Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 14:58:25 Player: s0lid Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (202) 1010 Value Destroyed (7379) 7379 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1471) 1471 TOTAL SCORE: 17660 Bonus ------- High Alert Combat Kills 496 Follower Combat Kills 301 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -26 Cogmind --------- Core Integrity 0/1600 Matter 268/300 Energy 98/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Field Recycling Unit (0) Enhanced Nova Cannon Railgun Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Biometal Heavy Treads Myomer Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Advanced Targeting Computer Improved Target Analyzer Energy Filter Advanced ECM Suite Advanced Reaction Control System Graphene Brace > --- WEAPON ----------- Enhanced Nova Cannon Lance Lance Lance Lance > --- INVENTORY -------- Light Quantum Reactor Myomer Leg Myomer Leg Centrium Leg Huge Storage Unit Improved Weapon Cycler Advanced Field Recycling Unit Advanced Variable Charge Gun Enhanced Nova Cannon Railgun [Rating: 179] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Array Special Weapon Remote Datajack Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Res DSF Res Acc Gar Slots Evolved 18 | . . 2 2 2 . 2 2 . . 2 2 . 2 2 . Power 2 | . . . . 1 . . . . . . 1 . . . . Propulsion 6 | . . 1 . . . . 1 . . 1 1 . . 2 . Utility 7 | . . 1 1 1 . . 1 . . 1 . . 2 . . Weapon 3 | . . . 1 . . 2 . . . . . . . . . Parts Attached 210 | 8 4 16 16 20 33 3 13 5 49 2 . 10 7 24 . Power 30 | 1 1 2 . 4 5 . 2 1 9 . . . . 5 . Engine 13 | 1 1 2 . 2 4 . . . 3 . . . . . . Core 10 | . . . . 2 1 . 2 . 5 . . . . . . Reactor 7 | . . . . . . . . 1 1 . . . . 5 . Propulsion 63 | 2 2 7 4 4 4 . 7 2 11 1 . 10 1 8 . Treads 7 | . . . . . 3 . . 2 . . . . 1 1 . Leg 36 | . . 6 4 2 . . . . 7 1 . 10 . 6 . Wheel 14 | 2 2 1 . 2 1 . 2 . 4 . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . Flight 5 | . . . . . . . 4 . . . . . . 1 . Utility 63 | 3 . 3 7 5 8 . 3 2 19 1 . . 2 10 . Device 41 | 2 . 1 5 4 6 . 3 1 9 1 . . 2 7 . Storage 8 | 1 . 2 . . 1 . . 1 2 . . . . 1 . Processor 5 | . . . 1 . . . . . 2 . . . . 2 . Hackware 3 | . . . . . . . . . 3 . . . . . . Protection 6 | . . . 1 1 1 . . . 3 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 54 | 2 1 4 5 7 16 3 1 . 10 . . . 4 1 . Energy Gun 20 | 1 . 1 3 4 6 3 . . 1 . . . 1 . . Energy Cannon 11 | . . 2 . . 6 . . . 2 . . . . 1 . Ballistic Gun 10 | 1 1 1 1 1 3 . 1 . 1 . . . . . . Ballistic Cannon 2 | . . . 1 . . . . . 1 . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . Special Weapon 2 | . . . . 1 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . 5 . . . 3 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . 1 6 . 1 1 1 . . . 1 1 . Parts Lost 113 | . 1 5 5 11 7 . 9 . 34 . . 8 . 29 4 Power 22 | . . 1 . 3 1 . 2 . 8 . . 3 . 4 . Propulsion 35 | . . 3 . 2 1 . 4 . 7 . . 4 . 12 2 Utility 29 | . . . 1 2 1 . 3 . 11 . . . . 9 2 Weapon 27 | . 1 1 4 4 4 . . . 8 . . 1 . 4 . Highest Loss Streak 25 | . 1 3 3 5 2 . 3 . 13 . . 8 . 25 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 11 | 3 7 8 9 9 9 9 9 9 20 8 10 9 9 8 5 Power . | . 1 1 1 . . . . . 2 1 1 . . . 1 Propulsion 2 | 1 4 2 1 1 1 1 . 1 5 2 2 2 3 2 . Utility 4 | . 2 4 5 4 3 3 4 3 8 3 4 4 3 2 1 Weapon 3 | . . . 1 2 3 3 4 4 4 1 3 3 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 28 | 1 1 1 2 2 6 . . 2 8 . . . 2 . 3 Power 2 | . . . . . . . . . 2 . . . . . . Propulsion 7 | . 1 1 1 . 2 . . . 2 . . . . . . Utility 10 | 1 . . . 2 1 . . 1 3 . . . 1 . 1 Weapon 8 | . . . 1 . 3 . . . 1 . . . 1 . 2 Tool/Special 1 | . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 87 | . 97 91 93 96 99 97 90 90 83 90 85 82 73 67 18 Engine 4 | . 