Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.04 @ 20:23:10 Player: tourn Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (317) 1585 Value Destroyed (13876) 13876 Prototype IDs (55) 1100 Alien Tech Used (7) 1400 Bonus (19268) 19268 TOTAL SCORE: 47329 Bonus ------- High Alert Combat Kills 1266 Follower Combat Kills 853 Entered Garrisons 1200 Used RIF Installer 3000 Aligned with FarCom 300 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -351 Cogmind --------- Core Integrity 1040/1600 Matter 115/300 Energy 44/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- 2N-1CE's Frost Array Experimental Utility Shielding Sigix Containment Pod Peak State ------------ > --- POWER ------------ Fusion Compressor Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Diametric Drive Cooled Q-thruster > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Hacking Suite Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Warp Gun Fusion Bomb Launcher Ionic Axe > --- INVENTORY -------- Light Quantum Reactor Biometal Heavy Treads 2N-1CE's Frost Array Experimental Utility Shielding Sigix Containment Pod [Rating: 171] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Potential Leg Treads Medium Treads Leg Potential Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Field Propulsion Array Utility Relay Coupler [NC] Device Advanced Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Artifact Phase Armor Weapon Heavy Flail Energy Gun Dispersion Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Ionic Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Low Low Fac Ext Fac Gar Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . . . . . . 2 . 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . 1 Utility 10 | . . . . . 2 . . . 2 . . . 2 . . . . . . . . 1 . 1 . 1 . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 503 | . 10 6 4 5 18 8 9 8 39 18 20 3 . 4 39 28 35 4 . 32 32 12 22 30 76 10 21 10 Power 37 | . 1 1 . . 2 . 1 1 2 . 2 . . . 2 1 3 . . 4 2 1 2 3 5 1 2 1 Engine 13 | . 1 1 . . 1 . 1 . . . 1 . . . . 1 2 . . 2 2 . . . . 1 . . Core 15 | . . . . . 1 . . 1 2 . 1 . . . 2 . 1 . . 2 . 1 1 2 . . . 1 Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 . 2 . Propulsion 105 | . 3 . 2 3 4 2 3 . 3 . 2 . . 1 3 4 11 . . 9 11 5 4 7 17 5 5 1 Treads 24 | . 2 . . 3 2 2 . . . . . . . 1 . . . . . . . 1 4 . 6 3 . . Leg 23 | . . . 2 . . . . . 3 . 2 . . . 3 4 1 . . . 5 . . . 3 . . . Wheel 13 | . 1 . . . 2 . 3 . . . . . . . . . 5 . . . . . . . . 2 . . Hover 35 | . . . . . . . . . . . . . . . . . 5 . . 8 6 4 . 4 8 . . . Flight 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . 5 1 Utility 201 | . 4 3 2 . 6 1 1 . 20 8 6 1 . 1 17 14 8 2 . 18 11 3 12 16 32 1 9 5 Device 95 | . 3 3 1 . 3 . . . 12 5 4 . . . 5 1 1 2 . 12 5 1 5 12 18 . 1 1 Storage 11 | . 1 . 1 . 1 . 1 . . . . . . . . 1 . . . 2 . . 1 . 2 . 1 . Processor 27 | . . . . . 1 . . . 1 . . . . . 4 3 3 . . . . 2 . 2 3 1 4 3 Hackware 24 | . . . . . . . . . 1 1 . . . . 3 4 3 . . 3 1 . 3 1 1 . 2 1 Protection 41 | . . . . . 1 1 . . 6 2 2 1 . 1 5 5 1 . . 1 5 . 3 1 5 . 1 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Weapon 160 | . 2 2 . 2 6 5 4 7 14 10 10 2 . 2 17 9 13 2 . 1 8 3 4 4 22 3 5 3 Energy Gun 33 | . . 1 . 1 4 . . 2 3 . 3 . . 1 3 2 2 . . . . 1 2 2 5 . . 1 Energy Cannon 13 | . . . . . . . 1 1 4 . . . . . 1 . 2 1 . . 1 . . . 2 . . . Ballistic Gun 40 | . 2 1 . . 2 3 2 1 . 3 2 1 . . 7 6 4 . . . 1 2 . . 3 . . . Ballistic Cannon 10 | . . . . . . . . . 1 3 . . . . . 1 . . . . . . . . 1 3 1 . Launcher 16 | . . . . 1 . 1 . 2 . 2 2 . . . 1 . 1 . . . 1 . . . 3 . 1 1 Special Weapon 15 | . . . . . . . . . . 2 . . . 1 1 . 2 . . . 3 . 2 1 3 . . . Impact Weapon 27 | . . . . . . 1 1 1 5 . 3 1 . . 4 . 2 1 . 1 2 . . 1 4 . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . . . . . 3 . 2 . . . 3 1 . . . 1 . . . 2 9 . 5 2 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 4 . . . System Corruption 37 | . . . . . . . . . . . . . . . . . 7 . . 5 . . . . 25 . . . Parts Lost 123 | . 2 4 . 2 4 2 1 1 . 1 1 . . . 4 12 23 2 . 4 5 1 . 5 31 2 . 16 Power 17 | . 1 1 . . . . . 1 . . 1 . . . 1 1 2 . . . 2 . . 1 3 1 . 2 Propulsion 36 | . . . . 1 1 1 1 . . . . . . . 1 4 7 . . 2 2 . . 1 10 1 . 4 Utility 36 | . . 1 . 1 . . . . . 1 . . . . 2 3 6 1 . 2 1 . . 1 11 . . 6 Weapon 34 | . 1 2 . . 3 1 . . . . . . . . . 4 8 1 . . . 1 . 2 7 . . 4 Highest Loss Streak 16 | . 1 3 . 2 1 2 1 1 . 1 1 . . . 1 9 16 2 . 2 2 1 . 5 10 2 . 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 99 98 98 92 100 99 100 100 99 99 100 86 78 96 86 88 78 80 82 95 92 97 88 78 32 72 83 Engine 3 | . 14 14 14 14 4 9 9 6 . . 4 . . . . 2 5 . . 4 4 . . . . 1 . . Core 3 | . . . . . 4 . . 2 7 7 2 7 6 6 6 2 . 6 6 4 5 6 6 3 . . . 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 4 7 . 3 3 Treads 6 | . 13 14 5 27 18 18 10 9 1 . . . . 3 . . . . . . . . 23 11 8 7 . . Leg 6 | . . . 17 . . . . . 19 23 22 23 20 12 19 18 10 . . . . . . . . . . . Wheel 3 | . 13 14 5 . 9 9 16 18 2 . . . . . . . 2 . . . . . . . . 2 . . Hover 4 | . . . . . . . . . . . . . . . . . 3 13 13 17 22 25 . 6 7 . . . Device 8 | . 10 14 13 12 12 9 9 9 7 7 15 15 13 8 3 1 . 5 6 8 5 10 9 16 10 . 3 7 Storage 6 | . 14 14 14 14 9 9 9 9 7 7 7 7 6 6 6 3 4 . . 3 5 5 5 4 3 . 3 3 Processor 10 | . . . . . 4 9 9 9 13 10 7 7 6 6 12 12 17 13 13 11 11 14 6 10 14 18 30 26 Hackware 10 | . . . . . . . . . 7 8 7 7 6 6 18 18 21 22 20 19 18 15 17 10 6 . 1 8 Protection 4 | . . . . . 4 9 9 9 8 9 6 7 6 5 6 5 3 6 6 . 2 . 6 2 1 . 2 . Energy Gun 6 | . 17 14 14 12 16 18 10 8 12 9 3 . . 5 2 3 1 . . . . . 9 6 2 . . 1 Ballistic Gun 6 | . 10 13 14 14 9 8 14 9 . 8 16 20 13 6 13 10 6 . . . . 3 3 . . . . . Impact Weapon 2 | . . . . . . . . . 2 . 2 2 6 . 1 . 1 7 13 5 8 5 . 3 1 . . . Naked Turns 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Heaviest Build 114 | 11 31 30 49 51 48 47 65 64 75 85 85 67 66 107 107 69 67 18 16 32 41 37 79 79 114 13 48 59 Greatest Support 224 | 20 20 16 60 60 10 10 32 32 72 72 72 72 72 72 72 72 55 19 19 38 50 43 131 131 224 150 185 59 Greatest Overweight (x) 19 | . 