Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 10:44:27 Player: McSaucyNugget Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (384) 1920 Value Destroyed (23621) 23621 Prototype IDs (131) 2620 Alien Tech Used (0) 0 Bonus (22750) 22750 TOTAL SCORE: 61411 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4433 Follower Combat Kills 956 Hunted by Unchained 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1838 Met Warlord at Research 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -1777 Cogmind --------- Core Integrity 1148/1600 Matter 250/300 Energy 357/1640 System Corruption 10% Temperature Cool (81) Movement Immobile (Siege) Location By MAIN.C's Side Parts ------- > --- POWER (3) -------- Hybrid Graviton Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (8) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (10) ----- Concept Phasing Heat Sink Experimental Cooling System Concept Antigrav Storage Unit Concept Hypertargeting System Experimental Core Analyzer Advanced Particle Accelerator SHELL Armor Concept Energy Mantle > --- WEAPON (4) ------- Heavy Quantum Rifle Concept Plasma Driver Concept Plasma Driver Concept XC Strikerail > --- INVENTORY (25) --- Improved Quantum Reactor Improved Quantum Reactor Vortex Chain Reactor Experimental Biometal Leg Experimental Heat Sink Experimental Energy Well (0) Concept Chromion Battery (0) Concept NT7 Matterbank (750) Concept NT7 Matterbank (750) Concept Networked Targeting System Experimental Armor Integrity Analyzer Concept Recoil Nullifier Advanced Weapon Cycler Graphene Brace Experimental Focal Shield Experimental EM Shield Concept Matter Streamer Heavy Quantum Rifle Concept Plasma Driver Concept Helical Railcannon Concept Heavy Railcannon Concept Heavy Railcannon Peak State ------------ > --- POWER ------------ Hybrid Graviton Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Experimental Antigrav System Experimental Antigrav System Experimental Antigrav System Gravjet Array Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Combat Aerolev Unit > --- UTILITY ---------- Concept Phasing Heat Sink Concept Antigrav Storage Unit Concept Chromion Battery Concept Hypertargeting System Experimental Core Analyzer Experimental Reaction Control System Graphene Brace Concept Energy Mantle Concept Network Penetrator Concept Network Penetrator > --- WEAPON ----------- Concept XC Strikerail Concept XC Strikerail Concept Helical Railcannon Concept Helical Railcannon > --- INVENTORY -------- Improved Quantum Reactor Hybrid Graviton Reactor Gravjet Array Gravjet Array Concept Combat Aerolev Unit Concept NT7 Matterbank Concept NT7 Matterbank Concept Networked Targeting System Experimental Armor Integrity Analyzer Concept Recoil Nullifier Concept Recoil Nullifier Experimental Kinecellerator Concept Reaction Jets Concept Matter Streamer Concept Lightning Penetrator Concept Plasma Driver Concept Plasma Driver Concept Plasma Driver Concept Heavy Railcannon Concept Heavy Railcannon [Rating: 303] Favorites ----------- Power Fission Core Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Heart of Steel Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Plasma Lance Energy Gun Precision Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Concept Helical Railcannon Launcher Fusion Bomb Launcher Impact Weapon Heavy Mace Slashing Weapon Ionic Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . . . . Utility 8 | . . . . . 2 1 . . . . 1 . . . . . . . . . 1 . . 1 . 1 . . 1 . Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 373 | 5 8 7 . 2 25 11 8 2 1 2 11 3 2 3 5 12 . 2 21 1 20 28 . 12 12 27 18 82 15 28 Power 37 | 1 1 . . 1 2 1 . . . . 2 . 1 . . 3 . . 1 . 1 4 . 2 2 6 . 7 1 1 Engine 8 | 1 1 . . 1 1 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . Core 8 | . . . . . 1 . . . . . . . 1 . . 2 . . . . . . . . 1 . . 3 . . Reactor 21 | . . . . . . . . . . . . . . . . . . . 1 . 1 4 . 2 1 6 . 4 1 1 Propulsion 77 | 2 . 2 . . 10 2 2 1 . 1 . . . 1 1 6 . . 2 . 1 5 . 6 3 4 1 19 1 7 Treads 13 | 2 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 4 Leg 14 | . . . . . 3 2 2 1 . 1 . . . 1 1 1 . . . . . . . . . . . . . 2 Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 48 | . . . . . . . . . . . . . . . . 5 . . 2 . 1 5 . 6 3 4 1 19 1 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 166 | 1 4 . . . 5 7 4 1 . . 7 2 1 1 2 . . 2 5 1 14 13 . 3 6 14 12 39 9 13 Device 91 | . 1 . . . 2 5 4 1 . . 5 2 1 1 1 . . 1 3 . 8 6 . 1 1 6 9 21 3 9 Storage 15 | 1 2 . . . 1 . . . . . 1 . . . . . . . . . 1 . . . 1 2 . 5 . 1 Processor 20 | . . . . . . 1 . . . . . . . . . . . . 2 1 1 . . 1 1 3 1 5 2 2 Hackware 18 | . . . . . . 1 . . . . 1 . . . . . . . . . 3 5 . 1 2 . 1 2 2 . Protection 22 | . 1 . . . 2 . . . . . . . . . 1 . . 1 . . 1 2 . . 1 3 1 6 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 1 3 5 . 1 8 1 2 . 1 1 2 1 . 1 2 3 . . 13 . 4 6 . 1 1 3 5 17 4 7 Energy Gun 23 | . 1 . . . 7 1 1 . 1 . . . . 1 . 1 . . 5 . . . . . . . . 2 1 2 Energy Cannon 17 | . 2 1 . . . . . . . 1 . 1 . . 1 . . . 2 . . . . 1 . 1 2 2 2 1 Ballistic Gun 12 | 1 . 2 . . . . . . . . 1 . . . . . . . 5 . . . . . . . . 2 . 1 Ballistic Cannon 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 4 . 3 Launcher 7 | . . 2 . . . . 1 . . . . . . . 1 1 . . . . . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 10 | . . . . . . . . . . . . . . . . 1 . . . . 4 . . . 1 . . 4 . . Piercing Weapon 11 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . 2 1 3 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . . . . 4 . 1 1 . . . . . . . 1 . . 4 . 3 2 . . . 7 4 10 . 15 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Lost 63 | . 1 2 . 1 4 . . . . . 2 . . . 1 . . . 1 . 2 11 . . . 1 1 31 1 4 Power 6 | . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . . Propulsion 25 | . . 2 . . 3 . . . . . 1 . . . 1 . . . . . . 2 . . . . . 14 1 1 Utility 20 | . . . . . 1 . . . . . . . . . . . . . 1 . 2 7 . . . . . 8 . 1 Weapon 12 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 7 . 2 Highest Loss Streak 11 | . 1 2 . 1 2 . . . . . 2 . . . 1 . . . 1 . 2 4 . . . 1 1 11 1 4 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Average Backups 16 | 2 12 19 20 19 18 14 15 14 14 14 14 15 15 15 14 14 15 12 13 13 13 13 15 14 13 16 19 21 20 21 Power 1 | . . . 1 . 1 1 1 1 1 1 1 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 Propulsion 1 | . 2 . 1 1 1 . 1 1 1 1 1 1 1 1 . . 1 2 1 2 1 2 3 4 4 3 3 2 2 . Utility 7 | . 3 8 9 9 7 6 7 7 8 7 6 6 6 6 7 7 8 5 5 5 6 4 6 5 4 7 11 11 9 11 Weapon 5 | 1 5 8 8 8 7 6 6 5 4 4 5 6 6 5 5 4 4 4 5 5 4 5 5 3 3 3 3 5 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 85 | . 3 2 . . 6 4 2 1 . . 2 . . 1 1 3 . . 4 . 2 4 . 4 6 8 1 22 2 7 Power 12 | . . . . . 1 . 1 . . . . . . . 1 1 . . 1 . . . . . . 2 . 4 . 1 Propulsion 13 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . 2 . 2 . 1 . 3 . 2 Utility 34 | . 1 . . . 1 4 . . . . 1 . . 1 . 2 . . 1 . 1 . . 1 3 3 1 10 2 2 Weapon 24 | . 2 2 . . 2 . . 1 . . . . . . . . . . 2 . 1 2 . 1 3 2 . 4 . 2 Tool/Special 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 96 99 100 99 98 98 99 90 84 84 85 86 85 86 86 81 82 91 96 98 99 96 100 94 99 96 99 93 91 81 Engine 4 | . 14 14 14 13 3 7 7 7 7 7 13 13 6 6 6 3 . . . . . . . . . . . . . . Core 2 | . . . . . 5 . . . . . . . 5 6 6 6 11 11 8 5 3 . . . . . . 2 4 4 Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 5 6 8 10 9 8 8 8 5 7 7 Treads 3 | . 28 . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . 11 Leg 9 | . . . . . 2 29 30 30 30 30 25 26 26 26 26 4 . . . . . . . . . . . . . 3 Wheel 1 | . . 27 28 28 5 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . . . 23 29 29 29 29 30 30 31 28 32 30 34 30 28 7 Device 16 | . 11 2 . . 17 21 22 17 15 15 19 20 19 20 19 16 16 21 17 15 14 16 21 19 16 15 17 18 15 18 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 2 | . . . . . . . . . . . . . . . . . . . 4 5 9 3 . . 1 7 13 9 6 6 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 4 6 5 8 10 3 . . 6 . Protection 3 | . . 11 14 14 9 7 7 2 . . . . . . . . . 3 5 5 1 2 5 3 2 6 4 4 3 3 Energy Gun 8 | . 4 . . . 15 22 20 22 23 22 15 13 13 13 13 11 5 5 5 . . . . . . . . . 1 2 Energy Cannon 2 | . 17 4 . . . . . . . . . 5 6 6 5 3 5 5 1 . 2 . . 1 . . . . . 3 Ballistic Gun 3 | . 5 23 28 26 1 . . . . . 2 . . . . . . . 