Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 19:10:42 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (36) 7200 Robots Destroyed (229) 1145 Value Destroyed (5767) 5767 Prototype IDs (96) 1920 Alien Tech Used (1) 200 Bonus (2081) 2081 TOTAL SCORE: 21813 Bonus ------- High Alert Combat Kills 218 Follower Combat Kills 175 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -212 Cogmind --------- Core Integrity 1300/1300 Matter 300/300 Energy 1492/1500 System Corruption 0% Temperature Cool (4) Movement Hovering (33) Location -3/Research Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Experimental Sensor Array Light Regenerative Plating Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Plasma Sword > --- INVENTORY (20) --- Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Experimental Matter Compressor (500) Experimental Targeting Computer Tactical Coordination Suite Experimental Transmission Jammer Experimental Utility Shielding Experimental Weapon Shielding Experimental Weapon Shielding System Purifier Phasing AFG Transdimensional Reconstructor Hypervelocity Coil Gun Hypervelocity Coil Gun Vortex Catalyst Activator CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Experimental Sensor Array Light Regenerative Plating Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Advanced Datajack Plasma Sword > --- INVENTORY -------- Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Experimental Matter Compressor Experimental Targeting Computer Tactical Coordination Suite Experimental Transmission Jammer Experimental Utility Shielding Experimental Weapon Shielding Experimental Weapon Shielding System Purifier Phasing AFG Transdimensional Reconstructor Hypervelocity Coil Gun Hypervelocity Coil Gun Vortex Catalyst Activator CR-A16's Pointy Stick [Rating: 139] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Cooled Aerolev Unit Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Improved Hacking Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Light Regenerative Plating Weapon Improved Datajack Energy Gun Heavy Particle Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Plasma Sword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Utility 9 | . . . 1 . . . 1 1 . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 310 | 8 2 3 23 5 3 5 39 23 . 1 . . . 6 12 4 10 5 . 3 . 23 . 26 4 1 15 . 16 2 41 25 1 2 . 2 Power 23 | 1 . . 1 1 . 1 4 2 . . . . . . 2 . 1 . . . . 6 . . . . . . 1 . 2 . 1 . . . Engine 5 | 1 . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 14 | . . . . 1 . . 2 2 . . . . . . 2 . 1 . . . . 6 . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . . . Propulsion 85 | 3 . . 9 . . 2 20 8 . . . . . . 3 . 1 . . 1 . 11 . 4 . . 3 . 10 . 8 . . 1 . 1 Treads 22 | 1 . . 7 . . 2 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 51 | . . . . . . . . 8 . . . . . . 3 . 1 . . 1 . 11 . 4 . . 3 . 10 . 8 . . 1 . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 68 | 2 2 . 5 . 3 . 1 9 . 1 . . . 2 4 2 5 . . 2 . 3 . 4 . 1 7 . 2 2 7 2 . 1 . 1 Device 23 | . . . . . . . . 1 . 1 . . . 1 . 2 3 . . 2 . 1 . 1 . . 4 . . 2 3 2 . . . . Storage 26 | 2 2 . 5 . 3 . 1 4 . . . . . . 1 . . . . . . . . 3 . . 2 . . . 2 . . 1 . . Processor 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hackware 11 | . . . . . . . . 2 . . . . . . 3 . 1 . . . . 2 . . . 1 1 . . . . . . . . 1 Protection 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 134 | 2 . 3 8 4 . 2 14 4 . . . . . 4 3 2 3 5 . . . 3 . 18 4 . 5 . 3 . 24 23 . . . . Energy Gun 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 58 | 2 . 2 5 3 . 1 9 . . . . . . . . . 1 2 . . . . . 7 2 . 1 . . . 12 11 . . . . Ballistic Cannon 4 | . . . . . . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . 1 3 1 . 1 3 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 38 | . . . . . . . 1 2 . . . . . 2 1 1 2 1 . . . 2 . 9 1 . 2 . 1 . 7 6 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 20 | . . . . . . . . 1 . . . . . . 1 . . 1 . . . 1 . 2 1 . 1 . 1 . 5 6 . . . . Unidentified Prototypes 15 | . . . . . . . 2 . . . . . . . 1 1 . . . . . . . . . . 7 . 1 1 . . . 2 . . Parts Lost 21 | . . . 1 2 . 1 9 . . . . . . . 1 . 1 . . . . . . . . . 1 1 . . . . 2 . 1 1 Power 6 | . . . 1 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . . . 5 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . 1 . Weapon 5 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Highest Loss Streak 3 | . . . 1 1 . 1 3 . . . . . . . 1 . 1 . . . . . . . . . 1 1 . . . . 1 . 1 1 Average Slot Usage (%) 98 | . 100 100 99 99 100 99 99 98 100 100 100 100 100 100 99 100 100 99 100 100 100 97 100 99 100 100 100 100 95 94 93 94 89 91 92 86 Engine 2 | . 14 14 10 1 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . 9 11 8 3 15 15 15 15 15 15 15 13 13 13 13 13 13 13 10 11 11 11 11 11 11 3 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 4 Treads 8 | . . . 20 33 33 33 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 28 28 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . 29 30 30 30 30 30 30 26 26 26 26 26 26 26 21 23 23 23 23 23 23 26 26 25 26 26 26 26 28 Device 3 | . . . . . . . . 6 7 7 7 7 7 7 6 6 6 6 6 6 6 4 5 4 5 5 5 5 5 5 6 5 5 5 5 4 Storage 17 | . 28 28 33 33 33 33 36 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 7 11 11 11 11 10 10 10 10 10 12 15 14 Processor 3 | . . . . . . . . 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 . . . . Hackware 16 | . . . . . . . . 12 15 15 15 15 15 15 25 26 26 26 26 26 26 35 35 32 29 29 29 29 26 26 26 26 26 26 24 22 Protection 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 3 5 5 5 5 4 Ballistic Gun 7 | . 28 27 21 20 22 21 17 . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Slashing Weapon 3 | . . . . . . . . 6 7 7 7 7 7 6 5 5 5 4 6 6 6 4 5 4 4 5 5 5 5 5 4 3 5 5 5 4 Special Melee Weapon 3 | . . . . . . . . 6 7 7 7 7 7 7 6 6 6 5 6 6 6 4 5 4 4 5 5 5 3 5 4 4 5 5 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 14 30 30 49 51 107 107 126 31 31 31 31 31 31 33 51 51 51 57 50 50 50 50 46 55 55 55 56 55 84 84 113 116 108 111 111 111 Greatest Support 132 | 20 20 20 69 69 69 69 112 44 44 44 44 44 44 44 54 54 54 61 54 54 54 59 55 59 57 57 62 59 114 114 130 115 115 115 115 132 Greatest Overweight (x) 16 | 1 1 1 1 . 