1 1 1 1 4 4 4 1 1 1 1 . . 1 1 1 19 . . 3 1 1 . 1 2 3 . 4 Average Overweight (x) . | . . 1 . . 3 4 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 15 20 20 20 20 20 20 20 20 20 20 20 5 5 10 10 10 15 15 15 5 10 10 Average Capacity 15 | 8 14 15 15 20 15 15 19 20 20 20 20 20 20 20 20 13 15 5 5 7 10 10 14 15 14 5 9 9 Most Carried 20 | 6 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 10 10 10 15 15 15 5 10 9 Average Carried 14 | 6 13 14 14 14 14 14 18 19 19 19 19 19 20 19 19 12 14 2 5 7 9 9 14 14 13 4 9 8 Final Capacity 20 | 8 15 15 20 20 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 10 10 10 15 15 5 5 10 5 Final Carried 20 | 6 15 15 15 14 15 14 19 20 20 20 20 20 20 20 20 20 20 5 5 10 10 10 15 15 5 5 9 4 Class Distribution -------------------- 22% | Bothacker-Mutant 22% | Mutant 14% | Botlord-Mutant 7% | Bothacker-Tank 6% | Hacker-Mutant 5% | Bothacker-Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Waste Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Ninja | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Quarantine Mutant | -2/Research Sprinter | -2/Testing Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Low Low Fac Ext Fac Gar Res Qua Res Tes Acc Matter Collected 9655 | 200 124 79 30 64 261 136 281 101 486 500 645 220 . 117 877 467 415 258 . 281 846 318 592 285 1316 10 394 352 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13944 | . 593 147 . 29 898 264 807 102 526 528 889 142 . 269 1158 416 426 189 . 600 1624 402 827 408 1953 3 366 378 Parts 551 | . 46 10 . 3 41 9 30 16 15 22 40 7 . 5 43 11 31 2 . 5 58 14 40 4 65 4 11 19 Haulers Intercepted 19 | . 2 . . . 3 . 4 . . . 1 . . . 1 . . . . 2 3 1 . . 1 . . 1 Recyclers Shooed 16 | . 1 . . . 2 . 1 . 1 . 3 . . . 1 . . . . 2 . 1 . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Low Low Fac Ext Fac Gar Res Qua Res Tes Acc Combat Hostiles Destroyed 211 | . 10 3 . . 14 8 7 10 8 17 14 5 . 1 14 9 12 1 . . 27 5 16 3 25 . 2 . Melee 7 | . . . . . . . . . . . . . . . . . . . . . 3 1 . . 1 . 2 . Guns 116 | . 10 2 . . 13 4 7 3 4 9 10 5 . 1 13 7 2 . . . . 1 16 3 6 . . . Cannons 13 | . . . . . . . . . 2 . . . . . . 2 4 . . . . . . . 5 . . . AOE 57 | . . 1 . . 1 4 . 7 . 8 4 . . . 1 . 3 . . . 21 3 . . 4 . . . Classes Destroyed 21 | . 6 . . 1 4 2 2 . 1 . 1 . . 1 . . . 1 . . . 1 . . 1 . . . Worker 24 | . . . . 1 1 . . . 1 . 3 . . . 1 . 3 . . 1 1 1 . 1 3 . 1 6 Builder 20 | . 3 1 . . 1 . . . . . 1 . . . 1 . 1 . . . 6 3 . . 1 2 . . Tunneler 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Hauler 19 | . 2 . . . 3 . 4 . . . 1 . . . 1 . . . . 2 3 1 . . 1 . . 1 Recycler 23 | . . . . . . . 3 . 1 . 4 . . . 2 . . . . 3 3 1 . 2 1 . 2 1 Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Operator 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 8 | . 2 . . . . . 1 . . . . . . . . . . . . . 2 1 . . 1 . . 1 Swarmer 50 | . 3 . . . . . . 9 . 9 4 3 . . . 1 2 . . . 9 . 5 3 1 . 1 . Grunt 88 | . 7 3 . . 9 6 4 . 2 6 6 2 . . 11 5 2 1 . . 13 . 5 . 6 . . . Brawler 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . Duelist 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Protector 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 22 | . . . . . 3 . 2 1 3 2 3 . . . 2 . 1 . . . 2 . 3 . . . . . Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . 1 . . . . . . . . . . 3 2 . . . 1 . . . 1 . . . Programmer 30 | . . . . . . . . . 3 . 1 . . . 1 . 5 . . . . 4 2 . 13 . 1 . Compactor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | . 3 2 . 1 4 6 4 4 2 5 3 4 . 1 3 2 7 1 . 2 12 4 5 3 5 2 2 3 Combat Bots Only 8 | . 3 2 . . 4 6 3 4 2 5 2 4 . 1 2 2 4 1 . . 8 3 5 3 4 . 2 . Max Kills in Single Turn 5 | . 1 1 . 1 2 2 2 2 1 3 2 1 . 1 2 1 2 1 . 1 5 2 1 1 2 1 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . 1 2 . 2 . 3 2 . . . 1 . 1 . . . 4 1 . . 2 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Low Low Fac Ext Fac Gar Res Qua Res Tes Acc Damage Taken 24309 | . 437 294 . 324 691 404 460 238 455 737 650 56 . . 1348 1915 1983 244 . 242 937 168 880 811 7754 1118 621 1542 Core 3774 | . 118 43 . 71 147 52 62 39 71 47 60 . . . 71 388 339 32 . 17 76 . 105 45 1132 130 169 560 Absorbed by Shields 1655 | . . . . . . 38 . . . 186 269 22 . . 220 30 . . . . 14 . 688 75 113 . . . Reduced by Siege Mode 73 | . . . . . . . . . . . . . . . . . . . . . . . . . 73 . . . Redirected to Core 45 | . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . Redirected to Shielding 162 | . . . . . . . . . . . . . . . . . . . . . . . . . 102 . 60 . Regen/Repaired (Parts) 122 | . . . . . . . . . . . . . . . . . . . . 63 . . . . 59 . . . Core Remaining (%) 55 | 100 . . . 7 . . . 45 . . . 74 . . . . . . 2 . 90 . 90 . 4 . 79 65 Volleys Fired 821 | . 54 17 2 7 55 18 38 19 32 43 35 14 . 19 57 47 26 . . . 56 10 70 10 148 17 17 10 Largest 3 | . 2 2 2 2 3 3 3 3 3 3 3 3 . 2 3 3 3 . . . 1 2 3 2 3 1 1 1 Hottest 282 | . 80 60 60 60 156 154 149 161 216 189 122 81 . 94 165 184 172 . . . 105 68 211 176 282 65 65 90 Shots Fired 1532 | . 107 33 4 10 165 40 93 29 60 89 90 30 . 30 142 102 45 . . . 56 16 127 18 200 17 19 10 Gun 1192 | . 107 33 4 6 165 38 87 16 34 66 85 30 . 24 133 94 31 . . . . 12 120 17 87 . . 3 Cannon 201 | . . . . . . . 6 7 26 13 . . . . 6 8 9 . . . 3 . . . 86 17 18 2 Launcher 76 | . . . . 4 . 2 . 6 . 7 5 . . . 1 . 5 . . . 28 4 . . 8 . 1 5 Special 63 | . . . . . . . . . . 3 . . . 6 2 . . . . . 25 . 7 1 19 . . . Kinetic 700 | . 24 17 2 3 55 16 57 5 18 47 67 30 . 13 121 67 18 . . . . 12 52 . 39 17 18 2 Thermal 591 | . 54 6 . . 86 22 36 18 42 32 18 . . 11 18 35 22 . . . 3 . 68 17 100 . . 3 Explosive 68 | . . . . 4 . 2 . 6 . 2 2 . . . 1 . 5 . . . 28 4 . . 8 . 1 5 Electromagnetic 110 | . 29 10 2 3 24 . . . . 5 3 . . . . . . . . . . . . . 34 . . . Robot Hit Streak 27 | . 12 6 . 10 18 8 16 9 27 21 9 6 . 10 23 19 12 . . . 21 5 15 8 20 3 4 1 Robot Miss Streak 9 | . 2 3 . 2 4 2 2 2 1 8 9 5 . 1 6 7 3 . . . 1 3 4 1 4 1 2 . Penetration Max 2 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . 2 . 1 . . . Secondary Targets 11 | . . 1 . . 2 . 3 . . . . . . 