Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.26 @ 17:48:33 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (420) 2100 Value Destroyed (18566) 18566 Prototype IDs (47) 940 Alien Tech Used (2) 400 Bonus (5397) 5397 TOTAL SCORE: 35703 Bonus ------- High Alert Combat Kills 4235 Follower Combat Kills 911 Met Zhirov 300 Friendly Fire -49 Cogmind --------- Core Integrity 335/1600 Matter 300/300 Energy 100/100 System Corruption 41% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Terrain Scan Processor Advanced Targeting Computer Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Energy Well (400) Advanced Phase Shifter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Hovering Gravjet Exoskeleton Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Huge Storage Unit Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler SHELL Armor Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Null Cannon Hpw. Accelerated Gauss Construct/G Force Lance > --- INVENTORY -------- Advanced Heat Sink Experimental Heat Sink Improved Energy Well Improved Energy Well Advanced Energy Well Experimental Matter Compressor Long-range Terrain Scanner Long-range Terrain Scanner Precision Energy Filter Precision Energy Filter Advanced Transmission Jammer Advanced Reaction Control System Advanced Phase Shifter EM Disruption Field Hacking Suite Hacking Suite Improved Trap Extractor Transdimensional Reconstructor [Rating: 176] Favorites ----------- Power Constructs Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Medium Armor Plating Weapon Constructs Energy Gun Small Laser Energy Cannon Null Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 . . 4 . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . 1 1 Utility 11 | . . . 1 . 2 . . 1 . 2 . . . . 1 2 . 1 1 Weapon 2 | . . . . . . . . 1 . . . . . . 1 . . . . Parts Attached 300 | 6 9 2 30 7 26 17 1 6 16 9 10 1 9 3 30 21 38 32 27 Power 13 | 1 . . 3 . 4 2 . . . . . . . . . . . 3 . Engine 6 | 1 . . 3 . 1 1 . . . . . . . . . . . . . Core 4 | . . . . . 3 1 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 3 . Propulsion 40 | 2 1 . 7 1 7 8 . . 1 . . . . . . . . 9 4 Treads 8 | . . . 6 1 . . . . . . . . . . . . . 1 . Leg 24 | 2 1 . 1 . 6 8 . . 1 . . . . . . . . 1 4 Wheel 4 | . . . . . 1 . . . . . . . . . . . . 3 . Hover 4 | . . . . . . . . . . . . . . . . . . 4 . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 182 | 1 1 . 9 2 7 4 1 5 10 9 8 . 9 3 27 21 32 11 22 Device 100 | . . . . 1 1 . 1 3 5 5 5 . 2 3 18 11 22 9 14 Storage 16 | 1 . . 2 . . 1 . . 1 . . . 2 . 2 1 4 1 1 Processor 14 | . 1 . . . 3 1 . . . 2 . . . . 3 1 1 . 2 Hackware 7 | . . . . . . . . . . . . . . . . 3 . . 4 Protection 45 | . . . 7 1 3 2 . 2 4 2 3 . 5 . 4 5 5 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 7 2 11 4 8 3 . 1 5 . 2 1 . . 3 . 6 9 1 Energy Gun 6 | 2 3 1 . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . 1 . . . . . . . . . . . . . 3 6 . Ballistic Gun 23 | . 1 . 8 3 6 2 . 1 . . . . . . . . . 2 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . Launcher 10 | . . 1 2 1 . 1 . . 2 . 1 . . . 1 . 1 . . Special Weapon 5 | . 3 . . . 2 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 3 . 1 1 . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . 2 . 1 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 2 1 1 1 . 1 1 . . . 4 . 3 2 7 . 2 Corrupted Parts 3 | . . . . . . . . . . . 1 . . . 1 1 . . . System Corruption 6 | . . . . . . . . . . . 1 . . . 3 2 . . . Parts Lost 106 | . . . 3 . 7 3 . . 2 1 3 . . 1 14 9 16 22 25 Power 13 | . . . 1 . 1 1 . . 1 . . . . . 2 1 2 3 1 Propulsion 26 | . . . 1 . 3 2 . . 1 . . . . . 2 . 2 10 5 Utility 42 | . . . 1 . 1 . . . . 1 2 . . 1 6 5 5 5 15 Weapon 25 | . . . . . 2 . . . . . 1 . . . 4 3 7 4 4 Highest Loss Streak 9 | . . . 1 . 7 1 . . 1 1 2 . . 1 4 6 9 8 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 . . . . Average Slot Usage (%) 74 | . 99 100 98 100 94 98 88 82 66 69 68 68 69 69 63 69 67 59 52 Engine 3 | . 14 14 11 11 1 6 9 8 4 2 . . . . . . . . . Core 1 | . . . . . 6 2 . . 1 2 5 5 5 2 3 2 . . . Reactor 1 | . . . . . . . . . . . . . . 2 1 1 3 3 2 Treads 3 | . . . 25 33 5 . . 4 . . 4 . . . 1 . 1 . 2 Leg 8 | . 28 28 7 . 20 26 27 20 6 2 . 5 5 5 3 . 2 3 1 Device 12 | . . . . . 6 1 8 11 10 14 14 17 18 25 22 21 19 15 18 Storage 6 | . 14 14 11 11 9 9 9 6 6 5 5 5 5 5 5 4 4 5 4 Processor 12 | . 13 14 11 11 15 25 18 13 13 16 15 11 9 3 7 10 14 9 10 Protection 4 | . . . 9 11 10 9 . 1 2 2 2 5 4 5 3 2 3 3 2 Energy Gun 2 | . 19 14 1 . . . 4 6 3 3 . . . . 2 . 2 . . Energy Cannon 3 | . . . . . . . . . 3 11 13 5 5 2 3 5 4 2 . Ballistic Gun 6 | . 7 14 20 21 17 18 12 6 4 . . 4 5 7 3 . 2 3 3 Ballistic Cannon 1 | . . . . . . . . . 