Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.16 @ 22:07:53 Player: Ghoul Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (24) 120 Value Destroyed (906) 906 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1175) 1175 TOTAL SCORE: 7181 Bonus ------- Follower Combat Kills 445 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -70 Cogmind --------- Core Integrity 0/1000 Matter 30/300 Energy 89/100 System Corruption 6% Temperature Warm (123) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Weight Redist. System Improved Salvage Targeting Computer Core Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine Neutrino Core Neutrino Core > --- PROPULSION ------- Improved Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Advanced Energy Well Advanced Weight Redist. System Improved Salvage Targeting Computer Core Analyzer Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle Autogun > --- INVENTORY -------- Fusion Compressor Advanced ECM Suite Improved Light Armor Plating [Rating: 71] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Compact Wheel Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Improved Utility Shielding Device Improved Cooling System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon High-powered Shock Rifle Energy Gun High-powered Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Gar Slots Evolved 10 | . . 2 . . . 6 . . . . 2 . Power 3 | . . . . . . 1 . . . . 2 . Propulsion 2 | . . 1 . . . 1 . . . . . . Utility 4 | . . 1 . . . 3 . . . . . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 75 | 6 4 2 . 5 7 7 5 17 9 . 13 . Power 17 | 1 1 . . . 3 3 . 2 3 . 4 . Engine 9 | 1 1 . . . 2 2 . 2 1 . . . Core 7 | . . . . . 1 1 . . 2 . 3 . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 9 | 2 . 1 . . 1 . . 2 1 . 2 . Treads . | . . . . . . . . . . . . . Leg 3 | . . . . . . . . 2 1 . . . Wheel 4 | 2 . 1 . . 1 . . . . . . . Hover 2 | . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . Utility 30 | 1 2 1 . 5 . 3 4 8 2 . 4 . Device 13 | . 1 . . 3 . 2 1 3 1 . 2 . Storage 3 | 1 1 . . . . . . 1 . . . . Processor 8 | . . . . 1 . 1 3 1 1 . 1 . Hackware 1 | . . . . . . . . 1 . . . . Protection 5 | . . 1 . 1 . . . 2 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 19 | 2 1 . . . 3 1 1 5 3 . 3 . Energy Gun 5 | 1 . . . . . . . 2 2 . . . Energy Cannon 2 | . . . . . . . 1 1 . . . . Ballistic Gun 4 | 1 . . . . 1 . . . 1 . 1 . Ballistic Cannon 5 | . 1 . . . . 1 . 1 . . 2 . Launcher 1 | . . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . 2 . . 1 . Corrupted Parts 2 | . . . . . . . 1 . 1 . . . System Corruption 8 | . . . . . . . 5 . 3 . . . Parts Lost 39 | . . . . . 4 . 9 1 6 . 12 7 Power 10 | . . . . . 2 . 1 . 1 . 5 1 Propulsion 9 | . . . . . 1 . 3 . 1 . 2 2 Utility 10 | . . . . . . . 3 1 2 . 2 2 Weapon 10 | . . . . . 1 . 2 . 2 . 3 2 Highest Loss Streak 12 | . . . . . 3 . 5 1 3 . 12 7 To Critical Strikes 2 | . . . . . . . 1 . 1 . . . Average Backups 7 | 3 8 10 12 13 13 10 10 4 4 5 4 . Power 2 | . 2 2 2 2 3 2 2 1 2 3 . . Propulsion 1 | 2 2 3 3 3 . 1 . . . . . . Utility 2 | . . 1 1 4 5 4 5 2 1 2 2 . Weapon 1 | . 2 3 3 3 2 1 1 . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 23 | . 3 . . 6 2 1 4 4 3 . . . Power 5 | . 1 . . . 1 . . . 3 . . . Propulsion 8 | . 2 . . 3 1 . 1 1 . . . . Utility 5 | . . . . 1 . 1 2 1 . . . . Weapon 4 | . . . . 2 . . . 2 . . . . Tool/Special 1 | . . . . . . . 1 . . . . . Average Slot Usage (%) 80 | . 87 98 100 100 99 91 67 47 89 86 85 61 Engine 8 | . 14 11 11 11 9 6 4 8 6 6 4 . Core 3 | . . . . . 1 5 4 . 5 6 15 . Leg 6 | . . . . . . . . 5 17 13 9 10 Wheel 12 | . 28 33 33 33 33 20 10 . . . . . Device 9 | . 1 11 11 2 . 13 11 9 16 20 15 16 Storage 6 | . 