Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 21:37:36 Player: opdo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (164) 820 Value Destroyed (5237) 5237 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (362) 362 TOTAL SCORE: 12539 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -238 Cogmind --------- Core Integrity 468/1000 Matter 116/300 Energy 310/310 System Corruption 11% Temperature Cool (-76) Movement Rolling (155) Ox5 Location -5/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (4) --- Wheel > --- UTILITY (8) ------ Improved Cryofiber Web High-capacity Storage Unit Enhanced Optical Array Armor Integrity Analyzer Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Fusion Compressor Huge Storage Unit Matter Compressor (250) Target Analyzer Jamming Amplifier Improved Utility Shielding Layered Medium Armor Plating Improved Hardlight Generator Force Rifle KE Penetrator KE Penetrator KE Penetrator Improved Light Cannon Impact Mace Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Fission Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Armored Medium Treads > --- UTILITY ---------- Improved Cryofiber Web High-capacity Storage Unit Enhanced Optical Array Armor Integrity Analyzer Matter Filter Light Regenerative Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Force Rifle Mass Driver Impact Mace > --- INVENTORY -------- Fusion Compressor Micro Fission Core Improved Treads Wheel Huge Storage Unit Matter Compressor Target Analyzer Jamming Amplifier Improved Utility Shielding Layered Medium Armor Plating Medium Reactive Plating Improved Hardlight Generator KE Penetrator KE Penetrator KE Penetrator Improved Light Cannon Advanced Assault Cannon Improved Grenade Launcher Heavy Rocket Launcher Scythe [Rating: 80] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Cloak of Protection Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Regenerative Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . Utility 6 | . . . . . . . 1 2 . . . . 1 2 Weapon 1 | . . . . . . . . . . . . . 1 . Parts Attached 97 | 8 10 3 11 1 . 2 13 10 5 1 . 2 17 14 Power 18 | 1 2 . 2 . . . 3 2 1 . . 1 3 3 Engine 8 | 1 1 . 2 . . . . 2 1 . . . 1 . Core 10 | . 1 . . . . . 3 . . . . 1 2 3 Reactor . | . . . . . . . . . . . . . . . Propulsion 26 | 2 2 2 4 . . . 2 3 2 . . . 3 6 Treads 20 | 2 . 2 4 . . . 2 3 2 . . . 3 2 Leg 2 | . 2 . . . . . . . . . . . . . Wheel 3 | . . . . . . . . . . . . . . 3 Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 Utility 29 | 3 2 1 1 1 . 1 2 5 . 1 . 1 8 3 Device 9 | 2 . . . 1 . 1 . . . . . 1 1 3 Storage 4 | 1 2 . . . . . . . . . . . 1 . Processor 7 | . . . . . . . 2 2 . . . . 3 . Hackware 3 | . . . . . . . . 1 . . . . 2 . Protection 6 | . . 1 1 . . . . 2 . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 24 | 2 4 . 4 . . 1 6 . 2 . . . 3 2 Energy Gun 4 | 2 1 . . . . . . . . . . . . 1 Energy Cannon 1 | . 1 . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon 11 | . 1 . 2 . . 1 4 . 1 . . . 1 1 Launcher 4 | . 1 . 1 . . . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . . . 1 . . . . 1 1 Parts Lost 39 | . . 2 1 . . . . . 3 . . 1 10 22 Power 7 | . . 1 . . . . . . 1 . . . 1 4 Propulsion 15 | . . 1 . . . . . . 1 . . . 4 9 Utility 8 | . . . 1 . . . . . . . . . 3 4 Weapon 9 | . . . . . . . . . 1 . . 1 2 5 Highest Loss Streak 10 | . . 2 1 . . . . . 2 . . 1 5 10 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 17 | 2 9 14 19 20 20 20 19 19 19 20 20 19 18 18 Power 1 | . 1 1 . 1 1 1 . 2 2 2 2 2 1 1 Propulsion 3 | 1 2 3 4 5 5 5 4 4 3 4 4 4 2 1 Utility 6 | . 3 6 6 6 7 7 6 5 6 8 8 8 9 7 Weapon 6 | . 