10 23 11 . . . . . . . 8 3 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 5 5 1 . 6 12 . . . . . 1 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 6 21 17 18 16 16 8 . . Peak Build Rating 303 | 5 12 12 12 12 33 48 54 64 64 72 84 84 84 88 88 107 99 99 102 93 127 136 135 154 158 195 207 281 303 297 Average Rating 108 | 3 9 11 12 11 24 43 50 58 64 67 77 83 83 86 85 98 98 88 91 92 111 126 135 146 154 180 194 226 285 277 On Entrance 93 | . 5 11 12 12 12 32 48 49 64 64 67 76 83 84 88 87 98 99 86 89 93 112 135 135 154 158 195 195 275 273 Avg Prop Armor Cover (%) 2 | . . . . . 8 8 . . . . . . . . . . . . . . . . . 2 2 1 1 1 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 10 54 54 54 54 64 56 58 59 55 55 72 73 73 68 72 69 68 70 73 70 75 84 64 78 77 111 113 123 130 164 Greatest Support 250 | 40 40 20 20 20 80 66 69 72 72 77 77 72 72 75 75 95 70 70 70 70 82 84 84 118 118 127 146 146 132 250 Greatest Overweight (x) 5 | . 1 2 2 2 2 1 . . . . . 1 1 . . 4 . . 1 . . . . . . 1 1 1 . 5 Average Overweight (x) . | . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 25 25 25 Average Capacity 17 | 7 18 20 20 20 19 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 23 25 25 Most Carried 25 | 5 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 25 25 25 Average Carried 16 | 2 12 19 20 19 18 14 14 14 14 14 14 14 15 15 14 14 14 12 14 14 14 14 15 14 14 16 19 22 24 23 Final Capacity 25 | 8 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 25 25 25 Final Carried 25 | 5 20 20 20 20 15 15 15 15 14 15 15 15 15 15 15 15 15 12 15 14 15 15 15 15 15 20 20 25 25 25 Class Distribution -------------------- 23% | Mutant 10% | Gunner 9% | Derelict-Skirmisher 5% | Skirmisher 5% | Tank 5% | Sprinter 4% | Scavenger-Sprinter 4% | Scavenger-Gunner 4% | Scavenger-Ninja 3% | Hacker-Mutant 3% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -4/Lab Hacker-Mutant | -3/Research Hacker-Sprinter | -3/Quarantine Sprinter | -2/Research Scavenger-Ninja | -2/Testing Scavenger-Sprinter | -2/Protoforge Wizard-Sprinter | -1/Access Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Matter Collected 22501 | 215 427 187 300 388 425 233 212 1453 . 393 1701 173 66 280 245 90 170 90 954 96 579 519 . 454 288 1137 423 4188 1477 5338 Remotely 2058 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 565 232 1261 Salvage Created 19341 | 11 487 131 . 173 1092 555 604 414 . 330 1181 . 54 . 275 507 . 62 583 . 816 741 . 454 546 1201 481 4317 1564 2762 Parts 897 | 4 27 11 . 19 59 35 10 11 . 12 37 . . . 7 10 . . 18 . 33 51 . 26 39 43 30 263 75 77 Haulers Intercepted 19 | . 1 . . . 5 2 . . . . 2 . . . . 2 . . . . 2 . . 1 . 3 . . 1 . Recyclers Shooed 9 | . 2 . . 1 . 1 . . . . 3 . . . . . . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . 12 3 . 7 . 1 . . 19 . . 13 . . . . . . . . . . . . Prevented 6 | . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . . Parts Restored 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . Faulty 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Combat Hostiles Destroyed 297 | . 13 6 . 18 19 6 12 4 . 7 11 . . . 8 3 . . 15 . 7 18 . 2 3 9 8 73 25 30 Melee 68 | . . . . . . . . . . . . . . . . . . . . . 2 10 . 2 3 6 8 37 . . Guns 87 | . 11 3 . 2 9 4 9 2 . 3 11 . . . 2 . . . 6 . 5 . . . . . . 4 12 4 Cannons 47 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 21 7 16 AOE 78 | . . 3 . 15 10 2 3 2 . 2 . . . . 6 2 . . 9 . . 8 . . . 3 . 4 4 5 Classes Destroyed 30 | 1 4 1 . 4 3 1 1 2 . 1 1 . . . . . . . 3 . . . . 1 . . . 5 1 1 Worker 15 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . 1 4 1 1 1 3 1 Builder 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 3 . . Tunneler 3 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 19 | . 1 . . . 5 2 . . . . 2 . . . . 2 . . . . 2 . . 1 . 3 . . 1 . Recycler 18 | . . 1 . . 2 2 . . . . 3 . . . . 2 . . . . 2 . . 1 2 2 . . 1 . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Operator 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . . Drone 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Watcher 15 | . 2 . . . 2 . . . . . . . . . . 1 . . . . 2 . . 1 . 2 1 2 1 1 Swarmer 81 | . 6 6 . 12 7 . . 3 . . 3 . . . 1 3 . . 2 . 4 8 . . . 4 5 . 11 6 Saboteur 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Grunt 57 | . 7 . . 1 6 2 3 1 . 3 5 . . . 4 . . . 8 . . 3 . . . . 1 7 6 . Brawler 10 | . . . . 1 . 1 4 . . 1 . . . . . . . . . . . . . . . . . 3 . . Duelist 8 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . 4 1 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 25 | . . . . . 4 2 2 . . 1 2 . . . . . . . . . . 2 . . . 1 . 10 1 . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . 4 Programmer 45 | . . . . . . 1 . . . . 1 . . . 1 . . . . . 3 5 . 2 3 1 2 22 4 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Q-Series 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Hotshot 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decapitator 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Striker 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . V-Series 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Packrat 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | 1 3 3 . 4 7 4 3 3 . 2 3 . . . 6 4 . . 7 . 4 5 . 2 5 3 6 7 6 8 Combat Bots Only 7 | . 3 3 . 4 4 3 3 3 . 2 3 . . . 6 3 . . 7 . 4 5 . 2 3 3 5 7 5 6 Max Kills in Single Turn 4 | 1 1 3 . 3 3 2 2 2 . 1 1 . 1 . 3 2 . . 3 . 2 3 . 1 1 3 1 2 4 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploded 4 | . . 3 . 3 3 2 2 2 . 1 . . . . 3 2 . . 2 . . 3 . . . 3 . 2 4 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Hostile Shots Fired 1556 | . 72 14 . 16 103 33 35 7 . 51 79 . . . 38 9 1 4 75 6 43 123 . 10 26 48 36 351 93 283 Missed 535 | . 16 . . 4 35 16 17 2 . 19 23 . . . 14 6 . 1 31 2 22 38 . 4 10 16 17 134 28 80 Hits 1021 | . 56 14 . 12 68 17 18 5 . 32 56 . . . 24 3 1 3 44 4 21 85 . 6 16 32 19 217 65 203 Melee 16 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 2 . 10 1 . Projectile 1005 | . 56 14 . 12 68 17 18 5 . 31 56 . . . 24 3 1 3 44 4 21 85 . 4 16 30 19 207 64 203 AOE 33 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 26 . 4 Critical Strikes 62 | . 1 1 . . 2 . . . . 2 1 . . . 1 . . . 3 . 3 6 . 1 3 . 1 16 6 15 Actively Blocked 17 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 . . 11 . 1 Part Disruptions 15 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . 9 Damage Taken 22189 | . 569 160 . 147 703 131 290 51 . 577 723 . . . 508 50 19 56 1054 74 464 1966 . 196 359 937 427 7011 1245 4472 Core 2002 | . 135 8 . 6 73 3 33 9 . 54 101 . . . 13 17 . . 48 . 73 281 . . . 48 24 624 28 424 Absorbed by Shields 3771 | . . . . . 229 34 105 19 . . 90 . . . . . . . . . . 59 . . . . . 383 349 2503 Reduced by Siege Mode 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Redirected to Shielding 247 | . . . . . . . . . . . . . . . . . . . . . . . . . . 65 . 182 . . Regen/Repaired (Parts) 1129 | . . . . . . . . . . . . . . . . 56 . . 26 . 200 . . . . 79 . . . 768 Core Remaining (%) 78 | 100 . . . 40 86 . . . . 85 . . . . 86 . . . . 93 . . 69 . 100 . . 52 . 71 Volleys Fired 770 | 1 53 12 . 17 68 18 26 19 . 17 44 5 7 2 29 24 8 10 46 1 31 6 . 10 6 2 22 94 96 96 Largest 4 | 1 2 2 . 2 2 3 3 3 . 3 3 1 1 1 3 4 1 1 4 4 4 1 . 1 1 1 1 4 4 4 Hottest 408 | 20 136 136 . 63 117 183 197 183 . 197 197 98 98 98 240 302 98 98 156 112 174 90 . 105 105 120 120 242 209 408 Shots Fired 1553 | 1 107 21 . 26 127 48 65 53 . 27 130 5 7 2 49 45 8 10 97 4 60 6 . 12 6 2 22 161 184 268 Gun 943 | 1 88 16 . 14 118 45 59 51 . 15 130 . . . 21 27 . . 88 4 37 . . . . . . 31 97 101 Cannon 542 | . 19 2 . . . . . . . 8 . 5 7 2 20 16 8 10 4 . 23 2 . 12 6 1 22 126 86 163 Launcher 68 | . . 3 . 12 9 3 6 2 . 4 . . . . 8 2 . . 5 . . 4 . . . 1 . 4 1 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 611 | 1 44 16 . 14 14 . . . . . 22 . . . . . . . 68 4 37 . . . . . . 101 144 146 Thermal 762 | . 63 2 . . 104 45 59 51 . 15 108 5 7 2 41 43 8 10 6 . 23 2 . 12 6 1 22 10 8 109 Explosive 68 | . . 3 . 12 9 3 6 2 . 4 . . . . 8 2 . . 5 . . 4 . . . 1 . 4 1 4 Electromagnetic 81 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . 33 31 9 Entropic 31 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . 13 . . Robot Hit Streak 22 | 1 10 4 . 6 12 10 9 16 . 7 15 . 8 . 20 5 . 6 7 4 6 . . . . . . 8 11 22 Robot Miss Streak 8 | . 