3 1 . . . . . 6 3 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 188 | 13 13 13 40 40 47 39 34 41 55 69 63 62 61 62 90 83 160 188 171 Greatest Support 186 | 20 20 20 60 60 60 40 40 59 93 85 127 127 127 138 139 158 186 73 87 Greatest Overweight (x) 53 | 4 . . 1 . 2 1 . 1 1 1 1 . . . 1 . 2 53 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 5 . Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 Average Capacity 16 | 7 8 8 13 15 15 15 15 15 15 15 15 15 15 15 15 15 24 25 18 Most Carried 25 | 7 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 20 18 Average Carried 14 | 4 7 8 12 14 14 14 14 14 14 14 14 15 14 14 14 14 19 17 12 Final Capacity 25 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 5 Final Carried 20 | 7 8 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 20 18 2 Scrap Engine Consumption 473 | . . . . . . . 35 14 81 29 19 11 7 5 52 66 95 46 13 Constructs Created 29 | . . . . . . . 2 2 3 . 1 . . . 4 4 7 3 3 Constructs Modified 146 | . . . . . . . 4 5 29 13 9 2 1 6 19 9 29 14 6 Class Distribution -------------------- 38% | Construct 20% | Scavenger-Mutant 14% | Mutant 12% | Scavenger-Construct 10% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -6/Factory Construct | -6/Extension Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Scavenger-Construct | -4/Factory Scavenger-Construct | -3/Research Scavenger-Construct | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Matter Collected 11117 | 260 88 34 1155 31 1035 637 133 116 672 536 624 153 119 249 715 1492 1129 1398 541 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 21352 | 162 114 39 2142 6 1441 1096 464 293 2002 1164 1109 587 365 515 2027 1686 3690 1843 607 Parts 947 | 13 10 3 144 6 81 65 22 12 66 39 39 13 1 14 76 71 150 90 32 Haulers Intercepted 23 | . . . 6 . 2 5 . . . 2 . . . . 4 1 . 3 . Recyclers Shooed 16 | . . . 3 . 5 1 . . 5 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . 14 2 . 6 . . . . . Prevented 27 | . . . . . . . . . . . 16 8 . 3 . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 314 | . 3 3 40 4 21 12 2 2 28 14 23 11 . 12 28 26 49 28 8 Melee 7 | . . . . . . . . . 3 . . . . . 2 . 1 1 . Guns 140 | . 3 . 36 1 21 9 2 2 14 5 . 2 . 3 12 4 9 9 8 Cannons 103 | . . . . . . . . . 3 9 15 4 . 7 9 22 18 16 . AOE 36 | . . 3 4 3 . 3 . . 7 . 4 . . . 3 . 9 . . Classes Destroyed 21 | 2 1 2 7 . 1 1 . 1 1 . 2 . . 2 . 1 . . . Worker 15 | . . 1 3 . 3 1 . 1 . . . . . . 3 . 1 2 . Builder 12 | . . . 3 . 1 . . . 2 . . . . . 2 1 . 2 1 Tunneler 5 | 4 . . . . 1 . . . . . . . . . . . . . . Hauler 23 | . . . 6 . 2 5 . . . 2 . . . . 4 1 . 3 . Recycler 25 | 1 . . 3 . 4 3 5 1 5 1 . . . . . . 1 . 1 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . Mechanic 6 | . . . . . 1 1 . . . 1 . . . . . 2 1 . . Operator 6 | . . . 1 . 1 . . . 2 . . . . . . 2 . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . Watcher 15 | . . . 5 . 2 2 . . 1 1 . . . . 3 1 . . . Swarmer 64 | . . 3 10 4 6 3 . . 6 . 5 2 . 5 5 7 . 4 4 Grunt 113 | . 3 . 21 . 10 . . 1 13 4 10 7 . 3 4 10 26 1 . Brawler 6 | . . . 1 . 2 . . . . 2 . . . . . 1 . . . Duelist 8 | . . . 1 . . . . . . . . 1 . 1 1 . 4 . . Sentry 38 | . . . 7 . 3 8 2 . 3 2 1 1 . 1 3 2 4 1 . Specialist 6 | . . . . . . . . . . . 3 . . . 1 . . 2 . Hunter 32 | . . . . . . 1 . . 1 3 3 . . . 9 2 3 8 2 Programmer 37 | . . . . . . . . 1 . 3 1 . . . 5 3 11 11 2 Heavy 2 | . . . . . . . . . . . . . . . . 1 . 1 . Behemoth 2 | . . . . . . . . . 2 . . . . . . . . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . Thug 3 | . . . . . . . . . 3 . . . . . . . . . . Best Kill Streak 17 | 3 2 3 8 4 7 6 2 2 8 3 5 5 . 3 9 8 17 4 6 Combat Bots Only 17 | . 2 3 5 4 7 4 1 1 5 3 5 5 . 3 7 6 17 4 6 Max Kills in Single Turn 3 | 1 1 2 2 2 2 2 1 1 2 1 2 1 . 1 3 2 3 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 2 . 2 . . 2 . 2 . . . 2 . 3 . . Melee 1 | . . . . . . . . . 1 . . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Damage Taken 40313 | . 117 76 1377 51 1173 704 43 243 2797 1307 1592 463 . 815 4766 2728 6383 7880 7798 Core 4099 | . 12 15 241 . 125 95 . 29 180 54 88 60 . 50 518 339 446 648 1199 Absorbed by Shields 4301 | . . . . . . . . . . . 62 168 . 284 174 . 620 1680 1313 Redirected to Shielding 36 | . . . . . . . . 16 20 . . . . . . . . . . Regen/Repaired (Parts) 14857 | . 51 . 86 . . 105 14 57 1352 696 1065 182 190 344 1677 745 3054 3970 1269 Core Remaining (%) 65 | 100 . 89 . 39 . . 60 . 75 . . . . 74 54 . 39 55 . Volleys Fired 1286 | 10 13 3 138 4 116 81 11 10 118 51 77 25 2 39 117 87 152 169 63 Largest 4 | 2 2 2 2 2 2 2 2 2 3 3 3 2 1 2 3 4 4 3 3 Hottest 341 | 80 100 60 60 46 100 48 94 94 209 209 209 94 46 94 306 341 327 162 103 Shots Fired 2538 | 20 22 4 271 6 219 160 22 20 229 143 156 50 2 77 235 203 377 213 109 Gun 1500 | 20 18 2 268 4 207 158 22 20 138 40 . 