Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.10 @ 20:08:02 Player: Olga Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (925) 925 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2705 Bonus ------- None Cogmind --------- Core Integrity 538/550 Matter 170/300 Energy 225/275 System Corruption 0% Temperature Cool (12) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Seismic Detector Targeting Computer Light Armor Plating Shield Generator > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (15) --- Deuterium Engine Deuterium Engine Improved Treads Improved Treads Improved Treads Improved Treads Improved Sensor Array Improved Sensor Array Terrain Scanner Light Armor Plating Shield Generator Beam Rifle Spread Laser Light EM Pulse Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Sensor Array Targeting Computer Shield Generator > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Deuterium Engine Deuterium Engine Improved Treads Improved Treads Improved Treads Improved Treads Improved Sensor Array Improved Sensor Array Terrain Scanner Light Armor Plating Shield Generator Beam Rifle Spread Laser Light EM Pulse Cannon Flak Cannon [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Shield Generator Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 53 | . 4 24 25 Power 4 | . . 3 1 Engine 4 | . . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | . 2 7 2 Treads 11 | . 2 7 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 30 | . 2 6 22 Device 23 | . . 4 19 Storage 1 | . 1 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 8 | . . 8 . Energy Gun 3 | . . 3 . Energy Cannon . | . . . . Ballistic Gun 5 | . . 5 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 95 99 99 Engine 11 | . 14 11 9 Treads 22 | . 27 22 18 Device 12 | . . 12 25 Storage 11 | . 14 11 9 Processor 11 | . 9 14 9 Protection 5 | . . 5 9 Energy Gun 5 | . . 2 18 Ballistic Gun 16 | . 28 19 . Naked Turns . | . . . . Heaviest Build 44 | 14 29 39 44 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 13 15 15 Most Carried 15 | . 14 15 15 Average Carried 13 | . 9 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 12 15 15 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1098 | 184 117 655 142 Remotely . | . . . . Salvage Created 1307 | . 147 884 276 Parts 84 | . 10 64 10 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 24 | . 2 17 5 Guns 24 | . 2 17 5 Classes Destroyed 7 | . 3 4 . Worker 1 | . 1 . . Tunneler 1 | . . 1 . Hauler 3 | . 1 1 1 Watcher 3 | . . 3 . Swarmer 4 | . . 3 1 Grunt 12 | . 2 7 3 Sentry 8 | . . 7 1 Best Kill Streak 5 | . 2 5 2 Combat Bots Only 5 | . 2 5 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 795 | . 65 415 315 Core 69 | . 16 41 12 Absorbed by Shields 281 | . . 160 121 Core Remaining (%) 94 | 100 93 89 . Volleys Fired 102 | . 9 59 34 Largest 2 | . 2 2 2 Hottest 112 | . 40 112 112 Shots Fired 198 | . 18 118 62 Gun 198 | . 18 118 62 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 130 | . 18 112 . Thermal 68 | . . 6 62 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . 9 16 12 Robot Miss Streak 4 | . 1 3 4 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 152 | . 14 93 45 Core Hits 58 | . 8 35 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 2 2 Burn 4 | . . 2 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2133 | . 182 1289 662 Guns 2127 | . 182 1289 656 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 6 | . . . 6 Kinetic 1414 | . 182 1232 . Thermal 713 | . . 57 656 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 1 . Average Corruption 1 | . 2 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 1 3 . Message Errors 1 | . 1 . . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 267 | . 20 128 267 Average Temperature 73 | . 10 51 83 Received Heat Transfer 373 | . 54 179 140 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . . 4 3 Heat Transferred 2109 | . . 296 1813 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 337 | . 81 337 163 Initial 46 | . . 33 46 Average 113 | . 34 175 71 Maximum Alert Level 1 | . . 1 . Low Security (%) 80 | . 100 60 100 Level 1 19 | . . 39 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 4 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 8 29 22 Peak Tracking Total 5 | . 3 5 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 1 2 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 6 4 3 Terminals 10 | . 3 4 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 43 | . 