Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 02:45:18 Player: StarSirius Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (3023) 3023 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-14) -14 TOTAL SCORE: 7109 Bonus ------- High Alert Combat Kills 37 Friendly Fire -51 Cogmind --------- Core Integrity 0/850 Matter 267/300 Energy 64/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravmag System Gravmag System High-powered Shock Rifle Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Energy Well Weight Redist. System Advanced Visual Processing Unit Core Analyzer Improved Reaction Control System Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Heavy Laser Improved Heavy Laser > --- INVENTORY -------- Light Angular Momentum Engine Gravmag System Gravmag System Gravmag System System Restoration Module High-powered Shock Rifle Beamcaster Beamcaster Remote Datajack Great Axe [Rating: 66] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 7 | . . 2 . 1 2 2 . . Weapon . | . . . . . . . . . Parts Attached 222 | 7 8 8 3 15 63 59 7 52 Power 17 | 1 1 3 . 2 2 6 . 2 Engine 13 | 1 . 3 . 2 1 4 . 2 Core 4 | . 1 . . . 1 2 . . Reactor . | . . . . . . . . . Propulsion 69 | 2 2 2 . 4 24 21 1 13 Treads 6 | . . . . . 6 . . . Leg 28 | . 2 . . . 3 16 1 6 Wheel 2 | 2 . . . . . . . . Hover 32 | . . 2 . 3 15 5 . 7 Flight 1 | . . . . 1 . . . . Utility 68 | 2 1 3 2 6 23 17 3 11 Device 31 | 1 1 1 1 . 12 8 3 4 Storage 7 | 1 . . . 1 2 1 . 2 Processor 12 | . . . . 1 4 3 . 4 Hackware 3 | . . 1 . 1 1 . . . Protection 15 | . . 1 1 3 4 5 . 1 Artifact . | . . . . . . . . . Weapon 68 | 2 4 . 1 3 14 15 3 26 Energy Gun 36 | 1 2 . 1 2 6 6 2 16 Energy Cannon 3 | . . . . 1 2 . . . Ballistic Gun 8 | 1 1 . . . 1 5 . . Ballistic Cannon 2 | . . . . . 2 . . . Launcher . | . . . . . . . . . Special Weapon 13 | . 1 . . . 3 3 1 5 Impact Weapon . | . . . . . . . . . Slashing Weapon 6 | . . . . . . 1 . 5 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 1 2 2 . . Corrupted Parts 5 | . . . . . 4 . . 1 System Corruption 29 | . . . . . 27 . . 2 Parts Lost 62 | . . . . 9 24 11 . 18 Power 7 | . . . . 2 2 1 . 2 Propulsion 18 | . . . . 1 8 4 . 5 Utility 25 | . . . . 4 8 5 . 8 Weapon 12 | . . . . 2 6 1 . 3 Highest Loss Streak 13 | . . . . 3 13 3 . 9 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 88 100 85 85 95 100 95 Engine 3 | . 9 4 11 6 2 2 . 2 Core 3 | . 4 6 . . 3 3 6 2 Leg 12 | . 18 11 . . 4 13 20 19 Hover 6 | . . 10 22 21 9 6 . . Device 14 | . 14 15 16 12 15 13 20 15 Storage 9 | . 14 11 11 9 5 6 13 12 Processor 13 | . . . . 3 12 19 13 16 Hackware 7 | . . 4 11 12 10 6 6 6 Protection 5 | . . 2 5 5 5 8 6 5 Energy Gun 8 | . 12 11 11 8 7 6 12 7 Ballistic Gun 2 | . 14 11 11 3 . 2 . . Special Weapon 1 | . 1 . . . . 2 . 1 Naked Turns . | . . . . . . . . . Heaviest Build 41 | 14 14 16 18 22 29 41 39 41 Greatest Support 62 | 20 20 20 16 24 49 58 62 62 Greatest Overweight (x) 1 | . . 1 1 . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 6 10 10 9 Most Carried 10 | 8 8 8 8 8 8 10 10 10 Average Carried 8 | 4 7 7 7 7 5 8 9 9 Final Capacity 10 | 8 8 8 8 8 10 10 10 5 Final Carried 10 | 7 8 8 8 8 5 10 10 5 Class Distribution -------------------- 72% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Matter Collected 2773 | 138 216 63 43 200 700 812 115 486 Remotely . | . . . . . . . . . Salvage Created 3700 | 14 281 63 . 320 1058 1196 67 701 Parts 178 | 3 15 9 . 14 55 53 1 28 Haulers Intercepted 5 | . 1 . . . 1 2 . 1 Recyclers Shooed 4 | . . . . 1 . 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 57 | . 