Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 11:03:16 Player: Bzilon Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1155) 1155 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3230 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Walking (470) Ox5 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Angular Momentum Engine Wheel Improved Heat Sink Small Storage Unit Seismic Detector Transport Network Coupler Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Reaction Control System > --- WEAPON ----------- EM Shotgun Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Cooled Ion Engine Light Nuclear Core Wheel Small Storage Unit Weight Redist. System Seismic Detector Transport Network Coupler EM Pulse Gun Medium Laser Heavy Assault Rifle Light Cannon Datajack [Rating: 22] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 44 | 6 2 18 6 12 Power 5 | 1 . 2 . 2 Engine 4 | 1 . 2 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 . 6 . 2 Treads 6 | 2 . 4 . . Leg 1 | . . . . 1 Wheel 3 | . . 2 . 1 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 . 5 1 4 Device 4 | . . 1 . 3 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware 1 | . . 1 . . Protection 4 | . . 2 1 1 Artifact . | . . . . . Weapon 18 | 2 2 5 5 4 Energy Gun 6 | 2 . 1 1 2 Energy Cannon 4 | . . 2 2 . Ballistic Gun 2 | . . . 1 1 Ballistic Cannon 4 | . 1 1 1 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 1 . . Unidentified Prototypes 2 | . . 2 . . Corrupted Parts 1 | . . . . 1 System Corruption 2 | . . . . 2 Parts Lost 28 | . . 5 4 19 Power 3 | . . . . 3 Propulsion 8 | . . 3 . 5 Utility 7 | . . 1 2 4 Weapon 10 | . . 1 2 7 Highest Loss Streak 9 | . . 3 4 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 74 | . 85 87 85 51 Engine 9 | . 14 11 9 7 Treads 19 | . 28 28 27 3 Leg 1 | . . . . 4 Wheel 2 | . . 4 9 . Device 3 | . . 1 . 8 Storage 10 | . 14 11 9 9 Protection 4 | . . 7 3 3 Energy Gun 4 | . 5 . 8 5 Energy Cannon 7 | . . 10 8 7 Ballistic Gun 1 | . . . 6 2 Ballistic Cannon 4 | . 10 5 3 . Special Melee Weapon 3 | . 12 4 . . Naked Turns . | . . . . . Heaviest Build 106 | 14 14 103 106 106 Greatest Support 86 | 40 40 86 60 60 Greatest Overweight (x) 34 | . . 5 1 34 Average Overweight (x) 1 | . . 1 1 6 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 20 | 6 8 21 25 25 Most Carried 15 | 4 5 15 15 15 Average Carried 9 | . 3 10 13 9 Final Capacity 25 | 8 8 25 25 25 Final Carried 15 | . 5 15 15 8 Class Distribution -------------------- 69% | Mutant 12% | Scavenger-Mutant 7% | Gunner 7% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 796 | 184 148 223 96 145 Remotely . | . . . . . Salvage Created 1604 | . 144 627 241 592 Parts 80 | . 11 49 7 13 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 35 | . 5 17 5 8 Guns 3 | . . . 2 1 Cannons 31 | . 5 17 3 6 Classes Destroyed 11 | . 4 5 . 2 Worker 2 | . . . . 2 Builder 1 | . . . . 1 Tunneler 1 | . 1 . . . Hauler 2 | . . 2 . . Recycler 2 | . . 1 . 1 Mechanic 1 | . . 1 . . Operator 1 | . 1 . . . Watcher 2 | . . 2 . . Swarmer 14 | . 3 11 . . Grunt 19 | . 2 4 5 8 Sentry 2 | . . 2 . . Best Kill Streak 5 | . 3 5 2 3 Combat Bots Only 5 | . 3 5 2 3 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 352 | . 51 130 42 129 Missed 68 | . 11 26 3 28 Damage Taken 3689 | . 380 884 594 1831 Core 740 | . 70 109 91 470 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 72 72 . . Volleys Fired 147 | . 27 50 18 52 Largest 3 | . 2 2 3 3 Hottest 195 | . 90 136 136 195 Shots Fired 225 | . 28 86 40 71 Gun 74 | . 7 2 25 40 Cannon 151 | . 21 84 15 31 Launcher . | . . . . . Special . | . . . . . Kinetic 58 | . 21 11 17 9 Thermal 145 | . 4 73 12 56 Explosive . | . . . . . Electromagnetic 22 | . 3 2 11 6 Robot Hit Streak 16 | . 7 8 9 16 Robot Miss Streak 6 | . 6 6 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 137 | . 22 42 24 49 Core Hits 68 | . 8 24 12 24 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks 6 | . 5 1 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2788 | . 320 972 508 988 Guns 598 | . 54 15 191 338 Cannons 2059 | . 266 934 223 636 Explosions 84 | . . . 84 . Melee . | . . . . . Ramming 47 | . . 23 10 14 Kinetic 604 | . 266 152 103 83 Thermal 1892 | . 38 782 268 804 Explosive . | . . . . . Electromagnetic 245 | . 16 15 127 87 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . . 16 Message Errors 6 | . . . . 6 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . . 3 Data Loss (minor) 2 | . . . . 2 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 5 | . . 5 . . Projectiles 5 | . . 5 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . 3 1 1 . Impact . | . . . . . Kinetic 5 | . 3 1 1 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . . 2 2 . Targets Rammed 9 | . . 