Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 10:01:04 Player: Mozco Result: Destroyed by 5J-ORO(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 1820 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 226/300 Energy 147/180 System Corruption 3% Temperature Warm (168) Movement Walking (150) Location -7/Scraptown Parts ------- > --- POWER (1) -------- Meta Core > --- PROPULSION (2) --- Assembled Alloy Leg > --- UTILITY (2+1) ---- Large Storage Unit Experimental Terrain Scan Processor (+) Makeshift Power Shielding > --- WEAPON (2+1) ----- Compact Gauss Rifle > --- INVENTORY (15) --- MA-1KR's Cyclogen Overtuned Titanium Leg Overtuned Flexi-carbon Leg Overtuned Flexi-carbon Leg Improved Heat Sink Deep Structural Scanner Enhanced Optical Array Surveybot 24 Chip High-powered Shock Rifle High-powered Shock Rifle Subdweller Laser Overtuned Beamcaster Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Carbon-fiber Leg Assembled Alloy Leg > --- UTILITY ---------- Large Storage Unit Experimental Terrain Scan Processor Makeshift Power Shielding > --- WEAPON ----------- Overtuned Beamcaster Overtuned Quantum Rifle > --- INVENTORY -------- MA-1KR's Cyclogen Light Treads Aluminum Leg Overtuned Flexi-carbon Leg Overtuned Flexi-carbon Leg Subdweller Monowheel Improved Heat Sink Deep Structural Scanner Enhanced Optical Array Surveybot 24 Chip High-powered Shock Rifle High-powered Shock Rifle Subdweller Laser Large Botcube [Rating: 60] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Makeshift Power Shielding Device Deep Structural Scanner Storage Large Storage Unit Processor Experimental Terrain Scan Processor Protection Makeshift Power Shielding Weapon Subdweller Laser Energy Gun Subdweller Laser Ballistic Gun Battle Rifle Slashing Weapon Ripteeth Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 6 . 4 17 Power 3 | 1 . 1 1 Engine 2 | 1 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 . . 7 Treads . | . . . . Leg 7 | 2 . . 5 Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 5 | 1 . . 4 Device 1 | . . . 1 Storage 2 | 1 . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 . 3 5 Energy Gun 5 | 1 . 2 2 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 3 | . . . 3 Parts Lost 3 | . . 1 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Backups 8 | 3 6 7 9 Power 1 | . 1 1 1 Propulsion 3 | 2 4 3 3 Utility 1 | . . . 2 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 17 | . . 2 15 Power 3 | . . . 3 Propulsion 6 | . . 2 4 Utility 3 | . . . 3 Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 73 | . 85 77 71 Engine 2 | . 14 6 . Core 7 | . . . 10 Leg 20 | . 28 28 17 Flight 1 | . . . 1 Storage 10 | . 14 14 9 Processor 1 | . . . 2 Protection 6 | . . . 9 Energy Gun 15 | . 14 22 12 Ballistic Gun 6 | . 14 4 7 Peak Build Rating 60 | 6 6 11 60 Average Rating 24 | 3 6 8 31 On Entrance 5 | . 6 6 11 Avg Prop Armor Cover (%) 8 | . . . 8 Naked Turns . | . . . . Heaviest Build 38 | 13 13 18 38 Greatest Support 49 | 20 20 20 49 Greatest Overweight (x) 10 | . . . 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 12 | 6 8 8 13 Most Carried 15 | 6 6 8 15 Average Carried 9 | 3 6 7 9 Final Capacity 15 | 8 8 8 15 Final Carried 12 | 6 6 7 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 520 | 189 . 133 198 Remotely . | . . . . Salvage Created 153 | . . 135 18 Parts 10 | . . 9 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 1 5 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed . | . . . . Classes Destroyed 1 | . . . 1 Tinkerer 1 | . . . 1 Best Kill Streak 1 | . . . 1 Combat Bots Only . | . . . . Max Kills in Single Turn 1 | . . . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 76 | . . 11 65 Missed 20 | . . 2 18 Hits 56 | . . 9 47 Melee 1 | . . . 1 Projectile 55 | . . 9 46 Critical Strikes 1 | . . . 1 Damage Taken 1107 | . . 203 904 Core 258 | . . 48 210 Absorbed by Shields . | . . . . Redirected to Shielding 16 | . . . 16 Core Remaining (%) 100 | 100 . . . Volleys Fired 45 | . . 38 7 Largest 2 | . . 2 2 Hottest 220 | . . 120 220 Shots Fired 65 | . . 59 6 Gun 65 | . . 59 6 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 9 | . . 8 1 Thermal 56 | . . 51 5 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 26 | . . 