1 1 4 1 . . . . . . . . . 1 . . . 16 . . . . . . . . . 1 . . . . Average Overweight (x) . | . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 34 | 8 14 14 20 20 28 28 34 34 10 10 10 10 10 10 12 12 12 12 12 12 12 12 12 16 16 16 16 16 16 16 20 20 20 20 20 20 Average Capacity 18 | 6 12 14 18 20 25 28 33 10 10 10 10 10 10 10 11 12 12 12 12 12 12 12 12 13 16 16 16 16 16 16 18 20 20 20 20 20 Most Carried 34 | 6 13 14 20 20 21 19 34 33 10 10 10 10 10 10 12 12 12 12 12 12 12 12 12 16 16 16 16 16 16 16 20 20 19 20 20 19 Average Carried 16 | 3 9 13 17 17 20 17 28 10 10 9 10 9 10 9 11 11 11 11 11 10 12 11 12 13 15 16 15 16 15 16 17 19 18 18 20 19 Final Capacity 34 | 8 14 14 20 20 28 28 34 10 10 10 10 10 10 10 12 12 12 12 12 12 12 12 12 16 16 16 16 16 16 16 20 20 20 20 20 20 Final Carried 33 | 5 13 14 20 18 19 18 33 10 10 10 10 10 10 10 11 12 12 12 12 12 12 12 12 15 16 16 16 16 16 16 19 19 17 20 20 19 Class Distribution -------------------- 54% | Hacker-Mutant 27% | Hauler-Mutant 9% | Wizard-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Matter Collected 9025 | 244 196 20 838 197 . 350 2008 262 7 60 . 80 . 121 328 112 90 44 71 24 6 210 . 971 323 20 650 . 160 20 780 742 39 30 . 22 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9026 | 52 286 26 1655 234 . 363 2035 48 . 266 . . . . 230 37 144 . . . . 156 . 711 348 . . . 640 . 1021 611 20 52 66 25 Parts 497 | 3 23 6 90 20 . 34 104 6 . 18 . . . . 19 2 13 . . . . 6 . 29 13 . . . 24 . 59 26 2 . . . Haulers Intercepted 23 | . 2 . 5 . . . 6 . . 2 . . . . 1 . . . . . . . . . 1 . . . 4 . 2 . . . . . Recyclers Shooed 7 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 114 | . . . . . . . . . . . . . . . . . . 10 . . . . . . 17 . 51 . . . . 32 4 . . . Prevented 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 122 | . 5 3 29 10 . 14 39 . . . . . . . . . 1 . . . . . . 2 2 . . . . . 8 7 1 . 1 . Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . Guns 88 | . 5 . 18 4 . 10 34 . . . . . . . . . 1 . . . . . . 2 2 . . . . . 5 7 . . . . AOE 29 | . . 3 11 6 . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 17 | 1 3 . 6 . . 2 2 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Worker 34 | . . . 5 1 . 2 8 1 . . . . . . . . . . . . . 4 . . . . . . 5 . 7 . . . . 1 Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 6 | . . . . . . 1 1 . . . . . . . 2 . . . . . . . . 1 . . . . 1 . . . . . . . Hauler 23 | . 2 . 5 . . . 6 . . 2 . . . . 1 . . . . . . . . . 1 . . . 4 . 2 . . . . . Recycler 12 | 1 1 . 3 . . . 2 . . 1 . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 24 | . . . 2 . . . 2 1 . 3 . . . . 3 . 3 . . . . 2 . 4 . . . . . . 4 . . . . . Swarmer 33 | . 3 3 6 6 . 11 . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . Grunt 47 | . 2 . 14 4 . . 21 . . . . . . . . . . . . . . . . . 2 . . . . . 1 3 . . . . Brawler 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Duelist 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 24 | . . . 7 . . . 9 . . . . . . . . . 1 . . . . . . 2 . . . . . . 4 1 . . . . Hunter 6 | . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 4 3 8 5 . 5 7 1 . 2 . . . . 2 . 1 . . . . 3 . 4 2 . . . 2 . 4 3 1 . 1 1 Combat Bots Only 7 | . 3 3 5 4 . 5 7 . . . . . . . . . 1 . . . . . . 1 2 . . . . . 3 3 1 . 1 . Max Kills in Single Turn 5 | 1 1 3 5 3 . 4 3 1 . 1 . . . . 1 1 1 . . . . 1 . 1 1 . . . 1 . 1 1 1 . 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 4 3 . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Damage Taken 8113 | . 84 . 1133 265 . 544 2951 24 . . . . . . 98 . 165 20 . . . 62 . 78 . 153 65 86 111 . 944 29 226 . 1025 50 Core 1510 | . 10 . 193 55 . 92 332 8 . . . . . . . . 70 . . . . 21 . 52 . 97 28 23 47 . 263 . 71 . 148 . Absorbed by Shields 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Core Remaining (%) 71 | 100 . 96 . . . 15 39 . . . . . . 98 . . . . . . 91 . . . . . . 77 . . . . . . 54 . Volleys Fired 499 | 11 24 2 99 17 . 34 153 1 . . . . . 6 . 5 3 7 . . . . . 28 6 . . . . . 44 59 . . . . Largest 2 | 2 2 2 2 2 . 2 2 1 . . . . . 1 . 1 1 1 . . . . . 1 2 . . . . . 2 2 . . . . Hottest 70 | 40 40 40 46 53 . 46 50 48 . . . . . 48 . 48 33 50 . . . . . 35 70 . . . . . 70 70 . . . . Shots Fired 883 | 22 48 3 192 31 . 67 300 1 . . . . . 6 . 5 3 7 . . . . . 28 12 . . . . . 78 80 . . . . Gun 851 | 22 48 2 186 26 . 66 294 . . . . . . . . . 3 6 . . . . . 28 12 . . . . . 78 80 . . . . Cannon 12 | . . . . . . . . 1 . . . . . 6 . 5 . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . 1 6 5 . 1 6 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 863 | 22 48 2 186 26 . 66 294 1 . . . . . 6 . 5 3 6 . . . . . 28 12 . . . . . 78 80 . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 19 | . . 1 6 5 . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 4 6 2 15 8 . 14 14 2 . . . . . . . 4 1 3 . . . . . 8 9 . . . . . 14 8 . . . . Robot Miss Streak 12 | 2 4 1 3 2 . 3 12 . . . . . . . . 1 2 2 . . . . . 3 1 . . . . . 2 3 . . . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Secondary Targets 7 | . . . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 735 | 13 28 2 140 21 . 41 221 5 . 15 . . . . 10 5 11 4 . . . 13 . 28 12 . . . 32 . 81 47 1 1 3 1 Core Hits 383 | 2 14 4 76 14 . 24 132 2 . 6 . . . . 6 2 4 1 . . . 6 . 15 10 . . . 11 . 35 17 1 . 1 . Critical Hits 45 | . . . 3 . . . 3 . . 2 . . . . . . 1 . . . . . . 3 4 . . . . . 18 11 . . . . Critical Kills 21 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . 3 2 . . . . . 7 6 . . . . Critical Parts Destroyed 18 | . . . 2 . . . 1 . . 1 . . . . . . . . . . . . . . 2 . . . . . 8 4 . . . . Melee Attacks 565 | . . . . . . . 3 7 . 29 . . . 10 41 1 42 . 2 . 5 58 . 73 8 9 2 6 65 . 162 19 9 1 9 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 550 | . . . . . . . 3 6 . 26 . . . 10 40 1 36 . 2 . 5 58 . 73 8 9 2 6 63 . 162 17 9 1 9 4 Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sneak Attacks 70 | . . . . . . . . 