7 1 . 8 17 14 . 10 Melee 1 | . . . . . 1 . . . Guns 42 | . 7 1 . 8 7 11 . 8 Cannons 7 | . . . . . 7 . . . AOE 3 | . . . . . 1 2 . . Classes Destroyed 13 | 1 4 2 . . 4 2 . . Worker 7 | . . . . . 3 2 . 2 Builder 2 | . . 1 . . 1 . . . Tunneler 1 | 1 . . . . . . . . Hauler 5 | . 1 . . . 1 2 . 1 Recycler 1 | . . . . . . 1 . . Operator 2 | . . . . . 1 1 . . Watcher 1 | . 1 . . . . . . . Swarmer 6 | . 3 . . 3 . . . . Grunt 32 | . 4 . . 5 12 7 . 4 Duelist 1 | . . . . . 1 . . . Sentry 9 | . . 1 . . 2 5 . 1 Hunter 3 | . . . . . . 1 . 2 Programmer 6 | . . . . . 2 1 . 3 Best Kill Streak 6 | 1 3 1 . 3 4 6 . 3 Combat Bots Only 5 | . 2 1 . 3 4 5 . 3 Max Kills in Single Turn 2 | 1 1 1 . 1 2 2 . 2 Gunslinging 1 | . . . . . . 1 . . Exploded 1 | . . . . . 1 1 . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Damage Taken 8976 | . 373 101 90 1242 2623 1991 . 2556 Core 1793 | . 48 39 11 248 588 245 . 614 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 106 | . . . . 106 . . . . Regen/Repaired (Parts) 435 | . 14 . . 137 . 185 . 99 Core Remaining (%) 67 | 100 80 . 87 54 16 . . . Volleys Fired 309 | 3 38 7 . 34 101 67 5 54 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 140 | 60 100 60 . 121 134 130 130 140 Shots Fired 443 | 6 67 14 . 49 122 106 7 72 Gun 363 | 6 62 14 . 48 63 97 4 69 Cannon 49 | . . . . 1 48 . . . Launcher . | . . . . . . . . . Special 31 | . 5 . . . 11 9 3 3 Kinetic 128 | 3 33 7 . 19 25 41 . . Thermal 189 | 3 34 7 . 29 37 30 4 45 Explosive . | . . . . . . . . . Electromagnetic 100 | . . . . 1 49 26 . 24 Robot Hit Streak 17 | 2 14 9 . 11 12 16 2 17 Robot Miss Streak 4 | 3 2 3 . 4 4 3 1 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . Shots Hit Robots 309 | 3 44 9 . 34 85 81 4 49 Core Hits 162 | 1 17 4 . 20 52 44 1 23 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 3 | . 1 . . . . 2 . . Critical Strikes 16 | . 1 . . 1 4 5 . 5 Burn 9 | . . . . 1 1 2 . 5 Destroy 4 | . 1 . . . . 3 . . Blast 2 | . . . . . 2 . . . Corrupt 1 | . . . . . 1 . . . Melee Attacks 16 | . . . . . . 1 . 15 Impact . | . . . . . . . . . Slashing 16 | . . . . . . 1 . 15 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6526 | 31 492 108 . 425 2231 1999 51 1189 Guns 4720 | 31 492 108 . 424 877 1685 51 1052 Cannons 766 | . . . . . 766 . . . Explosions 791 | . . . . . 402 252 . 137 Melee 62 | . . . . . . 62 . . Ramming 187 | . . . . 1 186 . . . Kinetic 1527 | 21 248 41 . 134 372 711 . . Thermal 3136 | 10 244 67 . 290 874 620 51 980 Explosive 138 | . . . . . . 138 . . Electromagnetic 1476 | . . . . . 799 468 . 209 Impact . | . . . . . . . . . Slashing 62 | . . . . . . 62 . . Piercing . | . . . . . . . . . Highest Corruption 47 | . 2 . . 4 47 1 1 3 Average Corruption 13 | . 1 . . 4 36 1 1 2 Corruption Purged 4 | . . . . . 3 . . 1 Corruption Blocked . | . . . . . . . . . Effects 85 | . 1 . . . 63 2 1 18 Message Errors 17 | . 1 . . . 12 . . 4 Matter Fused 17 | . . . . . 10 . . 7 Heat Flow Errors 8 | . . . . . 6 . 1 1 Energy Discharges 11 | . . . . . 9 1 . 1 Parts Rejected 3 | . . . . . 2 . . 1 Data Loss (minor) 6 | . . . . . 4 . . 2 Data Loss (major) 3 | . . . . . 2 . . 1 Misfires 3 | . . . . . 2 1 . . Alerts 2 | . . . . . 1 . . 1 Misdirections 4 | . . . . . 4 . . . Weapon Failures 11 | . . . . . 11 . . . Overload Shots . | . . . . . . . . . Overflow Damage 10 | . . . . . 3 7 . . Projectiles . | . . . . . . . . . Explosions 10 | . . . . . 3 7 . . Melee . | . . . . . . . . . Knockbacks 4 | . . . . . 4 . . . Impact 2 | . . . . . 2 . . . Kinetic 2 | . . . . . 