Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 08:44:11 Player: Sacrath Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (258) 258 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1878 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 63/100 System Corruption 0% Temperature Cool (6) Movement Walking (90) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (2) ------ Heat Sink > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Wheel High-capacity Storage Unit Humpback High-capacity Battery (250) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Heat Sink > --- WEAPON ----------- Welding Torch > --- INVENTORY -------- Compact Wheel High-capacity Storage Unit High-capacity Battery [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Weapon Welding Torch Energy Gun Medium Laser Special Weapon Welding Torch Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 16 | 5 6 3 2 . Power 3 | 1 1 1 . . Engine 2 | 1 1 . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 6 | 2 1 1 2 . Treads 2 | 2 . . . . Leg 3 | . 1 . 2 . Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 2 . . . Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 1 2 1 . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 3 | . 2 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 10 | . 3 6 . 1 Power 3 | . 1 2 . . Propulsion 3 | . 1 2 . . Utility . | . . . . . Weapon 4 | . 1 2 . 1 Highest Loss Streak 4 | . 1 4 . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 60 | . 66 59 52 57 Engine 6 | . 12 4 . . Core 1 | . . 4 . . Treads 11 | . 25 3 . . Leg 10 | . 2 10 18 28 Wheel 1 | . . 1 4 . Device 10 | . 6 14 14 14 Storage 4 | . 11 . . . Energy Gun 3 | . 7 . . . Special Weapon 9 | . . 20 14 14 Peak Build Rating 22 | 5 6 7 22 22 Average Rating 8 | 3 4 4 15 21 On Entrance 7 | . 5 6 3 22 Naked Turns . | . . . . . Heaviest Build 28 | 10 28 8 2 2 Greatest Support 60 | 40 40 16 60 60 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 5 5 5 Average Capacity 8 | 6 12 5 5 5 Most Carried 5 | 1 2 2 5 5 Average Carried 1 | . . 1 2 5 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | . 1 2 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 300 | 193 82 25 . . Remotely . | . . . . . Salvage Created 256 | . 241 15 . . Parts 11 | . 10 1 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 11 | . 7 4 . . Melee 2 | . 1 1 . . Guns 5 | . 5 . . . Cannons 3 | . . 3 . . Classes Destroyed 3 | . 3 . . . Hauler 1 | . 1 . . . Swarmer 6 | . 3 3 . . Grunt 5 | . 4 1 . . Best Kill Streak 4 | . 4 2 . . Combat Bots Only 4 | . 4 2 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 149 | . 81 55 . 13 Missed 38 | . 22 13 . 3 Damage Taken 1068 | . 565 381 . 122 Core 257 | . 121 100 . 36 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 59 | . 44 11 . 4 Largest 2 | . 1 2 . 1 Hottest 200 | . 50 200 . 20 Shots Fired 68 | . 44 20 . 4 Gun 44 | . 44 . . . Cannon . | . . . . . Launcher . | . . . . . Special 24 | . . 20 . 4 Kinetic . | . . . . . Thermal 68 | . 44 20 . 4 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 4 . 2 Robot Miss Streak 4 | . 3 4 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 40 | . 30 9 . 1 Core Hits 17 | . 10 7 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 631 | . 384 243 . 4 Guns 374 | . 374 . . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 37 | . 10 27 . . Kinetic . | . . . . . Thermal 594 | . 374 216 . 4 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 20 | . . 20 . . Projectiles 20 | . . 20 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 5 | . . 5 . . Shots . | . . . . . Rammed 3 | . 1 2 . . Targets Rammed 20 | . 2 18 . . Kicked 16 | . . 16 . . Crushed 1 | . 1 . . . Highest Temperature 164 | . 164 15 . . Average Temperature 42 | . 52 8 . . Received Heat Transfer 306 | . 171 63 . 72 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 3 | . 3 . . . Heat Transferred 1733 | . 1258 450 . 25 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 232 | . 232 127 . . Initial 25 | . . 25 . . Average 90 | . 106 88 . . Maximum Alert Level 1 | . 1 . . . Low Security (%) 86 | 100 76 100 . 100 Level 1 13 | . 23 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 16 7 . 2 Peak Tracking Total 6 | . 6 3 . 2 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 4 | . 3 . 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 7 . 1 . Successful 2 | . 1 . 1 . Failed 6 | . 6 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 4 | . 3 . 1 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Record 1 | . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1223 | 62 490 283 373 15 Spaces Moved 873 | 41 227 199 396 10 Core 84 | 11 . 68 . 5 Treads 215 | 30 185 . . . Legs 426 | . 42 98 281 5 Wheels 148 | . . 33 115 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 45 | 50 120 50 90 45 Average Speed 110 | 130 154 92 92 56 Slowest Speed 240 | 160 240 120 100 90 Overloaded Moves 3 | . . . . 3 Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 44 47 89 4 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 7 | . . 7 . . Melee . | . . . . . Projectile 7 | . . 7 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1021 | 50 323 234 400 14 Wait 36 | . 36 . . . Move 869 | 40 226 198 395 10 Hop . | . . . . . Pick Up 19 | 5 7 4 3 . Fast Attach . | . . . . . Attach 15 | 5 6 3 1 . Detach . | . . . . . Swap 1 | . . . 1 . Drop 2 | . 2 . . . Fire 59 | . 44 11 . 4 Melee . | . . . . . Ram 2 | . . 2 . . Kick 16 | . . 16 . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 16) 553 | -10/Materials | Entered Mines 554 | -10/Mines | Learned location of Storage (-8) 608 | -10/Mines | Core integrity fell below 50% 748 | -10/Mines | Core integrity fell below 20% 781 | -10/Mines | Discovered new exit (range 10) 794 | -10/Mines | Lost 4 parts (1p1n2w) 809 | -10/Mines | Learned location of Mines (-9) 832 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 832 | -10/Mines | Discovered new exit (range 5) 836 | -10/Mines | Entered Exiles 862 | -10/Exiles | Met 8R-AWN 880 | -10/Exiles | Met EX-HEX 910 | -10/Exiles | Met EX-BIN 923 | -10/Exiles | Aligned with FarCom system 924 | -10/Exiles | Given EX-Vault access code 947 | -10/Exiles | Opened EX-Vault 951 | -10/Exiles | Found Prototype Leg 952 | -10/Exiles | Identified Potential Leg 955 | -10/Exiles | Found Potential Leg 975 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1001 | -10/Exiles | Met EX-DEC 1032 | -10/Exiles | Visited The Gauntlet 1198 | -10/Exiles | Discovered new exit (range 14) 1209 | -10/Exiles | Left Exiles lab with Potential Leg 1209 | -10/Exiles | Entered Mines 1224 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! EX-DEC: "Oops, I hope HEX didn't hear that..." Acquired Humpback. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Receiving FarCom transmissions... Welding Torch destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????###?????????????????????? | | ???????# ##????????????????????? | | ??????? #????????????????????? | | ??????? ?????????????????????? | | ??????? ?????????????????????? | | ???????# ??????????????????????? | | ???????# ??????????????????????? | | ???????# #??????????????????????? | | ???????#@#??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ??????## ##?????????????????????? | | ?????## g############??????????? | | ?????# #??????????? | | ?????# g ####????????????? | | ?????#### #???????????????? | | ????????## #???????????????? | | ?????????## ##???????????????? | | ??????????######????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothSapperDrive Manual? 0 Play Time 00:13:48 Cumulative 36.7 hours Start 2024.10.19 @ 08:27:34 End 2024.10.19 @ 08:44:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 9 Adventurer 49 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cb33769f-bb27-4511-94cb-a134b395b9af