Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 15:55:51 Player: Baxter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (166) 830 Value Destroyed (4620) 4620 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (479) 479 TOTAL SCORE: 10909 Bonus ------- High Alert Combat Kills 167 Follower Combat Kills 70 Met Data Miner 300 Friendly Fire -58 Cogmind --------- Core Integrity 0/850 Matter 120/300 Energy 93/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Salvage Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Medium Treads Improved Medium Treads Flexi-carbon Leg Compact Matter Pod (150) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Light Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Gauss Rifle Flak Gun Slug Cannon Heavy Flail > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Compact Wheel Armored Wheel High-capacity Matter Pod Compact Matter Pod Compact Matter Pod Structural Scanner Trap Scanner Improved Targeting Computer Matter Filter Hardened Medium Armor Plating Improved Shield Generator Hacking Suite Hacking Suite Authchip [Device] Improved EM Pulse Cannon Gauss Rifle Rocket Launcher Rocket Launcher [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . Utility 4 | . . . 1 . . 1 . . . . 2 . . Weapon 2 | . . . . . 1 1 . . . . . . . Parts Attached 223 | 7 10 8 48 9 45 40 18 3 . 12 12 1 10 Power 19 | 1 2 3 4 . 3 4 . 1 . . 1 . . Engine 15 | 1 1 3 4 . 2 3 . . . . 1 . . Core 4 | . 1 . . . 1 1 . 1 . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 57 | 2 2 2 16 . 17 6 2 . . . 5 . 5 Treads 37 | 1 1 2 15 . 5 5 . . . . 4 . 4 Leg 11 | . . . . . 10 . . . . . . . 1 Wheel 6 | 1 1 . . . 1 1 2 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3 | . . . 1 . 1 . . . . . 1 . . Utility 103 | 2 2 . 24 8 13 20 14 2 . 8 4 1 5 Device 42 | 1 . . 7 6 4 8 9 2 . 4 . 1 . Storage 13 | 1 2 . 3 . 2 3 1 . . . . . 1 Processor 3 | . . . . . . 1 . . . . . . 2 Hackware 2 | . . . . . . . . . . . 1 . 1 Protection 43 | . . . 14 2 7 8 4 . . 4 3 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 44 | 2 4 3 4 1 12 10 2 . . 4 2 . . Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 33 | 1 4 1 4 1 11 7 1 . . 2 1 . . Ballistic Cannon 2 | . . 1 . . . 1 . . . . . . . Launcher 3 | . . 1 . . . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 1 1 . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 4 . . . . . . 1 . Parts Lost 39 | . . 2 1 . 8 6 4 1 . 4 13 . . Power 5 | . . 1 . . 1 1 . . . . 2 . . Propulsion 9 | . . . . . 2 1 3 1 . . 2 . . Utility 10 | . . . 1 . 1 2 1 . . 1 4 . . Weapon 15 | . . 1 . . 4 2 . . . 3 5 . . Highest Loss Streak 9 | . . 2 1 . 7 2 4 1 . 2 9 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 98 99 100 97 97 95 85 84 82 39 . 22 Engine 6 | . 9 13 11 11 7 4 7 1 . . . . . Core 2 | . 4 . . . . 1 . 5 7 7 2 . . Treads 16 | . 14 17 32 33 4 29 17 1 . . 3 . 11 Leg 3 | . . . . . 30 . . . . . . . . Wheel 5 | . 14 10 . . . . 7 15 15 15 5 . . Device 10 | . 14 14 11 20 8 7 7 13 15 11 1 . . Storage 9 | . 14 14 11 11 9 9 7 7 7 7 4 . . Processor 2 | . . . . . . 4 7 7 7 7 3 . 3 Protection 5 | . . . 10 1 9 7 7 1 . 2 4 . 1 Ballistic Gun 19 | . 21 13 21 22 25 15 23 23 23 20 2 . . Ballistic Cannon 1 | . . 6 . . . 5 . . . . . . . Impact Weapon 2 | . . . . . 1 6 6 7 7 . 1 . . Naked Turns 313 | . . . . . . . . . . . 153 67 93 Heaviest Build 110 | 14 29 34 100 59 110 83 72 64 62 74 74 . 47 Greatest Support 120 | 20 20 40 63 63 83 80 80 28 28 28 120 3 120 Greatest Overweight (x) 7 | . 1 1 1 . 7 5 2 2 2 2 3 . . Average Overweight (x) . | . . . . . . . 