Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 17:44:14 Player: Venar246 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1814) 1814 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 4031 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Target Analyzer Reaction Control System Reaction Control System Reaction Control System Reaction Control System Shield Generator Medium Laser Beam Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Hammer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Core Shielding Core Shielding Core Shielding > --- WEAPON ----------- Medium Laser EM Pulse Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Nuclear Core Reaction Control System Reaction Control System Reaction Control System Reaction Control System Shield Generator Beam Rifle Particle Gun Heavy Assault Rifle Grenade Launcher [Rating: 30] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Core Shielding Storage Large Storage Unit Protection Core Shielding Weapon Light Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 48 | 6 6 10 1 25 Power 5 | 1 1 1 . 2 Engine 3 | 1 1 . . 1 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 16 | 2 . 5 . 9 Treads 1 | . . . . 1 Leg 15 | 2 . 5 . 8 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 3 1 . 4 Device . | . . . . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 7 | . 2 1 . 4 Artifact . | . . . . . Weapon 19 | 3 2 3 1 10 Energy Gun 5 | 2 . 2 . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | 1 . 1 . 3 Ballistic Cannon 2 | . 2 . . . Launcher 4 | . . . 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . . 1 System Corruption 7 | . . . . 7 Parts Lost 32 | . . 9 1 22 Power 4 | . . 1 . 3 Propulsion 13 | . . 4 . 9 Utility 4 | . . . . 4 Weapon 11 | . . 4 1 6 Highest Loss Streak 8 | . . 8 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 97 76 77 77 Engine 4 | . 14 1 . 1 Core 5 | . . 7 11 6 Leg 28 | . 28 33 33 24 Storage 9 | . 7 11 11 9 Protection 16 | . 17 11 11 20 Energy Gun 2 | . 3 . . 4 Ballistic Gun 5 | . . 8 6 6 Ballistic Cannon 6 | . 24 3 . . Launcher 1 | . . . 5 2 Naked Turns . | . . . . . Heaviest Build 42 | 9 32 32 31 42 Greatest Support 72 | 20 20 49 36 72 Greatest Overweight (x) 10 | 1 1 1 . 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 13 | 5 10 15 15 15 Most Carried 15 | 1 6 10 12 15 Average Carried 9 | . 4 7 11 13 Final Capacity 15 | 5 15 15 15 15 Final Carried 14 | 1 6 10 11 14 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1263 | 128 198 242 17 678 Remotely . | . . . . . Salvage Created 1836 | . 224 224 38 1350 Parts 99 | . 15 16 3 65 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 46 | . 9 7 3 27 Melee 7 | . . . . 7 Guns 15 | . . 5 . 10 Cannons 13 | . 9 2 . 2 AOE 11 | . . . 3 8 Classes Destroyed 10 | . 3 1 2 4 Worker 3 | . . . 1 2 Builder 3 | . . . . 3 Tunneler 1 | . . . . 1 Hauler 2 | . . . . 2 Recycler 1 | . . . . 1 Watcher 3 | . 1 1 . 1 Swarmer 9 | . 3 3 . 3 Grunt 26 | . 6 1 2 17 Duelist 3 | . . . 1 2 Sentry 8 | . . 3 . 5 Best Kill Streak 14 | . 4 3 4 14 Combat Bots Only 9 | . 3 3 3 9 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging 1 | . . . . 1 Exploded 2 | . . . 1 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 425 | . 45 122 12 246 Missed 140 | . 16 37 6 81 Damage Taken 4310 | . 329 1105 222 2654 Core 925 | . 46 212 116 551 Absorbed by Shields . | . . . . . Redirected to Shielding 158 | . 10 41 24 83 Core Remaining (%) 66 | 100 81 . 18 . Volleys Fired 135 | . 27 43 7 58 Largest 2 | . 2 2 2 2 Hottest 113 | . 70 100 50 113 Shots Fired 214 | . 54 54 7 99 Gun 110 | . . 36 1 73 Cannon 83 | . 54 18 . 11 Launcher 21 | . . . 6 15 Special . | . . . . . Kinetic 162 | . 54 45 1 62 Thermal 20 | . . 9 . 11 Explosive 14 | . . . 6 8 Electromagnetic 18 | . . . . 18 Robot Hit Streak 13 | . 5 13 9 7 Robot Miss Streak 5 | . 5 3 . 5 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 149 | . 24 38 7 80 Core Hits 91 | . 11 13 9 58 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 1 . . 3 Destroy 1 | . . . . 1 Blast 1 | . 1 . . . Corrupt 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 26 | . . . . 26 Impact . | . . . . . Slashing 26 | . . . . 26 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4773 | . 468 578 429 3298 Guns 1089 | . . 313 13 763 Cannons 873 | . 467 262 . 144 Explosions 1917 | . . . 408 1509 Melee 852 | . . . . 852 Ramming 42 | . 1 3 8 30 Kinetic 1681 | . 467 501 13 700 Thermal 652 | . . 74 . 578 Explosive 1135 | . . . 