Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.25 @ 12:04:42 Player: doughoff Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (186) 930 Value Destroyed (6488) 6488 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (861) 861 TOTAL SCORE: 14299 Bonus ------- High Alert Combat Kills 453 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -192 Cogmind --------- Core Integrity 57/1000 Matter 77/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Walking (186) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VSS Leg Armored Leg Armored Leg > --- UTILITY (8) ------ High-capacity Storage Unit Improved Melee Analysis Suite Core Analyzer > --- WEAPON (3) ------- Precision Rocket Launcher > --- INVENTORY (20) --- Light Ion Engine Structural Scanner Experimental Sensor Array Advanced Melee Analysis Suite Transmission Jammer ECM Suite Makeshift ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved System Shield Lance Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads Carbon-fiber Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Melee Analysis Suite Core Analyzer Force Booster Improved Reaction Control System Layered Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Heavy Mace Spear Lance > --- INVENTORY -------- Light Angular Momentum Engine VSS Leg VSS Leg Experimental Sensor Array Advanced Melee Analysis Suite Microactuators Transmission Jammer Makeshift ECM Suite Reaction Control System Phase Shifter Hardened Heavy Armor Plating Improved Light Armor Plating Improved System Shield Precision Rocket Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 81] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Biomechanical Wings Utility Core Analyzer Device Force Booster Storage Large Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Spear Energy Gun Improved Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . 1 Utility 6 | . . . . . 2 1 . . 2 . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 227 | 6 15 . . 1 37 4 7 43 46 4 4 8 5 47 Power 21 | 1 2 . . . 3 1 . 5 5 1 . . 1 2 Engine 12 | 1 2 . . . 2 1 . 2 2 . . . 1 1 Core 8 | . . . . . 1 . . 3 3 1 . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 77 | 2 2 . . . 13 . 2 21 20 . . 2 2 13 Treads 17 | 2 . . . . 7 . 2 3 . . . . . 3 Leg 53 | . 2 . . . 6 . . 15 16 . . 2 2 10 Wheel . | . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . 3 . . . . . . Flight 4 | . . . . . . . . . 4 . . . . . Utility 88 | 1 7 . . . 14 1 . 14 17 3 1 5 . 25 Device 45 | . 3 . . . 6 . . 6 10 2 1 2 . 15 Storage 11 | 1 4 . . . 3 . . 2 . . . 1 . . Processor 9 | . . . . . . 1 . 2 2 1 . 1 . 2 Hackware 6 | . . . . . 1 . . 2 1 . . . . 2 Protection 17 | . . . . . 4 . . 2 4 . . 1 . 6 Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 2 4 . . 1 7 2 5 3 4 . 3 1 2 7 Energy Gun 3 | . 1 . . . . . 1 . 1 . . . . . Energy Cannon 7 | . . . . . 3 2 1 . 1 . . . . . Ballistic Gun 9 | 2 3 . . . 2 . 2 . . . . . . . Ballistic Cannon 3 | . . . . 1 . . 1 . . . . . . 1 Launcher 6 | . . . . . . . . . 1 . 2 . 2 1 Special Weapon 3 | . . . . . . . . . . . . 1 . 2 Impact Weapon 2 | . . . . . . . . . . . 1 . . 1 Slashing Weapon 3 | . . . . . 2 . . 1 . . . . . . Piercing Weapon 5 | . . . . . . . . 2 1 . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 . 1 1 5 . . 1 . 1 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . System Corruption 10 | . . . . . . . . . 10 . . . . . Parts Lost 54 | . 5 . . . . . 5 2 17 1 3 . 1 20 Power 7 | . 1 . . . . . . 1 2 1 . . . 2 Propulsion 20 | . 2 . . . . . 2 1 7 . 2 . . 6 Utility 19 | . . . . . . . 2 . 6 . 1 . . 10 Weapon 8 | . 2 . . . . . 