Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.18 @ 15:58:19 Player: Cracklepappy Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (201) 1005 Value Destroyed (7191) 7191 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (690) 690 TOTAL SCORE: 13406 Bonus ------- High Alert Combat Kills 690 Cogmind --------- Core Integrity 0/1150 Matter 81/300 Energy 168/170 System Corruption 7% Temperature Cool (9) Movement Rolling (140) Ox6 Location -4/Factory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Wheel Wheel > --- UTILITY (11) ----- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Kinecellerator Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (34) --- Light Antimatter Reactor Light Antimatter Reactor Heavy Antimatter Reactor Fusion Compressor Fusion Compressor Large Storage Unit Large Storage Unit Energy Well (500) Small Matter Pod (50) Improved Signal Interpreter Seismic Analyzer Improved Terrain Scan Processor Improved Target Analyzer Improved Particle Charger Advanced ECM Suite Advanced ECM Suite Electrolaser Plasma Rifle Plasma Rifle Heavy Disruptor Cannon Advanced Plasma Cannon Advanced Plasma Cannon Coil Gun Coil Gun Faulty Tri-rail Accelerator Tri-rail Accelerator Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Reclamation Unit > --- WEAPON ----------- Hypervelocity Mass Driver Power Sword > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Compact Wheel Compact Wheel Compact Wheel Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Energy Well Small Matter Pod Improved Signal Interpreter Advanced ECM Suite Advanced ECM Suite Advanced ECM Suite Plasma Rifle Compact HERF Cannon Coil Gun Coil Gun KE Penetrator [Rating: 94] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Machine Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power . | . . . . . . . . Propulsion 3 | . . 1 1 . . 1 . Utility 9 | . . 1 1 2 2 1 2 Weapon . | . . . . . . . . Parts Attached 190 | 9 6 28 31 18 25 8 65 Power 17 | 1 1 5 1 3 2 . 4 Engine 13 | 1 1 5 1 3 2 . . Core 2 | . . . . . . . 2 Reactor 2 | . . . . . . . 2 Propulsion 71 | 3 3 9 16 5 5 3 27 Treads 26 | 1 1 . 13 2 1 3 5 Leg 22 | 1 . 4 1 3 2 . 11 Wheel 23 | 1 2 5 2 . 2 . 11 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 56 | 2 1 4 6 7 14 3 19 Device 21 | . . 1 . 2 5 . 13 Storage 12 | 2 1 3 . 1 4 . 1 Processor 4 | . . . 1 2 . . 1 Hackware 2 | . . . . . 2 . . Protection 17 | . . . 5 2 3 3 4 Artifact . | . . . . . . . . Weapon 46 | 3 1 10 8 3 4 2 15 Energy Gun 3 | 1 . 2 . . . . . Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 26 | 2 . 7 4 1 2 2 8 Ballistic Cannon 9 | . . 1 2 1 2 . 3 Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon 4 | . . . 2 . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . . . 1 Parts Lost 94 | . 5 8 17 7 5 1 51 Power 10 | . 1 2 1 1 1 . 4 Propulsion 46 | . 3 4 12 3 1 1 22 Utility 20 | . . . 2 2 1 . 15 Weapon 18 | . 1 2 2 1 2 . 10 Highest Loss Streak 11 | . 3 5 9 2 3 1 11 Average Slot Usage (%) 90 | . 93 92 95 98 87 87 81 Engine 6 | . 13 10 9 6 6 5 1 Treads 9 | . 13 1 21 11 6 11 6 Leg 6 | . . 17 4 10 1 . 4 Wheel 9 | . 13 11 8 7 12 11 7 Device 6 | . . 4 . 7 6 5 12 Storage 22 | . 28 25 27 23 20 17 15 Processor 6 | . . . . 7 13 11 12 Protection 4 | . . . 7 5 5 10 4 Ballistic Gun 8 | . 14 14 13 . 8 11 5 Ballistic Cannon 2 | . . 2 1 5 . . 1 Slashing Weapon 2 | . . . 2 7 2 . 1 Naked Turns . | . . . . . . . . Heaviest Build 151 | 17 19 62 77 75 137 141 151 Greatest Support 105 | 10 20 57 60 40 75 105 105 Greatest Overweight (x) 12 | 1 4 5 5 4 7 4 12 Average Overweight (x) 3 | . 