3 3 6 7 7 7 8 7 6 6 6 5 4 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 41 | . 2 . 5 1 1 . 9 5 . 1 . 1 5 11 Power 4 | . . . . . . . . 2 . . . . 1 1 Propulsion 11 | . 2 . 2 1 . . 5 1 . . . . . . Utility 17 | . . . 1 . 1 . 2 . . 1 . 1 4 7 Weapon 9 | . . . 2 . . . 2 2 . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 96 99 100 100 100 99 99 99 100 86 100 98 90 Engine 9 | . 7 . 10 11 11 11 8 14 14 15 15 14 10 3 Core 3 | . 7 11 . . . . 8 . . . . . 2 5 Treads 27 | . 9 4 43 44 44 44 35 30 29 30 30 30 25 18 Leg 3 | . 18 22 . . . . . . . . . . . . Device 6 | . 14 11 . 6 11 11 9 5 1 1 . 6 4 8 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 Processor 8 | . . . . . . . 8 14 15 15 15 15 14 11 Hackware 4 | . . . . . . . . 7 7 7 7 7 8 10 Protection 3 | . . 2 10 4 . . . 1 5 5 7 . 4 5 Energy Gun 3 | . 19 14 . . . . . . . . . . . 2 Ballistic Cannon 12 | . 4 14 19 22 22 20 12 10 11 14 2 14 13 5 Slashing Weapon 1 | . . . . . . . 2 3 2 . . . 3 1 Peak Build Rating 80 | 9 12 12 19 27 27 27 34 45 44 44 39 44 59 80 Average Rating 35 | 5 10 11 15 23 27 26 32 43 40 40 34 40 53 68 On Entrance 27 | . 7 12 7 19 27 27 26 34 44 39 39 39 41 57 Avg Prop Armor Cover (%) 13 | . . . . . . . . . . . . . . 13 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 95 | 11 46 50 58 58 56 63 73 92 81 81 77 80 86 95 Greatest Support 93 | 40 40 40 92 92 92 92 92 89 86 86 86 86 92 93 Greatest Overweight (x) 8 | . 1 1 . . . . . 1 1 . . . 1 8 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 18 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 10 16 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 9 14 19 19 20 20 19 19 19 20 20 19 18 18 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 10 15 20 20 20 20 20 20 20 20 20 20 20 14 Class Distribution -------------------- 58% | Mutant 25% | Scavenger-Mutant 12% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Matter Collected 4026 | 275 132 91 579 35 . 3 382 601 389 117 . 281 527 614 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4764 | 37 488 118 763 . . 13 521 633 242 70 . 233 507 1139 Parts 274 | 5 35 6 59 . . 12 35 41 6 3 . 3 20 49 Haulers Intercepted 8 | . 1 . 4 . . . . 2 . . . . . 1 Recyclers Shooed 2 | . . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 14 1 . 5 . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 127 | . 13 6 24 . . 4 20 12 5 3 . 9 11 20 Melee 27 | . . . . . . . 7 5 . . . . 8 7 Guns 15 | . 11 3 . . . . . . . . . . . 1 Cannons 48 | . 2 3 14 . . . 7 7 2 . . 4 3 6 AOE 35 | . . . 10 . . 4 5 . 3 3 . 5 . 5 Classes Destroyed 16 | 1 6 2 4 . . 1 1 1 . . . . . . Worker 7 | . 1 1 1 . . . 2 . . . . . 1 1 Builder 5 | . . . 1 . . . 1 2 . . . . . 1 Tunneler 3 | 2 . . . . . . . . . . . . 1 . Hauler 8 | . 1 . 4 . . . . 2 . . . . . 1 Recycler 3 | . 1 . . . . . . . . . . . . 2 Operator 1 | . . . 1 . . . . . . . . . . . Watcher 10 | . 1 . 2 . . . 1 2 . . . . 1 3 Swarmer 42 | . 8 . 9 . . 4 10 . . 1 . 1 2 7 Grunt 39 | . 5 2 7 . . . 4 2 4 1 . 6 5 3 Brawler 4 | . . . 1 . . . . . . . . 1 1 1 Sentry 19 | . . . 7 . . . 5 4 . 1 . 1 1 . Demolisher 2 | . . 2 . . . . . . . . . . . . Hunter 7 | . . . . . . . 1 2 1 . . . . 3 Programmer 12 | . . . . . . . . 4 . . . . 2 6 Zionite 1 | . . . . . . 1 . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 9 | 2 4 3 9 . . 4 7 3 4 3 . 6 3 7 Combat Bots Only 8 | . 3 3 8 . . 4 4 2 4 3 . 6 3 7 Max Kills in Single Turn 4 | 1 2 1 4 . . 3 3 1 3 2 . 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . 3 3 . 3 2 . 2 . 2 Melee 1 | . . . . . . . 1 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 920 | . 80 16 80 . . 