Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.03 @ 23:25:46 // Halloween2020/ForbiddenLore Player: Ty Piggbottom Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (767) 767 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1867 Bonus ------- None Cogmind --------- Core Integrity 244/400 Matter 250/300 Energy 68/100 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Sensor Array Signal Interpreter Hacking Suite > --- WEAPON (3) ------- EM Pulse Gun Light Cannon > --- INVENTORY (4) ---- Medium Storage Unit Transport Network Coupler Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun Grenade Launcher > --- INVENTORY -------- Medium Storage Unit Transport Network Coupler Light Cannon [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 62 | 15 42 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 19 | 8 11 . Treads 3 | 1 2 . Leg 10 | 4 6 . Wheel 3 | 3 . . Hover 3 | . 3 . Flight . | . . . Utility 13 | 4 8 1 Device 6 | 1 4 1 Storage 3 | 2 1 . Processor 2 | 1 1 . Hackware 1 | . 1 . Protection 1 | . 1 . Artifact . | . . . Weapon 28 | 2 22 4 Energy Gun 11 | 2 7 2 Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon 6 | . 5 1 Launcher 9 | . 8 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 98 | . 99 92 Engine 13 | . 13 9 Treads 1 | . 1 . Leg 23 | . 23 22 Hover 2 | . 2 . Device 3 | . 3 11 Storage 1 | . 2 . Processor 12 | . 12 11 Hackware 8 | . 8 11 Protection 1 | . 1 . Energy Gun 12 | . 11 17 Ballistic Cannon 5 | . 6 . Launcher 9 | . 9 8 Naked Turns . | . . . Heaviest Build 19 | 16 19 13 Greatest Support 40 | 20 40 20 Greatest Overweight (x) 3 | 3 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 4 Average Capacity 4 | 6 4 4 Most Carried 8 | 8 8 4 Average Carried 4 | 5 4 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 4 4 3 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 896 | 254 537 105 Remotely . | . . . Salvage Created 827 | 97 586 144 Parts 82 | 12 56 14 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 21 | . 15 6 Guns 2 | . 2 . Cannons 4 | . 4 . AOE 15 | . 9 6 Classes Destroyed 10 | 2 7 1 Worker 3 | . 1 2 Builder 1 | . 1 . Tunneler 3 | 2 1 . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 4 | . 4 . Watcher 4 | . 3 1 Swarmer 9 | . 6 3 Grunt 11 | . 9 2 Duelist 1 | . . 1 Best Kill Streak 7 | 1 7 5 Combat Bots Only 6 | . 6 3 Max Kills in Single Turn 3 | 1 3 2 Gunslinging . | . . . Exploded 3 | . 3 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 766 | . 374 392 Core 223 | . 67 156 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 73 . Volleys Fired 74 | 8 49 17 Largest 2 | 2 2 2 Hottest 100 | 90 100 80 Shots Fired 132 | 16 88 28 Gun 87 | 16 50 21 Cannon 22 | . 21 1 Launcher 23 | . 17 6 Special . | . . . Kinetic 28 | . 27 1 Thermal 60 | 16 44 . Explosive 23 | . 17 6 Electromagnetic 21 | . . 21 Robot Hit Streak 8 | 4 8 3 Robot Miss Streak 4 | 2 2 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 62 | 9 45 8 Core Hits 62 | 4 44 14 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1917 | 110 1287 520 Guns 589 | 110 354 125 Cannons 243 | . 243 . Explosions 1085 | . 690 395 Melee . | . . . Ramming . | . . . Kinetic 271 | . 271 . Thermal 436 | 110 326 . Explosive 1085 | . 690 395 Electromagnetic 125 | . . 125 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 8 | . . 8 Corruption Purged . | . . . Effects 2 | . . 2 Energy Discharges 1 | . . 1 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 27 | . 15 12 Projectiles 15 | . 15 . Explosions 12 | . . 12 Melee . | . . . Knockbacks 5 | . 5 . Impact . | . . . Kinetic 5 | . 5 . Secondary . | . . . Self-Inflicted Damage 19 | . 19 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 353 | 90 353 36 Average Temperature 61 | 36 76 14 Received Heat Transfer 156 | . 150 6 Effects 2 | . 2 . Energy Bleed 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1259 | 297 962 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 271 | 15 271 230 Initial 28 | . 