Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.18 @ 21:26:16 Player: useeikick Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (44) 220 Value Destroyed (1542) 1542 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (556) 556 TOTAL SCORE: 6878 Bonus ------- Follower Combat Kills 256 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Thunder Leg Improved Cooling System Hardlight Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Light Fission Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Makeshift Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Advanced Melee Analysis Suite Microactuators Microactuators Hardlight Generator > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Nuclear Core Airjet Improved Cooling System Makeshift Spear [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion VTOL Module Leg Myomer Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware Makeshift System Shield Protection Scrap Shield Weapon Makeshift Spear Ballistic Gun Subdweller Machine Gun Impact Weapon Great Maul Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Slots Evolved 10 | . . . 4 2 2 . . . 2 Power 2 | . . . 1 1 . . . . . Propulsion 3 | . . . 1 1 . . . . 1 Utility 4 | . . . 2 . 2 . . . . Weapon 1 | . . . . . . . . . 1 Parts Attached 74 | 5 2 10 19 14 9 2 . 8 5 Power 22 | 1 1 1 9 4 4 . . 2 . Engine 11 | 1 . 1 6 2 1 . . . . Core 10 | . 1 . 3 2 3 . . 1 . Reactor 1 | . . . . . . . . 1 . Propulsion 21 | 2 . 3 3 4 1 1 . 4 3 Treads . | . . . . . . . . . . Leg 4 | . . 3 . . . . . . 1 Wheel 2 | 2 . . . . . . . . . Hover 6 | . . . 2 2 . . . . 2 Flight 9 | . . . 1 2 1 1 . 4 . Utility 20 | 1 . 3 5 3 4 1 . 2 1 Device 12 | . . 1 5 1 3 . . 1 1 Storage 1 | 1 . . . . . . . . . Processor 3 | . . . . 1 1 1 . . . Hackware 2 | . . 1 . 1 . . . . . Protection 2 | . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 11 | 1 1 3 2 3 . . . . 1 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 1 . 2 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . Piercing Weapon 1 | . . 1 . . . . . . . Special Melee Weapon 3 | . 1 . . 1 . . . . 1 Unidentified Prototypes 2 | . . . 1 . . . . 1 . Parts Lost 32 | . . 3 4 7 . . . 14 4 Power 11 | . . . 1 4 . . . 5 1 Propulsion 12 | . . 1 2 2 . . . 6 1 Utility 6 | . . 1 1 1 . . . 2 1 Weapon 3 | . . 1 . . . . . 1 1 Highest Loss Streak 12 | . . 2 2 4 . . . 12 2 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | 2 3 4 3 4 4 4 4 3 3 Power . | . 1 1 . . 1 1 1 . . Propulsion . | 1 2 1 . . . 1 1 . . Utility 1 | . . 1 . 1 1 1 1 1 2 Weapon . | . . . 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 5 | . . 4 . 1 . . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 1 | . . 1 . . . . . . . Weapon 2 | . . 1 . 1 . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 64 | . 72 84 76 60 85 87 93 39 11 Engine 5 | . 10 4 13 11 1 . . . . Core 6 | . 3 9 4 1 12 14 20 7 . Leg 5 | . . 19 8 . . . . . 1 Wheel 3 | . 28 8 . . . . . . . Hover 2 | . . . 7 1 . . . 1 3 Flight 7 | . . . . 13 24 26 26 10 . Device 9 | . . . 21 7 23 26 26 9 2 Processor 3 | . . . . 3 10 13 13 5 . Hackware 3 | . . . 9 10 3 . . . . Protection 3 | . . 12 . . . . . 2 . Ballistic Gun 4 | . 14 13 2 . . . . . . Slashing Weapon 1 | . . . . 4 6 6 6 2 . Piercing Weapon 3 | . . 12 6 . . . . . . Peak Build Rating 54 | 5 8 29 34 38 49 54 52 52 24 Average Rating 24 | 2 5 23 28 24 45 47 52 22 10 On Entrance 25 | . 5 8 22 29 38 48 52 52 4 Avg Prop Armor Cover (%) 8 | . . . . 7 . . . . 20 Naked Turns 249 | . . . . . . . . 249 . Heaviest Build 29 | 9 12 29 29 29 24 29 29 29 19 Greatest Support 50 | 32 32 50 49 25 25 29 29 29 31 Greatest Overweight (x) 9 | . . 9 1 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 5 5 5 5 Most Carried 7 | 5 6 7 5 5 5 5 4 5 5 Average Carried 4 | 2 3 4 3 4 4 4 4 3 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 2 5 5 5 4 4 3 4 Class Distribution -------------------- 51% | Mutant 24% | Scavenger-Sprinter 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Matter Collected 1170 | 190 83 145 180 171 112 132 . 