Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.04 @ 18:13:10 Player: Valguris Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (213) 1065 Value Destroyed (9744) 9744 Prototype IDs (24) 480 Alien Tech Used (5) 1000 Bonus (8728) 8728 TOTAL SCORE: 29317 Bonus ------- High Alert Combat Kills 492 Follower Combat Kills 1424 Entered Garrisons 1200 Used RIF Installer 3000 Used Core Reset Matrix 3000 Friendly Fire -388 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (15) ----- Spectral Analyzer Advanced Targeting Computer Advanced Armor Integrity Analyzer Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit HERF Cannon HERF Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Inertial Stasis Machine Spectral Analyzer Advanced Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced ECM Suite Improved Cloaking Device Insulated Plating Hacking Suite Improved Hacking Suite Improved System Shield Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Behemoth] > --- WEAPON ----------- Linear Accelerator Enhanced Force Lance > --- INVENTORY -------- High-capacity Storage Unit HERF Cannon Micro-nuke Launcher Improved Remote Datajack [Rating: 126] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [Sentry] Protection Medium Reactive Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Sec Slots Evolved 14 | . . . 2 . . . 4 . . . 2 . . . 2 . . . 2 . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 2 . . . 3 . . . 2 . . . 2 . . . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 377 | 7 5 3 16 40 4 . 12 19 3 15 11 18 4 44 21 9 13 48 43 5 3 8 7 19 Power 22 | 1 1 1 . 3 . . 2 . . . 1 . 2 3 . 2 . . 3 . . 2 . 1 Engine 10 | 1 . 1 . 3 . . 1 . . . . . 2 2 . . . . . . . . . . Core 5 | . 1 . . . . . 1 . . . 1 . . 1 . . . . 1 . . . . . Reactor 7 | . . . . . . . . . . . . . . . . 2 . . 2 . . 2 . 1 Propulsion 35 | 2 . . 2 5 . . 1 . . . . . . 4 . . 2 7 3 2 . 2 1 4 Treads 12 | 2 . . 2 5 . . . . . . . . . . . . 1 . . 1 . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 17 | . . . . . . . 1 . . . . . . 4 . . 1 7 3 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . . . . . 2 1 3 Utility 140 | 1 2 . 7 6 1 . 7 3 2 12 6 10 2 19 5 4 3 20 15 . 2 2 3 8 Device 44 | . . . 2 2 1 . 4 . . 4 . 1 . 8 2 1 2 6 4 . . . 2 5 Storage 7 | 1 2 . 2 . . . 1 . . . . . . 1 . . . . . . . . . . Processor 6 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 2 . 1 Hackware 43 | . . . . 1 . . . 2 1 2 4 5 2 5 1 1 1 9 6 . 1 . 1 1 Protection 40 | . . . 3 3 . . 2 1 1 6 2 4 . 4 2 2 . 5 4 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 180 | 3 2 2 7 26 3 . 2 16 1 3 4 8 . 18 16 3 8 21 22 3 1 2 3 6 Energy Gun 33 | 1 2 1 3 8 . . 1 6 . . . . . 3 . . 2 6 . . . . . . Energy Cannon 55 | . . . . 10 1 . 1 4 . 2 1 . . 9 3 2 3 6 11 . . . . 2 Ballistic Gun 8 | 2 . . 2 4 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 16 | . . . . . . . . 1 . . 1 3 . . 5 1 . 2 2 . . . . 1 Launcher 15 | . . 1 2 4 2 . . 2 . . . . . . . . . . . 3 . . . 1 Special Weapon 41 | . . . . . . . . 3 1 1 1 4 . 5 6 . 2 6 9 . 1 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 12 | . . . . . . . . . . . 1 1 . 1 2 . 1 1 . . . 1 3 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 5 . . . . . . . . . . . . . . 1 . . 1 . 6 Parts Lost 71 | . 1 . 4 3 . . . 1 . . 1 1 2 13 . . 1 1 27 1 . . . 15 Power 8 | . . . . . . . . . . . . . 2 2 . . . . 4 . . . . . Propulsion 17 | . . . 2 1 . . . . . . . . . 3 . . 1 . 5 . . . . 5 Utility 27 | . . . 1 1 . . . . . . 1 1 . 5 . . . . 10 . . . . 8 Weapon 19 | . 1 . 1 1 . . . 1 . . . . . 3 . . . 1 8 1 . . . 2 Highest Loss Streak 18 | . 1 . 3 2 . . . 1 . . 1 1 2 11 . . 1 1 18 1 . . . 9 Average Slot Usage (%) 89 | . 94 99 92 99 100 100 95 92 90 84 81 91 92 97 94 89 82 94 84 25 30 42 56 70 Engine 6 | . 10 9 11 11 11 11 11 7 7 7 6 6 6 11 11 4 . . . . . . . . Core 2 | . 3 4 . . . . 3 7 7 7 6 6 5 1 . . . . 3 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 6 11 11 6 . . 2 4 3 Treads 7 | . 28 28 21 22 22 22 13 . . . . . . . . . . . . . 5 1 . . Wheel 5 | . . . . . . . . 7 7 7 6 6 6 12 11 11 7 10 9 3 . . . . Device 7 | . . . 3 12 22 22 27 9 5 . . 2 4 6 8 5 8 6 4 . . . 2 11 Storage 17 | . 23 28 22 22 22 22 15 23 23 23 20 20 20 20 17 17 17 17 14 . . . . . Processor 3 | . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 14 19 18 Hackware 12 | . . . . 4 . . . 5 7 12 18 22 22 18 18 18 11 21 24 15 20 19 19 22 Protection 5 | . . . 11 5 . . 6 14 15 8 10 12 11 6 5 5 5 6 4 . . . . 1 Energy Gun 4 | . 13 14 9 7 . . 5 9 3 . . . . 3 . . 4 3 . . . . . . Energy Cannon 4 | . . . . 7 19 11 7 4 7 13 6 4 . 4 2 7 4 4 5 . . . . . Ballistic Gun 2 | . 14 14 11 6 . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 3 1 4 4 6 3 3 2 1 1 4 . . 1 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 201 | 10 49 51 85 89 87 87 151 158 152 153 159 155 143 155 151 183 189 191 201 11 4 26 28 45 Greatest Support 52 | 40 40 40 40 46 46 46 46 28 28 28 28 28 28 28 24 24 28 28 28 12 3 23 27 52 Greatest Overweight (x) 15 | . 