3 91 105 69 12 . 80 136 248 Missed 286 | . 30 1 21 . . . 33 48 23 5 . 29 44 52 Hits 634 | . 50 15 59 . . 3 58 57 46 7 . 51 92 196 Melee 6 | . . 2 1 . . . . . . . . . 3 . Projectile 628 | . 50 13 58 . . 3 58 57 46 7 . 51 89 196 AOE 9 | . . 8 . . . . . . . . . . . 1 Critical Strikes 28 | . . . 2 . . . 3 . 4 . . 2 7 10 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 8982 | . 528 438 780 . . 40 671 602 730 68 . 431 1324 3370 Core 1046 | . 108 88 49 . . . 48 62 32 . . 36 91 532 Absorbed by Shields 324 | . . . . . . . . . . . . 169 155 . Ignored by Resistances 383 | . . . . . . . . 23 . . . . . 360 Regen/Repaired (Parts) 931 | . . . 171 . . . 238 . . . . . 216 306 Core Remaining (%) 78 | 100 . 21 . . . 87 91 . . . . 81 89 . Volleys Fired 260 | 3 50 15 49 . . 2 30 25 12 2 . 15 21 36 Largest 3 | 2 2 2 2 . . 2 2 2 2 2 . 2 3 3 Hottest 167 | 80 100 70 70 . . 60 70 70 72 72 . 72 110 167 Shots Fired 504 | 6 97 30 98 . . 4 51 49 22 4 . 30 43 70 Gun 133 | 6 79 15 2 . . . . . . . . . . 31 Cannon 342 | . 15 15 91 . . 2 45 49 21 2 . 26 43 33 Launcher 29 | . 3 . 5 . . 2 6 . 1 2 . 4 . 6 Special . | . . . . . . . . . . . . . . . Kinetic 327 | . . 15 91 . . 2 45 49 21 2 . 26 43 33 Thermal 148 | 6 94 15 2 . . . . . . . . . . 31 Explosive 29 | . 3 . 5 . . 2 6 . 1 2 . 4 . 6 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 16 | 4 7 4 13 . . 1 13 16 8 10 . 14 7 7 Robot Miss Streak 5 | 1 5 3 4 . . 1 4 5 3 . . 4 3 5 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 417 | 4 47 18 62 . . 2 50 58 12 4 . 27 60 73 Core Hits 290 | 2 26 14 37 . . 6 32 44 16 6 . 30 32 45 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed 8 | . . . . . . . 3 . . . . . . 5 Critical Strikes 27 | . . . 3 . . . 5 6 . . . . 4 9 Destroy 3 | . . . . . . . . . . . . . . 3 Blast 5 | . . . 3 . . . 1 1 . . . . . . Smash 6 | . . . . . . . 3 . . . . . . 3 Sever 13 | . . . . . . . 1 5 . . . . 4 3 Melee Attacks 163 | . . . 6 . . . 30 25 2 . . . 46 54 Impact 47 | . . . 6 . . . 12 . . . . . 11 18 Slashing 116 | . . . . . . . 18 25 2 . . . 35 36 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . 1 . . . 1 5 . . . . 4 4 Combat Hostiles 3 | . . . . . . . . 1 . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13695 | 43 613 299 1837 . . 206 2056 1621 548 236 . 1265 1578 3393 Guns 1119 | 42 502 134 11 . . . . . . . . . . 430 Cannons 5011 | . 103 139 1079 . . 16 586 844 223 43 . 578 627 773 Explosions 3446 | . . . 617 . . 190 653 . 173 193 . 687 . 933 Melee 4001 | . . . 88 . . . 776 777 152 . . . 951 1257 Ramming 118 | 1 8 26 42 . . . 41 . . . . . . . Kinetic 4908 | . . 139 1079 . . 16 586 844 223 43 . 578 627 773 Thermal 1222 | 42 605 134 11 . . . . . . . . . . 430 Explosive 3446 | . . . 617 . . 190 653 . 173 193 . 687 . 933 Electromagnetic . | . . . . . . . . . . . . . . . Impact 1106 | . . . 88 . . . 378 . . . . . 100 540 Slashing 2895 | . . . . . . . 398 777 152 . . . 851 717 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 4 4 4 4 4 6 11 Average Corruption 4 | . . . . . . . . 3 4 4 4 4 4 7 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 129 | . . . . . . . . 23 20 11 1 13 35 26 Message Errors 34 | . . . . . . . . 8 5 3 . 2 10 6 Matter Fused 31 | . . . . . . . . 6 3 4 . 3 9 6 Heat Flow Errors 20 | . . . . . . . . 1 7 1 . 2 4 5 Energy Discharges 10 | . . . . . . . . 1 1 2 . . 4 2 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . 1 . 1 . . Data Loss (minor) 16 | . . . . . . . . 3 2 . . 3 6 2 Data Loss (major) 6 | . . . . . . . . 1 . . 1 2 1 1 Misfires 5 | . . . . . . . . 2 2 . . . . 1 Alerts 1 | . . . . . . . . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 728 | . . . 22 . . . 192 35 61 4 . 2 37 375 Projectiles 61 | . . . 21 . . . 28 . . . . . 1 11 Explosions 68 | . . . 1 . . . . . . 4 . 2 . 61 Melee 599 | . . . . . . . 164 35 61 . . . 36 303 Knockbacks 42 | . . 5 4 . . 1 4 3 . . . 3 11 11 Impact 4 | . . 1 1 . . . . . . . . . . 2 Kinetic 34 | . . 4 3 . . 1 4 3 . . . 3 10 6 Secondary 4 | . . . . . . . . . . . . . 1 3 Self-Inflicted Damage 435 | . 88 . 44 . . 16 22 . . . . . . 265 Shots 11 | . 3 . 2 . . 1 1 . . . . . . 4 Rammed 8 | 1 . . 2 . . . 5 . . . . . . . Targets Rammed 18 | 1 2 6 4 . . . 5 . . . . . . . Kicked 8 | . 2 6 . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . Highest Temperature 511 | 36 246 96 90 . . . 102 221 283 247 . 186 185 511 Average Temperature 89 | 18 69 24 24 . . . 30 46 87 96 . 81 55 236 Received Heat Transfer 1788 | . 51 36 285 . . . 216 108 189 12 . 175 347 369 Effects 6 | . . . . . . . . . . 1 . . . 5 Energy Bleed 2 | . . . . . . . . . . 1 . . . 1 Interference 1 | . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . . . . . 2 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Parts Fried 5 | . . . . . . . 1 . . . . . . 4 Impact Corruptions 17 | . . . . . . . 6 . . . . . 1 10 Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 2 | . 2 . . . . . . . . . . . . . Heat Transferred 2364 | 100 1347 300 25 . . . . . . . . . . 592 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Maximum Alert Level 2 | . . . 1 . . . . . . . . . . 2 Low Security (%) 87 | 100 100 100 22 100 . 100 100 100 . . . . 100 78 Level 1 12 | . . . 77 . . . . . . . . . . 21 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 400 | 5 88 50 361 123 . 142 162 172 . . . . 74 400 Initial 123 | . . . 3 123 . . 39 . . . . . . 1 Average 69 | . 25 9 247 52 . 122 72 33 . . . . 12 95 Influence Increases 4174 | 10 400 105 780 . . 152 610 419 230 60 . 200 384 824 Destroy 0b10 Robot/C 2500 | . 260 80 480 . . 80 400 240 100 60 . 180 220 400 Destroy 0b10 Robot/NC 185 | 10 20 5 45 . . . 20 30 . . . . 15 40 Destroy Leader 596 | . 54 20 142 . . 10 102 108 10 . . 20 52 78 Successful Hack 188 | . 34 . 41 . . 12 16 24 . . . . 25 36 Disable Machine 180 | . . . 30 . . 45 15 15 . . . . . 75 Destroy Structure 270 | . 17 . 42 . . 5 42 2 . . . . 12 150 Lose Combat Pursuer 255 | . 15 . . . . . 15 . 120 . . . 60 45 Influence Decreases 3833 | 10 400 95 472 318 . 50 712 254 395 60 . 200 381 486 Entered New Map 329 | . . . 7 195 . . 63 . 62 . . . . 2 Time Decay 3026 | 10 389 95 455 123 . 50 489 254 323 60 . 190 324 264 Lost Part 307 | . . . 10 . . . . . 10 . . 10 57 220 Lost Ally 10 | . . . . . . . 10 . . . . . . . Purge Threat 161 | . 11 . . . . . 150 . . . . . . . Squads Dispatched 26 | . 2 . 1 . . . 5 6 . . . . 7 5 Investigation 4 | . 1 . . . . . . . . . . . 3 . Extermination 10 | . . . . . . . . 4 . . . . 3 3 Reinforcement 9 | . 1 . 1 . . . 2 2 . . . . 1 2 Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Distress Signals 14 | . 2 . 3 . . . 3 1 . . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 197 | . 22 7 31 . . 4 27 16 16 3 . 10 20 41 Peak Tracking Total 8 | . 6 2 8 . . 4 6 3 7 3 . 7 4 8 Tactical Retreats 10 | . 1 1 . . . . 1 . 3 . . . 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 7 | . . . . . . . . . . . . . 4 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 14 | . . . 2 . . 3 1 1 2 . . . . 5 Max in Single Turn 3 | . . . 1 . . 3 1 1 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 55 | . 7 . 9 1 1 1 11 8 1 . 2 . 9 5 Terminals 38 | . 7 . 7 1 . 1 8 7 1 . . . 3 3 Fabricators 2 | . . . . . . . . 1 . . . . 1 . Repair Stations 6 | . . . 