1 2 2 2 . . . Largest Inventory Capacity 25 | 8 15 15 25 20 25 25 20 20 20 20 20 5 20 Average Capacity 18 | 7 14 15 18 20 21 20 20 20 20 20 15 5 7 Most Carried 25 | 7 15 15 20 20 25 22 20 19 19 20 20 5 6 Average Carried 17 | 4 13 14 17 20 21 18 18 18 19 18 14 5 5 Final Capacity 25 | 8 15 15 20 20 25 20 20 20 20 20 5 5 5 Final Carried 22 | 7 15 15 20 20 22 20 18 19 19 19 5 5 5 Class Distribution -------------------- 36% | Mutant 25% | Scavenger-Tank 17% | Scavenger-Mutant 12% | Tank 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 6139 | 260 417 207 1592 144 874 1101 519 444 . 379 202 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 5956 | 30 640 75 1743 50 914 1165 446 260 . 439 194 . . Parts 345 | 4 55 6 122 7 51 58 14 9 . 13 6 . . Haulers Intercepted 11 | . 1 . 5 . 5 . . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . . . . Parts Field Recycled 21 | . . . . . . 6 13 . . 2 . . . Retrieved Matter 191 | . . . . . . 87 90 . . 14 . . . Parts Self-Destructed 32 | . . . . . . . 13 8 . 11 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 124 | . 12 4 36 3 17 24 8 3 . 13 4 . . Melee 1 | . . . . . . . . . . . 1 . . Guns 108 | . 12 3 36 3 17 16 8 3 . 9 1 . . Cannons 4 | . . . . . . 4 . . . . . . . AOE 9 | . . 1 . . . 4 . . . 4 . . . Classes Destroyed 15 | 1 6 . 3 . 1 2 2 . . . . . . Worker 8 | . 3 . 2 . 1 2 . . . . . . . Builder 5 | . 3 . . . . 2 . . . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . Hauler 11 | . 1 . 5 . 5 . . . . . . . . Recycler 5 | . . . 1 . . 4 . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 9 | . 2 . 4 . 1 2 . . . . . . . Swarmer 44 | . 3 2 12 3 8 5 . . . 11 . . . Grunt 53 | . 9 2 16 . 2 10 7 3 . 1 3 . . Duelist 2 | . . . . . . . 1 . . . 1 . . Sentry 22 | . . . 8 . 7 6 . . . 1 . . . Hunter 1 | . . . . . . 1 . . . . . . . Programmer 2 | . . . . . . 2 . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . Packrat 1 | . . . . . . . . 1 . . . . . Samaritan 4 | . . . . . . . 3 1 . . . . . Best Kill Streak 9 | 1 4 2 5 3 6 9 4 3 . 4 2 . . Combat Bots Only 9 | . 4 2 4 3 4 9 4 3 . 4 2 . . Max Kills in Single Turn 2 | 1 1 1 1 1 1 2 1 1 . 2 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 1 . . . 2 . . . 2 . . . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 1136 | . 65 24 144 25 136 374 38 7 . 101 123 1 98 Missed 350 | . 16 7 32 8 36 127 8 1 . 34 36 . 45 Damage Taken 10329 | . 535 252 1295 133 1804 2673 647 83 . 560 1704 32 611 Core 2054 | . 70 23 134 9 521 235 118 . . 92 395 32 425 Absorbed by Shields 336 | . . . . . . . . 29 . 222 69 . 16 Redirected to Shielding 31 | . . . . . . . . . . . 31 . . Core Remaining (%) 53 | 100 . 62 . 64 5 . . . . 36 . . . Volleys Fired 450 | 2 68 32 128 7 79 69 19 6 . 27 13 . . Largest 4 | 2 2 2 2 2 3 3 4 3 . 3 2 . . Hottest 104 | 70 70 68 50 50 71 104 100 75 . 83 53 . . Shots Fired 1030 | 4 136 43 252 14 226 181 66 18 . 70 20 . . Gun 953 | 4 136 25 252 14 226 126 66 18 . 66 20 . . Cannon 68 | . . 17 . . . 51 . . . . . . . Launcher 9 | . . 1 . . . 4 . . . 4 . . . Special . | . . . . . . . . . . . . . . Kinetic 988 | 2 105 42 252 14 226 177 66 18 . 66 20 . . Thermal 33 | 2 31 . . . . . . . . . . . . Explosive 9 | . . 1 . . . 4 . . . 4 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 12 | 2 10 8 12 2 10 8 5 6 . 6 4 . . Robot Miss Streak 16 | 1 4 4 8 2 5 16 7 3 . 8 6 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 15 | . 1 . 4 1 3 4 . . . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . 1 . . . Shots Hit Robots 648 | 2 82 21 145 7 128 123 51 16 . 51 22 . . Core Hits 345 | 1 45 8 61 3 42 101 24 8 . 35 17 . . Critical Kills 3 | . . . . . . 2 . . . 1 . . . Critical Parts Destroyed 10 | . 1 . . 1 . 3 2 2 . . 1 . . Critical Strikes 21 | . 7 . . 1 . 7 2 2 . 1 1 . . Burn 6 | . 6 . . . . . . . . . . . . Destroy 9 | . 1 . . 1 . 6 . . . 1 . . . Smash 6 | . . . . . . 