1 . 2 . . . . . . 1 . 1 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . 1 . . . . . . 1 . 1 . . . . . . 1 . 1 . . . Shots Hit Robots 1164 | . 76 21 . 4 125 22 65 13 47 65 73 20 . 26 100 75 46 5 . 10 63 13 88 17 156 3 19 12 Core Hits 627 | . 32 7 . 3 45 16 28 10 19 66 72 20 . 5 55 33 34 1 . 1 63 14 32 6 50 2 5 8 Critical Kills 17 | . . . . . . . . . 1 . . . . . 3 . . . . . 1 . 3 . 9 . . . Critical Parts Destroyed 18 | . . . . . . . . . . . 1 . . . 3 . 1 1 . . 5 . 2 . 5 . . . Critical Strikes 65 | . . . . . 2 . 1 1 2 3 1 . . . 10 4 1 1 . . 6 . 9 . 17 1 5 1 Burn 13 | . . . . . 2 . . 1 1 2 . . . . 4 3 . . . . . . . . . . . . Meltdown 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 7 . . . Destroy 23 | . . . . . . . 1 . . . . . . . 6 . . . . . . . 9 . 7 . . . Blast 7 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 2 1 1 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Smash 9 | . . . . . . . . . . . 1 . . . . . 1 1 . . 6 . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Melee Attacks 310 | . . . . . . 2 1 1 14 . 13 2 . . 12 . 35 12 . 40 44 19 . 22 29 . 23 41 Impact 237 | . . . . . . 2 1 1 11 . 13 2 . . 12 . 35 12 . 40 44 19 . 22 23 . . . Slashing 70 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 23 41 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 55 | . . . . . . . . . 4 . 7 . . . . . . 3 . 6 9 6 . 6 3 . 3 8 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 2 Damage Inflicted 39803 | . 884 371 . 43 1792 679 1035 769 1056 1770 2150 261 . 376 2344 1413 2331 503 . 749 6608 1439 2342 955 7029 162 1255 1487 Guns 16296 | . 856 264 . 43 1742 349 960 119 679 1084 1130 261 . 376 2115 1239 460 . . . . 160 2342 297 1795 . . 25 Cannons 4293 | . . . . . . . 75 50 249 89 . . . . 35 174 289 . . . 108 . . . 2821 144 217 42 Explosions 10002 | . 28 107 . . 50 330 . 600 . 597 144 . . . 194 . 929 . . . 4480 656 . . 1428 . 125 334 Melee 8974 | . . . . . . . . . 128 . 836 . . . . . 490 503 . 749 2020 623 . 658 968 . 913 1086 Ramming 238 | . . . . . . . . . . . 40 . . . . . 163 . . . . . . . 17 18 . . Kinetic 9263 | . 175 148 . 15 466 138 623 50 48 684 918 261 . 186 1947 923 280 . . . . 160 1043 . 795 144 217 42 Thermal 10068 | . 399 141 . . 1081 211 412 119 880 577 212 . . 190 203 490 469 . . . 108 . 1299 297 2955 . . 25 Explosive 9421 | . . . . . . 330 . 600 . 262 83 . . . 194 . 929 . . . 4480 656 . . 1428 . 125 334 Electromagnetic 1839 | . 310 82 . 28 245 . . . . 247 61 . . . . . . . . . . . . . 866 . . . Impact 6637 | . . . . . . . . . 128 . 836 . . . . . 490 503 . 749 2020 623 . 658 630 . . . Slashing 2337 | . . . . . . . . . . . . . . . . . . . . . . . . . 338 . 913 1086 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 65 | . . . . 4 . . . . 1 2 7 2 . 9 10 10 26 26 26 5 . . 1 . 65 1 5 4 Average Corruption 10 | . . . . 4 . . . . 1 1 5 2 . 8 9 10 15 26 26 2 . . 1 . 22 1 2 2 Corruption Purged 15 | . . . . . . . . . . . 5 . . . . . . . . 5 . . . . 5 . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . Effects 334 | . . . . 3 . . . . 2 9 32 3 . 9 57 41 65 15 1 2 . . 5 . 81 . 8 1 Message Errors 75 | . . . . 1 . . . . . 1 6 1 . 1 12 11 18 5 1 . . . 1 . 14 . 3 . Matter Fused 83 | . . . . 1 . . . . 2 2 7 . . 2 16 9 22 2 . 1 . . 3 . 13 . 2 1 Heat Flow Errors 43 | . . . . . . . . . . 1 4 . . 1 9 10 6 1 . . . . . . 11 . . . Energy Discharges 41 | . . . . . . . . . . 1 5 1 . 1 7 5 6 2 . . . . . . 13 . . . Parts Rejected 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 3 . . . Data Loss (minor) 40 | . . . . 1 . . . . . 4 6 1 . 1 4 4 8 1 . . . . 1 . 8 . 1 . Data Loss (major) 15 | . . . . . . . . . . . . . . 1 4 1 3 1 . . . . . . 5 . . . Misfires 9 | . . . . . . . . . . . 2 . . . 1 1 . . . . . . . . 3 . 2 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Misdirections 9 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 6 . . . Weapon Failures 13 | . . . . . . . . . . . 1 . . 2 4 . 1 . . . . . . . 5 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3985 | . . . . . . . . 66 84 8 347 . . . 35 . 278 310 . 193 696 334 . 382 759 4 156 333 Projectiles 488 | . . . . . . . . . . . . . . . . . . . . . . 112 . . 346 4 26 . Explosions 413 | . . . . . . . . 66 . 8 . . . . 35 . 101 . . . 118 27 . . 58 . . . Melee 3084 | . . . . . . . . . 84 . 347 . . . . . 177 310 . 193 578 195 . 382 355 . 130 333 Knockbacks 35 | . . . . . . . . . . 2 2 . . . . 3 1 1 . 4 3 2 . 5 9 . 2 1 Impact 23 | . . . . . . . . . . . 2 . . . . . 1 1 . 4 3 1 . 5 6 . . . Kinetic 10 | . . . . . . . . . . 2 . . . . . 3 . . . . . . . . 2 . 2 1 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Self-Inflicted Damage 926 | . . . . 1 44 15 . 53 . 113 . . . . 73 . . . . . 53 22 . . 497 7 33 15 Shots 22 | . . . . 1 1 1 . 2 . 5 . . . . 1 . . . . . 1 1 . . 7 . 1 1 Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . Targets Rammed 53 | . . . . . . . . . . . 2 . . . . . 45 . . . . . . . 2 4 . . Kicked 47 | . . . . . . . . . . . 2 . . . . . 45 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 459 | . 201 75 20 20 136 105 45 162 330 255 298 88 . 244 367 459 259 272 . 270 342 56 202 121 183 . 34 140 Average Temperature 90 | . 58 32 12 13 33 50 21 58 85 106 80 36 . 70 102 163 87 125 . 79 115 21 95 56 57 . 9 64 Received Heat Transfer 3584 | . 231 165 . . 342 51 252 9 123 193 178 12 . . 510 391 111 36 . 27 333 . 112 . 463 45 . . Effects 26 | . . . . . . . . . . 1 2 . . . 3 11 . . . 3 6 . . . . . . . Shutdowns 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Energy Bleed 5 | . . . . . . . . . . 1 . . . . . . . . . 2 2 . . . . . . . Interference 14 | . . . . . . . . . . . 2 . . . 3 6 . . . 1 2 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Total Turns 101 | . . . . . . . . . . . . . . . . . . . . . . . . . 101 . . . Longest Duration 52 | . . . . . . . . . . . . . . . . . . . . . . . . . 52 . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 63 | . . . . . . . . . 2 1 3 . . . . . 1 2 . 11 15 5 . 6 17 . . . Impact Corruptions 93 | . . . . . . . . . 1 . 6 . . . . . 9 19 . 6 18 7 . 