1 2 4 3 3 3 5 Largest Inventory Capacity 34 | 8 10 22 22 22 28 28 34 Average Capacity 22 | 6 8 16 22 22 25 28 29 Most Carried 32 | 6 9 22 22 22 27 28 32 Average Carried 20 | 4 7 15 20 21 24 24 25 Final Capacity 34 | 8 10 22 22 22 28 28 34 Final Carried 29 | 6 9 22 22 22 26 28 29 Class Distribution -------------------- 31% | Hauler-Mutant 20% | Hauler-Skirmisher 17% | Mutant 15% | Scavenger-Mutant 11% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 5242 | 244 195 623 1214 573 726 65 1602 Remotely . | . . . . . . . . Salvage Created 8361 | 92 444 1152 1992 1106 775 65 2735 Parts 421 | 2 23 81 94 51 50 3 117 Haulers Intercepted 11 | . 2 4 3 . 1 . 1 Recyclers Shooed 9 | . . 3 1 . 1 . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 151 | . 10 27 36 19 19 1 39 Melee 25 | . 6 . 3 5 3 . 8 Guns 83 | . 1 24 30 1 13 1 13 Cannons 31 | . . 2 3 5 3 . 18 AOE 8 | . . . . 8 . . . Classes Destroyed 15 | 1 4 4 3 2 1 . . Worker 7 | . . 1 1 3 1 . 1 Builder 4 | . . 1 2 . 1 . . Tunneler 2 | . . . . 1 . . 1 Hauler 11 | . 2 4 3 . 1 . 1 Recycler 12 | 1 1 1 3 3 . . 3 Operator 3 | . 1 . . 1 . . 1 Watcher 11 | . . 3 3 2 1 . 2 Swarmer 42 | . 6 14 4 . 11 . 7 Grunt 63 | . 4 8 22 12 2 . 15 Brawler 5 | . . . 3 2 . . . Duelist 3 | . . . 1 . 1 . 1 Protector 2 | . . . 1 1 . . . Sentry 15 | . . 5 5 1 2 1 1 Hunter 9 | . . . . . 1 . 8 Programmer 12 | . . . . 3 2 . 7 Best Kill Streak 9 | 1 3 6 8 9 5 1 9 Combat Bots Only 8 | . 2 6 5 8 4 1 7 Max Kills in Single Turn 7 | 1 1 2 2 7 2 1 2 Gunslinging . | . . . . . . . . Exploded 7 | . . . . 7 . . . Melee 1 | . 1 . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 19820 | . 621 1634 3780 1590 2414 235 9546 Core 2381 | . 89 254 418 195 256 . 1169 Absorbed by Shields . | . . . . . . . . Reduced by Siege Mode 168 | . . . . . 16 . 152 Core Remaining (%) 66 | 100 64 36 24 72 69 100 . Volleys Fired 635 | 6 15 110 163 72 64 5 200 Largest 2 | 2 2 2 2 1 2 2 2 Hottest 98 | 40 40 90 96 48 96 60 98 Shots Fired 977 | 10 30 206 294 72 109 10 246 Gun 751 | 10 30 182 275 6 87 10 151 Cannon 221 | . . 24 19 61 22 . 95 Launcher 5 | . . . . 5 . . . Special . | . . . . . . . . Kinetic 918 | 8 30 164 294 67 109 10 236 Thermal 10 | 2 . . . . . . 8 Explosive 5 | . . . . 5 . . . Electromagnetic 44 | . . 42 . . . . 2 Robot Hit Streak 26 | 2 4 17 26 11 12 12 23 Robot Miss Streak 10 | 4 2 5 4 4 10 . 5 Penetration Max 1 | . . . . 1 . . 1 Secondary Targets 9 | . . 2 3 . 1 . 3 Max Gunslinging Chain 1 | . . 1 1 . 1 . 1 Shots Hit Robots 822 | 5 57 142 243 66 83 10 216 Core Hits 401 | 2 16 59 89 80 50 4 101 Critical Hits 52 | . . 1 5 6 6 . 34 Critical Kills 23 | . . 1 1 3 2 . 16 Critical Parts Destroyed 29 | . . . 4 3 4 . 18 Melee Attacks 170 | . 59 19 18 20 12 . 42 Impact 78 | . 59 19 . . . . . Slashing 92 | . . . 18 20 12 . 42 Piercing . | . . . . . . . . Sneak Attacks 10 | . 1 1 2 3 . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 19101 | 114 969 1737 4537 3337 2191 207 6009 Guns 9105 | 114 246 1171 3399 120 1218 207 2630 Cannons 4277 | . . 242 437 1246 509 . 1843 Explosions 1140 | . . 29 . 1111 . . . Melee 4554 | . 723 293 701 852 449 . 1536 Ramming 25 | . . 2 . 8 15 . . Kinetic 12829 | 92 246 1134 3836 1366 1727 207 4221 Thermal 218 | 22 . 29 . . . . 167 Explosive 582 | . . . . 582 . . . Electromagnetic 893 | . . 279 . 529 . . 85 Impact 1016 | . 723 293 . . . . . Slashing 3538 | . . . 701 852 449 . 1536 Piercing . | . . . . . . . . Highest Corruption 7 | . . 2 5 2 3 . 7 Average Corruption 3 | . . 1 5 1 2 . 5 Corruption Purged . | . . . . . . . . Effects 92 | . . 13 17 1 22 . 39 Message Errors 22 | . . 7 5 1 3 . 6 Matter Fused 13 | . . . 1 . 5 . 7 Heat Flow Errors 9 | . . . 2 . 1 . 6 Energy Discharges 12 | . . 1 3 . 6 . 2 Data Loss (minor) 9 | . . 2 2 . 2 . 3 Data Loss (major) 3 | . . . 2 . . . 1 Targeting Errors 20 | . . 2 2 . 4 . 