Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 20:05:53 Player: Ragemodebzrk Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (86) 430 Value Destroyed (3080) 3080 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (865) 865 TOTAL SCORE: 7855 Bonus ------- High Alert Combat Kills 165 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 145/300 Energy 85/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (4) ------- Plasma Rifle > --- INVENTORY (5) ---- System Restoration Module Plasma Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Active Sensor Suite Targeting Computer Targeting Computer > --- WEAPON ----------- Autogun Gauss Rifle Gauss Cannon > --- INVENTORY -------- Gravmag System Improved Cooling System Advanced Weight Redist. System Improved Sensor Array [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Active Sensor Suite Storage Compact Battery Processor Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Slots Evolved 8 | . . 2 2 2 . 2 . Power 1 | . . . 1 . . . . Propulsion 1 | . . . . 1 . . . Utility 4 | . . 1 1 1 . 1 . Weapon 2 | . . 1 . . . 1 . Parts Attached 113 | 5 18 15 38 22 5 4 6 Power 18 | 1 1 2 8 5 1 . . Engine 6 | 1 1 . 2 2 . . . Core 12 | . . 2 6 3 1 . . Reactor . | . . . . . . . . Propulsion 20 | 2 7 . 6 4 1 . . Treads . | . . . . . . . . Leg 16 | 2 7 . 2 4 1 . . Wheel . | . . . . . . . . Hover 2 | . . . 2 . . . . Flight 2 | . . . 2 . . . . Utility 31 | . 6 4 11 6 . 4 . Device 18 | . 5 3 5 3 . 2 . Storage 1 | . . . . . . 1 . Processor 5 | . . . 2 3 . . . Hackware 2 | . . . 2 . . . . Protection 5 | . 1 1 2 . . 1 . Artifact . | . . . . . . . . Weapon 44 | 2 4 9 13 7 3 . 6 Energy Gun 19 | 1 4 5 2 2 2 . 3 Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 20 | 1 . 4 11 3 1 . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 3 | . . . . . . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 3 1 . . . Corrupted Parts 2 | . . 1 . 1 . . . System Corruption 4 | . . 3 . 1 . . . Parts Lost 45 | . 1 3 15 5 13 . 8 Power 7 | . . . 3 2 2 . . Propulsion 7 | . . . 2 1 4 . . Utility 13 | . . 1 4 1 2 . 5 Weapon 18 | . 1 2 6 1 5 . 3 Highest Loss Streak 11 | . 1 1 11 3 10 . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 79 | . 83 90 80 81 68 37 25 Engine 3 | . 13 1 1 . . . . Core 8 | . . 8 12 13 7 . . Leg 15 | . 27 22 4 17 13 . . Hover 1 | . . . 5 . . . . Flight 1 | . . . 4 . . . . Device 10 | . 15 11 12 8 5 6 1 Processor 9 | . . . 2 18 26 20 11 Hackware 1 | . . . 6 . . . . Protection 5 | . 1 18 6 . . 3 1 Energy Gun 8 | . 19 16 1 1 10 . . Ballistic Gun 11 | . 5 11 22 12 1 . . Ballistic Cannon 1 | . . . . 5 . . . Naked Turns 17 | . . . 17 . . . . Heaviest Build 28 | 9 11 19 25 28 26 9 18 Greatest Support 35 | 20 26 35 35 35 35 3 3 Greatest Overweight (x) 5 | . 2 . 4 1 4 2 5 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 2 3 Average Carried 2 | . 1 2 3 3 4 . 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 5 3 5 3 1 2 Class Distribution -------------------- 30% | Mutant 22% | Scavenger-Skirmisher 11% | Tank 10% | Scavenger-Mutant 9% | Scavenger-Tank 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Mutant | -6/Factory Gunner | -6/DSF Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Matter Collected 2686 | 194 174 456 1145 469 237 . 11 Remotely . | . . . . . . . . Salvage Created 3313 | . 408 562 1173 489 584 . 97 Parts 180 | . 15 43 69 29 17 . 7 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Combat Hostiles Destroyed 77 | . 10 15 24 12 11 . 5 Guns 55 | . 8 15 23 4 5 . . Cannons 12 | . . . . 8 4 . . AOE 6 | . 1 . . . . . 5 Classes Destroyed 13 | . 3 1 5 3 . . 1 Worker 1 | . . . . 1 . . . Hauler 1 | . . . 1 . . . . Operator 1 | . . . 1 . . . . Watcher 6 | . 1 2 2 1 . . . Swarmer 18 | . 3 6 6 3 . . . Cutter 4 | . . . 1 . . . 3 Grunt 39 | . 7 6 11 7 8 . . Duelist 2 | . . . . 1 1 . . Sentry 7 | . . 3 4 . . . . Specialist 2 | . . . . . . . 2 Hunter 2 | . . . 1 . 1 . . Programmer 2 | . . . . 1 1 . . Heavy 1 | . . . 1 . . . . Best Kill Streak 11 | . 3 6 11 4 4 . 3 Combat Bots Only 10 | . 3 6 10 3 4 . 3 Max Kills in Single Turn 3 | . 1 2 2 2 1 . 3 Gunslinging 1 | . . 1 1 . . . . Exploded 3 | . 1 . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Hostile Shots Fired 611 | . 