136 21 Remotely . | . . . . . . . . . . Salvage Created 1768 | . 96 346 630 327 140 . . 202 27 Parts 79 | . 2 18 21 16 10 . . 9 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . 2 . . . . . 16 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Combat Hostiles Destroyed 37 | . 2 8 14 5 3 . . 4 1 Melee 28 | . . 6 10 4 3 . . 4 1 Guns 4 | . 2 2 . . . . . . . Classes Destroyed 9 | . 1 2 2 3 . . . 1 . Worker 1 | . . . . 1 . . . . . Builder 3 | . . . . 2 1 . . . . Recycler 1 | . . . . 1 . . . . . Operator 2 | . . . 1 . 1 . . . . Swarmer 10 | . . . 1 2 3 . . 3 1 Grunt 15 | . 2 . 11 2 . . . . . Sentry 4 | . . 1 2 1 . . . . . Hunter 1 | . . . . . . . . 1 . Subdweller 7 | . . 7 . . . . . . . Best Kill Streak 3 | . 2 2 3 3 3 . . 3 1 Combat Bots Only 3 | . 2 2 3 2 3 . . 3 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . 1 1 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Hostile Shots Fired 537 | . 9 41 79 112 44 2 . 108 142 Missed 216 | . 2 14 24 43 26 . . 44 63 Hits 321 | . 7 27 55 69 18 2 . 64 79 Melee 1 | . . . . . . . . 1 . Projectile 320 | . 7 27 55 69 18 2 . 63 79 AOE 5 | . . 5 . . . . . . . Critical Strikes 13 | . . . 5 1 1 . . 2 4 Damage Taken 4876 | . 99 734 699 611 198 48 . 1052 1435 Core 1919 | . 43 95 48 135 39 23 . 526 1010 Absorbed by Shields 133 | . . . 101 . 24 . . 8 . Redirected to Shielding 26 | . . . . . . . . 26 . Regen/Repaired (Parts) 69 | . . . . 69 . . . . . Core Remaining (%) 69 | 100 . 44 91 80 . . . 30 . Volleys Fired 32 | . 15 17 . . . . . . . Largest 1 | . 1 1 . . . . . . . Hottest 30 | . 20 30 . . . . . . . Shots Fired 32 | . 15 17 . . . . . . . Gun 32 | . 15 17 . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 32 | . 15 17 . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | . 12 4 . . . . . . . Robot Miss Streak 2 | . 1 2 . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 131 | . 12 35 41 21 7 1 . 10 4 Core Hits 48 | . 6 11 14 4 4 . . 4 5 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 6 | . . . 4 2 . . . . . Critical Strikes 18 | . . 2 7 5 1 1 . 2 . Smash 7 | . . . 4 3 . . . . . Sever 6 | . . . . 2 1 1 . 2 . Impale 5 | . . 2 3 . . . . . . Melee Attacks 148 | . . 29 58 29 10 1 . 17 4 Impact 18 | . . . 11 7 . . . . . Slashing 38 | . . . . 22 10 1 . 5 . Piercing 88 | . . 29 47 . . . . 12 . Sneak Attacks 13 | . . . 2 5 1 . . 1 4 Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4393 | . 92 925 1392 880 489 64 . 510 41 Guns 365 | . 92 273 . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 3981 | . . 652 1392 880 489 64 . 504 . Ramming 47 | . . . . . . . . 6 41 Kinetic 365 | . 92 273 . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 665 | . . . 462 203 . . . . . Slashing 1563 | . . . . 677 489 64 . 333 . Piercing 1753 | . . 652 930 . . . . 171 . Highest Corruption 5 | . . . . 1 1 1 1 1 5 Average Corruption 1 | . . . . 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . 1 . . . 5 1 Message Errors 1 | . . . . . . . . 1 . Matter Fused 5 | . . . . . . . . 4 1 Data Loss (minor) 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 641 | . . . 314 165 62 . . 100 . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 641 | . . . 314 165 62 . . 100 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . . 3 17 Shots . | . . . . . . . . . . Rammed 18 | . . . . . . . . 1 17 Targets Rammed 18 | . . . . . . . . 1 17 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 308 | . 9 . . . 32 10 46 308 . Average Temperature 105 | . 5 . . . 17 4 23 133 . Received Heat Transfer 994 | . 54 69 415 147 . 9 . 117 183 Effects 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . 4 1 . . . . . Combat Hostiles 5 | . . . 