1 1 2 2 1 1 5 5 5 5 5 5 5 5 6 7 15 7 10 . 1 1 1 . Average Overweight (x) 2 | . . 1 1 1 1 1 2 5 5 4 4 4 4 4 5 6 6 6 6 . . . . . Largest Inventory Capacity 28 | 6 16 16 22 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 4 4 4 4 4 Average Capacity 21 | 5 11 16 19 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 27 4 4 4 4 4 Most Carried 28 | 6 16 16 20 20 20 20 23 28 28 28 28 28 28 28 28 28 28 28 28 4 4 4 4 4 Average Carried 21 | 4 11 15 17 19 20 20 19 27 27 27 26 25 27 26 27 27 27 27 25 3 3 3 3 3 Final Capacity 28 | 6 16 16 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 4 4 4 4 4 4 Final Carried 28 | 6 15 16 20 20 20 20 23 28 28 28 28 27 28 28 28 28 26 28 4 3 4 4 4 3 Class Distribution -------------------- 31% | Botlord-Mutant 22% | Bothacker-Mutant 21% | Hauler-Mutant 18% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -9/Garrison Hauler-Mutant | -9/Recycling Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Waste Bothacker-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Hacker-Mutant | -3/Section 7 Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Sec Matter Collected 5970 | 282 181 207 210 679 49 6 358 362 . 205 102 355 60 448 391 228 87 742 491 . 127 . 169 231 Remotely 87 | . . . . . . . . . . . . . . . . . 87 . . . . . . . Salvage Created 9650 | 74 251 87 413 1622 319 6 233 658 . 324 35 315 66 672 274 1052 255 1323 1352 . . . 133 186 Parts 441 | 1 19 11 24 94 21 6 13 22 . 11 1 5 3 17 20 21 22 53 65 . . . 7 5 Haulers Intercepted 7 | . . . . 5 . . 1 . . . . . . . . . . . . . . . . 1 Recyclers Shooed 5 | . . 1 . 2 . . . . . . . . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Sec Combat Hostiles Destroyed 167 | . 7 5 11 31 13 8 1 9 . 7 1 6 1 11 5 4 10 14 20 . . . 2 1 Melee 5 | . . . . . . . . . . . . 1 1 . . . . 1 . . . . 2 . Guns 48 | . 7 4 5 12 . . . 6 . . . . . 1 . . 4 9 . . . . . . Cannons 60 | . . . . 4 7 . . 2 . 7 1 3 . 10 5 4 . 3 13 . . . . 1 AOE 44 | . . 1 6 14 6 8 . . . . . . . . . . 5 . 4 . . . . . Classes Destroyed 19 | 1 4 . 2 3 . 1 . 2 . . . 2 . . . 1 1 1 1 . . . . . Worker 11 | . . . 1 4 . . . . . . . . . . 1 . . . 5 . . . . . Builder 6 | . . . . . . . . . . . . . . . . . 1 . 5 . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . . 5 . . 1 . . . . . . . . . . . . . . . . 1 Recycler 6 | 1 . . 1 3 . . . . . . . . . . . . . . 1 . . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Operator 5 | . . . . 4 . . . . . . . . . . . . 1 . . . . . . . Drone 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . Watcher 7 | . 1 . . 2 . . 3 . . . . . . . . . . . 1 . . . . . Swarmer 52 | . 3 3 6 11 7 . . 6 . 2 . . . . . . 9 5 . . . . . . Grunt 57 | . 4 2 . 13 5 . . . . 2 . 4 . 9 1 . . 6 11 . . . . . Brawler 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Duelist 5 | . . . . . . . . . . . . 1 . . . . . 2 2 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 21 | . . . 5 7 1 . 1 1 . 3 . . 1 . . . . 1 . . . . . 1 Hunter 7 | . . . . . . . . . . . . 1 . 1 2 . 1 . . . . . 2 . Programmer 8 | . . . . . . . . 1 . . 1 . . . 2 . . . 4 . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . Compactor 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Best Kill Streak 17 | 1 4 3 5 9 6 3 1 4 . 3 1 3 1 5 2 1 6 6 17 . . . 2 1 Combat Bots Only 7 | . 3 3 4 7 6 3 1 4 . 3 1 3 1 5 2 1 5 6 6 . . . 2 1 Max Kills in Single Turn 6 | 1 2 2 2 3 4 1 1 1 . 1 1 1 1 1 1 1 5 2 6 . . . 1 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . Exploded 5 | . . 1 2 2 4 1 . . . . . . . . . . 5 . 3 . . . . . Melee 1 | . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Sec Damage Taken 14544 | . 388 70 431 1147 257 12 11 313 . 501 169 437 98 1456 387 . 522 593 4515 86 . 107 530 2514 Core 3687 | . 84 37 75 190 38 . . 26 . 42 . 48 . 188 66 . 38 78 1137 . . 70 388 1182 Absorbed by Shields 911 | . . . . . . . 9 120 . 151 . . . 296 . . . 170 165 . . . . . Core Remaining (%) 59 | 100 . 51 . . . 24 . . . 90 . . . 72 . . . 81 . . 1 . . . Volleys Fired 739 | 4 33 14 31 92 19 15 8 62 2 24 29 34 4 54 23 108 20 64 91 3 1 . . 4 Largest 2 | 2 2 2 2 2 2 1 2 2 1 2 2 2 1 2 2 2 2 2 2 1 1 . . 1 Hottest 220 | 60 70 70 75 136 136 33 101 123 30 136 113 113 30 158 125 136 136 220 220 49 40 . . 88 Shots Fired 1069 | 8 65 27 33 165 34 15 15 88 2 44 30 40 4 85 31 120 37 103 115 3 1 . . 4 Gun 377 | 8 65 26 28 89 . . 7 45 . . . . . 13 . . 30 66 . . . . . . Cannon 544 | . . . . 66 31 . 8 39 . 41 16 27 . 55 20 113 4 23 97 . . . . 4 Launcher 38 | . . 1 5 10 3 15 . 1 . . . . . . . . . . . 3 . . . . Special 110 | . . . . . . . . 3 2 3 14 13 4 17 11 7 3 14 18 . 1 . . . Kinetic 153 | 4 33 13 4 56 . . . 1 . . 1 6 . . 15 7 . 5 8 . . . . . Thermal 505 | 4 32 13 24 56 31 . . 21 . 41 15 21 . 55 . 106 3 18 65 . . . . . Explosive 38 | . . 1 5 10 3 15 . 1 . . . . . . . . . . . 3 . . . . Electromagnetic 263 | . . . . 43 . . 15 62 . . . . . 