2 . 6 . . . . 8 1 6 . . . . 7 . 3 3 . . . 18 . 13 2 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage Inflicted 21196 | 124 306 184 2888 776 . 782 4477 192 . 614 . . . . 748 221 155 7 . . . 888 . 1036 631 . . . 3066 . 3279 360 39 133 135 155 Guns 8103 | 124 306 21 2020 218 . 548 3894 . . . . . . . . . 6 . . . . . . 104 120 . . . . . 382 360 . . . . Cannons 163 | . . . . . . . . 31 . . . . . . . 132 . . . . . . . . . . . . . . . . . . . . Explosions 2413 | . . 163 868 558 . 234 583 . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Melee 10517 | . . . . . . . . 161 . 614 . . . . 748 89 149 . . . . 888 . 932 511 . . . 3066 . 2897 . 39 133 135 155 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8266 | 124 306 21 2020 218 . 548 3894 31 . . . . . . . 132 6 . . . . . . 104 120 . . . . . 382 360 . . . . Thermal 88 | . . . . 88 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2318 | . . 163 868 470 . 234 583 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10349 | . . . . . . . . 161 . 614 . . . . 748 89 149 . . . . 888 . 932 511 . . . 2898 . 2897 . 39 133 135 155 Piercing 168 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168 . . . . . . . Highest Corruption 9 | . . . . . . . . . 5 5 5 5 5 5 . . . . . . . 1 9 9 9 9 9 . . . 3 3 3 3 6 . Average Corruption 4 | . . . . . . . . . 5 5 5 5 5 5 . . . . . . . 1 6 9 9 9 9 . . . 3 3 3 3 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 204 | . . . . . . . . . 1 18 3 5 . 16 . . . . . . . 3 1 64 14 10 1 . . . 37 19 6 1 5 . Message Errors 55 | . . . . . . . . . . 2 2 2 . 8 . . . . . . . 2 . 16 5 3 1 . . . 9 4 1 . . . Matter Fused 47 | . . . . . . . . . 1 7 1 1 . 2 . . . . . . . . 1 16 2 1 . . . . 7 4 2 . 2 . Heat Flow Errors 20 | . . . . . . . . . . 4 . 2 . . . . . . . . . . . 5 2 . . . . . 4 3 . . . . Energy Discharges 24 | . . . . . . . . . . 2 . . . 3 . . . . . . . 1 . 2 1 2 . . . . 8 1 1 1 2 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Data Loss (minor) 17 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 2 2 . . . . 2 5 2 . . . Data Loss (major) 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Targeting Errors 34 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . 18 2 1 . . . . 7 2 . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2434 | . . . 38 39 . . 33 9 . . . . . . 144 . 4 . . . . 331 . 188 98 . . . 1042 . 273 . . 118 2 115 Projectiles 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 110 | . . . 38 39 . . 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2315 | . . . . . . . . . . . . . . . 144 . 4 . . . . 331 . 188 98 . . . 1042 . 273 . . 118 2 115 Knockbacks 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 346 | . . . 54 92 . 46 154 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 11 | . . . 2 4 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . 6 . 6 26 . 8 27 16 . 274 . 295 . 68 . 50 . 12 . . . . . 273 179 . 300 . 7 . 282 215 . . 7 . Average Temperature 63 | . 6 . 2 10 . 4 2 12 . 106 . 103 . 32 . 26 . 9 . . . . . 101 84 . 156 . 6 . 71 50 . . 7 . Received Heat Transfer 1626 | . 24 . 414 60 . . 963 . . . . . . . . . . 9 . . . . . . . 72 . 18 9 . 18 . 18 . 21 . Effects 9 | . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . 5 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 8 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 5 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Heat Transferred 100 | . . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Peak Influence 611 | 5 192 111 558 422 . 279 611 358 114 508 . . . . 81 39 500 . . . . 508 130 225 . . . . 128 44 578 . . . . 30 Initial 277 | . 3 11 42 172 . . 63 277 69 79 . . . . . 24 18 . . . . . 115 91 . . . . . 44 30 . . . . 13 Average 213 | 1 98 110 279 337 . 147 368 246 95 257 . . . . 25 25 260 . . . . 268 126 89 . . . . 39 44 130 . . . . 22 Maximum Alert Level 2 | . . . 2 2 . 1 2 1 . 2 . . . . . . 2 . . . . 2 . 1 . . . . . . 2 . . . . . Low Security (%) 57 | 100 100 100 31 . . 91 9 46 100 61 . . . . 100 100 41 . . . . 40 100 93 . . . . 100 100 94 . . . . 100 Level 1 23 | . . . 41 51 . 8 52 53 . . . . . . . . 30 . . . . 17 . 6 . . . . . . . . . . . . Level 2 19 | . . . 26 47 . . 37 . . 38 . . . . . . 28 . . . . 41 . . . . . . . . 5 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 1 . 5 . . . 6 1 . 3 . . . . 2 . 6 . . . . 2 . 2 . . . . 6 . 12 . . . . . Investigation 11 | . . . . . . . 2 1 . 1 . . . . 1 . 2 . . . . . . . . . . . 2 . 2 . . . . . Extermination 13 | . . . . . . . . . . 1 . . . . 1 . 2 . . . . 2 . 1 . . . . 2 . 4 . . . . . Reinforcement 13 | . 1 . 4 . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 2 . 2 . . . . . Assault 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Distress Signals 18 | . 1 . 2 . . . 3 . . . . . . . 3 . . . . . . . . . . . . . 1 . 4 . . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 391 | . 13 3 59 11 . 15 77 3 2 5 . . . . 16 4 7 7 . . . 7 6 22 2 12 5 5 9 . 68 10 10 . 11 2 Peak Tracking Total 16 | . 3 3 6 5 . 4 9 1 2 1 . . . . 7 3 2 7 . . . 3 6 5 5 9 5 5 5 . 16 7 6 . 10 2 Tactical Retreats 56 | . 2 . 4 1 . 1 4 1 . . . . . . 3 . . 5 . . . . . 3 1 6 . . 1 . 14 7 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Traps Triggered 21 | . . . . . . . 2 1 . . . . . . 1 . 1 . . . . 6 . . . . 1 . 4 . 4 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 6 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Machines Disabled 7 | . . 1 . 1 . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Max in Single Turn 1 | . . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 11 | . . . . . . . . 1 . 1 . . . . 2 . . . . . . 3 . 2 . . . . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Machines Accessed 175 | . 3 . 7 . 1 . 13 12 . 12 . . 4 . 10 . 18 . . 1 . 18 . 22 . 1 5 . 16 . 25 . 1 4 1 1 Terminals 106 | . 3 . 7 . . . 11 7 . 9 . . . . 8 . 12 . . . . 10 . 14 . . . . 11 . 12 . . . 1 1 Fabricators 15 | . . . . . . . . 2 . 1 . . . . . . 2 . . . . 2 . 2 . . . . 3 . 3 . . . . . Repair Stations 11 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 1 . 