17 14 12 Successful 19 | . 9 6 4 Failed 24 | . 8 8 8 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 39 | . 15 12 12 Terminals 37 | . 11 14 12 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 3 1 Level Access Points 1 | . . 1 . Branch Access Points 1 | . 1 . . Terminal Index 3 | . 1 1 1 Unreport Threat 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 5 3 3 Terminals 8 | . 2 3 3 Botnet 8 | . 2 3 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Mechanics 1 | . 1 . . Recycling Units 2 | . 2 . . Monitor 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 4 4 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 5 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2641 | . 664 1295 682 Spaces Moved 1185 | 1 361 611 212 Core . | . . . . Treads 1176 | . 353 611 212 Legs 9 | 1 8 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 174 | 120 159 160 243 Slowest Speed 250 | 120 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 2 53 52 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1576 | . 432 840 304 Wait 136 | . 48 69 19 Move 1182 | . 360 610 212 Hop . | . . . . Pick Up 43 | . 8 31 4 Fast Attach 14 | . 2 7 5 Attach 4 | . . 2 2 Detach 2 | . . 2 . Swap 35 | . 2 15 18 Drop 55 | . 3 45 7 Fire 102 | . 9 59 34 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . . . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 5) 232 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 638 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Entered another Materials area 665 | -9/Materials | Evolved 2 slots: Utility x2 674 | -9/Materials | Identified exit to Materials 1160 | -9/Materials | Discovered new exit (range 16) 1621 | -9/Materials | Build established: Scavenger-Mutant 1960 | -9/Materials | Entered another Materials area 1960 | -8/Materials | Evolved 2 slots: Utility x2 2082 | -8/Materials | Discovered new exit (range 14) 2277 | -8/Materials | Build established: Mutant 2642 | -8/Materials | Self-destructed Last Messages --------------- 02367_ T-07 Excavator suffers critical hit (Burn). 02383_ W-25 Informer sends out distress signal. 02404_ Slammed into K-01 Serf. 02424_ Lgt. Armor Plating melted. 02424_ Y-45 Defender destroyed. 02481_ Dropped Flak Cannon. 02481_ Acquired Ion Cannon. 02492_ R-06 Scavenger collects Flak Cannon. 02517_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 02517_ Dropped Deuterium Engine. 02518_ Acquired Deuterium Engine. 02581_ Dropped Seismic Detector. 02581_ Acquired Seismic Detector. 02632_ W-25 Informer sends out distress signal. 02633_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????g???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????k???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????w#??????????????????????? | | ????????????????????????#*+??????????????????????? | | ????????????????????????#s#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#=#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????##r##?????????????????????? | | ????????################ @ #### ###??????????????? | | ????????# """ # r s +???????????? | | ????????# "T" [ # #### !########??????????????? | | ????????# # ########?????????????????????? | | ????????# + # #?????????????????????? | | ????????########### # #?????????????????????? | | ????????????# + """ #?????????????????????? | | ????????????# # """ #?????????????????????? | | ????????????# # """ #?????????????????????? | | ????????????# # #?????????????????????? | | ????????????# ########?????????????????????? | | ????????????# #????????????????????????????? | | ???????????## #######??????????????????????? | | ???? %=#??????????????????????? | | ???????#+#### ####+####%#??????????????????????? | | ????????????## #?# #[#??????????????????????? | | ?????????????# ??# # #??????????????????????? | | ?????????????#???# # #??????????????????????? | | ?????????????????# # #??????????????????????? | | ?????????????????######## #??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????????###+##################?????? | | ??????????????????????# # [[ # #?????? | | ??????????????????????# !!# [! # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverGodInverter Manual? 0 Play Time 00:40:28 Cumulative 240.2 hours Start 2022.05.10 @ 18:52:43 End 2022.05.10 @ 20:08:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 336 Rogue 333 Adventurer 0 Explorer 3 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d10fc77b-5232-4517-8cee-319d7df1565e