1 . 2 . . . 1 2 Highest Loss Streak 10 | . 3 . . . . . 4 2 10 1 1 . 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 100 100 100 99 89 55 86 90 92 85 91 100 88 Engine 4 | . 13 14 14 14 6 7 3 1 3 3 . . 1 . Core 2 | . . . . . 2 . . 4 2 2 6 6 4 . Treads 7 | . 18 . . . 26 30 15 2 . . . . . 5 Leg 18 | . 9 28 28 28 9 . . 24 24 26 20 22 26 17 Device 10 | . 11 14 14 14 7 7 6 5 11 11 9 12 13 15 Storage 7 | . 14 14 14 14 9 7 4 6 6 6 6 6 6 5 Processor 10 | . . . . . . . 6 11 16 21 20 20 20 10 Hackware 3 | . . . . . 4 . . 3 1 6 6 3 . 4 Protection 4 | . . . . . 14 15 7 3 4 . . 2 6 5 Energy Cannon 1 | . . . . . 5 12 7 . . . . . . . Ballistic Gun 4 | . 27 28 28 17 6 6 2 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 3 6 6 4 Slashing Weapon 2 | . . . . . 4 . . 7 3 . . . . . Piercing Weapon 5 | . . . . . . . . 10 9 6 6 6 6 7 Naked Turns 14 | . . . . . . . 14 . . . . . . . Heaviest Build 87 | 13 29 16 16 19 53 60 60 45 78 44 45 72 75 87 Greatest Support 112 | 40 40 20 20 20 112 112 112 71 76 70 70 75 75 97 Greatest Overweight (x) 14 | . 1 . . . 1 . 10 3 14 . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 15 15 15 15 15 15 15 20 20 20 Average Capacity 15 | 6 14 10 10 10 14 15 10 14 15 15 15 15 20 20 Most Carried 20 | 3 15 10 10 10 15 15 15 15 15 13 15 15 17 20 Average Carried 13 | 1 9 9 10 9 13 14 10 12 13 11 12 14 15 18 Final Capacity 20 | 8 10 10 10 10 15 15 5 15 15 15 15 20 20 20 Final Carried 17 | 2 10 10 10 10 15 15 5 13 13 11 14 15 17 13 Class Distribution -------------------- 24% | Mutant 18% | Derelict-Gladiator 15% | Gladiator 13% | Scavenger-Gladiator 11% | Scavenger-Mutant 11% | Scavenger-Assassin 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Waste Gladiator | -7/Factory Gladiator | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Zion Derelict-Gladiator | -5/Proximity Caves Derelict-Gladiator | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Matter Collected 3629 | 171 455 36 . 33 499 . . 732 515 98 256 85 232 517 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7636 | . 656 . . . 865 . . 2249 1589 64 287 . 570 1356 Parts 398 | . 52 . . . 43 . . 135 77 3 12 . 13 63 Haulers Intercepted 12 | . . . . . 5 . . 4 2 . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 2 10 . 6 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 128 | . 13 . . . 11 . . 35 20 6 11 . 8 24 Melee 73 | . . . . . 5 . . 35 20 . 2 . . 11 Guns 15 | . 13 . . . 2 . . . . . . . . . Cannons 3 | . . . . . 3 . . . . . . . . . AOE 32 | . . . . . 1 . . . . 6 9 . 7 9 Classes Destroyed 19 | . 7 . . . 3 . . 3 1 . 1 . 1 3 Worker 13 | . 1 . . . 2 . . 6 . . . . . 4 Builder 10 | . . . . . . . . 4 3 . . . . 3 Tunneler 1 | . . . . . . . . . . . . . . 1 Hauler 12 | . . . . . 5 . . 4 2 . . . . 1 Recycler 3 | . 1 . . . . . . . 1 . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . 1 . Mechanic 2 | . 1 . . . . . . 1 . . . . . . Operator 6 | . 3 . . . 1 . . 1 . . . . . 1 Watcher 10 | . 1 . . . . . . 3 3 . . . . 3 Swarmer 27 | . 3 . . . . . . 2 3 6 4 . 5 4 Grunt 65 | . 10 . . . 9 . . 22 12 . 5 . 1 6 Brawler 1 | . . . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . Sentry 8 | . . . . . 1 . . 3 2 . . . . 2 Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 9 | . . . . . 1 . . 2 1 . . . 2 3 Programmer 13 | . . . . . . . . 5 1 . 1 . . 6 Heavy 1 | . . . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 3 . . . 3 . . 7 7 3 4 . 5 9 Combat Bots Only 8 | . 3 . . . 3 . . 6 6 3 4 . 5 8 Max Kills in Single Turn 4 | . 2 . . . 1 . . 1 1 3 4 . 4 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . . . 3 4 . 4 2 Melee 1 | . . . . . 