1 2 2 . . 1 . . Melee Attacks 43 | . . . . . 1 15 9 7 . 4 7 . . Impact 36 | . . . . . 1 15 9 7 . . 4 . . Slashing 7 | . . . . . . . . . . 4 3 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . 5 5 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12887 | 21 798 386 2569 122 2042 3168 1375 593 . 1274 539 . . Guns 9388 | 21 798 116 2566 122 2042 1590 894 217 . 728 294 . . Cannons 838 | . . 175 . . . 663 . . . . . . . Explosions 712 | . . 95 . . . 328 . . . 289 . . . Melee 1921 | . . . . . . 587 481 376 . 257 220 . . Ramming 28 | . . . 3 . . . . . . . 25 . . Kinetic 9919 | 9 503 291 2566 122 2042 2253 894 217 . 728 294 . . Thermal 307 | 12 295 . . . . . . . . . . . . Explosive 676 | . . 95 . . . 292 . . . 289 . . . Electromagnetic 36 | . . . . . . 36 . . . . . . . Impact 1579 | . . . . . . 587 481 376 . . 135 . . Slashing 342 | . . . . . . . . . . 257 85 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 28 | . . . 4 4 . 2 2 2 2 2 11 20 28 Average Corruption 3 | . . . 4 4 . 1 2 2 2 2 9 18 21 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 135 | . . . 36 15 . 14 6 21 2 11 6 3 21 Message Errors 33 | . . . 7 5 . 1 . 8 . 4 3 . 5 Matter Fused 39 | . . . 8 5 . 3 5 5 2 2 1 1 7 Heat Flow Errors 22 | . . . 9 3 . 4 . 1 . 2 . 1 2 Energy Discharges 14 | . . . 5 1 . 1 . 3 . 1 . 1 2 Data Loss (minor) 10 | . . . 3 1 . 2 . 2 . 2 . . . Data Loss (major) 4 | . . . 3 . . . . . . . . . 1 Misfires 1 | . . . . . . 1 . . . . . . . Alerts 5 | . . . . . . 1 . 2 . . 1 . 1 Misdirections 4 | . . . . . . . . . . . 1 . 3 Weapon Failures 3 | . . . 1 . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1221 | . . 1 . . . 332 464 254 . 99 71 . . Projectiles 1 | . . 1 . . . . . . . . . . . Explosions 10 | . . . . . . 10 . . . . . . . Melee 1210 | . . . . . . 322 464 254 . 99 71 . . Knockbacks 10 | . . 1 . . . 5 2 . . . 2 . . Impact 5 | . . . . . . 1 2 . . . 2 . . Kinetic 5 | . . 1 . . . 4 . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 19 | . . 19 . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . Rammed 7 | . . . 1 . . . . . . . 6 . . Targets Rammed 7 | . . . 1 . . . . . . . 6 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 577 | 60 118 279 366 211 577 309 282 206 . 111 34 254 234 Average Temperature 89 | 35 34 149 62 56 148 101 118 53 . 14 18 143 100 Received Heat Transfer 3045 | . 231 141 441 . 654 801 216 36 . 96 369 . 60 Effects 31 | . . 1 5 . 24 1 . . . . . . . Shutdowns 3 | . . . 1 . 2 . . . . . . . . Energy Bleed 4 | . . . 1 . 2 1 . . . . . . . Interference 5 | . . 1 3 . 1 . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . Damage (minor) 6 | . . . . . 6 . . . . . . . . Damage (major) 7 | . . . . . 7 . . . . . . . . Damage (core) 3 | . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . 5 . 2 . . 4 . . Impact Corruptions 53 | . . . . . . 9 30 11 . . 3 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . 7 . . . . . . . . . . . . Heat Transferred 1332 | 37 1295 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Peak Influence 729 | 5 194 165 729 353 242 465 . . . . 131 30 96 Initial 283 | . 3 75 . 283 44 73 . . . . 50 15 21 Average 181 | 2 99 51 327 289 124 195 . . . . 72 26 36 Maximum Alert Level 3 | . . . 3 1 1 2 . . . . . . . Low Security (%) 66 | 100 100 100 32 8 83 59 . . . . 100 100 100 Level 1 22 | . . . 31 91 16 27 . . . . . . . Level 2 8 | . . . 27 . . 13 . . . . . . . Level 3 2 | . . . 9 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . 3 1 2 . 2 7 . . . . 1 . . Investigation 5 | . 2 1 1 . . 1 . . . . . . . Extermination 2 | . . . . . . 2 . . . . . . . Reinforcement 4 | . 1 . 1 . . 1 . . . . 1 . . Assault . | . . . . . . . . . . . . . . Garrison 5 | . . . . . 