Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 16:49:57 Player: jumpy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2291) 2291 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5506 Bonus ------- High Alert Combat Kills 100 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 225/300 Energy 100/100 System Corruption 0% Temperature Cool (-91) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Cryofiber Web Improved Heat Sink Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Missile Launcher Katana > --- INVENTORY (10) --- Light Fission Core Light Fission Core Armored Wheel Improved Terrain Scanner Relay Coupler [NC] (23) Spread Laser Spread Laser Precision Beam Rifle Datajack Great Maul Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Medium Storage Unit Targeting Computer > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Light Fission Core Light Fission Core Armored Wheel Improved Terrain Scanner Relay Coupler [NC] Precision Beam Rifle Missile Launcher Datajack Katana [Rating: 31] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 51 | 8 1 8 2 28 4 Power 7 | 1 . . . 6 . Engine 3 | 1 . . . 2 . Core 4 | . . . . 4 . Reactor . | . . . . . . Propulsion 15 | 2 1 2 . 9 1 Treads . | . . . . . . Leg 15 | 2 1 2 . 9 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 3 . 3 1 6 . Device 8 | 2 . 2 . 4 . Storage 2 | 1 . 1 . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 16 | 2 . 3 1 7 3 Energy Gun 12 | 2 . 2 1 5 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 Parts Lost 27 | . . 1 . 22 4 Power 5 | . . . . 4 1 Propulsion 11 | . . . . 8 3 Utility 7 | . . 1 . 6 . Weapon 4 | . . . . 4 . Highest Loss Streak 7 | . . 1 . 7 2 To Critical Strikes . | . . . . . . Average Backups 8 | 3 7 9 10 8 8 Power 1 | . 1 1 2 2 2 Propulsion 1 | 1 2 1 1 1 1 Utility 1 | . 2 1 2 1 2 Weapon 2 | . 1 3 4 2 2 Tool/Special . | . . . . . . Unused Backups 12 | 1 . 3 . 1 7 Power 3 | . . . . 1 2 Propulsion 3 | . . 2 . . 1 Utility 2 | 1 . . . . 1 Weapon 3 | . . 1 . . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 88 | . 100 91 84 87 86 Engine 4 | . 14 11 9 2 . Core 4 | . . . . 5 9 Leg 27 | . 28 29 27 27 23 Device 17 | . 14 17 18 16 18 Storage 9 | . 14 11 9 9 9 Processor 3 | . . . 3 3 9 Protection 1 | . . . . 2 . Energy Gun 19 | . 28 21 18 17 17 Peak Build Rating 31 | 7 8 14 17 30 31 Average Rating 20 | 5 7 11 15 25 27 On Entrance 12 | . 7 8 13 17 30 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 31 | 13 13 24 24 31 25 Greatest Support 59 | 20 20 30 30 59 46 Greatest Overweight (x) 2 | . . 1 . 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 6 8 10 10 10 10 Average Carried 8 | 3 7 9 10 8 8 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 6 8 10 10 8 10 Class Distribution -------------------- 81% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 759 | 280 . 80 . 365 34 Remotely 37 | 37 . . . . . Salvage Created 1993 | 153 38 479 . 1095 228 Parts 109 | 17 2 23 . 60 7 Haulers Intercepted 3 | . . 2 . . 1 Recyclers Shooed 2 | 1 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 52 | . 1 11 . 35 5 Guns 47 | . 1 11 . 32 3 AOE 5 | . . . . 3 2 Classes Destroyed 12 | 2 1 4 . 5 . Worker 3 | . . 2 . . 1 Tunneler 4 | 4 . . . . . Hauler 3 | . . 2 . . 1 Recycler 1 | 1 . . . . . Swarmer 9 | . . 2 . 7 . Grunt 21 | . 1 6 . 12 2 Brawler 1 | . . . . 1 . Duelist 2 | . . . . 2 . Protector 1 | . . . . 1 . Sentry 13 | . . 3 . 8 2 Specialist 3 | . . . . 3 . Hunter 2 | . . . . 1 1 Best Kill Streak 5 | 2 1 4 . 5 2 Combat Bots Only 5 | . 1 3 . 5 2 Max Kills in Single Turn 2 | 1 1 1 . 2 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 289 | . 4 44 . 202 39 Missed 97 | . 1 15 . 