14 8 9 11 4 13 6 . . 5 4 1 . . . Core 3 | . . . . 3 10 . 1 5 6 5 4 3 . . . Reactor 1 | . . . . . . . . 4 1 . . . . 4 . Treads 6 | . . . . . 16 20 6 4 8 . . . 3 4 . Leg 9 | . . 19 23 21 3 . . . 2 24 23 25 17 15 6 Wheel 2 | . 28 11 . . 2 . 1 8 1 . . . . . . Device 15 | . 14 19 20 14 16 13 22 23 11 8 9 9 14 15 7 Storage 6 | . 14 11 9 7 7 6 5 7 5 5 4 4 4 3 . Processor 4 | . . . 2 7 7 6 2 . 4 10 9 9 8 8 4 Hackware 1 | . . . . . . . . . 3 5 4 4 4 1 . Protection 2 | . . . 3 6 5 6 1 . 3 . . . . . . Energy Gun 4 | . 7 . 15 8 4 3 5 5 . . . . . . . Energy Cannon 9 | . . 3 . . 13 21 17 17 17 . . . . 1 . Ballistic Gun 4 | . 18 16 5 5 2 5 5 . 1 . . . . . . Piercing Weapon 4 | . . . . . . . . . 6 26 23 20 20 12 . Peak Build Rating 179 | 8 8 14 35 47 50 57 69 102 115 102 102 117 129 179 48 Average Rating 67 | 5 7 11 26 39 46 55 59 83 99 96 102 106 119 125 43 On Entrance 59 | . 8 8 13 35 47 48 57 69 102 88 102 102 90 127 48 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 160 | 15 15 37 46 52 58 69 69 68 160 46 46 46 38 101 3 Greatest Support 176 | 26 26 42 54 54 66 66 66 80 150 97 97 176 120 171 3 Greatest Overweight (x) 15 | . . 3 1 3 3 1 5 2 15 . . . . 1 . Average Overweight (x) . | . . . . . . . 2 1 . . . . . . . Largest Inventory Capacity 25 | 8 8 15 10 10 10 10 10 10 25 10 10 10 10 15 5 Average Capacity 13 | 6 8 10 10 10 10 10 10 10 24 10 10 10 10 9 5 Most Carried 25 | 8 8 10 10 10 10 10 10 10 25 10 10 10 10 10 5 Average Carried 11 | 3 7 8 9 9 9 9 9 9 20 8 10 9 9 8 5 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 8 8 9 9 9 10 10 10 10 8 10 10 10 10 5 5 Class Distribution -------------------- 23% | Scavenger-Tank 22% | Tank 17% | Mutant 10% | Scavenger-Skirmisher 6% | Scavenger-Mutant 5% | Gladiator 5% | Hacker-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Waste Tank | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -3/Research Gladiator | -3/DSF Gladiator | -2/Research Mutant | -1/Access Mutant | -1/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Res DSF Res Acc Gar Matter Collected 4428 | 265 123 415 308 597 553 116 186 88 1417 . . 100 . 260 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9102 | 94 199 474 813 794 1678 897 546 . 2852 . . . . 755 . Parts 429 | 10 12 30 38 31 91 41 22 . 125 . . . . 29 . Haulers Intercepted 7 | . 1 . 1 2 3 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Res DSF Res Acc Gar Combat Hostiles Destroyed 137 | . 5 9 16 15 24 5 11 . 43 . . . . 9 . Melee 19 | . . . . . . . . . 10 . . . . 9 . Guns 41 | . 4 8 11 4 7 . 6 . 1 . . . . . . Cannons 51 | . . 1 3 2 14 5 4 . 22 . . . . . . AOE 19 | . 1 . 1 9 . . . . 8 . . . . . . Classes Destroyed 14 | 2 4 2 3 1 1 . . . 1 . . . . . . Worker 23 | . 1 . . 2 2 2 . . 16 . . . . . . Builder 10 | . . . . . 1 4 . . 4 . . . . 1 . Tunneler 4 | 3 . . . . . . . . 1 . . . . . . Hauler 7 | . 1 . 1 2 3 . . . . . . . . . . Recycler 14 | 1 . 1 . 3 1 3 1 . 4 . . . . . . Operator 6 | . . . 1 . 2 1 . . 2 . . . . . . Watcher 1 | . . . . . . . . . 1 . . . . . . Swarmer 23 | . 3 . 2 2 4 . 8 . 4 . . . . . . Grunt 63 | . 2 5 7 11 7 3 . . 23 . . . . 5 . Brawler 2 | . . 1 . . 1 . . . . . . . . . . Duelist 3 | . . . 1 . . 1 . . 1 . . . . . . Sentry 23 | . . 3 4 . 10 . 1 . 4 . . . . 1 . Hunter 6 | . . . 2 . . 1 . . 3 . . . . . . Programmer 17 | . . . . 2 2 . 2 . 8 . . . . 3 . Best Kill Streak 9 | 3 4 5 4 6 5 7 4 . 9 . . . . 5 . Combat Bots Only 6 | . 3 5 4 6 5 3 4 . 5 . . . . 5 . Max Kills in Single Turn 5 | 3 1 1 1 5 2 3 2 . 5 . . . . 2 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . 1 . 1 5 . . . . 3 . . . . . . Melee 2 | . . . . . . . . . 1 . . . . 2 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Res DSF Res Acc Gar Hostile Shots Fired 1880 | . 20 79 89 187 293 26 52 . 