2 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 351 | . . . . . 123 188 . 40 Shots 5 | . . . . . 2 2 . 1 Rammed 38 | . . . . 1 37 . . . Targets Rammed 85 | . . . . 1 84 . . . Kicked 47 | . . . . . 47 . . . Crushed . | . . . . . . . . . Highest Temperature 330 | . 64 48 . 303 330 238 104 121 Average Temperature 61 | . 24 17 . 80 71 57 55 51 Received Heat Transfer 2631 | . 153 24 51 504 654 612 . 633 Effects 6 | . . . . 3 . 3 . . Interference 6 | . . . . 3 . 3 . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . . Combat Hostiles 2 | . . . . . 1 1 . . Parts Fried 10 | . . . . . 4 5 . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 8 | . . . . . 3 . . 5 Heat Transferred 5604 | 25 550 150 . 740 1486 975 74 1604 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Peak Influence 506 | 5 306 238 212 419 506 355 85 139 Initial 226 | . 3 128 92 82 65 226 85 59 Average 137 | 2 196 170 131 179 205 171 85 52 Maximum Alert Level 2 | . 1 1 1 2 2 1 . . Low Security (%) 73 | 100 44 77 95 66 54 55 100 100 Level 1 22 | . 55 22 4 30 23 44 . . Level 2 4 | . . . . 3 21 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 30 | . 1 1 . 5 6 9 . 8 Investigation 7 | . . . . 3 1 2 . 1 Extermination 7 | . . . . . 1 2 . 4 Reinforcement 14 | . 1 1 . 2 4 3 . 3 Assault . | . . . . . . . . . Garrison 2 | . . . . . . 2 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 2 | . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Distress Signals 7 | . 4 1 . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 143 | . 15 6 7 43 30 19 . 23 Peak Tracking Total 12 | . 5 4 6 12 7 5 . 7 Tactical Retreats 17 | . 2 1 3 8 2 . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Traps Triggered 5 | . 2 . . 1 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Machines Disabled 23 | . . . . . 19 4 . . Max in Single Turn 17 | . . . . . 17 1 . . Garrison Access 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Machines Accessed 37 | . 1 1 . 4 7 12 . 12 Terminals 24 | . . 1 . 3 3 7 . 10 Fabricators 4 | . . . . . 2 2 . . Repair Stations 6 | . 1 . . 1 1 1 . 2 Recycling Units 1 | . . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 101 | . 2 3 . 15 16 34 . 31 Successful 60 | . 2 1 . 11 9 20 . 17 Failed 41 | . . 2 . 4 7 14 . 14 Catastrophic 4 | . . . . 1 . 3 . . Database Lockouts . | . . . . . . . . . Manual 44 | . . 3 . 9 1 17 . 14 Terminals 65 | . . 3 . 13 6 19 . 24 Fabricators 11 | . . . . . 5 6 . . Repair Stations 17 | . 2 . . 2 2 4 . 7 Recycling Units 3 | . . . . . . 3 . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 22 | . . 1 . 6 3 5 . 7 Part Schematic 3 | . . 1 . 2 . . . . Open DSF 7 | . . . . . 2 2 . 3 Branch Access Points 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . Terminal Index 3 | . . . . 1 . 1 . 1 Alert Level 1 | . . . . . . . . 1 Unreport Threat 4 | . . . . 2 . 2 . . Dispatch Records 1 | . . . . . . . . 1 Patrol Status 1 | . . . . . . . . 1 Fabricator Hacks 5 | . . . . . 1 4 . . Load Schematic 3 | . . . . . 1 2 . . Build 2 | . . . . . . 2 . . Repair Station Hacks 14 | . 2 . . 2 2 4 . 4 Scan Component 7 | . 1 . . 1 1 2 . 2 Repair 7 | . 1 . . 1 1 2 . 2 Recycling Unit Hacks 2 | . . . . . . 2 . . Report Inventory 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer 3 | . . . . . 3 . . . Insert Component 1 | . . . . . 1 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 13 | . . . . 3 . 4 . 6 Terminals 13 | . . . . 3 . 4 . 6 Assimilate 1 | . . . . 1 . . . . Botnet 12 | . . . . 2 . 4 . 6 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 26 | . . 1 . 3 4 8 . 10 Full Trace Events 6 | . . . . 