13 5 . 31 66 24 . . . . 4 Robot Hit Streak 32 | 2 13 5 7 20 18 . 12 15 2 15 5 10 2 18 5 32 5 24 16 . 1 . . 5 Robot Miss Streak 4 | 1 3 2 4 3 2 2 1 4 . 1 3 3 1 3 2 1 2 2 4 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 1 . 1 . . . . . . . . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . 1 . . . . . . Shots Hit Robots 725 | 5 42 13 19 108 19 . 13 55 2 32 10 28 6 63 20 104 19 78 73 . 1 . 6 9 Core Hits 318 | 2 15 8 14 69 15 14 7 20 . 14 1 6 1 21 7 12 11 27 43 . . . 3 8 Critical Hits 38 | . . . . 2 3 . . 1 . 5 . . . 5 1 11 . 2 5 . . . 1 2 Critical Kills 10 | . . . . 1 2 . . 1 . 1 . . . . . 1 . 1 2 . . . . 1 Critical Parts Destroyed 15 | . . . . 1 . . . . . 4 . . . 3 1 . . 1 3 . . . 1 1 Melee Attacks 87 | . . . . . . . . . . . 2 1 3 . 26 . 7 2 . . . 1 19 26 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 87 | . . . . . . . . . . . 2 1 3 . 26 . 7 2 . . . 1 19 26 Sneak Attacks 8 | . . . . . . . . . . . . 1 3 . . . . 1 . . . . . 3 Combat Hostiles 5 | . . . . . . . . . . . . 1 3 . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22417 | 61 493 397 865 3411 767 843 356 1002 . 618 33 567 235 1275 393 2090 1451 2098 4382 23 . . 320 737 Guns 4255 | 61 484 197 384 1077 . . 75 333 . . . . . 74 . . 290 1280 . . . . . . Cannons 10090 | . . . . 836 415 . 229 669 . 618 33 486 . 1201 393 2090 20 533 2438 . . . . 129 Explosions 6597 | . . 190 481 1361 352 843 52 . . . . . . . . . 1141 210 1944 23 . . . . Melee 1314 | . . . . . . . . . . . . 81 235 . . . . 75 . . . . 320 603 Ramming 161 | . 9 10 . 137 . . . . . . . . . . . . . . . . . . . 5 Kinetic 1759 | 39 228 80 28 597 . . . 33 . . 33 132 . . 268 . . 131 190 . . . . . Thermal 10885 | 22 256 223 356 709 415 . 52 504 . 618 . 354 . 1201 . 2090 20 612 3453 . . . . . Explosive 4162 | . . 84 481 1238 352 843 . . . . . . . . . . 1141 . . 23 . . . . Electromagnetic 4136 | . . . . 730 . . 304 465 . . . . . 74 125 . 290 1280 739 . . . . 129 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1314 | . . . . . . . . . . . . 81 235 . . . . 75 . . . . 320 603 Highest Corruption 24 | . . . . . . . 2 2 2 2 . . . 8 3 24 24 24 . 18 18 . . . Average Corruption 12 | . . . . . . . 2 2 2 2 . . . 7 1 19 24 24 . 11 18 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 318 | . . . . . . . 3 16 1 6 . . . 34 3 55 37 133 . 7 23 . . . Message Errors 63 | . . . . . . . 2 3 . 2 . . . 9 1 10 5 21 . 2 8 . . . Matter Fused 37 | . . . . . . . . . . . . . . 5 . 5 4 13 . 1 9 . . . Heat Flow Errors 24 | . . . . . . . . 2 . 1 . . . 5 2 2 4 7 . . 1 . . . Energy Discharges 25 | . . . . . . . 1 5 . 1 . . . 1 . 5 4 7 . 1 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Data Loss (minor) 22 | . . . . . . . . 1 1 1 . . . 3 . 5 . 11 . . . . . . Data Loss (major) 8 | . . . . . . . . . . . . . . 3 . 1 . 3 . . 1 . . . Misfires 13 | . . . . . . . . . . . . . . . . 1 3 9 . . . . . . Alerts 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Misdirections 40 | . . . . . . . . . . . . . . . . 2 5 29 . . 4 . . . Targeting Errors 69 | . . . . . . . . 5 . 1 . . . 7 . 18 10 26 . 2 . . . . Weapon Failures 11 | . . . . . . . . . . . . . . . . 6 2 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 988 | . . 13 20 146 20 55 3 30 . 8 . 23 35 . 5 . 251 . 213 62 . . 6 98 Projectiles 113 | . . . . 30 . . 3 . . 8 . 23 . . 5 . . . 44 . . . . . Explosions 731 | . . 13 20 111 20 55 . 30 . . . . . . . . 251 . 169 62 . . . . Melee 144 | . . . . 5 . . . . . . . . 35 . . . . . . . . . 6 98 Knockbacks 8 | . . . . 1 . . . . . . . 1 . . 4 . . . 2 . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . 1 . . 4 . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 273 | . . . . 162 . 12 . 31 . . . . . . . . . . . 68 . . . . Shots 7 | . . . . 4 . 1 . 1 . . . . . . . . . . . 1 . . . . Rammed 23 | . 2 2 . 11 . . . . . . . . . . . . . . . . . . . 8 Targets Rammed 24 | . 2 2 . 12 . . . . . . . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 466 | . 112 48 331 150 324 . . 288 17 419 288 310 7 275 230 327 208 466 394 . 112 . . 129 Average Temperature 102 | . 40 18 107 33 167 . . 67 11 166 103 133 6 80 102 117 55 137 122 . 69 . . 69 Received Heat Transfer 2515 | . 189 6 117 354 114 . . 12 . 134 6 99 . 413 9 . . 132 675 . . 30 9 216 Effects 19 | . . . . . . . . 1 . 7 . . . 1 . 1 . 6 3 . . . . . Shutdowns 6 | . . . . . . . . . . 1 . . . . . 1 . 2 2 . . . . . Energy Bleed 6 | . . . . . . . . 1 . 1 . . . 1 . . . 2 1 . . . . . Interference 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . 1 . . 2 2 . . . . . . . . 1 6 3 . . . . . Combat Hostiles 8 | . . . . 1 . . 1 1 . . . . . . . . 1 1 3 . . . . . Parts Fried 33 | . . . . 4 . . 2 4 . . . . . 1 2 . 1 11 7 . . . . 1 Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Melted 21 | . 2 1 1 2 . . . 1 . 3 . 3 . 5 . 1 . 1 1 . . . . . Heat Transferred 14318 | 50 740 483 629 1297 585 . 50 703 . 1110 . 481 . 1480 . 