Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 17:22:43 Player: mm79 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (97) 485 Value Destroyed (2734) 2734 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (315) 315 TOTAL SCORE: 6834 Bonus ------- High Alert Combat Kills 15 Met Data Miner 300 Cogmind --------- Core Integrity 499/700 Matter 275/300 Energy 239/290 System Corruption 2% Temperature Cool (18) Movement Rolling (140) Ox4 Location -7/Data Miner Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (8) ------ Improved Heat Sink (fused) Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Medium Insulated Plating Advanced Hacking Suite System Shield > --- WEAPON (2) ------- Lightning Gun > --- INVENTORY (25) --- Improved Deuterium Engine Improved Deuterium Engine Faulty Cooled Deuterium Engine Faulty Enhanced Nuclear Core Subdweller Monowheel Improved Cooling System Structural Scanner Subdweller Optics Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Corruption Screen Cobbler Unit Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Gauss Rifle Precision Grenade Launcher Impact Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Medium Reflective Plating Medium Insulated Plating Advanced Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Impact Mace > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Cooled Deuterium Engine Enhanced Nuclear Core Subdweller Monowheel Improved Cooling System Structural Scanner Subdweller Optics Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Corruption Screen Cobbler Unit Lightning Gun Subdweller Laser Improved EM Pulse Cannon Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Precision Grenade Launcher Scythe [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Medium Reflective Plating Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Reflective Plating Weapon Improved EM Pulse Cannon Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Slots Evolved 6 | . . . 4 2 . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . 4 2 . . . Weapon . | . . . . . . . . Parts Attached 67 | 7 7 8 22 22 . . 1 Power 8 | 1 1 . 5 1 . . . Engine 7 | 1 1 . 4 1 . . . Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 2 3 . 3 . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 10 | 2 2 3 . 3 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 2 1 2 9 10 . . . Device 10 | 1 . 1 6 2 . . . Storage 4 | 1 1 1 . 1 . . . Processor 2 | . . . 1 1 . . . Hackware 2 | . . . . 2 . . . Protection 6 | . . . 2 4 . . . Artifact . | . . . . . . . . Weapon 25 | 2 3 3 8 8 . . 1 Energy Gun 4 | . . . 1 2 . . 1 Energy Cannon 6 | . 3 1 1 1 . . . Ballistic Gun 8 | 2 . . 4 2 . . . Ballistic Cannon 1 | . . 1 . . . . . Launcher 2 | . . 1 . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . 2 2 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . Parts Lost 17 | . 1 5 1 8 . . 2 Power 2 | . . 1 . 1 . . . Propulsion 5 | . . 3 . 2 . . . Utility 7 | . . . 1 5 . . 1 Weapon 3 | . 1 1 . . . . 1 Highest Loss Streak 2 | . 1 2 1 2 . . 2 To Critical Strikes 1 | . . . . 1 . . . Average Backups 19 | 1 9 15 18 20 23 23 23 Power 2 | . 1 . 2 3 4 4 4 Propulsion 1 | . 2 2 1 1 1 1 1 Utility 8 | . 2 6 9 9 11 11 11 Weapon 6 | . 3 5 6 7 7 7 7 Tool/Special . | . . . . . . . . Unused Backups 37 | . 7 2 2 6 . . 20 Power 6 | . . . . 2 . . 4 Propulsion 5 | . 3 1 . . . . 1 Utility 15 | . . 1 1 2 . . 11 Weapon 11 | . 4 . 1 2 . . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 99 99 99 98 100 100 93 Engine 8 | . 14 13 8 6 7 7 7 Wheel 18 | . 28 27 18 14 15 15 15 Device 16 | . 14 14 18 19 15 15 15 Storage 8 | . 14 14 9 7 7 7 7 Processor 6 | . . . 8 8 7 7 7 Hackware 6 | . . . . 7 15 15 15 Protection 12 | . . . 17 14 15 15 15 Energy Cannon 7 | . 12 14 8 4 6 7 1 Ballistic Gun 5 | . 15 6 7 4 . . . Impact Weapon 3 | . . . 1 3 6 7 5 Peak Build Rating 51 | 7 12 15 35 51 50 50 50 Average Rating 36 | 5 10 12 32 43 49 50 47 On Entrance 27 | . 7 12 13 34 50 50 50 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 120 | 15 30 57 71 120 119 116 117 Greatest Support 24 | 20 24 24 24 24 22 22 22 Greatest Overweight (x) 5 | 2 1 4 2 5 5 5 5 Average Overweight (x) 3 | . . 1 2 3 5 5 4 Largest Inventory Capacity 25 | 8 15 20 20 25 25 25 25 Average Capacity 21 | 7 11 19 20 22 25 25 25 Most Carried 25 | 7 13 20 20 25 24 24 25 Average Carried 19 | 2 9 15 19 21 24 24 24 Final Capacity 25 | 8 15 20 20 25 25 25 25 Final Carried 24 | 7 13 18 20 24 24 24 24 Class Distribution -------------------- 70% | Mutant 29% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Resources | -11 -10 -10 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Matter Collected 2086 | 286 269 123 484 767 139 18 . Remotely . | . . . . . . . . Salvage Created 3151 | 74 483 193 605 1551 245 . . Parts 186 | 10 26 14 43 83 10 . . Haulers Intercepted 8 | . 1 . 3 4 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 24 | . . 15 . . 9 . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Combat Hostiles Destroyed 68 | . 10 9 12 26 11 . . Melee 2 | . . . . 2 . . . Guns 17 | . 6 1 3 7 . . . Cannons 24 | . 4 6 6 7 1 . . AOE 19 | . . 2 3 7 7 . . Classes Destroyed 12 | 1 5 1 1 4 . . . Worker 3 | . 1 . . 2 . . . Builder 2 | . . . . 2 . . . Tunneler 4 | 3 . . . 1 . . . Hauler 8 | . 1 . 3 4 . . . Recycler 2 | . . . . 2 . . . Operator 2 | . . . . 2 . . . Watcher 8 | . 3 . 3 2 . . . Swarmer 29 | . 3 4 6 9 7 . . Grunt 20 | . 7 1 1 7 4 . . Sentry 10 | . . . 5 5 . . . Programmer 5 | . . . . 5 . . . Subdweller 4 | . . 4 . . . . . Best Kill Streak 9 | 2 3 4 6 9 4 . . Combat Bots Only 8 | . 2 4 6 8 4 . . Max Kills in Single Turn 3 | 1 2 1 3 3 3 . . Gunslinging . | . . . . . . . . Exploded 3 | . . 1 3 3 3 . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Hostile Shots Fired 486 | . 69 80 37 270 27 . 3 Missed 165 | . 18 31 6 99 11 . . Hits 321 | . 51 49 31 171 16 . 3 Projectile 321 | . 51 49 31 171 16 . 3 Critical Strikes 5 | . 1 . . 3 1 . . Damage Taken 3618 | . 534 525 319 1790 317 . 133 Core 439 | . 130 108 . 201 . . . Absorbed by Shields . | . . . . . . . . Ignored by Resistances 332 | . . . 33 263 28 . 8 Regen/Repaired (Parts) 477 | . . . 18 459 . . . Core Remaining (%) 68 | 100 . 4 100 . . . . Volleys Fired 229 | 7 59 18 48 89 6 . 2 Largest 2 | 2 2 2 2 2 1 . 2 Hottest 124 | 40 88 108 91 97 69 . 124 Shots Fired 389 | 14 100 34 93 137 7 . 4 Gun 227 | 14 58 10 46 97 . . 2 Cannon 150 | . 42 22 45 37 2 . 2 Launcher 12 | . . 2 2 3 5 . . Special . | . . . . . . . . Kinetic 220 | 14 58 16 46 86 . . . Thermal 103 | . 42 16 45 . . . . Explosive 12 | . . 2 2 3 5 . . Electromagnetic 54 | . . . . 48 2 . 4 Robot Hit Streak 14 | 6 6 10 14 9 8 . 1 Robot Miss Streak 5 | 2 5 2 4 3 . . 1 Penetration Max 1 | . . . . 1 . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 271 | 8 56 21 62 114 8 . 2 Core Hits 117 | 3 21 12 26 46 8 . 1 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 8 | . . . . 