9 28 Average 107 | 5 117 155 Maximum Alert Level 1 | . 1 1 Low Security (%) 80 | 100 80 47 Level 1 19 | . 19 52 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 22 13 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 2 | . 2 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 7 | . 5 2 Max in Single Turn 2 | . 2 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 7 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 31 . Successful 22 | . 22 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 13 . Record 1 | . 1 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Recycling Unit Index 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 2 | . 2 . Disarm Traps 1 | . 1 . Reprogram Traps 2 | . 2 . Hauler Manifests 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 5 | . 5 . Process 1 | . 1 . Report Inventory 2 | . 2 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter 140 | . 140 . Retrieved Matter 183 | . 183 . Retrieved Components 5 | . 5 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1982 | 218 1618 146 Spaces Moved 1298 | 121 1100 77 Core 24 | 23 1 . Treads 41 | . 41 . Legs 1112 | 97 938 77 Wheels 1 | 1 . . Hover 120 | . 120 . Flight . | . . . Fastest Speed 50 | 50 56 120 Average Speed 116 | 129 114 120 Slowest Speed 200 | 200 200 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 39 | 6 99 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 11 | . . 11 Terrain Destroyed 105 | . 83 22 Melee . | . . . Projectile . | . . . AOE 105 | . 83 22 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1638 | 167 1369 102 Wait 136 | 1 135 . Move 1296 | 120 1099 77 Hop . | . . . Pick Up 25 | 11 13 1 Fast Attach 23 | 9 12 2 Attach 14 | 5 6 3 Detach 9 | 3 5 1 Swap 25 | 1 24 . Drop 36 | 9 26 1 Fire 74 | 8 49 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 219 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 16) 526 | -10/Materials | Identified exit to Materials 834 | -10/Materials | Discovered new exit (range 11) 834 | -10/Materials | Discovered exit to Materials (range 20) 834 | -10/Materials | Identified exit to Mines 1105 | -10/Materials | Repaired Med. Laser 1155 | -10/Materials | Discovered exit to Materials (range 16) 1695 | -10/Materials | Repaired Ion Engine 1837 | -10/Materials | Entered another Materials area 1837 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1969 | -9/Materials | Crushed by falling debris 1983 | -9/Materials | Self-destructed Last Messages --------------- 01969_ Crushed by falling debris. 01969_ EM Pulse Gun destroyed. 01969_ System corrupted by crushing effect (+3). 01969_ Ion Engine destroyed. 01969_ System corrupted by crushing effect (+2). 01969_ Grenade Launcher destroyed. 01969_ System corrupted by crushing effect (+3). 01969_ U-05 Engineer lays Concrete. 01970_ K-01 Serf collects debris. 01970_ U-05 Engineer lays Concrete. 01971_ System corrupted: EM Pulse Gun targeting data glitched. 01972_ U-05 Engineer lays Concrete. 01973_ K-01 Serf collects debris. 01975_ U-05 Engineer lays Concrete. 01978_ System corrupted: Energy discharge (-18). 01978_ U-05 Engineer lays Concrete. 01979_ R-06 Scavenger collects Wheel. 01979_ U-05 Engineer lays Concrete. 01982_ R-06 Scavenger collects Sml. Matter Pod. 01983_ U-05 Engineer lays Concrete. 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""" """ #? | | ??????????????????????????????????????? #? | | ???????????????????????????????????????##########? | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????###### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 264 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 60 Weapon Shielding 33 Evasion (%) 53 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransdimensionalMobileEngine Manual? 0 Play Time 00:52:04 Cumulative 106.3 hours Start 2020.11.03 @ 18:07:53 End 2020.11.03 @ 23:25:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e31dbcc-eabe-43b4-9889-ca8febd64fac