14 11 11 11 11 6 4 2 6 6 1 . Processor 5 | . . . . 8 11 12 15 . 4 6 10 11 Hackware 1 | . . . . . . . . . 6 6 5 5 Protection 6 | . . 9 11 10 11 5 3 10 4 . . . Energy Gun 3 | . . . . . . . . 2 10 13 7 . Ballistic Gun 5 | . 14 11 11 11 10 6 1 . 2 6 7 . Ballistic Cannon 5 | . 13 11 11 11 7 6 1 3 3 . . 10 Peak Build Rating 71 | 6 8 10 10 20 24 48 52 58 65 58 71 51 Average Rating 35 | 5 6 9 10 16 19 42 39 30 60 58 67 49 On Entrance 27 | . 6 8 10 10 19 24 48 3 58 58 58 51 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 62 | 14 29 30 30 31 34 55 60 58 56 35 62 36 Greatest Support 73 | 26 26 42 42 42 44 44 44 55 73 55 55 55 Greatest Overweight (x) 4 | 1 1 . . . . 1 3 4 1 . 2 1 Average Overweight (x) . | . . . . . . 1 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 8 | 7 11 15 15 15 15 15 12 5 5 5 5 5 Most Carried 15 | 6 12 11 14 15 15 15 15 5 5 5 5 . Average Carried 7 | 3 8 10 12 14 14 11 10 4 4 5 4 . Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 12 10 14 15 14 15 1 5 5 5 3 . Class Distribution -------------------- 56% | Mutant 17% | Tank 12% | Scavenger-Tank 6% | Scavenger-Gunner 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Gunner | -6/Factory Derelict-Mutant | -6/Waste Mutant | -6/Factory Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Gar Matter Collected 1731 | 209 160 . 32 60 159 . 8 510 593 . . . Remotely . | . . . . . . . . . . . . . Salvage Created 781 | . 118 . . . 86 . . 127 450 . . . Parts 47 | . 12 . . . 5 . . 8 22 . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . 13 . . . 16 . . . Prevented 10 | . . . . . 1 . . . 9 . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Gar Combat Hostiles Destroyed 21 | . 5 . . . 3 . . 2 11 . . . Melee 1 | . . . . . 1 . . . . . . . Guns 11 | . 3 . . . . . . 2 6 . . . Cannons 8 | . 2 . . . 1 . . . 5 . . . AOE 1 | . . . . . 1 . . . . . . . Classes Destroyed 9 | . 3 . . . 3 . . 3 . . . . Builder 1 | . . . . . . . . 1 . . . . Tunneler 1 | . . . . . . . . 1 . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 7 | . 3 . . . . . . . 4 . . . Saboteur 1 | . . . . . 1 . . . . . . . Grunt 7 | . 2 . . . . . . . 5 . . . Sentry 3 | . . . . . 1 . . . 2 . . . Hunter 2 | . . . . . . . . 2 . . . . Programmer 1 | . . . . . 1 . . . . . . . Best Kill Streak 5 | . 5 . . . 1 . . 1 5 . . . Combat Bots Only 5 | . 5 . . . 1 . . 1 5 . . . Max Kills in Single Turn 1 | . 1 . . . 1 . . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . Melee 1 | . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Gar Hostile Shots Fired 539 | . 29 2 . . 56 . 8 105 109 . 131 99 Missed 212 | . 15 2 . . 27 . 1 46 41 . 41 39 Hits 327 | . 14 . . . 29 . 7 59 68 . 90 60 Melee 9 | . . . . . 2 . 7 . . . . . Projectile 318 | . 14 . . . 27 . . 59 68 . 90 60 Critical Strikes 13 | . . . . . 1 . 3 1 1 . 3 4 Actively Blocked 2 | . . . . . 1 . 1 . . . . . Part Disruptions 1 | . . . . . . . . . . . 1 . Damage Taken 5613 | . 153 . . . 518 . 461 785 904 . 1663 1129 Core 1644 | . 17 . . . 117 . 235 155 105 . 326 689 Absorbed by Shields 109 | . . . . . . . . . 109 . . . Redirected to Shielding 89 | . . . . . 34 . 35 20 . . . . Core Remaining (%) 76 | 100 93 . . . 70 . . . . 41 . . Volleys Fired 69 | . 12 . . . 8 . 9 8 29 . 3 . Largest 3 | . 2 . . . 2 . 3 3 3 . 3 . Hottest 189 | . 50 . . . 53 . 121 189 179 . 116 . Shots Fired 166 | . 24 . . . 14 . 19 28 73 . 8 . Gun 82 | . 12 . . . 8 . 2 10 42 . 8 . Cannon 74 | . 12 . . . 3 . 10 18 31 . . . Launcher 10 | . . . . . 3 . 7 . . . . . Special . | . . . . . . . . . . . . . Kinetic 86 | . 24 . . . 11 . 10 10 26 . 5 . Thermal 42 | . . . . . . . . 18 24 . . . Explosive 10 | . . . . . 3 . 7 . . . . . Electromagnetic 28 | . . . . . . . 2 . 23 . 3 . Robot Hit Streak 11 | . 4 . . . 2 . 5 7 11 . 3 . Robot Miss Streak 6 | . 