1 . . 1 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Hostile Shots Fired 900 | . 76 . . . 47 . 7 180 316 5 17 . 12 240 Missed 268 | . 15 . . . 8 . 2 77 94 3 4 . 5 60 Damage Taken 10577 | . 753 . . . 542 . 196 1499 3187 101 276 . 124 3899 Core 1991 | . 80 . . . 46 . 119 273 450 . 63 . 17 943 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 151 | . . . . . . . . . 151 . . . . . Ignored by Resistances 388 | . . . . . 64 . 7 . 317 . . . . . Core Remaining (%) 68 | 100 . . . 68 91 . . 44 . . . . 37 . Volleys Fired 185 | . 94 . . . 39 . 4 . 2 8 11 . 7 20 Largest 3 | . 2 . . . 2 . 3 . 1 1 1 . 1 1 Hottest 122 | . 40 . . . 95 . 122 . 65 43 43 . 43 53 Shots Fired 315 | . 174 . . . 78 . 12 . 3 10 11 . 7 20 Gun 211 | . 174 . . . 33 . 4 . . . . . . . Cannon 55 | . . . . . 45 . 8 . 1 . . . . 1 Launcher 43 | . . . . . . . . . 2 10 11 . 7 13 Special 6 | . . . . . . . . . . . . . . 6 Kinetic 218 | . 174 . . . 39 . 4 . . . . . . 1 Thermal 38 | . . . . . 33 . 4 . 1 . . . . . Explosive 49 | . . . . . . . . . 2 10 11 . 7 19 Electromagnetic 10 | . . . . . 6 . 4 . . . . . . . Robot Hit Streak 24 | . 11 . . . 9 . 7 . 3 5 11 . 14 24 Robot Miss Streak 4 | . 4 . . . 3 . 1 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 487 | . 106 . . . 67 . 9 111 80 2 8 . 14 90 Core Hits 245 | . 40 . . . 24 . 1 50 44 6 20 . 12 48 Critical Kills 2 | . . . . . . . . . . . . . . 2 Critical Parts Destroyed 14 | . 2 . . . 1 . . . . . . . 1 10 Critical Strikes 45 | . 2 . . . 4 . . 11 7 . . . 1 20 Destroy 3 | . 2 . . . 1 . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . Smash 14 | . . . . . . . . . . . . . 1 13 Sever 16 | . . . . . 2 . . 9 3 . . . . 2 Impale 11 | . . . . . . . . 2 4 . . . . 5 Melee Attacks 457 | . . . . . 22 . . 154 119 . 6 . 12 144 Impact 100 | . . . . . . . . . . . 3 . 11 86 Slashing 203 | . . . . . 22 . . 125 56 . . . . . Piercing 154 | . . . . . . . . 29 63 . 3 . 1 58 Sneak Attacks 48 | . . . . . 4 . . 23 7 . . . 2 12 Combat Hostiles 7 | . . . . . . . . 7 . . . . . . Follow-up Attacks 44 | . . . . . 1 . . 13 12 . . . . 18 Damage Inflicted 22330 | . 1101 . . . 2163 . 148 6029 3467 642 1140 . 2062 5578 Guns 1480 | . 1100 . . . 321 . 59 . . . . . . . Cannons 827 | . . . . . 738 . 89 . . . . . . . Explosions 4470 | . . . . . 126 . . . 41 642 1048 . 845 1768 Melee 15402 | . . . . . 978 . . 6029 3426 . 84 . 1217 3668 Ramming 9 | . 1 . . . . . . . . . 8 . . . Kinetic 1527 | . 1100 . . . 368 . 59 . . . . . . . Thermal 804 | . . . . . 723 . 81 . . . . . . . Explosive 4344 | . . . . . . . . . 41 642 1048 . 845 1768 Electromagnetic 102 | . . . . . 94 . 8 . . . . . . . Impact 3574 | . . . . . . . . . . . 48 . 1217 2309 Slashing 8808 | . . . . . 978 . . 5583 2105 . . . . 142 Piercing 3162 | . . . . . . . . 446 1321 . 36 . . 1359 Highest Corruption 23 | . . . . . . . 15 23 12 12 13 13 . 9 Average Corruption 12 | . . . . . . . 10 18 9 12 12 13 . 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 245 | . . . . . . . 7 115 22 26 22 7 . 46 Message Errors 68 | . . . . . . . . 34 3 8 5 2 . 16 Matter Fused 58 | . . . . . . . 2 23 10 3 7 1 . 12 Heat Flow Errors 29 | . . . . . . . . 19 3 2 1 . . 4 Energy Discharges 23 | . . . . . . . 1 10 1 4 4 . . 3 Parts Rejected 4 | . . . . . . . 1 1 . . . . . 2 Parts Fused 4 | . . . . . . . . 3 . 1 . . . . Data Loss (minor) 25 | . . . . . . . . 12 3 3 2 2 . 3 Data Loss (major) 17 | . . . . . . . . 8 . 1 3 1 . 4 Misfires 4 | . . . . . . . 1 . 1 2 . . . . Alerts 10 | . . . . . . . . 4 1 2 . 1 . 2 Misdirections 2 | . . . . . . . 1 1 . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 3082 | . . . . . 