6 2 . . Critical Strikes 13 | . 1 1 . 9 2 . . Meltdown 1 | . 1 . . . . . . Destroy 2 | . . 1 . 1 . . . Corrupt 2 | . . . . 2 . . . Smash 8 | . . . . 6 2 . . Melee Attacks 51 | . . . 6 31 14 . . Impact 51 | . . . 6 31 14 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . 7 . . . Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7904 | 103 978 633 1334 3931 906 . 19 Guns 2400 | 103 427 66 406 1398 . . . Cannons 2428 | . 551 372 706 749 31 . 19 Explosions 1533 | . . 195 187 613 538 . . Melee 1543 | . . . 35 1171 337 . . Ramming . | . . . . . . . . Kinetic 2436 | 103 427 189 406 1311 . . . Thermal 1648 | . 551 249 706 142 . . . Explosive 1391 | . . 195 187 471 538 . . Electromagnetic 886 | . . . . 836 31 . 19 Impact 1543 | . . . 35 1171 337 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 2 Average Corruption 1 | . . . . 1 2 2 2 Corruption Purged 2 | . . . . 2 . . . Corruption Blocked . | . . . . . . . . Effects 29 | . . . . 3 21 4 1 Message Errors 7 | . . . . 2 4 1 . Matter Fused 6 | . . . . . 4 1 1 Heat Flow Errors 2 | . . . . . 1 1 . Energy Discharges 1 | . . . . . 1 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 8 | . . . . . 7 1 . Data Loss (major) 2 | . . . . . 2 . . Misfires 2 | . . . . 1 1 . . Overload Shots . | . . . . . . . . Overflow Damage 703 | . 1 3 . 519 180 . . Projectiles 1 | . 1 . . . . . . Explosions 97 | . . 3 . 51 43 . . Melee 605 | . . . . 468 137 . . Knockbacks 3 | . . . . 2 1 . . Impact 3 | . . . . 2 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 161 | . . 40 . 45 76 . . Shots 5 | . . 1 . 1 3 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 260 | 6 240 13 79 48 260 132 27 Average Temperature 68 | 6 100 3 22 20 92 68 15 Received Heat Transfer 1056 | . 246 180 99 423 108 . . Effects 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 12 | . . . 1 8 3 . . Combat Hostiles 6 | . . . . 3 3 . . Parts Fried 18 | . . . 1 15 2 . . Impact Corruptions 20 | . . . 1 15 4 . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 1 1 2 . . . . Heat Transferred 2764 | . 962 444 1258 100 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Maximum Alert Level 2 | . . . . 2 . . . Low Security (%) 75 | 100 100 . 100 54 . . . Level 1 22 | . . . . 41 . . . Level 2 1 | . . . . 3 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 409 | 10 74 . 152 409 . . . Initial 91 | . . . 91 32 . . . Average 120 | 2 30 . 59 181 . . . Influence Increases 2214 | 15 327 235 395 992 250 . . Destroy 0b10 Robot/C 1280 | . 200 100 240 520 220 . . Destroy 0b10 Robot/NC 145 | 15 25 . 30 75 . . . Destroy Leader 332 | . 58 . 82 162 30 . . Trap Triggered on 0b10 10 | . . . . 10 . . . Successful Hack 125 | . 43 . 15 67 . . . Disable Machine 105 | . . . . 105 . . . Destroy Structure 67 | . 1 . 28 38 . . . Partial Spotted 15 | . . . . 15 . . . Lose Combat Pursuer 135 | . . 135 . . . . . Influence Decreases 2214 | 15 327 58 500 667 647 . . Entered New Map 274 | . . . 86 40 148 . . Time Decay 1840 | 15 317 38 404 567 499 . . Lost Part 80 | . 10 20 . 50 . . . Lost Ally 20 | . . . 10 10 . . . Squads Dispatched 17 | . 2 . 2 13 . . . Investigation 4 | . 1 . . 3 . . . Extermination 4 | . . . . 4 . . . Reinforcement 4 | . 1 . 1 2 . . . Assault . | . . . . . . . . Garrison 5 | . . . 1 4 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Distress Signals 4 | . 1 . 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 14 14 19 29 11 . 3 Peak Tracking Total 6 | . 