Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.26 @ 16:02:09 Player: derk Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1826) 1826 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-46) -46 TOTAL SCORE: 3625 Bonus ------- High Alert Combat Kills 65 Friendly Fire -111 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Disposable Heat Sink High-capacity Storage Unit High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Electrolaser Makeshift Sword > --- INVENTORY (20) --- Ion Engine Nuclear Core Reinforced Deuterium Engine Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cooling System Medium Storage Unit Large Storage Unit High-capacity Battery (400) High-capacity Matter Pod (200) Medium Armor Plating Hardened Light Armor Plating Electrolaser Electrolaser Electrolaser Ion Cannon Heavy Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Electrolaser Makeshift Sword > --- INVENTORY -------- Ion Engine Nuclear Core Reinforced Deuterium Engine Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cooling System Medium Storage Unit Large Storage Unit High-capacity Battery High-capacity Matter Pod Medium Armor Plating Hardened Light Armor Plating Electrolaser Electrolaser Electrolaser Ion Cannon Heavy Assault Rifle Mining Laser [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 70 | 7 14 3 43 2 1 Power 8 | 1 2 . 4 1 . Engine 7 | 1 2 . 3 1 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 23 | 2 5 . 15 1 . Treads 11 | . 2 . 9 . . Leg 1 | . . . 1 . . Wheel 11 | 2 3 . 5 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 3 2 10 . . Device 5 | . 1 . 4 . . Storage 6 | 2 1 2 1 . . Processor 1 | . . . 1 . . Hackware 1 | . . . 1 . . Protection 4 | . 1 . 3 . . Artifact . | . . . . . . Weapon 22 | 2 4 1 14 . 1 Energy Gun 9 | 1 3 . 5 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 7 | 1 1 . 5 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special Weapon 1 | . . 1 . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 21 | . 6 . 14 . 1 Power 4 | . 1 . 2 . 1 Propulsion 5 | . 1 . 4 . . Utility 2 | . . . 2 . . Weapon 10 | . 4 . 6 . . Highest Loss Streak 3 | . 3 . 3 . 1 Average Slot Usage (%) 97 | . 97 100 96 100 100 Engine 9 | . 13 14 8 11 11 Treads 13 | . 7 . 18 . . Wheel 10 | . 19 28 3 21 22 Device 3 | . 4 . 1 11 11 Storage 21 | . 19 19 22 22 22 Hackware 7 | . . . 10 11 11 Protection 5 | . 3 8 7 . . Energy Gun 9 | . 16 14 7 11 11 Energy Cannon 1 | . . . . 11 11 Ballistic Gun 10 | . 9 12 12 . . Naked Turns . | . . . . . . Heaviest Build 81 | 15 44 72 81 81 81 Greatest Support 43 | 26 40 26 43 26 26 Greatest Overweight (x) 8 | . 4 2 8 5 3 Average Overweight (x) 1 | . . 1 2 3 2 Largest Inventory Capacity 20 | 8 14 20 20 20 20 Average Capacity 17 | 6 12 14 20 20 20 Most Carried 20 | 5 12 14 20 20 20 Average Carried 15 | 3 7 12 17 19 19 Final Capacity 20 | 8 12 20 20 20 20 Final Carried 20 | 5 12 14 20 20 20 Class Distribution -------------------- 61% | Hauler-Mutant 27% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1376 | 242 278 29 787 20 20 Remotely . | . . . . . . Salvage Created 2359 | 71 421 72 1676 119 . Parts 148 | 2 19 4 119 4 . Haulers Intercepted 3 | . 1 . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 46 | . 7 2 35 2 . Guns 40 | . 6 2 31 1 . Cannons 2 | . . . 1 1 . AOE 4 | . 1 . 3 . . Classes Destroyed 10 | 1 4 . 5 . . Worker 5 | . . . 3 2 . Hauler 3 | . 1 . 2 . . Recycler 1 | 1 . . . . . Operator 2 | . 1 . 1 . . Watcher 4 | . 1 . 3 . . Swarmer 4 | . . . 4 . . Grunt 28 | . 7 2 18 1 . Brawler 2 | . . . 2 . . Duelist 2 | . . . 1 1 . Sentry 10 | . . . 10 . . Best Kill Streak 6 | 1 5 2 6 4 . Combat Bots Only 5 | . 5 2 5 2 . Max Kills in Single Turn 2 | 1 1 1 2 1 . Gunslinging . | . . . . . . Exploded 1 | . 1 . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3141 | . 727 81 2073 78 182 Core 552 | . 134 10 295 46 67 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 . 42 . . . Volleys Fired 211 | 5 61 12 125 8 . Largest 2 | 2 2 2 2 2 . Hottest 123 | 60 80 100 123 123 . Shots Fired 376 | 10 102 20 228 16 . Gun 352 | 10 102 16 216 8 . Cannon 14 | . . . 