3 3 . 2 8 2 2 3 . 2 2 . . . 1 3 . . 4 . 3 2 . 4 . . . 2 2 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 2 1 Secondary Targets 10 | . 1 2 . . 2 . 1 . . . 2 . . . . . . . 1 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . . . 1 . . . . . . . 1 . 1 . . . . . . . . . Shots Hit Robots 1137 | 1 63 8 . 15 86 27 40 38 . 17 94 . 2 . 32 19 . 1 45 4 30 46 . 21 17 37 25 212 83 174 Core Hits 695 | 1 24 7 . 27 43 20 32 21 . 14 42 . 1 . 28 12 . 1 59 2 20 25 . 7 8 24 15 122 56 84 Critical Kills 15 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 4 5 4 Critical Parts Destroyed 16 | . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . 2 4 5 Critical Strikes 118 | . 1 . . 1 4 . 3 10 . 1 9 . . . . . . . 5 . 1 2 . 1 2 1 3 48 9 17 Burn 27 | . 1 . . . 3 . 3 10 . 1 9 . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Destroy 25 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 7 9 7 Blast 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Smash 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . 6 . . Impale 38 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 3 31 . . Detonate 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Melee Attacks 736 | . . . . 1 4 2 10 . . . 6 . . . . 1 . . . . 27 110 . 60 65 126 89 235 . . Impact 23 | . . . . 1 4 2 10 . . . 6 . . . . . . . . . . . . . . . . . . . Slashing 139 | . . . . . . . . . . . . . . . . 1 . . . . 27 75 . . . . . 36 . . Piercing 574 | . . . . . . . . . . . . . . . . . . . . . . 35 . 60 65 126 89 199 . . Sneak Attacks 65 | . . . . 1 . . . . . . 1 . . . . 1 . . . . 5 1 . 11 6 10 3 26 . . Combat Hostiles 8 | . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . 1 . 3 . . Follow-up Attacks 135 | . . . . . . . . . . . . . . . . . . . . . 5 24 . 7 7 21 18 53 . . Martial Strikes 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Damage Inflicted 65828 | 12 933 238 . 1023 2281 790 1170 893 . 910 2050 . 66 . 2015 858 . 31 3873 74 1289 2979 . 1350 1236 2466 1214 17882 4268 15927 Guns 14597 | 10 671 93 . 144 1398 473 684 706 . 137 1929 . . . 384 320 . . 1763 74 347 . . . . . . 842 2083 2539 Cannons 20405 | . 224 20 . . . . . . . 214 . . 66 . 204 33 . 31 . . 69 . . . . . . 5675 1669 12200 Explosions 12504 | . . 116 . 817 850 317 486 187 . 559 . . . . 1427 436 . . 2110 . . 864 . . . 274 . 2397 476 1188 Melee 18195 | . . . . 62 . . . . . . 121 . . . . 69 . . . . 873 2115 . 1350 1231 2192 1214 8968 . . Ramming 127 | 2 38 9 . . 33 . . . . . . . . . . . . . . . . . . . 5 . . . 40 . Kinetic 18964 | 10 331 93 . 144 178 . . . . . 370 . . . . . . . 883 74 347 . . . . . . 4873 3280 8381 Thermal 14258 | . 564 20 . 37 1220 473 684 706 . 276 1559 . 66 . 588 353 . 31 1035 . 69 . . . . . . 259 . 6318 Explosive 11109 | . . 116 . 780 850 317 486 187 . 420 . . . . 1427 436 . . 1093 . . 864 . . . 274 . 2397 476 986 Electromagnetic 1814 | . . . . . . . . . . 214 . . . . . . . . . . . . . . . . . 886 472 242 Impact 183 | . . . . 62 . . . . . . 121 . . . . . . . . . . . . . . . . . . . Slashing 3358 | . . . . . . . . . . . . . . . . 69 . . . . 873 1621 . . . . . 795 . . Piercing 14654 | . . . . . . . . . . . . . . . . . . . . . . 494 . 1350 1231 2192 1214 8173 . . Entropic 1361 | . . . . . . . . . . . . . . . . . . . 862 . . . . . . . . 499 . . Highest Corruption 16 | . 3 3 3 3 . 1 1 1 1 2 5 . . . . . . . 4 5 1 8 8 6 7 2 1 16 1 10 Average Corruption 3 | . 2 3 3 3 . 1 1 1 1 1 3 . . . . . . . 2 5 1 5 8 5 6 1 1 7 1 2 Corruption Purged 12 | . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . 2 . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 274 | . 28 12 4 13 . 3 4 11 1 12 3 . . . . . . . 8 5 . 26 1 18 12 5 6 83 4 15 Message Errors 60 | . 3 3 1 6 . . . 1 . 4 . . . . . . . . 3 1 . 5 . 5 4 . 3 16 1 4 Matter Fused 78 | . 15 2 2 4 . 1 1 4 . 5 1 . . . . . . . 1 3 . 7 . 4 2 2 1 19 1 3 Heat Flow Errors 29 | . 2 . . . . . 2 1 . . . . . . . . . . 1 1 . 2 . 1 4 . 1 10 . 4 Energy Discharges 26 | . 2 3 . . . . . 2 . 1 1 . . . . . . . . . . 6 . 2 . 2 . 7 . . Parts Rejected 6 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . 1 Parts Fused 4 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 34 | . 3 3 1 3 . 1 1 1 . . 1 . . . . . . . . . . 2 . 3 1 . 1 9 1 3 Data Loss (major) 11 | . . . . . . . . 1 . 1 . . . . . . . . 1 . . 1 . 1 1 1 . 4 . . Misfires 11 | . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . 6 . . Alerts 8 | . 2 . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . 2 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3326 | . . 14 . 85 76 . . . . . . . 12 . 35 61 . . 72 . 37 157 . 343 277 95 109 1337 65 551 Projectiles 809 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . 280 46 471 Explosions 544 | . . 14 . 23 76 . . . . . . . . . 35 22 . . 72 . . 133 . . . . . 80 9 80 Melee 1973 | . . . . 62 . . . . . . . . . . . 39 . . . . 37 24 . 343 277 95 109 977 10 . Knockbacks 49 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 8 4 36 Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 4 35 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 222 | . . 36 . 28 44 3 28 . . 16 . . . . . . . . 45 . . . . . 2 . . . 20 . Shots 8 | . . 1 . 1 2 1 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . Rammed 16 | 1 8 1 . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Targets Rammed 16 | 1 8 1 . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 521 | . 204 75 . 24 210 260 210 207 . 180 324 40 . 108 195 288 210 52 176 239 261 300 . 200 129 58 144 251 246 521 Average Temperature 80 | . 54 21 . 11 61 73 71 74 . 58 118 12 . 57 81 67 95 19 36 147 104 76 . 55 54 33 57 106 48 110 Received Heat Transfer 2514 | . 201 . . 6 196 38 58 12 . 183 188 . . . 84 . 9 9 147 30 36 295 . 12 12 . 45 495 48 410 Effects 10 | . . . . . . . . . . . 4 . . . . . . . . 2 . . . . . . . 1 . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 Interference 4 | . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Longest Duration 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . 6 2 1 Combat Hostiles 12 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . 6 2 1 Parts Fried 12 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 6 1 2 Impact Corruptions 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 4 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Parts Melted 47 | . 3 . . . 7 . 5 4 . . 13 . . . 1 4 . 1 . . . . . . . . . . . 9 Heat Transferred 19102 | . 1480 37 . 50 2812 925 1628 2183 . 433 3552 . 100 . 891 681 . 50 890 . 74 . . . . . . 150 . 3166 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Maximum Alert Level 5 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 1 5 5 5 Low Security (%) 68 | 100 100 100 . 100 52 100 . . . . 100 . . . . 100 . . . . 100 30 . 100 100 91 23 18 . 76 Level 1 13 | . . . . . 47 . . . . . . . . . . . . . . . . 69 . . . 8 76 2 . . Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 29 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 24 10 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 12 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2154 | 5 119 74 . 148 268 103 . . . . 106 . . . . 136 . . . . 120 392 . 61 99 277 308 1609 2154 1738 Initial 1378 | . . . . . 50 79 . . . . . . . . . 56 . . . . . 45 . . 2 51 153 141 964 1378 Average 279 | . 27 16 . 82 146 46 . . . . 32 . . . . 51 . . . . 58 262 . 16 55 83 241 790 1475 987 Influence Increases 11862 | 5 494 168 . 483 686 262 224 95 . 160 361 . . . 433 226 45 214 398 60 435 932 . 237 310 711 490 2573 1390 470 Destroy 0b10 Robot/C 5780 | . 260 120 . 320 380 120 220 80 . 140 220 . . . 340 80 . 120 360 . 140 400 . 40 60 180 160 1380 460 200 Destroy 0b10 Robot/NC 465 | 5 15 5 . 5 60 25 . 5 . . 30 . . . . 25 . . . . 30 5 . 35 35 45 20 80 30 10 Destroy Leader 826 | . 66 20 . 50 104 42 . 10 . 20 64 . . . 10 16 . 20 . . 38 70 . 14 10 30 22 134 64 22 Allied During Kill 153 | . . . . 14 . . 4 . . . . . . . 83 5 . 14 8 . . 25 . . . . . . . . Successful Hack 383 | . 31 . . . 5 30 . . . . 7 . . . . 40 . . . . 47 59 . 39 15 30 57 . 9 14 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1005 | . . . . 30 60 15 . . . . 15 . . . . . . . . . 60 135 . . 90 15 90 300 150 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 1600 | . 2 23 . 64 62 15 . . . . 10 . . . . 60 . . . . 120 148 . 64 40 171 111 49 542 119 Partial Spotted 570 | . . . . . . . . . . . . . . . . . . . . . . 