Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 22:42:19 Player: fran Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (36) 180 Value Destroyed (938) 938 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (755) 755 TOTAL SCORE: 5893 Bonus ------- Pacifist 200 Follower Combat Kills 255 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 95/300 Energy 100/100 System Corruption 17% Temperature Cool (21) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Jamming Amplifier Utility Shielding Hacking Suite Makeshift Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Light Fission Core Fusion Compressor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Enhanced Optical Array Utility Shielding Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- Makeshift Hammer Heavy Pick > --- INVENTORY -------- Improved Deuterium Engine Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Terrain Scan Processor Advanced ECM Suite [Rating: 59] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced ECM Suite Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Utility Shielding Weapon Katana Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . 2 Utility 5 | . . 2 . 1 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 76 | 6 1 16 . 17 7 5 . 2 22 Power 8 | 1 . 1 . 2 1 . . 1 2 Engine 7 | 1 . 1 . 1 1 . . 1 2 Core 1 | . . . . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 29 | 2 . 4 . 8 3 . . 1 11 Treads . | . . . . . . . . . . Leg 5 | 2 . . . 3 . . . . . Wheel 5 | . . 3 . 2 . . . . . Hover 5 | . . . . . 1 . . . 4 Flight 14 | . . 1 . 3 2 . . 1 7 Utility 25 | 1 1 7 . 3 3 4 . . 6 Device 8 | . 1 2 . 1 1 2 . . 1 Storage 2 | 1 . 1 . . . . . . . Processor 5 | . . . . . 2 1 . . 2 Hackware 8 | . . 2 . 2 . 1 . . 3 Protection 2 | . . 2 . . . . . . . Artifact . | . . . . . . . . . . Weapon 14 | 2 . 4 . 4 . 1 . . 3 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 2 | 1 . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 4 | . . 1 . 2 . . . . 1 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon 2 | . . 2 . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . Parts Lost 35 | . . 4 4 4 5 . . 1 17 Power 6 | . . 1 . 1 . . . 1 3 Propulsion 17 | . . . 2 2 3 . . . 10 Utility 8 | . . 1 1 1 2 . . . 3 Weapon 4 | . . 2 1 . . . . . 1 Highest Loss Streak 9 | . . 2 4 2 2 . . 1 9 To Critical Strikes 1 | . . . . 1 . . . . . Average Backups 4 | 1 5 5 4 3 4 4 5 4 4 Power . | . 1 . . . . 1 1 . 1 Propulsion . | 1 2 1 1 . . 1 1 1 . Utility 1 | . . 2 3 1 1 2 2 2 1 Weapon . | . 1 1 . 1 1 . 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 10 | . . 2 . . 2 1 . . 5 Power 3 | . . . . . . . . . 3 Propulsion . | . . . . . . . . . . Utility 4 | . . . . . 1 1 . . 2 Weapon 3 | . . 2 . . 1 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 91 | . 94 94 67 89 93 86 84 94 90 Engine 6 | . 14 10 . 5 6 7 7 6 5 Leg 4 | . 28 . . 13 . . . . . Wheel 3 | . . 21 15 4 . . . . . Flight 13 | . . . . 2 19 15 15 20 23 Device 5 | . 9 8 7 8 3 7 7 7 1 Storage 1 | . 14 6 . . . . . . . Processor 8 | . . . . . 14 15 15 15 8 Hackware 22 | . . 12 22 26 26 23 23 23 27 Protection 7 | . . 14 11 9 6 7 7 7 6 Energy Gun 1 | . 14 3 . . . . . . . Ballistic Gun 1 | . 14 4 . 1 . . . . . Impact Weapon 1 | . . . . . . . . 4 4 Slashing Weapon 7 | . . 6 11 14 12 9 7 7 3 Peak Build Rating 59 | 6 7 18 14 30 39 39 36 45 59 Average Rating 32 | 5 6 13 12 25 33 34 36 41 51 On Entrance 21 | . 6 7 13 10 28 33 36 36 45 Avg Prop Armor Cover (%) 7 | . . . . 9 9 . . . 2 Naked Turns . | . . . . . . . . . . Heaviest Build 33 | 14 15 33 9 18 10 11 11 19 21 Greatest Support 40 | 20 20 26 26 40 23 11 11 19 34 Greatest Overweight (x) 1 | . . 1 1 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 5 5 5 5 Most Carried 9 | 4 7 9 5 5 5 5 5 5 5 Average Carried 4 | 1 5 5 4 3 4 4 5 4 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Final Carried 7 | 4 7 5 4 5 5 5 5 4 4 Class Distribution -------------------- 44% | Hacker-Mutant 42% | Hacker-Sprinter 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Matter Collected 935 | 215 . 