1 . . . 2 . . . . . 2 1 Recycling Units 1 | . . . . . . . . . . . . . 1 . Scanalyzers 3 | . . . 1 . . . . . . . . . 1 1 Garrison Access 2 | . . . . . . . 1 . . . . . 1 . Total Hacks 182 | . 25 . 28 1 1 6 28 23 3 . 22 . 31 14 Successful 118 | . 16 . 14 . 1 4 14 15 3 . 22 . 20 9 Failed 63 | . 9 . 14 1 . 2 14 8 . . . . 10 5 Catastrophic 9 | . 1 . 2 1 . 1 3 1 . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . 1 . Manual 93 | . 16 . 18 1 1 4 19 16 . . . . 12 6 Terminals 122 | . 25 . 20 1 . 6 23 22 3 . . . 14 8 Fabricators 5 | . . . . . . . . 1 . . . . 4 . Repair Stations 19 | . . . 6 . . . 4 . . . . . 5 4 Recycling Units 3 | . . . . . . . . . . . . . 3 . Scanalyzers 8 | . . . 2 . . . . . . . . . 4 2 Garrison Access 2 | . . . . . . . 1 . . . . . 1 . Terminal Hacks 55 | . 8 . 2 . 1 3 3 6 3 . 22 . 5 2 Record 3 | . . . . . . . . . 3 . . . . . Part Schematic 13 | . . . . . . . . 1 . . 12 . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . Terminal Index 4 | . 1 . . . . . 1 . . . . . 1 1 Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . Alert Level 6 | . . . 2 . . . 1 1 . . . . 2 . Unreport Threat 2 | . 1 . . . . . 1 . . . . . . . Locate Traps 3 | . 1 . . . . . . 1 . . . . . 1 Dispatch Records 1 | . . . . . . 1 . . . . . . . . Security Status 1 | . . . . . . . . . . . . . 1 . Patrol Status 1 | . 1 . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . 1 . . . . . . Zone Layout 4 | . 2 . . . . 1 . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . 2 . Network Status 1 | . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks 13 | . . . 4 . . . 4 . . . . . 3 2 Scan Component 7 | . . . 2 . . . 2 . . . . . 2 1 Repair 6 | . . . 2 . . . 2 . . . . . 1 1 Recycling Unit Hacks 2 | . . . . . . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . 1 . Scanalyzer 5 | . . . 1 . . . . . . . . . 3 1 Retrieve Study 5 | . . . 1 . . . . . . . . . 3 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 39 | . 8 . 7 . . 1 7 8 . . . . 4 4 Terminals 39 | . 8 . 7 . . 1 7 8 . . . . 4 4 Assimilate 1 | . . . . . . . 1 . . . . . . . Botnet 8 | . 2 . 2 . . . 1 1 . . . . 1 1 Operators 2 | . . . . . . . . 1 . . . . 1 . Skim 28 | . 6 . 5 . . 1 5 6 . . . . 2 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 47 | . 7 . 9 1 . 1 10 6 1 . . . 7 5 Full Trace Events 3 | . . . . . . . . . 1 . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 1 . . 12 . . . Parts Built 1 | . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . 76 . Total Part Build Rating 5 | . . . . . . . . . . . . . 5 . Part Studies Acquired 5 | . . . 1 . . . . . . . . . 3 1 Parts Repaired 6 | . . . 2 . . . 2 . . . . . 1 1 Time 177 | . . . 52 . . . 83 . . . . . 32 10 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . . 6 . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Total Allies 1 | . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . . Highest-Rated Group 10 | . . . . . . . 10 . . . . . . . Highest-Rated Ally 10 | . . . . . . . 10 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 10713 | 35 1513 415 . 192 340 105 1416 1592 937 500 129 707 1660 1172 Optics 8083 | . . . . . . . 1386 1592 937 500 129 707 1660 1172 Sensors 621 | . . . . 192 340 89 . . . . . . . . Terrain 20 | 20 . . . . . . . . . . . . . . Seismic 1943 | 15 1513 415 . . . . . . . . . . . . Cloaking 3783 | . . . . . . 16 1416 1353 229 89 . 21 659 . Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Turns Passed 12261 | 113 1513 515 1251 311 340 105 1416 1592 937 500 129 707 1660 1172 Spaces Moved 6104 | 57 560 249 608 193 212 60 641 836 550 303 79 407 836 513 Core 3 | 3 . . . . . . . . . . . . . . Treads 5474 | 54 215 31 608 193 212 60 641 836 550 303 79 407 836 449 Legs 563 | . 