Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.26 @ 14:54:03 Player: C0-2MO Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (7581) 7581 TOTAL SCORE: 15471 Bonus ------- Pacifist 7051 Follower Combat Kills 30 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 126/300 Energy 89/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (8) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Light Quantum Reactor Nova Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Light Nuclear Core Impulse Thruster Improved Heavy Armor Plating [Rating: 104] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Gravmag System Treads Heavy Siege Treads Hover Unit Gravmag System Flight Unit Impulse Thruster Utility Advanced Visual Processing Unit Device Gravity Neutralizer Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Advanced Datajack Energy Cannon Nova Cannon Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Res DSF Res Acc Slots Evolved 18 | . . 2 . . . 6 2 . . 2 . . 2 . 2 2 Power 2 | . . . . . . . 1 . . . . . . . . 1 Propulsion 10 | . . 2 . . . 2 1 . . 2 . . 2 . 1 . Utility 6 | . . . . . . 4 . . . . . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 44 | . . 3 . . 1 6 2 1 . 2 1 8 1 12 5 2 Power 2 | . . . . . . . . . . . . . . . 1 1 Engine . | . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 21 | . . 1 . . 1 5 . . . 1 1 3 . 7 2 . Treads 4 | . . . . . . . . . . . . . . 4 . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . 5 . . . . . 1 . . . . Flight 11 | . . 1 . . 1 . . . . 1 1 2 . 3 2 . Utility 17 | . . 2 . . . 1 2 1 . . . 4 . 5 2 . Device 3 | . . . . . . 1 . 1 . . . 1 . . . . Storage . | . . . . . . . . . . . . . . . . . Processor 3 | . . 1 . . . . 1 . . . . 1 . . . . Hackware 7 | . . . . . . . . . . . . 1 . 5 1 . Protection 4 | . . 1 . . . . 1 . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 4 | . . . . . . . . . . 1 . 1 1 . . 1 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . . 1 . . . . Parts Lost 36 | . . 1 . . . . . 1 1 . . 20 . . 2 11 Power 4 | . . . . . . . . . . . . 2 . . . 2 Propulsion 16 | . . 1 . . . . . . 1 . . 9 . . . 5 Utility 14 | . . . . . . . . 1 . . . 7 . . 2 4 Weapon 2 | . . . . . . . . . . . . 2 . . . . Highest Loss Streak 14 | . . 1 . . . . . 1 1 . . 14 . . 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups . | . . . . . . . . . . . . . 1 2 1 1 Power . | . . . . . . . . . . . . . 1 1 . 1 Propulsion . | . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 40 | . . 14 22 22 30 43 60 62 64 59 69 49 13 40 54 23 Engine 1 | . . . . . . . . . . . 4 4 . . 2 . Hover 9 | . . . . . . 22 29 29 29 21 21 6 . . . . Flight 7 | . . 2 . . 8 6 5 5 5 8 12 10 . 7 19 6 Device 2 | . . . . . . . 5 8 11 10 10 5 . . . . Processor 7 | . . 7 11 11 11 6 9 11 11 10 10 10 9 8 . . Hackware 2 | . . . . . . . . . . . . . . 5 17 10 Protection 5 | . . 5 11 11 11 6 9 5 5 5 5 3 . . 3 1 Slashing Weapon 1 | . . . . . . . . . . . . 1 3 4 4 1 Special Melee Weapon 1 | . . . . . . . . . . 3 5 3 . . . . Peak Build Rating 104 | . . 6 6 6 8 34 45 45 45 62 76 92 13 104 87 85 Average Rating 36 | . . 3 6 6 7 22 41 43 44 58 69 54 12 74 71 30 On Entrance 31 | . . . 6 6 6 8 34 45 45 41 62 76 9 13 101 76 Avg Prop Armor Cover (%) 30 | . . . . . . 37 37 36 35 31 29 12 . 41 2 . Naked Turns 46 | . 20 26 . . . . . . . . . . . . . . Heaviest Build 40 | . . 2 2 2 2 2 4 4 3 4 8 18 3 3 25 40 Greatest Support 280 | 3 3 4 3 3 4 45 4 4 4 19 27 42 3 280 44 44 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . . . . . . . . . 2 2 5 5 3 Average Carried . | . . . . . . . . . . . . . 1 3 . 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . . . . . . . . 2 1 5 1 3 Class Distribution -------------------- 72% | Mutant 11% | Hacker-Sprinter 8% | Sprinter 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Sprinter | -4/Waste Mutant | -4/Factory Mutant | -3/Research Mutant | -3/DSF Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Res DSF Res Acc Matter Collected 306 | 98 . . . . 85 . . 54 . . . 35 . 14 . 20 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Res DSF Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Res DSF Res Acc Hostile Shots Fired 629 | . 14 35 6 4 . 27 . 6 12 . 1 267 2 19 41 195 Missed 315 | . 7 10 2 . . 18 . 3 4 . 1 152 1 7 21 89 Hits 314 | . 7 25 4 4 . 9 . 3 8 . . 115 1 12 20 106 Melee 3 | . . . . . . . . . . . . . . 3 . . Projectile 311 | . 7 25 4 4 . 9 . 3 8 . . 115 1 9 20 106 AOE 2 | . . . . . . . . . . . . . . 2 . . Critical Strikes 15 | . . . . 1 . . . . 1 . . 4 . 3 . 6 Damage Taken 6576 | . 68 321 59 57 . 143 . 53 158 63 . 2200 27 621 458 2348 Core 3364 | . 68 279 59 57 . . . 22 26 40 . 1024 27 70 82 1610 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 205 | . . . . . . 89 . 23 11 17 . 65 . . . . Regen/Repaired (Parts) 47 | . . . . . . . . . . . 47 . . . . . Core Remaining (%) 70 | 100 72 . . . 1 100 . . 95 . . 7 . 92 94 . Volleys Fired 1 | . . . . . . . . . . . . . . . . 1 Largest 1 | . . . . . . . . . . . . . . . . 1 Hottest 113 | . . . . . . . . . . . . . . . . 113 Shots Fired 1 | . . . . . . . . . . . . . . . . 1 Gun . | . . . . . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . . . 1 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . . . 1 . . . . . . Core Hits . | . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks 6 | . . . . . . . . . . 1 . 1 3 . 1 . Impact . | . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . 1 3 . 1 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 85 | . . . . . . . . . . 6 . 5 . . . 74 Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 74 | . . . . . . . . . . . . . . . . 74 Melee . | . . . . . . . . . . . . . . . . . Ramming 11 | . . . . . . . . . . 6 . 5 . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 74 | . . . . . . . . . . . . . . . . 74 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . . 1 . 1 Average Corruption 1 | . . . . . . . . . . . . . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . 2 . 2 . . . . Effects 1 | . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 19 | . . . . . . . . . . . . . . . . 19 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 19 | . . . . . . . . . . . . . . . . 19 Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 8 | . . . . . . . . . . 6 . 2 . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . 1 . . 1 . Targets Rammed 2 | . . . . . . . . . . . . 1 . . 1 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 37 | . . . . . . . . . . . . 37 . . 3 9 Average Temperature 11 | . . . . . . . . . . . . 22 . . 2 6 Received Heat Transfer 605 | . 24 156 18 18 . 18 . . . . . 299 9 . 27 36 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Res DSF Res Acc Maximum Alert Level 2 | . . . . . . . . . . . . 2 1 . . 2 Low Security (%) 82 | 100 100 100 100 100 . 100 100 . . 100 100 57 . 100 100 40 Level 1 15 | . . . . . . . . . . . . 36 100 . . 50 Level 2 2 | . . . . . . . . . . . . 