3774 37 550 2349 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 . . 1 . . . . . . . . . . 2 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Sec Peak Influence 1062 | 5 151 150 309 400 620 529 1062 994 566 700 639 377 204 475 335 53 405 701 682 317 289 127 186 321 Average Influence 314 | 2 42 37 129 166 441 424 868 794 525 567 500 297 195 292 217 19 134 501 164 285 255 70 120 157 Maximum Alert Level 3 | . . . 1 2 2 2 3 3 2 3 2 1 1 2 1 . 2 3 2 1 1 . . 1 Low Security (%) 41 | 100 100 100 67 60 . . . . . . . . 89 15 48 100 88 . 76 . . 100 100 70 Level 1 27 | . . . 32 35 48 37 . . . 15 29 100 10 57 51 . 2 36 6 100 99 . . 29 Level 2 20 | . . . . 3 51 62 1 33 100 73 70 . . 26 . . 8 55 17 . . . . . Level 3 10 | . . . . . . . 98 66 . 10 . . . . . . . 8 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 . . 6 . . 1 . 1 . 5 . 2 . 4 . 2 . 8 . 1 1 1 4 Investigation 12 | . 1 . . 1 . . 1 . 1 . 2 . 2 . . . 1 . 1 . . 1 . 1 Extermination 8 | . . . . . . . . . . . 1 . . . 3 . . . 2 . . . . 2 Reinforcement 11 | . 1 . . 4 . . . . . . . . . . 1 . 1 . 1 . 1 . 1 1 Assault 4 | . . . . . . . . . . . 1 . . . . . . . 3 . . . . . Garrison 3 | . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 19 | . . . . . . . . . . . . . . . 7 . . 8 3 . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Sec Distress Signals 13 | . . . 2 6 . . . . . . . . . . . . . . 2 . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 410 | . 13 7 12 53 8 13 7 16 1 11 9 14 3 35 18 5 11 33 54 6 2 2 11 66 Peak Tracking Total 24 | . 4 3 4 6 4 3 3 4 1 6 4 7 2 12 5 3 5 4 14 6 1 1 5 24 Tactical Retreats 28 | . . . . 2 . . . 1 . 1 . . . 4 1 . . 2 2 . . 1 3 11 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Sec Traps Triggered 39 | . . . . 2 2 . 1 5 . 3 1 5 1 5 1 . 1 8 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Sec Machines Disabled 52 | . 1 2 1 5 . 3 . 4 . 1 2 1 . 3 1 . 6 4 13 . . . . 5 Max in Single Turn 4 | . 1 2 1 1 . 1 . 2 . 1 . 1 . 1 1 . 2 1 4 . . . . 1 Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Garrison Relay 12 | . . . . . . . . 2 . 1 . 1 . 3 . . . 5 . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Sec Machines Accessed 55 | . 5 . 2 8 . 7 4 . 2 . 5 . 1 . 1 . 2 . 4 . 3 1 5 5 Terminals 34 | . 4 . 2 7 . 2 2 . 1 . . . . . 1 . . . 2 . 3 . 5 5 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . . . . 5 . . . . 3 . . . . . 1 . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . . 1 . 1 . 2 . 1 . . . 1 . . . . 1 . . Total Hacks 156 | . 13 . 4 26 . 12 12 . 5 . 12 . 3 . 5 . 5 . 14 . 8 3 16 18 Successful 89 | . 8 . 2 16 . 9 7 . 3 . 5 . 1 . 2 . 2 . 8 . 4 1 9 12 Failed 67 | . 5 . 2 10 . 3 5 . 2 . 7 . 2 . 3 . 3 . 6 . 4 2 7 6 Catastrophic 10 | . 1 . . 3 . 1 . . . . 1 . 1 . . . 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 10 . . 20 . 8 6 . 1 . 2 . 2 . 3 . 3 . 1 . 1 3 10 11 Terminals 112 | . 12 . 4 24 . 5 8 . 3 . . . . . 5 . . . 9 . 8 . 16 18 Fabricators 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 19 | . 1 . . . . 7 . . . . 8 . . . . . 1 . 2 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 21 | . . . . 2 . . 3 . 2 . 4 . 3 . . . 4 . . . . 3 . . Terminal Hacks 43 | . 5 . 2 9 . 2 3 . 1 . . . . . 1 . . . 6 . 3 . 3 8 Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . 1 Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . . . 2 . 2 . 1 . Open Door 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Alert Level 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . 1 . . 1 . . . . . . . . . . . 2 . . . . . Locate Traps 8 | . 1 . 1 1 . . . . 1 . . . . . . . . . 2 . . . 1 1 Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . . . Retrieve Components 4 | . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 . . 1 . 1 . 2 . 1 . . . 1 . . . . . . . Unlock Access 7 | . . . . 1 . . 1 . 1 . 2 . 1 . . . 1 . . . . . . . Unauthorized Hacks 89 | . 9 . . 14 . 12 6 . 2 . 4 . 2 . 4 . 3 . 1 . 2 4 15 11 Terminals 21 | . 2 . . 5 . 1 1 . . . . . . . 1 . . . . . 1 . 6 4 Track 5 | . 1 . . 2 . . . . . . . . . . . . . . . . . . 1 1 Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Botnet 12 | . 1 . . 2 . 1 1 . . . . . . . 1 . . . . . 1 . 3 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 5 . . . . . . . . . . . . . . . . . . Tunnel 6 | . 1 . . . . 5 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . 1 . 1 . 2 . . . . . . . . . . 1 . . Reprogram 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Eject 4 | . . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 4 . 2 8 . 2 3 . 1 . 4 . 1 . 1 . 1 . 3 . 3 1 5 4 Full Trace Events 6 | . . . . . . 2 . . . . . . 1 . . . 1 . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . 3 . . . . . . . . . . 9 . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Sec Used RIF Installer 6 | . . . . . 1 . . 1 . 1 . 1 . 1 . . . 1 . . . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 78 | . . . . . . . . 2 1 2 6 9 2 12 6 6 1 12 16 . 1 . . 2 Non-combat 9 | . . . . . . . . . . . 