Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 15:11:39 Player: deadnoob Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (103) 515 Value Destroyed (2987) 2987 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (298) 298 TOTAL SCORE: 5640 Bonus ------- High Alert Combat Kills 298 Cogmind --------- Core Integrity 0/550 Matter 235/300 Energy 15/100 System Corruption 10% Temperature Cool (46) Movement Flying (1155) Ox16 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer Improved Melee Analysis Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (25) --- Subdweller Power Source Subdweller Power Source Advanced Heat Sink Disposable Heat Sink Medium Storage Unit High-capacity Battery (250) Subdweller Optics Subdweller Optics Seismic Detector Improved Melee Analysis Suite Hardened Light Armor Plating Hacking Suite EM Pulse Cannon Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Seismic Detector Advanced Targeting Computer > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Disposable Heat Sink Medium Storage Unit High-capacity Battery Subdweller Optics Subdweller Optics Improved Melee Analysis Suite Improved Melee Analysis Suite Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite EM Pulse Cannon Ion Cannon Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Powered Hammer Katana [Rating: 37] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 58 | 2 9 11 27 9 Power 8 | . 1 1 5 1 Engine 5 | . 1 1 3 . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 22 | . 3 2 12 5 Treads 14 | . 3 1 9 1 Leg 2 | . . . 2 . Wheel 2 | . . 1 1 . Hover . | . . . . . Flight 4 | . . . . 4 Utility 11 | 1 2 3 3 2 Device 5 | 1 . 2 2 . Storage 3 | . 2 1 . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 17 | 1 3 5 7 1 Energy Gun . | . . . . . Energy Cannon 6 | . 1 . 4 1 Ballistic Gun 6 | 1 . 4 1 . Ballistic Cannon . | . . . . . Launcher 3 | . 1 1 1 . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 3 | . . . . 3 System Corruption 9 | . . . . 9 Parts Lost 24 | . 1 4 8 11 Power 4 | . 1 . 1 2 Propulsion 12 | . . 3 4 5 Utility 2 | . . 1 . 1 Weapon 6 | . . . 3 3 Highest Loss Streak 11 | . 1 2 1 11 To Critical Strikes . | . . . . . Average Backups 18 | 5 9 20 24 23 Power 2 | 1 . 2 2 2 Propulsion 2 | 2 1 3 2 4 Utility 6 | . 3 6 9 10 Weapon 6 | 1 4 8 8 6 Tool/Special . | . . . . . Unused Backups 37 | 7 5 . 15 10 Power 4 | 1 1 . 1 1 Propulsion 6 | 4 1 . 1 . Utility 14 | 1 1 . 5 7 Weapon 11 | 1 2 . 6 2 Tool/Special 2 | . . . 2 . Average Slot Usage (%) 98 | . 98 99 98 92 Engine 10 | . 14 14 7 5 Treads 26 | . 10 27 31 26 Leg 5 | . 17 . 2 4 Device 16 | . 14 14 17 12 Storage 11 | . 14 14 9 9 Processor 5 | . . . 8 11 Energy Cannon 11 | . 3 4 17 15 Ballistic Gun 5 | . 18 10 . . Impact Weapon 2 | . 3 10 . . Peak Build Rating 37 | 7 8 14 37 37 Average Rating 19 | 6 7 11 29 33 On Entrance 14 | 6 7 8 12 37 Avg Prop Armor Cover (%) 8 | . . . 9 4 Naked Turns . | . . . . . Heaviest Build 103 | 13 31 94 103 103 Greatest Support 82 | 20 40 40 82 80 Greatest Overweight (x) 4 | . . 4 4 2 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 20 | 8 11 24 25 25 Most Carried 25 | 7 12 25 25 25 Average Carried 19 | 5 9 22 24 23 Final Capacity 25 | 8 15 25 25 25 Final Carried 24 | 5 11 20 24 17 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Matter Collected 1563 | 388 347 124 697 7 Remotely . | . . . . . Salvage Created 3562 | 338 378 188 2419 239 Parts 185 | 28 21 10 120 6 Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 16 | . . 16 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Combat Hostiles Destroyed 69 | . 10 6 49 4 Melee 2 | . . . . 2 Guns 10 | . 7 3 . . Cannons 38 | . . 1 35 2 AOE 19 | . 3 2 14 . Classes Destroyed 14 | 3 5 1 5 . Worker 9 | 4 1 . 4 . Builder 2 | . 1 . 1 . Tunneler 9 | 9 . . . . Hauler 4 | . 1 . 