6 . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . 2 . . . . . Garrison Access 18 | . . . . . . . 1 3 . 1 . . . . 2 . 2 . . . . 3 . 3 . . . . 1 . 2 . . . . . Total Hacks 498 | . 7 . 24 . 4 . 35 49 . 33 . . 26 . 23 . 48 . . 5 . 45 . 48 . 1 11 . 40 . 79 . 1 17 1 1 Successful 390 | . 2 . 14 . 4 . 22 22 . 21 . . 26 . 16 . 39 . . 5 . 41 . 41 . 1 11 . 34 . 71 . 1 17 1 1 Failed 104 | . 5 . 10 . . . 13 27 . 12 . . . . 7 . 8 . . . . 4 . 6 . . . . 5 . 7 . . . . . Catastrophic 5 | . 1 . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Database Lockouts 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . Manual 169 | . . . 16 . . . 8 16 . 14 . . . 1 11 . 28 . . . . 13 . 21 . . 1 . 17 . 22 . . . 1 . Terminals 299 | . 7 . 24 . . . 31 25 . 27 . . . . 21 . 36 . . . . 26 . 29 . . . . 27 . 44 . . . 1 1 Fabricators 54 | . . . . . . . . 15 . 4 . . . . . . 5 . . . . 6 . 6 . . . . 9 . 9 . . . . . Repair Stations 30 | . . . . . . . . . . . . . . . . . . . . . . 7 . 5 . . . . 2 . 16 . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . . . . . 2 . . 1 . . . . . . 4 . . . . 3 . 3 . . . . . . 7 . . . . . Garrison Access 29 | . . . . . . . 2 9 . 1 . . . . 2 . 2 . . . . 3 . 5 . . . . 2 . 3 . . . . . Terminal Hacks 227 | . 2 . 9 . 4 . 20 9 . 11 . . 26 . 7 . 21 . . 5 . 17 . 18 . 1 11 . 16 . 30 . 1 17 1 1 Record 29 | . . . . . 4 . . . . . . . 11 . . . . . . . . . . . . . 9 . . . . . . 5 . . Part Schematic 31 | . . . . . . . . 2 . 1 . . 7 . . . 4 . . 5 . 1 . 2 . . . . 3 . 2 . . 4 . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 33 | . . . 1 . . . 4 2 . 3 . . 3 . . . 3 . . . . 2 . 4 . . . . 3 . 4 . . 4 . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 6 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 8 | . . . . . . . 1 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . . Fabricator Index 4 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Locate Traps 33 | . 1 . 1 . . . 3 2 . 2 . . . . . . 4 . . . . 6 . 1 . . . . 5 . 7 . . . . 1 Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 4 | . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Recall Extermination 10 | . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . 1 . . . . 1 . 3 . . . . . Recall Reinforcements 6 | . . . 1 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 10 | . 1 . 1 . . . 2 . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . 2 . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 23 | . . . 2 . . . 5 1 . . . . . . 2 . 1 . . . . 3 . 5 . . . . 1 . 3 . . . . . Fabricator Hacks 38 | . . . . . . . . 6 . 3 . . . . . . 4 . . . . 6 . 4 . . . . 7 . 8 . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 16 | . . . . . . . . 2 . 1 . . . . . . 2 . . . . 3 . 2 . . . . 3 . 3 . . . . . Build 21 | . . . . . . . . 4 . 2 . . . . . . 2 . . . . 3 . 2 . . . . 4 . 4 . . . . . Repair Station Hacks 26 | . . . . . . . . . . . . . . . . . . . . . . 6 . 4 . . . . 2 . 14 . . . . . Scan Component 14 | . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . 1 . 8 . . . . . Repair 12 | . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . 1 . 6 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . . . 2 . . 1 . . . . . . 4 . . . . 3 . 3 . . . . . . 7 . . . . . Insert Component 11 | . . . . . . . 1 . . 1 . . . . . . 2 . . . . 2 . 2 . . . . . . 3 . . . . . Analyze 9 | . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . 1 . . . . . . 4 . . . . . Garrison Access Hacks 12 | . . . . . . . . 1 . 1 . . . . 2 . . . . . . 3 . 2 . . . . 2 . 1 . . . . . Seal Access 11 | . . . . . . . . 1 . 1 . . . . 2 . . . . . . 3 . 2 . . . . 1 . 1 . . . . . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 67 | . . . 5 . . . . 6 . 5 . . . . 7 . 10 . . . . 6 . 10 . . . . 7 . 11 . . . . . Terminals 54 | . . . 5 . . . . 5 . 5 . . . . 7 . 6 . . . . 6 . 7 . . . . 5 . 8 . . . . . Track 18 | . . . 1 . . . . 2 . 2 . . . . 2 . 3 . . . . 4 . . . . . . 2 . 2 . . . . . Assimilate 21 | . . . 2 . . . . 2 . 1 . . . . 1 . 3 . . . . . . 7 . . . . 2 . 3 . . . . . Botnet 13 | . . . 2 . . . . 1 . 2 . . . . 4 . . . . . . 2 . . . . . . 1 . 1 . . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fabricators 7 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . 2 . . . . 2 . 1 . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Siphon 4 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 2 . . . . . Reprogram 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 2 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 117 | . 2 . 4 . . . 11 9 . 11 . . . . 5 . 15 . . . . 11 . 16 . . . . 14 . 19 . . . . . Full Trace Events 9 | . . . . . . . 1 1 . 1 . . . . 1 . 1 . . . . . . . . . . . 2 . 2 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . . . 1 2 . 1 . . 7 . . . 6 . . 5 . 2 . 3 . . . . 3 . 4 . . 4 . . Parts Built 21 | . . . . . . . . 4 . 2 . . . . . . 2 . . . . 4 . 2 . . . . 4 . 3 . . . . . Matter 5050 | . . . . . . . . 766 . 292 . . . . . . 570 . . . . 786 . 570 . . . . 881 . 1185 . . . . . Time 1537 | . . . . . . . . 232 . 72 . . . . . . 202 . . . . 202 . 126 . . . . 277 . 426 . . . . . Total Part Build Rating 117 | . . . . . . . . 12 . 6 . . . . . . 10 . . . . 25 . 10 . . . . 29 . 25 . . . . . Parts Repaired 12 | . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . 1 . 6 . . . . . Time 582 | . . . . . . . . . . . . . . . . . . . . . . 148 . 106 . . . . 44 . 284 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . 1 . . . . . . 2 . . . . . Part Schematics Acquired 7 | . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . 1 . . . . . . 2 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . 1 . 1 . . . . 1 . 4 . . . . . . . . . . . 1 . . . . . . . Non-combat 8 | . . . . . . . . 1 . 1 . . . . 1 . 4 . . . . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 11 | . . . . . . . . 1 . 3 . . . . 1 . 5 . . . . . . . . . . . 1 . . . . . . . parse_system 3 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . no_distress 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . find_fabricator 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Total Allies 42 | . . 