61 20 Hits 192 | . 3 29 . 141 19 Melee 12 | . . . . 12 . Projectile 180 | . 3 29 . 129 19 AOE 4 | . . . . 4 . Critical Strikes 6 | . . . . 6 . Damage Taken 3162 | . 33 365 . 2459 305 Core 614 | . . 60 . 484 70 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 100 85 . . . Volleys Fired 163 | 16 3 34 . 93 17 Largest 2 | 2 2 2 . 2 2 Hottest 130 | 80 80 130 . 130 130 Shots Fired 317 | 32 6 68 . 180 31 Gun 310 | 32 6 68 . 176 28 Cannon . | . . . . . . Launcher 7 | . . . . 4 3 Special . | . . . . . . Kinetic . | . . . . . . Thermal 310 | 32 6 68 . 176 28 Explosive 7 | . . . . 4 3 Electromagnetic . | . . . . . . Robot Hit Streak 19 | 4 4 12 . 19 10 Robot Miss Streak 12 | 2 2 12 . 10 4 Penetration Max . | . . . . . . Secondary Targets 9 | . . 2 . 7 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 257 | 20 4 53 . 154 26 Core Hits 270 | 6 2 62 . 166 34 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . 5 . Burn 5 | . . . . 5 . Melee Attacks 3 | . . . . 2 1 Impact . | . . . . . . Slashing 3 | . . . . 2 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4223 | 218 44 632 . 2584 745 Guns 3625 | 218 44 630 . 2350 383 Cannons . | . . . . . . Explosions 595 | . . . . 233 362 Melee . | . . . . . . Ramming 3 | . . 2 . 1 . Kinetic . | . . . . . . Thermal 3625 | 218 44 630 . 2350 383 Explosive 595 | . . . . 233 362 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 27 | . . . . 22 5 Projectiles . | . . . . . . Explosions 27 | . . . . 22 5 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 40 | . . . . 40 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed 3 | . . 2 . 1 . Kicked 3 | . . 2 . 1 . Crushed . | . . . . . . Highest Temperature 377 | 108 72 339 . 377 . Average Temperature 76 | 37 40 77 . 113 . Received Heat Transfer 1053 | . 18 144 . 810 81 Effects 1 | . . 1 . . . Shutdowns 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . 1 . 6 2 Heat Transferred 5960 | 500 100 890 . 3976 494 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 2 | . . 1 . 2 1 Low Security (%) 43 | 100 100 96 100 19 . Level 1 38 | . . 3 . 44 100 Level 2 18 | . . . . 35 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 690 | 5 30 212 85 690 346 Initial 336 | . . 8 85 44 336 Average 242 | 1 2 51 77 358 300 Influence Increases 1479 | 25 30 389 4 866 165 Destroy 0b10 Robot/C 1020 | . 20 220 . 680 100 Destroy 0b10 Robot/NC 60 | 25 . 20 . 5 10 Destroy Leader 126 | . 10 74 . 10 32 Successful Hack 9 | . . . 4 . 5 Anti-Garrison Action 150 | . . . . 150 . Destroy Structure 39 | . . . . 21 18 Lose Combat Pursuer 75 | . . 75 . . . Influence Decreases 1208 | 25 10 205 139 245 584 Entered New Map 510 | . . 12 119 25 354 Time Decay 438 | 25 10 193 20 . 190 Lost Part 260 | . . . . 220 40 Squads Dispatched 3 | . 1 1 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 1 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 4 | . . 2 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 4 20 . 42 10 Peak Tracking Total 7 | . 2 6 . 6 7 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 3 | . . . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 6 | . 1 1 1 2 1 Terminals 4 | . 1 . . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 13 | . 3 2 2 4 2 Successful 3 | . . 1 1 . 1 Failed 9 | . 3 . 1 4 1 Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . . 1 . . . Manual 4 | . 3 1 . . . Terminals 9 | . 3 . . 4 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 1 | . . . . . 1 Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 1 . 