2 2 5 Kicked 5 | . . . . 5 Crushed . | . . . . . Highest Temperature 606 | . 30 606 498 270 Average Temperature 197 | . 13 225 251 131 Received Heat Transfer 1494 | . 66 114 369 945 Effects 24 | . . 15 8 1 Shutdowns 4 | . . 3 1 . Energy Bleed 8 | . . 5 3 . Interference 6 | . . 1 4 1 Short Circuit 1 | . . 1 . . Damage (minor) 3 | . . 3 . . Damage (major) 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 3 | . . 1 1 1 Heat Transferred 3504 | . 111 1406 433 1554 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 291 | . 161 291 215 168 Initial 122 | . . 67 122 90 Average 108 | . 58 151 184 70 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 80 | 100 100 64 41 100 Level 1 19 | . . 35 58 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 11 24 7 11 Peak Tracking Total 7 | . 5 7 3 3 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . 1 . . . Successful 1 | . 1 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 3 | . 2 1 . . Non-combat 2 | . 2 . . . Combat 1 | . . 1 . . Robot Hacks Applied 3 | . 2 1 . . parse_system 2 | . 1 1 . . no_distress 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2116 | 70 314 792 229 711 Spaces Moved 670 | 40 152 295 68 115 Core 15 | 4 . . . 11 Treads 512 | 36 152 229 68 27 Legs 73 | . . . . 73 Wheels 70 | . . 66 . 4 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 140 240 155 Average Speed 241 | 149 160 201 240 483 Slowest Speed 1750 | 160 160 320 240 1750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 23 | 3 36 32 9 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . 8 3 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 8 | . . . 8 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 926 | 51 191 398 97 189 Wait 15 | . 1 14 . . Move 666 | 39 151 294 67 115 Hop . | . . . . . Pick Up 38 | 6 5 18 4 5 Fast Attach . | . . . . . Attach 31 | 6 . 9 4 12 Detach 1 | . . 1 . . Swap 13 | . 2 9 2 . Drop . | . . . . . Fire 147 | . 27 50 18 52 Melee 6 | . 5 1 . . Ram . | . . . . . Kick 5 | . . . . 5 Crush 4 | . . 2 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 8) 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Propulsion x2 1021 | -9/Materials | Lost 3 parts (2n1w) 1136 | -9/Materials | Discovered new exit (range 16) 1177 | -9/Materials | Entered another Materials area 1177 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1191 | -8/Materials | Discovered new exit (range 13) 1295 | -8/Materials | Lost 4 parts (2u2w) 1406 | -8/Materials | Entered Storage 1464 | -8/Storage | Crushed by falling debris 1496 | -8/Storage | Lost 4 parts (2n1u1w) 1710 | -8/Storage | Core integrity fell below 50% 1773 | -8/Storage | System corruption reached 10% 1781 | -8/Storage | Lost 9 parts (2p1n1u5w) 2076 | -8/Storage | Core integrity fell below 20% 2117 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- K-01 Serf destroyed. T-07 Excavator is excavating. Acquired Wheel. Critical hit (Burn: +37). Acquired 26 matter. T-07 Excavator is excavating. System corrupted: Heat flow error (+221). T-07 Excavator is excavating. Med. Laser destroyed. T-07 Excavator is excavating. Cld. Ion Engine destroyed. Kicked Y-45 Defender. Imp. Light Armor Plating destroyed. T-07 Excavator is excavating. Kicked Y-45 Defender out of the way. Weight Redist. System destroyed. T-07 Excavator is excavating. Kicked Y-45 Defender. Critical hit (Burn: +37). Kicked Y-45 Defender out of the way. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ? ?? ??????????????????????????? | | ?? ! ?????????????????####?????? | | ??? ????######???????# #????? | | ???#/#####T# ????????# #????? | | ???# #????????# #??##? | | ???# #????????# t #?? ## | | ???# ^ ""#????????# #? # | | ???+ ^""" Y"#????????# #?" # | | ???# """ ""##???????# %# T # | | ???# """ ##+########%# " # | | ???# """ Y@/ # | | +### """ #### ! # | | #??? # | | #???? # | | ######### #???? # | | #???????# #?????### | | #???????# ??????? | | #???????# ????? | | #??????? ???? | | #??????#### #??? | | +?????????# #??? | | #?????????# #??? | | #############???# #??? | | #????# #???? #??? | | #????# #???? ????? | | #????# #???? ???????? | | #????# #???????????"??? | | # ##### #?????????? #??? | | # / #???????? #??? | | # ########/###??????? #??? | | #####??????# #???????? #??? | | ############ ######?? #??? | | + # ##%**## #??? | | ##### = + %%!=*%%! #??? | | ????# * # ## %#######?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata System Compromised Challenges ------------ None Game ------ Seed TripodTacticalCorpse Manual? 0 Play Time 00:28:08 Cumulative 5.8 hours Start 2024.05.03 @ 10:33:35 End 2024.05.03 @ 11:03:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 25x17 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 308e3883-fd69-48ba-8d2d-8944aa870976