2 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 11 | . 2 . 1 . 4 3 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 211 | . 24 6 54 7 30 34 8 3 . 16 16 5 8 Peak Tracking Total 9 | . 4 2 4 3 6 5 4 3 . 4 5 5 9 Tactical Retreats 20 | . 4 1 4 . 2 1 . . . 2 5 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 9 | . 2 . 3 . . . . . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 6 | . . . . . . 5 1 . . . . . . Max in Single Turn 3 | . . . . . . 3 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 29 | . 5 1 7 . 8 4 . . 4 . . . . Terminals 22 | . 5 . 7 . 7 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 105 | . 15 1 19 . 28 13 . . 29 . . . . Successful 76 | . 7 1 14 . 19 6 . . 29 . . . . Failed 28 | . 7 . 5 . 9 7 . . . . . . . Catastrophic 2 | . 1 . . . 1 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 58 | . 17 . 14 . 17 10 . . . . . . . Terminals 69 | . 15 . 19 . 24 11 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 4 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 47 | . 2 1 5 . 8 2 . . 29 . . . . Record 11 | . . . . . . . . . 11 . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . 3 . . . . Open Door 1 | . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . Alert Level 4 | . . . 1 . 2 1 . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 3 | . . . 1 . 2 . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 3 1 . . . . . . . Process 2 | . . . . . 1 1 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 5 . 9 . 8 3 . . . . . . . Terminals 25 | . 5 . 9 . 8 3 . . . . . . . Track 1 | . . . 1 . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . Botnet 21 | . 5 . 6 . 7 3 . . . . . . . Operators 2 | . . . 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 5 . 7 . 8 4 . . . . . . . Full Trace Events 2 | . 1 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 115 | . . . . . 19 96 . . . . . . . Retrieved Matter 19 | . . . . . 19 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 5 | . . . 1 4 . . . . . . . . . Largest Group 4 | . . . 1 4 3 . . . . . . . . Highest-Rated Group 71 | . . . 10 71 40 . . . . . . . . Highest-Rated Ally 31 | . . . 10 31 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 36 | . . . . 10 26 . . . . . . . . Total Damage 292 | . . . . 91 201 . . . . . . . . Kills 10 | . . . . 4 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . 2 2 . 3 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 13319 | 85 1148 1107 2317 854 1597 1686 836 1271 97 1416 462 68 375 Spaces Moved 8112 | 71 621 699 1106 503 766 733 516 978 78 1035 472 131 403 Core 722 | 20 . . . . . . . . . . 304 131 267 Treads 3106 | 2 159 188 1106 503 101 729 183 . . . 33 . 102 Legs 691 | . . . . . 657 . . . . . . . 34 Wheels 3593 | 49 462 511 . . 8 4 333 978 78 1035 135 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 160 160 130 165 125 125 125 125 50 50 50 Average Speed 136 | 87 146 128 160 160 155 176 139 125 125 125 79 50 84 Slowest Speed 480 | 160 240 240 240 160 480 247 167 125 125 125 240 50 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 63 | 5 68 94 84 98 65 21 93 95 68 96 17 79 10 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 4 | . . . . 1 . . . 1 1 1 . . . Known Exits Taken 6 | . . . . 1 . 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . Scrap Searched 10 | . . 3 . 3 . . 3 . . 1 . . . Spaces Dug 12 | . . . . . 1 9 . 1 . . 1 . . Terrain Destroyed 85 | . . 14 . . 2 50 . 1 . 17 1 . . Melee 12 | . . . . . 1 9 . 1 . . 1 . . Projectile 27 | . . 9 . . 1 17 . . . . . . . AOE 46 | . . 5 . . . 24 . . . 17 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Total 9500 | 86 751 872 1454 538 1024 958 564 1001 77 1090 519 132 434 Wait 464 | . 