5 . . . 9 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 435 | . . 45 14 30 . 46 12 . . 15 32 421 224 177 135 435 Initial 220 | . . . 14 . . . 12 . . . 5 22 220 162 99 98 Average 88 | . . 8 8 12 . 9 5 . . 7 3 178 218 164 90 244 Influence Increases 1617 | . . 50 5 36 . 91 . . . 30 32 709 6 15 136 507 Successful Hack 95 | . . 5 5 6 . 16 . . . . . 17 . . 28 18 Select Force Hacks 30 | . . . . 30 . . . . . . . . . . . . Disable Machine 15 | . . . . . . . . . . . . . . . . 15 Destroy Structure 97 | . . . . . . . . . . . 32 2 6 . 3 54 Partial Spotted 90 | . . . . . . 30 . . . 30 . 30 . . . . Lose Combat Pursuer 1290 | . . 45 . . . 45 . . . . . 660 . 15 105 420 Influence Decreases 1192 | . . 15 40 36 . 65 26 . . 15 15 320 211 54 148 247 Entered New Map 455 | . . . 21 . . . 14 . . . 10 10 201 54 78 67 Time Decay 407 | . . 15 19 36 . 65 12 . . 15 5 110 10 . 50 70 Lost Part 330 | . . . . . . . . . . . . 200 . . 20 110 Squads Dispatched 18 | . 2 1 . . . 3 . . . . . 4 . 1 3 4 Investigation 9 | . 1 . . . . 1 . . . . . 3 . . 2 2 Extermination 2 | . . . . . . . . . . . . 1 . . . 1 Reinforcement 7 | . 1 1 . . . 2 . . . . . . . 1 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Res DSF Res Acc Distress Signals 5 | . 1 1 1 . . . . . . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 176 | . 12 13 4 1 . 12 . 1 3 2 9 59 1 6 17 36 Peak Tracking Total 24 | . 11 11 4 2 . 9 . 1 3 2 5 24 1 5 10 19 Tactical Retreats 18 | . . 1 . . . 1 . . . . 1 6 . 1 3 5 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Res DSF Res Acc Traps Triggered 8 | . . . . . . 3 . . . 1 . 2 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Res DSF Res Acc Machines Disabled 1 | . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Res DSF Res Acc Machines Accessed 18 | . 1 1 1 3 . 1 . . . . . 4 1 . 4 2 Terminals 15 | . 1 1 1 2 . 1 . . . . . 3 1 . 3 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 48 | . 4 3 5 5 . 1 . . . . . 12 1 . 11 6 Successful 22 | . 1 2 2 2 . 1 . . . . . 2 1 . 9 2 Failed 26 | . 3 1 3 3 . . . . . . . 10 . . 2 4 Catastrophic 7 | . . . . 1 . . . . . . . 3 . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 25 | . 2 1 4 3 . 1 . . . . . 5 . . 7 2 Terminals 44 | . 4 3 5 4 . 1 . . . . . 10 1 . 10 6 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 13 | . . 2 2 1 . . . . . . . 1 1 . 5 1 Prototype ID Bank 3 | . . 1 1 . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . 1 1 Alert Level 1 | . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . Zone Layout 3 | . . 1 . 1 . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . . 1 . 1 . . . . . 1 . . 3 1 Terminals 7 | . 1 . . . . 1 . . . . . 1 . . 3 1 Assimilate 2 | . . . . . . 1 . . . . . . . . . 1 Botnet 4 | . 1 . . . . . . . . . . 1 . . 2 . Disrupt 1 | . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 1 1 2 . . . . . . . 4 1 . 3 2 Full Trace Events 9 | . 1 . . 1 . . . . . . . 3 . . 2 2 Feedback Events 2 | . . . . . . . . . . . . 1 . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Res DSF Res Acc Total Allies 19 | . . . . . . . . . . . 19 . . . . . Largest Group 19 | . . . . . . . . . . . 19 . . . . . Highest-Rated Group 684 | . . . . . . . . . . . 684 . . . . . Highest-Rated Ally 50 | . . . . . . . . . . . 50 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 40 | . . . . . . . . . . . 40 . . . . . Total Damage 1154 | . . . . . . . . . . . 1154 . . . . . Kills 3 | . . . . . . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Res DSF Res Acc Active Infowar (turns) 1078 | . . 69 46 102 67 181 50 73 8 51 94 224 38 70 5 . Optics 1078 | . . 69 46 102 67 181 50 73 8 51 94 224 38 70 5 . Sensors 272 | . . . . . . . . 46 8 51 94 73 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Res DSF Res Acc Turns Passed 1385 | 10 20 105 46 102 67 181 50 73 8 51 94 224 38 70 105 141 Spaces Moved 3202 | 18 40 216 91 203 177 440 135 205 22 134 204 560 38 86 315 318 Core 872 | 18 40 163 91 203 12 5 . . . . . 90 38 83 . 129 Treads 1 | . . . . . . . . . . . . . . 1 . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . Flight 2328 | . . 53 . . 165 434 135 205 22 134 204 470 . 2 315 189 Fastest Speed 29 | 50 50 35 50 50 35 35 35 35 35 34 32 29 50 50 29 29 Average Speed 38 | 50 50 46 50 50 36 35 35 35 35 34 33 36 50 55 29 41 Slowest Speed 240 | 50 50 50 50 50 50 50 35 35 35 35 35 50 50 240 31 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . 2 . . . 6 3 1 1 1 7 21 . . 11 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 2 18 34 25 74 32 22 8 47 7 8 90 24 2 91 14 15 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . . . 1 . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . . 1 . . . . Scrap Searched 3 | . . . . . 2 . . 1 . . . . . . . . Spaces Dug 5 | . . . . . . . . . . . . 1 3 . 1 . Terrain Destroyed 27 | . . . . . . . . . . . . 1 3 . 1 22 Melee 5 | . . . . . . . . . . . . 1 3 . 1 . Projectile . | . . . . . . . . . . . . . . . . . AOE 22 | . . . . . . . . . . . . . . . . 22 Terrain Rammed 1 | . . . . . . . . . . 1 . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Fac Was Fac Res DSF Res Acc Total 3255 | 18 39 216 90 202 179 456 133 204 20 137 220 553 51 101 316 320 Wait 37 | . . . . . 2 . . . . . 23 . 10 . . 2 Move 3080 | 17 39 211 90 202 176 427 128 202 19 132 191 523 37 85 294 307 Hop 49 | . . 2 . . . 6 3 1 1 1 5 15 . . 10 5 Pick Up 7 | . . . . . . . . . . . . 2 . 3 1 1 Fast Attach 40 | . . 3 . . 1 6 2 1 . 2 1 10 . 12 1 1 Attach 6 | . . . . . . . . . . . . . 1 . 4 1 Detach 3 | . . . . . . . . . . . . . . . 1 2 Swap . | . . . . . . . . . . . . . . . . . Drop 7 | 1 . . . . . . . . . . . 1 . 1 4 . Fire 1 | . . . . . . . . . . . . . . . . 1 Melee 6 | . . . . . . . . . . 1 . 1 3 . 1 . Ram 2 | . . . . . . . . . . 1 . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . 17 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -9/Scraptown -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -3/Research (discovered 3 exits: *Res / Arm / DSF) -3/DSF -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 14) 11 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Discovered new exit (range 11) 31 | -10/Materials | Entered another Materials area 31 | -9/Materials | Evolved 2 slots: Propulsion x2 90 | -9/Materials | Discovered new exit (range 15) 122 | -9/Materials | Core integrity fell below 50% 128 | -9/Materials | Discovered new exit (range 14) 136 | -9/Materials | Entered Storage 165 | -9/Storage | Core integrity fell below 20% 180 | -9/Storage | Used back door to open Recycling access 180 | -9/Storage | Discovered new exit (range 5) 182 | -9/Storage | Entered Recycling 217 | -9/Recycling | Discovered new exit (range 17) 272 | -9/Recycling | Scanned before Scraplab entrance 279 | -9/Recycling | Entered Scraplab 283 | -9/Recycling | Discovered new exit (range 2) 284 | -9/Recycling | Entered Scraptown 312 | -9/Scraptown | Build established: Mutant 326 | -9/Scraptown | Visited SPCMW 331 | -9/Scraptown | Visited Symbiants 336 | -9/Scraptown | Visited Red Mages 339 | -9/Scraptown | Visited Fellowship of the Rings 349 | -9/Scraptown | Discovered new exit (range 7) 351 | -9/Scraptown | Entered Factory 351 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 525 | -6/Factory | Discovered new exit (range 19) 532 | -6/Factory | Entered another Factory area 532 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 578 | -5/Factory | Discovered new exit (range 6) 582 | -5/Factory | Entered Upper Caves 649 | -5/Upper Caves | Discovered new exit (range 19) 655 | -5/Upper Caves | Entered another Upper Caves area 658 | -5/Upper Caves | Discovered new exit (range 10) 659 | -5/Upper Caves | Spotted B-75 Beast 663 | -5/Upper Caves | Entered Factory 663 | -4/Factory | Evolved 2 slots: Propulsion x2 714 | -4/Factory | Manually triggered Chute Trap 714 | -4/Factory | Sucked down chute 714 | -4/Factory | Entered Waste 724 | -4/Waste | Spotted C-40 Crusher 736 | -4/Waste | Spotted C-40 Crusher 744 | -4/Waste | Spotted C-40 Crusher 744 | -4/Waste | Spotted C-40 Crusher 745 | -4/Waste | Spotted C-40 Crusher 751 | -4/Waste | Spotted C-40 Crusher 757 | -4/Waste | Warlord forces began an assault 805 | -4/Waste | Discovered new exit (range 10) 808 | -4/Waste | Entered Factory 844 | -4/Factory | Spotted B-86 Titan 978 | -4/Factory | Found Prototype Processor 978 | -4/Factory | Identified Exp. Signal Interpreter 980 | -4/Factory | Lost 14 parts (2p7n4u1w) 992 | -4/Factory | Core integrity fell below 50% 1010 | -4/Factory | Core integrity fell below 20% 1027 | -4/Factory | Discovered new exit (range 8) 1032 | -4/Factory | Entered Research 1032 | -3/Research | Evolved 2 slots: Propulsion x2 1033 | -3/Research | Identified exit to Armory 1034 | -3/Research | Discovered new exit (range 19) 1041 | -3/Research | Lost 6 parts (2n3u1w) 1070 | -3/Research | Identified exit to DSF 1070 | -3/Research | Entered DSF 1098 | -3/DSF | Additional patrols routed to DSF 1098 | -3/DSF | Discovered new exit (range 18) 1140 | -3/DSF | Entered Research 1140 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1153 | -2/Research | Spotted B-90 Cyclops 1192 | -2/Research | Identified exit to Quarantine 1195 | -2/Research | Hacking Suite fried by hacking feedback 1231 | -2/Research | Identified exit to Access 1245 | -2/Research | Entered Access 1245 | -1/Access | Evolved 2 slots: Power x1, Utility x1 1333 | -1/Access | Core integrity fell below 50% 1334 | -1/Access | Spotted B-99 Colossus 1335 | -1/Access | Spotted B-99 Colossus 1343 | -1/Access | Core integrity fell below 20% 1369 | -1/Access | Lost 11 parts (2p5n4u) 1373 | -1/Access | Energy Cycler disabled 1386 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 01314_ Impulse Thruster Array destroyed. 01324_ Knocked back. 01334_ Hacking Suite destroyed. 01335_ Penetrated by Slug. 01335_ Slug penetrates Wall. 01336_ Penetrated by Slug. 01336_ Slug penetrates Wall. 01338_ Hacking Suite destroyed. 01338_ Slug penetrates Wall. 01342_ K-01 Serf destroyed. 01342_ Acquired 20 matter. 01359_ Connecting with Terminal... 01359_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 01369_ Acquired Nova Cannon. 01373_ ALERT: Power surge detected, dispatching additional patrols. 01373_ Energy Cycler explodes. 01373_ Destroyed Antigrav System. 01378_ K-01 Serf collects debris. 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