354 2 . 227 35 484 32 Missed 686 | . 9 22 25 58 123 8 14 . 97 2 . 80 19 218 11 Hits 1194 | . 11 57 64 129 170 18 38 . 257 . . 147 16 266 21 Melee 6 | . . 1 2 . . . . . 3 . . . . . . Projectile 1188 | . 11 56 62 129 170 18 38 . 254 . . 147 16 266 21 AOE 6 | . . . . . . . . . . . . . . 1 5 Critical Strikes 48 | . . . 8 7 1 1 1 . 8 . . 1 . 21 . Actively Blocked 18 | . . . . . . . . . . . . 1 . 17 . Part Disruptions 1 | . . . . . . . . . 1 . . . . . . Damage Taken 20975 | 22 167 706 924 1448 1561 338 895 . 4751 104 . 2574 305 6451 729 Core 3434 | . 50 169 139 137 148 59 22 . 577 . . 476 44 1347 266 Absorbed by Shields 696 | . . . . 396 . . . . 300 . . . . . . Ignored by Resistances 31 | . . . . . . . . . 31 . . . . . . Regen/Repaired (Parts) 797 | . . 134 103 . . . . . 560 . . . . . . Core Remaining (%) 76 | 100 80 57 74 . 59 93 . . 40 100 . 63 96 . . Volleys Fired 365 | 2 22 48 44 60 70 14 31 . 74 . . . . . . Largest 5 | 2 2 2 3 3 3 5 5 . 5 . . . . . . Hottest 338 | 60 60 79 138 121 165 187 187 . 338 . . . . . . Shots Fired 907 | 4 43 87 117 98 187 67 96 . 208 . . . . . . Gun 482 | 4 43 79 100 77 99 20 32 . 28 . . . . . . Cannon 411 | . . 8 17 16 88 47 64 . 171 . . . . . . Launcher 11 | . . . . 2 . . . . 9 . . . . . . Special 3 | . . . . 3 . . . . . . . . . . . Kinetic 323 | 2 30 79 46 56 25 14 16 . 55 . . . . . . Thermal 381 | . . . 9 18 88 53 80 . 133 . . . . . . Explosive 11 | . . . . 2 . . . . 9 . . . . . . Electromagnetic 189 | 2 13 8 62 19 74 . . . 11 . . . . . . Robot Hit Streak 16 | 3 6 12 11 8 16 10 11 . 15 . . . . . . Robot Miss Streak 11 | . 3 3 8 11 3 3 6 . 5 . . . . . . Penetration Max 1 | . . . . 1 1 . . . 1 . . . . . . Secondary Targets 5 | . . 1 3 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . Shots Hit Robots 631 | 3 25 53 88 58 127 35 35 . 169 . . . . 38 . Core Hits 382 | 4 11 15 44 49 54 29 15 . 143 . . . . 18 . Critical Kills 2 | . . . . 1 . . . . 1 . . . . . . Critical Parts Destroyed 3 | . . . . 1 1 . . . 1 . . . . . . Critical Strikes 22 | . . . 1 3 1 . . . 12 . . . . 5 . Burn 2 | . . . . 1 . . . . 1 . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . . Destroy 4 | . . . . 2 1 . . . 1 . . . . . . Blast 3 | . . . . . . . . . 3 . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . Impale 11 | . . . . . . . . . 6 . . . . 5 . Melee Attacks 112 | . . . . . . . . . 56 . . 1 2 53 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 112 | . . . . . . . . . 56 . . 1 2 53 . Sneak Attacks 10 | . . . . . . . . . 7 . . . . 3 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Follow-up Attacks 20 | . . . . . . . . . 9 . . . . 11 . Damage Inflicted 19869 | 150 435 760 1412 2291 2993 1095 1140 . 8130 . . . . 1463 . Guns 5374 | 28 319 680 1013 950 1377 229 407 . 371 . . . . . . Cannons 7457 | . . 80 308 197 1566 866 733 . 3707 . . . . . . Explosions 4017 | 122 116 . 91 1133 50 . . . 2505 . . . . . . Melee 2969 | . . . . . . . . . 1547 . . . . 1422 . Ramming 52 | . . . . 11 . . . . . . . . . 41 . Kinetic 4032 | . 198 680 615 860 417 115 158 . 989 . . . . . . Thermal 8392 | 122 116 . 208 1040 1616 980 982 . 3328 . . . . . . Explosive 2379 | . . . . 237 . . . . 2142 . . . . . . Electromagnetic 2045 | 28 121 80 589 143 960 . . . 124 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 2969 | . . . . . . . . . 1547 . . . . 1422 . Highest Corruption 32 | . . . . 2 2 . 12 12 18 . . . . 32 32 Average Corruption 10 | . . . . 1 2 . 10 12 13 . . . . 16 32 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 176 | . . . . 5 12 . 17 11 108 . . . . 18 5 Message Errors 35 | . . . . 2 2 . 2 3 24 . . . . 1 1 Matter Fused 37 | . . . . . 1 . 5 3 25 . . . . 3 . Heat Flow Errors 15 | . . . . . 1 . . 1 11 . . . . 2 . Energy Discharges 19 | . . . . . 