25 2 61 149 30 119 108 109 Cannon 993 | . . . . . . . . . 85 103 150 25 . 16 82 173 254 105 . Launcher 29 | . . 2 3 2 . 2 . . 6 . 6 . . . 4 . 4 . . Special 16 | . 4 . . . 12 . . . . . . . . . . . . . . Kinetic 1554 | . 7 1 259 4 207 158 3 14 156 30 12 . . 23 153 140 174 104 109 Thermal 657 | 10 13 1 9 . 12 . 18 . 64 112 69 . . . 50 44 146 109 . Explosive 25 | . . 2 3 2 . 2 . . 6 . 6 . . . 4 . . . . Electromagnetic 302 | 10 2 . . . . . 1 6 3 1 69 50 2 54 28 19 57 . . Robot Hit Streak 27 | 5 7 9 24 3 22 18 5 9 16 16 11 9 6 9 14 27 19 13 7 Robot Miss Streak 7 | 2 2 . 3 1 3 4 1 2 3 2 3 5 . 5 7 4 6 4 7 Penetration Max 2 | . . . . . . . . . . 1 1 . . . 2 1 1 1 1 Secondary Targets 10 | . . . 2 . 3 1 . . . . . . . . . . . . 4 Max Gunslinging Chain 1 | . . . 1 . 1 1 . . . . . . . . . . . . 1 Shots Hit Robots 1648 | 10 13 2 186 3 159 117 14 15 165 94 82 36 13 53 139 127 211 144 65 Core Hits 780 | 6 7 4 85 4 64 41 9 7 77 44 38 14 4 20 74 55 140 56 31 Critical Kills 21 | . . . . . 3 . . . . . . . . . 4 . 5 6 3 Critical Parts Destroyed 32 | . . . 2 . . 1 . 1 . 2 . . . . 8 . 5 6 7 Critical Strikes 103 | . . . 2 . 3 1 . 1 5 4 4 . . . 16 17 25 14 11 Burn 8 | . . . . . . . . . 2 2 4 . . . . . . . . Meltdown 7 | . . . . . . . . . . . . . . . . . 5 2 . Destroy 46 | . . . 2 . 3 1 . 1 . 2 . . . . 12 . 5 10 10 Blast 31 | . . . . . . . . . . . . . . . 2 16 11 2 . Corrupt 6 | . . . . . . . . . . . . . . . 1 1 4 . . Sever 3 | . . . . . . . . . 3 . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . 1 . . . 1 Melee Attacks 50 | . . . . . . . . . 11 . . 1 12 . 12 . 3 4 7 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 24 | . . . . . . . . . 11 . . 1 12 . . . . . . Piercing 26 | . . . . . . . . . . . . . . . 12 . 3 4 7 Sneak Attacks 16 | . . . . . . . . . 9 . . 1 . . . . 3 1 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 3 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53208 | 125 149 243 3139 264 2470 2118 338 341 4671 2598 3095 1304 843 1720 5509 5191 10188 6562 2340 Guns 20824 | 125 149 24 2823 45 2470 1809 306 341 1731 582 . 343 27 1162 2441 551 2582 1532 1781 Cannons 23519 | . . . . . . . . . 1306 2016 2695 841 . 558 1642 4617 4951 4893 . Explosions 6127 | . . 219 313 206 . 309 . . 1016 . 400 55 . . 1092 . 2383 . 134 Melee 2450 | . . . . . . . . . 610 . . 65 816 . 311 . 272 128 248 Ramming 288 | . . . 3 13 . . 32 . 8 . . . . . 23 23 . 9 177 Kinetic 23437 | . 70 12 2757 45 2470 1809 32 190 1805 683 249 . . 640 2322 3348 3616 1608 1781 Thermal 15362 | 45 79 12 66 . . . 274 . 1131 1906 978 55 . . 1191 827 3981 4817 . Explosive 3313 | . . 219 313 206 . 309 . . 1016 . 400 . . . 716 . . . 134 Electromagnetic 8358 | 80 . . . . . . . 151 101 9 1468 1184 27 1080 946 993 2319 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1491 | . . . . . . . . . 610 . . 65 816 . . . . . . Piercing 959 | . . . . . . . . . . . . . . . 311 . 272 128 248 Highest Corruption 40 | . . . 1 1 . 1 2 . . 6 9 9 9 9 12 12 29 25 40 Average Corruption 8 | . . . 1 1 . 1 1 . . 5 7 9 9 9 5 6 18 10 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 388 | . . . 4 5 . 1 12 . . 12 44 21 6 36 29 30 103 60 25 Message Errors 79 | . . . 1 1 . . 2 . . 4 11 7 1 9 7 1 24 9 2 Matter Fused 93 | . . . 1 3 . 1 3 . . 3 12 7 1 9 7 9 18 13 6 Heat Flow Errors 47 | . . . 1 1 . . . . . 2 11 2 1 3 2 5 5 11 3 Energy Discharges 47 | . . . . . . . 6 . . 1 4 2 1 7 4 4 9 7 2 Parts Rejected 4 | . . . . . . . . . . . . . . 1 1 . 2 . . Parts Fused 6 | . . . . . . . . . . . . . . 2 . 2 . 1 1 Data Loss (minor) 46 | . . . . . . . 1 . . 2 4 3 1 2 2 3 20 6 2 Data Loss (major) 11 | . . . 1 . . . . . . . . . 1 1 1 . 5 2 . Misfires 4 | . . . . . . . . . . . . . . . . . 1 3 . Alerts 11 | . . . . . . . . . . . 1 . . 1 1 2 3 3 . Misdirections 10 | . . . . . . . . . . . . . . . . 1 . . 9 Weapon Failures 30 | . . . . . . . . . . . 1 . . 1 4 3 16 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2545 | . . . . 30 . 57 . . 74 28 72 62 161 49 177 347 428 1043 17 Projectiles 1920 | . . . . . . . . . 73 28 30 . . 49 76 347 274 1043 . Explosions 377 | . . . . 30 . 57 . . . . 42 13 . . 81 . 154 . . Melee 248 | . . . . . . . . . 1 . . 49 161 . 20 . . . 17 Knockbacks 94 | . . . . 1 . . . . 9 5 3 . . . 13 28 28 4 3 Impact 4 | . . . . 1 . . . . . . . . . . . . . . 3 Kinetic 82 | . . . . . . . . . 9 5 3 . . . 13 24 24 4 . Secondary 8 | . . . . . . . . . . . . . . . . 4 4 . . Self-Inflicted Damage 743 | . . 55 . . . . . . . . 33 53 . . 74 . 444 . 84 Shots 23 | . . 2 . . . . . . . . 1 1 . . 1 . 18 . . Rammed 27 | . . . . 2 . . . . . . . . . . 2 1 . . 