48 . . 682 230 39 6 . 895 1182 Projectiles 45 | . . . . . 21 . . . . . . . . 24 Explosions 212 | . . . . . . . . . 36 39 1 . 8 128 Melee 2825 | . . . . . 27 . . 682 194 . 5 . 887 1030 Knockbacks 15 | . . . . . 1 . . . . . . . 3 11 Impact 13 | . . . . . . . . . . . . . 3 10 Kinetic 1 | . . . . . 1 . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 261 | . . . . . . . . . 139 70 42 . . 10 Shots 6 | . . . . . . . . . 2 1 2 . . 1 Rammed 1 | . . . . . 1 . . . . . . . . . Targets Rammed 3 | . 1 . . . 1 . . . . . 1 . . . Kicked 2 | . 1 . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 269 | . 17 . . . 48 . 40 269 213 136 170 . . 238 Average Temperature 83 | . 7 . . . 18 . 16 110 72 68 78 . . 75 Received Heat Transfer 2574 | . 453 . . . 216 . . 324 1020 . 108 . . 453 Effects 1 | . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 21 | . . . . . 1 . . . . . . . 8 12 Impact Corruptions 100 | . . . . . . . . . . . 1 . 64 35 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1075 | . . . . . 964 . 111 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Peak Influence 769 | . 165 25 . . 225 35 30 769 596 . . . . 517 Initial 376 | . . 25 . . . 35 12 14 376 . . . . 75 Average 170 | . 78 25 . . 65 35 10 273 428 . . . . 95 Maximum Alert Level 3 | . . . . . 1 . . 3 2 . . . . 2 Low Security (%) 69 | 100 100 100 . 100 97 100 100 39 . . . . . 92 Level 1 12 | . . . . . 2 . . 34 20 . . . . 4 Level 2 16 | . . . . . . . . 19 79 . . . . 2 Level 3 1 | . . . . . . . . 6 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 33 | . 3 . . . 7 . . 12 3 . . . . 8 Investigation 9 | . . . . . 2 . . 5 1 . . . . 1 Extermination 8 | . . . . . . . . 5 1 . . . . 2 Reinforcement 12 | . 3 . . . 2 . . 2 . . . . . 5 Assault 1 | . . . . . . . . . 1 . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Distress Signals 6 | . . . . . 2 . . 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 187 | . 29 . . . 22 . 6 43 37 4 7 . 4 35 Peak Tracking Total 10 | . 4 . . . 4 . 6 5 10 3 4 . 2 6 Tactical Retreats 19 | . . . . . 6 . 1 3 4 . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Traps Triggered 11 | . . . . . 2 1 . 6 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Machines Disabled 2 | . . . . . 1 . . . 1 . . . . . Max in Single Turn 1 | . . . . . 1 . . . 1 . . . . . Garrison Access 3 | . . . . . 1 . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Machines Accessed 44 | . 6 . 1 1 6 . . 17 7 1 . . . 5 Terminals 21 | . 5 . . 1 2 . . 6 5 . . . . 2 Fabricators 5 | . . . . . . . . 3 1 . . . . 1 Repair Stations 1 | . . . . . . . . 1 . . . . . . Recycling Units 6 | . 1 . . . 1 . . 4 . . . . . . Scanalyzers 4 | . . . . . 2 . . 1 . . . . . 1 Garrison Access 5 | . . . . . 1 . . 2 1 . . . . 1 Total Hacks 100 | . 13 . 1 2 21 . . 32 18 1 . . . 12 Successful 55 | . 6 . 1 . 19 . . 14 8 1 . . . 6 Failed 45 | . 7 . . 2 2 . . 18 10 . . . . 6 Catastrophic 7 | . . . . . . . . 4 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 40 | . 13 . 1 2 3 . . 7 10 . . 1 . 3 Terminals 45 | . 12 . . 2 3 . . 11 14 . . . . 3 Fabricators 12 | . . . . . . . . 6 3 . . . . 3 Repair Stations 2 | . . . . . . . . 2 . . . . . . Recycling Units 8 | . 1 . . . 1 . . 6 . . . . . . Scanalyzers 24 | . . . . . 16 . . 3 . . . . . 5 Garrison Access 7 | . . . . . 1 . . 4 1 . . . . 1 Terminal Hacks 7 | . 3 . 1 . . . . . 2 1 . . . . Record 1 | . . . . . . . . . . 1 . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 3 1 . . . . 2 Load Schematic 4 | . . . . . . . . 2 1 . . . . 1 Build 2 | . . . . . . . . 1 . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . . . 1 . . 5 . . . . . . Report Inventory 6 | . 1 . . . 1 . . 4 . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . Scanalyzer 20 | . . . . . 16 . . 2 . . . . . 2 Insert Component 10 | . . . . . 7 . . 1 . . . . . 2 Analyze 10 | . . . . . 9 . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . 1 . . . . 1 Seal Access 3 | . . . . . 1 . . . 1 . . . . 1 Unauthorized Hacks 12 | . 2 . . . 1 . . 4 4 . . . . 1 Terminals 10 | . 2 . . . 1 . . 3 3 . . . . 1 Botnet 10 | . 2 . . . 1 . . 3 3 . . . . 1 Fabricators 2 | . . . . . . . . 1 1 . . . . . Recompile 2 | . . . . . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 4 . . 1 3 . . 12 6 . . . . 4 Full Trace Events 7 | . . . . 1 2 . . 3 . . . . . 1 Feedback Events 2 | . . . . . . . . 2 . . . . . . Corruption 2 | . . . . . . . . 2 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 7 . . 1 . . . . . . Parts Built 4 | . . . . . . . . 2 . . . . . 2 Authchips 2 | . . . . . . . . 1 . . . . . 1 Time 56 | . . . . . . . . 28 . . . . . 28 Total Part Build Rating 16 | . . . . . . . . 8 . . . . . 8 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . . . Parts Scanalyzed 9 | . . . . . 7 . . 1 . . . . . 1 Part Schematics Acquired 8 | . . . . . 7 . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Total Allies 14 | . . . . . . . . 12 . . . 2 . . Largest Group 8 | . . . . . . . . 8 . . . 2 2 . Highest-Rated Group 208 | . . . . . . . . 208 . . . 56 56 . Highest-Rated Ally 31 | . . . . . . . . 31 . . . 31 31 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . 10 . . . . 5 . Total Damage 170 | . . . . . . . . 88 . . . . 82 . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . 2 . 3 3 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Turns Passed 14446 | 67 1482 54 297 266 2104 100 143 2600 1527 700 568 1224 656 2658 Spaces Moved 9164 | 37 684 44 247 220 1196 58 141 1856 812 558 399 953 484 1475 Core 509 | 2 . . . . . . 109 397 1 . . . . . Treads 2164 | 35 458 . . . 853 58 32 34 . . . . . 694 Legs 6488 | . 226 44 247 220 343 . . 1425 808 558 399 953 484 781 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . 3 . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 50 50 120 120 120 120 125 106 Average Speed 131 | 154 165 120 120 120 148 160 82 108 141 120 125 126 125 145 Slowest Speed 750 | 160 190 120 120 120 240 160 550 225 750 120 190 190 125 188 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 95 11 69 63 89 2 89 48 23 57 54 85 61 38 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . 1 . 1 . . . . . . . 2 . . Known Exits Taken 5 | . . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . . . . Scrap Searched 12 | . . 1 . 1 . . . . . 1 4 3 2 . Spaces Dug 216 | . . . . . 1 . . 22 13 78 67 . 12 23 Terrain Destroyed 585 | . . . . . 18 . . 22 35 161 132 . 77 140 Melee 60 | . . . . . 1 . . 22 13 . 1 . . 23 Projectile 11 | . . . . . 10 . . . . . . . . 1 AOE 514 | . . . . . 7 . . . 22 161 131 . 77 116 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Total 10794 | 45 882 45 248 222 1432 66 157 2318 1076 578 446 972 506 1801 Wait 565 | . 52 . . . 73 . 2 249 62 9 16 . . 102 Move 9151 | 36 683 43 246 219 1195 58 140 1855 811 557 398 952 483 1475 Hop . | . . . . . . . . . . . . . . . Pick Up 136 | 3 23 1 1 1 30 1 . 23 25 . 6 3 . 19 Fast Attach 81 | 5 3 . . . 12 2 3 19 17 . 1 7 . 12 Attach 57 | 1 5 . . . 6 . 2 6 14 1 3 . 1 18 Detach 12 | . . . . . 2 . . 2 1 . 2 1 . 4 Swap 89 | . 7 . . 1 19 2 2 18 15 3 . 1 4 17 Drop 142 | . 14 1 1 1 36 3 4 21 29 . 2 8 . 22 Fire 185 | . 94 . . . 39 . 4 . 2 8 11 . 7 20 Melee 371 | . . . . . 19 . . 