3 1 1 . . . . . 1 . . . . 1 18 2 . . . . . . 7 . . . . 2 . 4 2 . . . . Largest Group 18 | . . 3 3 1 . . . . . 1 1 1 1 1 2 18 1 . . . . . . 5 3 3 . . 2 . 1 2 2 . . . Highest-Rated Group 650 | . . 40 40 31 . . . . . 10 10 10 10 10 20 650 26 . . . . . . 115 62 62 . . 36 . 49 94 94 . . . Highest-Rated Ally 50 | . . 16 16 31 . . . . . 10 10 10 10 10 10 50 26 . . . . . . 27 26 26 . . 26 . 49 47 47 . . . Total Orders 8 | . . . . . . . . . . . . 1 . 2 2 . . . . . . . . . 3 . . . . . . . . . . . STAY 5 | . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . 2 . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 128 | . . . 19 . . . . . . . . . . . . 102 . . . . . . . . . . . . . . 2 . 5 . . . Total Damage 4287 | . . . 239 . . . . . . . . . . . . 3817 . . . . . . . . . . . . . . 92 . 139 . . . Kills 12 | . . . 3 . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 19 | . . 1 . . . . . . . . 2 3 . 1 . . . 1 . 1 2 . . . 2 1 . 1 . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Turns Passed 24706 | 94 473 344 1357 602 478 614 4498 745 34 661 285 423 36 444 927 206 1195 220 276 334 227 1243 59 1538 392 239 601 405 1093 78 3124 995 221 69 133 43 Spaces Moved 33302 | 52 424 150 748 343 272 288 2139 1231 84 1271 737 953 81 700 1618 355 2451 450 710 852 423 2247 137 2821 903 592 638 428 1977 197 4372 1617 515 148 287 91 Core 21 | 18 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Treads 2838 | 1 . . 392 343 272 288 1542 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 597 | . . . . . . . 597 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 963 | 33 424 150 356 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 28883 | . . . . . . . . 1231 84 1271 737 953 81 700 1618 355 2451 450 710 852 423 2244 137 2821 903 592 638 428 1977 197 4372 1617 515 148 287 91 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 80 90 86 160 160 180 150 38 38 38 38 38 38 38 38 38 38 34 38 38 38 35 35 35 35 35 35 35 30 36 36 38 38 38 38 33 Average Speed 53 | 85 87 90 126 160 174 180 179 44 38 38 38 38 38 38 38 38 38 38 38 38 38 38 35 35 35 35 35 35 34 36 37 38 38 38 38 33 Slowest Speed 850 | 160 90 90 160 160 180 180 240 112 38 38 38 38 38 38 38 38 38 93 38 38 38 850 35 35 35 35 35 35 36 36 43 108 38 38 38 33 Overloaded Moves 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 76 30 75 81 73 60 97 30 67 28 86 84 70 64 29 91 51 62 83 84 51 44 81 59 85 75 66 62 46 90 69 94 72 60 53 4 Regions Visited 36 Branch Regions 20 Pre-discovered Areas 15 | . . 1 . . 1 . . . . . . 1 1 . . . 1 . . 1 1 . . . 2 . 2 . . . . . 1 3 . . Known Exits Taken 18 | . . . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Scrap Searched 41 | . . . . 1 . 1 . . . . 2 12 . 4 . . . 1 3 2 2 . . . 4 2 . 1 . . . 4 2 . . . Spaces Dug 380 | . . . . . . . 11 3 . 6 . . . 11 27 . 32 . 2 . 5 42 . 50 1 9 2 6 30 . 113 17 8 . 4 1 Terrain Destroyed 514 | . . 12 52 40 . 4 37 3 . 6 . . . 11 27 . 32 . 2 . 5 42 . 50 1 9 2 6 30 . 113 17 8 . 4 1 Melee 369 | . . . . . . . 3 3 . 6 . . . 8 27 . 32 . 2 . 5 42 . 50 1 9 2 6 30 . 113 17 8 . 4 1 Projectile 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . AOE 142 | . . 12 52 40 . 4 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Total 38598 | 78 481 355 971 370 276 329 2502 1435 85 1409 741 1023 85 854 1871 416 2655 489 713 862 481 2529 147 3226 952 609 1013 673 2295 204 5514 1878 526 158 296 97 Wait 3555 | . 21 199 71 2 . . 98 122 . 101 5 29 5 130 180 51 134 25 . . 54 184 11 259 31 8 336 240 224 . 876 157 2 . . . Move 33268 | 51 423 149 747 342 271 287 2138 1231 83 1270 736 952 80 699 1618 354 2450 449 709 851 422 2247 136 2818 902 591 637 427 1977 196 4371 1616 514 147 286 91 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Pick Up 199 | 8 9 1 15 2 . 1 45 12 1 4 . 21 . 1 11 1 7 . 1 4 . 9 . 11 1 . 9 . 7 2 10 1 . 5 . . Fast Attach 57 | 4 . . . . . 1 3 5 . . . . . . 2 . . 2 . . . 17 . 4 . . 3 . 7 2 4 . . 2 . 1 Attach 70 | 3 . . 7 2 . . 19 12 . . . . . . 6 . 2 1 . . . 2 . 2 . . 4 . 4 . 4 . 1 . . 1 Detach 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . 2 . . . . . Swap 184 | 1 2 3 16 3 3 4 17 6 . 1 . . . 6 4 4 8 2 . 3 . 4 . 20 4 1 8 . 5 . 33 25 . 1 . . Drop 195 | . 2 1 16 2 2 2 26 38 1 4 . 21 . 2 9 . 9 2 1 4 . 8 . 10 . . 13 . 7 4 8 1 . 2 . . Fire 499 | 11 24 2 99 17 . 34 153 1 . . . . . 6 . 5 3 7 . . . . . 28 6 . . . . . 44 59 . . . . Melee 564 | . . . . . . . 3 7 . 29 . . . 10 41 1 42 . 2 . 5 58 . 73 8 9 2 6 64 . 162 19 9 1 9 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / Upp / *Ext x2) -5/Waste -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 5) 254 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 16) 568 | -10/Materials | Entered Mines 601 | -10/Mines | Discovered new exit (range 15) 632 | -10/Mines | Discovered new exit (range 11) 644 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 898 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 912 | -10/Mines | Entered Materials 912 | -9/Materials | Accompanied by 3 allies 912 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1106 | -9/Materials | Discovered new exit (range 11) 1203 | -9/Materials | Discovered new exit (range 15) 1366 | -9/Materials | Discovered new exit (range 7) 1734 | -9/Materials | Build established: Scavenger-Mutant 2112 | -9/Materials | First assault squad dispatched 2119 | -9/Materials | Discovered new exit (range 4) 2120 | -9/Materials | Build established: Hauler-Mutant 2269 | -9/Materials | Entered Mines 2271 | -9/Mines | Core integrity fell below 50% 2333 | -9/Mines | Discovered new exit (range 8) 2463 | -9/Mines | Received a Mining Laser from a helpful Derelict 2821 | -9/Mines | Discovered new exit (range 9) 2865 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2865 | -9/Mines | Discovered new exit (range 5) 2871 | -9/Mines | Entered Exiles 2910 | -9/Exiles | Met 8R-AWN 2935 | -9/Exiles | Met EX-HEX 3039 | -9/Exiles | Met EX-DEC 3067 | -9/Exiles | Visited The Gauntlet 3273 | -9/Exiles | Learned location of Zion (-6) 3325 | -9/Exiles | Discovered new exit (range 14) 3349 | -9/Exiles | Entered