2 . 2 2 11 . . . . 2 . Parts Rejected 5 | . . . . 1 . . . . 3 . . . . 1 . Parts Fused 5 | . . . . . 1 . 1 . 3 . . . . . . Data Loss (minor) 21 | . . . . 1 1 . 3 2 12 . . . . 2 . Data Loss (major) 5 | . . . . . 2 . 1 . 1 . . . . 1 . Misfires 7 | . . . . . 1 . 2 . 4 . . . . . . Alerts 4 | . . . . . . . . . 3 . . . . . 1 Misdirections 14 | . . . . . . . . . 5 . . . . 6 3 Weapon Failures 9 | . . . . 1 1 . 1 . 6 . . . . . . Overload Shots 2 | . . . . . . . . . 2 . . . . . . Overflow Damage 790 | . . 10 . 82 19 . 33 . 482 . . . . 164 . Projectiles 157 | . . 10 . . 19 . 33 . 95 . . . . . . Explosions 272 | . . . . 82 . . . . 190 . . . . . . Melee 361 | . . . . . . . . . 197 . . . . 164 . Knockbacks 25 | . . . 14 3 . . . . 8 . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 23 | . . . 13 3 . . . . 7 . . . . . . Secondary 2 | . . . 1 . . . . . 1 . . . . . . Self-Inflicted Damage 602 | 23 44 . . 160 . . . . 375 . . . . . . Shots 19 | 1 2 . . 6 . . . . 10 . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . 2 . . . . . . . . . 3 . Kicked 5 | . . . . 2 . . . . . . . . . 3 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 562 | 12 74 9 22 435 386 162 212 44 562 . . 34 . 217 . Average Temperature 116 | 12 38 4 6 151 122 62 71 44 137 . . 13 . 102 . Received Heat Transfer 4271 | . 42 324 351 415 567 132 27 . 1141 . . 732 27 441 72 Effects 14 | . . . . 2 3 . . . 9 . . . . . . Shutdowns 5 | . . . . 1 2 . . . 2 . . . . . . Energy Bleed 5 | . . . . . 1 . . . 4 . . . . . . Damage (minor) 2 | . . . . 1 . . . . 1 . . . . . . Damage (major) 2 | . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Robots Corrupted 4 | . . . 1 . 3 . . . . . . . . . . Combat Hostiles 4 | . . . 1 . 3 . . . . . . . . . . Parts Fried 9 | . . . 2 . 7 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . Robots Melted 3 | . . . . . . . 1 . 2 . . . . . . Combat Hostiles 3 | . . . . . . . 1 . 2 . . . . . . Parts Melted 26 | . . . . 1 4 6 4 . 11 . . . . . . Heat Transferred 10881 | 150 150 . 396 994 2198 1406 1369 . 4218 . . . . . . Parts Sabotaged 2 | . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | 1 2 . 2 1 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Res DSF Res Acc Gar Maximum Alert Level 3 | . . . . 1 1 1 . . 3 2 1 . . . . Low Security (%) 70 | 100 100 100 100 24 29 36 100 100 66 . . 100 100 100 100 Level 1 21 | . . . . 75 70 63 . . 7 . 100 . . . . Level 2 4 | . . . . . . . . . 11 100 . . . . . Level 3 3 | . . . . . . . . . 15 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1021 | 15 93 100 128 376 375 252 188 9 1021 499 230 165 56 169 135 Initial 499 | . . 27 . . 119 164 112 9 . 499 230 165 56 2 135 Average 156 | 2 42 27 47 227 224 204 67 . 263 472 228 136 23 63 123 Influence Increases 5735 | 20 160 267 509 743 998 267 293 . 1846 . . 15 15 602 . Destroy 0b10 Robot/C 2900 | . 100 180 320 380 560 100 220 . 860 . . . . 180 . Destroy 0b10 Robot/NC 335 | 20 10 5 10 40 50 50 5 . 140 . . . . 5 . Destroy Leader 686 | . 22 50 92 74 186 30 40 . 162 . . . . 30 . Allied During Kill 92 | . . . . 9 78 5 . . . . . . . . . Successful Hack 133 | . 5 2 16 12 35 2 . . 34 . . . . 27 . Disable Machine 405 | . 15 30 . 75 30 15 . . 210 . . . 15 15 . Destroy Structure 539 | . 8 . 11 78 29 5 28 . 380 . . . . . . Partial Spotted 30 | . . . . . . 15 . . 15 . . . . . . Lose Combat Pursuer 615 | . . . 60 75 30 45 . . 45 . . 15 . 345 . Influence Decreases 5660 | 20 95 332 509 480 898 399 497 27 825 582 219 135 110 438 94 Entered New Map 1385 | . . 38 . . 144 199 119 18 . 522 209 55 44 3 34 Time Decay 2662 | 20 85 202 308 324 464 160 294 9 384 60 10 . 66 276 . Lost Part 945 | . 10 40 40 110 70 . 84 . 322 . . 80 . 149 40 Lost Ally 346 | . . . . 46 220 40 . . 10 . . . . 