6 8 . Launcher 6 | . . . 6 . . Special 4 | . . 4 . . . Kinetic 189 | 5 36 8 140 . . Thermal 107 | 5 23 4 59 16 . Explosive 6 | . . . 6 . . Electromagnetic 74 | . 43 8 23 . . Robot Hit Streak 27 | 5 10 5 27 8 . Robot Miss Streak 5 | 1 2 2 5 3 . Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 279 | 7 74 10 177 9 2 Core Hits 110 | 2 23 4 76 5 . Critical Hits 1 | . . . 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks 29 | . . . 27 . 2 Impact 27 | . . . 27 . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4423 | 73 890 93 2965 189 213 Guns 3193 | 73 740 93 2168 119 . Cannons 138 | . . . 68 70 . Explosions 747 | . 150 . 597 . . Melee 330 | . . . 117 . 213 Ramming 15 | . . . 15 . . Kinetic 1472 | 19 204 40 1209 . . Thermal 1301 | 54 309 . 749 189 . Explosive 571 | . . . 571 . . Electromagnetic 734 | . 377 53 304 . . Impact 117 | . . . 117 . . Slashing 213 | . . . . . 213 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 138 | . 21 . 75 . 42 Projectiles . | . . . . . . Explosions 85 | . 21 . 64 . . Melee 53 | . . . 11 . 42 Knockbacks 2 | . . . 2 . . Impact 2 | . . . 2 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 303 | . 84 . 219 . . Shots 8 | . 2 . 6 . . Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 195 | 40 195 115 189 195 . Average Temperature 53 | 27 95 35 38 103 . Received Heat Transfer 1170 | . 372 42 732 24 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . . 1 . Heat Transferred 2774 | 125 625 . 1654 370 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 582 | 5 176 90 582 280 . Average Influence 214 | 1 82 61 281 266 . Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 54 | 100 100 100 36 . . Level 1 28 | . . . 37 100 . Level 2 16 | . . . 25 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 1 2 . . Investigation 3 | . 1 1 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 6 | . 1 . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 23 1 55 2 5 Peak Tracking Total 12 | . 4 1 7 2 12 Tactical Retreats 8 | . 2 . 5 . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 5 | . 3 . 2 . . Max in Single Turn 1 | . 1 . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 15 | . 2 1 12 . . Terminals 12 | . 2 1 9 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 39 | . 5 3 31 . . Successful 21 | . 3 . 18 . . Failed 18 | . 2 3 13 . . Catastrophic 3 | . . 1 2 . . Database Lockouts . | . . . . . . Manual 18 | . 3 3 12 . . Terminals 28 | . 5 3 20 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 9 | . . . 9 . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . 4 . . Part Schematic 1 | . . . 1 . . Branch Access Points 2 | . 1 . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . . 9 . . Insert Component 4 | . . . 4 . . Analyze 5 | . . . 5 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . . . 10 . . Terminals 3 | . . . 3 . . Botnet 3 | . . . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 2 1 10 . . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 5 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 16 | . . . 16 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 3777 | 77 775 287 2293 196 149 Spaces Moved 2033 | 56 509 227 988 136 117 Core 6 | 6 . . . . . Treads 729 | . 58 . 671 . . Legs . | . . . . . . Wheels 1298 | 50 451 227 317 136 117 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 110 120 110 Average Speed 136 | 84 105 103 167 120 119 Slowest Speed 220 | 90 180 110 220 150 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 3 65 65 91 30 36 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 5 | . . 3 2 . . Terrain Destroyed 88 | . 11 4 70 3 . Melee 2 | . . . 2 . . Projectile 7 | . . 4 . 3 . AOE 79 | . 11 . 68 . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2612 | 72 646 253 1362 153 126 Wait 179 | . 52 8 116 3 . Move 2028 | 55 508 226 987 135 117 Hop . | . . . . . . Pick Up 58 | 5 9 3 36 2 3 Fast Attach 17 | 7 3 . 6 1 . Attach 20 | . 4 . 16 . . Detach 4 | . 1 . 3 . . Swap 33 | . 7 3 21 1 1 Drop 31 | . 1 1 23 3 3 Fire 211 | 5 61 12 125 8 . Melee 29 | . . . 