53 66 146 61 202 . 83 Missed 199 | . 17 22 43 18 81 . 18 Damage Taken 6574 | . 463 556 1992 710 1435 . 1418 Core 2101 | . 105 102 491 86 466 . 851 Absorbed by Shields 85 | . . . . . 85 . . Redirected to Shielding 128 | . . 8 120 . . . . Regen/Repaired (Parts) 130 | . . 73 . 57 . . . Core Remaining (%) 52 | 100 58 74 10 . 21 . . Volleys Fired 234 | . 32 38 89 28 42 . 5 Largest 3 | . 2 3 3 3 3 . 3 Hottest 181 | . 80 170 106 115 181 . 108 Shots Fired 573 | . 59 99 242 78 87 . 8 Gun 530 | . 59 99 242 51 78 . 1 Cannon 36 | . . . . 27 9 . . Launcher 7 | . . . . . . . 7 Special . | . . . . . . . . Kinetic 392 | . 21 53 232 75 11 . . Thermal 113 | . . 37 10 . 65 . 1 Explosive 7 | . . . . . . . 7 Electromagnetic 61 | . 38 9 . 3 11 . . Robot Hit Streak 15 | . 9 11 9 11 15 . 2 Robot Miss Streak 7 | . 4 5 7 5 2 . 1 Penetration Max 1 | . . . . 1 . . . Secondary Targets 16 | . 4 4 7 . 1 . . Max Gunslinging Chain 2 | . 1 1 2 . 1 . . Shots Hit Robots 348 | . 44 56 133 41 70 . 4 Core Hits 160 | . 16 29 56 26 24 . 9 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 3 | . . . . . 3 . . Critical Strikes 19 | . . . 3 2 14 . . Burn 10 | . . . 2 . 8 . . Destroy 4 | . . . 1 . 3 . . Blast 2 | . . . . 2 . . . Corrupt 3 | . . . . . 3 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6417 | . 577 926 2286 1004 1185 . 439 Guns 5152 | . 549 926 2286 445 946 . . Cannons 798 | . . . . 559 239 . . Explosions 467 | . 28 . . . . . 439 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3987 | . 200 523 2199 910 155 . . Thermal 1189 | . 28 323 87 . 751 . . Explosive 439 | . . . . . . . 439 Electromagnetic 802 | . 349 80 . 94 279 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . 4 . 2 6 . 2 Average Corruption 2 | . . 3 . 1 3 . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . 7 . 2 8 . 2 Message Errors 4 | . . 2 . . 1 . 1 Matter Fused 4 | . . 3 . 1 . . . Energy Discharges 5 | . . 1 . . 3 . 1 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 2 | . . 1 . 1 . . . Data Loss (major) 2 | . . . . . 2 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 1 | . . . . . . . 1 Projectiles . | . . . . . . . . Explosions 1 | . . . . . . . 1 Melee . | . . . . . . . . Knockbacks 3 | . . . . 3 . . . Impact . | . . . . . . . . Kinetic 3 | . . . . 3 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 108 | . 30 . . . . . 78 Shots 3 | . 1 . . . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 485 | . 162 222 485 116 155 . . Average Temperature 77 | . 72 88 85 47 50 . . Received Heat Transfer 1935 | . 243 225 675 180 594 . 18 Effects 8 | . . . 8 . . . . Shutdowns 2 | . . . 2 . . . . Interference 5 | . . . 5 . . . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 3 | . 3 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . 1 . 2 . . Combat Hostiles 3 | . . . 1 . 2 . . Parts Melted 9 | . . 1 1 . 7 . . Heat Transferred 3643 | . 50 744 370 . 2479 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Peak Influence 641 | . 302 390 641 376 433 226 255 Initial 226 | . . 49 164 223 168 226 158 Average 242 | . 123 173 381 239 330 226 172 Maximum Alert Level 2 | . 1 1 2 1 2 1 1 Low Security (%) 39 | 100 87 69 13 14 10 . 85 Level 1 46 | . 12 30 33 85 70 100 14 Level 2 13 | . . . 53 . 18 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 1 6 3 . . 2 Investigation 5 | . 1 . 2 2 . . . Extermination 1 | . . . . 1 . . . Reinforcement 7 | . . 1 4 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Distress Signals 4 | . . 3 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 106 | . 15 20 31 17 16 . 7 Peak Tracking Total 6 | . 5 5 6 4 5 . 6 Tactical Retreats 10 | . . 2 3 3 2 . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Traps Triggered 9 | . 3 2 . . 3 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Machines Disabled 8 | . 2 3 2 . . . 1 Max in Single Turn 1 | . 1 1 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Machines Accessed 20 | . 6 3 3 5 2 1 . Terminals 16 | . 6 1 3 3 2 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 59 | . 22 10 10 12 4 1 . Successful 28 | . 10 8 4 5 . 1 . Failed 31 | . 12 2 6 7 4 . . Catastrophic 8 | . 4 . 2 . 2 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 48 | . 