2 1 2 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . 1 . 2 1 . . . Parts Built 4 | . . . . . . 4 . . Authchips . | . . . . . . . . . Time 126 | . . . . . . 126 . . Total Part Build Rating 16 | . . . . . . 16 . . Parts Repaired 6 | . 1 . . 1 . 2 . 2 Time 274 | . 38 . . 38 60 94 . 44 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 10 | . . . . . 4 5 . 1 Non-combat 9 | . . . . . 4 4 . 1 Combat 1 | . . . . . . 1 . . Robot Hacks Applied 16 | . . . . . 9 6 . 1 parse_system 3 | . . . . . 1 1 . 1 no_distress 8 | . . . . . 4 4 . . find_chute 2 | . . . . . 2 . . . find_fabricator 1 | . . . . . 1 . . . find_dsf 1 | . . . . . 1 . . . check_alert 1 | . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Turns Passed 5631 | 93 373 236 182 440 1063 1331 275 1638 Spaces Moved 4143 | 49 138 231 274 550 812 883 208 998 Core 46 | 2 . . . . 4 . . 40 Treads 24 | . . . . . 24 . . . Legs 1932 | . 92 70 . . 139 470 208 953 Wheels 93 | 47 46 . . . . . . . Hover 2048 | . . 161 274 550 645 413 . 5 Flight . | . . . . . . . . . Fastest Speed 42 | 50 80 46 46 42 45 52 120 50 Average Speed 85 | 78 106 68 57 45 68 92 120 116 Slowest Speed 190 | 80 120 120 106 51 190 190 120 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 26 23 66 51 20 17 86 32 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 20 | . 5 . . . . . . 15 Terrain Destroyed 181 | . 5 . . . 72 82 . 22 Melee 15 | . . . . . . . . 15 Projectile 6 | . 5 . . . . 1 . . AOE 160 | . . . . . 72 81 . 7 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Was Fac Total 5738 | 94 289 297 297 699 1180 1297 229 1356 Wait 766 | 28 88 36 18 79 65 233 . 219 Move 4136 | 48 137 230 273 549 811 883 207 998 Hop . | . . . . . . . . . Pick Up 91 | 8 10 6 1 10 28 20 3 5 Fast Attach 68 | 6 . 5 . 6 21 19 2 9 Attach 55 | 1 1 1 . 7 24 14 1 6 Detach 17 | . . . . 3 5 7 . 2 Swap 99 | . 7 2 3 2 18 26 4 37 Drop 96 | . 8 10 2 8 23 27 7 11 Fire 309 | 3 38 7 . 34 101 67 5 54 Melee 16 | . . . . . . 1 . 15 Ram 38 | . . . . 1 37 . . . Kick 47 | . . . . . 47 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 15) 455 | -10/Materials | Repaired Imp. Terrain Scanner 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Utility x2 519 | -9/Materials | Discovered new exit (range 8) 703 | -9/Materials | Entered Mines 709 | -9/Mines | Discovered new exit (range 9) 730 | -9/Mines | Learned location of 1 exit from Materials 759 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 811 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 821 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 855 | -9/Mines | Discovered new exit (range 15) 885 | -9/Mines | Entered Materials 885 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 886 | -8/Materials | Identified exit to Factory 992 | -8/Materials | Lost 3 parts (1p1u1w) 1203 | -8/Materials | Repaired Imp. Light Armor Plating? 1320 | -8/Materials | Discovered exit to Factory (range 5) 1325 | -8/Materials | Entered Factory 1325 | -7/Factory | Evolved 2 slots: Utility x2 1351 | -7/Factory | Lost 3 parts (1p2u) 1479 | -7/Factory | System corruption reached 10% 1736 | -7/Factory | System corruption reached 30% 1799 | -7/Factory | Core integrity fell below 50% 1827 | -7/Factory | Lost 13 parts (1p5n5u2w) 2095 | -7/Factory | Build established: Scavenger-Mutant 2293 | -7/Factory | Core integrity fell below 20% 2375 | -7/Factory | Lost 5 parts (3n2u) 2383 | -7/Factory | Discovered new exit (range 8) 2388 | -7/Factory | Entered another Factory area 2388 | -6/Factory | Evolved 2 slots: Utility x2 2531 | -6/Factory | Identified