12 Weapon Failures 4 | . . 1 . . 1 . 2 Overload Shots . | . . . . . . . . Overflow Damage 389 | . 72 20 74 89 6 . 128 Projectiles 51 | . . 8 . 38 . . 5 Explosions 10 | . . . . 10 . . . Melee 328 | . 72 12 74 41 6 . 123 Knockbacks 42 | . 4 1 1 11 4 . 21 Impact 3 | . 3 . . . . . . Kinetic 37 | . . 1 1 11 4 . 20 Secondary 2 | . 1 . . . . . 1 Self-Inflicted Damage 166 | . . 1 . 165 . . . Shots 6 | . . . . 6 . . . Rammed 6 | . . 1 . 4 1 . . Targets Rammed 6 | . . 1 . 4 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 378 | . . 270 378 44 340 87 259 Average Temperature 81 | . . 98 97 12 84 44 59 Received Heat Transfer 4281 | . 138 477 1629 558 222 45 1212 Effects 6 | . . 1 1 . 3 . 1 Shutdowns 2 | . . . 1 . 1 . . Energy Bleed 2 | . . 1 . . . . 1 Interference 2 | . . . . . 2 . . Siege Activations 10 | . . . . . 3 1 6 Total Turns 241 | . . . . . 42 7 192 Longest Duration 65 | . . . . . 24 7 65 Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 10 | . 4 3 . 1 . . 2 Impact Corruptions 8 | . 7 1 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 350 | 50 . 50 . . . . 250 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 758 | 5 249 478 679 758 756 380 371 Average Influence 359 | 1 93 264 453 459 587 344 164 Maximum Alert Level 3 | . 1 2 2 3 3 1 1 Low Security (%) 28 | 100 96 37 . 11 . 8 63 Level 1 31 | . 3 38 37 23 17 91 36 Level 2 34 | . . 24 62 53 59 . . Level 3 6 | . . . . 11 23 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 33 | . 3 3 5 10 4 . 8 Investigation . | . . . . . . . . Extermination 8 | . . . . 3 2 . 3 Reinforcement 17 | . 3 3 3 2 1 . 5 Assault 5 | . . . 2 2 1 . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 Haulers Reinforced 2 | . . . . . 1 . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 19 | . 3 2 3 2 3 . 6 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 258 | . 21 46 59 37 33 1 61 Peak Tracking Total 9 | . 9 7 7 8 8 1 8 Tactical Retreats 15 | . 1 3 4 5 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 9 | . . 2 . 2 3 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 11 | . . 1 1 6 . . 3 Max in Single Turn 4 | . . 1 1 4 . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 2 | . . . . 1 1 . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 26 | . 4 4 1 3 10 2 2 Terminals 17 | . 4 4 1 2 5 . 1 Fabricators 4 | . . . . 1 3 . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . 2 1 . Scanalyzers 2 | . . . . . . 1 1 Garrison Access . | . . . . . . . . Total Hacks 54 | . 7 13 2 5 19 4 4 Successful 31 | . 4 8 1 3 10 3 2 Failed 23 | . 3 5 1 2 9 1 2 Catastrophic 5 | . 1 . 1 . 2 . 1 Database Lockouts . | . . . . . . . . Manual 7 | . 1 2 2 2 . . . Terminals 37 | . 7 13 2 3 11 . 1 Fabricators 5 | . . . . 2 3 . . Repair Stations . | . . . . . . . . Recycling Units 7 | . . . . . 5 2 . Scanalyzers 5 | . . . . . . 2 3 Garrison Access . | . . . . . . . . Terminal Hacks 18 | . 4 8 1 1 4 . . Part Schematic 4 | . . 1 1 1 1 . . Level Access Points 1 | . . . . . 1 . . Branch Access Points 2 | . 1 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . Garrison Index 1 | . . . . . 1 . . Alert Level 1 | . 1 . . . . . . Locate Traps 3 | . 1 2 . . . . . Dispatch Records 2 | . . 2 . . . . . Registered Prototypes 1 | . . 1 . . . . . Zone Layout 2 | . . 1 . . 1 . . Fabricator Hacks 4 | . . . . 2 2 . . Load Schematic 1 | . . . . 1 . . . Build 3 | . . . . 1 2 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 6 | . . . . . 4 2 . Process 2 | . . . . . 1 1 . Report Inventory 2 | . . . . . 2 . . Retrieve Matter 2 | . . . . . 1 1 . Scanalyzer 3 | . . . . . . 1 2 Insert Component 3 | . . . . . . 1 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 4 4 1 2 8 1 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 1 1 1 1 . . Parts Built 5 | . . . . 