27 122 122 16 79 70 1 8 . 10 5 . 4 Move 8100 | 70 620 698 1105 502 765 732 515 977 77 1034 472 130 403 Hop . | . . . . . . . . . . . . . . Pick Up 88 | 7 12 6 17 1 18 17 1 . . 3 3 . 3 Fast Attach 60 | 7 1 1 9 2 18 4 . . . . 9 1 8 Attach 42 | . . 4 3 . 10 14 3 . . 3 3 . 2 Detach 6 | . . . . . 4 1 . . . . 1 . . Swap 122 | . 9 3 36 7 18 22 15 3 . 9 . . . Drop 105 | . 14 6 33 3 32 14 1 . . . . 1 1 Fire 450 | 2 68 32 128 7 79 69 19 6 . 27 13 . . Melee 43 | . . . . . 1 15 9 7 . 4 7 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 7 | . . . 1 . . . . . . . 6 . . Escape Stasis 13 | . . . . . . . . . . . . . 13 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Central database locked down 223 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Build established: Mutant 876 | -10/Materials | Build established: Scavenger-Mutant 945 | -10/Materials | Discovered new exit (range 7) 1234 | -10/Materials | Entered Mines 1306 | -10/Mines | Build established: Mutant 1729 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2089 | -10/Mines | Learned location of 1 exit from Materials 2172 | -10/Mines | Discovered new exit (range 11) 2249 | -10/Mines | Met a Derelict shopkeep closing up shop 2341 | -10/Mines | Entered Materials 2341 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2342 | -9/Materials | Identified exit to Materials 3045 | -9/Materials | Discovered new exit (range 12) 3505 | -9/Materials | Build established: Scavenger-Mutant 4031 | -9/Materials | Discovered exit to Materials (range 8) 4194 | -9/Materials | Discovered new exit (range 5) 4319 | -9/Materials | Build established: Mutant 4658 | -9/Materials | Entered Mines 4706 | -9/Mines | Learned location of Zion (-6) 4774 | -9/Mines | Discovered exit to Materials (range 5) 4798 | -9/Mines | Build established: Scavenger-Mutant 4802 | -9/Mines | Discovered exit to Materials (range 12) 4858 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4874 | -9/Mines | Received a Mining Laser from a helpful Derelict 4884 | -9/Mines | Discovered new exit (range 5) 4961 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4982 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5512 | -9/Mines | Entered Materials 5512 | -8/Materials | Accompanied by 3 allies 5512 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5853 | -8/Materials | Discovered new exit (range 4) 6308 | -8/Materials | Discovered new exit (range 5) 6408 | -8/Materials | Garrison activated, responded to threat 6546 | -8/Materials | Garrison activated, responded to threat 6743 | -8/Materials | Build established: Tank 6893 | -8/Materials | Discovered new exit (range 6) 7009 | -8/Materials | Core integrity fell below 50% 7024 | -8/Materials | Core integrity fell below 20% 7056 | -8/Materials | Lost 7 parts (1p2n1u3w) 7109 | -8/Materials | Entered Factory 7109 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7958 | -7/Factory | Build established: Skirmisher 7972 | -7/Factory | Discovered new exit (range 7) 7981 | -7/Factory | Identified exit to Factory 8107 | -7/Factory | Garrison activated, responded to threat 8575 | -7/Factory | Build established: Scavenger-Tank 8580 | -7/Factory | Destroyed 9 combat bots 8629 | -7/Factory | Identified exit to Storage 8629 | -7/Factory | Identified exit to Lower Caves 8795 | -7/Factory | Entered Lower Caves 9178 | -7/Lower Caves | Core integrity fell below 50% 9217 | -7/Lower Caves | Lost 4 parts (3n1u) 9370 | -7/Lower Caves | Learned 4 Factory zone layouts 9505 | -7/Lower Caves | Learned Factory garrison access intel 9523 | -7/Lower Caves | Discovered new exit (range 15) 9630 | -7/Lower Caves | Identified exit to Lower Caves 9631 | -7/Lower Caves | Entered