exit to DSF 2759 | -6/Factory | Fabricated Gravmag System (x2) 3013 | -6/Factory | Lost 3 parts (1p1n1w) 3198 | -6/Factory | Fabricated Gravmag System (x2) 3345 | -6/Factory | Repaired Hpw. Shock Rifle 3391 | -6/Factory | Repaired Imp. Carbon-fiber Leg? 3719 | -6/Factory | Sucked down chute 3719 | -6/Factory | Entered Waste 3719 | -6/Waste | The area was eerily silent 3978 | -6/Waste | Discovered new exit (range 10) 3994 | -6/Waste | Entered Factory 4693 | -6/Factory | Core integrity fell below 50% 4723 | -6/Factory | Lost 4 parts (1p3u) 5027 | -6/Factory | Repaired Remote Datajack 5051 | -6/Factory | Repaired Arc Projector 5605 | -6/Factory | Core integrity fell below 20% 5632 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05599_ K-01 Serf cleans the Neutrino Reactor. 05600_ Adv. Heat Sink destroyed. 05602_ K-01 Serf cleans the Neutrino Reactor. 05604_ Penetrated by Slug. 05604_ O-16 Technician suffers critical hit (Destroy). 05604_ Gravmag System destroyed. 05607_ Penetrated by Slug. 05607_ Gravmag System destroyed. 05610_ Dropped Arm. Leg. 05610_ Dropped Carbon-fiber Leg. 05611_ System corrupted: Matter fused (-8). 05611_ Slug penetrates Terminal. 05611_ Penetrated by Slug. 05611_ Gravmag System destroyed. 05611_ Penetrated by Slug. 05611_ Dropped Med. Storage Unit. 05611_ Dropped Energy Well. 05614_ K-01 Serf cleans the Matter Pump. 05616_ Door malfunctions. 05617_ K-01 Serf cleans the Matter Pump. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##################?????????? | | ??????????????????????# #?????????? | | ??????????????????????# """"" #?????????? | | ??????????????????????# """"" #?????????? | | ??????????????????????# " """ # ??????? | | ??????????????????????# "" # #?????? | | ??????????????????????# G """"" # #?????? | | ??????????????????????# "" """"" [# #?????? | | ??????????????????????# " """ # #?????? | | ??????????????????????# @ p # #?????? | | ???????????????????##################+## ####### | | ????????????????? | | ????????????????? | | ????????????????? | | ????????????????????### ############+# # ### | | ????????????????????????# # #/### | | ????????????????????????# """ """ # # | | ????????????????????????#! """ """ # # | | ????????????????????????# """ """ # # | | ????????????????????????# # # | | ??????????????????????# ######/####### # | | ??????????????????????# # | | ??????????????????????+ # | | ??????????????????????# """ """ """= " # | | ??????????????????????#### """ """ """=! " # | | ?????????????????????????# """ """ """! # | | ?????????????????????????# # | | ???????????????????????### # | | ??????????????????????? ##### | | ??????????????????????? | | ??????????????????????# | | ??????????????????????# """ """ | | ??????????????????????# """ """ ###### | | ?##???????????????????# """ """ #########????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 18 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 525 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 11 Target Analysis 7 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Signal Interpreter | -9/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Gravmag System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gravmag System | x2 | -6/Factory Gravmag System | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed IntegrityLightAirjet Manual? 0 Play Time 03:06:16 Cumulative 60.1 hours Start 2022.03.20 @ 20:56:59 End 2022.03.22 @ 02:45:18 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(150) Steam 1 RUN: 2ff350e9-e7ab-4a6f-969f-a3a9f828ad0c