2 . . . 3 . 3 3 6 . 2 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 98 | . 14 . . . 7 . 11 20 42 . 4 . Core Hits 72 | . 7 . . . 4 . 2 15 41 . 3 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 5 | . 1 . . . . . . 3 1 . . . Burn 4 | . . . . . . . . 3 1 . . . Blast 1 | . 1 . . . . . . . . . . . Melee Attacks 1 | . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 1 | . . . . . 1 . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2524 | . 224 . . . 184 . 579 464 988 . 85 . Guns 850 | . 101 . . . 55 . 27 163 419 . 85 . Cannons 1112 | . 122 . . . 35 . 124 262 569 . . . Explosions 522 | . . . . . 94 . 428 . . . . . Melee . | . . . . . . . . . . . . . Ramming 40 | . 1 . . . . . . 39 . . . . Kinetic 1190 | . 223 . . . 90 . 148 172 476 . 81 . Thermal 567 | . . . . . . . . 253 314 . . . Explosive 522 | . . . . . 94 . 428 . . . . . Electromagnetic 205 | . . . . . . . 3 . 198 . 4 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . 22 22 25 25 6 6 Average Corruption 21 | . . . . . . . 16 22 23 25 3 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . 3 . . . . . Effects 170 | . . . . . . . 13 77 63 11 1 5 Message Errors 32 | . . . . . . . 1 17 10 3 . 1 Matter Fused 45 | . . . . . . . 2 17 21 2 1 2 Heat Flow Errors 20 | . . . . . . . 1 10 7 2 . . Energy Discharges 26 | . . . . . . . . 15 10 1 . . Parts Rejected 2 | . . . . . . . 1 . 1 . . . Parts Fused 2 | . . . . . . . 1 . 1 . . . Data Loss (minor) 17 | . . . . . . . 2 8 4 3 . . Data Loss (major) 7 | . . . . . . . 1 5 . . . 1 Misfires 7 | . . . . . . . . 4 3 . . . Alerts 5 | . . . . . . . 1 1 2 . . 1 Misdirections 3 | . . . . . . . 3 . . . . . Weapon Failures 4 | . . . . . . . . . 4 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 12 | . . . . . . . 9 . 3 . . . Projectiles 3 | . . . . . . . . . 3 . . . Explosions 9 | . . . . . . . 9 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 21 | . 4 . . . . . . 7 10 . . . Impact . | . . . . . . . . . . . . . Kinetic 21 | . 4 . . . . . . 7 10 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 173 | . . . . . 61 . 112 . . . . . Shots 6 | . . . . . 2 . 4 . . . . . Rammed 2 | . 1 . . . . . . 1 . . . . Targets Rammed 6 | . 1 . . . . . . 5 . . . . Kicked 4 | . . . . . . . . 4 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 300 | . 6 . . . 7 . 226 252 244 246 286 300 Average Temperature 90 | . 3 . . . 7 . 93 84 77 110 98 186 Received Heat Transfer 1141 | . 42 . . . 147 . . 96 202 . . 654 Effects 3 | . . . . . . . . . 3 . . . Interference 3 | . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . Heat Transferred 1596 | . . . . . . . . 848 748 . . . Parts Sabotaged 2 | . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Gar Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 130 | . 119 9 . . . 77 8 130 . . 7 . Initial 77 | . . 9 . . . 77 . . . . . . Average 31 | . 42 2 . . . 31 . 53 . . . . Influence Increases 1529 | . 186 . . . 546 . 23 454 305 . 15 . Destroy 0b10 Robot/C 740 | . 100 . . . 220 . . 200 220 . . . Destroy 0b10 Robot/NC 25 | . 5 . . . . . . 20 . . . . Destroy Leader 114 | . 22 . . . 20 . . 62 10 . . . Allied During Kill 159 | . . . . . 66 . . 93 . . . . Successful Hack 14 | . 14 . . . . . . . . . . . Disable Machine 45 | . 15 . . . . . . 15 . . 15 . Destroy Structure 42 | . . . . . . . 23 19 . . . . Partial Spotted 15 | . . . . . . . . 15 . . . . Lose Combat Pursuer 375 | . 30 . . . 240 . . 30 75 . . . Influence Decreases 1529 | . 164 22 . . 422 124 23 363 396 . 15 . Entered New Map 95 | . . 13 . . . 47 . . 35 . . . Time Decay 1217 | . 164 9 . . 302 77 23 313 321 . 8 . Lost Part 97 | . . . . . 40 . . 10 40 . 7 . Lost Ally 120 | . . . . . 80 . . 40 . . . . Squads Dispatched 7 | . . . . . 1 1 . 3 . . 