60 . 45 60 90 30 285 . . Lose Combat Pursuer 870 | . 60 . . . 15 15 . . . . 15 . . . . . 45 60 30 60 . 30 . . . 150 . 195 135 60 Influence Decreases 10174 | 5 494 168 . 354 640 406 247 103 . 160 361 . . . 342 269 93 214 259 199 341 645 381 233 223 529 510 1217 845 936 Entered New Map 2508 | . . . . . 79 96 13 2 . . . . . . . 35 19 . . 139 . 49 381 . 2 40 120 112 645 776 Time Decay 6722 | 5 484 158 . 284 521 310 201 101 . 160 341 . . . 272 214 74 214 229 60 321 486 . 233 221 479 380 664 190 120 Lost Part 620 | . 10 10 . 10 40 . . . . . 20 . . . 10 . . . 10 . 20 110 . . . 10 10 310 10 40 Lost Ally 193 | . . . . 60 . . 33 . . . . . . . 60 20 . . 20 . . . . . . . . . . . Purge Threat 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 . . Squads Dispatched 61 | . 3 . . . 3 3 . . . . 3 . . . 1 2 . . . . 3 3 . 4 2 . 8 13 12 1 Investigation 5 | . 2 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . Extermination 27 | . . . . . . 2 . . . . 2 . . . . 1 . . . . 3 3 . 2 2 . 3 7 1 1 Reinforcement 12 | . 1 . . . 3 . . . . . 1 . . . . . . . . . . . . 1 . . 2 1 3 . Assault 14 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 8 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Distress Signals 33 | . . . . . 3 1 . . . . . . . . . . . . 1 . . 4 . 1 . 9 1 1 1 11 Communications Jammed 22 | . . . . . . . . . . . . . . . . . . . . . 10 11 . . . . . 1 . . Distress Signals 22 | . . . . . . . . . . . . . . . . . . . . . 10 11 . . . . . 1 . . Times Spotted 578 | . 26 6 . 16 29 11 15 4 . 7 13 . . . 18 5 3 6 71 3 21 49 . 13 15 30 13 102 42 60 Peak Tracking Total 20 | . 4 3 . 6 5 4 7 3 . 4 4 . . . 9 4 3 4 20 3 8 9 . 4 10 6 4 19 8 11 Tactical Retreats 48 | . 3 . . . 1 1 . . . . 1 . . . . . 2 2 2 2 . 11 . 3 . 7 . 7 4 2 ECM-based Alert Blocks 26 | . . . . . . . . . . . . . . . . . . . . . . 23 . 3 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Traps Triggered 25 | . 2 . . . . 1 . . . . 1 . . . . . . . . . . 5 . 2 . . . 11 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Machines Disabled 76 | . . . . 2 4 1 . . . . 1 . . . 2 . . . 2 . 4 9 . . 6 1 6 24 10 4 Max in Single Turn 2 | . . . . 1 2 1 . . . . 1 . . . 2 . . . 1 . 2 1 . . 1 1 1 2 2 1 Garrison Access 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 1 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Machines Accessed 83 | . 7 . 1 . 3 2 1 2 4 . 5 1 1 . . 7 . . 4 . 7 6 . 4 10 1 8 4 4 1 Terminals 43 | . 5 . . . 3 1 . . . . 2 . . . . 6 . . . . 3 5 . 2 7 . 3 3 2 1 Fabricators 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Repair Stations 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . . . . . . Recycling Units 4 | . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 2 1 3 . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 2 . Total Hacks 199 | . 15 . 5 . 7 7 1 2 30 . 7 1 1 . . 17 . . 10 . 15 20 . 9 19 3 16 6 7 1 Successful 137 | . 12 . 5 . 3 2 1 2 30 . 5 1 1 . . 7 . . 10 . 13 10 . 7 10 2 7 2 6 1 Failed 61 | . 3 . . . 4 5 . . . . 2 . . . . 10 . . . . 2 10 . 2 9 1 8 4 1 . Catastrophic 10 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 2 2 . . 3 . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 51 | . 13 . . . 1 . . . . . 2 . . . . 8 . . 1 . 2 8 . 2 7 . 1 3 3 . Terminals 93 | . 13 . . . 7 4 . . . . 2 . . . . 14 . . . . 6 15 . 5 12 . 5 4 5 1 Fabricators 13 | . . . . . . 3 . . . . 3 . . . . . . . . . . 5 . . . . 2 . . . Repair Stations 10 | . . . . . . . . . . . . . . . . 3 . . . . 6 . . 1 . . . . . . Recycling Units 4 | . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 23 | . . . . . . . . . . . . . . . . . . . . . 3 . . 3 6 3 8 . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 2 . Terminal Hacks 83 | . 3 . 5 . 3 1 1 2 30 . 1 1 1 . . 4 . . 10 . 3 3 . 3 4 . 1 2 4 1 Record 26 | . . . 5 . . . . 1 11 . . . . . . . . . 9 . . . . . . . . . . . Part Schematic 13 | . 1 . . . . . . . 11 . . . . . . . . . . . . . . . 1 . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . 1 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . Branch Access Points 6 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Locate Traps 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 8 | . . . . . . 1 . . . . 1 . . . . . . . . . . 4 . . . . 2 . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Build 4 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . . Repair Station Hacks 8 | . . . . . . . . . . . . . . . . 2 . . . . 6 . . . . . . . . . Scan Component 4 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . Repair 4 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . . . . . . . . . . . . . . . . 2 . . 3 4 2 2 . . . Insert Component 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 2 1 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Study 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . Unauthorized Hacks 19 | . 9 . . . . . . . . . 1 . . . . 1 . . . . 2 3 . 1 1 . 1 . . . Terminals 15 | . 7 . . . . . . . . . . . . . . 1 . . . . 2 2 . 1 1 . 1 . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Botnet 7 | . 2 . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 . 1 . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 4 . . . 2 2 . . . . 3 . . . . 5 . . . . 7 6 . 4 9 1 5 3 2 1 Full Trace Events 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . 1 . . . . . . . 11 . . . . . . . . . . . 1 . . . 1 . . 8 . . Parts Built 8 | . . . . . . 2 . . . . . . . . . . . . . . . 4 . . . . 2 . . . Authchips 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Time 184 | . . . . . . 42 . . . . . . . . . . . . . . . 103 . . . . 39 . . . Total Part Build Rating 58 | . . . . . . 8 . . . . . . . . . . . . . . . 36 . . . . 14 . . . Part Studies Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . Parts Repaired 4 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . Time 184 | . . . . . . . . . . . . . . . . 44 . . . . 140 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 2 . . . . . . . 2 . . . . . . 4 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Total Allies 18 | . . . . 3 . . 2 . . . . . . 5 2 . . 1 . . 1 4 . . . . . . . . Largest Group 5 | . . . . 3 . . 2 . . . . . . 5 5 1 . 1 1 . 1 4 . . . . . . . . Highest-Rated Group 166 | . . . . 40 . . 50 . . . . . . 129 129 31 . 99 99 . 26 166 . . . . . . . . Highest-Rated Ally 99 | . . . . 16 . . 30 . . . . . . 39 39 31 . 99 99 . 26 47 . . . . . . . . Total Orders 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . STAY 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 125 | . . . . 18 . . 8 . . . . . . . 62 13 . 11 5 . . 8 . . . . . . . . Total Damage 2470 | . . . . 91 . . 197 . . . . . . . 893 125 . 700 293 . . 171 . . . . . . . . Kills 25 | . . . . 1 . . 3 . . . . . . . 9 1 . 6 3 . . 2 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 7 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Active Infowar (turns) 16695 | . . . . . . 55 592 . . 349 510 905 968 1107 498 571 540 542 1286 241 954 1193 5 715 470 1482 894 1501 558 759 Optics 3185 | . . . . . . . . . . . . . . . . . . . . . . . . . . 34 894 1501 . 756 Sensors 12093 | . . . . . . . 592 . . 349 478 905 968 1107 498 571 540 542 1286 . 819 . . . 224 1467 805 381 558 3 IFF 185 | . . . . . . . . . . . . . . . . . . . . . . 185 . . . . . . . . Structural 403 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 197 206 . . Seismic 729 | . . . . . . . . . . . . . . . . . . . . . . . . 513 216 . . . . . Cloaking 3136 | . . . . . . . . . . . . . . 876 2 . 532 457 474 241 464 90 . . . . . . . . Jamming 4873 | . . . . . . 55 . . . . 32 . . . . . . 133 . . 435 1074 5 676 360 553 862 688 . . ECM 358 | . . . . . . . . . . . . . . . . . . . . . 4 282 . 61 . 11 . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 1 . . 2 2 . 2 . 2 1 1 2 . 2 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Turns Passed 28476 | 107 1946 701 201 654 1578 903 1160 1524 132 971 1178 911 975 1107 667 596 540 542 1343 281 967 1260 5 715 470 1547 894 2864 664 1073 Spaces Moved 27658 | 68 754 591 183 481 784 587 786 1099 101 686 675 504 745 844 429 658 680 616 1365 405 1031 1319 9 1021 908 3318 1188 4174 1062 587 Core 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1607 | 53 754 . . . 542 . . . . . . . . . . . . . . . . . . . . . . . . 258 Legs 6644 | . . . . . 134 587 786 1099 101 686 675 504 745 844 429 53 . . . . . . . . . . . . . 