159 46 231 135 50 . 30 69 Remotely . | . . . . . . . . . . Salvage Created 1092 | . . 109 28 537 190 55 . 31 142 Parts 83 | . . 22 2 26 16 2 . . 15 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Combat Hostiles Destroyed 24 | . . 5 1 11 1 1 . 1 4 Melee 18 | . . 1 1 10 1 1 . . 4 Guns 2 | . . 1 . 1 . . . . . AOE 3 | . . 3 . . . . . . . Classes Destroyed 11 | . . 5 . 4 . 1 . 1 . Worker 3 | . . . . 1 2 . . . . Builder 4 | . . 1 1 . 2 . . . . Tunneler 2 | . . 1 . . 1 . . . . Operator 1 | . . 1 . . . . . . . Watcher 2 | . . . . 1 1 . . . . Swarmer 10 | . . 4 1 3 . . . . 2 Grunt 6 | . . 1 . 5 . . . . . Sentry 3 | . . . . 2 1 . . . . Hunter 1 | . . . . 1 . . . . . Programmer 3 | . . . . . . . . 1 2 Mutant 1 | . . . . . . 1 . . . Best Kill Streak 6 | . . 4 2 6 3 1 . 1 1 Combat Bots Only 6 | . . 4 1 6 1 1 . 1 1 Max Kills in Single Turn 2 | . . 2 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . Melee 1 | . . 1 1 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Hostile Shots Fired 550 | . 5 81 38 63 36 15 . 33 279 Missed 225 | . 4 28 8 12 17 8 . 24 124 Hits 325 | . 1 53 30 51 19 7 . 9 155 Melee 1 | . . . . . . . . . 1 Projectile 324 | . 1 53 30 51 19 7 . 9 154 AOE 1 | . . . . . . . . . 1 Critical Strikes 8 | . . 3 . 2 . . . . 3 Actively Blocked 1 | . . 1 . . . . . . . Damage Taken 4051 | . 8 705 240 624 416 109 . 126 1823 Core 1643 | . 8 193 152 144 217 11 . 60 858 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 68 | . . 12 4 10 7 5 . 1 29 Regen/Repaired (Parts) 170 | . . . . . 123 . . . 47 Core Remaining (%) 68 | 100 96 . 13 73 . . . 58 . Volleys Fired 10 | . . 3 . 3 . . . . 4 Largest 2 | . . 2 . 1 . . . . 1 Hottest 50 | . . 50 . 25 . . . . 5 Shots Fired 12 | . . 5 . 3 . . . . 4 Gun 6 | . . 3 . 3 . . . . . Cannon . | . . . . . . . . . . Launcher 2 | . . 2 . . . . . . . Special 4 | . . . . . . . . . 4 Kinetic 6 | . . 3 . 3 . . . . . Thermal . | . . . . . . . . . . Explosive 2 | . . 2 . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 3 | . . 1 . 2 . . . . 3 Robot Miss Streak 2 | . . 2 . 1 . . . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 88 | . . 11 3 35 15 2 . 8 14 Core Hits 35 | . . 9 1 14 4 2 . . 5 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . 1 1 . . . . Sever 2 | . . . . 1 1 . . . . Melee Attacks 149 | . . 10 7 40 17 3 . 18 54 Impact 33 | . . . . . . . . 17 16 Slashing 85 | . . 6 7 40 17 3 . 1 11 Piercing 27 | . . . . . . . . . 27 Sneak Attacks 15 | . . 5 1 2 7 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks 8 | . . . . 5 1 1 . 1 . Damage Inflicted 3435 | . . 593 164 1135 740 55 . 382 366 Guns 45 | . . 11 . 34 . . . . . Cannons . | . . . . . . . . . . Explosions 238 | . . 238 . . . . . . . Melee 3145 | . . 342 164 1101 740 55 . 382 361 Ramming 7 | . . 2 . . . . . . 5 Kinetic 45 | . . 11 . 34 . . . . . Thermal . | . . . . . . . . . . Explosive 238 | . . 238 . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 353 | . . . . . . . . 353 . Slashing 2561 | . . 342 164 1101 740 55 . 29 130 Piercing 231 | . . . . . . . . . 231 Highest Corruption 17 | . . . . . . . . 1 17 Average Corruption 8 | . . . . . . . . 1 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 22 | . . . . . . . . . 22 Message Errors 3 | . . . . . . . . . 3 Matter Fused 6 | . . . . . . . . . 6 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . . 3 Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 607 | . . 29 46 129 215 . . 166 22 Projectiles . | . . . . . . . . . . Explosions 2 | . . 2 . . . . . . . Melee 605 | . . 27 46 129 215 . . 166 22 Knockbacks 2 | . . . . . . . . 2 . Impact 2 | . . . . . . . . 2 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 3 | . . 1 . . . . . . 2 Shots . | . . . . . . . . . . Rammed 2 | . . 1 . . . . . . 1 Targets Rammed 2 | . . 1 . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 254 | . . 8 . 9 . . . . 254 Average Temperature 33 | . . 6 . 5 . . . . 34 Received Heat Transfer 672 | . . 255 . 162 33 9 . 21 192 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . 1 . Impact Corruptions 7 | . . . . . . . . 7 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 148 | . . 122 10 147 148 . . . 97 Initial 66 | . . . 8 . 66 . . . 12 Average 31 | . . 51 5 27 47 . . . 27 Influence Increases 1609 | . . 197 25 332 317 250 . 90 398 Destroy 0b10 Robot/C 520 | . . 100 20 220 20 60 . 20 80 Destroy 0b10 Robot/NC 60 | . . 15 5 10 30 . . . . Destroy Leader 124 | . . 20 . 52 12 10 . 10 20 Allied During Kill 15 | . . . . . . 15 . . . Successful Hack 57 | . . . . 5 . . . . 52 Destroy Structure 38 | . . 17 . . . . . . 21 Partial Spotted 210 | . . 15 . 30 75 . . . 90 Lose Combat Pursuer 585 | . . 30 . 15 180 165 . 60 135 Influence Decreases 1582 | . . 175 47 185 347 285 82 70 391 Entered New Map 230 | . . . 14 . 81 45 82 . 8 Time Decay 1002 | . . 135 18 155 221 180 . 60 233 Lost Part 290 | . . 40 15 30 45 . . 10 150 Lost Ally 60 | . . . . . . 60 . . . Squads Dispatched 10 | . 1 2 . . 3 . . . 4 Investigation 5 | . 1 1 . . 1 . . . 2 Extermination 4 | . . . . . 2 . . . 2 Reinforcement 1 | . . 1 . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Distress Signals 3 | . . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 132 | . 6 22 4 19 21 19 . 11 30 Peak Tracking Total 13 | . 3 8 4 8 9 9 . 9 13 Tactical Retreats 19 | . . 6 . 1 4 3 . 1 4 ECM-based Alert Blocks 8 | . . 8 . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Traps Triggered 5 | . 1 1 . . 3 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Machines Disabled 1 | . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Machines Accessed 22 | . 1 . . 4 4 1 4 . 8 Terminals 9 | . 1 . . 4 1 . . . 3 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . 1 Recycling Units 4 | . . . . . 2 . . . 2 Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 Total Hacks 77 | . 1 . . 8 15 1 30 . 22 Successful 69 | . 1 . . 6 15 1 30 . 16 Failed 7 | . . . . 2 . . . . 5 Catastrophic . | . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . 1 Manual 2 | . . . . . . . 2 . . Terminals 24 | . 1 . . 8 2 . . . 13 Fabricators . | . . . . . . . . . . Repair Stations 13 | . . . . . 11 . . . 2 Recycling Units 6 | . . . . . 2 . . . 4 Scanalyzers 2 | . . . . . . . . . 2 Garrison Access 1 | . . . . . . . . . 1 Terminal Hacks 49 | . 1 . . 6 2 1 30 . 9 Record 13 | . . . . . . . 11 . 2 Part Schematic 11 | . . . . . . . 11 . . Robot Schematic 6 | . . . . . . . 5 . 1 Prototype ID Bank 3 | . . . . . . . 3 . . Open Door 1 | . . . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . 2 Locate Traps 2 | . 1 . . . . . . . 1 Dispatch Records 2 | . . . . 1 . . . . 1 Investigation Status 1 | . . . . 1 . . . . . Reinforcement Status 2 | . . . . 1 . . . . 1 Recall Investigation 1 | . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 Zone Layout 3 | . . . . 2 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 13 | . . . . . 11 . . . 2 Scan Component 7 | . . . . . 6 . . . 1 Repair 6 | . . . . . 5 . . . 1 Recycling Unit Hacks 5 | . . . . . 2 . . . 3 Process 1 | . . . . . . . . . 1 Report Inventory 4 | . . . . . 2 . . . 2 Scanalyzer 1 | . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . . . . 4 1 . . . 6 Full Trace Events 3 | . . . . . 1 . . . 2 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 5 . 1 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . 1 Parts Repaired 6 | . . . . . 5 . . . 1 Time 213 | . . . . . 178 . . . 35 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . 3 . . . . . . 1 Non-combat 3 | . . 2 . . . . . . 1 Combat 1 | . . 1 . . . . . . . Robot Hacks Applied 5 | . . 4 . . . . . . 1 parse_system 3 | . . 2 . . . . . . 1 find_recycling 2 | . . 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Total Allies 3 | . . . . . . 