345 218 . . . . . . . . . . . . Wheels 64 | . . . . . . . . . . . . . . 64 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 160 160 160 160 160 160 160 160 140 Average Speed 160 | 154 144 176 160 160 160 160 160 163 160 160 160 160 160 165 Slowest Speed 240 | 160 240 240 160 160 160 160 160 240 240 160 160 160 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 92 38 63 62 60 17 73 31 68 59 72 56 27 19 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 8 | . 1 . . 1 . . 2 2 . 1 . 1 . . Known Exits Taken 5 | . . . . . . 1 . 1 1 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 . . . 1 . 1 . Scrap Searched 13 | . . . . 1 . . . . 5 3 . 4 . . Spaces Dug 41 | . 10 . 3 . . . 4 2 . . . . 12 10 Terrain Destroyed 260 | . 24 . 36 . . 5 52 2 10 15 . 20 12 84 Melee 31 | . . . 3 . . . 4 2 . . . . 12 10 Projectile 10 | . . . . . . . 5 . . . . . . 5 AOE 219 | . 24 . 33 . . 5 43 . 10 15 . 20 . 69 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Total 7832 | 72 1170 290 782 195 213 64 938 981 580 313 82 433 1040 679 Wait 974 | . 530 11 61 . . . 181 52 6 1 . . 95 37 Move 6090 | 56 559 248 607 192 211 59 640 835 549 302 78 406 835 513 Hop . | . . . . . . . . . . . . . . . Pick Up 93 | 4 10 6 22 1 1 . 14 9 2 1 . 3 12 8 Fast Attach 26 | 7 . . 1 . . . 2 . . . 2 . 4 10 Attach 32 | . . 1 3 . . . 2 2 3 . . 1 10 10 Detach . | . . . . . . . . . . . . . . . Swap 101 | 1 11 3 12 1 . 3 16 22 5 5 . 5 11 6 Drop 75 | . 8 . 17 1 1 . 18 11 1 2 2 3 6 5 Fire 260 | 3 50 15 49 . . 2 30 25 12 2 . 15 21 36 Melee 163 | . . . 6 . . . 30 25 2 . . . 46 54 Ram . | . . . . . . . . . . . . . . . Kick 8 | . 2 6 . . . . . . . . . . . . Crush 10 | 1 . . 4 . . . 5 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 7) 441 | -10/Materials | Discovered new exit (range 13) 662 | -10/Materials | Discovered new exit (range 8) 814 | -10/Materials | Derelicts attacked the area 866 | -10/Materials | Discovered new exit (range 9) 1148 | -10/Materials | Learned Storage stockpile data 1176 | -10/Materials | Build established: Scavenger-Mutant 1216 | -10/Materials | Learned Storage stockpile data 1320 | -10/Materials | Loaded intel: 4 trap records 1359 | -10/Materials | Identified exit to Subcaves 1386 | -10/Materials | Loaded intel: 2 recycling unit locations 1425 | -10/Materials | Learned 2 Storage zone layouts 1476 | -10/Materials | Learned Materials trap positions 1538 | -10/Materials | Learned location of Mines (-9) 1627 | -10/Materials | Entered Mines 1699 | -10/Mines | Learned 4 Materials zone layouts 1709 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1805 | -10/Mines | Discovered new exit (range 4) 2000 | -10/Mines | Assembled infested the area 2005 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2024 | -10/Mines | Build established: Mutant 2039 | -10/Mines | Core integrity fell below 50% 2142 | -10/Mines | Entered Materials 2142 | -9/Materials | Evolved 2 slots: Propulsion x2 2143 | -9/Materials | Identified exit to Materials 2143 | -9/Materials | Identified exit to Storage 2144 | -9/Materials | Loaded intel: 21 trap records 2371 | -9/Materials | Destroyed 8 combat bots 2604 | -9/Materials | Discovered exit to Materials (range 16) 2967 | -9/Materials | Discovered exit to Storage (range 15) 3036 | -9/Materials | Discovered exit to Materials (range 7) 3114 | -9/Materials | Discovered new exit (range 10) 3303 | -9/Materials | Learned location of 1 exit from Recycling 3350 | -9/Materials | Repaired Lgt. Cannon 3378 | -9/Materials | Repaired Lgt. Cannon 3393 | -9/Materials | Entered Mines 3398 | -9/Mines | Met a Derelict bent on vengeance 3408 | -9/Mines | Learned location of Zion (-6) 3509 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3512 | -9/Mines | Found Prototype Device 3512 | -9/Mines | Identified Exp. Sensor Array 3548 | -9/Mines | Found a hidden stash of uninstalled traps 3625 | -9/Mines | Discovered exit to Materials (range 9) 3696 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3697 | -9/Mines | Discovered new exit (range 5) 3704 | -9/Mines | Entered Exiles 3743 | -9/Exiles | Met 8R-AWN 3770 | -9/Exiles | Met EX-HEX 3816 | -9/Exiles | Met EX-BIN 3845 | -9/Exiles | Aligned with FarCom system 3847 | -9/Exiles | Given EX-Vault access code 3885 | -9/Exiles | Opened EX-Vault 3895 | -9/Exiles | Found Cloak of Protection 3927 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3952 | -9/Exiles | Exiles lab attacked by MAIN.C 4031 | -9/Exiles | Discovered new exit (range 10) 4044 | -9/Exiles | Left Exiles lab with Cloak of Protection 4044 | -9/Exiles | Entered Mines 4077 | -8/Mines | Discovered exit to Materials (range 6) 4149 | -8/Mines | Entered Materials 4149 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4684 | -8/Materials | Garrison activated, responded to threat 5030 | -8/Materials | Repaired Imp. Treads 5196 | -8/Materials | Repaired Hvy. Ion Engine 5305 | -8/Materials | Learned Factory stockpile data 5344 | -8/Materials | Learned location of Extension (-4) 5394 | -8/Materials | Learned location of 2 exits from Lower Caves 5412 | -8/Materials | Learned 4 Recycling zone layouts 5442 | -8/Materials | Learned 4 Recycling zone layouts 5487 | -8/Materials | Discovered new exit (range 19) 5565 | -8/Materials | Entered Factory 5565 | -7/Factory | Evolved 2 slots: Utility x2 6645 | -7/Factory | Identified exit to Factory 6645 | -7/Factory | Identified exit to Lower Caves 6682 | -7/Factory | Learned location of Proximity Caves (-4) 6709 | -7/Factory | Loaded intel: 108 trap records 6728 | -7/Factory | Learned Hub_04(d) non-interactive machine intel 6736 | -7/Factory | Learned 2 Extension zone layouts 6738 | -7/Factory | Learned location of Upper Caves (-4) 6739 | -7/Factory | Learned location of 2 exits from Lower Caves 6741 | -7/Factory | Learned Hub_04(d) emergency access door positions 6751 | -7/Factory | Learned Hub_04(d) emergency access door positions 7157 | -7/Factory | Entered Lower Caves 7158 | -7/Lower Caves | Identified exit to Lower Caves 7251 | -7/Lower Caves | Encountered a Warlord checkpoint 7385 | -7/Lower Caves | Attracted the attention of an 0b10 base 7582 | -7/Lower Caves | Learned Armory garrison access intel 7747 | -7/Lower Caves | Build established: Scavenger-Mutant 8094 | -7/Lower Caves | Entered another Lower Caves area 8095 | -7/Lower Caves | Identified exit to Data Miner 8199 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8594 | -7/Lower Caves | Entered Data Miner 8594 | -7/Data Miner | Discovered new exit (range 6) 8621 | -7/Data Miner | Met Data Miner 8679 | -7/Data Miner | Received God Mode back door access code from Data Miner 8723 | -7/Data Miner | Entered Proximity Caves 9111 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9161 | -6/Proximity Caves | Discovered exit to Factory (range 15) 9340 | -6/Proximity Caves | Learned Factory security intel 9430 | -6/Proximity Caves | Entered Factory 9430 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9580 | -6/Factory | Repaired Imp. Treads 9829 | -6/Factory | Fabricated Lgt. Regenerative Plating? 