Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.30 @ 15:44:47 Player: Bingus Khan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (683) 683 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3503 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 100/300 Energy 84/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Visual Processing Unit System Shield > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Small Laser Gauss Rifle Datajack Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Airjet > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Core Shielding Layered Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Visual Processing Unit Small Laser Particle Gun Light Assault Rifle Datajack [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Core Shielding Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 4 | . . 2 1 1 . . Weapon . | . . . . . . . Parts Attached 46 | 8 4 15 10 1 1 7 Power 4 | 2 . 2 . . . . Engine 4 | 2 . 2 . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 2 5 1 1 1 2 Treads 3 | . . 3 . . . . Leg 3 | . 2 . 1 . . . Wheel 3 | 2 . . . . . 1 Hover 4 | . . 2 . 1 1 . Flight 1 | . . . . . . 1 Utility 14 | 1 1 5 4 . . 3 Device 5 | . . 3 1 . . 1 Storage 2 | 1 . . 1 . . . Processor 4 | . 1 1 1 . . 1 Hackware 1 | . . . . . . 1 Protection 2 | . . 1 1 . . . Artifact . | . . . . . . . Weapon 14 | 3 1 3 5 . . 2 Energy Gun 6 | 2 . 2 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 1 . 2 . . 1 Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 16 | . 2 5 5 . 1 3 Power 3 | . 1 1 1 . . . Propulsion 6 | . . 2 2 . 1 1 Utility 2 | . . 1 . . . 1 Weapon 5 | . 1 1 2 . . 1 Highest Loss Streak 5 | . 2 3 5 . 1 3 To Critical Strikes 1 | . . . 1 . . . Average Backups 5 | 2 7 6 5 5 5 4 Power . | . . . . . . . Propulsion . | 1 2 . . . . . Utility 1 | . 2 1 1 1 1 . Weapon 2 | . 1 2 3 3 3 2 Tool/Special . | . . . . . . . Unused Backups 3 | . 2 . . . . 1 Power . | . . . . . . . Propulsion 2 | . 2 . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 80 | . 97 88 88 72 38 29 Engine 6 | . 13 9 3 . . . Treads 8 | . . 8 16 7 3 . Leg 5 | . 13 2 5 7 3 . Wheel 2 | . 14 . . . . 3 Hover 1 | . . 6 . 3 3 . Device 7 | . . 17 6 . . 2 Storage 9 | . 14 11 11 7 3 . Processor 11 | . 13 11 13 15 7 4 Protection 6 | . . 3 13 15 7 . Energy Gun 6 | . 14 12 2 . . . Ballistic Gun 9 | . 13 3 11 15 7 4 Ballistic Cannon 1 | . . . 2 . . . Peak Build Rating 27 | 6 8 13 24 27 27 25 Average Rating 14 | 4 7 10 20 26 11 14 On Entrance 11 | . 6 8 13 24 27 . Avg Prop Armor Cover (%) 9 | . . 7 6 8 9 16 Naked Turns 80 | . . . . . 67 13 Heaviest Build 22 | 14 14 18 22 18 18 6 Greatest Support 63 | 20 20 43 63 23 23 28 Greatest Overweight (x) 4 | . 1 4 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 6 5 Most Carried 8 | 6 8 8 8 5 5 5 Average Carried 5 | 2 7 6 5 5 5 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 7 | 6 7 7 5 5 5 4 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 900 | 254 161 130 199 . . 156 Remotely . | . . . . . . . Salvage Created 602 | . 191 195 165 . . 51 Parts 25 | . 6 7 11 . . 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 18 | . 7 5 4 . . 2 Guns 14 | . 7 3 2 . . 2 Cannons 2 | . . . 2 . . . AOE 2 | . . 2 . . . . Classes Destroyed 7 | . 2 2 3 . . . Tunneler 1 | . . 1 . . . . Operator 1 | . . . 1 . . . Swarmer 5 | . 3 . . . . 2 Grunt 6 | . 4 2 . . . . Sentry 4 | . . 3 1 . . . Specialist 2 | . . . 2 . . . Hunter 1 | . . . 1 . . . Best Kill Streak 5 | . 5 2 2 . . 2 Combat Bots Only 5 | . 5 2 2 . . 2 Max Kills in Single Turn 1 | . 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 294 | . 54 73 54 . 2 111 Missed 80 | . 9 21 12 . . 38 Hits 214 | . 45 52 42 . 2 73 Melee 2 | . . . . . 2 . Projectile 212 | . 45 52 42 . . 73 Critical Strikes 10 | . 1 3 4 . 1 1 Damage Taken 3080 | . 514 720 752 . 105 989 Core 1145 | . 143 209 85 . 105 603 Absorbed by Shields . | . . . . . . . Redirected to Shielding 24 | . . 6 18 . . . Core Remaining (%) 68 | 100 42 47 84 . . . Volleys Fired 102 | . 37 28 23 . . 14 Largest 2 | . 2 2 2 . . 2 Hottest 93 | . 70 90 93 . . 65 Shots Fired 172 | . 69 41 44 . . 18 Gun 145 | . 69 32 26 . . 18 Cannon 17 | . . . 17 . . . Launcher 10 | . . 9 1 . . . Special . | . . . . . . . Kinetic 85 | . 32 2 38 . . 13 Thermal 77 | . 37 30 5 . . 5 Explosive 10 | . . 9 1 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 20 | . 6 20 6 . . 5 Robot Miss Streak 5 | . 3 2 3 . . 5 Penetration Max 1 | . . . 1 . . . Secondary Targets 2 | . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 115 | . 