125 98 . 6 . 11 112 Ram . | . . . . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . . . 1 . . . Crush 1 | . . . . . 1 . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: [*Fac x3] / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: [*Fac x2] / *Upp x2) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 8) 620 | -10/Materials | Discovered new exit (range 15) 1110 | -10/Materials | Lost 3 parts (2n1w) 1178 | -10/Materials | Discovered new exit (range 13) 1361 | -10/Materials | Build established: Scavenger-Mutant 1507 | -10/Materials | Discovered new exit (range 12) 1550 | -10/Materials | Entered Mines 1564 | -10/Mines | Learned location of Mines (-9) 1574 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1577 | -10/Mines | Found Prototype Device 1594 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1594 | -10/Mines | Discovered new exit (range 5) 1604 | -10/Mines | Entered Exiles 1633 | -10/Exiles | Met 8R-AWN 1654 | -10/Exiles | Met EX-HEX 1686 | -10/Exiles | Met EX-BIN 1700 | -10/Exiles | Aligned with FarCom system 1702 | -10/Exiles | Given EX-Vault access code 1730 | -10/Exiles | Opened EX-Vault 1739 | -10/Exiles | Found Longsword +1 1766 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1781 | -10/Exiles | Exiles lab attacked by MAIN.C 1892 | -10/Exiles | Discovered new exit (range 10) 1901 | -10/Exiles | Left Exiles lab with Longsword +1 1901 | -10/Exiles | Entered Mines 2149 | -9/Mines | Discovered new exit (range 8) 2167 | -9/Mines | Entered Materials 2167 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2221 | -8/Materials | Garrison activated, responded to threat 2232 | -8/Materials | Discovered new exit (range 14) 2489 | -8/Materials | Discovered new exit (range 8) 2707 | -8/Materials | Build established: Scavenger-Gladiator 2773 | -8/Materials | Identified Exp. Sensor Array 3140 | -8/Materials | Met 7R-MNS 3177 | -8/Materials | Discovered new exit (range 13) 3308 | -8/Materials | Build established: Mutant 4161 | -8/Materials | Discovered new exit (range 9) 4271 | -8/Materials | Entered Factory 4271 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4272 | -7/Factory | Caught up to 7R-MNS 4371 | -7/Factory | Sucked down chute 4371 | -7/Factory | Entered Waste 4386 | -7/Waste | EMP discharged 4420 | -7/Waste | Spotted C-40 Crusher 4442 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4445 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4448 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4456 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4463 | -7/Waste | Spotted C-40 Crusher 4479 | -7/Waste | Spotted C-40 Crusher 4486 | -7/Waste | EMP discharged 4486 | -7/Waste | System corruption reached 10% 4487 | -7/Waste | Lost 4 parts (2n1u1w) 4494 | -7/Waste | Spotted C-40 Crusher 4496 | -7/Waste | Spotted C-40 Crusher 4499 | -7/Waste | Spotted C-40 Crusher 4500 | -7/Waste | Crushed by Compactor (1 part destroyed) 4510 | -7/Waste | Discovered new exit (range 10) 4514 | -7/Waste | Entered Factory 5334 | -7/Factory | Build established: Assassin 5448 | -7/Factory | Discovered new exit (range 14) 5514 | -7/Factory | Discovered new exit (range 16) 5630 | -7/Factory | Fabricated Force Booster? 