Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.27 @ 13:50:40 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (766) 766 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2481 Bonus ------- None Cogmind --------- Core Integrity 347/400 Matter 290/300 Energy 280/280 System Corruption 4% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Beam Rifle Improved Medium Laser > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Light Treads Light Treads High-capacity Storage Unit High-capacity Battery (250) Advanced Targeting Computer Advanced Targeting Computer Improved EM Shotgun Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Improved Light Cannon Plasma Cutter Plasma Cutter Shock Trap Shock Trap Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Shield Generator > --- WEAPON ----------- Beam Rifle Improved Medium Laser > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Large Battery Advanced Targeting Computer Advanced Targeting Computer Improved EM Shotgun Beam Rifle Particle Gun Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Plasma Cutter Plasma Cutter Shock Trap Shock Trap Shock Trap Shock Trap [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 30 | . 4 10 14 2 . Power 5 | . 2 1 2 . . Engine 4 | . 2 . 2 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 11 | . . 6 5 . . Treads 4 | . . . 4 . . Leg 2 | . . 2 . . . Wheel 5 | . . 4 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 1 2 1 1 . Device 3 | . . 1 1 1 . Storage 2 | . 1 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | . 1 1 6 1 . Energy Gun 8 | . 1 . 6 1 . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 1 . Parts Lost 6 | . 2 1 . 3 . Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility 2 | . . . . 2 . Weapon 3 | . 1 1 . 1 . Highest Loss Streak 2 | . 1 1 . 2 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 84 90 97 97 88 Engine 8 | . 13 3 9 11 11 Core 4 | . . 10 1 . . Treads 12 | . . . 26 33 33 Leg 11 | . 28 14 . . . Wheel 6 | . . 13 4 . . Device 10 | . . 5 21 19 11 Storage 12 | . 14 14 11 11 11 Energy Gun 17 | . 14 14 20 22 22 Ballistic Gun 8 | . 14 14 . . . Naked Turns . | . . . . . . Heaviest Build 57 | 11 18 48 57 57 55 Greatest Support 60 | 20 20 32 60 60 60 Greatest Overweight (x) 2 | . . 2 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | . 10 20 20 20 20 Average Capacity 16 | . 9 15 20 20 20 Most Carried 20 | . 10 19 20 20 20 Average Carried 14 | . 7 13 19 19 19 Final Capacity 20 | 8 10 20 20 20 20 Final Carried 20 | 6 10 19 20 20 18 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 608 | 191 80 177 130 30 . Remotely . | . . . . . . Salvage Created 1161 | . 290 321 462 73 15 Parts 54 | . 13 18 23 . . Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 27 | . 8 6 7 5 1 Guns 25 | . 8 6 6 5 . Classes Destroyed 7 | . 2 2 2 1 . Worker 3 | . . 1 2 . . Hauler 2 | . . . 2 . . Recycler 1 | . . 1 . . . Swarmer 3 | . 3 . . . . Grunt 15 | . 5 6 4 . . Sentry 3 | . . . 3 . . Assembled 6 | . . . . 5 1 Best Kill Streak 5 | . 3 4 5 2 1 Combat Bots Only 4 | . 3 4 4 2 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 1185 | . 313 367 227 242 36 Core 167 | . 45 69 33 20 . Absorbed by Shields 164 | . . . 86 78 . Regen/Repaired (Parts) 46 | . . . 46 . . Core Remaining (%) 77 | 100 . 54 . . . Volleys Fired 104 | . 24 32 27 20 1 Largest 2 | . 2 2 2 2 2 Hottest 112 | . 60 60 112 112 112 Shots Fired 207 | . 47 63 54 40 3 Gun 207 | . 47 63 54 40 3 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 55 | . 24 31 . . . Thermal 152 | . 23 32 54 40 3 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 5 14 11 11 2 Robot Miss Streak 5 | . 3 1 2 5 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 145 | . 31 51 36 26 1 Core Hits 64 | . 17 21 14 11 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . . 6 4 . Burn 10 | . . . 6 4 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1925 | . 392 532 570 416 15 Guns 1925 | . 392 532 570 416 15 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 468 | . 234 234 . . . Thermal 1457 | . 158 298 570 416 15 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 4 Average Corruption 4 | . . . . 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 189 | . 76 189 55 60 . Average Temperature 39 | . 28 59 18 34 . Received Heat Transfer 605 | . 165 234 74 132 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 4 | . . . 4 . . Heat Transferred 4096 | . 350 675 1776 1258 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 258 | . 246 118 258 30 . Initial 30 | . . 23 . 30 . Average 83 | . 136 57 102 20 . Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 84 | . 