1 Wheels 1363 | . . 591 183 481 108 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18029 | . . . . . . . . . . . . . . . . 605 680 616 1365 405 1031 1319 9 1021 908 3318 1188 4174 1062 328 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 160 110 110 110 110 117 120 127 130 130 127 127 127 127 130 68 68 68 68 68 60 53 55 16 16 17 16 16 33 33 Average Speed 77 | 135 227 110 110 110 161 120 125 129 130 130 128 176 128 129 130 73 68 68 68 68 60 58 55 44 32 32 32 35 33 85 Slowest Speed 490 | 160 240 110 110 110 240 192 127 130 130 130 130 197 197 130 130 380 68 68 138 68 63 68 55 51 38 105 104 147 33 490 Overloaded Moves 199 | . . . . . . . . . . . . . . . . . . . . . . . . 28 15 20 54 82 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 96 98 48 92 58 16 79 98 68 79 19 82 85 83 60 17 89 63 92 59 23 63 5 22 80 68 94 40 32 26 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 16 | . 4 1 1 2 . . . . 1 1 . 1 . 3 . . 1 . . 1 . . . . . . . . . . Known Exits Taken 14 | . . . . . 1 1 . . . 1 1 . . . 1 1 1 1 . . 1 . . 1 1 1 1 . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 . . 1 1 1 . . 1 1 1 . . . . 1 1 . 1 1 . . . . 1 . . Scrap Searched 28 | . . 1 . 1 . . 2 6 . 2 . 4 2 3 1 . 3 . . 3 . . . . . . . . . . Spaces Dug 291 | . . . . . 4 1 4 . . . 5 4 2 . 6 10 8 6 4 . 20 18 . 27 20 40 32 9 56 15 Terrain Destroyed 1154 | . . 28 . 94 61 18 40 11 . 33 5 5 5 . 46 42 8 9 73 . 74 86 . 34 23 66 43 22 224 104 Melee 141 | . . . . . 4 1 4 . . . 5 . . . . . . . . . 6 18 . 22 17 39 21 4 . . Projectile 434 | . . . . . . 1 . . . . . 5 5 . 12 15 8 9 23 . 22 1 . 12 6 1 22 18 185 89 AOE 576 | . . 28 . 94 57 16 36 11 . 33 . . . . 34 27 . . 50 . 45 67 . . . 26 . . 37 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Total 32743 | 79 870 620 182 575 970 743 889 1159 102 740 877 521 759 861 492 733 748 726 1687 407 1296 1712 8 1206 1017 3683 1591 5290 1224 976 Wait 2106 | . 18 . . 63 20 91 16 15 . 18 97 . . 4 1 5 54 93 192 . 134 168 . 79 6 154 253 460 4 161 Move 27628 | 68 753 590 182 480 783 586 785 1098 100 685 674 503 744 843 428 657 679 615 1364 404 1030 1318 8 1020 908 3317 1187 4171 1061 587 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 346 | 5 20 4 . 1 27 10 4 8 . 5 12 2 1 3 2 8 2 . 13 . 15 26 . 11 13 27 10 91 7 19 Fast Attach 216 | 5 4 1 . . 6 5 2 2 . . 4 3 3 3 . 10 . . 18 . 10 13 . 6 7 26 13 47 4 24 Attach 132 | . 2 2 . 1 8 3 . 1 1 1 5 . . . 1 2 . 3 4 1 8 19 . 3 2 8 2 38 5 12 Detach 99 | . 3 . . . 4 3 . . 1 1 2 . . . . 3 . . 3 . 6 8 . 4 . 9 1 30 5 16 Swap 441 | . 3 8 . 12 17 11 12 3 . 10 19 3 . . 13 7 3 5 19 1 26 36 . 16 13 25 32 82 35 30 Drop 423 | . 6 2 . . 29 14 8 12 . 3 14 5 4 6 1 16 2 . 28 . 18 20 . 15 21 42 21 99 6 31 Fire 770 | 1 53 12 . 17 68 18 26 19 . 17 44 5 7 2 29 24 8 10 46 1 31 6 . 10 6 2 22 94 96 96 Melee 457 | . . . . 1 4 2 10 . . . 6 . . . . 1 . . . . 18 65 . 42 41 73 50 144 . . Ram 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . 8 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . Rewire 77 | . . . . . . . 26 1 . . . . . . 17 . . . . . . 33 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / *Arm) -4/Armory (discovered 2 exits: Res / [*Lab]) -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 16) 742 | -10/Materials | Core integrity fell below 50% 1272 | -10/Materials | Discovered new exit (range 9) 1746 | -10/Materials | Identified exit to Subcaves 1845 | -10/Materials | Loaded intel: 19 trap records 1882 | -10/Materials | Learned location of Mines (-9) 1910 | -10/Materials | Learned Recycling recycling unit intel 1928 | -10/Materials | Learned 4 Recycling zone layouts 1958 | -10/Materials | Identified exit to Materials 1958 | -10/Materials | Learned location of 1 exit from Materials 1990 | -10/Materials | Learned location of 1 exit from Recycling 2030 | -10/Materials | Learned location of 2 exits from Subcaves 2054 | -10/Materials | Entered Mines 2142 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2142 | -10/Mines | Discovered new exit (range 5) 2179 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2182 | -10/Mines | Found Prototype Device 2236 | -10/Mines | Discovered exit to Materials (range 3) 2610 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2626 | -10/Mines | Discovered exit to Materials (range 5) 2639 | -10/Mines | Discovered exit to Subcaves (range 9) 2755 | -10/Mines | Entered Exiles 2782 | -10/Exiles | Met 8R-AWN 2801 | -10/Exiles | Met EX-HEX 2845 | -10/Exiles | Met EX-DEC 2849 | -10/Exiles | Learned location of Zion (-6) 2934 | -10/Exiles | Discovered new exit (range 15) 2956 | -10/Exiles | Entered Mines 2957 | -9/Mines | Assembled infested the area 2958 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2962 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3037 | -9/Mines | Lost 4 allies 3195 | -9/Mines | Discovered new exit (range 4) 3331 | -9/Mines | Found a hidden stash of uninstalled traps 3341 | -9/Mines | Discovered new exit (range 8) 3610 | -9/Mines | Entered Materials 3610 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3611 | -8/Materials | Identified exit to Factory 4095 | -8/Materials | Discovered exit to Factory (range 16) 4563 | -8/Materials | Discovered exit to Factory (range 6) 4832 | -8/Materials | Build established: Scavenger-Mutant 5188 | -8/Materials | Entered Factory 5188 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5273 | -7/Factory | Fabricated Transmission Jammer (x2) 5280 | -7/Factory | Discovered new exit (range 13) 5321 | -7/Factory | Identified exit to Factory 5492 | -7/Factory | Build established: Tank 5847 | -7/Factory | Identified exit to Lower Caves 6091 | -7/Factory | Entered Lower Caves 6099 | -7/Lower Caves | Identified Exp. Sensor Array 6140 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6344 | -7/Lower Caves | Ambushed by wild Derelicts 6443 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7022 | -7/Lower Caves | Learned 4 Factory zone layouts 7136 | -7/Lower Caves | Discovered new exit (range 5) 7251 | -7/Lower Caves | Entered another Lower Caves area 7286 | -7/Lower Caves | Found DCF Scrap (13 items) 7323 | -7/Lower Caves | Learned 8 Factory zone layouts 7401 | -7/Lower Caves | Entered a destroyed Warlord outpost 7465 | -7/Lower Caves | Discovered exit to Factory (range 13) 7509 | -7/Lower Caves | Build established: Scavenger-Tank 7828 | -7/Lower Caves | Found Prototype Device 7828 | -7/Lower Caves | Identified Heart of Steel 8117 | -7/Lower Caves | Build established: Gunner 8555 | -7/Lower Caves | Learned Factory stockpile data 8604 | -7/Lower Caves | Discovered new exit (range 16) 8775 | -7/Lower Caves | Entered Data Miner 8775 | -7/Data Miner | Discovered new exit (range 6) 8802 | -7/Data Miner | Met Data Miner 8824 | -7/Data Miner | Learned location of Section 7 (-2) 8824 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8845 | -7/Data Miner | Received God Mode back door access code from Data Miner 8907 | -7/Data Miner | Entered Proximity Caves 8991 | -6/Proximity Caves | Learned location of Extension (-5) 9153 | -6/Proximity Caves | Learned Factory terminal intel 9777 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9839 | -6/Proximity Caves | Discovered exit to Factory (range 16) 9878 | -6/Proximity Caves | Entered Factory 9878 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9881 | -6/Factory | Loaded intel: 26 terminal locations 10150 | -6/Factory | Build established: Scavenger-Gunner 10385 | -6/Factory | Identified exit to Lower Caves 10875 | -6/Factory | Discovered new exit (range 5) 11056 | -6/Factory | Entered Lower Caves 11116 | -6/Lower Caves | Encountered a Warlord checkpoint 11352 | -6/Lower Caves | Build established: Skirmisher 11680 | -6/Lower Caves | Learned Factory trap positions 11731 | -6/Lower Caves | Discovered new exit (range 13) 11967 | -6/Lower Caves | Entered another Lower Caves area 12088 | -6/Lower Caves | Discovered new exit (range 9) 12281 | -6/Lower Caves | Build established: Derelict-Skirmisher 12490 | -6/Lower Caves | Encountered a Warlord checkpoint 12512 | -6/Lower Caves | Learned Factory stockpile data 12664 | -6/Lower Caves | Discovered new exit (range 4) 12942 | -6/Lower Caves | Entered Zion 12996 | -6/Zion | Received a hallucinogenic algorithm 13040 | -6/Zion | Gained Derelict followers 13052 | -6/Zion | Discovered new exit (range 8) 13115 | -6/Zion | Learned location of Warlord (-5) 13288 | -6/Zion | Given A8's code to call for help 13629 | -6/Zion | Learned Factory terminal intel 14049 | -6/Zion | Entered Proximity Caves 14049 | -5/Proximity Caves | Accompanied by 5 allies 14111 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14140 | -5/Proximity Caves | Identified exit to Factory 14145 | -5/Proximity Caves | Ambushed by research squad 14204 | -5/Proximity Caves | Learned Factory emergency access door positions 14230 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14716 | -5/Proximity Caves | Entered Factory 14716 | -5/Factory | Accompanied by 1 ally 14716 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14717 | -5/Factory | Identified exit to Extension 14718 | -5/Factory | Loaded intel: 76 trap records 14721 | -5/Factory | Loaded intel: 27 terminal locations 15075 | -5/Factory | Identified exit to Upper Caves 15182 | -5/Factory | Repaired Imp. Cooling System? 