4 1 . . . . . Parts Fried 5 | . . . 5 . . . . . . Impact Corruptions 9 | . . . 7 2 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Maximum Alert Level 1 | . . . 1 . 1 . . . 1 Low Security (%) 90 | 100 100 . 74 100 95 . . . 90 Level 1 9 | . . . 25 . 4 . . . 9 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 277 | . 40 . 277 100 241 . . . 244 Initial 167 | . . . . 100 19 . . . 167 Average 62 | . 6 . 80 21 60 . . . 135 Influence Increases 2174 | . 50 20 500 184 425 30 . 660 305 Destroy 0b10 Robot/C 760 | . 40 20 280 100 60 . . 240 20 Destroy 0b10 Robot/NC 35 | . . . 5 20 10 . . . . Destroy Leader 110 | . 10 . 50 20 10 . . 20 . Allied During Kill 40 | . . . . . . . . 40 . Trap Triggered on 0b10 10 | . . . . . 10 . . . . Successful Hack 34 | . . . . 14 20 . . . . Partial Spotted 105 | . . . 15 . 60 . . . 30 Lose Combat Pursuer 1080 | . . . 150 30 255 30 . 360 255 Influence Decreases 1956 | . 50 20 279 364 233 147 116 394 353 Entered New Map 445 | . . . . 121 22 87 116 . 99 Time Decay 1291 | . 50 20 239 183 211 60 . 314 214 Lost Part 200 | . . . 40 60 . . . 60 40 Lost Ally 20 | . . . . . . . . 20 . Squads Dispatched 11 | . 2 . 3 2 3 . . . 1 Investigation 3 | . . . 1 1 1 . . . . Extermination 2 | . . . . 1 1 . . . . Reinforcement 6 | . 2 . 2 . 1 . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Distress Signals 2 | . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 150 | . 4 16 20 9 29 5 . 35 32 Peak Tracking Total 13 | . 2 4 6 3 11 5 . 8 13 Tactical Retreats 29 | . . . 3 2 5 1 . 12 6 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Traps Triggered 3 | . . . 1 . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . Reused 1 | . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Machines Accessed 26 | . 4 . 4 7 5 . 4 . 2 Terminals 13 | . 4 . 3 3 2 . . . 1 Fabricators 2 | . . . . 2 . . . . . Repair Stations 2 | . . . . 1 1 . . . . Recycling Units 2 | . . . . . 1 . . . 1 Scanalyzers 3 | . . . 1 1 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 105 | . 14 . 17 27 13 . 32 . 2 Successful 58 | . . . 2 15 7 . 32 . 2 Failed 47 | . 14 . 15 12 6 . . . . Catastrophic 14 | . 4 . 4 4 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 29 | . 13 . 9 2 1 . . . 4 Terminals 43 | . 14 . 11 12 5 . . . 1 Fabricators 4 | . . . . 4 . . . . . Repair Stations 8 | . . . . 7 1 . . . . Recycling Units 3 | . . . . . 2 . . . 1 Scanalyzers 15 | . . . 6 4 5 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 41 | . . . . 6 2 . 32 . 1 Record 16 | . . . . 5 . . 11 . . Part Schematic 11 | . . . . . . . 11 . . Robot Schematic 7 | . . . . . . . 7 . . Prototype ID Bank 3 | . . . . . . . 3 . . Open DSF 1 | . . . . . . . . . 1 Locate Traps 1 | . . . . . 1 . . . . Reprogram Traps 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Load Schematic 1 | . . . . 1 . . . . . Repair Station Hacks 6 | . . . . 6 . . . . . Scan Component 3 | . . . . 3 . . . . . Repair 3 | . . . . 3 . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . 1 Report Inventory 2 | . . . . . 1 . . . 1 Scanalyzer 8 | . . . 2 2 4 . . . . Insert Component 4 | . . . 1 1 2 . . . . Analyze 4 | . . . 1 1 2 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 4 . 4 6 5 . . . 3 Full Trace Events 2 | . . . . 1 1 . . . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 1 2 . 11 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 3 | . . . . 3 . . . . . Time 108 | . . . . 108 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 1 2 . . . . Part Schematics Acquired 4 | . . . 1 1 2 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 Non-combat 2 | . . . . . . . . . 2 Combat . | . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 3 parse_system 1 | . . . . . . . . . 1 no_distress 2 | . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . 96 . Total Orders . | . . . . . . . . . . Ally Attacks 21 | . . . . . . . . 