10147 | -6/Factory | Lost 5 parts (2n2u1w) 10212 | -6/Factory | Discovered new exit (range 16) 10313 | -6/Factory | Build established: Mutant 10465 | -6/Factory | Central database locked down 10636 | -6/Factory | Identified exit to Lower Caves 10764 | -6/Factory | Spotted B-75 Beast 10880 | -6/Factory | Build established: Hacker-Mutant 11090 | -6/Factory | Entered another Factory area 11090 | -5/Factory | Evolved 2 slots: Utility x2 11459 | -5/Factory | Repaired Imp. Treads+ 11893 | -5/Factory | Lost 3 parts (2p1u) 11911 | -5/Factory | System corruption reached 10% 12111 | -5/Factory | Destroyed 7 combat bots 12174 | -5/Factory | Lost 10 parts (2p3n3u2w) 12255 | -5/Factory | Core integrity fell below 50% 12262 | -5/Factory | Self-destructed Last Messages --------------- 12236_ K-01 Serf cleans the Power Conduit. 12242_ System corrupted: Component data lost. 12251_ Slug penetrates Wall. 12252_ Imp. Treads+ destroyed. 12252_ Slug penetrates Wall. 12253_ H-66 Slayer Lgt. Fission Core severed. 12254_ Penetrated by Slug. 12255_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1U. 12255_ Slug penetrates H-66 Slayer. 12255_ H-66 Slayer destroyed. 12255_ Slug penetrates Wall. 12256_ U-05 Engineer builds a Door. 12257_ System corrupted: Heat flow error (+226). 12258_ Penetrated by Slug. 12258_ VTOL Module destroyed. 12261_ Fabricator completes Y-64 Sentinel. 12262_ Penetrated by Slug. 12262_ Scythe+ destroyed. 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""% # #??????????? | | ##### ! % w # #??????????? | | ????# % w # #??????????? | | ????# " # #??????????? | | ????# """ #############??????????? | | ????# ###### ######## #??????????????????????? | | ????# %! #????# #??????# #??????????????????????? | | ?######+#######? ???????+ ??????????????????????? | | ?# % #? ???????# #??????????????????????? | | ?# % ] ""#? ???????? ???????????????????????? | | ?# ""#? ???????? ???????????????????????? | | ?# ""#?????????? ???????????????????????? | | ?# """ """ S#?????????? ???????????????????????? | | ?# """ """ ""#??????????Y???????????????????????? | | ?# """ """ ""#?????????? ???????????????????????? | | ?# ""#?????????? ???????????????????????? | | ?# """ """ #?????????? ???????????????????????? | | ?#% """ """ #?????????? ???????????????????????? | | ## """ """ #?????????? ???????????????????????? | | %+% #??????????????????????????????????? | | ##############??????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 35 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Base Temperature (-) 150 Armor Coverage 375 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Flexi-carbon Leg | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Adv. Thermal Generator | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Repaired ---------- Lgt. Cannon | 29% | -9/Materials Lgt. Cannon | 28% | -9/Materials Imp. Treads | 7% | -8/Materials Hvy. Ion Engine | 14% | -8/Materials Imp. Treads | 13% | -6/Factory Imp. Treads | 14% | -5/Factory Studied --------- Imp. Light Cannon | -9/Materials | Hacked Imp. Treads | -6/Factory | Hacked Scythe | -6/Factory | Hacked Adv. Assault Cannon | -6/Factory | Hacked Mass Driver | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Sixth Sense Challenges ------------ None Game ------ Seed MetafieldCoreRipteeth Manual? 0 Play Time 01:02:20 Cumulative 150.0 hours Start 2026.02.03 @ 17:46:27 End 2026.02.03 @ 21:37:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 365 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 81 Gallery% 64 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5879814f-9167-4d8d-b1a8-4ac0159c6f63