3 6 5 6 4 . 4 Tactical Retreats 3 | . . 3 . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed 5 | . . . . 5 . . . Reused 1 | . . . . 1 . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Most Traps Carried 1 | . . 1 1 . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Machines Disabled 9 | . . . . 7 1 . 1 Max in Single Turn 3 | . . . . 3 1 . 1 Garrison Access 2 | . . . . 2 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Machines Accessed 38 | . 8 1 12 14 1 . 2 Terminals 20 | . 7 . 9 4 . . . Fabricators 2 | . . . . 2 . . . Repair Stations 4 | . . . 1 3 . . . Recycling Units 5 | . 1 . 1 3 . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . . 2 . . . Total Hacks 135 | . 29 5 31 49 1 . 20 Successful 86 | . 15 5 15 30 1 . 20 Failed 47 | . 13 . 15 19 . . . Catastrophic 7 | . 2 . 4 1 . . . Database Lockouts 2 | . 1 . 1 . . . . Manual 49 | . 19 . 19 11 . . . Terminals 64 | . 25 . 23 16 . . . Fabricators 5 | . . . . 5 . . . Repair Stations 16 | . . . 2 14 . . . Recycling Units 14 | . 4 . 2 8 . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access 6 | . . . . 6 . . . Terminal Hacks 46 | . 10 5 5 5 1 . 20 Record 6 | . . 5 . . 1 . . Part Schematic 12 | . . . . 1 . . 11 Robot Schematic 6 | . . . . . . . 6 Robot Analysis 5 | . 4 . . 1 . . . Prototype ID Bank 7 | . 3 . 1 . . . 3 Branch Access Points 3 | . 1 . 1 1 . . . Terminal Index 1 | . 1 . . . . . . Locate Traps 3 | . . . 2 1 . . . Disarm Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . . . . 1 . . . Surveillance Status 1 | . . . 1 . . . . Fabricator Hacks 3 | . . . . 3 . . . Load Schematic 2 | . . . . 2 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 12 | . . . 2 10 . . . Scan Component 6 | . . . 1 5 . . . Repair 6 | . . . 1 5 . . . Recycling Unit Hacks 6 | . 1 . 1 4 . . . Report Inventory 5 | . 1 . 1 3 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 2 | . . . 2 . . . . Retrieve Study 2 | . . . 2 . . . . Garrison Access Hacks 2 | . . . . 2 . . . Seal Access 2 | . . . . 2 . . . Unauthorized Hacks 15 | . 4 . 5 6 . . . Terminals 11 | . 4 . 4 3 . . . Assimilate 4 | . 1 . 1 2 . . . Botnet 5 | . 2 . 2 1 . . . Operators 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Patch 1 | . . . . 1 . . . Recycling Units 3 | . . . 1 2 . . . Reject 3 | . . . 1 2 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 30 | . 8 . 10 12 . . . Full Trace Events 2 | . . . . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 12 | . . . . 1 . . 11 Parts Built 1 | . . . . 1 . . . Authchips . | . . . . . . . . Time 53 | . . . . 53 . . . Total Part Build Rating 6 | . . . . 6 . . . Part Studies Acquired 2 | . . . 2 . . . . Parts Repaired 6 | . . . 1 5 . . . Time 224 | . . . 38 186 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . 9 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . 1 . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Total Allies 3 | . 1 . 1 1 . . . Largest Group 1 | . 1 1 1 1 . . . Highest-Rated Group 26 | . 10 10 10 26 . . . Highest-Rated Ally 26 | . 10 10 10 26 . . . Total Orders 49 | . 6 6 2 35 . . . STAY 33 | . 3 3 1 26 . . . FOLLOW 16 | . 3 3 1 9 . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Active Infowar (turns) 8149 | 38 888 904 1322 2822 1520 548 107 Sensors 6318 | . . . 1321 2822 1520 548 107 Seismic 1934 | 38 888 904 104 . . . . Robot Analysis Total 5 | . 4 . . 1 . . . Derelict Logs Recovered 5 | . . 2 . . 