2 3 . . Matter 592 | . . . . 102 490 . . Time 147 | . . . . 25 122 . . Total Part Build Rating 24 | . . . . 2 22 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 55 | . . . . . 28 27 . Retrieved Matter 55 | . . . . . 28 27 . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 9428 | 91 614 1440 1434 1726 1753 476 1894 Spaces Moved 4453 | 62 321 737 566 848 984 310 625 Core 5 | 1 4 . . . . . . Treads 146 | . 9 2 100 20 4 2 9 Legs 2 | . . 2 . . . . . Wheels 4300 | 61 308 733 466 828 980 308 616 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 130 140 120 140 123 Average Speed 134 | 85 93 117 147 141 135 140 150 Slowest Speed 250 | 90 250 160 220 220 180 180 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 52 63 43 18 32 9 14 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 50 | . . 3 4 15 2 . 26 Melee 1 | . . . . . . . 1 Projectile 39 | . . . 4 8 2 . 25 AOE 10 | . . 3 . 7 . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 6761 | 88 515 1101 888 1265 1283 344 1277 Wait 977 | . 100 125 66 268 134 7 277 Move 4446 | 61 320 736 565 847 983 309 625 Hop . | . . . . . . . . Pick Up 219 | 12 11 52 30 15 30 12 57 Fast Attach 13 | 1 . 1 2 4 2 . 3 Attach 120 | 6 4 12 20 7 11 8 52 Detach 3 | . . . . . . 1 2 Swap 57 | 2 2 15 9 7 12 . 10 Drop 96 | . 4 30 15 10 26 2 9 Fire 635 | 6 15 110 163 72 64 5 200 Melee 170 | . 59 19 18 20 12 . 42 Ram 2 | . . 1 . 1 . . . Kick . | . . . . . . . . Crush 4 | . . . . 3 1 . . Escape Stasis 16 | . . . . 8 8 . . Rewire 3 | . . . . 3 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 1 exit: [*Arm]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 567 | -10/Materials | Lost 3 parts (1p1n1w) 683 | -10/Materials | Discovered new exit (range 16) 706 | -10/Materials | Entered another Materials area 706 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 917 | -9/Materials | Lost 5 parts (1p3n1w) 1005 | -9/Materials | Identified exit to Mines 1375 | -9/Materials | Lost 3 parts (1p1n1w) 1388 | -9/Materials | Core integrity fell below 50% 1955 | -9/Materials | Discovered new exit (range 5) 1963 | -9/Materials | Build established: Hauler-Mutant 2146 | -9/Materials | Entered another Materials area 2146 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2946 | -8/Materials | First assault squad dispatched 2999 | -8/Materials | Core integrity fell below 50% 3061 | -8/Materials | Lost 9 parts (6n1u2w) 3430 | -8/Materials | Discovered new exit (range 16) 3579 | -8/Materials | Identified exit to Factory 3580 | -8/Materials | Entered Factory 3580 | -7/Factory | Evolved 2 slots: Utility x2 3831 | -7/Factory | Build established: Scavenger-Mutant 4183 | -7/Factory | Local fabrication network quarantined 4205 | -7/Factory | Fabricated Com. Wheel? 4780 | -7/Factory | First assault squad dispatched 4901 | -7/Factory | Garrison activated, responded to threat 4931 | -7/Factory | Destroyed 8 combat bots 5051 | -7/Factory | Build established: Hauler-Mutant 5213 | -7/Factory | Discovered new exit (range 11) 5305 | -7/Factory | Identified exit to Factory 5306 | -7/Factory | Entered another Factory area 5306 | -6/Factory | Evolved 2 slots: Utility x2 5397 | -6/Factory | Fabricated Com. HERF Cannon? 