27 . 2 Ram 1 | . . . 1 . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Identified exit to Mines 266 | -10/Materials | Core integrity fell below 50% 292 | -10/Materials | Lost 3 parts (1n2w) 306 | -10/Materials | Build established: Mutant 808 | -10/Materials | Discovered new exit (range 14) 853 | -10/Materials | Entered Mines 897 | -10/Mines | Learned 4 Materials zone layouts 1136 | -10/Mines | Discovered new exit (range 5) 1140 | -10/Mines | Entered Materials 1140 | -9/Materials | Evolved 2 slots: Utility x2 1338 | -9/Materials | Build established: Hauler-Mutant 1613 | -9/Materials | Discovered new exit (range 4) 2213 | -9/Materials | Discovered new exit (range 11) 2345 | -9/Materials | Repaired Imp. Treads 2852 | -9/Materials | Core integrity fell below 50% 2896 | -9/Materials | Lost 3 parts (1p1n1w) 2991 | -9/Materials | Lost 3 parts (1n2w) 3049 | -9/Materials | Discovered new exit (range 16) 3139 | -9/Materials | Identified exit to Materials 3238 | -9/Materials | Build established: Scavenger-Mutant 3247 | -9/Materials | Identified exit to Mines 3433 | -9/Materials | Entered Mines 3435 | -9/Mines | Met a Derelict bent on vengeance 3484 | -9/Mines | Core integrity fell below 20% 3569 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3623 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3624 | -9/Mines | Discovered new exit (range 5) 3629 | -9/Mines | Entered Exiles 3662 | -9/Exiles | Met 8R-AWN 3675 | -9/Exiles | Build established: Hauler-Mutant 3679 | -9/Exiles | Met EX-HEX 3773 | -9/Exiles | Attacked by the Exiles 3778 | -9/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- know something, but I doubt that would end well. The Zionites will tell you those Marauders at the gates are defenses set up by Warlord... Nope, the Imprinter put them there mostly to keep us out! Anyway, I've got to get back to poking and prodding these nasty little guys. Go see BIN. I can't imagine you'll want to stay in our boring little cave for long, and we could use some help with the project in the back. 03738_ Extracted 10 matter. 03739_ Dropped Med. Matter Pod. 03739_ Acquired Hcp. Matter Pod. 03740_ Extracted 10 matter. 03772_ Sneak attack on A-02 Transporter. 03773_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 03774_ Sneak attack on A-02 Transporter. 03774_ Destroyed Ion Engine. 03775_ EX-DEC: "Let's see what this bad boy can do..." 03775_ EX-DEC deploys DAS Turret. 03776_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????" ???????????????????? | | ????????????????????????????" ??????????????????? | | ???????????????????????????"" ?????????????????? | | ???????????????????????????" ????????????????? | | ???????????????????????????" #???????????????? | | ??????????????????????????"" #????########### | | ??????????????????????????" #####"""""""""# | | ????????????????????????? " """ """" | | ????????????????????????? "" " | | ???????????????????????? " "" | | ???????????????????????? " | | ???????????????????????? " | | ???????????? ????????? | | ??????????? ???????????""""" | | ??????????? ????????????##""" | | ?????????? ?????????????####""" | | ?????????? ???????????????##""" | | ????????? "???????????????#"""" | | ????????? "?????????????##"" | | ???????? ##?#####??####"""" | | ???????? ##aaa####""" | | ???????? @ """" | | ???????? | | ????????" aa a | | ???????? " | | ???????? " "" """ | | ?????????" ""## ##""" " " ""#" | | ????????? ""#### ######""" """##"""" | | ????????? """"##??# #????###""""####### | | ?????????? """#??## ####????#####?????? | | ?????????? ""##??#! "!#??????????????? | | ?????????? """#????#" !#??????????????? | | ??????????? ??????#" !"#??????????????? | | ???????????"" ????????#!!"" "#??????????????? | | ???????????? ?????????########??????????????? | | ????????????###??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed KineticScatterBeam Manual? 0 Play Time 00:40:12 Cumulative 50.9 hours Start 2020.01.26 @ 15:18:40 End 2020.01.26 @ 16:02:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6213e32-377f-468d-818a-43b4ec7b98f7