60 100 76 100 . Level 1 15 | . 39 . 23 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 3 . . Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 5 | . 2 . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 15 6 12 16 7 Peak Tracking Total 11 | . 4 2 4 11 10 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed 2 | . . . . . 2 Triggered . | . . . . . . Most Traps Carried 4 | . . 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 8 | . 4 . 3 . 1 Terminals 5 | . 4 . 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 21 | . 9 . 11 . 1 Successful 12 | . 3 . 8 . 1 Failed 9 | . 6 . 3 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 9 | . 8 . 1 . . Terminals 12 | . 9 . 3 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . 6 . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . 1 . 1 Record 1 | . . . . . 1 Part Schematic 2 | . 2 . . . . Recall Investigation 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . 5 . . Insert Component 2 | . . . 2 . . Analyze 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . 2 . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 2280 | . 454 862 572 210 182 Spaces Moved 1394 | 1 293 629 270 91 110 Core . | . . . . . . Treads 404 | . . . 203 91 110 Legs 598 | 1 293 304 . . . Wheels 392 | . . 325 67 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 105 | 120 120 105 115 160 160 Average Speed 130 | 120 120 117 148 160 160 Slowest Speed 260 | 120 120 260 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 2 62 98 32 20 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . . 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 1663 | . 348 691 394 115 115 Wait 74 | . 20 7 47 . . Move 1389 | . 292 628 269 90 110 Hop . | . . . . . . Pick Up 30 | . 6 8 15 1 . Fast Attach 16 | . 1 3 10 2 . Attach 8 | . 2 2 3 1 . Detach 3 | . . 2 1 . . Swap 7 | . 1 5 1 . . Drop 30 | . 2 4 21 1 2 Fire 104 | . 24 32 27 20 1 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 2 | . . . . . 2 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Mines -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 11) 455 | -10/Materials | Entered Mines 548 | -10/Mines | Learned location of Zion (-6) 878 | -10/Mines | Found a hidden stash of uninstalled traps 1047 | -10/Mines | Learned location of Storage (-9) 1059 | -10/Mines | Discovered new exit (range 3) 1090 | -10/Mines | Discovered new exit (range 11) 1113 | -10/Mines | Learned location of 2 exits from Materials 1317 | -10/Mines | Entered Materials 1317 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1318 | -9/Materials | Identified exit to Storage 1319 | -9/Materials | Identified exit to Mines 1845 | -9/Materials | Repaired Lgt. Treads 1889 | -9/Materials | Entered Mines 1892 | -9/Mines | Assembled infested the area 1897 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1980 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1984 | -9/Mines | Found Prototype Device 1984 | -9/Mines | Identified Exp. Sensor Array 2091 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2093 | -9/Mines | Discovered new exit (range 5) 2099 | -9/Mines | Entered Exiles 2123 | -9/Exiles | Discovered new exit (range 15) 2139 | -9/Exiles | Met 8R-AWN 2163 | -9/Exiles | Met EX-HEX 2229 | -9/Exiles | Met EX-DEC 2265 | -9/Exiles | Attacked by the Exiles 2281 | -9/Exiles | Self-destructed Last Messages --------------- 02237_ Current location identified: Exiles >>Record "MSG001714-01*" PINNED - TO ALL TESTERS: Stay away from Zion. Imprinter means us harm and is serious about it. World map confirmed: -6/Zion. 02264_ System corrupted: FCS attempts to trigger Imp. Medium Laser. 02264_ System corrupted: Imp. Medium Laser misfires. 02264_ Machine disabled. 02265_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 02268_ EX-BIN: "I just want to science!" 02272_ Dropped Shock Trap. 02273_ Installed Shock Trap. 02275_ Dropped Shock Trap. 02276_ Installed Shock Trap. 02278_ as-48453 triggered Shock Trap. 02278_ The floor emits a surge of raw power. 02279_ as-48453 triggered Shock Trap. 02279_ The floor emits a surge of raw power. 02280_ as-48453 system terminally corrupted. 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"" """ ""#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedAdvancedRay Manual? 0 Play Time 00:13:51 Cumulative 396.9 hours Start 2022.08.27 @ 13:37:24 End 2022.08.27 @ 13:50:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 410 Rogue 410 Adventurer 0 Explorer 0 Win Type - Total 31 Types 18/3/3/1/2/1/3/0/0 Lore% 91 Gallery% 92 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 547485c0-b998-4d03-91d9-88c862e6e3b8