another Lower Caves area 9674 | -7/Lower Caves | Learned Factory terminal intel 9709 | -7/Lower Caves | Discovered exit to Factory (range 8) 10058 | -7/Lower Caves | Spotted B-75 Beast 10148 | -7/Lower Caves | Encountered a Warlord checkpoint 10846 | -7/Lower Caves | Discovered new exit (range 7) 10853 | -7/Lower Caves | Identified exit to Data Miner 10902 | -7/Lower Caves | Entered Data Miner 10902 | -7/Data Miner | Discovered new exit (range 6) 10926 | -7/Data Miner | Met Data Miner 10950 | -7/Data Miner | Learned location of Section 7 (-2) 10950 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10970 | -7/Data Miner | Received God Mode back door access code from Data Miner 10997 | -7/Data Miner | Identified exit to Proximity Caves 10999 | -7/Data Miner | Entered Proximity Caves 11191 | -6/Proximity Caves | Learned location of 1 exit from Factory 11247 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12296 | -6/Proximity Caves | Learned Factory emergency access door positions 12306 | -6/Proximity Caves | Discovered exit to Factory (range 9) 12415 | -6/Proximity Caves | Entered Factory 12415 | -6/Factory | Evolved 2 slots: Utility x2 12416 | -6/Factory | Identified exit to Lower Caves 12419 | -6/Factory | Loaded intel: 28 terminal locations 12420 | -6/Factory | Loaded intel: 4 garrison access locations 12526 | -6/Factory | Build established: Mutant 12629 | -6/Factory | Lost 9 parts (1p1n3u4w) 12724 | -6/Factory | Released all parts (7) 12725 | -6/Factory | System corruption reached 10% 12755 | -6/Factory | Lost 4 parts (1p1n1u1w) 12877 | -6/Factory | Sucked down chute 12877 | -6/Factory | Entered Waste 12892 | -6/Waste | EMP discharged 12895 | -6/Waste | Spotted C-40 Crusher 12896 | -6/Waste | Spotted C-40 Crusher 12897 | -6/Waste | Spotted C-40 Crusher 12900 | -6/Waste | Spotted C-40 Crusher 12921 | -6/Waste | Spotted C-40 Crusher 12926 | -6/Waste | Core integrity fell below 50% 12930 | -6/Waste | Spotted C-40 Crusher 12933 | -6/Waste | Discovered new exit (range 11) 12945 | -6/Waste | Entered Factory 13176 | -6/Factory | Released all parts (8) 13285 | -6/Factory | Core integrity fell below 20% 13320 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- area. 13263_ Field strength at 94. 13264_ Field strength at 88. 13265_ Field strength at 82. 13266_ Field strength at 76. 13267_ Field strength at 70. 13268_ Field strength at 64. 13269_ Field strength at 58. 13270_ Field strength at 52. 13271_ WM0V5EIL>O 6CHGML8E YT2ZYU 13271_ Field strength at 42. 13272_ Field strength at 36. 13273_ Field strength at 30. 13274_ Field strength at 16. 13275_ Field strength at 10. 13276_ Field strength at 4. 13277_ Stasis field depleted. 13294_ System corrupted: Energy discharge (-20). 13309_ System corrupted: Energy discharge (-40). 13315_ W-25 Informer sends out distress signal. 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""" | | ?????????? ????? ?#sA #????? !?????* | | ??????????????????###?# #?????? #???#######??? | | ?????????????????????? #???????#????????????? | | ????????????????????? #????????????????????? | | ???????????????????? #????????????????????? | | ??????????????????? #????????????????????? | | ?????????????????? #????????????????????? | | ??????????????????###########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 300 Matter Stores 358 Matter Capacity 450 Sight Range 16 Terrain Scan Density 210 Armor Coverage 450 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredLobotomyWeb Manual? 0 Play Time 01:41:17 Cumulative 86.7 hours Start 2024.04.07 @ 12:01:11 End 2024.04.07 @ 15:55:51 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1d41efe2-4847-4540-9a6b-1731a673e023