3 . . . Largest Group 3 | . . . . . . 3 . . . Highest-Rated Group 90 | . . . . . . 90 . . . Highest-Rated Ally 30 | . . . . . . 30 . . . Total Orders . | . . . . . . . . . . Ally Attacks 26 | . . . . . . 26 . . . Total Damage 780 | . . . . . . 780 . . . Kills 7 | . . . . . . 7 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Active Infowar (turns) 2946 | . 180 183 . 338 647 375 36 352 835 Optics 2245 | . . . . . 647 375 36 352 835 Terrain 338 | . . . . 338 . . . . . Structural 305 | . 180 25 . . . 100 . . . ECM 206 | . . 158 . 30 . 18 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Turns Passed 3483 | 68 280 323 59 508 647 375 36 352 835 Spaces Moved 5861 | 48 230 273 43 390 1205 897 111 919 1745 Core 16 | 3 . . 4 . . . . . 9 Treads . | . . . . . . . . . . Legs 434 | 45 230 . . 159 . . . . . Wheels 436 | . . 273 39 124 . . . . . Hover 261 | . . . . . 52 . . . 209 Flight 4714 | . . . . 107 1153 897 111 919 1527 Fastest Speed 27 | 50 120 90 90 32 30 32 32 32 27 Average Speed 44 | 115 120 93 92 92 33 32 32 34 31 Slowest Speed 190 | 120 120 115 100 190 114 32 32 35 106 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 12 | . . . . . 8 . . . 4 Potential Cave-ins 18 | . . . . . . . . . 18 Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 41 | 3 39 25 12 35 27 89 75 80 28 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 3 . 2 . Spaces Dug 45 | . . . . . . . . 6 39 Terrain Destroyed 59 | . . 14 . . . . . 6 39 Melee 45 | . . . . . . . . 6 39 Projectile . | . . . . . . . . . . AOE 14 | . . 14 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Dat Pro Fac Total 6514 | 57 233 322 50 479 1413 982 110 939 1929 Wait 340 | . . . . 17 178 63 . . 82 Move 5827 | 47 229 272 42 389 1188 896 110 918 1736 Hop 12 | . . . . . 8 . . . 4 Pick Up 44 | 4 3 10 . 8 6 2 . 1 10 Fast Attach 46 | 6 1 3 . 10 7 3 . 1 15 Attach 22 | . . 3 1 4 4 1 . 2 7 Detach 5 | . . . . . 1 2 . . 2 Swap 29 | . . 12 . 6 3 2 . . 6 Drop 34 | . . 8 . 8 4 5 . . 9 Fire 10 | . . 3 . 3 . . . . 4 Melee 136 | . . 10 7 34 14 2 . 17 52 Ram 2 | . . 1 . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 Rewire 6 | . . . . . . 6 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 13) 154 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 8) 333 | -10/Materials | Discovered new exit (range 13) 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Utility x2 658 | -9/Materials | Discovered new exit (range 16) 672 | -9/Materials | Entered Mines 696 | -9/Mines | Discovered new exit (range 4) 701 | -9/Mines | Core integrity fell below 50% 728 | -9/Mines | Core integrity fell below 20% 731 | -9/Mines | Entered Materials 731 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 759 | -8/Materials | Lost 4 parts (2n1u1w) 770 | -8/Materials | Build established: Hacker-Mutant 1238 | -8/Materials | Discovered new exit (range 4) 1239 | -8/Materials | Entered Factory 1239 | -7/Factory | Evolved 2 slots: Utility x2 1358 | -7/Factory | Repaired Lgt. Deuterium Engine 1388 | -7/Factory | Repaired Utility Shielding 1427 | -7/Factory | Repaired Katana 1467 | -7/Factory | Repaired Katana 1467 | -7/Factory | Build established: Hacker-Sprinter 1776 | -7/Factory | Repaired Cesium-ion Thruster 1882 | -7/Factory | Discovered new exit (range 5) 1886 | -7/Factory | Entered Lower Caves 1906 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 1983 | -7/Lower Caves | Ambushed by wild Derelicts 2075 | -7/Lower Caves | Encountered a Warlord checkpoint 2079 | -7/Lower Caves | Spotted B-75 Beast 2225 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2252 | -7/Lower Caves | Identified exit to Lower Caves 2259 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2261 | -7/Lower Caves | Entered Data Miner 2261 | -7/Data Miner | Discovered new exit (range 7) 2266 | -7/Data Miner | Met Data Miner 2275 | -7/Data Miner | Learned location of Section 7 (-2) 2275 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2282 | -7/Data Miner | Received God Mode back door access code from Data Miner 2297 | -7/Data Miner | Entered Proximity Caves 2318 | -6/Proximity Caves | Learned Factory security intel 2541 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2613 | -6/Proximity Caves | Discovered new exit (range 4) 2649 | -6/Proximity Caves | Entered Factory 2649 | -6/Factory | Evolved 2 slots: Propulsion x2 2696 | -6/Factory | Build established: Hacker-Mutant 2712 | -6/Factory | Repaired Imp. Cesium-ion Thruster 2874 | -6/Factory | Central database locked down 2939 | -6/Factory | Crushed by falling debris 2999 | -6/Factory | Build established: Hacker-Sprinter 3225 | -6/Factory | System corruption reached 10% 3278 | -6/Factory | Spotted B-75 Beast 3324 | -6/Factory | Lost 9 parts (2p5n2u) 3362 | -6/Factory | Core integrity fell below 50% 3409 | -6/Factory | Cargo convoy interrupted 3481 | -6/Factory | Core integrity fell below 20% 3484 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03467_ P-60 Hacker repels hacking attempt. 03469_ Jacked P-60 Hacker... 03469_ Command string: \\EW64 03469_ No effect. 03472_ System corrupted: Gravmag System rejected. 03472_ Gravmag System destroyed. 03472_ Remote Datajack destroyed. 03474_ Gravmag System destroyed. 03474_ Angular Momentum Engine destroyed. 03476_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 03476_ Slammed into P-60 Hacker. 03476_ Destabilizing: System corrupted (+2). 03477_ Imp. Cesium-ion Thruster destroyed. 03479_ The unstable cave ceiling collapses. 03479_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5R. 03482_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????########?????????????????????? | | ????????????????????# #?????????????????????? | | #???????????????????# #?????????????????????? | | #???????????????????# pp #?????????????????????? | | #???????????????????# pp@ #???#############?????? | | #?????????????????### Y p #???# """" #?????? | | #?????????????????# # = #???# " " ""T" #?????? | | #????????# ???????######+###???# " " #?????? | | #????????# ##### #???# " " #?????? | | #????????# ##### " " #?????? | | #????????+ ^ " + " " #?????? | | #????????# ##### " " #??? ? | | #????????# ! ##### [ #???# " " #??? ? | | #????????# ?????### ###???# " " #??? ? | | #????????#####?????????# #?????# " " #??? ? | | #?????????############## #?????# #??? | | #?????????# # #?????# #??? | | #?????????# %! #%####??# #??? | | #??######## """" !! # #T #############+######+# | | #??# ##? """" ![ # | | #??# ####?# """" # % | | #######???# """" + | | #???# """" # | | #???# """" # | | ##### ####+#####+#######+### | | + + * ] ## # ! # | | " """ ##### ## "= "# [ # | | " """ #???# ##] "=""# """ """ # | | " """ #???#######+####### "%""# """ """ + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Additional Mass Support 6 Armor Coverage 225 Utility Shielding 33 Evasion (%) 72 Offensive Hacking 41 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free EM Shield | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Nanoactuators | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free T-07 Excavator | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Deuterium Engine | 28% | -7/Factory Utility Shielding | 46% | -7/Factory Katana | 46% | -7/Factory Katana | 54% | -7/Factory Cesium-ion Thruster | 60% | -7/Factory Imp. Cesium-ion Thruster | 21% | -6/Factory Studied --------- Xenon Bombardment Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Jackpot Junior Dev Librarian Overwhelming Part-time Excavator Spot Them First The Oracle Throw Away The Key Challenges ------------ None Game ------ Seed CoolantIntegrityAutobeam Manual? 0 Play Time 01:57:46 Cumulative 20.2 hours Start 2026.07.27 @ 19:26:22 End 2026.07.27 @ 22:42:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 22 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64ece41f-b9ef-4b2f-8907-3acdebf50b74