2 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Turns Passed 8232 | 83 888 904 1360 2822 1520 548 107 Spaces Moved 4793 | 46 596 711 633 1446 942 354 65 Core 9 | 9 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 4784 | 37 596 711 633 1446 942 354 65 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 100 110 110 155 155 140 Average Speed 130 | 85 92 113 115 138 155 155 140 Slowest Speed 155 | 150 105 150 120 155 155 155 155 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 58 | 3 99 46 61 32 94 59 73 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 5 | . . . . . 3 2 . Spaces Dug 64 | . . 15 18 10 21 . . Terrain Destroyed 122 | . . 18 30 36 38 . . Melee 5 | . . . 3 1 1 . . Projectile 3 | . . 3 . . . . . AOE 114 | . . 15 27 35 37 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Total 6309 | 72 837 770 1163 2069 969 353 76 Wait 1008 | 6 148 12 410 423 3 . 6 Move 4786 | 45 595 710 632 1445 941 353 65 Hop . | . . . . . . . . Pick Up 66 | 7 15 12 12 20 . . . Fast Attach 35 | 7 . 1 12 15 . . . Attach 19 | . 1 6 2 9 . . 1 Detach 3 | . . 1 . 1 . . 1 Swap 51 | . 7 5 17 16 5 . 1 Drop 61 | . 12 5 24 20 . . . Fire 229 | 7 59 18 48 89 6 . 2 Melee 51 | . . . 6 31 14 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 12) 435 | -10/Materials | Discovered new exit (range 13) 478 | -10/Materials | Central database locked down 659 | -10/Materials | Identified exit to Mines 716 | -10/Materials | Core integrity fell below 50% 810 | -10/Materials | Discovered new exit (range 8) 963 | -10/Materials | Discovered new exit (range 6) 972 | -10/Materials | Entered Subcaves 972 | -10/Subcaves | Accompanied by 1 ally 1147 | -10/Subcaves | Visited Clippyterm 1151 | -10/Subcaves | Identified exit to Recycling 1151 | -10/Subcaves | Identified exit to Materials 1151 | -10/Subcaves | Learned location of Extension (-5) 1220 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 1223 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1454 | -10/Subcaves | Learned location of Zion (-6) 1454 | -10/Subcaves | Met a Zionite searching for "candidates" 1622 | -10/Subcaves | Learned Materials terminal intel 1727 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1776 | -10/Subcaves | Learned Materials stockpile data 1827 | -10/Subcaves | Core integrity fell below 20% 1876 | -10/Subcaves | Entered Materials 1876 | -8/Materials | Accompanied by 1 ally 1876 | -8/Materials | Evolved 4 slots: Utility x4 1878 | -8/Materials | Loaded intel: 12 terminal locations 2072 | -8/Materials | Garrison activated, responded to threat 2732 | -8/Materials | Central database locked down 2828 | -8/Materials | Discovered new exit (range 8) 3050 | -8/Materials | Repaired Imp. Sensor Array 3083 | -8/Materials | Discovered new exit (range 15) 3233 | -8/Materials | Identified exit to Factory 3236 | -8/Materials | Entered Factory 3236 | -7/Factory | Accompanied by 1 ally 3236 | -7/Factory | Evolved 2 slots: Utility x2 3765 | -7/Factory | Garrison activated, responded to threat 4766 | -7/Factory | Garrison activated, responded to threat 4794 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 4828 | -7/Factory | Destroyed 8 combat bots 4890 | -7/Factory | Repaired Arm. Wheel+ 4937 | -7/Factory | Repaired Imp. Deuterium Engine 5004 | -7/Factory | P-60 Hacker assimilated allied Technician 3a 5402 | -7/Factory | Identified exit to Lower Caves 5556 | -7/Factory | Repaired Imp. EM Pulse Cannon 5873 | -7/Factory | Repaired Med. Reflective