3 . Recycler 4 | 1 1 . 2 . Operator 3 | . 1 . 2 . Watcher 3 | . . . 3 . Swarmer 13 | . 6 . 7 . Grunt 37 | . 4 . 31 2 Duelist 1 | . . . 1 . Protector 1 | . . . 1 . Sentry 7 | . . . 5 2 Specialist 4 | . . . 4 . Subdweller 6 | . . 6 . . Best Kill Streak 8 | 6 6 2 8 2 Combat Bots Only 6 | . 4 2 6 2 Max Kills in Single Turn 3 | 1 3 1 3 1 Gunslinging . | . . . . . Exploded 3 | . 1 1 3 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Hostile Shots Fired 403 | . 44 41 173 145 Missed 101 | . 9 10 52 30 Hits 302 | . 35 31 121 115 Projectile 302 | . 35 31 121 115 AOE 4 | . . 4 . . Critical Strikes 14 | . . 1 7 6 Damage Taken 4714 | . 335 805 1814 1760 Core 783 | . 80 142 230 331 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 19 | . . . 19 . Core Remaining (%) 55 | 100 . 11 . . Volleys Fired 225 | 28 34 23 131 9 Largest 2 | 2 2 2 2 2 Hottest 120 | 40 40 60 120 120 Shots Fired 405 | 56 61 42 228 18 Gun 146 | 56 54 36 . . Cannon 233 | . . 2 213 18 Launcher 26 | . 7 4 15 . Special . | . . . . . Kinetic 146 | 56 54 36 . . Thermal 233 | . . 2 213 18 Explosive 26 | . 7 4 15 . Electromagnetic . | . . . . . Robot Hit Streak 18 | 6 9 6 18 14 Robot Miss Streak 3 | 3 3 2 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 262 | 31 31 28 147 25 Core Hits 179 | 15 25 9 125 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Sever 2 | . . . . 2 Melee Attacks 39 | . 1 24 1 13 Impact 25 | . 1 24 . . Slashing 14 | . . . 1 13 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7636 | 381 646 676 5248 685 Guns 1273 | 381 383 509 . . Cannons 3648 | . . 17 3311 320 Explosions 2310 | . 252 150 1908 . Melee 365 | . . . . 365 Ramming 40 | . 11 . 29 . Kinetic 1273 | 381 383 509 . . Thermal 3648 | . . 17 3311 320 Explosive 2139 | . 252 150 1737 . Electromagnetic 171 | . . . 171 . Impact . | . . . . . Slashing 365 | . . . . 365 Piercing . | . . . . . Highest Corruption 10 | . . . 1 10 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . 19 1 Message Errors 4 | . . . 4 . Matter Fused 2 | . . . 1 1 Heat Flow Errors 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 3 | . . . 3 . Data Loss (major) 6 | . . . 6 . Misfires 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 55 | . . 1 36 18 Projectiles 35 | . . . 35 . Explosions 2 | . . 1 1 . Melee 18 | . . . . 18 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 101 | . 15 48 38 . Shots 4 | . 1 2 1 . Rammed 4 | . . . 4 . Targets Rammed 5 | . 1 . 4 . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 196 | 6 2 . 196 106 Average Temperature 69 | 6 1 . 72 39 Received Heat Transfer 2064 | . 81 138 963 882 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 12 | . . . 10 2 Heat Transferred 5883 | . . 37 5328 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Maximum Alert Level 3 | . . . 3 1 Low Security (%) 62 | 100 100 . 42 . Level 1 21 | . . . 30 100 Level 2 6 | . . . 11 . Level 3 9 | . . . 16 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 844 | 15 178 . 844 390 Initial 353 | . . . . 353 Average 200 | . 97 . 285 348 Influence Increases 2072 | 70 428 . 1447 127 Destroy 0b10 Robot/C 1240 | . 200 . 960 80 Destroy 0b10 Robot/NC 175 | 70 25 . 80 . Destroy Leader 264 | . 52 . 182 30 Successful Hack 68 | . 33 . 35 . Select Force Hacks 60 | . 30 . 30 . Disable Machine 75 | . . . 60 15 Destroy Structure 130 | . 43 . 85 2 Lose Combat Pursuer 60 | . 45 . 15 . Influence Decreases 1782 | 70 377 51 610 674 Entered New Map 509 | . . 25 . 484 Time Decay 1073 | 70 367 26 530 80 Lost Part 200 | . 10 . 80 110 Squads Dispatched 13 | . 4 . 8 1 Investigation 5 | . 2 . 3 . Extermination . | . . . . . Reinforcement 5 | . 2 . 3 . Assault 2 | . . . 2 . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Distress Signals 5 | . . . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 116 | . 