14 13 . . . Robots Melted 9 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 7 . . . Combat Hostiles 9 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 7 . . . Parts Melted 55 | . . . . . 9 2 2 1 10 2 . . . . 1 6 2 . . . . . 2 2 16 . . . Heat Transferred 16362 | . 875 225 . . 2627 405 851 296 1787 1034 444 . . 370 861 1327 796 . . . 111 . 1339 407 2590 . . 17 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Low Low Fac Ext Fac Gar Res Qua Res Tes Acc Peak Influence 1119 | . 330 115 . 51 280 333 228 476 329 534 543 602 315 125 401 458 268 . . 270 1119 700 1006 576 581 437 580 814 Initial 565 | . . 11 . . . 143 161 63 249 11 280 378 315 110 87 248 240 . . 154 54 548 400 565 240 326 240 261 Average 284 | . 130 53 . 5 139 176 104 290 120 333 418 515 315 116 197 400 137 . . 119 248 514 770 489 352 374 381 427 Maximum Alert Level 4 | . 1 . . . 1 1 1 2 1 2 2 2 1 . 2 2 1 . . 1 4 3 3 2 2 2 2 3 Low Security (%) 42 | 100 86 100 . 100 59 81 82 17 86 26 . . . 100 57 . 71 . . 71 69 . . . 6 . . . Level 1 28 | . 13 . . . 40 18 17 58 13 18 38 20 100 . 39 46 28 . . 28 6 . . 24 62 72 64 65 Level 2 22 | . . . . . . . . 23 . 55 61 79 . . 2 53 . . . . 11 99 29 75 31 27 35 18 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . 11 . 70 . . . . 15 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 2 . . . 2 . 1 . 5 . 6 . . . 6 . 10 . . 3 6 2 . 1 8 2 1 6 Investigation 14 | . 2 . . . . . . . 1 . 1 . . . 3 . 1 . . 1 1 . . . 2 . . 2 Extermination 21 | . . . . . . . . . 3 . 1 . . . 2 . 3 . . 1 . 1 . 1 5 1 1 2 Reinforcement 20 | . . . . . 2 . 1 . 1 . 3 . . . 1 . 3 . . 1 3 1 . . 1 1 . 2 Assault 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison 4 | . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 6 | . . . . . 1 . . . . . 1 . . . . . 1 . . . 2 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Low Low Fac Ext Fac Gar Res Qua Res Tes Acc Distress Signals 14 | . 1 . . . 8 . . . . . . . . . . . 1 . . 1 2 . . . . 1 . . Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . 6 . . 6 11 . . . Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . 6 . . 6 11 . . . Times Spotted 457 | . 18 4 . . 29 8 14 11 11 25 23 10 . 6 37 11 21 14 . 12 50 15 24 12 60 15 6 21 Peak Tracking Total 13 | . 4 2 9 . 5 6 3 4 2 8 2 5 . 3 8 3 6 5 . 3 6 8 7 7 8 13 2 7 Tactical Retreats 51 | . . . . . . . 1 1 . 5 . 1 . . 6 1 3 6 . 4 5 1 1 2 6 3 1 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Low Low Fac Ext Fac Gar Res Qua Res Tes Acc Traps Triggered 38 | . 2 . . . . 3 . 6 . 3 5 1 1 . . 2 1 1 . 3 5 . . 1 2 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Low Low Fac Ext Fac Gar Res Qua Res Tes Acc Machines Disabled 55 | . . . 2 . 1 1 . 3 . . 2 1 . . 6 2 . 1 . . 6 . 6 2 12 . 5 5 Max in Single Turn 5 | . . . 1 . 1 1 . 1 . . 2 1 . . 5 1 . 1 . . 1 . 1 1 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Garrison Relay 11 | . . . . . . 1 . 3 . . . 1 . . . 2 . . . . . . 4 . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Low Low Fac Ext Fac Gar Res Qua Res Tes Acc Machines Accessed 85 | . 4 . 1 . 3 . 5 . 5 . 6 . 1 . 6 . 1 . . 10 8 4 . 6 7 1 6 11 Terminals 65 | . 4 . . . 2 . 4 . 4 . 4 . 1 . 5 . 1 . . 5 8 2 . 6 6 1 4 8 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Access 11 | . . . . . 1 . 1 . 1 . 1 . . . 1 . . . . 2 . 1 . . . . 1 2 Total Hacks 189 | . 7 . 1 . 6 . 14 . 10 . 12 . 1 . 18 . 1 . . 26 20 8 . 12 15 1 10 27 Successful 93 | . 6 . 1 . 3 . 8 . 5 . 6 . . . 7 . . . . 17 11 3 . 4 8 . 4 10 Failed 96 | . 1 . . . 3 . 6 . 5 . 6 . 1 . 11 . 1 . . 9 9 5 . 8 7 1 6 17 Catastrophic 19 | . . . . . . . 1 . 3 . 1 . . . 4 . . . . 1 . 1 . 2 . 1 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . 7 . 1 . 2 . 7 . 5 . 7 . 1 . 14 . 1 . . 13 10 6 . 9 6 . 3 8 Terminals 153 | . 7 . . . 5 . 13 . 8 . 8 . 1 . 17 . 1 . . 16 20 6 . 12 13 1 7 18 Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . . . . . . . . . 5 . . . . 2 . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Garrison Access 19 | . . . . . 1 . 1 . 2 . 2 . . . 1 . . . . 3 . 1 . . . . 1 7 Terminal Hacks 54 | . 5 . 1 . 2 . 5 . 2 . 1 . . . 5 . . . . 7 8 1 . 3 5 . 3 6 Record 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 5 Part Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Analysis 5 | . 2 . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . . . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . 1 . . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . 1 . . . . . 2 . . . . . . . 1 . . . . 2 1 1 . . 1 . . . Locate Traps 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . Zone Layout 4 | . . . . . . . 1 . . . . . . . . . . . . 1 2 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . Scan Component 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Access Hacks 10 | . . . . . 1 . 1 . 2 . 2 . . . 1 . . . . 2 . 1 . . . . . . Unlock Access 6 | . . . . . 1 . 1 . 1 . 1 . . . 1 . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Coupler Status 3 | . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 19 | . 1 . . . . . 2 . 1 . 2 . . . 1 . . . . 2 3 1 . 1 2 . . 3 Terminals 17 | . 1 . . . . . 2 . 1 . 2 . . . 1 . . . . 1 3 1 . 1 2 . . 2 Track 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 14 | . 1 . . . . . 2 . 1 . 2 . . . 1 . . . . 1 2 1 . 1 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Eject 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 3 . . . 2 . 4 . 5 . 4 . 1 . 6 . 1 . . 5 5 4 . 6 4 1 5 10 Full Trace Events 7 | . . . . . . . . . 1 . 1 . . . 3 . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . 117 . . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Time 56 | . . . . . . . . . . . . . . . . . . . . 56 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Low Low Fac Ext Fac Gar Res Qua Res Tes Acc Used RIF Installer 6 | . . . . . . 1 . 1 . 1 . 1 . . . 1 . . . . . . 1 . . . . . Hotswap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher Feeds 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 32 | . . . . . . . . . 1 3 . . . 6 2 . . . . . 5 . 4 1 10 . . . Non-combat 10 | . . . . . . . . . 1 . . . . . . . . . . . 