10 20 Purge Threat 322 | . . 52 161 . . . . . 109 . . . . . . Squads Dispatched 43 | . . 1 2 10 9 1 2 . 11 1 . 1 . 5 . Investigation 3 | . . . 1 1 . 1 . . . . . . . . . Extermination 14 | . . . . 2 3 . 1 . 4 . . . . 4 . Reinforcement 17 | . . 1 1 4 1 . 1 . 6 1 . 1 . 1 . Assault 3 | . . . . . 2 . . . 1 . . . . . . Garrison 6 | . . . . 3 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 4 . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Res DSF Res Acc Gar Distress Signals 10 | . . . 3 1 2 1 . . 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 282 | . 7 15 25 33 37 11 11 . 59 1 . 8 6 53 16 Peak Tracking Total 19 | . 3 7 8 8 6 4 4 . 7 3 . 8 7 11 19 Tactical Retreats 21 | . . . 2 2 2 1 . . 3 . . 1 . 10 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Res DSF Res Acc Gar Traps Triggered 5 | . . . . . . . 1 . . 1 . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Res DSF Res Acc Gar Machines Disabled 27 | . 1 2 . 5 2 1 . . 14 . . . 1 1 . Max in Single Turn 7 | . 1 1 . 2 1 1 . . 7 . . . 1 1 . Garrison Relay 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Res DSF Res Acc Gar Machines Accessed 38 | . 2 2 5 3 7 2 2 . 9 . 1 . 1 4 . Terminals 22 | . 2 1 4 1 7 . 1 . 4 . 1 . . 1 . Fabricators 5 | . . . . 2 . 1 . . 1 . . . . 1 . Repair Stations 4 | . . 1 1 . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 1 1 . 2 . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . 2 . Total Hacks 86 | . 4 6 21 4 14 4 3 . 22 . 1 . 1 6 . Successful 40 | . 1 4 11 2 6 3 1 . 9 . 1 . . 2 . Failed 46 | . 3 2 10 2 8 1 2 . 13 . . . 1 4 . Catastrophic 13 | . . . 3 2 3 . 1 . 3 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 42 | . 3 2 16 3 7 1 . . 9 . . . . 1 . Terminals 58 | . 4 4 19 1 14 . 2 . 12 . 1 . . 1 . Fabricators 6 | . . . . 3 . 1 . . 1 . . . . 1 . Repair Stations 10 | . . 2 2 . . . . . 6 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . 3 1 . 3 . . . 1 . . Garrison Access 4 | . . . . . . . . . . . . . . 4 . Terminal Hacks 18 | . . 2 5 1 5 . 1 . 3 . 1 . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open Door 3 | . . . . . 3 . . . . . . . . . . Open DSF 3 | . . . . 1 . . 1 . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 5 | . . 1 2 . . . . . 2 . . . . . . Locate Traps 3 | . . 1 1 . 1 . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 7 | . . 2 2 . . . . . 3 . . . . . . Scan Component 4 | . . 1 1 . . . . . 2 . . . . . . Repair 3 | . . 1 1 . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 2 . . 2 . . . . . . Insert Component 3 | . . . . . . 1 . . 2 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . 1 . Unauthorized Hacks 9 | . 1 . 4 1 1 1 . . . . . . . 1 . Terminals 6 | . 1 . 4 . 1 . . . . . . . . . . Botnet 6 | . 1 . 4 . 1 . . . . . . . . . . Fabricators 3 | . . . . 1 . 1 . . . . . . . 1 . Report 1 | . . . . . . 1 . . . . . . . . . Liberate 2 | . . . . 1 . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 1 5 3 5 1 1 . 9 . . . . 4 . Full Trace Events 3 | . . . 1 1 . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . 81 . . . . . . Total Robot Build Rating 2 | . . . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . 1 1 . . . . . 1 . . . . . . Time 132 | . . 51 44 . . . . . 37 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Res DSF Res Acc Gar Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Res DSF Res Acc Gar Total Allies 18 | . . . . 4 12 . . . 2 . . . . . . Largest Group 10 | . . . . 3 10 2 . . 2 . . . . . . Highest-Rated Group 173 | . . . . 48 173 62 . . 16 . . . . . . Highest-Rated Ally 32 | . . . . 32 31 31 . . 8 . . . . . . Total Orders 5 | . . . . 1 . . . . . . . . . 1 3 ROAM 2 | . . . . 1 . . . . . . . . . . 1 EXPLORE 2 | . . . . . . . . . . . . . . 1 1 RETURN 1 | . . . . . . . . . . . . . . . 