Plating 6027 | -7/Factory | Repaired Med. Insulated Plating 6058 | -7/Factory | Entered Lower Caves 6123 | -7/Lower Caves | Build established: Hacker-Mutant 6462 | -7/Lower Caves | Learned Factory non-interactive machine intel 6467 | -7/Lower Caves | Entered a destroyed Warlord outpost 7380 | -7/Lower Caves | Discovered new exit (range 9) 7394 | -7/Lower Caves | Identified exit to Lower Caves 7442 | -7/Lower Caves | Learned Factory trap positions 7578 | -7/Lower Caves | Entered another Lower Caves area 7579 | -7/Lower Caves | Encountered a Warlord checkpoint 7588 | -7/Lower Caves | Learned 4 Factory zone layouts 8113 | -7/Lower Caves | Discovered new exit (range 5) 8119 | -7/Lower Caves | Identified exit to Data Miner 8126 | -7/Lower Caves | Entered Data Miner 8127 | -7/Data Miner | Discovered new exit (range 6) 8154 | -7/Data Miner | Met Data Miner 8203 | -7/Data Miner | Received God Mode back door access code from Data Miner 8224 | -7/Data Miner | Data Conduit disabled 8233 | -7/Data Miner | Self-destructed Last Messages --------------- >>Prototype ID Bank Downloading prototype IDs... Multireflex Exoskeleton Cld. Aerolev Unit >>Prototype ID Bank Downloading prototype IDs... Antimatter Cannon Cld. Aerolev Unit Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\J9AH to gain control via the back door I've installed. Now off with you. 08224_ Data Conduit disabled. 08224_ Data Miner disappears through a trap door. 08230_ Med. Reflective Plating destroyed. 08232_ System corrupted: Matter fused (-10). 08232_ Imp. EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????????## | | ???????##############??????????????### | | ??????""""""""""""""######????????## | | ??????""""""" """"""" # # ###### < | | ?????"""""""" g g | | ?????""""" g | | ????""""" | | ????"""" @ | | ????"""""" | | ??????"""" """"""""""""""" | | ??????""""" """"############# | | ??????""""" """""###???????????? | | ??????""""""" "#####?????????????? | | ???????#####"## "#?????????????????? | | ???????????#"?## "#?????????????????? | | ???????????#"?## "#?????????????????? | | ???????????#"?# "#?????????????????? | | ?????????????## "#?????????????????? | | ?????????????# "#?????????????????? | | ?????????????### "#?????????????????? | | ???????????????# "##????????????????? | | ??????????????## ""#????????????????? | | ???????????#?## ""#????????????????? | | ?????????"##"#"X ""#????????????????? | | ?????????"""""" "####?????????????? | | ?????????#""""" X"""""?????????????? | | ?????????###"#"X "##"#?????????????? | | ???????????#?## X""""#?????????????? | | ??????????????## "##"#?????????????? | | ???????????????#######????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 15 Resistance: EM 20 Evasion (%) 44 Targeting Accuracy 8 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Adv. Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory Repaired ---------- Imp. Sensor Array | 18% | -8/Materials Arm. Wheel | 4% | -7/Factory Imp. Deuterium Engine | 18% | -7/Factory Imp. EM Pulse Cannon | 1% | -7/Factory Med. Reflective Plating | 29% | -7/Factory Med. Insulated Plating | 39% | -7/Factory Studied --------- Arm. Wheel | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed ShiftMasterDevice Manual? 0 Play Time 01:36:20 Cumulative 23.1 hours Start 2025.12.28 @ 14:51:05 End 2025.12.28 @ 17:22:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 66e7b627-00d7-4f34-97a2-7f97ae92ef3f