4 . . . 5 . . . Combat 22 | . . . . . . . . . . 3 . . . 6 2 . . . . . 1 . 4 1 5 . . . Robot Hacks Applied 36 | . . . . . . . . . 3 3 . . . 6 2 . . . . . 5 . 4 1 12 . . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . drop_inventory 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . check_alert 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . purge_threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . disarm_traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . block_reporting 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . disable_scanner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . ignore_targets 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . find_garrison 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . overwrite_iff 6 | . . . . . . . . . . 2 . . . . 1 . . . . . 1 . 2 . . . . . formatsys_high 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Relay Couplers Released 43 | . . . . . . 3 . 9 . . . 3 . . . 7 . . . 4 . . 17 . . . . . Ejected 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Machine Destruction 39 | . . . . . . 3 . 9 . . . 3 . . . 7 . . . . . . 17 . . . . . Attached 17 | . . . . . . . . . 1 1 . . . . 2 4 2 . . 1 1 . 3 1 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Low Low Fac Ext Fac Gar Res Qua Res Tes Acc Total Allies 32 | . . 2 . . . . . . . 2 3 . . . 1 . . . . . 18 . 5 1 . . . . Largest Group 7 | . . 2 1 . . . . . . 1 3 2 . . . . . . . . 7 . 2 1 . . . . Highest-Rated Group 249 | . . 49 31 . . . . . . 16 93 62 . . . . . . . . 249 . 166 64 . . . . Highest-Rated Ally 116 | . . 31 31 . . . . . . 16 31 31 . . . . . . . . 85 . 116 64 . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 151 | . . 8 . . . . . . . 3 20 8 . . 1 . . . . . 100 . 11 . . . . . Total Damage 3203 | . . 129 . . . . . . . 32 238 101 . . 36 . . . . . 2150 . 517 . . . . . Kills 29 | . . 1 . . . . . . . . 1 2 . . . . . . . . 23 . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Low Low Fac Ext Fac Gar Res Qua Res Tes Acc Robot Analysis Total 5 | . 2 . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Low Low Fac Ext Fac Gar Res Qua Res Tes Acc Turns Passed 22449 | 3 1146 611 473 845 647 406 645 801 1255 809 1094 340 29 216 1528 1029 1622 366 27 960 1501 637 1288 831 1922 259 447 712 Spaces Moved 18379 | 3 805 473 477 348 292 226 401 532 939 495 924 264 31 93 948 665 894 537 49 1497 1433 866 621 724 1408 265 796 1373 Core 405 | . . . . . . . . . . . . . . . . 15 1 . . 1 . . . . 176 202 1 9 Treads 1815 | . . . . 340 . . . . . . . . . 45 18 . . . . . . . 621 231 528 25 7 . Legs 4934 | 3 6 . 327 8 . . . . 835 495 924 264 31 48 930 650 386 . . . 17 . . . 10 . . . Wheels 3124 | . 799 473 150 . 292 226 401 532 104 . . . . . . . 109 . . . . . . . . 38 . . Hover 5778 | . . . . . . . . . . . . . . . . . 398 537 49 1325 1416 866 . 493 694 . . . Flight 2323 | . . . . . . . . . . . . . . . . . . . . 171 . . . . . . 788 1364 Fastest Speed 23 | 120 115 115 45 90 110 140 115 115 90 90 90 90 90 90 54 50 52 56 56 28 35 35 158 45 45 50 28 23 Average Speed 84 | 120 115 115 95 236 130 140 118 115 92 115 92 90 90 167 107 114 128 56 56 37 39 42 158 85 87 71 30 25 Slowest Speed 1000 | 120 120 115 115 240 140 140 140 115 173 173 173 90 90 240 240 190 1000 56 56 200 121 108 159 237 181 200 145 250 Overloaded Moves 50 | . . . 24 . . . . . . . . . . . 22 . . . . . . . . . . . . 4 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 17 Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 51 | 2 97 99 88 55 37 40 41 85 26 37 31 48 1 89 33 81 10 80 12 42 93 33 98 26 82 12 73 40 Regions Visited 28 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . . 1 . 1 . 1 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . . . . . . . 1 1 . 1 . . . . 1 . . Scrap Searched 6 | . . 1 . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . Spaces Dug 256 | . . . . 31 . 2 2 . 16 6 3 . . . 29 . 17 7 . 26 3 13 . 14 37 12 9 29 Terrain Destroyed 933 | . 5 6 . 43 3 20 4 50 16 28 13 . . . 69 1 41 7 . 26 325 51 4 14 117 12 39 39 Melee 139 | . . . . . . 2 1 . 9 . 3 . . . 12 . 17 7 . 26 3 13 . 14 6 . 7 19 Projectile 63 | . . . . . . . 3 . 7 . . . . . 8 1 . . . . . . 4 . 19 12 8 1 AOE 731 | . 5 6 . 43 3 18 . 50 . 28 10 . . . 49 . 24 . . . 322 38 . . 92 . 24 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Low Low Fac Ext Fac Gar Res Qua Res Tes Acc Total 23427 | 2 922 510 489 360 451 279 497 693 1243 656 1081 346 33 132 1322 846 1233 583 48 1852 2272 1095 817 883 1865 317 944 1656 Wait 2730 | . 37 6 . . 55 . 28 77 189 77 66 51 . 8 240 72 170 27 . 243 639 165 75 75 117 8 68 237 Move 18315 | 2 804 472 472 347 291 225 401 531 938 494 923 263 31 92 948 664 893 536 48 1496 1432 866 620 723 1406 265 792 1340 Hop 18 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 15 Pick Up 226 | . 12 5 3 . 15 3 11 5 12 7 10 3 1 3 9 22 12 2 . 11 12 10 14 4 25 4 10 1 Fast Attach 200 | . 3 1 3 . 8 . 3 . 7 1 4 . . 1 11 16 17 3 . 18 3 5 4 15 50 7 15 5 Attach 109 | . 2 4 . 2 8 3 2 1 2 3 3 . . 1 8 7 15 1 . 4 9 3 3 5 12 3 3 5 Detach 55 | . . 1 . 1 4 . 1 . . 1 1 . . . 4 1 3 2 . 4 3 . 6 4 8 3 4 4 Swap 198 | . 5 1 1 3 2 5 4 7 30 14 13 3 . 2 20 5 3 . . 11 20 4 15 10 17 . 3 . Drop 246 | . 5 3 6 . 13 2 8 4 19 7 11 5 1 6 13 4 14 . . 13 11 13 10 15 49 4 8 2 Fire 821 | . 54 17 2 7 55 18 38 19 32 43 35 14 . 19 57 47 26 . . . 56 10 70 10 148 17 17 10 Melee 298 | . . . . . . 2 1 1 14 . 13 2 . . 12 . 35 12 . 39 37 19 . 22 29 . 23 37 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Kick 47 | . . . . . . . . . . . 2 . . . . . 45 . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Escape Stasis 158 | . . . . . . 21 . 48 . 9 . 5 . . . 8 . . . 13 50 . . . 