1 Ally Attacks 95 | . . . . 17 59 19 . . . . . . . . . Total Damage 1247 | . . . . 355 682 210 . . . . . . . . . Kills 11 | . . . . 6 5 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Res DSF Res Acc Gar Active Infowar (turns) 6131 | 35 259 573 801 874 1170 337 885 241 632 . . . . 324 . Optics 3080 | . . . 264 874 1170 337 435 . . . . . . . . Sensors 1225 | . . . . 14 238 . 584 241 148 . . . . . . IFF 599 | . . . . . . . 322 101 176 . . . . . . Terrain 536 | . . . 536 . . . . . . . . . . . . Structural 275 | . . . 275 . . . . . . . . . . . . Seismic 3764 | 35 259 573 174 387 417 337 885 241 456 . . . . . . ECM 324 | . . . . . . . . . . . . . . 324 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 11 | . . . . . 5 . . . . . . . . 3 3 Drone Recoveries 4 | . . . . . 1 . . . . . . . . 2 1 Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Res DSF Res Acc Gar Turns Passed 8884 | 91 259 573 801 874 1170 337 885 241 2232 122 22 94 167 953 63 Spaces Moved 4848 | 59 192 347 392 525 572 171 295 166 902 114 22 66 105 840 80 Core 380 | 2 . . . . . . . . . . . . . 298 80 Treads 1558 | . . . . . 409 171 216 35 727 . . . . . . Legs 1983 | . . 149 392 464 60 . . . 100 114 22 66 105 511 . Wheels 896 | 57 192 198 . 61 103 . 79 131 75 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 31 | . . . . . . . . . . . . . . 31 . Fastest Speed 40 | 50 90 90 120 100 90 145 115 115 90 97 102 100 120 40 50 Average Speed 135 | 89 90 106 135 118 133 152 245 134 186 100 102 109 120 91 50 Slowest Speed 305 | 100 90 125 190 190 225 225 305 160 305 102 102 120 120 190 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . 6 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . Exploration Rate (%) 28 | 4 35 21 42 22 85 10 9 78 27 3 1 74 2 28 18 Regions Visited 15 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . . . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 . . 1 1 . . 1 . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 9 | . . . . . . . 3 . 6 . . . . . . Terrain Destroyed 387 | 2 6 . 9 81 27 3 25 . 234 . . . . . . Melee 5 | . . . . . . . . . 5 . . . . . . Projectile 73 | . . . . . 22 3 25 . 23 . . . . . . AOE 309 | 2 6 . 9 81 5 . . . 206 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Was Fac Fac Res DSF Res Acc Gar Total 6334 | 90 236 461 570 680 839 208 395 187 1241 121 21 87 143 952 103 Wait 542 | 11 15 33 95 54 106 15 46 . 88 3 . 4 23 26 23 Move 4833 | 58 191 346 391 524 571 170 294 165 901 113 21 65 104 839 80 Hop . | . . . . . . . . . . . . . . . . Pick Up 96 | 9 1 5 11 9 14 1 2 5 32 3 . . 1 3 . Fast Attach 121 | 7 . 9 4 8 18 1 13 3 30 1 . 3 5 19 . Attach 63 | . 1 3 7 7 6 3 1 1 25 1 . 1 . 7 . Detach 20 | . . 1 1 . 4 2 . 1 8 . . . . 3 . Swap 81 | 1 3 7 6 10 17 2 1 2 17 . . 7 4 4 . Drop 123 | 2 3 9 11 6 33 . 6 10 24 . . 6 5 8 . Fire 365 | 2 22 48 44 60 70 14 31 . 74 . . . . . . Melee 81 | . . . . . . . . . 42 . . 1 1 37 . Ram . | . . . . . . . . . . . . . . . . Kick 5 | . . . . 2 . . . . . . . . . 3 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . 1 . . . . . . 3 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -3/DSF -2/Research -1/Access -1/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 16) 226 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 351 | -10/Materials | Entered another Materials area 351 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 630 | -9/Materials | Lost 3 parts (2n1w) 663 | -9/Materials | Repaired Imp. Assault Rifle 914 | -9/Materials | Discovered new exit (range 3) 924 | -9/Materials | Entered another Materials area 924 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1383 | -8/Materials | Lost 3 parts (3w) 1506 | -8/Materials | Discovered new exit (range 19) 1624 | -8/Materials | Repaired