2 . Investigation 3 | . . . . . . 1 . 1 . . 1 . Extermination 3 | . . . . . . . . 2 . . 1 . Reinforcement . | . . . . . . . . . . . . . Assault 1 | . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Gar Distress Signals 1 | . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 121 | . 10 1 . . 23 2 10 12 16 . 16 31 Peak Tracking Total 26 | . 5 1 . . 7 1 6 3 7 . 9 26 Tactical Retreats 21 | . 1 . . . 10 . 4 2 3 . 1 . ECM-based Alert Blocks 5 | . . . . . . . . . 1 . 4 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Gar Traps Triggered 6 | . . . . . . 1 . 2 . . 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Gar Machines Disabled 5 | . 1 . . . . . . 1 2 . 1 . Max in Single Turn 1 | . 1 . . . . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Gar Machines Accessed 8 | . 3 . . 1 . . . 1 1 . 2 . Terminals 4 | . 2 . . . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 16 | . 5 . . 2 . . . 1 3 . 5 . Successful 13 | . 4 . . 2 . . . . 3 . 4 . Failed 3 | . 1 . . . . . . 1 . . 1 . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . 1 . . . . . . 3 . . . . Terminals 8 | . 4 . . . . . . 1 3 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 3 . Garrison Access 2 | . . . . . . . . . . . 2 . Terminal Hacks 8 | . 3 . . 2 . . . . 3 . . . Record 3 | . . . . . . . . . 3 . . . Part Schematic 2 | . . . . 2 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . 3 . Insert Component 1 | . . . . . . . . . . . 1 . Analyze 2 | . . . . . . . . . . . 2 . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . 2 . . . . . . . 1 . 1 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . 17 . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Gar Total Allies 7 | . . . . 4 . . 1 2 . . . . Largest Group 4 | . . . . 4 4 . 1 2 . . . . Highest-Rated Group 192 | . . . . 157 157 . 31 192 . . . . Highest-Rated Ally 96 | . . . . 41 41 . 31 96 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 76 | . . . . . 27 . 3 46 . . . . Total Damage 2201 | . . . . . 633 . 20 1548 . . . . Kills 18 | . . . . . 8 . . 10 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Gar Active Infowar (turns) 1191 | . 62 66 117 276 . 207 244 5 3 . 211 . Sensors 954 | . 62 66 117 272 . 207 230 . . . . . IFF 61 | . . . . . . 38 23 . . . . . ECM 642 | . . . . 4 . 204 215 5 3 . 211 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 2 1 . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Gar Turns Passed 6890 | 68 429 66 117 1128 672 208 276 1641 1246 245 622 172 Spaces Moved 5316 | 61 368 69 120 1170 668 171 231 925 847 205 359 122 Core 550 | 4 . . . . . . 84 452 . . . 10 Treads . | . . . . . . . . . . . . . Legs 1931 | . . . . . . . . 473 847 205 294 112 Wheels 2770 | 57 368 69 120 1170 668 171 147 . . . . . Hover 65 | . . . . . . . . . . . 65 . Flight . | . . . . . . . . . . . . . Fastest Speed 46 | 50 90 93 93 93 93 111 50 50 120 120 46 50 Average Speed 119 | 86 98 93 93 93 93 111 102 167 129 120 158 115 Slowest Speed 250 | 95 105 93 93 93 100 111 200 250 190 120 190 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 50 7 22 86 62 4 91 14 76 27 11 26 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 6 | . . . 1 4 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . . Scrap Searched 11 | . . . 1 3 3 . . . 3 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 47 | . . . . . 16 . 31 . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 47 | . . . . . 16 . 31 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Low Low Fac Gar Total 5730 | 72 411 70 125 1214 696 188 251 1002 940 204 403 154 Wait 108 | . 12 . 2 11 . . . 16 28 . 11 28 Move 5306 | 60 367 68 119 1169 667 171 230 924 846 204 359 122 Hop . | . . . . . . . . . . . . . Pick Up 81 | 6 11 . 4 14 6 7 1 19 8 . 