22 Targets Rammed 35 | . . . 1 2 . . 4 . 1 . . . . . 3 1 . 1 22 Kicked 7 | . . . 1 . . . 4 . 1 . . . . . . . . 1 . Crushed 1 | . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 603 | 108 40 . 152 221 62 26 72 42 333 355 265 259 218 338 574 496 450 603 246 Average Temperature 90 | 47 16 . 15 116 24 5 32 25 95 119 77 40 111 63 129 152 81 128 92 Received Heat Transfer 4853 | . 42 . 369 . 603 225 9 48 921 252 185 136 . 84 261 271 957 112 378 Effects 22 | . . . . . . . . . 1 4 1 . . . 10 . 2 4 . Shutdowns 3 | . . . . . . . . . . . . . . . 1 . 1 1 . Energy Bleed 4 | . . . . . . . . . 1 . 1 . . . . . 1 1 . Interference 9 | . . . . . . . . . . 3 . . . . 6 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . 2 . . . . Damage (core) 2 | . . . . . . . . . . . . . . . 1 . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . . . . . 3 5 . 2 2 . 7 . . Combat Hostiles 19 | . . . . . . . . . . . 3 5 . 2 2 . 7 . . Parts Fried 52 | . . . . . . . . 1 1 . 8 6 . 8 3 9 16 . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . 1 2 . 2 Robots Melted 9 | . . . . . . . . . 1 . 1 . . . . . 5 2 . Combat Hostiles 9 | . . . . . . . . . 1 . 1 . . . . . 5 2 . Parts Melted 38 | . . . 1 . . . 1 . 3 6 4 . . . 1 . 17 5 . Heat Transferred 14651 | 100 175 25 150 . . . 444 . 2005 2032 1725 50 . . 1236 888 3614 2207 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . 1 . . . . 4 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Peak Influence 1399 | 25 153 83 846 436 551 795 379 748 520 626 . . . . 946 889 1399 834 814 Initial 776 | . 16 . 31 329 169 154 257 526 194 53 . . . . 21 496 499 776 482 Average 453 | 8 49 18 406 401 318 398 181 553 239 336 . . . . 577 581 876 691 581 Maximum Alert Level 4 | . . . 3 2 2 3 1 3 2 2 . . . . 3 3 4 3 3 Low Security (%) 21 | 100 100 100 26 . 5 20 55 . 55 10 . . . . 4 . . . . Level 1 27 | . . . 26 32 77 42 44 22 35 59 . . . . 26 . . . . Level 2 31 | . . . 30 67 17 29 . 70 8 29 . . . . 29 84 18 55 81 Level 3 17 | . . . 16 . . 6 . 6 . . . . . . 39 15 61 44 18 Level 4 2 | . . . . . . . . . . . . . . . . . 20 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . 1 . 6 . 3 4 . 1 4 7 . . . . 9 5 14 11 11 Investigation 19 | . 1 . 4 . . 3 . . 1 3 . . . . 1 . 4 . 2 Extermination 16 | . . . . . . . . . . 1 . . . . 3 1 4 5 2 Reinforcement 28 | . . . 2 . 3 1 . 1 3 1 . . . . 4 3 1 6 3 Assault 10 | . . . . . . . . . . 2 . . . . 1 1 5 . 1 Garrison 3 | . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 1 . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . 1 . . . . . . 1 . . . Haulers Reinforced 4 | . . . . . . . . . . 1 . . . . 1 . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Distress Signals 24 | . 1 . 4 . 4 3 . 1 5 1 . . . . 1 1 1 . 2 Communications Jammed 96 | . . . . . . . . . . . . . . 1 14 2 79 . . Distress Signals 87 | . . . . . . . . . . . . . . . 14 2 71 . . Times Spotted 539 | . 8 3 53 4 49 24 3 6 43 21 24 14 . 15 42 42 84 46 58 Peak Tracking Total 19 | . 3 3 6 4 9 6 1 4 7 5 5 5 . 4 6 6 17 9 19 Tactical Retreats 36 | . . . 1 . 4 . . 1 5 2 1 2 . 3 2 1 1 4 9 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Traps Triggered 12 | . 1 . 1 . 1 1 . . 1 . . . . . . 2 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . 2 Traps Extracted 1 | . . . . . . . . . . . . . . . . . . . 1 Installed 6 | . . . . . . . . . . . . . . . . . . . 6 Triggered 6 | . . . . . . . . . . 3 . . . . . . 1 . 2 Most Traps Carried 5 | . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Disabled 46 | . . . 1 . . 2 1 . 6 2 1 . 1 . 16 2 11 1 2 Max in Single Turn 8 | . . . 1 . . 1 1 . 1 1 1 . 1 . 8 1 2 1 1 Garrison Access 6 | . . . . . 1 1 . . . 2 . . . . 1 . 1 . . Energy Cycler 2 | . . . . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Accessed 80 | . 4 . 6 1 6 10 11 1 7 6 1 1 4 . 5 7 7 . 3 Terminals 54 | . 2 . 5 . 5 8 6 1 6 3 1 1 . . 3 5 5 . 3 Fabricators 3 | . . . . . . . . . . . . . . . 1 1 1 . . Repair Stations 5 | . 1 . 1 . . 1 . . 1 . . . . . . 1 . . . Recycling Units 6 | . 1 . . . . . 5 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison Access 6 | . . . . . 1 1 . . . 2 . . . . 1 . 1 . . Total Hacks 215 | . 13 . 22 1 11 27 30 1 24 18 1 1 17 . 10 18 14 . 7 Successful 97 | . 8 . 9 1 5 13 11 1 10 6 1 1 17 . 2 9 1 . 2 Failed 118 | . 5 . 13 . 6 14 19 . 14 12 . . . . 8 9 13 . 5 Catastrophic 31 | . 1 . 4 . 2 1 7 . 2 3 . . . . 3 2 2 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 103 | . 7 . 17 . 8 6 19 . 19 7 2 . . . 4 8 4 . 2 Terminals 150 | . 8 . 19 . 10 21 18 1 23 9 1 1 . . 6 14 12 . 7 Fabricators 5 | . . . . . . . . . . . . . . . 2 2 1 . . Repair Stations 12 | . 2 . 3 . . 4 . . 1 . . . . . . 2 . . . Recycling Units 15 | . 3 . . . . . 12 . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 3 . . . . . . . . . Garrison Access 12 | . . . . . 1 2 . . . 6 . . . . 2 . 1 . . Terminal Hacks 61 | . 3 . 7 1 1 6 3 1 8 3 1 1 17 . 1 5 1 . 2 Record 9 | . . . . . . . . . . 1 1 1 5 . . . . . 1 Part Schematic 5 | . . . . . . . . . . . . . 4 . . 1 . . . Robot Schematic 3 | . . . 2 . . . 1 . . . . . . . . . . . . Robot Analysis 8 | . . . 1 . . 1 1 . . . . . 4 . . 1 . . . Prototype ID Bank 7 | . 1 . 1 . . . . . . . . . 4 . . . . . 1 Open Door 4 | . . . . 1 . 1 . 1 1 . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . 1 . . . . . 1 . . . Terminal Index 2 | . . . . . . . . . 1 . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 . . 1 . . . . . . . . . . Unreport Threat 8 | . . . . . 1 1 1 . 3 . . . . . . 1 1 . . Locate Traps 2 | . . . . . . 1 . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . . . 2 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 8 | . 2 . 2 . . 4 . . . . . . . . . . . . . Scan Component 4 | . 1 . 1 . . 2 . . . . . . . . . . . . . Repair 4 | . 1 . 1 . . 2 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . 3 . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . . . 3 . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . . Unauthorized Hacks 19 | . 2 . . . 3 2 5 . 2 2 . . . . 1 2 . . . Terminals 11 | . 1 . . . 3 2 . . 2 1 . . . . . 2 . . . Track 3 | . . . . . . 1 . . 1 1 . . . . . . . . . Botnet 8 | . 1 . . . 3 1 . . 1 . . . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . 5 . . . . . . . . . . . . Tunnel 6 | . 1 . . . . . 5 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . 1 . . . . Jam 2 | . . . . . . . . . . 1 . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 3 . 6 . 5 9 8 . 5 6 . . . . 5 6 7 . 3 Full Trace Events 15 | . . . 3 . . 2 5 . . 1 . . . . . . 2 . 2 Feedback Events 3 | . . . 1 . . 1 1 . . . . . . . . . . . . Corruption 3 | . . . 1 . . 1 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . 2 . . . 1 . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . 1 . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . Time 27 | . . . . . . . . . . . . . . . . 27 . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . 4 . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 1 . . 2 . . . . . . . . . . . . . Time 134 | . 26 . 32 . . 76 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 3 . . . . . 10 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . 2 . . . . . . 3 . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 6 . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total Allies 23 | . . . . . . 10 . . 7 . . . . . . 1 3 2 . Largest Group 10 | . . . . . . 10 8 8 6 . . . . . . 1 1 1 . Highest-Rated Group 178 | . . . . . . 173 141 141 111 . . . . . . 14 56 178 . Highest-Rated Ally 178 | . . . . . . 29 29 29 39 . . . . . . 14 56 178 . Total Orders 10 | . . . . . . 2 . . . . . . . . . 1 1 6 . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . 1 . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . 3 . RETURN 3 | . . . . . . . . . . . . . . . . . 1 2 . Ally Attacks 224 | . . . . . . 66 12 41 64 . . . . . 4 . 11 26 . Total Damage 3362 | . . . . . . 759 164 578 1411 . . . . . 14 . 260 176 . Kills 32 | . . . . . . 9 1 4 14 . . . . . . . 2 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Robot Analysis Total 8 | . . . 1 . . 1 1 . . . . . 4 . . 1 . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . 1 1 . 1 . . . . . Drone Launches 38 | . . . . . . . . . 3 . . . . . 5 . 3 25 2 Drone Recoveries 33 | . . . . . . . . . 3 . . . . . 4 . 3 21 2 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Turns Passed 22338 | 131 448 193 1493 356 1551 1048 1035 516 3184 1423 1594 719 230 980 1437 1130 1977 2101 792 Spaces Moved 12475 | 69 282 153 659 206 610 530 785 317 1878 679 968 597 175 730 764 767 1122 541 643 Core 111 | 10 . . . . . . . . . . . . . . . . . 1 100 Treads 2367 | . . . 499 206 107 . . . . 83 762 . . . 159 121 388 25 17 Legs 7844 | 59 282 153 160 . 489 530 785 317 1398 326 206 597 175 730 605 . 734 275 23 Wheels 562 | . . . . . 14 . . . . . . . . . . 375 . 173 . Hover 1591 | . . . . . . . . . 480 270 . . . . . 271 . 67 503 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 39 | 50 120 120 120 160 120 120 120 119 99 115 106 97 97 97 116 77 77 188 39 Average Speed 136 | 123 120 120 151 160 183 126 120 139 140 172 134 102 97 116 132 89 126 279 84 Slowest Speed 2700 | 250 120 120 240 160 190 190 120 190 190 229 229 106 97 130 210 154 286 2700 281 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 4 35 30 69 31 44 81 99 7 98 12 93 68 60 82 17 17 70 14 22 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 10 | . 1 . . . . . 5 . . . . 1 3 . . . . . . Known Exits Taken 10 | . . . 