6067 | -7/Factory | Core integrity fell below 50% 6138 | -7/Factory | Build established: Gladiator 6911 | -7/Factory | Build established: Scavenger-Assassin 7114 | -7/Factory | Entered another Factory area 7114 | -6/Factory | Evolved 2 slots: Utility x2 7254 | -6/Factory | Build established: Gladiator 7348 | -6/Factory | Found Hvy. Reactive Plating 7814 | -6/Factory | First assault squad dispatched 7830 | -6/Factory | Lost 4 parts (2n2u) 7999 | -6/Factory | Lost 10 parts (1p4n3u2w) 8129 | -6/Factory | System corruption reached 10% 8339 | -6/Factory | Identified exit to Lower Caves 8538 | -6/Factory | Core integrity fell below 50% 8641 | -6/Factory | Entered Lower Caves 8685 | -6/Lower Caves | Build established: Scavenger-Assassin 9041 | -6/Lower Caves | Learned Factory garrison access intel 9303 | -6/Lower Caves | Learned Factory trap positions 9327 | -6/Lower Caves | Discovered new exit (range 11) 9340 | -6/Lower Caves | Identified exit to Lower Caves 9341 | -6/Lower Caves | Entered another Lower Caves area 9450 | -6/Lower Caves | Discovered new exit (range 14) 9472 | -6/Lower Caves | Identified exit to Factory 9751 | -6/Lower Caves | Spotted B-75 Beast 9874 | -6/Lower Caves | Discovered new exit (range 15) 9907 | -6/Lower Caves | Identified exit to Zion 9909 | -6/Lower Caves | Entered Zion 9936 | -6/Zion | Build established: Scavenger-Gladiator 9959 | -6/Zion | Learned location of 1 exit from Lower Caves 10014 | -6/Zion | Learned location of Warlord (-5) 10029 | -6/Zion | Discovered new exit (range 12) 10043 | -6/Zion | Identified exit to Proximity Caves 10111 | -6/Zion | System corruption cleaned by Quarantine Array 10294 | -6/Zion | Received a hallucinogenic algorithm 10313 | -6/Zion | Learned 4 Factory zone layouts 10409 | -6/Zion | Rebuked by Imprinter 10582 | -6/Zion | Learned 4 Factory zone layouts 10726 | -6/Zion | Gained Derelict followers 10758 | -6/Zion | Found Prototype Special Weapon 10758 | -6/Zion | Identified RU-N14's Throwing Claymores 10763 | -6/Zion | Found RU-N14's Throwing Claymores 10765 | -6/Zion | Found RU-N14's Throwing Claymores 10767 | -6/Zion | Found RU-N14's Throwing Claymores 10972 | -6/Zion | Build established: Derelict-Gladiator 11133 | -6/Zion | Entered Proximity Caves 11133 | -5/Proximity Caves | Accompanied by 2 allies 11418 | -5/Proximity Caves | Learned Factory stockpile data 11512 | -5/Proximity Caves | Learned 4 Factory zone layouts 11527 | -5/Proximity Caves | Learned Factory stockpile data 11777 | -5/Proximity Caves | Discovered exit to Factory (range 11) 11789 | -5/Proximity Caves | Entered Factory 11789 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11790 | -5/Factory | Identified exit to Upper Caves 11791 | -5/Factory | Loaded intel: 78 trap records 11793 | -5/Factory | Loaded intel: 4 garrison access locations 11834 | -5/Factory | Fabricated Microactuators (x2) 12199 | -5/Factory | Build established: Scavenger-Gladiator 12502 | -5/Factory | Build established: Derelict-Gladiator 13653 | -5/Factory | Discovered new exit (range 5) 13694 | -5/Factory | Build established: Gladiator 13728 | -5/Factory | Lost 3 parts (2u1w) 13908 | -5/Factory | Discovered new exit (range 4) 14079 | -5/Factory | Lost 3 parts (1n1u1w) 14212 | -5/Factory | Cargo convoy interrupted 14317 | -5/Factory | Core integrity fell below 50% 14351 | -5/Factory | Core integrity fell below 20% 14386 | -5/Factory | Lost 9 parts (2p3n4u) 14397 | -5/Factory | Build established: Mutant 14414 | -5/Factory | Destroyed 8 combat bots 14447 | -5/Factory | Self-destructed Last Messages --------------- 14420_ The unstable cave ceiling collapses. 14420_ U-05 Engineer lays Concrete. 14420_ K-01 Serf collects debris. 14421_ U-05 Engineer lays Concrete. 14423_ The unstable cave ceiling collapses. 14424_ U-05 Engineer lays Concrete. 14425_ K-01 Serf collects debris. 14426_ U-05 Engineer lays Concrete. 14430_ Acquired 6 matter. 14431_ K-01 Serf collects debris. 