2 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Machine Destruction 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 882 | 57 128 511 49 137 . Seismic 882 | 57 128 511 49 137 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 2627 | 177 128 521 49 1369 383 Spaces Moved 1627 | 94 96 333 44 843 217 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 1622 | 89 96 333 44 843 217 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 105 105 105 115 Average Speed 117 | 116 120 114 105 119 116 Slowest Speed 245 | 120 120 190 105 245 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 6 28 32 5 67 19 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 23 | . . . . 6 17 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 22 | . . . . 6 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 2011 | 126 103 408 45 1017 312 Wait 106 | . 1 17 . 26 62 Move 1621 | 93 95 332 43 841 217 Hop . | . . . . . . Pick Up 27 | 7 2 6 . 8 4 Fast Attach 27 | 8 . 4 1 13 1 Attach 10 | . . 1 . 9 . Detach . | . . . . . . Swap 26 | . 1 4 1 13 7 Drop 21 | 2 1 8 . 7 3 Fire 163 | 16 3 34 . 93 17 Melee 3 | . . . . 2 1 Ram . | . . . . . . Kick 3 | . . 2 . 1 . Crush . | . . . . . . Escape Stasis 4 | . . . . 4 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 178 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 537 | -9/Materials | Central database locked down 777 | -9/Materials | Discovered new exit (range 15) 827 | -9/Materials | Entered another Materials area 827 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 869 | -8/Materials | Identified exit to Garrison 876 | -8/Materials | Entered Garrison 967 | -8/Garrison | Build established: Scavenger-Mutant 968 | -8/Garrison | Triggered checkpoint 971 | -8/Garrison | Triggered checkpoint 1063 | -8/Garrison | Lost 7 parts (1p2n3u1w) 1097 | -8/Garrison | Discovered new exit (range 10) 1126 | -8/Garrison | Triggered checkpoint 1185 | -8/Garrison | Lost 3 parts (1p1n1w) 1460 | -8/Garrison | Triggered checkpoint 1506 | -8/Garrison | Triggered checkpoint 1616 | -8/Garrison | Triggered checkpoint 1629 | -8/Garrison | Core integrity fell below 50% 1663 | -8/Garrison | Lost 3 parts (1n2u) 1669 | -8/Garrison | Discovered new exit (range 10) 1718 | -8/Garrison | Triggered checkpoint 1744 | -8/Garrison | Triggered checkpoint 1778 | -8/Garrison | Discovered new exit (range 5) 1984 | -8/Garrison | Triggered checkpoint 1999 | -8/Garrison | Core integrity fell below 20% 2040 | -8/Garrison | Lost 3 parts (1p1n1w) 2090 | -8/Garrison | Installed Relay Interface Framework 2214 | -8/Garrison | Garrison Relay disabled 2245 | -8/Garrison | Entered Materials 2628 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02478_ H-55 Commando destroyed. 02481_ K-01 Serf destroyed. 02489_ U-05 Engineer builds a Wall. 02505_ Acquired Missile Launcher. 02506_ Dropped Missile Launcher. 02509_ Acquired Great Maul. 02528_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Cld. Pulse Rifle Imp. Spread Laser 02529_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 02559_ A-02 Transporter destroyed. 02567_ Acquired 34 matter. 02609_ R-06 Scavenger collects Prototype Flight Unit. 02623_ Destroyed Lgt. Nuclear Core. 02626_ Imp. Carbon-fiber Leg destroyed. 02626_ Lgt. Fission Core destroyed. 02627_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ##### # # ! #????????????????????? | | # # # """ ]#????????????????????? | | #! """ + + ""T"" """ #????????????????????? | | " # """ #% # """"" """ #?##########?????????? | | #! """ # #!%% #?# #?????????? | | # # ##+######+####?# ] """#?????????? | | ## """ # # ## #????#= """#?????????? | | ## """ # # ## ###### """#?????????? | | ## """ # # ## + #?????????? | | ##* # + ######### / """#?????????? | | ## # # [#???????# """#?????????? | | ######### # #??????##! 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