1 . 1 1 1 1 1 1 1 1 . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 . . . . . . . . 1 1 1 . 1 1 . Scrap Searched 10 | . . 1 . 1 . . . . . . 4 1 . 3 . . . . . Spaces Dug 134 | . 3 10 . 23 6 13 . . . . 36 . . . 5 7 29 1 1 Terrain Destroyed 498 | . 3 10 12 23 12 13 1 . 52 18 67 9 . 5 113 56 85 13 6 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 Projectile 257 | . 3 . . . 12 . 1 . . 18 23 . . 5 47 56 79 12 1 AOE 239 | . . 10 12 23 . 13 . . 52 . 44 9 . . 66 . 6 . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Ext Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total 15591 | 91 360 157 917 225 798 760 862 374 2205 825 1130 651 216 787 993 1023 1444 947 826 Wait 1020 | . 47 . 50 . 30 106 43 29 108 76 63 27 4 14 44 125 82 151 21 Move 12456 | 68 281 152 658 205 609 529 784 316 1877 678 967 596 174 729 763 766 1121 540 643 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 144 | 7 5 . 15 3 7 7 7 6 6 5 5 . 3 1 7 8 18 25 9 Fast Attach 126 | 6 2 . 10 1 11 6 1 . 5 3 3 1 8 1 16 10 15 14 13 Attach 72 | . . . 3 2 6 2 . 2 1 3 2 . 1 1 7 5 9 15 13 Detach 25 | . . . . 1 1 . 1 . 3 1 1 . . . 3 . 4 6 4 Swap 104 | . 7 2 17 4 9 9 . 4 10 3 5 . 1 1 7 6 14 3 2 Drop 208 | . 5 . 25 3 9 15 11 7 16 5 7 1 11 1 14 15 23 19 21 Fire 1286 | 10 13 3 138 4 116 81 11 10 118 51 77 25 2 39 117 87 152 169 63 Melee 50 | . . . . . . . . . 11 . . 1 12 . 12 . 3 4 7 Ram 24 | . . . . . . . . . . . . . . . . . . . 24 Kick 7 | . . . 1 . . . 4 . 1 . . . . . . . . 1 . Crush 6 | . . . . 2 . . . . . . . . . . 3 1 . . . Escape Stasis 10 | . . . . . . 5 . . 5 . . . . . . . . . . Rewire 47 | . . . . . . . . . 44 . . . . . . . 3 . . Trap 6 | . . . . . . . . . . . . . . . . . . . 6 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 16) 132 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 12) 439 | -10/Materials | Repaired Grenade Launcher 580 | -10/Materials | Entered Mines 625 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 625 | -10/Mines | Discovered new exit (range 5) 739 | -10/Mines | Discovered new exit (range 8) 773 | -10/Mines | Entered Materials 773 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1397 | -9/Materials | Discovered new exit (range 3) 1408 | -9/Materials | Build established: Scavenger-Mutant 1526 | -9/Materials | Discovered new exit (range 16) 1658 | -9/Materials | Identified exit to Mines 1704 | -9/Materials | Discovered new exit (range 10) 1805 | -9/Materials | Core integrity fell below 50% 1940 | -9/Materials | Repaired Med. Armor Plating 2051 | -9/Materials | Discovered new exit (range 15) 2266 | -9/Materials | Entered Mines 2271 | -9/Mines | Learned Materials emergency access door positions 2272 | -9/Mines | Met a Derelict bent on vengeance 2294 | -9/Mines | Discovered new exit (range 8) 2310 | -9/Mines | Found the Drone Emporium 2321 | -9/Mines | Found Prototype Device 2322 | -9/Mines | Identified Splice Drone Bay 2439 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2476 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2481 | -9/Mines | Found Prototype Device 2622 | -9/Mines | Entered Materials 2622 | -8/Materials | Evolved 2 slots: Utility x2 2725 | -8/Materials | Build established: Mutant 2924 | -8/Materials | Destroyed 7 combat bots 2989 | -8/Materials | Lost 7 parts (1p3n1u2w) 3118 | -8/Materials | Discovered new exit (range 4) 3342 | -8/Materials | Build established: Scavenger-Mutant 3696 | -8/Materials | Discovered new exit (range 12) 3715 | -8/Materials | Identified exit to Factory 4171 | -8/Materials | Identified exit to Storage 4173 | -8/Materials | Entered Storage 4575 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4672 | -8/Storage | Repaired Carbon-fiber Leg 4711 | -8/Storage | Repaired Carbon-fiber Leg 4897 | -8/Storage | Build established: Commander-Mutant 4975 | -8/Storage | Discovered exit to Factory (range 15) 5206 | -8/Storage | Used back door to open Recycling access 5206 | -8/Storage | Discovered new exit (range 4) 5208 | -8/Storage | Identified exit to Recycling 5221 | -8/Storage | Entered Recycling 5221 | -8/Recycling | Accompanied by 8 allies 5230 | -8/Recycling | Found Scrap Engine 5542 | -8/Recycling | Discovered new exit (range 8) 6237 | -8/Recycling | Identified exit to Factory 6256 | -8/Recycling | Entered Factory 6256 | -6/Factory | Accompanied by 8 allies 6256 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 6256 | -6/Factory | Identified Exp. Sensor Array 6422 | -6/Factory | Discovered new exit (range 11) 6466 | -6/Factory | Identified exit to Lower Caves 6546 | -6/Factory | Discovered new exit (range 10) 6606 | -6/Factory | Search patrols dispatched 6755 | -6/Factory | Identified exit to Extension 6772 | -6/Factory | Entered Extension 6772 | -6/Extension | Accompanied by 5 allies 6783 | -6/Extension | Disrupted transfer network 6816 | -6/Extension | Rescued a captive Derelict 6833 | -6/Extension | Energy Cycler disabled 6833 | -6/Extension | Rescued a captive Derelict 6834 | -6/Extension | Rescued a captive Derelict 6834 | -6/Extension | Rescued a captive Derelict 6835 | -6/Extension | Rescued a captive Derelict 6835 | -6/Extension | Rescued a captive Derelict 6841 | -6/Extension | Rescued a captive Derelict 6841 | -6/Extension | Rescued a captive Derelict 6843 | -6/Extension | Rescued a captive Derelict 7379 | -6/Extension | Build established: Construct 7677 | -6/Extension | Spotted B-75 Beast 7697 | -6/Extension | Destroyed B-75 Beast 7820 | -6/Extension | Spotted B-75 Beast 7843 | -6/Extension | Discovered new exit (range 13) 7875 | -6/Extension | Destroyed B-75 Beast 8716 | -6/Extension | Discovered new exit (range 10) 8717 | -6/Extension | Discovered new exit (range 6) 8730 | -6/Extension | Identified exit to Factory 9956 | -6/Extension | Entered Factory 9956 | -5/Factory | Evolved 2 slots: Utility x2 10076 | -5/Factory | Discovered new exit (range 13) 10117 | -5/Factory | Identified exit to Upper Caves 11082 | -5/Factory | Cargo convoy interrupted 11156 | -5/Factory | First assault squad dispatched 11379 | -5/Factory | Entered Upper Caves 11673 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11820 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 11970 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 12367 | -5/Upper Caves | Spotted B-75 Beast 12517 | -5/Upper Caves | Learned 8 Factory zone layouts 12532 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 12727 | -5/Upper Caves | Discovered new exit (range 5) 12970 | -5/Upper Caves | Identified exit to Upper Caves 12973 | -5/Upper Caves | Entered another Upper Caves area 13315 | -5/Upper Caves | Spotted B-75 Beast 13404 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13545 | -5/Upper Caves | Discovered new exit (range 12) 13691 | -5/Upper Caves | Identified exit to Zhirov 13692 | -5/Upper Caves | Entered Zhirov 13692 | -5/Zhirov | Discovered new exit (range 3) 13710 | -5/Zhirov | Met Zhirov 13728 | -5/Zhirov | Learned location of Command (-1) 13728 | -5/Zhirov | Learned location of Testing (-3) 13737 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13752 | -5/Zhirov | Found Alien Artifact 13752 | -5/Zhirov | Identified Integrated Reactor 13752 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13774 | -5/Zhirov | Found Alien Artifact 13922 | -5/Zhirov | Entered Proximity Caves 14159 | -4/Proximity Caves | Learned Research stockpile data 14391 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14607 | -4/Proximity Caves | Discovered new exit (range 15) 14902 | -4/Proximity Caves | Entered Factory 14902 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15007 | -4/Factory | Discovered new exit (range 15) 15421 | -4/Factory | Found Prototype Device 15421 | -4/Factory | Identified Adv. EM Disruption Field 15463 | -4/Factory | Found Adv. EM Disruption Field 15609 | -4/Factory | Build established: Scavenger-Construct 15727 | -4/Factory | Discovered new exit (range 13) 15800 | -4/Factory | Destroyed 7 combat bots 15837 | -4/Factory | Lost 4 parts (1p1n1u1w) 15902 | -4/Factory | First assault squad dispatched 16012 | -4/Factory | Spotted B-86 Titan 16030 | -4/Factory | Found Imp. Powered Armor 16116 | -4/Factory | System corruption reached 10% 16148 | -4/Factory | Lost 3 parts (1p2u) 16339 | -4/Factory | Entered Research 16339 | -3/Research | Evolved 2 slots: Utility x2 16446 | -3/Research | Fabricated M-13 Machinist (x1) 16818 | -3/Research | Identified exit to Testing 16839 | -3/Research | First assault squad dispatched 17056 | -3/Research | System corruption reached 10% 17101 | -3/Research | Lost 6 parts (1p3u2w) 17130 | -3/Research | Build established: Hacker-Construct 17469 | -3/Research | Entered Testing 17657 | -3/Testing | Build established: Scavenger-Construct 17695 | -3/Testing | Found Prototype Device 17695 | -3/Testing | Identified AEGIS Remote Shield 17712 | -3/Testing | Found Unknown Launcher 17868 | -3/Testing | Spotted PG-NOAI6W230Z 17880 | -3/Testing | Destroyed PG-NOAI6W230Z 17919 | -3/Testing | Found Prototype Processor 17919 | -3/Testing | Identified Exp. Signal Interpreter 17936 | -3/Testing | Spotted Striker 17936 | -3/Testing | Spotted Striker 18219 | -3/Testing | First assault squad dispatched 18248 | -3/Testing | Found Prototype Energy Cannon 18409 | -3/Testing | Identified Null Cannon 18432 | -3/Testing | Found Prototype Protection 18435 | -3/Testing | Found Prototype