25 26 Robot Miss Streak 1 | . . 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 33 | . . 32 1 Core Hits 9 | . . 8 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Burn 2 | . . 2 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 536 | . . 510 26 Guns 532 | . . 506 26 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 4 | . . 4 . Kinetic 49 | . . 49 . Thermal 483 | . . 457 26 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 3 3 Average Corruption 3 | . . 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . . 20 . Message Errors 4 | . . 4 . Matter Fused 6 | . . 6 . Heat Flow Errors 3 | . . 3 . Energy Discharges 3 | . . 3 . Data Loss (major) 2 | . . 2 . Alerts 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . . 4 . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 264 | . . 254 264 Average Temperature 102 | . . 88 106 Received Heat Transfer 571 | . . 36 535 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 956 | . . 906 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence . | . . . . Initial . | . . . . Average . | . . . . Influence Increases . | . . . . Influence Decreases . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . . 5 20 Peak Tracking Total 11 | . . 2 11 Tactical Retreats . | . . . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 1 | . . . 1 Traps Extracted . | . . . . Installed 1 | . . . 1 Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled 7 | . . 2 5 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 4 | . . 1 3 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . . 1 23 Successful 24 | . . 1 23 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 24 | . . 1 23 Record 23 | . . . 23 Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 30 | . . . 30 Highest-Rated Ally 30 | . . . 30 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 2 | . . . 2 Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 262 | . . . 262 Structural 262 | . . . 262 Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 4772 | 66 36 1287 3383 Spaces Moved 2826 | 47 25 943 1811 Core 57 | 7 . . 50 Treads . | . . . . Legs 2393 | 40 25 943 1385 Wheels . | . . . . Hover . | . . . . Flight 376 | . . . 376 Fastest Speed 37 | 50 120 120 37 Average Speed 149 | 109 120 120 166 Slowest Speed 550 | 120 120 120 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 6 35 90 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . . . 4 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 12 | . . 8 4 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed 1 | . . 1 . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 3308 | 59 31 1042 2176 Wait 337 | . 7 46 284 Move 2823 | 46 24 942 1811 Hop . | . . . . Pick Up 34 | 7 . 5 22 Fast Attach 24 | 5 . 3 16 Attach 5 | 1 . 1 3 Detach 1 | . . . 1 Swap 6 | . . . 6 Drop 31 | . . 6 25 Fire 45 | . . 38 7 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . . 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Met a group of wandering Federalists 94 | -10/Materials | Discovered new exit (range 5) 103 | -10/Materials | Entered Subcaves 103 | -10/Subcaves | Accompanied by 4 allies 104 | -10/Subcaves | Continued accompanying wandering Federalists (5) 104 | -10/Subcaves | Approached by a straggling Scientist 315 | -10/Subcaves | Build established: Mutant 357 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 398 | -10/Subcaves | Learned Materials stockpile data 688 | -10/Subcaves | Visited 4L-MR0's lab 712 | -10/Subcaves | Found Meta Core 863 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 864 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1319 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1390 | -10/Subcaves | Entered Scraptown 1393 | -7/Scraptown | System corruption cleaned by C-Scrubber 1453 | -7/Scraptown | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1714 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1719 | -7/Scraptown | Learned location of Armory (-4) 1721 | -7/Scraptown | Learned Factory terminal intel 1816 | -7/Scraptown | Discovered new exit (range 13) 1894 | -7/Scraptown | Visited IN-MT5's Study 1955 | -7/Scraptown | Visited Red Mages 2370 | -7/Scraptown | Visited UFD Registry 2397 | -7/Scraptown | Visited TADAMA 2423 | -7/Scraptown | Registered with UFD as "Protonsourcer" 2454 | -7/Scraptown | Visited Awakened 2515 | -7/Scraptown | Visited Artisan Demo Area 2670 | -7/Scraptown | Visited Shadow of the Wyrm 2701 | -7/Scraptown | Visited CPS Storage 2813 | -7/Scraptown | Visited Cartography Club 2914 | -7/Scraptown | Visited Chapter 10 3078 | -7/Scraptown | Visited Abandonware Association 3110 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 3110 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 3171 | -7/Scraptown | Visited Infowarlord's Domain 3184 | -7/Scraptown | Found Exp. Terrain Scan Processor 3402 | -7/Scraptown | Visited Scrapoid Pod Storage 3438 | -7/Scraptown | Visited Curators Association 3514 | -7/Scraptown | Visited Botcube Research 3527 | -7/Scraptown | Found Lrg. Botcube 3617 | -7/Scraptown | Visited Supply Room 3671 | -7/Scraptown | Visited Scrap Suit Storage 3679 | -7/Scraptown | Visited Modified Component R&D 3843 | -7/Scraptown | Learned location of Proximity Caves (-6) 3843 | -7/Scraptown | Learned location of Extension (-6) 3843 | -7/Scraptown | Learned location of Quarantine (-2) 3843 | -7/Scraptown | Learned 16 Materials zone layouts 3843 | -7/Scraptown | Learned 8 Factory zone layouts 3843 | -7/Scraptown | Learned 8 Research zone layouts 3843 | -7/Scraptown | Learned 4 Storage zone layouts 3843 | -7/Scraptown | Learned 20 Lower Caves zone layouts 3843 | -7/Scraptown | Learned 12 Upper Caves zone layouts 3843 | -7/Scraptown | Learned 16 Upper Caves zone layouts 3843 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 3843 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 3843 | -7/Scraptown | Learned location of 3 exits from Factory 3843 | -7/Scraptown | Learned location of 3 exits from Proximity Caves 3852 | -7/Scraptown | Found Deep Structural Scanner 4212 | -7/Scraptown | Met Optimus 4212 | -7/Scraptown | Accepted into 0bPrime 4612 | -7/Scraptown | Civil war broke out across Scraptown 4625 | -7/Scraptown | Found MA-1KR's Cyclogen 4636 | -7/Scraptown | Found Surveybot 24 Chip 4710 | -7/Scraptown | Identified exit to Factory 4765 | -7/Scraptown | Core integrity fell below 50% 4770 | -7/Scraptown | Lrg. Botcube activated 4770 | -7/Scraptown | Core integrity fell below 20% 4773 | -7/Scraptown | Destroyed by 5J-ORO(j) with Overtuned Pulse Rifle Last Messages --------------- 04767_ Critical hit (Burn: +50). 04767_ Slug penetrates HO-XHF(x). 04767_ FD-YTL(g) suffers critical hit (Destroy). 04767_ FD-YTL(g) destroyed. 04767_ HO-XHF(x) destroyed. 04768_ 7N-AOL(j) heat spikes uncontrollably. 04768_ Dropped Lrg. Botcube. 04769_ 7N-AOL(j) heat damages Mak. Microdissipator Network. 04770_ Lrg. Botcube begins transforming into Large Mutated Botcube. 04770_ Slug penetrates ZW-UXA(x). 04770_ Ripteeth destroyed. Optimus: This place isn't worth defending, let's get out of here, Protonsourcer! Our real resources are elsewhere, after all. 04771_ B7-4S2(j) heat spikes uncontrollably. 04772_ JO-O93(g) triggered Blade Trap. 04772_ Massive razor-sharp blades shoot up from within the floor. 04772_ Aluminum Leg severed. 04772_ Salvaging Laser severed. 04772_ Aluminum Leg severed. 04773_ JO-O93(g) destroyed. 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" #?????""##""" " | | ??# #???# """"#??? # #?????""##"""" " | | ??#" "#???# || #?? ## #?????""########"## | | ??## " " ##???# """"#?###?# #?????""###""""" "" | | ???# # # #????# | | #?????# "?????""###" " | | ???########????# """"#?????# ="?????""###" " | | ???????????????##??###?????# %" ????????????????? | | ???????????????????????????# !%!#????????????????? | | ????????????????############ [= ????????????????? | | ????????????????#""""""""""" ##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 17 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 1010 Power Shielding 15 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisTeleporterPick Manual? 0 Play Time 00:27:01 Cumulative 191.7 hours Start 2025.11.02 @ 09:12:39 End 2025.11.02 @ 10:01:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 195 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 71 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a7a3c60-2865-4990-93a0-08e2000e2a54