1 3 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x2 / Sto x2 / *Low x2 / Gar) -7/Garrison -7/Factory (discovered 5 exits: *Fac / *Sto / *Low x2 / Gar) -7/Garrison -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory (discovered 4 exits: *Res x2 / [*Upp] / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 16) 580 | -10/Materials | Discovered new exit (range 15) 627 | -10/Materials | Discovered new exit (range 15) 664 | -10/Materials | Discovered new exit (range 16) 1150 | -10/Materials | Entered Mines 1152 | -10/Mines | Core integrity fell below 50% 1157 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1201 | -10/Mines | Lost 3 parts (1p1u1w) 1270 | -10/Mines | Learned location of Zion (-7) 1294 | -10/Mines | Discovered new exit (range 8) 1566 | -10/Mines | Discovered new exit (range 13) 1607 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1607 | -10/Mines | Discovered new exit (range 6) 1761 | -10/Mines | Entered Exiles 1761 | -10/Exiles | Accompanied by 1 ally 1780 | -10/Exiles | Discovered new exit (range 15) 1791 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1802 | -10/Exiles | Met 8R-AWN 1822 | -10/Exiles | Met EX-HEX 1853 | -10/Exiles | Met EX-BIN 1867 | -10/Exiles | Aligned with FarCom system 1868 | -10/Exiles | Given EX-Vault access code 1906 | -10/Exiles | Opened EX-Vault 1915 | -10/Exiles | DAS Turret deployed 1930 | -10/Exiles | Found Deploy-a-Sentry 1937 | -10/Exiles | Found Potential Leg 1940 | -10/Exiles | Found Potential Leg 1969 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1997 | -10/Exiles | Met EX-DEC 2030 | -10/Exiles | Visited The Gauntlet 2190 | -10/Exiles | Discovered new exit (range 14) 2222 | -10/Exiles | Attacked by the Exiles 2234 | -10/Exiles | Left Exiles lab with Potential Leg 2234 | -10/Exiles | Entered Mines 2252 | -9/Mines | Met a Derelict bent on vengeance 2411 | -9/Mines | Discovered new exit (range 11) 2835 | -9/Mines | Assembled infested the area 2976 | -9/Mines | Crushed by falling debris 2976 | -9/Mines | Core integrity fell below 20% 3079 | -9/Mines | Entered Materials 3079 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3473 | -8/Materials | Build established: Scavenger-Gunner 3634 | -8/Materials | Identified exit to Garrison 3726 | -8/Materials | Entered Garrison 3796 | -8/Garrison | Triggered checkpoint 3909 | -8/Garrison | Discovered new exit (range 8) 3927 | -8/Garrison | Installed Relay Interface Framework 3987 | -8/Garrison | Build established: Gunner 4042 | -8/Garrison | Triggered checkpoint 4089 | -8/Garrison | Garrison Relay disabled 4132 | -8/Garrison | Entered Materials 4521 | -8/Materials | Build established: Scavenger-Gunner 4646 | -8/Materials | Discovered new exit (range 4) 4777 | -8/Materials | Identified exit to Garrison 4777 | -8/Materials | Entered Garrison 4796 | -8/Garrison | Triggered checkpoint 4829 | -8/Garrison | Garrison Relay disabled 4894 | -8/Garrison | Triggered checkpoint 5034 | -8/Garrison | Triggered checkpoint 5070 | -8/Garrison | Garrison Relay disabled 5119 | -8/Garrison | Discovered new exit (range 8) 5171 | -8/Garrison | Triggered checkpoint 5214 | -8/Garrison | Core integrity fell below 50% 5296 | -8/Garrison | Discovered new exit (range 8) 5338 | -8/Garrison | Triggered checkpoint 5387 | -8/Garrison | Garrison Relay disabled 5455 | -8/Garrison | Triggered checkpoint 5554 | -8/Garrison | Discovered new exit (range 13) 5573 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 5578 | -8/Garrison | Entered Factory 5578 | -7/Factory | Evolved 2 slots: Utility x2 5892 | -7/Factory | Discovered new exit (range 11) 5904 | -7/Factory | Discovered new exit (range 33) 5925 | -7/Factory | Identified exit to Lower Caves 6039 | -7/Factory | Build established: Bothacker-Mutant 6480 | -7/Factory | Identified exit to Storage 6771 | -7/Factory | Discovered new exit (range 15) 6816 | -7/Factory | Identified exit to Garrison 6833 | -7/Factory | Entered Garrison 6838 | -7/Garrison | Expanded RIF knowledge: Hotswap 6904 | -7/Garrison | Triggered checkpoint 7026 | -7/Garrison | Triggered checkpoint 7184 | -7/Garrison | Triggered checkpoint 7507 | -7/Garrison | Discovered new exit (range 10) 7637 | -7/Garrison | Build established: Bothacker-Tank 7642 | -7/Garrison | Entered Factory 7818 | -7/Factory | Discovered exit to Lower Caves (range 4) 8043 | -7/Factory | Discovered exit to Lower Caves (range 6) 8186 | -7/Factory | Discovered exit to Storage (range 3) 8459 | -7/Factory | Allied Derelicts emerged from ambush trap array 8538 | -7/Factory | Discovered new exit (range 13) 8648 | -7/Factory | Fabricated Matter Neutralizer (x2) 8701 | -7/Factory | Garrison activated, responded to threat 8718 | -7/Factory | Identified exit to Garrison 8736 | -7/Factory | Entered Garrison 8736 | -7/Garrison | Accompanied by 2 allies 8826 | -7/Garrison | Triggered checkpoint 8855 | -7/Garrison | Garrison Relay disabled 8920 | -7/Garrison | Triggered checkpoint 9007 | -7/Garrison | Discovered new exit (range 10) 9020 | -7/Garrison | Expanded RIF knowledge: Structural Interface 9076 | -7/Garrison | Entered Factory 9076 | -6/Factory | Evolved 2 slots: Utility x2 9105 | -6/Factory | Sucked down chute 9105 | -6/Factory | Entered Waste 9120 | -6/Waste | EMP discharged 9126 | -6/Waste | Spotted C-40 Crusher 9140 | -6/Waste | Spotted C-40 Crusher 9140 | -6/Waste | Spotted C-40 Crusher 9173 | -6/Waste | Spotted C-40 Crusher 9177 | -6/Waste | Spotted C-40 Crusher 9180 | -6/Waste | Destroyed C-40 Crusher 9190 | -6/Waste | Found Damper Plating 9217 | -6/Waste | Spotted C-40 Crusher 9220 | -6/Waste | EMP discharged 9264 | -6/Waste | Build established: Bothacker-Mutant 9299 | -6/Waste | Discovered new exit (range 10) 9320 | -6/Waste | EMP discharged 9321 | -6/Waste | Entered Factory 9672 | -6/Factory | System corruption reached 10% 10037 | -6/Factory | Discovered new exit (range 11) 10421 | -6/Factory | Identified exit to Lower Caves 10634 | -6/Factory | Spotted B-75 Beast 10849 | -6/Factory | Identified exit to Garrison 10849 | -6/Factory | Entered Garrison 10874 | -6/Garrison | Garrison Relay disabled 10905 | -6/Garrison | Triggered checkpoint 11105 | -6/Garrison | Discovered new exit (range 9) 11175 | -6/Garrison | Triggered checkpoint 11280 | -6/Garrison | Released all parts (10) 11299 | -6/Garrison | Core integrity fell below 50% 11302 | -6/Garrison | Lost 9 parts (1p3n2u3w) 11460 | -6/Garrison | Triggered checkpoint 11472 | -6/Garrison | Garrison Relay disabled 11515 | -6/Garrison | Discovered new exit (range 10) 11634 | -6/Garrison | Discovered new exit (range 10) 11650 | -6/Garrison | Expanded RIF knowledge: Command Fork 11878 | -6/Garrison | Entered Factory 12028 | -6/Factory | Build established: Botlord-Mutant 12555 | -6/Factory | Lost 3 parts (1n1u1w) 12822 | -6/Factory | Cargo convoy interrupted 12940 | -6/Factory | Garrison activated, responded to threat 12946 | -6/Factory | Core integrity fell below 20% 13012 | -6/Factory | Lost 16 parts (1p3n5u7w) 13193 | -6/Factory | Build established: Bothacker-Mutant 13497 | -6/Factory | Discovered exit to Lower Caves (range 7) 13500 | -6/Factory | Entered Lower Caves 13620 | -6/Lower Caves | Learned location of Extension (-5) 13646 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13759 | -6/Lower Caves | Encountered a Warlord checkpoint 13857 | -6/Lower Caves | Discovered new exit (range 9) 13866 | -6/Lower Caves | Entered another Lower Caves area 13867 | -6/Lower Caves | Encountered a Warlord checkpoint 13873 | -6/Lower Caves | Discovered new exit (range 10) 13893 | -6/Lower Caves | Entered Factory 13893 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13921 | -5/Factory | Discovered new exit (range 15) 13957 | -5/Factory | Build established: Mutant 14083 | -5/Factory | Discovered new exit (range 22) 14083 | -5/Factory | Identified exit to Extension 14222 | -5/Factory | Found Hvy. Insulated Plating 14291 | -5/Factory | Identified exit to Upper Caves 14321 | -5/Factory | Discovered new exit (range 17) 14813 | -5/Factory | Repaired Mic. Fission Core 14842 | -5/Factory | Repaired Linear Gravjet 14853 | -5/Factory | Entered Extension 14867 | -5/Extension | Rescued a captive Derelict 14868 | -5/Extension | Rescued a captive Derelict 14870 | -5/Extension | Rescued a captive Derelict 14882 | -5/Extension | Build established: Hacker-Mutant 15284 | -5/Extension | Spotted B-75 Beast 15290 | -5/Extension | Spotted B-75 Beast 15667 | -5/Extension | Rescued a captive Derelict 15706 | -5/Extension | Rescued a captive Derelict 15707 | -5/Extension | Rescued a captive Derelict 15793 | -5/Extension | Energy Cycler disabled 15794 | -5/Extension | Rescued a captive Derelict 15794 | -5/Extension | Rescued a captive Derelict 15795 | -5/Extension | Rescued a captive Derelict 15878 | -5/Extension | Disrupted transfer network 15999 | -5/Extension | Discovered new exit (range 19) 16017 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 16053 | -5/Extension | First assault squad dispatched 16064 | -5/Extension | Build established: Mutant 16160 | -5/Extension | Destroyed 8 combat bots 16344 | -5/Extension | Discovered new exit (range 10) 16346 | -5/Extension | Discovered new exit (range 6) 16354 | -5/Extension | Entered Factory 16354 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16365 | -4/Factory | Destroyed 8 combat bots 16426 | -4/Factory | Discovered new exit (range 29) 16483 | -4/Factory | Discovered new exit (range 25) 16652 | -4/Factory | Build established: Ninja 16744 | -4/Factory | Discovered new exit (range 8) 16991 | -4/Factory | Identified exit to Garrison 16991 | -4/Factory | Entered Garrison 17058 | -4/Garrison | Triggered checkpoint 17115 | -4/Garrison | Garrison Relay disabled 17309 | -4/Garrison | Spotted B-86 Titan 17313 | -4/Garrison | Triggered checkpoint 17322 | -4/Garrison | Assimilated Titan 7a with formatsys_high 17326 | -4/Garrison | Triggered checkpoint 17329 | -4/Garrison | Triggered checkpoint 17334 | -4/Garrison | Triggered checkpoint 17612 | -4/Garrison | Triggered checkpoint 17633 | -4/Garrison | Garrison Relay disabled 17689 | -4/Garrison | Discovered new exit (range 12) 17854 | -4/Garrison | Discovered new exit (range 15) 17875 | -4/Garrison | Identified exit to Research 17886 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 17950 | -4/Garrison | Triggered checkpoint 17971 | -4/Garrison | Garrison Relay disabled 18152 | -4/Garrison | Triggered checkpoint 18193 | -4/Garrison | Build established: Botlord-Mutant 18199 | -4/Garrison | Garrison Relay disabled 18257 | -4/Garrison | Discovered exit to Research (range 14) 18279 | -4/Garrison | Entered Research 18279 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18376 | -3/Research | Discovered new exit (range 9) 18388 | -3/Research | Identified exit to Research 18633 | -3/Research | Lost 5 parts (1p1n1u2w) 18744 | -3/Research | Identified exit to Quarantine 18822 | -3/Research | Spotted B-86 Titan 19110 | -3/Research | Entered Quarantine 19120 | -3/Quarantine | Found Alien Artifact 19245 | -3/Quarantine | Discovered exit to Research (range 29) 19387 | -3/Quarantine | Search patrols dispatched 19429 | -3/Quarantine | System corruption reached 10% 19499 | -3/Quarantine | Lost 8 parts (2n2u4w) 19509 | -3/Quarantine | Found Alien Artifact 19509 | -3/Quarantine | Identified Phase Redirector 19536 | -3/Quarantine | Found Alien Impact Weapon 19536 | -3/Quarantine | Identified Core Stripper 19559 | -3/Quarantine | Found Alien Artifact 19559 | -3/Quarantine | Identified Subatomic Replicator 19751 | -3/Quarantine | Lost 4 parts (3n1u) 19839 | -3/Quarantine | Found Alien Artifact 19839 | -3/Quarantine | Identified Phase Armor 19973 | -3/Quarantine | Spotted Alpha 7 19982 | -3/Quarantine | Identified Transdimensional Reconstructor 19982 | -3/Quarantine | Warped through subspace 20210 | -3/Quarantine | Found Alien Artifact 20210 | -3/Quarantine | Identified Core Reset Matrix 20210 | -3/Quarantine | Used Core Reset Matrix 20214 | -3/Quarantine | Detected hypermatrix surge 20214 | -3/Quarantine | Sensed 9 artifacts in vicinity 20302 | -3/Quarantine | Core integrity fell below 50% 20412 | -3/Quarantine | Found Unknown Launcher 20443 | -3/Quarantine | Found Unknown Launcher 20602 | -3/Quarantine | Met incapacitated Sigix Warrior 20602 | -3/Quarantine | Lockdown squad dispatched 20607 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 