Imp. Carbon-fiber Leg 1725 | -8/Materials | Entered Factory 1725 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1883 | -7/Factory | Lost 3 allies 2052 | -7/Factory | Build established: Tank 2061 | -7/Factory | Garrison activated, responded to threat 2125 | -7/Factory | Found Prototype Launcher 2125 | -7/Factory | Identified Rocket Array 2128 | -7/Factory | Found Rocket Array 2186 | -7/Factory | Lost 3 parts (3w) 2524 | -7/Factory | Lost 5 parts (1p1n2u1w) 2531 | -7/Factory | Discovered new exit (range 19) 2599 | -7/Factory | Entered Storage 3111 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3114 | -7/Storage | Identified exit to Factory 3172 | -7/Storage | P-60 Hacker assimilated allied Trooper 4g 3221 | -7/Storage | Garrison activated, responded to threat 3329 | -7/Storage | Lost 12 allies 3375 | -7/Storage | Found Rocket Array 3520 | -7/Storage | Build established: Scavenger-Tank 3750 | -7/Storage | Met a pair of Derelict thieves 3769 | -7/Storage | Entered Factory 3769 | -6/Factory | Accompanied by 2 allies 3769 | -6/Factory | Evolved 2 slots: Weapon x2 4091 | -6/Factory | Discovered new exit (range 5) 4106 | -6/Factory | Entered another Factory area 4106 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4336 | -5/Factory | Lost 3 parts (1p1n1u) 4541 | -5/Factory | Crushed by falling debris 4542 | -5/Factory | System corruption reached 10% 4572 | -5/Factory | Lost 3 parts (1p1n1u) 4989 | -5/Factory | Build established: Scavenger-Skirmisher 4991 | -5/Factory | Sucked down chute 4991 | -5/Factory | Entered Waste 4991 | -5/Waste | The area was eerily silent 5150 | -5/Waste | Discovered new exit (range 11) 5232 | -5/Waste | Entered Factory 5493 | -5/Factory | Fabricated R-06 Scavenger? 5640 | -5/Factory | Build established: Tank 6273 | -5/Factory | Repaired Adv. Heavy Siege Treads 6583 | -5/Factory | Build established: Hacker-Tank 7033 | -5/Factory | Lost 13 parts (4p3n3u3w) 7230 | -5/Factory | Lost 9 parts (2p2n2u3w) 7332 | -5/Factory | First assault squad dispatched 7418 | -5/Factory | Core integrity fell below 50% 7441 | -5/Factory | Lost 5 parts (1n4u) 7456 | -5/Factory | Discovered new exit (range 5) 7464 | -5/Factory | Entered another Factory area 7464 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7533 | -4/Factory | Discovered new exit (range 8) 7586 | -4/Factory | Entered Research 7586 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7600 | -3/Research | Identified exit to DSF 7608 | -3/Research | Entered DSF 7631 | -3/DSF | Additional patrols routed to DSF 7682 | -3/DSF | Discovered new exit (range 14) 7702 | -3/DSF | Entered Research 7702 | -2/Research | Evolved 2 slots: Utility x2 7732 | -2/Research | Lost 8 parts (3p4n1w) 7859 | -2/Research | Discovered new exit (range 8) 7869 | -2/Research | Entered Access 7869 | -1/Access | Evolved 2 slots: Propulsion x2 7929 | -1/Access | Build established: Gladiator 8195 | -1/Access | Lost 3 parts (1n2u) 8291 | -1/Access | Found Prototype Reactor 8291 | -1/Access | Identified Zero-point Reactor 8296 | -1/Access | Found Zero-point Reactor 8576 | -1/Access | System corruption reached 10% 8667 | -1/Access | Core integrity fell below 50% 8694 | -1/Access | Lost 25 parts (4p11n7u3w) 8734 | -1/Access | Spotted B-99 Colossus 8755 | -1/Access | Build established: Mutant 8755 | -1/Access | Core integrity fell below 20% 8788 | -1/Access | System corruption reached 30% 8821 | -1/Access | Identified exit to Garrison 8822 | -1/Access | Entered Garrison 8863 | -1/Garrison | Triggered checkpoint 8863 | -1/Garrison | Garrison Relay disabled 8863 | -1/Garrison | Triggered checkpoint 8883 | -1/Garrison | Spotted B-99 Colossus 8885 | -1/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08858_ Slug penetrates Mini Drone. 