1 . . . 2 . . . 6 . . . . . Combat 69 | . . . . . . . . 2 1 2 5 9 2 12 4 6 1 12 10 . 1 . . 2 Autoassimilated 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Robot Hacks Applied 83 | . . . . . . . . 2 1 2 8 11 3 12 7 7 2 12 15 . 1 . . . parse_system 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . find_chute 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . drop_inventory 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . find_station 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . redirect_shields 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . ignore_targets 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . find_garrison 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . wipe_record 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . overwrite_iff 21 | . . . . . . . . . . 2 2 7 . 6 . . . . 4 . . . . . formatsys_high 36 | . . . . . . . . 2 1 . 2 2 1 6 5 . 1 11 4 . 1 . . . Relay Couplers Released 62 | . . . . . . . 3 10 3 5 3 4 . 11 . . . 22 1 . . . . . Ejected 9 | . . . . . . . 3 . 3 . 3 . . . . . . . . . . . . . Machine Destruction 53 | . . . . . . . . 10 . 5 . 4 . 11 . . . 22 1 . . . . . Attached 39 | . . . . . . . . 2 1 2 4 5 2 5 1 1 1 9 6 . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Sec Total Allies 85 | . . . . 11 . . . 2 1 2 4 9 1 12 4 1 1 15 9 1 1 1 1 9 Largest Group 10 | . . . . 10 . . . 2 2 3 3 2 1 5 5 2 1 7 2 1 1 2 1 6 Highest-Rated Group 291 | . . . . 88 . . . 49 60 60 66 60 41 134 134 80 49 291 115 46 49 76 44 86 Highest-Rated Ally 115 | . . . . 16 . . . 32 32 32 34 41 41 41 32 49 49 49 115 46 49 49 44 44 Total Orders 25 | . . . . 2 5 . 1 . . . . . . . 1 . 2 14 . . . . . . GOTO 10 | . . . . . 1 . . . . . . . . . . . 1 8 . . . . . . FOLLOW 7 | . . . . . . . . . . . . . . . . . 1 6 . . . . . . EXPLORE 3 | . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . RETURN 5 | . . . . 1 3 . . . . . . . . . 1 . . . . . . . . . Ally Attacks 533 | . . . . 71 . . . 25 . 19 16 33 3 48 60 75 1 92 34 23 . 1 . 32 Total Damage 11694 | . . . . 701 . . . 512 . 372 805 847 33 1076 1492 1587 . 1958 1012 687 . 45 . 567 Kills 53 | . . . . 4 . . . 4 . 5 7 . . 8 9 1 . 11 3 . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Sec Robot Analysis Total 5 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Drone Launches 18 | . . . . 9 6 . 2 . . . . . . . 1 . . . . . . . . . Drone Recoveries 6 | . . . . 1 4 . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Sec Turns Passed 15469 | 92 623 1003 439 1558 412 468 815 979 228 447 437 473 249 1032 808 645 382 1603 1180 167 401 128 298 602 Spaces Moved 8897 | 43 245 523 175 587 160 244 388 494 144 237 235 204 151 536 424 257 170 792 591 286 255 200 560 996 Core 822 | 4 . . . . . . . . . . . . . . . . . . 53 267 255 111 . 132 Treads 2320 | 39 245 523 175 587 160 244 347 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4242 | . . . . . . . 41 494 144 237 235 204 151 536 424 257 170 792 538 19 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1513 | . . . . . . . . . . . . . . . . . . . . . . 89 560 864 Fastest Speed 37 | 50 160 180 180 180 180 180 140 150 150 140 140 140 140 130 140 140 160 140 50 50 50 40 40 37 Average Speed 131 | 149 168 180 192 189 180 180 193 150 150 142 147 149 148 140 144 154 160 153 150 52 50 47 40 41 Slowest Speed 240 | 160 180 180 200 200 180 180 200 150 150 150 150 150 150 150 150 160 240 160 190 90 100 120 120 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . . . . . . . . . . 4 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 48 89 22 96 53 66 16 92 6 59 7 50 6 86 13 100 7 92 23 76 6 6 53 49 Regions Visited 24 Branch Regions 5 Pre-discovered Areas 8 | . 1 2 . . . 5 . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . . 1 . 1 . 1 . 1 . . . 1 . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 . . . . . . . . . . . . . . . 1 1 . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 210 | . . . 27 48 9 45 . . . . 1 . . . 13 5 2 . 13 24 . 1 12 10 Terrain Destroyed 536 | . . 22 35 90 17 90 8 80 . . 4 . . 1 18 5 22 2 42 77 . 1 12 10 Melee 38 | . . . . . . . . . . . . . . . 13 . 2 . . . . 1 12 10 Projectile 36 | . . . . 1 . . . . . . 4 . . 1 5 5 . 2 18 . . . . . AOE 462 | . . 22 35 89 17 90 8 80 . . . . . . . . 20 . 24 77 . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Res Qua Sec Total 11475 | 59 391 558 241 862 249 258 438 645 156 306 298 332 167 733 557 385 229 1087 772 298 527 227 591 1109 Wait 802 | . 88 5 7 74 62 . 11 8 . 1 12 28 . 23 38 . 16 59 34 3 265 15 2 51 Move 8849 | 42 244 522 174 586 159 243 387 493 143 236 235 203 151 535 424 256 170 791 591 285 254 199 552 974 Hop 12 | . . . . . . . . . . . . . . . . . . . . . . . 3 9 Pick Up 167 | 6 13 6 11 21 . . 10 14 3 4 5 5 3 22 8 3 1 19 3 . 2 2 2 4 Fast Attach 88 | 6 3 1 1 8 . . 5 . 1 3 1 1 1 4 5 4 1 9 7 2 1 4 4 16 Attach 98 | . 1 . 6 4 . . 3 2 . 6 5 6 1 18 . 