5 . Fast Attach 31 | 6 2 . . 1 2 . 2 5 8 . 5 . Attach 45 | . 1 2 . . 4 5 6 13 6 . 8 . Detach 10 | . . . . . . . . 5 4 . 1 . Swap 25 | . 1 . . 5 5 4 1 1 1 . 7 . Drop 43 | . 4 . . 14 3 1 1 6 10 . 4 . Fire 69 | . 12 . . . 8 . 9 8 29 . 3 . Melee 1 | . . . . . 1 . . . . . . . Ram 3 | . 1 . . . . . 1 1 . . . . Kick 4 | . . . . . . . . 4 . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 498 | -10/Materials | Entered another Materials area 498 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 500 | -9/Materials | Discovered new exit (range 14) 564 | -9/Materials | Entered Mines 630 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 644 | -9/Mines | Learned location of Storage (-8) 650 | -9/Mines | Discovered new exit (range 7) 666 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 681 | -9/Mines | Entered Zion 770 | -7/Zion | Given A8's code to call for help 920 | -7/Zion | Given the Hacking Drone Bay 925 | -7/Zion | Found Prototype Device 928 | -7/Zion | Identified Hacking Drone Bay 1294 | -7/Zion | Met Imprinter 1313 | -7/Zion | Imprinted 1315 | -7/Zion | Declared Zion's savior 1547 | -7/Zion | Found CR-A16's Pointy Stick 1703 | -7/Zion | Learned Factory terminal intel 1736 | -7/Zion | Learned location of Warlord (-4) 1769 | -7/Zion | Discovered new exit (range 8) 1809 | -7/Zion | Entered Proximity Caves 1809 | -6/Proximity Caves | Accompanied by 4 allies 1898 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2042 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2368 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 2458 | -6/Proximity Caves | Spotted B-75 Beast 2467 | -6/Proximity Caves | Discovered new exit (range 16) 2481 | -6/Proximity Caves | Entered Factory 2481 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 2482 | -6/Factory | Loaded intel: 26 terminal locations 2689 | -6/Factory | Sucked down chute 2689 | -6/Factory | Entered Waste 2690 | -6/Waste | Met a frightened Derelict 2702 | -6/Waste | Spotted C-40 Crusher 2704 | -6/Waste | EMP discharged 2713 | -6/Waste | System corruption reached 10% 2729 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2765 | -6/Waste | Spotted C-40 Crusher 2775 | -6/Waste | Spotted C-40 Crusher 2776 | -6/Waste | Spotted C-40 Crusher 2802 | -6/Waste | Spotted C-40 Crusher 2804 | -6/Waste | EMP discharged 2809 | -6/Waste | Spotted C-40 Crusher 2886 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2888 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2890 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2904 | -6/Waste | EMP discharged 2904 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2935 | -6/Waste | Lost 5 parts (1p2n1u1w) 2941 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2942 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2957 | -6/Waste | Discovered new exit (range 16) 2965 | -6/Waste | Entered Factory 2979 | -6/Factory | Enhanced Grunt warped into view, answering call for help 2979 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4185 | -6/Factory | Terminal network hard line cut 4282 | -6/Factory | Build established: Tank 4595 | -6/Factory | Discovered new exit (range 7) 4606 | -6/Factory | Entered Lower Caves 4783 | -6/Lower Caves | Attracted the attention of an 0b10 base 4841 | -6/Lower Caves | Core integrity fell below 50% 4949 | -6/Lower Caves | Learned location of 2 exits from Upper Caves 4969 | -6/Lower Caves | Found DCF Scrap (15 items) 5349 | -6/Lower Caves | Lost 3 parts (1p1u1w) 5391 | -6/Lower Caves | Learned 4 Factory zone layouts 5400 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5605 | -6/Lower Caves | Build established: Scavenger-Tank 5790 | -6/Lower Caves | Encountered a Warlord checkpoint 5847 | -6/Lower Caves | Discovered new exit (range 4) 5852 | -6/Lower Caves | Entered another Lower Caves area 6086 | -6/Lower Caves | Discovered new exit (range 10) 6097 | -6/Lower Caves | Entered Factory 6097 | -5/Factory | Evolved 2 slots: Power x2 6440 | -5/Factory | Build established: Scavenger-Gunner 6719 | -5/Factory | Identified exit to Garrison 6719 | -5/Factory | Entered Garrison 6738 | -5/Garrison | Lost 12 parts (5p2n2u3w) 6809 | -5/Garrison | Triggered checkpoint 6840 | -5/Garrison | Spotted B-75 Beast 6879 | -5/Garrison | Triggered checkpoint 6886 | -5/Garrison | Core integrity fell below 50% 6889 | -5/Garrison | Triggered checkpoint 6890 | -5/Garrison | Core integrity fell below 20% 6891 | -5/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 06879_ System corrupted: Matter fused (-5). 06879_ Beams of light sweep through the air. An alarm sounds. 06880_ Energy Filter destroyed. 06882_ Imp. Carbon-fiber Leg destroyed. 06882_ Enh. Gauss Cannon destroyed. 06882_ Critical hit (Burn: +50). Garrison Door activated. [Achievement: Hunted] 06885_ Enh. Flexi-carbon Leg destroyed. 06886_ Critical hit (Burn: +37). 06888_ Cold Fusion Reactor destroyed. 06889_ Beams of light sweep through the air. An alarm sounds. 06889_ Adv. ECM Suite destroyed. 06889_ C-30 ARC bursts open, deploying its payload. 06889_ G-67 Veteran unfolds itself. 06889_ G-50 Soldier unfolds itself. 06891_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# #??# | | ???????????????????????????????????????????# #??? | | ????????????????????????????????############ #??? | | ????????????????????????????????# #??? | | ????????????????????????????????# #??? | | ????????????????????????????????# ######### #??? | | ????????????????????????????????# #???????# #??? | | ????????????????????????????????# #???????# #### | | ????????????????????????????????# #???????# | | ??????????????????????????####### #???????# #### | | ??????????????????????????# ## #???????# #??? | | ????????????????########### ## ##??????# #??? | | ??????????????? ######## #??? | | ??????????????? #??? | | ??????????????? BB #??? | | ?????????????????##### ## ## ###########??? | | ???????????????????### ## #; ###??????????? | | ???????????????????# g g #??????????? | | ???????????????????# g g #??????????? | | ???????????????????# " g ^ #??????????? | | ???????????????????# g%" #??????????? | | ???????????????????### ## ## ###??????????? | | ???????????########### g##ss ## #????????????? | | ???????????# s #????????????? | | ????????????? s #????????????? | | ????????????????###### @ #????????????? | | ?????????????????????## ##%= s## ##????????????? | | ??????????????????????# ?# s #? #?????????????? | | ??????????????????????# ??######?? #?????????????? | | ??????????????????????# ???????????#?????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 62 Energy Capacity 1130 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 410 ECM Strength 2 Additional Mass Support 9 Corruption Block 3 Armor Coverage 450 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Target Analysis 10 Core Analysis 6 Matter Filtering 30 Energy Filtering 30 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Machine Gun | -7/Zion | Archive Energy Filter | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive IFF Parser | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Antigrav System | -5/Factory | Scanalyzed Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hunted Let Me Out Of Here Challenges ------------ None Game ------ Seed SmallAngularAirjet Manual? 0 Play Time 01:23:20 Cumulative 7.4 hours Start 2026.03.13 @ 01:14:10 End 2026.03.16 @ 22:07:53 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fd0656f7-64c2-46bd-a064-7864f6fa94d8