44 30 29 . . 12 Core Hits 42 | . 14 14 10 . . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 4 | . 2 . 2 . . . Burn 3 | . 2 . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks 5 | . . . . . . 5 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1646 | . 538 455 521 . . 132 Guns 1137 | . 532 247 226 . . 132 Cannons 235 | . . . 235 . . . Explosions 262 | . . 202 60 . . . Melee . | . . . . . . . Ramming 12 | . 6 6 . . . . Kinetic 756 | . 233 . 408 . . 115 Thermal 616 | . 299 247 53 . . 17 Explosive 262 | . . 202 60 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . 2 . . . 7 15 Average Corruption 7 | . 1 . . . 7 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . 2 . . . 3 12 Message Errors 2 | . . . . . 1 1 Matter Fused 3 | . . . . . 1 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 3 | . 1 . . . . 2 Parts Rejected 1 | . 1 . . . . . Data Loss (minor) 2 | . . . . . 1 1 Misdirections 4 | . . . . . . 4 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . 2 . . . Impact . | . . . . . . . Kinetic 2 | . . . 2 . . . Secondary . | . . . . . . . Self-Inflicted Damage 6 | . 3 3 . . . . Shots . | . . . . . . . Rammed 2 | . 1 1 . . . . Targets Rammed 2 | . 1 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 239 | . 239 20 84 . . 237 Average Temperature 55 | . 73 9 23 . . 100 Received Heat Transfer 795 | . 246 291 234 . . 24 Effects 2 | . 2 . . . . . Interference 2 | . 2 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 4 2 1 . . . Heat Transferred 1891 | . 1036 633 185 . . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 111 | . 111 66 60 . . 40 Initial 25 | . . 25 . . . . Average 17 | . 56 20 6 . . 5 Influence Increases 609 | . 201 176 122 . . 110 Destroy 0b10 Robot/C 360 | . 140 100 80 . . 40 Destroy 0b10 Robot/NC 10 | . . 5 5 . . . Destroy Leader 110 | . 30 40 30 . . 10 Successful Hack 10 | . . 10 . . . . Destroy Structure 29 | . 1 21 7 . . . Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 75 | . 15 . . . . 60 Influence Decreases 569 | . 140 237 122 . . 70 Entered New Map 36 | . . 36 . . . . Time Decay 427 | . 120 171 96 . . 40 Lost Part 106 | . 20 30 26 . . 30 Squads Dispatched 5 | . 2 1 2 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 1 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 5 | . 2 2 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 11 12 6 . 6 10 Peak Tracking Total 6 | . 3 5 2 3 6 6 Tactical Retreats 3 | . 1 . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 5 | . . 2 3 . . . Terminals 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 17 | . . 11 6 . . . Successful 13 | . . 8 5 . . . Failed 4 | . . 3 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . . 11 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . . 8 . . . . Record 6 | . . 6 . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 4 | . . . 4 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 3 | . . 1 2 . . . Full Trace Events 2 | . . 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . . 2 Non-combat 1 | . . . . . . 1 Combat 1 | . . . . . . 1 Robot Hacks Applied 3 | . . . . . . 3 parse_system 2 | . . . . . . 2 no_distress 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 1423 | . 290 277 683 33 47 93 Optics 780 | . 290 11 374 33 47 25 Sensors 562 | . . 157 336 . . 69 Structural 120 | . . 120 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 1837 | 57 294 474 684 33 115 180 Spaces Moved 1295 | 50 154 303 363 20 163 242 Core 283 | 1 . 43 . . 134 105 Treads 516 | . . 116 351 20 29 . Legs 96 | . 70 14 12 . . . Wheels 144 | 49 84 . . . . 11 Hover 130 | . . 130 . . . . Flight 126 | . . . . . . 126 Fastest Speed 40 | 50 80 56 120 160 50 40 Average Speed 108 | 79 100 120 160 160 69 51 Slowest Speed 250 | 80 190 250 190 160 160 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 32 31 26 1 90 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 30 | . . 25 5 . . . Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 29 | . . 25 4 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 1538 | 63 225 370 420 22 163 275 Wait 44 | 1 15 10 14 1 . 3 Move 1290 | 49 153 302 362 20 162 242 Hop . | . . . . . . . Pick Up 19 | 5 8 3 3 . . . Fast Attach 18 | 6 2 2 . 1 1 6 Attach 20 | . 2 9 7 . . 2 Detach 6 | . . 3 2 . . 1 Swap 24 | 2 2 10 9 . . 1 Drop 8 | . 5 2 . . . 1 Fire 102 | . 37 28 23 . . 14 Melee 5 | . . . . . . 5 Ram 2 | . 