14431_ U-05 Engineer lays Concrete. 14433_ System corrupted: Heat flow error (+174). 14433_ U-05 Engineer lays Concrete. 14441_ The unstable cave ceiling collapses. 14441_ U-05 Engineer lays Concrete. 14443_ K-01 Serf collects debris. 14443_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 14444_ U-05 Engineer lays Concrete. 14446_ H-71 Marshal calls for reinforcements. 14446_ ALERT: Hostile activity reported, dispatching reinforcements to area. Map ----- +----------------------------------------------------+ | ????????????????? # ##?????????????????????# | | ?????????????????## ##?????????????????????# | | ????????????????? ##?????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ???????????????????????????????????????########### | | ???????????????????????????????????????########### | | ???????????????????????????????????????## | | ???????????????????????????????????????## """"""" | | ????????????????????? ???????????????## """"""" | | ????????????????? # ##?????????????## """"""" | | ????????????????? + ##?????????????## """"""" | | ????????????????? # ##?????????????## | | ????????????????? # ##?????????????## """"""" | | ????????????????? # ##########?????## """"""" | | ????????????????? # ## #?????## """"""" | | ?????????????????## ### # # ######## """"""" | | ?????????????????## ### # # ###### | | ?????????????????## # #### | | ?????????????????## # #######+##### | | ############## # ## # ## ##### | | ################### # # ## ##??? | | # # ## ##??? | | ! # + w ##??? | | =%!= /@ % # # ######??? | | |*|==! # # ########??? | | !!|%!% H # # ##????????? | | =[#####"## ### # ##????????? | | ! ###### ! u # ##????????? | | ##?### "" "" # # k # ##????????? | | ##??## "" "" # # # ########????????? | | ##??## """ """ # #### #########????????? | | ##??## """ """ # # ###????????????????? | | ##??## """ """ # ## #??????????????????? | | ##??## # ##??????????????????? | | ##??## ! # ####???????????????????? | | ##??############ #??????????????????????? | | ##??############ ##??????????????????????? | | ##????????????## ##??##########???????????? | | #?????????????#" # ?? #???????????? | | #?????????????## # ?? #???????????? | | #######?????????? # # ?? """ #???????????? | | #?????????? # # ??""""" #???????????? | | """ #?????????? # # ??""""" #???????????? | | """ #?????????? + #??? #???????????? | | """ #?????????? # +??? """ #???????????? | | #???????????# #???""""" #???????????? | | """ #???????????# +???""""" #???????????? | | """ #???????????#######????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 23 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Resistance: KI 40 Resistance: EM 15 Propulsion Shielding 90 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 60 Melee Accuracy 6 Core Analysis 9 Recoil Reduction 4 Force Boost 20 Offensive Hacking 12 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Actuator Array | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Force Booster | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Cld. Particle Cannon | -8/Materials | Scanalyzed Microactuators | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Force Booster | x2 | -7/Factory | Authchip Microactuators | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsFieldWarhead Manual? 0 Play Time 02:20:11 Cumulative 58.1 hours Start 2024.06.25 @ 01:02:20 End 2024.06.25 @ 12:04:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 47 Adventurer 7 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 35 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f491b56c-8dc2-428f-8da9-e56d1ecb2565