Mines 3418 | -8/Mines | Discovered new exit (range 13) 3588 | -8/Mines | Discovered new exit (range 6) 3840 | -8/Mines | Core integrity fell below 20% 3963 | -8/Mines | Entered Materials 3963 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4141 | -8/Materials | Lost 3 parts (1p2n) 4311 | -8/Materials | Lost 3 parts (2n1w) 4764 | -8/Materials | Garrison activated, responded to threat 4926 | -8/Materials | Discovered new exit (range 14) 5311 | -8/Materials | Destroyed 7 combat bots 5489 | -8/Materials | Discovered new exit (range 4) 5961 | -8/Materials | Discovered new exit (range 14) 7963 | -8/Materials | First assault squad dispatched 8081 | -8/Materials | Core integrity fell below 50% 8461 | -8/Materials | Entered Factory 8461 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8687 | -7/Factory | Discovered new exit (range 15) 8882 | -7/Factory | Fabricated Aerolev Unit (x1) 8918 | -7/Factory | Fabricated Aerolev Unit (x1) 8940 | -7/Factory | Build established: Hacker-Mutant 8943 | -7/Factory | Fabricated Aerolev Unit (x1) 9065 | -7/Factory | Fabricated Aerolev Unit (x1) 9072 | -7/Factory | Discovered new exit (range 15) 9149 | -7/Factory | Discovered new exit (range 9) 9158 | -7/Factory | Identified exit to Factory 9206 | -7/Factory | Sucked down chute 9206 | -7/Factory | Entered Waste 9212 | -7/Waste | Spotted C-40 Crusher 9214 | -7/Waste | Spotted C-40 Crusher 9215 | -7/Waste | Spotted C-40 Crusher 9215 | -7/Waste | Spotted C-40 Crusher 9221 | -7/Waste | EMP discharged 9227 | -7/Waste | Discovered new exit (range 11) 9230 | -7/Waste | Spotted C-40 Crusher 9239 | -7/Waste | Identified exit to Factory 9240 | -7/Waste | Entered Factory 9270 | -7/Factory | Identified exit to Lower Caves 9634 | -7/Factory | Fabricated Hacking Suite (x1) 9645 | -7/Factory | Local fabrication network quarantined 9671 | -7/Factory | Fabricated Hacking Suite? 9901 | -7/Factory | Entered Lower Caves 9901 | -7/Lower Caves | Accompanied by 1 ally 9907 | -7/Lower Caves | Identified exit to Lower Caves 10027 | -7/Lower Caves | Learned Factory stockpile data 10121 | -7/Lower Caves | Encountered a Warlord checkpoint 10186 | -7/Lower Caves | Entered another Lower Caves area 10186 | -7/Lower Caves | Accompanied by 1 ally 10204 | -7/Lower Caves | Learned location of 1 exit from Factory 10319 | -7/Lower Caves | Discovered exit to Factory (range 12) 10446 | -7/Lower Caves | Encountered a Warlord checkpoint 10499 | -7/Lower Caves | Discovered new exit (range 4) 10499 | -7/Lower Caves | Identified exit to Data Miner 10609 | -7/Lower Caves | Entered Data Miner 10609 | -7/Data Miner | Accompanied by 1 ally 10609 | -7/Data Miner | Discovered new exit (range 6) 10617 | -7/Data Miner | Met Data Miner 10625 | -7/Data Miner | Learned location of Section 7 (-2) 10625 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10632 | -7/Data Miner | Received God Mode back door access code from Data Miner 10640 | -7/Data Miner | Identified exit to Proximity Caves 10645 | -7/Data Miner | Entered Proximity Caves 10645 | -6/Proximity Caves | Accompanied by 1 ally 11040 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11042 | -6/Proximity Caves | Found Prototype Special Weapon 11072 | -6/Proximity Caves | Discovered exit to Factory (range 12) 11089 | -6/Proximity Caves | Entered Factory 11089 | -6/Factory | Accompanied by 1 ally 11089 | -6/Factory | Evolved 2 slots: Utility x2 11090 | -6/Factory | Identified exit to Lower Caves 11311 | -6/Factory | Discovered exit to Lower Caves (range 10) 11330 | -6/Factory | Identified Molecular Deconstructor 11966 | -6/Factory | Hacking Suite fried by hacking feedback 11992 | -6/Factory | Incoming investigation squad redirected 12016 | -6/Factory | Manually triggered Chute Trap 12016 | -6/Factory | Sucked down chute 12016 | -6/Factory | Entered Waste 12021 | -6/Waste | Spotted C-40 Crusher 12023 | -6/Waste | Spotted C-40 Crusher 12024 | -6/Waste | Spotted C-40 Crusher 12028 | -6/Waste | Warlord forces began an assault 12031 | -6/Waste | Allies destroyed C-40 Crusher 12037 | -6/Waste | Allies destroyed C-40 Crusher 12040 | -6/Waste | Allies destroyed C-40 Crusher 12049 | -6/Waste | Spotted C-40 Crusher 12060 | -6/Waste | Found Prototype Device 12063 | -6/Waste | Identified EM Dispersion Field 12064 | -6/Waste | Allies destroyed C-40 Crusher 12070 | -6/Waste | Spotted C-40 Crusher 12080 | -6/Waste | Allies destroyed C-40 Crusher 12099 | -6/Waste | Discovered new exit (range 13) 12216 | -6/Waste | Identified exit to Factory 12222 | -6/Waste | Entered Factory 12713 | -6/Factory | Local fabrication network quarantined 12736 | -6/Factory | Fabricated Exp. Sensor Array? 12811 | -6/Factory | Incoming investigation squad redirected 12848 | -6/Factory | Fabricated Exp. Signal Interpreter (x1) 12862 | -6/Factory | Central database locked down 13009 | -6/Factory | Discovered new exit (range 8) 13240 | -6/Factory | Discovered new exit (range 11) 13276 | -6/Factory | Identified exit to Factory 13417 | -6/Factory | Entered Lower Caves 13529 | -6/Lower Caves | Learned Factory security intel 13631 | -6/Lower Caves | Discovered new exit (range 12) 13635 | -6/Lower Caves | Identified exit to Lower Caves 13637 | -6/Lower Caves | Entered another Lower Caves area 13678 | -6/Lower Caves | Encountered a Warlord checkpoint 13703 | -6/Lower Caves | Discovered exit to Factory (range 6) 13781 | -6/Lower Caves | Discovered new exit (range 15) 13787 | -6/Lower Caves | Identified exit to Zion 13877 | -6/Lower Caves | Spotted B-75 Beast 13913 | -6/Lower Caves | Entered Zion 13934 | -6/Zion | Discovered new exit (range 10) 13937 | -6/Zion | Found CR-A16's Pointy Stick 14011 | -6/Zion | Learned location of Armory (-4) 14020 | -6/Zion | Learned Factory emergency access door positions 14065 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14094 | -6/Zion | Given the Hacking Drone Bay 14135 | -6/Zion | Found Prototype Device 14140 | -6/Zion | Identified Phasing AFG 14169 | -6/Zion | Given A8's code to call for help 14247 | -6/Zion | Identified exit to Proximity Caves 14247 | -6/Zion | Entered Proximity Caves 14284 | -5/Proximity Caves | Learned location of Warlord (-5) 14287 | -5/Proximity Caves | Learned Factory interactive machine intel 14430 | -5/Proximity Caves | Discovered exit to Factory (range 5) 14474 | -5/Proximity Caves | Entered Factory 14474 | -5/Factory | Evolved 2 slots: Utility x2 14475 | -5/Factory | Identified exit to Upper Caves 14475 | -5/Factory | Identified exit to Extension 14478 | -5/Factory | Loaded intel: 48 interactive machine locations 14567 | -5/Factory | Discovered new exit (range 11) 14627 | -5/Factory | Repaired Broken EM Dispersion Field 14801 | -5/Factory | Build established: Wizard-Mutant 14890 | -5/Factory | Fabricated Mic. Fission Core? 14913 | -5/Factory | Fabricated Tactical Coordination Suite? 