5518 | -6/Factory | Fabricated Imp. Heavy Treads (x2) 5612 | -6/Factory | Local fabrication network quarantined 5653 | -6/Factory | Build established: Hauler-Assassin 6006 | -6/Factory | First assault squad dispatched 6161 | -6/Factory | Lost 3 parts (1u2w) 6476 | -6/Factory | Build established: Hauler-Skirmisher 6848 | -6/Factory | Identified exit to Factory 7059 | -6/Factory | Entered another Factory area 7059 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7487 | -5/Factory | Discovered new exit (range 3) 7510 | -5/Factory | Identified exit to Factory 7535 | -5/Factory | Entered another Factory area 7535 | -4/Factory | Evolved 2 slots: Utility x2 8204 | -4/Factory | Lost 11 parts (1p3n7u) 8459 | -4/Factory | Lost 7 parts (1p3n3w) 8496 | -4/Factory | Destroyed 7 combat bots 8706 | -4/Factory | Lost 3 parts (2n1u) 9010 | -4/Factory | Lost 8 parts (5n1u2w) 9030 | -4/Factory | Core integrity fell below 50% 9089 | -4/Factory | Core integrity fell below 20% 9121 | -4/Factory | Lost 11 parts (1p3n4u3w) 9302 | -4/Factory | Lost 5 parts (1p3n1u) 9412 | -4/Factory | Discovered new exit (range 21) 9429 | -4/Factory | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 09330_ Acquired Imp. Terrain Scan Processor. 09335_ System corrupted: Matter fused (-10). 09335_ Acquired Hvy. Disruptor Cannon. 09339_ Acquired Imp. Particle Charger. 09348_ Acquired Imp. Kinecellerator. 09366_ System corrupted: Heat flow error (+286). 09387_ Acquired Fusion Compressor. 09392_ O-24 Administrator sends out distress signal. 09392_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09401_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 09402_ System corrupted: Matter fused (-10). 09410_ ALERT: Rogue bot located, Programmers report to Factory Zone 9A. 09412_ EXIT=FOUND 09425_ Penetrated by Slug. 09425_ Slug penetrates Wall. 09426_ Penetrated by Slug. 09427_ Com. Wheel destroyed. 09428_ Penetrated by Slug. 09428_ Tri-rail Accelerator destroyed. 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"""????????????? | | # ########"##### #####""" "## ##????""#??????? | | # ##### #" g "# #" "#??????? | | # ##### + YR + ???? | | ## ##### + YYY < + ???? | | ## ##### + @ A + ???? | | ## #?### #" "# #" "#??????? | | ?# ##### ##########""" "#?? ##?????"#??????? | | ?# ##### # ? ?##"[[ g"""???"""????????????? | | ?# ##### # ?? ????#"[[ ? ??????????????? | | ## ##### +??"??"??#"[[" ???????????????? | | ## #?### #? "??"??#""""" ?????????????? | | ## #?### #? ""?"?########+#######????????????? | | ##+##### # ""?"#?????"????? ???? ???????????? | | # # """????#?????????????????????????? | | # # ??"?##??#????????????????????????? | | # # ? ????##?#??#???????????????????? | | + # ???????????????????????????????? | | # #? ? ???????????#???????????????????? | | # #???????????????????????????????????? | | # ?? ?????????????????????????????????? | | # ??##????????????????????????????????? | | #+###### ?#??????????????????????????????????? | | ? ??? ? ????????????????????????????????????? | | # ? ?? ??? ??????????????????????????????????? | | ?? ? ??? ? ?? ?????????????????????????????????? | | ?????? ?? ? ???????????????????????????????????? | | ???? ? ??????????????????????????????????????? | | ?? ? ???????????????????????????????????????????? | | # ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Additional Mass Support 6 Armor Coverage 1650 Resistance: TH 15 Weapon Shielding 66 Reclamation Efficiency 25 Evasion (%) 44 Recoil Reduction 4 Particle Charging 20 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Com. Wheel | -8/Materials | Hacked Hcp. Storage Unit | -7/Factory | Hacked Magnetic Acceleration Cannon | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Com. Wheel | x2 | -7/Factory Com. HERF Cannon | x1 | -6/Factory | Preloaded Imp. Heavy Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentOmegaPropulsion Manual? 0 Play Time 02:10:48 Cumulative 95.2 hours Start 2020.08.18 @ 12:21:38 End 2020.08.18 @ 15:58:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 48 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd81d3f2-8209-424d-af7b-f51fe4570a34