408 727 Electromagnetic 411 | . . . . 411 Impact . | . . . . . Slashing 852 | . . . . 852 Piercing . | . . . . . Highest Corruption 7 | . . 3 3 7 Average Corruption 3 | . . 2 3 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . 3 2 2 Message Errors 3 | . . 2 . 1 Energy Discharges 1 | . . 1 . . Data Loss (minor) 2 | . . . 1 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 55 | . . . 7 48 Projectiles . | . . . . . Explosions 52 | . . . 7 45 Melee 3 | . . . . 3 Knockbacks 6 | . 6 . . . Impact . | . . . . . Kinetic 6 | . 6 . . . Secondary . | . . . . . Self-Inflicted Damage 207 | . . . 118 89 Shots 8 | . . . 4 4 Rammed 1 | . . . . 1 Targets Rammed 16 | . 1 1 2 12 Kicked 15 | . 1 1 2 11 Crushed . | . . . . . Highest Temperature 470 | . 171 129 . 470 Average Temperature 72 | . 40 47 . 107 Received Heat Transfer 1827 | . 162 354 24 1287 Effects 5 | . . . . 5 Shutdowns 1 | . . . . 1 Interference 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1007 | . . 222 . 785 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 11 | . . . . 11 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 444 | . 314 231 102 444 Initial 48 | . . 48 7 39 Average 136 | . 117 108 44 183 Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 78 | 100 90 84 100 63 Level 1 18 | . 9 15 . 29 Level 2 2 | . . . . 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 3 3 . 5 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 7 | . 2 3 . 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . 1 2 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 14 19 3 40 Peak Tracking Total 8 | . 3 7 3 8 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 1 1 . 2 Terminals 4 | . 1 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 2 2 . 2 Successful 5 | . 2 1 . 2 Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 2 2 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 1 . 2 Record 1 | . 1 . . . Prototype ID Bank 2 | . . . . 2 Alert Level 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2117 | 47 501 573 115 881 Spaces Moved 1169 | 39 263 360 76 431 Core 24 | 15 . . . 9 Treads 34 | . . . . 34 Legs 1111 | 24 263 360 76 388 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 105 Average Speed 136 | 96 153 125 120 140 Slowest Speed 550 | 120 190 190 120 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 37 33 14 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 105 | . . . 41 64 Melee . | . . . . . Projectile . | . . . . . AOE 105 | . . . 41 64 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1444 | 45 305 425 91 578 Wait . | . . . . . Move 1165 | 38 262 359 75 431 Hop . | . . . . . Pick Up 41 | 1 7 12 2 19 Fast Attach 15 | 5 2 1 . 7 Attach 24 | . 2 8 1 13 Detach . | . . . . . Swap 9 | 1 2 1 . 5 Drop 9 | . 2 . . 7 Fire 135 | . 27 43 7 58 Melee 26 | . . . . 26 Ram . | . . . . . Kick 15 | . 1 1 2 11 Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire 4 | . . . 4 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 14) 549 | -10/Materials | Entered another Materials area 549 | -9/Materials | Evolved 2 slots: Propulsion x2 686 | -9/Materials | Lost 8 parts (1p3n4w) 821 | -9/Materials | Core integrity fell below 50% 886 | -9/Materials | Discovered new exit (range 7) 1122 | -9/Materials | Entered Mines 1155 | -9/Mines | Met a Derelict bent on vengeance 1174 | -9/Mines | Discovered new exit (range 7) 1197 | -9/Mines | Core integrity fell below 20% 1237 | -9/Mines | Entered Materials 1237 | -8/Materials | Evolved 2 slots: Utility x2 1706 | -8/Materials | Garrison activated, responded to threat 1789 | -8/Materials | Lost 7 parts (1p3n1u2w) 1888 | -8/Materials | Core integrity fell below 50% 1958 | -8/Materials | Destroyed 9 combat bots 2009 | -8/Materials | Lost 8 parts (1p2n2u3w) 2048 | -8/Materials | Core integrity fell below 20% 2118 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Aluminum Leg. U-05 Engineer builds a Wall. Acquired Corrupted Aluminum Leg. Integrated Corrupted Aluminum Leg (+7). Kicked B-36 Bruiser out of the way. Kicked B-36 Bruiser. Critical hit (Burn: +37). Kicked B-36 Bruiser out of the way. D=8W#IHFIUHG98A5R&TQL#| Kicked B-36 Bruiser. Ion Engine destroyed. Kicked B-36 Bruiser out of the way. Lgt. Treads destroyed. Kicked B-36 Bruiser out of the way. K-01 Serf cleans the Garrison Access. EMP Blaster destroyed. System corrupted: Component data lost. Aluminum Leg destroyed. 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