15312 | -5/Factory | Entered Upper Caves 15389 | -5/Upper Caves | Build established: Mutant 15693 | -5/Upper Caves | Identified exit to Upper Caves 15852 | -5/Upper Caves | Entered another Upper Caves area 15952 | -5/Upper Caves | Discovered new exit (range 6) 15972 | -5/Upper Caves | Heart of Steel transformed into Warbot 16189 | -5/Upper Caves | Identified exit to Warlord 16394 | -5/Upper Caves | Entered Warlord 16394 | -5/Warlord | Accompanied by 1 ally (Warbot) 16595 | -5/Warlord | Opened Warlord's prototype stash 16599 | -5/Warlord | Found Prototype Device 16599 | -5/Warlord | Identified Exp. Phase Shifter 16603 | -5/Warlord | Found Prototype Processor 16603 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 16622 | -5/Warlord | Found Prototype Reactor 16635 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16766 | -5/Warlord | Met Warlord 16791 | -5/Warlord | Warlord's base attacked by MAIN.C 16855 | -5/Warlord | Found Prototype Energy Gun 16855 | -5/Warlord | Identified Vortex Rail 16862 | -5/Warlord | Found Vortex Rail 16866 | -5/Warlord | Found Vortex Rail 16871 | -5/Warlord | Found Vortex Rail 17029 | -5/Warlord | Build established: Derelict-Gunner 17127 | -5/Warlord | Lost 3 allies 17141 | -5/Warlord | Warlord forces counterattacked 17195 | -5/Warlord | Spotted Striker 17223 | -5/Warlord | Destroyed Striker 17240 | -5/Warlord | Spotted B-75 Beast 17261 | -5/Warlord | Destroyed Striker 17295 | -5/Warlord | Destroyed 7 combat bots 17308 | -5/Warlord | Spotted Striker 17323 | -5/Warlord | Spotted Striker 17417 | -5/Warlord | Lost 30 allies 17466 | -5/Warlord | Warlord base infiltrated, sounded retreat 17558 | -5/Warlord | Spotted Striker 17558 | -5/Warlord | Spotted Executioner 17565 | -5/Warlord | Destroyed Executioner 17666 | -5/Warlord | Spotted Striker 17692 | -5/Warlord | Spotted Executioner 17712 | -5/Warlord | Build established: Scavenger-Gunner 17725 | -5/Warlord | Spotted Executioner 17726 | -5/Warlord | Discovered new exit (range 14) 17727 | -5/Warlord | Lost 5 allies 17728 | -5/Warlord | Spotted Striker 17737 | -5/Warlord | Entered Proximity Caves 17747 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17903 | -4/Proximity Caves | Discovered new exit (range 8) 17965 | -4/Proximity Caves | Learned location of Testing (-2) 18018 | -4/Proximity Caves | Entered Factory 18018 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18230 | -4/Factory | Repaired Cmb. Gravmag System 18334 | -4/Factory | Discovered new exit (range 10) 18341 | -4/Factory | Identified exit to Upper Caves 18359 | -4/Factory | Build established: Scavenger-Skirmisher 18520 | -4/Factory | Repaired Cmb. Gravmag System? 18602 | -4/Factory | Repaired Adv. Cooling System 18631 | -4/Factory | Discovered new exit (range 5) 18687 | -4/Factory | Found Prototype Device 18741 | -4/Factory | Identified Exp. ECM Suite 18978 | -4/Factory | Discovered new exit (range 11) 18984 | -4/Factory | Identified exit to Armory 18985 | -4/Factory | Entered Armory 19215 | -4/Armory | Found Fusion Bomb Launcher 19235 | -4/Armory | Build established: Hacker-Mutant 19377 | -4/Armory | Identified Vortex Chain Reactor 19497 | -4/Armory | Spotted B-86 Titan 19544 | -4/Armory | Found Gamma Bomb Array 19555 | -4/Armory | Lost 4 parts (3u1w) 19794 | -4/Armory | Discovered new exit (range 6) 19898 | -4/Armory | Fabricated Cmb. Linear Gravjet? 20018 | -4/Armory | Fabricated Cmb. Linear Gravjet? 20195 | -4/Armory | Discovered new exit (range 4) 20245 | -4/Armory | Entered Lab 20245 | -4/Lab | Discovered new exit (range 9) 20250 | -4/Lab | Entered Research 20250 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20436 | -3/Research | Identified exit to Quarantine 20965 | -3/Research | Entered Quarantine 20980 | -3/Quarantine | Found Alien Reactor 21001 | -3/Quarantine | Found Alien Energy Cannon 21018 | -3/Quarantine | Found Prototype Device 21096 | -3/Quarantine | Discovered new exit (range 10) 21112 | -3/Quarantine | Watched by a mysterious "MATRIX" hacker. 21112 | -3/Quarantine | Identified Exp. Thermal Shield 21174 | -3/Quarantine | Found Prototype Device 21190 | -3/Quarantine | Identified Adv. Kinecellerator 21203 | -3/Quarantine | Spotted Alpha 7 21247 | -3/Quarantine | Build established: Hacker-Sprinter 21431 | -3/Quarantine | Identified exit to Research 21435 | -3/Quarantine | Entered Research 21435 | -2/Research | Warlord forces began assault on 0b10 21435 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21462 | -2/Research | Found Imp. Powered Armor 21545 | -2/Research | Research machine network offline 21669 | -2/Research | Met up with Warlord 21670 | -2/Research | Discovered new exit (range 16) 21674 | -2/Research | Identified exit to Testing 21687 | -2/Research | Found Exp. Phase Shifter 21738 | -2/Research | Borebot progress halted 21753 | -2/Research | Discovered exit to Testing (range 5) 21890 | -2/Research | Found Prototype Device 21890 | -2/Research | Identified Exp. Actuator Array 21892 | -2/Research | Found Exp. Actuator Array 21894 | -2/Research | Found Exp. Actuator Array 21896 | -2/Research | Found Exp. Actuator Array 22025 | -2/Research | Spotted Striker 22027 | -2/Research | Spotted Striker 22033 | -2/Research | Spotted Striker 22069 | -2/Research | Destroyed Striker 22079 | -2/Research | Borebot progress halted 22142 | -2/Research | Spotted Striker 22146 | -2/Research | Borebot progress halted 22192 | -2/Research | Build established: Sprinter 22901 | -2/Research | Spotted Striker 22903 | -2/Research | Spotted Striker 22937 | -2/Research | Spotted Executioner 22939 | -2/Research | Given Cave Seal Controls access code 22943 | -2/Research | Spotted Striker 22944 | -2/Research | Destroyed Executioner 22957 | -2/Research | Found Prototype Processor 22958 | -2/Research | Identified Exp. Core Analyzer 22964 | -2/Research | Destroyed Striker 22974 | -2/Research | Found Exp. Phase Shifter 22982 | -2/Research | Entered Testing 22992 | -2/Testing | Lost 7 allies 23039 | -2/Testing | Found Prototype Ballistic Cannon 23039 | -2/Testing | Identified Omega Cannon 23066 | -2/Testing | Fabricated Nanoactuators (x2) 23107 | -2/Testing | Garrison activated, responded to threat 23120 | -2/Testing | Central database locked down 23250 | -2/Testing | Found Prototype Processor 23256 | -2/Testing | Identified Spectral Analyzer 23311 | -2/Testing | Build established: Scavenger-Ninja 23336 | -2/Testing | Found Prototype Energy Cannon 23336 | -2/Testing | Identified Hpw. Disruptor Cannon 23471 | -2/Testing | Discovered new exit (range 10) 23482 | -2/Testing | Found Prototype Energy Cannon 23482 | -2/Testing | Identified Disintegrator 23687 | -2/Testing | Found Prototype Hackware 23730 | -2/Testing | Found Prototype Hackware 23749 | -2/Testing | Spotted Striker 23830 | -2/Testing | Spotted PD-O4KG3SN17T 23856 | -2/Testing | Spotted Fortress 23872 | -2/Testing | Discovered new exit (range 6) 23872 | -2/Testing | Discovered new exit (range 7) 23873 | -2/Testing | Identified exit to Protoforge 23876 | -2/Testing | Entered Protoforge 23969 | -2/Protoforge | Superfortress began startup sequence 23976 | -2/Protoforge | Spotted Hotshot 24015 | -2/Protoforge | Discovered new exit (range 19) 24038 | -2/Protoforge | Spotted Hotshot 24038 | -2/Protoforge | Spotted Hotshot 24038 | -2/Protoforge | Spotted Hotshot 24038 | -2/Protoforge | Spotted Hotshot 24186 | -2/Protoforge | Spotted Hotshot 24186 | -2/Protoforge | Spotted Hotshot 24186 | -2/Protoforge | Spotted Hotshot 24252 | -2/Protoforge | Destroyed Hotshot 24340 | -2/Protoforge | Spotted Hotshot 24358 | -2/Protoforge | Found Prototype Device 24407 | -2/Protoforge | Lost 3 parts (1n2u) 24417 | -2/Protoforge | Identified Exp. Hacking Suite 24419 | -2/Protoforge | Identified Exp. System Shield 24436 | -2/Protoforge | Found Cep. Core Shell 24438 | -2/Protoforge | Found Cep. Core Shell 24440 | -2/Protoforge | Found Prototype Device 24441 | -2/Protoforge | Identified Crosscalibrator 24453 | -2/Protoforge | Spotted V217-m 24453 | -2/Protoforge | Spotted V555-o 24465 | -2/Protoforge | Spotted Immortal 24465 | -2/Protoforge | Spotted Immortal 24469 | -2/Protoforge | Spotted Decapitator 24469 | -2/Protoforge | Spotted Decapitator 24469 | -2/Protoforge | Spotted Decapitator 24469 | -2/Protoforge | Spotted Decapitator 24471 | -2/Protoforge | Destroyed Decapitator 24475 | -2/Protoforge | Destroyed Decapitator 24477 | -2/Protoforge | Destroyed Decapitator 24480 | -2/Protoforge | Destroyed Decapitator 24491 | -2/Protoforge | Found Exp. Terror Saw 24650 | -2/Protoforge | Build established: Scavenger-Sprinter 24673 | -2/Protoforge | Destroyed Immortal 24748 | -2/Protoforge | Destroyed Immortal 24752 | -2/Protoforge | Found Cep. Core Shell 24757 | -2/Protoforge | Found Corrupted Exp. Jetlance 24775 | -2/Protoforge | Found Cep. Antigrav Storage Unit 24777 | -2/Protoforge | Found Cep. NT7 Matterbank 24780 | -2/Protoforge | Found Cep. Chromion Battery 24782 | -2/Protoforge | Found Cep. Chromion Battery 24784 | -2/Protoforge | Found Cep. Chromion Battery 24853 | -2/Protoforge | Found Cep. Zero-point Core 24855 | -2/Protoforge | Found Faulty Cep. Zero-point Core 24876 | -2/Protoforge | Found Prototype Device 24876 | -2/Protoforge | Identified Cep. Hypertargeting System 24911 | -2/Protoforge | Spotted V092-d 24922 | -2/Protoforge | Found Corrupted Cep. Zero-point Core 24938 | -2/Protoforge | Found Adv. Powered Armor 24943 | -2/Protoforge | Found Cep. XC Strikerail 24948 | -2/Protoforge | Found Cep. Combat Aerolev Unit 24949 | -2/Protoforge | Lost 3 parts (3n) 25104 | -2/Protoforge | Forge Plexus network access discovered 25238 | -2/Protoforge | Spotted Decapitator 25238 | -2/Protoforge | Spotted Decapitator 25238 | -2/Protoforge | Spotted Decapitator 25238 | -2/Protoforge | Spotted Decapitator 25305 | -2/Protoforge | Found Exp. Force Booster 25307 | -2/Protoforge | Found Femtoactuators 25308 | -2/Protoforge | Found Faulty Femtoactuators 25310 | -2/Protoforge | Found Cep. Weapon Articulator 25321 | -2/Protoforge | Found Cep. Melee Reflex Suite 25325 | -2/Protoforge | Found Cep. Melee Reflex Suite 25345 | -2/Protoforge | Build established: Scavenger-Gladiator 25384 | -2/Protoforge | Spotted Decapitator 25384 | -2/Protoforge | Spotted Decapitator 25384 | -2/Protoforge | Spotted V279-y 25392 | -2/Protoforge | Found Cep. Lightning Penetrator 25393 | -2/Protoforge | Found Faulty Cep. Disintegration Ray 25395 | -2/Protoforge | Found Faulty Cep. Variable Chargecaster 25397 | -2/Protoforge | Found Cep. Plasma Driver 25398 | -2/Protoforge | Found Faulty Cep. Lightning Penetrator 25402 | -2/Protoforge | Found Faulty Cep. Disintegration Ray 25412 | -2/Protoforge | Found Exp. Jetlance 25419 | -2/Protoforge | Found Exp. Jetlance 25421 | -2/Protoforge | Found Exp. Jetlance 25423 | -2/Protoforge | Found Cep. Plasma Driver 25442 | -2/Protoforge | Destroyed Decapitator 25445 | -2/Protoforge | Destroyed Decapitator 25449 | -2/Protoforge | Found Exp. Terror Saw 25451 | -2/Protoforge | Found Exp. Terror Saw 25507 | -2/Protoforge | Destroyed V279-y 25533 | -2/Protoforge | Lost 11 parts (1p5n3u2w) 25751 | -2/Protoforge | Found Cep. Combat Aerolev Unit 25788 | -2/Protoforge | Found Cep. Combat Aerolev Unit 25803 | -2/Protoforge | Spotted V687-z 25803 | -2/Protoforge | Spotted V295-w 25814 | -2/Protoforge | Spotted V073-y 25825 | -2/Protoforge | System corruption reached 10% 25827 | -2/Protoforge | Destroyed V295-w 25832 | -2/Protoforge | Destroyed V073-y 25841 | -2/Protoforge | Destroyed V687-z 25870 | -2/Protoforge | Found Cep. Combat Aerolev Unit 25871 | -2/Protoforge | Lost 6 parts (2n1u3w) 25878 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 25890 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 25892 | -2/Protoforge | Found Cep. Gyrokinetic System 25930 | -2/Protoforge | Destroyed Decapitator 25931 | -2/Protoforge | Destroyed Decapitator 25932 | -2/Protoforge | Destroyed Decapitator 25934 | -2/Protoforge | Destroyed Decapitator 25937 | -2/Protoforge | Found Exp. Terror Saw 25954 | -2/Protoforge | Found Exp. Armor Integrity Analyzer 25958 | -2/Protoforge | Found Cep. Network Penetrator 25967 | -2/Protoforge | Found Cep. Network Penetrator 26001 | -2/Protoforge | Found Cep. Recoil Nullifier 26003 | -2/Protoforge | Found Exp. Kinecellerator 26008 | -2/Protoforge | Found Faulty Cep. Recoil Nullifier 26013 | -2/Protoforge | Found Cep. Networked Targeting System 26018 | -2/Protoforge | Found Cep. Countertargeting System 26028 | -2/Protoforge | Found Cep. Hypertargeting System 26145 | -2/Protoforge | Found Cep. Helical Railcannon 26151 | -2/Protoforge | Found Cep. Helical Railcannon 26154 | -2/Protoforge | Found Cep. Helical Railcannon 26156 | -2/Protoforge | Found Cep. XC Strikerail 26158 | -2/Protoforge | Found Cep. XC Strikerail 26167 | -2/Protoforge | Found Faulty Cep. Heavy Railcannon 26170 | -2/Protoforge | Found Faulty Cep. Heavy Railcannon 26359 | -2/Protoforge | Found Faulty Cep. Plasma Driver 26376 | -2/Protoforge | First assault squad dispatched 26406 | -2/Protoforge | Destroyed V555-o 26409 | -2/Protoforge | Destroyed V217-m 26424 | -2/Protoforge | Found Cep. Reaction Jets 26426 | -2/Protoforge | Found Cep. Energy Mantle 26436 | -2/Protoforge | Found Cep. Combat Aerolev Unit 26458 | -2/Protoforge | Build established: Sprinter 26468 | -2/Protoforge | Found Cep. Zero-point Core 26499 | -2/Protoforge | Found Cep. Antigrav Storage Unit 26504 | -2/Protoforge | Found Faulty Cep. Matter Streamer 26505 | -2/Protoforge | Found Faulty Cep. Matter Streamer 26511 | -2/Protoforge | Found Cep. NT7 Matterbank 26599 | -2/Protoforge | Destroyed 7 combat bots 26714 | -2/Protoforge | Spotted Hotshot 26739 | -2/Protoforge | Spotted Overlord 26740 | -2/Protoforge | Entered Access 26740 | -1/Access | Evolved 2 slots: Power x1, Utility x1 26837 | -1/Access | Spotted B-99 Colossus 26869 | -1/Access | Unchained authorized (CL-0N3) 26930 | -1/Access | Identified exit to Command 27037 | -1/Access | Build established: Wizard-Sprinter 27087 | -1/Access | G-73 Enforcer reconstituted as S7 Guard 27087 | -1/Access | Spotted S7 Guard 27094 | -1/Access | Destroyed S7 Guard 27094 | -1/Access | S7 Guard reconstituted as CL-0N3 27108 | -1/Access | Found Fusion Bomb Launcher 27129 | -1/Access | High security lockdown imminent 27209 | -1/Access | High security lockdown engaged 27269 | -1/Access | K-01 Serf reconstituted as Alpha 7 27269 | -1/Access | Spotted Alpha 7 27305 | -1/Access | Destroyed Alpha 7 27305 | -1/Access | Alpha 7 reconstituted as CL-0N3 27404 | -1/Access | Entered Command 27437 | -1/Command | Spotted B-99 Colossus 27533 | -1/Command | Spotted M Guard 27533 | -1/Command | Spotted M Guard 27533 | -1/Command | Spotted Combat Programmer 27547 | -1/Command | Spotted Combat Programmer 27619 | -1/Command | Met MAIN.C 27625 | -1/Command | 0b10 Conduit disabled 27653 | -1/Command | Destroyed MAIN.C Shell 27655 | -1/Command | Surrendered to MAIN.C 27655 | -1/Command | Loaded intel: 64 machine locations 27655 | -1/Command | Loaded intel: 95 trap records 27655 | -1/Command | Identified exit to Surface 27655 | -1/Command | Discovered exit to Surface (range 97) 27655 | -1/Command | Discovered exit to Surface (range 45) 27681 | -1/Command | Found Prototype Protection 27681 | -1/Command | Identified SHELL Armor 27684 | -1/Command | Lost 4 parts (1n1u2w) 27712 | -1/Command | Found Vortex Chain Reactor 27722 | -1/Command | Found Prototype Device 27722 | -1/Command | Identified Exp. EM Shield 27728 | -1/Command | Found Prototype Device 27728 | -1/Command | Identified Adv. Particle Accelerator 