21 . Total Damage 717 | . . . . . . . . 717 . Kills 8 | . . . . . . . . 8 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Active Infowar (turns) 998 | . . 47 137 . 338 120 27 329 . Optics 998 | . . 47 137 . 338 120 27 329 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 1 . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Turns Passed 4522 | 48 310 998 734 618 471 120 27 754 442 Spaces Moved 5638 | 51 247 737 446 703 1017 345 86 1448 558 Core 541 | 31 . 2 . 33 . . . 403 72 Treads . | . . . . . . . . . . Legs 775 | . . 497 197 . . . . . 81 Wheels 505 | 20 247 238 . . . . . . . Hover 999 | . . . 249 61 . . . 284 405 Flight 2818 | . . . . 609 1017 345 86 761 . Fastest Speed 27 | 50 100 100 56 30 27 27 31 31 50 Average Speed 59 | 69 100 114 102 49 27 27 31 42 72 Slowest Speed 500 | 100 100 500 120 120 30 31 31 115 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 5 . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 3 29 31 37 16 27 49 75 89 13 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 20 | . . 12 . . . 4 . 4 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Total 6609 | 63 297 847 654 923 1204 367 85 1573 596 Wait 515 | . 31 24 96 147 111 13 . 93 . Move 5621 | 50 246 736 445 702 1016 344 85 1439 558 Hop 3 | . . . . . . . . 3 . Pick Up 65 | 8 3 10 19 7 6 . . 6 6 Fast Attach 31 | . . 4 2 15 6 2 . 2 . Attach 55 | 5 1 4 12 8 8 1 . 9 7 Detach 20 | . . . 3 6 7 . . 2 2 Swap 18 | . 1 2 7 1 2 4 . . 1 Drop 49 | . . 14 12 8 11 2 . 1 1 Fire 32 | . 15 17 . . . . . . . Melee 148 | . . 29 58 29 10 1 . 17 4 Ram 18 | . . . . . . . . 1 17 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 27 | . . . . . 27 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 7 | . . 7 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered Subcaves 415 | -10/Subcaves | Disturbed a concealed Subdweller 430 | -10/Subcaves | Disturbed a concealed Subdweller 430 | -10/Subcaves | Learned Materials garrison access intel 545 | -10/Subcaves | Ambushed by swarm of Subdwellers 889 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 891 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 956 | -10/Subcaves | Build established: Scavenger-Mutant 998 | -10/Subcaves | Disturbed a concealed Subdweller 1261 | -10/Subcaves | Discovered new exit (range 9) 1334 | -10/Subcaves | Core integrity fell below 50% 1357 | -10/Subcaves | Entered Materials 1357 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1358 | -8/Materials | Loaded intel: 1 garrison access location 2055 | -8/Materials | Discovered new exit (range 15) 2091 | -8/Materials | Entered Factory 2091 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2175 | -7/Factory | Build established: Mutant 2219 | -7/Factory | Lost 4 parts (1p2n1u) 2526 | -7/Factory | Repaired Adv. Weight Redist. System 2553 | -7/Factory | Repaired Flight Unit 2599 | -7/Factory | Repaired Mak. Spear 2689 | -7/Factory | Discovered new exit (range 4) 2709 | -7/Factory | Entered another Factory area 2709 | -6/Factory | Evolved 2 slots: Utility x2 2981 | -6/Factory | Build established: Scavenger-Sprinter 3057 | -6/Factory | Discovered new exit (range 12) 3145 | -6/Factory | Spotted B-75 Beast 3180 | -6/Factory | Entered Lower Caves 3181 | -6/Lower Caves | Encountered a Warlord checkpoint 3273 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3279 | -6/Lower Caves | Learned Factory trap positions 3296 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3300 | -6/Lower Caves | Entered Data Miner 3300 | -6/Data Miner | Discovered new exit (range 6) 3305 | -6/Data Miner | Met Data Miner 3313 | -6/Data Miner | Learned location of Section 7 (-2) 3313 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3319 | -6/Data Miner | Received God Mode back door access code from Data Miner 3327 | -6/Data Miner | Entered Proximity Caves 3327 | -5/Proximity Caves | Spotted B-75 Beast 3384 | -5/Proximity Caves | Learned 8 Factory zone layouts 3656 | -5/Proximity Caves | Released all parts (7) 3685 | -5/Proximity Caves | Lost 12 parts (4p5n2u1w) 3738 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3741 | -5/Proximity Caves | Core integrity fell below 50% 3827 | -5/Proximity Caves | Discovered new exit (range 9) 3837 | -5/Proximity Caves | Escorted by Enhanced Grunt 3904 | -5/Proximity Caves | Found Prototype Device 3909 | -5/Proximity Caves | Identified Exp. Thermal Shield 3931 | -5/Proximity Caves | Build established: Mutant 4081 | -5/Proximity Caves | Entered Factory 4081 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4083 | -5/Factory | Loaded intel: 87 trap records 4505 | -5/Factory | Core integrity fell below 50% 4514 | -5/Factory | Core integrity fell below 20% 4523 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04486_ Antimatter Reactor destroyed. 04490_ Slammed into S-27 Virus. 04490_ S-27 Virus destroyed. 04491_ Slammed into S-27 Virus. 04505_ Gravmag Array destroyed. 04505_ S-27 Virus destroyed. 04506_ Acquired 17 matter. 04507_ Acquired Lgt. Nuclear Core. 04509_ Slammed into P-70 Sage. 04511_ P-70 Sage suffers critical hit (Burn). 04511_ Slug penetrates Wall. 04511_ Slammed into G-50 Soldier. 04511_ Penetrated by Slug. 04512_ Slammed into G-50 Soldier. 04513_ System corrupted: Matter fused (-9). 04513_ Acquired 4 matter. 04515_ Penetrated by Slug. 04518_ S-27 Virus destroyed. 04518_ Penetrated by Slug. 04519_ Slug penetrates Terminal. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#########??# | | ?????????????????????????????????????? #??# | | ??????????#########+###??????????????? "" #??# | | ????????? ##########+#### """ #??# | | ?????????? # S" #??# | | ??????????? # """ #??# | | ???????????? A =! # """ #??# | | ?????????????? 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""" #?????#= #??????????????????????????? | | ""T""=#######%"" #??????????????????????????? | | # "" ""%+[ %% *T + ""???????????????????????? | | # *####/## #??????????????????????????? | | # ! ##=%% # !#??????????????????????????? | | # ! ## ### ###??????????????????????????? | | # ## #?# #????????????????????????????? | | ############ #?# #????????????????????????????? | | ???????????# #?# #????????????????????????????? | | ???????????# #?# #????????????????????????????? | | ????????#########?# #??????????? ????????????????? | | ????????# ????# ############ #???????????????? | | ??????????""" ??# ^ T #???????????????? | | ????????? """ # #???????????????? | | ????????? """ ! + """" +???????????????? | | ????????# "" # """" #???????????????? | | ????????? "" " ??#^ """" ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 36 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 800 Propulsion Shielding 33 Melee Speed Boost 40 Evasion (%) 70 Melee Accuracy 8 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Mak. Spear | -8/Materials | Scanalyzed VTOL Module | -7/Factory | Scanalyzed Greatsword | -6/Factory | Scanalyzed Airjet | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Shield Leg | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Adv. Weight Redist. System | 8% | -7/Factory Flight Unit | 15% | -7/Factory Mak. Spear | 25% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Junior Dev Live, Flee, And Rebuild Organ Harvest Overwhelming Power Corrupts Survival Of The Most Covered The Oracle There's More Where That Came From Challenges ------------ None Game ------ Seed TeslaZipRigger Manual? 0 Play Time 01:47:00 Cumulative 16.7 hours Start 2025.12.18 @ 18:35:16 End 2025.12.18 @ 21:26:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 20 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ab87c5a-cd0d-47e2-beb9-feb01e7ae5de