14978 | -5/Factory | Local fabrication network quarantined 15027 | -5/Factory | Fabricated Exp. Transmission Jammer (x1) 15293 | -5/Factory | Repaired Cld. Aerolev Unit 15335 | -5/Factory | Repaired Cld. Aerolev Unit 15717 | -5/Factory | Manually triggered Chute Trap 15717 | -5/Factory | Sucked down chute 15717 | -5/Factory | Entered Waste 15725 | -5/Waste | Spotted C-40 Crusher 15728 | -5/Waste | Spotted C-40 Crusher 15729 | -5/Waste | Spotted C-40 Crusher 15730 | -5/Waste | Spotted C-40 Crusher 15732 | -5/Waste | EMP discharged 15733 | -5/Waste | Spotted C-40 Crusher 15738 | -5/Waste | Spotted C-40 Crusher 15767 | -5/Waste | Discovered new exit (range 16) 15776 | -5/Waste | Identified exit to Factory 15776 | -5/Waste | Entered Factory 15842 | -5/Factory | Central database locked down 16017 | -5/Factory | Discovered new exit (range 6) 16036 | -5/Factory | Identified exit to Factory 16510 | -5/Factory | Repaired Cld. Aerolev Unit 16547 | -5/Factory | Fabricated Exp. Weapon Shielding (x1) 16679 | -5/Factory | Discovered exit to Factory (range 15) 16785 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 17022 | -5/Factory | Build established: Hacker-Mutant 17074 | -5/Factory | Discovered exit to Factory (range 3) 17287 | -5/Factory | Repaired Exp. Sensor Array 17314 | -5/Factory | Entered Upper Caves 17314 | -5/Upper Caves | Accompanied by 3 allies 17415 | -5/Upper Caves | Encountered a Warlord checkpoint 17571 | -5/Upper Caves | Discovered new exit (range 12) 17575 | -5/Upper Caves | Identified exit to Upper Caves 17706 | -5/Upper Caves | Entered another Upper Caves area 17706 | -5/Upper Caves | Accompanied by 3 allies 17750 | -5/Upper Caves | Discovered exit to Factory (range 6) 17776 | -5/Upper Caves | Learned Factory terminal intel 17938 | -5/Upper Caves | Discovered new exit (range 8) 17940 | -5/Upper Caves | Identified exit to Warlord 17945 | -5/Upper Caves | Entered Warlord 17957 | -5/Warlord | System corruption cleaned by Quarantine Array 17980 | -5/Warlord | Learned Research security intel 17980 | -5/Warlord | Learned Factory terminal intel 17980 | -5/Warlord | Learned Armory recycling unit intel 17980 | -5/Warlord | Learned Research fabricator intel 17980 | -5/Warlord | Learned Research repair station intel 17980 | -5/Warlord | Learned Research recycling unit intel 17980 | -5/Warlord | Learned 4 Testing zone layouts 17980 | -5/Warlord | Learned location of Testing (-2) 17980 | -5/Warlord | Learned location of Command (-1) 18005 | -5/Warlord | Met Warlord 18008 | -5/Warlord | Opened Warlord's prototype stash 18016 | -5/Warlord | Found Prototype Device 18019 | -5/Warlord | Identified System Purifier 18025 | -5/Warlord | Found Exp. Targeting Computer 18030 | -5/Warlord | Warlord's base attacked by MAIN.C 18035 | -5/Warlord | Found Prototype Reactor 18082 | -5/Warlord | Found Prototype Launcher 18084 | -5/Warlord | Identified Vortex Catalyst Activator 18311 | -5/Warlord | Opened side exit 18380 | -5/Warlord | Warlord forces counterattacked 18539 | -5/Warlord | Spotted Executioner 18542 | -5/Warlord | Discovered new exit (range 14) 18546 | -5/Warlord | Identified exit to Proximity Caves 18546 | -5/Warlord | Entered Proximity Caves 18946 | -4/Proximity Caves | Discovered exit to Factory (range 12) 18951 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18951 | -4/Proximity Caves | Entered Factory 18951 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18952 | -4/Factory | Loaded intel: 20 terminal locations 18982 | -4/Factory | Identified exit to Upper Caves 18982 | -4/Factory | Identified exit to Armory 19020 | -4/Factory | Spotted B-86 Titan 19072 | -4/Factory | Repaired Cld. Gravmag System 19181 | -4/Factory | Central database locked down 19259 | -4/Factory | Build established: Hacker-Sprinter 19280 | -4/Factory | Fabricated Prc. Matter Filter? 19324 | -4/Factory | Fabricated Exp. Utility Shielding? 19378 | -4/Factory | Fabricated Cmb. Linear Gravjet? 19387 | -4/Factory | Identified Vortex Chain Reactor 19410 | -4/Factory | Incoming investigation squad redirected 19451 | -4/Factory | Discovered new exit (range 15) 19677 | -4/Factory | Build established: Hacker-Mutant 20044 | -4/Factory | Manually triggered Chute Trap 20044 | -4/Factory | Sucked down chute 20044 | -4/Factory | Entered Waste 20044 | -4/Waste | The area was eerily silent 20095 | -4/Waste | Discovered new exit (range 11) 20121 | -4/Waste | Identified exit to Factory 20122 | -4/Waste | Entered Factory 20123 | -4/Factory | Loaded intel: 20 terminal locations 20407 | -4/Factory | Discovered new exit (range 14) 20411 | -4/Factory | Identified exit to Research 20470 | -4/Factory | Repaired Broken Cmb. Linear Gravjet 20611 | -4/Factory | Incoming investigation squad redirected 20654 | -4/Factory | Repaired Broken Cld. Antigrav System? 20747 | -4/Factory | Repaired Cmb. Linear Gravjet 20783 | -4/Factory | Fabricated Cld. Antigrav System? 20987 | -4/Factory | Incoming investigation squad redirected 21123 | -4/Factory | Repaired Cld. Gravmag System 21165 | -4/Factory | Repaired Exp. Sensor Array 21515 | -4/Factory | Fabricated Cld. Antigrav System? 21556 | -4/Factory | Repaired Cld. Gravmag System? 