1 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 18) 270 | -10/Materials | Core integrity fell below 50% 318 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Utility x2 431 | -9/Materials | Discovered new exit (range 4) 560 | -9/Materials | Lost 3 parts (1p2n) 797 | -9/Materials | Core integrity fell below 50% 817 | -9/Materials | Discovered new exit (range 7) 826 | -9/Materials | Entered another Materials area 826 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1158 | -8/Materials | Lost 5 parts (1p2n2w) 1208 | -8/Materials | Discovered new exit (range 19) 1448 | -8/Materials | Build established: Scavenger-Mutant 1510 | -8/Materials | Entered Factory 1510 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1543 | -7/Factory | Sucked down chute 1543 | -7/Factory | Entered Waste 1558 | -7/Waste | EMP discharged 1569 | -7/Waste | Spotted C-40 Crusher 1579 | -7/Waste | Spotted C-40 Crusher 1579 | -7/Waste | Spotted C-40 Crusher 1590 | -7/Waste | Released all parts (10) 1621 | -7/Waste | Spotted C-40 Crusher 1622 | -7/Waste | Spotted C-40 Crusher 1643 | -7/Waste | Spotted C-40 Crusher 1648 | -7/Waste | Crushed by Compactor (1 part destroyed) 1652 | -7/Waste | Discovered new exit (range 12) 1658 | -7/Waste | EMP discharged 1658 | -7/Waste | System corruption reached 10% 1658 | -7/Waste | Entered Factory 1793 | -7/Factory | Core integrity fell below 50% 1809 | -7/Factory | Lost 3 parts (1n1u1w) 1821 | -7/Factory | Core integrity fell below 20% 1838 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01731_ Current location identified: Factory 01737_ ALERT: All DSF locations entering lockdown mode. 01750_ System corrupted: Heat flow error (+269). 01752_ Jacked S-27 Virus... >>parse_system Reading system data... 01761_ Slug penetrates S-27 Virus. 01761_ S-27 Virus destroyed. 01761_ Switching to secondary target: S-27 Virus. 01764_ System corrupted: Gauss Rifle jammed. 01766_ Slug penetrates Wall. 01767_ Lgt. Assault Rifle destroyed. 01768_ System corrupted: Energy discharge (-24). 01769_ S-27 Virus destroyed. 01776_ Slug penetrates Wall. 01778_ Imp. Sensor Array destroyed. 01778_ Xenon Bombardment Thruster destroyed. 01784_ System corrupted: Matter fused (-10). 01789_ Dropped Arm. Huge Wheel. 01825_ DB5WTA76NS:7A2E #EQ:8OQR Map ----- +----------------------------------------------------+ | #################/###### #####?????????????????? | | #????????????# %[ #????????????????????????? | | #????????????# """ #????????????????????????? | | #????????????# """ #????????????????????????? | | #######??????# """ ]#????????????????????????? | | # ????# "" #????????????????????????? | | # """ ""????# "" + ???????????????????????? | | # """ """ ??# ## ??????????????????????? | | # """ """ ? # ?? #??#?????????????????????? | | # # ?? #????????????????????????? | | # """ """ #?#??#####????????????????????????? | | + """ """ #?????????????????????????????????? | | ""# """ """ #?????????????????????????????????? | | ""# #?????????????????????????????????? | | ""# #?????????????????????????????????? | | T# #?????????????????????????????????? | | ""# #?????????????????????????????????? | | "?####/#########???????###+#######???????????????? | | ?????# #???????????????# % #???????????????? | | ?????# #???????????????# #???????????????? | | ?????# #???????????????# #???????????????? | | ?????# #???????????????# #???????????????? | | ?????# #???????????????#!!! #???????????????? | | ?????# ###?????????????#!!! #???????????????? | | ??#### ############??#!! ##??????????????? | | ??+ + #??# @ /s s ??????? | | ??#### ###"""" #??#s##########??????????????? | | ?????# #?#"""" / #### #???????????????????????? | | ?????# #?#"""" # #???????????????????????? | | ?????# #?#"""" # #???????????????????????? | | ?????# #?#"""" [ #Y ############## #?????? | | ?????# #?#"""" + ??????? | | ?????# #?#"""" ! ###### #??????????????? | | ?????# #?# #????# """ #??????????????? | | ????# #######+######## """ #??????????????? | | ????# """ ???????????? | | "???????????? | | ???## #????????? | | ????# #########################! #????????? | | ????######???????????????????????????#?##????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Visual Processing Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Junior Dev Resistances Are Futile Challenges ------------ None Game ------ Seed VortexEfficiencyExoskeleton Manual? 0 Play Time 00:28:34 Cumulative 16.6 hours Start 2026.05.30 @ 14:39:50 End 2026.05.30 @ 15:44:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 27 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f43d4f40-e7a2-4a9d-be56-f5f022382342