17 9 77 13 Peak Tracking Total 9 | . 4 2 6 9 Tactical Retreats 4 | . 3 . 1 . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Machines Disabled 5 | . . . 4 1 Max in Single Turn 2 | . . . 2 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Machines Accessed 20 | . 8 . 11 1 Terminals 13 | . 7 . 6 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access 2 | . . . 1 1 Total Hacks 47 | . 19 . 26 2 Successful 27 | . 13 . 14 . Failed 19 | . 6 . 11 2 Catastrophic 2 | . . . 1 1 Database Lockouts 1 | . . . 1 . Manual 35 | . 17 . 18 . Terminals 35 | . 17 . 18 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 3 | . 2 . 1 . Scanalyzers 4 | . . . 4 . Garrison Access 3 | . . . 1 2 Terminal Hacks 6 | . 5 . 1 . Part Schematic 1 | . 1 . . . Robot Schematic 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Locate Traps 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 16 | . 8 . 8 . Terminals 14 | . 7 . 7 . Botnet 2 | . 1 . 1 . Skim 12 | . 6 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Tunnel 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 13 | . 7 . 5 1 Full Trace Events 2 | . . . 2 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Active Infowar (turns) 5781 | 824 1055 741 3074 87 Seismic 5781 | 824 1055 741 3074 87 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Turns Passed 6417 | 888 1055 1197 3107 170 Spaces Moved 2204 | 80 673 317 1097 37 Core . | . . . . . Treads 1534 | . 230 315 952 37 Legs 523 | 80 443 . . . Wheels 147 | . . 2 145 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 150 130 245 Average Speed 207 | 120 133 314 226 254 Slowest Speed 480 | 120 160 480 246 325 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 80 27 70 16 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 6 | . 3 . 3 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 15 | . 10 . 5 . Terrain Destroyed 167 | . 38 23 105 1 Melee 2 | . 1 . 1 . Projectile 18 | . . . 17 1 AOE 147 | . 37 23 87 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Total 3582 | 816 768 425 1499 74 Wait 906 | 704 26 25 149 2 Move 2200 | 79 672 316 1096 37 Hop . | . . . . . Pick Up 64 | 1 14 15 34 . Fast Attach 19 | 1 . 1 16 1 Attach 27 | . 4 4 11 8 Detach 7 | . . 1 5 1 Swap 41 | 1 8 13 16 3 Drop 49 | 2 8 3 36 . Fire 225 | 28 34 23 131 9 Melee 39 | . 1 24 1 13 Ram . | . . . . . Kick 1 | . 1 . . . Crush 4 | . . . 4 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 1 exit: Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 2) 889 | -11/Scrapyard | Entered Materials 890 | -10/Materials | Build established: Mutant 890 | -10/Materials | Met a group of wandering Federalists 976 | -10/Materials | Discovered new exit (range 12) 1005 | -10/Materials | Discovered new exit (range 13) 1291 | -10/Materials | Discovered new exit (range 12) 1352 | -10/Materials | Discovered new exit (range 10) 1464 | -10/Materials | Loaded intel: 24 trap records 1498 | -10/Materials | Discovered new exit (range 16) 1541 | -10/Materials | Identified exit to Materials 1608 | -10/Materials | Learned location of Mines (-9) 1712 | -10/Materials | Learned Storage security intel 1748 | -10/Materials | Loaded intel: 1 repair station location 1944 | -10/Materials | Entered Subcaves 1945 | -10/Subcaves | Continued accompanying wandering Federalists (6) 2101 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2440 | -10/Subcaves | Discovered new exit (range 2) 2442 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2453 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 2590 | -10/Subcaves | Core integrity fell below 50% 2769 | -10/Subcaves | Learned Materials stockpile data 2820 | -10/Subcaves | Core integrity fell below 20% 2843 | -10/Subcaves | Build established: Scavenger-Mutant 3141 | -10/Subcaves | Entered Materials 3141 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3144 | -8/Materials | Build established: Mutant 3346 | -8/Materials | Central database locked down 3459 | -8/Materials | Build established: Scavenger-Mutant 3553 | -8/Materials | Discovered new exit (range 7) 3723 | -8/Materials | Discovered new exit (range 9) 3777 | -8/Materials | Repaired Seismic Detector 4748 | -8/Materials | Discovered new exit (range 8) 4750 | -8/Materials | Identified exit to Storage 5000 | -8/Materials | Build established: Mutant 5379 | -8/Materials | Build established: Scavenger-Mutant 5447 | -8/Materials | Learned location of Lower Caves (-6) 5499 | -8/Materials | Learned 2 Storage zone layouts 5541 | -8/Materials | Learned Factory emergency access door positions 5541 | -8/Materials | First assault squad dispatched 5598 | -8/Materials | Learned Storage stockpile data 5612 | -8/Materials | Learned Factory trap positions 5616 | -8/Materials | Learned 4 Recycling zone layouts 5629 | -8/Materials | Learned location of 1 exit from Lower Caves 5653 | -8/Materials | Identified exit to Factory 5688 | -8/Materials | Learned Factory emergency access door positions 6248 | -8/Materials | Entered Storage 6346 | -8/Storage | Garrison activated, responded to threat 6364 | -8/Storage | Core integrity fell below 50% 6413 | -8/Storage | Core integrity fell below 20% 6417 | -8/Storage | System corruption reached 10% 6418 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06393_ G-47 Trooper destroyed. 06395_ Critical hit (Burn: +37). 06395_ Arm. Treads destroyed. 06399_ Y-45 Defender destroyed. 06400_ Lgt. Treads destroyed. 06402_ Y-45 Defender Hvy. Assault Rifle severed. 06404_ Ion Cannon+ destroyed. 06408_ R-06 Scavenger collects Welding Torch. 06411_ Destroyed Heat Sink. 06411_ Hrd. Light Armor Plating destroyed. 06412_ Critical hit (Burn: +37). 06413_ R-06 Scavenger collects Aluminum Leg. 06414_ Integrated Corrupted Imp. VTOL Module (+2). 06415_ Integrated Corrupted Imp. VTOL Module (+6). 06416_ Integrated Corrupted Imp. VTOL Module (+1). 06416_ Complication: System interference. 06416_ Katana temporarily disabled. 06417_ Critical hit (Burn: +37). 06417_ Carbon-fiber Leg destroyed. 06418_ Ion Cannon+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? #????????????????????? #??# """" | | ???????"""????# #?????????????????????##??# """" | | ????????""????# #?????????????????????????# """" | | ???????? ????# #?????????????????????????# """" | | ???#+###+###### ###########???????????????# | | ???+ + """ #???????????????# | | ???# # "R" #???????????????# """ | | ???? ^ "" # " " #???????????????# R" | | ?????# T" # #???????????????# """ | | ?????# ^ " # #???????????????# | | ?????# # ##??????????????#######+ | | ?????# [ # !! #????????????????????# | | ?????# !% # !! #???????? #???????????# | | ?????# """ # r #?????? ???#####?????# | | ###### """ #####/#########+#### % ####### | | """ != % u | | !%! kY | | = Y! | | ########" "##############@######/#### #####+## | | ???????#"G"#???????????# %[ #?###### | | ???????# " #???????????# gYg #??????# | | ???????#####???????????# Yg #??????# | | ???????????????????????# #??????# | | ???????????????????????# #??????# | | ????????????????????????#############??????####### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 5% | -8/Materials Studied --------- Ion Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Ghost 'Em Strength In Numbers Challenges ------------ None Game ------ Seed AluminumEtherialDesublimator Manual? 0 Play Time 00:37:29 Cumulative 390.8 hours Start 2025.11.08 @ 14:34:26 End 2025.11.08 @ 15:11:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 433 Rogue 433 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0/0 Lore% 80 Gallery% 80 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 785131c5-634b-4250-9439-782808980219