1 3 8 19 3 2 2 2 6 Detach 33 | . . . . 2 . . . 1 . 5 1 3 . 3 1 2 1 3 2 2 1 . 2 4 Swap 196 | 1 1 2 9 28 4 . 4 17 2 6 5 11 2 22 16 4 9 31 17 . . 2 1 2 Drop 149 | . 6 6 2 31 1 . 10 7 4 5 2 . 1 6 14 7 1 27 8 . . 2 4 5 Fire 739 | 4 33 14 31 92 19 15 8 62 2 24 29 34 4 54 23 108 20 64 91 3 1 . . 4 Melee 87 | . . . . . . . . . . . 2 1 3 . 26 . 7 2 . . . 1 19 26 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 23 | . 2 2 . 12 . . . . . . . . . . . . . . . . . . . 7 Escape Stasis 175 | . . . . . 4 . . 40 . 16 . 40 . 43 . . . 32 . . . . . . Rewire 52 | . . . . . . . . 1 1 . 1 . 1 3 2 . . 42 . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Quarantine -3/Section 7 (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 16) 716 | -10/Materials | Entered Mines 959 | -10/Mines | Discovered new exit (range 8) 985 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1160 | -10/Mines | Learned location of Zion (-6) 1287 | -10/Mines | Discovered new exit (range 14) 1301 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1342 | -10/Mines | Learned location of Storage (-9) 1719 | -10/Mines | Entered Materials 1719 | -9/Materials | Evolved 2 slots: Utility x2 2008 | -9/Materials | Lost 3 parts (2n1u) 2023 | -9/Materials | Discovered new exit (range 10) 2158 | -9/Materials | Entered Storage 2207 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2491 | -9/Storage | Destroyed 7 combat bots 2714 | -9/Storage | Found Prototype Processor 2735 | -9/Storage | Build established: Hauler-Mutant 2923 | -9/Storage | Identified exit to Garrison 3252 | -9/Storage | Garrison activated, responded to threat 3354 | -9/Storage | Core integrity fell below 50% 3716 | -9/Storage | Entered Garrison 3776 | -9/Garrison | Triggered checkpoint 3944 | -9/Garrison | Discovered new exit (range 15) 3948 | -9/Garrison | Triggered checkpoint 4027 | -9/Garrison | Triggered checkpoint 4093 | -9/Garrison | Discovered new exit (range 10) 4120 | -9/Garrison | Installed Relay Interface Framework 4128 | -9/Garrison | Entered Recycling 4179 | -9/Recycling | Spotter reported a threat 4231 | -9/Recycling | Spotter reported a threat 4265 | -9/Recycling | Spotter reported a threat 4289 | -9/Recycling | Spotter reported a threat 4290 | -9/Recycling | Spotter reported a threat 4300 | -9/Recycling | Spotter reported a threat 4300 | -9/Recycling | Spotter reported a threat 4498 | -9/Recycling | Spotter reported a threat 4554 | -9/Recycling | Discovered new exit (range 16) 4573 | -9/Recycling | Spotter reported a threat 4573 | -9/Recycling | Spotter reported a threat 4596 | -9/Recycling | Entered Factory 4596 | -7/Factory | Evolved 4 slots: Power x1, Utility x3 5004 | -7/Factory | Identified Exp. Targeting Computer 5357 | -7/Factory | Discovered new exit (range 3) 5402 | -7/Factory | Identified exit to Garrison 5411 | -7/Factory | Entered Garrison 5432 | -7/Garrison | Triggered checkpoint 5461 | -7/Garrison | Garrison Relay disabled 5551 | -7/Garrison | Triggered checkpoint 5763 | -7/Garrison | Build established: Bothacker-Mutant 5808 | -7/Garrison | Triggered checkpoint 5842 | -7/Garrison | Garrison Relay disabled 5895 | -7/Garrison | Discovered new exit (range 12) 5951 | -7/Garrison | Phase Generator disabled 6064 | -7/Garrison | Triggered checkpoint 6064 | -7/Garrison | Triggered checkpoint 6128 | -7/Garrison | Discovered new exit (range 15) 6242 | -7/Garrison | Discovered new exit (range 12) 6266 | -7/Garrison | Expanded RIF knowledge: Structural Interface 6390 | -7/Garrison | Entered Factory 6390 | -7/Factory | Accompanied by 1 ally 6602 | -7/Factory | Identified exit to Garrison 6618 | -7/Factory | Entered Garrison 6618 | -7/Garrison | Accompanied by 2 allies 6675 | -7/Garrison | Triggered checkpoint 6704 | -7/Garrison | Triggered checkpoint 6722 | -7/Garrison | Triggered checkpoint 6808 | -7/Garrison | Discovered new exit (range 10) 6933 | -7/Garrison | Discovered new exit (range 10) 6953 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 6980 | -7/Garrison | Triggered checkpoint 7016 | -7/Garrison | Garrison Relay disabled 7065 | -7/Garrison | Entered Factory 7065 | -6/Factory | Evolved 2 slots: Utility x2 7195 | -6/Factory | Garrison activated, responded to threat 7256 | -6/Factory | Identified exit to Garrison 7502 | -6/Factory | Identified exit to Garrison 7502 | -6/Factory | Entered Garrison 7542 | -6/Garrison | Triggered checkpoint 7762 | -6/Garrison | Garrison Relay disabled 7813 | -6/Garrison | Discovered new exit (range 8) 7872 | -6/Garrison | Triggered checkpoint 7941 | -6/Garrison | Discovered new exit (range 13) 7966 | -6/Garrison | Expanded RIF knowledge: Robot Detection 7975 | -6/Garrison | Entered Factory 7975 | -6/Factory | Accompanied by 1 ally 8224 | -6/Factory | Identified exit to Garrison 8224 | -6/Factory | Entered Garrison 8224 | -6/Garrison | Accompanied by 1 ally 8285 | -6/Garrison | Build established: Botlord-Mutant 8293 | -6/Garrison | Spotted B-75 Beast 8329 | -6/Garrison | Allies destroyed B-75 Beast 8336 | -6/Garrison | Triggered checkpoint 8424 | -6/Garrison | Lost 11 parts (2p3n4u2w) 8502 | -6/Garrison | Triggered checkpoint 8595 | -6/Garrison | Build established: Bothacker-Mutant 8614 | -6/Garrison | Triggered checkpoint 8680 | -6/Garrison | Triggered checkpoint 8732 | -6/Garrison | Garrison Relay disabled 8827 | -6/Garrison | Discovered new exit (range 7) 8924 | -6/Garrison | Discovered new exit (range 8) 8956 | -6/Garrison | Triggered checkpoint 8981 | -6/Garrison | Garrison Relay disabled 9058 | -6/Garrison | Triggered checkpoint 9076 | -6/Garrison | Discovered new exit (range 12) 9107 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 9144 | -6/Garrison | Triggered checkpoint 9159 | -6/Garrison | Garrison Relay disabled 9256 | -6/Garrison | Entered Factory 9256 | -5/Factory | Accompanied by 5 allies 9256 | -5/Factory | Evolved 2 slots: Utility x2 9296 | -5/Factory | Build established: Botlord-Mutant 9418 | -5/Factory | Discovered new exit (range 16) 9795 | -5/Factory | P-70 Sage assimilated allied Guardian 5b 9843 | -5/Factory | P-70 Sage assimilated allied Soldier 5c 10058 | -5/Factory | Discovered new exit (range 10) 10064 | -5/Factory | Sucked down chute 10064 | -5/Factory | Entered Waste 10065 | -5/Waste | Met a frightened Derelict 10070 | -5/Waste | 1 allies followed down the chute 10079 | -5/Waste | EMP discharged 10079 | -5/Waste | System corruption reached 10% 10157 | -5/Waste | Spotted C-40 Crusher 10179 | -5/Waste | EMP discharged 10196 | -5/Waste | Spotted C-40 Crusher 10198 | -5/Waste | Found Damper Plating 10201 | -5/Waste | Spotted C-40 Crusher 10229 | -5/Waste | Destroyed C-40 Crusher 10239 | -5/Waste | Spotted C-40 Crusher 10242 | -5/Waste | Spotted C-40 Crusher 10246 | -5/Waste | Spotted C-40 Crusher 10279 | -5/Waste | EMP discharged 10293 | -5/Waste | Destroyed C-40 Crusher 10326 | -5/Waste | Found Damper Plating 10367 | -5/Waste | Destroyed C-40 Crusher 10379 | -5/Waste | EMP discharged 10432 | -5/Waste | Destroyed C-40 Crusher 10479 | -5/Waste | EMP discharged 10537 | -5/Waste | Discovered new exit (range 16) 10579 | -5/Waste | EMP discharged 10679 | -5/Waste | EMP discharged 10709 | -5/Waste | Entered Factory 10989 | -5/Factory | Build established: Bothacker-Mutant 11091 | -5/Factory | Identified exit to Garrison 11091 | -5/Factory | Entered Garrison 11141 | -5/Garrison | Garrison Relay disabled 11148 | -5/Garrison | Triggered checkpoint 11202 | -5/Garrison | Triggered checkpoint 11215 | -5/Garrison | Garrison Relay disabled 11334 | -5/Garrison | Rewired Cogmind 11340 | -5/Garrison | Rewired Cogmind 11379 | -5/Garrison | Rewired Cogmind 11433 | -5/Garrison | Spotted B-75 Beast 11444 | -5/Garrison | Build established: Botlord-Mutant 11460 | -5/Garrison | Triggered checkpoint 11476 | -5/Garrison | Destroyed B-75 Beast 11476 | -5/Garrison | Triggered checkpoint 11504 | -5/Garrison | Triggered checkpoint 11642 | -5/Garrison | Triggered checkpoint 11767 | -5/Garrison | Triggered checkpoint 11769 | -5/Garrison | Garrison Relay disabled 11807 | -5/Garrison | Discovered new exit (range 4) 12109 | -5/Garrison | Discovered new exit (range 13) 12224 | -5/Garrison | Triggered checkpoint 12251 | -5/Garrison | Garrison Relay disabled 12492 | -5/Garrison | Triggered checkpoint 12563 | -5/Garrison | Garrison Relay disabled 12648 | -5/Garrison | Discovered new exit (range 14) 12676 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 12694 | -5/Garrison | Entered Factory 12694 | -4/Factory | Accompanied by 1 ally 12694 | -4/Factory | Evolved 2 slots: Utility x2 13645 | -4/Factory | Garrison activated, responded to threat 13694 | -4/Factory | First assault squad dispatched 13699 | -4/Factory | Spotted B-86 Titan 13714 | -4/Factory | Spotted B-86 Titan 13749 | -4/Factory | Destroyed B-86 Titan 13768 | -4/Factory | Destroyed B-86 Titan 13781 | -4/Factory | Lost 9 parts (1p2n4u2w) 13846 | -4/Factory | Core integrity fell below 50% 13853 | -4/Factory | Core integrity fell below 20% 13874 | -4/Factory | Manually triggered Chute Trap 13874 | -4/Factory | Sucked down chute 13874 | -4/Factory | Entered Waste 13875 | -4/Waste | Met a frightened Derelict 13877 | -4/Waste | Lost 18 parts (3p3n6u6w) 13889 | -4/Waste | EMP discharged 13920 | -4/Waste | Spotted C-40 Crusher 13980 | -4/Waste | Spotted C-40 Crusher 13989 | -4/Waste | EMP discharged 13989 | -4/Waste | System corruption reached 10% 14007 | -4/Waste | Spotted C-40 Crusher 14014 | -4/Waste | Spotted C-40 Crusher 14031 | -4/Waste | Spotted C-40 Crusher 14031 | -4/Waste | Spotted C-40 Crusher 14035 | -4/Waste | Discovered new exit (range 10) 14041 | -4/Waste | Entered Factory 14077 | -4/Factory | Build established: Mutant 14134 | -4/Factory | Identified exit to Research 14442 | -4/Factory | Entered Research 14442 | -3/Research | Accompanied by 1 ally 14442 | -3/Research | Evolved 2 slots: Utility x2 14514 | -3/Research | Found Enh. Force Lance 14553 | -3/Research | Discovered new exit (range 9) 14570 | -3/Research | Entered Quarantine 14839 | -3/Quarantine | Spotted Fortress 14866 | -3/Quarantine | Discovered new exit (range 6) 14868 | -3/Quarantine | Entered Section 7 14901 | -3/Section 7 | Found Prototype Device 14901 | -3/Section 7 | Identified Exp. Thermal Defense Suite 14961 | -3/Section 7 | Found Alien Artifact 14972 | -3/Section 7 | Spotted S7 Guard 14980 | -3/Section 7 | Found Alien Artifact 14980 | -3/Section 7 | Identified Core Regenerator 14980 | -3/Section 7 | Used Core Regenerator, restored core integrity (+325) 15047 | -3/Section 7 | Identified Integrated Reactor 15047 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 15060 | -3/Section 7 | Found Prototype Processor 15060 | -3/Section 7 | Identified Spectral Analyzer 15102 | -3/Section 7 | Build established: Hacker-Mutant 15168 | -3/Section 7 | Spotted Alpha 7 15168 | -3/Section 7 | Spotted Alpha 7 15316 | -3/Section 7 | Found Alien Artifact 15316 | -3/Section 7 | Identified Core Reset Matrix 15316 | -3/Section 7 | Used Core Reset Matrix 15320 | -3/Section 7 | Sensed 16 artifacts in vicinity 15323 | -3/Section 7 | Spotted S7 Guard 15328 | -3/Section 7 | Found Integrated Heat Negator 15328 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 15354 | -3/Section 7 | Spotted S7 Guard 15363 | -3/Section 7 | Found Core Membrane 15363 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 15369 | -3/Section 7 | Core integrity fell below 50% 15393 | -3/Section 7 | Lost 9 parts (1n7u1w) 15398 | -3/Section 7 | Emitted hypermatrix ping 15403 | -3/Section 7 | Assembled emerged from beneath the floor 15429 | -3/Section 7 | Core integrity fell below 20% 15467 | -3/Section 7 | Discovered new exit (range 14) 15470 | -3/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 15423_ Penetrated by Slug. 15424_ K-01 Serf collects debris. 15425_ Imp. Remote Datajack destroyed. 15426_ Acquired 14 matter. 15426_ Acquired 4 matter. 15428_ U-05 Engineer builds a Door. 15429_ S-43 Plague reactivates. 15431_ Field Propulsion Drive destroyed. 15432_ Slug penetrates Wall. 15432_ U-05 Engineer lays Concrete. 15438_ Field Propulsion Drive destroyed. 15438_ U-05 Engineer lays Concrete. 15440_ Field Propulsion Drive destroyed. 15443_ Slug penetrates Wall. 15444_ W-44 Eye suffers critical hit. 15444_ M-13 Machinist destroyed. 15444_ K-01 Serf collects debris. 15447_ P-80 Master resets W-44 Eye, system corruption cleaned. 15465_ Slammed into S-43 Plague. 15467_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ####### # """ """ "" #????????# #???? | | /%" " " " " " " " ##????????# #???? | | ########""## """ """ """ "R" #??######## #???? | | ???????##### """ #??# #???? | | ???????????###################???# #???? | | ???????????????????????????????### #???? | | ???????????????????????????????#"" #???? | | ?????????????????????????####??#T ##########?? | | ?????????????????????????#""#??### # #?? | | ???????????????????#######T"###### # """"" #?? | | ???????????????????# + """"" #?? | | ???????????????????+ # """"" #?? | | ???????????????????# # #?? | | ???????????????????# #? """"" #?? | | ???????????????????# ####+########? """"" #?? | | ???????????????????# # #?????""""" #?? | | ???????????????????# / """ !#????? #?? | | ????!??????????????# ###### """" #??????######?? | | ???????????????????# #????# """ #?????????????? | | ???????????????????# #????# " #?????????????? | | ???????############# ###### [ #?????????????? | | ?? # s # * #?????????????? | | ?? s # #?????????????? | | ???????# # #?????????????? | | ???????# ##########?????????????? | | ???????#+##+########## @#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ????????????????????"" #??????????????????????? | | ???????????????????#"T #??????????????????????? | | ???????????????????### +??!???????????????????? | | ?????????????????????# < #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 65 Energy Generation 37 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 3 Additional Mass Support 25 Armor Coverage 1425 Resistance: KI 30 Resistance: EM 90 Core Shielding 30 Evasion (%) 62 Targeting Accuracy 28 Armor Integrity Analysis 66 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Regenerator Integrated Reactor Core Reset Matrix Integrated Heat Negator Core Membrane Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearInsulatedInjector Manual? 0 Play Time 03:16:35 Cumulative 1119.1 hours Start 2020.04.04 @ 14:34:16 End 2020.04.04 @ 18:13:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 388 Rogue 388 Adventurer 0 Explorer 0 Win Type - Total 250 Types 214/6/11/3/3/2/11 Lore% 99 Gallery% 100 Achievement% 94 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc4504a4-852b-49cb-bf96-429e446ed2f8