20628 | -3/Quarantine | Unlocked Sigix quarantine chamber 20658 | -3/Quarantine | Identified Fusion Bomb Launcher (x2) 20771 | -3/Quarantine | Found Sigix Broadsword 20862 | -3/Quarantine | Spotted Lightning 20862 | -3/Quarantine | Spotted Lightning 20864 | -3/Quarantine | System corruption reached 30% 20865 | -3/Quarantine | Spotted Lightning 20888 | -3/Quarantine | Destroyed Lightning 20888 | -3/Quarantine | Destroyed Lightning 20893 | -3/Quarantine | Destroyed Lightning 20956 | -3/Quarantine | Lost 10 parts (2p4n3u1w) 20956 | -3/Quarantine | Core integrity fell below 20% 21026 | -3/Quarantine | Discovered exit to Research (range 13) 21032 | -3/Quarantine | Entered Research 21032 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21069 | -2/Research | Spotted B-90 Cyclops 21112 | -2/Research | Found Fusion Bomb Launcher 21285 | -2/Research | Discovered new exit (range 7) 21291 | -2/Research | Discovered new exit (range 10) 21291 | -2/Research | Entered Testing 21297 | -2/Testing | Found Prototype Processor 21297 | -2/Testing | Identified Spectral Analyzer 21416 | -2/Testing | Found Nanosword 21513 | -2/Testing | Found Prototype Energy Gun 21627 | -2/Testing | Found Prototype Hackware 21680 | -2/Testing | Discovered new exit (range 6) 21681 | -2/Testing | Identified exit to Access 21688 | -2/Testing | Identified Exp. System Shield 21738 | -2/Testing | Entered Access 21738 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 22067 | -1/Access | Build established: Hacker-Ninja 22072 | -1/Access | Identified exit to Surface 22126 | -1/Access | Spotted B-99 Colossus 22148 | -1/Access | Identified Warp Gun 22338 | -1/Access | Spotted B-99 Colossus 22400 | -1/Access | Found Prototype Processor 22400 | -1/Access | Identified Exp. Core Analyzer 22414 | -1/Access | Spotted B-99 Colossus 22449 | -1/Access | Released all parts (8) 22450 | *** | Destroyed 0B10! Last Messages --------------- 22429_ Penetrated by Slug. 22429_ Slug penetrates Reinforced Barrier. 22429_ Penetrated by Slug. 22429_ Slug penetrates Reinforced Barrier. 22433_ Slug penetrates Sealed Heavy Doors. 22437_ Exp. System Shield destroyed. 22437_ Slug penetrates Sealed Heavy Doors. 22445_ Main Access Shell breached. 22445_ Adv. Sensor Array destroyed. 22448_ Dropped Unknown Reactor. 22448_ Dropped Biometal Heavy Treads. 22449_ Released Adv. Melee Analysis Suite. 22449_ Released Imp. Armor Integrity Analyzer. 22449_ Released Adv. Signal Interpreter. 22449_ Released Med. Storage Unit. 22449_ Released Spectral Analyzer. 22449_ Released Adv. Target Analyzer. 22449_ Released Hacking Suite. 22449_ Released Ionic Axe. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ? #??????????????????????????????????# #???????? | | ###????????????????????????????????# #???????? | | #????????????????????????????????# #???????? | | #????????????????????????????????# #???????? | | # #??????????????????????????# #???????? | | / #??????????????????????????# #???????? | | " # #??????????????????????????# #???????? | | " #???? #?????????????????????????## ##??????? | | ########+###########/#+########## #??????? | | ] #??????? | | | +??????? | | ######"### ############+#######"## #??????? | | ##?# # # #### ##??????? | | #??# + + "#?# %#???????? | | #??###### # ##?# #???????? | | #???????#* # #??# #???????? | | #???????# # ""T"" #??# #???????? | | #???????###### " #### #???????? | | #????????????######### ## #???????? | | #????????????????????# ### #???????? | | #######??#########??##########"# ## #???????? | | #??????# "??" = " #???????? | | #??????# "??"/*! " % #???????? | | ######## """" " """" " #???????? | | # "" " "??" #???????? | | # "" " "@ "??" #???????? | | " % "" " "" "??" "???????? | | " % % = "" " " "??" #???????? | | # %##" """ """"""??" #???????? | | # % # " "?"" ????"""" "" #???????? | | ##" ### % "??" """"T""" #???????? | | #?#########??##########"####### #???????? | | #?????????????????????????????# #???????? | | #?????????????????????????????# #???????? | | #?????????????????????????????# #???????? | | ######"######????????????????????????# #???????? | | | ######???????????????????# #???????? | | # ##################### #???????? | | !!! + #???????? | | !![ ] # #???????? | | !![ # ##########+######+######???????? | | ############## ##??????? #?? ???????????? | | ?????????????# #??????? # ?????????? | | ?????????????# #?????? # #????????? | | ?????????????+ #????? " # #????????? | | ?????????????# #???? """" # [ #????????? | | ?????????????# #?? """"" # #????????? | | ?????????????# #?# """"" # #????????? | | ?????????????# #?# """" # #????????? | | ?????????????# #?# ? " ###########????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 100 Energy Generation 45 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 20 Additional Mass Support 9 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 20 Resistance: EM 90 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 68 Targeting Accuracy 16 Melee Accuracy 8 Launcher Accuracy 30 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 24 Defensive Hacking 16 Relay Coupler Types 4 Relay Coupler Value 92 Item Schematics ----------------- Nanosword | -3/Quarantine | Archive Adv. Plasma Rifle | -3/Quarantine | Archive Kinetic Spear | -3/Quarantine | Archive Cld. Proton Cannon | -3/Quarantine | Archive Exp. Thermal Defense Suite | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Matter Neutralizer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Phase Redirector Core Stripper Subatomic Replicator Phase Armor Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword Achievements -------------- Alien Roots False Reunion Payload Armed Subspace Traveler Challenges ------------ None Game ------ Seed GrapheneDamperSuite Manual? 0 Play Time 07:52:23 Cumulative 192.8 hours Start 2022.03.18 @ 12:05:54 End 2022.04.04 @ 20:23:10 Sessions 29 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type 3 Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87982b25-d6b8-4da7-82c4-3fa5856027dd