08858_ Mini Drone destroyed. 08863_ Slug penetrates Wall. 08863_ Garrison Relay disabled. 08863_ Relay Coupler [NC] tumbles out of relay unit. 08863_ Relay Coupler [Swarmer] tumbles out of relay unit. 08863_ Relay Coupler [Sentry] tumbles out of relay unit. 08863_ Garrison Door breached. 08863_ Beams of light sweep through the air. An alarm sounds. 08867_ Slug penetrates Wall. 08867_ Slug penetrates Mini Drone. 08867_ Mini Drone destroyed. 08874_ W 7NUSC/QBLFZZGYYNCKBQS:72BLKTHGEQH|7F 08874_ Hvy. Shield Leg destroyed. 08876_ Myomer Leg destroyed. 08879_ Adv. Coolant Injector destroyed. 08883_ Mni. Drone Bay destroyed. 08883_ Slug penetrates Wall. 08883_ Penetrated by Slug. 08883_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ???????????????????????? ???????? ?????????????? | | ??????????????????????##+##???""## ??????????????? | | ?????????????????????? ?? ??###?????????? | | ?????????????????????? ?? ?? ??????????? | | ?????????????????????? s ? ?? ??????????? | | ??????????????????????# s #? #? #???????????? | | ??????????????????????# s ## ## #???????????? | | ??????????????????????"ss "???????????? | | ??????????????????????"s BB "???????????? | | ??????????????????????" BB "???????????? | | ??????????????????????" ??????????????? | | ??????????????????????# Y#; #????#???????????? | | ?????????????###???#### ;; ## #####???????? | | ?????????????# ???? / ??????? | | ?????????????# ????? Y ??????? | | ?????????????# ??????# #???????????? | | ?????????????# ??????# %;# ######???????????? | | ?????????????# ??????# @#??? #????????????????? | | ?????????????# #?????#% #??????????????????????? | | ????????????? #?????# #??????????????????????? | | ?????????????# #?????# #??????????????????????? | | ?????????????# #?????# #??????????????????????? | | ?????????????# #?????# #??????????????????????? | | ##############++#######% #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ############## ###########??????????????????????? | | ?????????????# #????????????????????????????????? | | ???????????### ##???????????????????????????????? | | ???????????# ##??????????????????????????????? | | ???????????# #??????????????????????????????? | | ??????????## #??????????????????????????????? | | ??????????# #######?????????????????????????? | | ??????????# #" #?????????????????????????? | | ??????????# ## ###????????????????????????? | | ??????????# #????????????????????????? | | ??????????# #????????????????????????? | | ??????????# # ##????????????????????????? | | ??????????# # #?????????????????????????? | | ??????????# ## ####?????????????????????????? | | ?????????## #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Coolant Potential 65 Energy Generation 81 Energy Capacity 540 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 EM Shielding 2 Armor Coverage 225 Resistance: TH 25 Resistance: EX 50 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 14 Target Analysis 8 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Arm. Wheel | -6/Factory | Scanalyzed Quantum Rifle | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -5/Factory | Preloaded Repaired ---------- Imp. Assault Rifle | 4% | -9/Materials Imp. Carbon-fiber Leg | 17% | -8/Materials Adv. Heavy Siege Treads | 6% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Denied? More Power To You Challenges ------------ None Game ------ Seed DroneAbsorptionLaser Manual? 0 Play Time 01:58:14 Cumulative 211.8 hours Start 2025.07.06 @ 12:26:50 End 2025.07.06 @ 14:58:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 216 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 55 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c208e266-e290-4133-a828-5bcccfd8e9f8