Protection 18435 | -3/Testing | Identified Med. Regenerative Plating 18772 | -3/Testing | Destroyed 7 combat bots 18855 | -3/Testing | Found Prototype Energy Cannon 18931 | -3/Testing | Found Unknown Device 18931 | -3/Testing | Identified Antimissile System 19021 | -3/Testing | Identified Gamma Bomb Array 19028 | -3/Testing | Core integrity fell below 50% 19034 | -3/Testing | Identified SHELL Armor 19038 | -3/Testing | Identified Hpw. Disruptor Cannon 19076 | -3/Testing | Lost 9 parts (2p2n2u3w) 19091 | -3/Testing | Destroyed 17 combat bots 19434 | -3/Testing | Discovered new exit (range 5) 19446 | -3/Testing | Entered Research 19446 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19526 | -2/Research | Build established: Mutant 20183 | -2/Research | Spotted B-90 Cyclops 20305 | -2/Research | Lost 8 parts (2p2n2u2w) 20350 | -2/Research | System corruption reached 10% 20988 | -2/Research | Discovered new exit (range 16) 21031 | -2/Research | Build established: Scavenger-Mutant 21478 | -2/Research | Lost 5 parts (1p3n1w) 21547 | -2/Research | Entered Access 21547 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 21917 | -1/Access | Garrison activated, responded to threat 21962 | -1/Access | Identified Transdimensional Reconstructor 21962 | -1/Access | Warped through subspace 21992 | -1/Access | Lost 5 parts (1p1n3w) 22074 | -1/Access | First assault squad dispatched 22097 | -1/Access | System corruption reached 10% 22205 | -1/Access | Lost 6 parts (1n5u) 22261 | -1/Access | Core integrity fell below 50% 22289 | -1/Access | Lost 4 parts (4u) 22301 | -1/Access | Found Prototype Protection 22301 | -1/Access | Identified Centrium Heavy Armor Plating 22305 | -1/Access | System corruption reached 30% 22337 | -1/Access | Search patrols dispatched 22339 | -1/Access | Self-destructed Last Messages --------------- 22312_ Adv. Reaction Control System temporarily disabled. 22313_ Biometal Leg destroyed. 22314_ Slammed into P-80 Master. 22315_ Biometal Leg broken. 22315_ Destabilizing: Short circuit. 22316_ Biometal Leg destroyed. 22316_ Slammed into P-80 Master. 22319_ Broken Biometal Leg severed. 22319_ Slammed into L-61 Swordsman. 22320_ Destabilizing: System corrupted (+2). 22321_ Slammed into G-73 Enforcer. 22322_ Adv. Reaction Control System destroyed. 22322_ Biometal Leg destroyed. 22322_ Slammed into G-73 Enforcer. 22323_ System corrupted: Matter fused (-8). 22323_ Adv. Target Analyzer destroyed. 22326_ Slug penetrates Wall. 22337_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 22338_ Acquired 53 matter. Map ----- +----------------------------------------------------+ | #"""##########+###### ### | | # ?????# !# # | | ##??????# # # | | #???????# # # | | #???????# / # | | ????????########### # | | ??????????????????#! # | | ??????????????????# # | | ??????????????????### ### | | ????????????????????# #?? | | ????????????????????# #?? | | ????????????????????# #?? | | ????????????????????# #?? | | ????????????????????# #?? | | ????????????????????# #?? | | ????????????????????# #?? | | ????????????????????# #?? | | ???????????????????## ##? | | ######????????###### #? | | # ! ########## " #? | | # / = ! T" #? | | # ########## #? | | # #????????# ## #? | | # #????????# ######### | | # #????????# #?# # | | #* #????????# #?# @# | | # #??????### ### %# | | # #??????# # # | | ######??????# # !! # | | ????????????# # ! # | | ????????????# g g # | | ????????????# #pp # | | ????????????# # # | | ????????????# # # | | ????????????######### # | | ????????????????????# # | | ????????????????????####### | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 62 Energy Capacity 778 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 16 Power Amplification 30 Armor Coverage 900 Resistance: TH 15 Resistance: EM 50 Propulsion Shielding 66 Weapon Shielding 33 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 67 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 20 Defensive Hacking 26 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Cmb. Linear Gravjet | -3/Research | Hacked Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked M-13 Machinist | -9/Materials | Hacked H-55 Commando | -8/Recycling | Hacked Fabricated ------------ M-13 Machinist | x1 | -3/Research | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateSensorReconfigurator Manual? 0 Play Time 03:02:26 Cumulative 649.9 hours Start 2023.03.26 @ 14:46:41 End 2023.03.26 @ 17:48:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 401 Rogue 401 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/1/0/0/0/0 Lore% 87 Gallery% 90 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b50b8ffb-6abd-48e1-a578-6b85924e17a6