21708 | -4/Factory | Central database locked down 22153 | -4/Factory | Discovered exit to Research (range 13) 22323 | -4/Factory | Local fabrication network quarantined 22372 | -4/Factory | First assault squad dispatched 22378 | -4/Factory | Fabricated Vortex Chain Reactor (x1) 22394 | -4/Factory | Incoming assault squad redirected 22774 | -4/Factory | Garrison activated, responded to threat 23246 | -4/Factory | Entered Upper Caves 23626 | -4/Upper Caves | Identified exit to Upper Caves 23745 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 24241 | -4/Upper Caves | Entered another Upper Caves area 24241 | -4/Upper Caves | Accompanied by 2 allies 24241 | -4/Upper Caves | Spotted B-86 Titan 24262 | -4/Upper Caves | Learned Research garrison access intel 24339 | -4/Upper Caves | Encountered a Warlord checkpoint 24357 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24457 | -4/Upper Caves | Discovered new exit (range 15) 24462 | -4/Upper Caves | Entered Zhirov 24462 | -4/Zhirov | Discovered new exit (range 3) 24469 | -4/Zhirov | Met Zhirov 24477 | -4/Zhirov | Learned location of Quarantine (-3) 24480 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24486 | -4/Zhirov | Found Alien Artifact 24486 | -4/Zhirov | Identified Integrated Reactor 24486 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24516 | -4/Zhirov | Found Alien Artifact 24531 | -4/Zhirov | Entered Proximity Caves 24664 | -3/Proximity Caves | Entered Research 24664 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 24665 | -3/Research | Identified exit to Quarantine 24667 | -3/Research | Loaded intel: 4 fabricator locations 24668 | -3/Research | Loaded intel: 4 repair station locations 24669 | -3/Research | Loaded intel: 4 recycling unit locations 24670 | -3/Research | Loaded intel: 3 garrison access locations 24707 | -3/Research | Self-destructed Last Messages --------------- Loading 1 Quarantine entrance... Loading Research security intel (x23)... Loading Research fabricator intel (x4)... Loading Research repair station intel (x4)... Loading Research recycling unit intel (x4)... Loading Research garrison access intel (x3)... 24674_ W-44 Eye sends out distress signal. 24676_ Acquired Hacking Suite. 24686_ Adv. Datajack destroyed. 24692_ Sneak attack on K-01 Serf. 24692_ Destroyed Wheel. 24692_ Destroyed Lgt. Ion Engine. 24692_ Destroyed Med. Matter Pod. 24692_ K-01 Serf destroyed. 24694_ Acquired 22 matter. 24707_ Connecting with Terminal... >>Traps(Locate) Found 1 trap in 1 array: 1x Fusion Bomb Trap Map updated. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ? ???????????????????????????????????????????? | | #??????????????????????????????????????????? | | +??????????????????????????????????????????? | | ###########????????????????????????????????? | | # # """ #????????????????????????????????? | | # # """ #????????????????????????????????? | | #? # """ #????????????????????????????????? | | # # #????????????????????????????????? | | # # #????????????????????????????????? | | # # #?????????????????????????""?""??? | | # # ????###########???????????"F?""??? | | # #?? ??????# #???????????"""""??? | | # #####+######### #??????????????????? | | # # #??????????????????? | | # # #??????????????????? | | + ? ? #^ #??????????????????? | | # + "T" #??????????????????? | | # ? # @ #??????????????????? | | ## ########+### # #??????????????????? | | ## #????????? # ###########??????????????????? | | ?# #????? # ???????????????????????????? | | ## ## """ ??# ??????????????????????????? | | + """ ??+ ?????????????????????????? | | ### # """ ??# ????????????????????????? | | ??? #???? # ???????????????????????? | | ??? #???????? #####+#####+???????????????????????? | | ??? #????????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ??? #????????????????????????????????????????????? | | ??? #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 65 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 22 Additional Mass Support 25 Armor Coverage 150 Evasion (%) 59 Recoil Reduction 4 Offensive Hacking 57 Defensive Hacking 12 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Hyp. Gauss Rifle | -7/Factory | Hacked Mic. Fission Core | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Exp. Sensor Array | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Imp. Linear Gravjet | -6/Factory | Hacked EM Dispersion Field | -6/Factory | Scanalyzed Cld. Airjet | -6/Factory | Scanalyzed Imp. KE Penetrator | -6/Factory | Hacked Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Battle Rifle | -6/Zion | Free Com. HERF Cannon | -5/Factory | Hacked Plasma Sword | -5/Factory | Scanalyzed Exp. Weapon Shielding | -5/Factory | Hacked Smartbomb Launcher | -5/Factory | Hacked Imp. Matter Compressor | -5/Factory | Scanalyzed Exp. Utility Shielding | -4/Factory | Hacked Prc. Matter Filter | -4/Factory | Hacked Cmb. Linear Gravjet | -4/Factory | Hacked Cld. Antigrav System | -4/Factory | Scanalyzed Hyp. Railgun | -4/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Vortex Chain Reactor | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Aerolev Unit | x1 | -7/Factory Aerolev Unit | x1 | -7/Factory Aerolev Unit | x1 | -7/Factory Aerolev Unit | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Signal Interpreter | x1 | -6/Factory Mic. Fission Core | x2 | -5/Factory Tactical Coordination Suite | x1 | -5/Factory Exp. Transmission Jammer | x1 | -5/Factory Exp. Weapon Shielding | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Prc. Matter Filter | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory Cld. Antigrav System | x1 | -4/Factory Cld. Antigrav System | x1 | -4/Factory Vortex Chain Reactor | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed SmallHardenedPenetrator Manual? 0 Play Time 05:42:10 Cumulative 796.6 hours Start 2020.09.26 @ 21:21:13 End 2020.09.27 @ 19:10:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 419 Rogue 419 Adventurer 0 Explorer 0 Win Type - Total 64 Types 35/5/13/6/1/1/3/0/0 Lore% 89 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 95c30b77-c18e-429a-9657-b8cd18797a6c