27733 | -1/Command | Found Prototype Device 27733 | -1/Command | Identified Exp. Focal Shield 27737 | -1/Command | Found Prototype Device 27737 | -1/Command | Identified Exp. System Purifier 27804 | -1/Command | MAIN.C activated Command garrisons 27841 | -1/Command | Unknown forces attacked Command 27841 | -1/Command | Spotted EQ-000 27841 | -1/Command | Spotted EQ-003 27841 | -1/Command | Spotted EQ-002 27841 | -1/Command | Spotted EQ-004 27841 | -1/Command | Spotted EQ-001 27841 | -1/Command | Spotted EQ-005 27851 | -1/Command | Destroyed EQ-000 27860 | -1/Command | Spotted EQ-006 27861 | -1/Command | Destroyed EQ-004 27861 | -1/Command | Spotted EQ-016 27876 | -1/Command | Destroyed EQ-016 27895 | -1/Command | Lost 3 allies 27896 | -1/Command | Found Exp. Armor Integrity Analyzer 27938 | -1/Command | Spotted EQ-019 27938 | -1/Command | Spotted EQ-018 27980 | -1/Command | Build established: Gunner 27995 | -1/Command | Spotted EQ-033 27997 | -1/Command | Destroyed EQ-033 28035 | -1/Command | Spotted EQ-053 28035 | -1/Command | Spotted EQ-040 28035 | -1/Command | Spotted EQ-055 28035 | -1/Command | Spotted EQ-038 28035 | -1/Command | Spotted EQ-039 28048 | -1/Command | Destroyed EQ-053 28052 | -1/Command | Spotted EQ-020 28058 | -1/Command | Spotted EQ-021 28059 | -1/Command | Spotted EQ-051 28090 | -1/Command | Spotted EQ-045 28095 | -1/Command | Destroyed EQ-045 28123 | -1/Command | Lost 16 allies 28135 | -1/Command | Spotted EQ-062 28135 | -1/Command | Spotted EQ-063 28135 | -1/Command | Spotted EQ-061 28135 | -1/Command | Spotted EQ-060 28184 | -1/Command | Lost 5 allies 28250 | -1/Command | Spotted EQ-070 28252 | -1/Command | Spotted EQ-100 28252 | -1/Command | Spotted EQ-084 28256 | -1/Command | Destroyed EQ-084 28259 | -1/Command | Spotted EQ-097 28263 | -1/Command | Destroyed EQ-100 28266 | -1/Command | Destroyed EQ-097 28267 | -1/Command | Spotted EQ-109 28274 | -1/Command | Destroyed EQ-109 28276 | -1/Command | Spotted EQ-092 28282 | -1/Command | Spotted EQ-108 28284 | -1/Command | Destroyed EQ-108 28294 | -1/Command | Spotted EQ-090 28300 | -1/Command | Found Exp. Core Analyzer 28305 | -1/Command | Destroyed EQ-090 28345 | -1/Command | Destroyed EQ-093 28360 | -1/Command | Spotted EQ-127 28372 | -1/Command | Spotted EQ-111 28375 | -1/Command | All MAIN.C guards destroyed 28375 | -1/Command | Spotted EQ-110 28375 | -1/Command | Spotted EQ-116 28385 | -1/Command | Destroyed EQ-111 28398 | -1/Command | Spotted EQ-126 28420 | -1/Command | Lost 3 allies 28420 | -1/Command | Destroyed EQ-126 28442 | -1/Command | Spotted EQ-105 28442 | -1/Command | Spotted EQ-015 28444 | -1/Command | Spotted EQ-083 28444 | -1/Command | Spotted EQ-023 28445 | -1/Command | Spotted EQ-076 28445 | -1/Command | Destroyed EQ-015 28450 | -1/Command | Spotted EQ-119 28456 | -1/Command | Spotted EQ-115 28457 | -1/Command | Destroyed EQ-023 28462 | -1/Command | Destroyed EQ-119 28469 | -1/Command | Destroyed EQ-115 28473 | -1/Command | System corruption reached 10% 28474 | -1/Command | Destroyed EQ-076 28475 | -1/Command | Attackers retreated from Command 28477 | *** | Fortifying 0b10! Last Messages --------------- 28465_ Plasma Slug penetrates EQ-115. 28469_ EQ-115 knocked back. 28469_ Plasma Slug penetrates EQ-115. 28469_ EQ-115 destroyed. 28470_ System corrupted: Cep. Plasma Driver rejected. 28472_ Acquired Cep. Plasma Driver. 28474_ EQ-076 knocked back. 28474_ Plasma Slug penetrates EQ-076. 28474_ Adv. Thermal Shield melted. 28474_ Enh. Optical Array melted. 28474_ EQ-076 destroyed. 28475_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... [Achievement: Stronghold] Map ----- +----------------------------------------------------+ | #### ##????????????????????????#?#?#? | | #! ]] = #????????????????????????#?#?#? | | ! #] ] == #????????????????????????#?#?#? | | %= #]*! ===#????????????????????????#?#?#? | | ! #[! * ==#????????????????????????#?#?#? | | % % #########????????????????????????#?#?#? | | = = #????????????????????????????????#?#?#? | | ""%! #????????????????????????????????#?#?#? | | % "" "%* ##???????????????????????????????#?#?#? | | " ! "#???????????????????????????????#?#?#? | | #????????????????????????????????#?#?#? | | % #????????????????????????????????#?#?#? | | #?###########################????#?#?#? | | #?#?????###?????????????????#????#?#?#? | | #?#?#####;#################?#????#?#?#? | | #?#?#"" " " "" % %############# | | %* #?#?# % %#?#?????????? | | = #?#?# %"" " ! %%############# | | # # #?#?# " !%= !!=!! % | | %# ### #% =%! !=%%= !*!=!= | | *[ # "## # ![=] * %%!!=*% | | " # = ! ! ! [ !=*|%%%########### | | %|" #?# =%![#?#?????????? | | [###?# % = % !=!%############# | | " = ##?# %M ! = !!!#?#????#?#?#? | | " % =# #?# %%= @ %%#?#????#?#?#? | | ##?# ! #?#????#?#?#? | | % =##?#[[ #?#????#?#?#? | | #?#%!!! =[ % #?#????#?#?#? | | #/" ==="###%[= = #?#????#?#?#? | | !] %= !% % %=%!!=!/ ]= % #?#????#?#?#? | | #=% ]![ %![[![]% =%= %% % #?#????#?#?#? | | #"%%= !%%=!*!! % !!!%%! % % #?#????#?#?#? | | #"" %%!!! "" != ! %%% #?#????#?#?#? | | #%% ! !% % "#?#????#?#?#? | | # ## # "" %%% #?#????#?#?#? | | # ## #######################?#????#?#?#? | | " # #???????????????????????#????#?#?#? | | ################################????#?#?#? | | ]! #???????????????????????????????????#?#?#? | | %! #???????????????????????????????????#?#?#? | | *= #???????????????????????????????????#?#?#? | | #???????????????????????????????????#?#?#? | | #???????????????????????????????????#?#?#? | | #???????????????????????????????????#?#?#? | | #???????????????????????????????????#?#?#? | | #???????????????????????????????????#?#?#? | | #???????????????????????????????????#?#?#? | | #???????????????????????????????????#?#?#? | | #???????????????????????????????????#?#?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 126 Energy Generation 73 Energy Capacity 2570 Matter Stores 1050 Matter Capacity 1050 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Additional Mass Support 25 EM Shielding 4 Corruption Containment 12 Armor Coverage 1800 Resistance: KI 20 Core Shielding 90 Utility Shielding 66 Weapon Cycling 25 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 92 Targeting Accuracy 30 Melee Accuracy 8 Core Analysis 11 Armor Integrity Analysis 50 Recoil Reduction 99 Particle Charging 50 Kinecelleration 66 Offensive Hacking 100 Defensive Hacking 16 Authchip Count 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Imp. Particle Charger | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Cmb. Linear Gravjet | -4/Factory | Scanalyzed Nanoactuators | -3/Quarantine | Hacked Spectral Analyzer | -2/Protoforge | Archive Centrium Greatsword | -2/Protoforge | Archive Exp. Signal Interpreter | -2/Protoforge | Archive Centrium Heavy Treads | -2/Protoforge | Archive Cld. Gravmag System | -2/Protoforge | Archive Exp. Shield Generator | -2/Protoforge | Archive Hvy. Dispersion Rifle | -2/Protoforge | Archive Adv. Gravity Neutralizer | -2/Protoforge | Archive Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-67 Veteran | -2/Protoforge | Archive A-27 Freighter | -2/Protoforge | Archive A-02 Transporter | -2/Protoforge | Archive M-36 Artificer | -2/Protoforge | Archive G-73 Enforcer | -2/Protoforge | Archive Fabricated ------------ Transmission Jammer | x2 | -7/Factory | Preloaded Cmb. Linear Gravjet | x2 | -4/Armory | Authchip Cmb. Linear Gravjet | x2 | -4/Armory | Authchip Nanoactuators | x2 | -2/Testing | Authchip Repaired ---------- Imp. Cooling System | 20% | -5/Factory Cmb. Gravmag System | 42% | -4/Factory Cmb. Gravmag System | 74% | -4/Factory Adv. Cooling System | 15% | -4/Factory Studied --------- Antigrav Array | -3/Research | Hacked Cmb. Antigrav System | -3/Research | Hacked Com. HERF Cannon | -3/Quarantine | Hacked Cmb. Linear Gravjet | -2/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- Brother of Steel Prodigal Son Stronghold Challenges ------------ None Game ------ Seed BlanketCoilMonowheel Manual? 0 Play Time 08:54:10 Cumulative 303.7 hours Start 2026.02.13 @ 15:16:45 End 2026.02.22 @ 10:44:27 Sessions 29 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type 8 Total 30 Types 10/4/6/2/1/0/1/2/2/2 Lore% 82 Gallery% 76 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1537a432-5e25-42d8-8676-809afbdb192a