22 4 10 7 4 1 . Fabricators . | . . . . . . . . Repair Stations 7 | . . 4 . 3 . . . Recycling Units 2 | . . 2 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 20 | . 10 3 4 2 . 1 . Record 3 | . 3 . . . . . . Open DSF 2 | . . . . 1 . 1 . Level Access Points 1 | . . . 1 . . . . Alert Level 4 | . 2 1 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 2 | . . 1 . 1 . . . Maintenance Status 1 | . 1 . . . . . . Patrol Status 1 | . . 1 . . . . . Investigation Status 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . 4 . 2 . . . Scan Component 3 | . . 2 . 1 . . . Repair 3 | . . 2 . 1 . . . Recycling Unit Hacks 1 | . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 6 2 3 4 2 . . Full Trace Events 13 | . 6 1 2 2 2 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 2 . 1 . . . Time 77 | . . 64 . 13 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Turns Passed 3354 | 49 581 592 739 908 339 43 103 Spaces Moved 2003 | 49 378 316 438 522 202 36 62 Core 265 | 28 10 . 54 . 75 36 62 Treads . | . . . . . . . . Legs 1445 | 21 368 316 91 522 127 . . Wheels . | . . . . . . . . Hover 177 | . . . 177 . . . . Flight 116 | . . . 116 . . . . Fastest Speed 50 | 50 50 120 50 120 50 50 50 Average Speed 116 | 80 119 120 90 144 95 108 116 Slowest Speed 300 | 120 150 120 250 190 250 150 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 3 76 30 31 12 32 1 69 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 59 | . 4 . . 6 . . 49 Melee . | . . . . . . . . Projectile 6 | . . . . 6 . . . AOE 53 | . 4 . . . . . 49 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Total 2623 | 58 449 460 637 619 277 40 83 Wait 109 | . 1 65 20 19 1 . 3 Move 1996 | 48 377 315 437 521 201 35 62 Hop . | . . . . . . . . Pick Up 99 | 5 15 19 31 19 2 1 7 Fast Attach 11 | . 4 . 3 4 . . . Attach 82 | 5 12 13 25 14 4 3 6 Detach 3 | . . . 3 . . . . Swap 20 | . 2 2 10 4 1 1 . Drop 44 | . 6 8 19 10 1 . . Fire 234 | . 32 38 89 28 42 . 5 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 25 | . . . . . 25 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 14) 613 | -10/Materials | Discovered new exit (range 15) 631 | -10/Materials | Entered another Materials area 631 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 913 | -9/Materials | Repaired Sml. Laser 953 | -9/Materials | Repaired Lgt. Nuclear Core 1219 | -9/Materials | Discovered new exit (range 4) 1223 | -9/Materials | Entered another Materials area 1223 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1396 | -8/Materials | Identified exit to Factory 1616 | -8/Materials | Destroyed 10 combat bots 1736 | -8/Materials | Core integrity fell below 50% 1752 | -8/Materials | Core integrity fell below 20% 1768 | -8/Materials | Lost 11 parts (2p2n3u4w) 1803 | -8/Materials | Found Prototype Device 1807 | -8/Materials | Identified Active Sensor Suite 1962 | -8/Materials | Entered Factory 1962 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2143 | -7/Factory | Build established: Scavenger-Skirmisher 2216 | -7/Factory | Repaired Aluminum Leg 2559 | -7/Factory | Lost 3 parts (1p1n1w) 2847 | -7/Factory | Identified exit to Garrison 2870 | -7/Factory | Entered Garrison 2892 | -7/Garrison | Triggered checkpoint 2906 | -7/Garrison | Triggered checkpoint 3090 | -7/Garrison | Triggered checkpoint 3134 | -7/Garrison | Triggered checkpoint 3147 | -7/Garrison | Lost 10 parts (1p3n2u4w) 3156 | -7/Garrison | Core integrity fell below 50% 3175 | -7/Garrison | Discovered new exit (range 10) 3179 | -7/Garrison | Identified exit to Factory 3196 | -7/Garrison | Triggered checkpoint 3209 | -7/Garrison | Entered Factory 3209 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3249 | -6/Factory | Identified exit to DSF 3252 | -6/Factory | Entered DSF 3277 | -6/DSF | Additional patrols routed to DSF 3297 | -6/DSF | Discovered new exit (range 15) 3302 | -6/DSF | Core integrity fell below 50% 3314 | -6/DSF | Lost 4 parts (4u) 3349 | -6/DSF | Core integrity fell below 20% 3355 | -6/DSF | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Missile Launcher destroyed. Destroyed Missile Launcher. X-72 Disruptor destroyed. X-62 Marksman destroyed. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Slug penetrates Wall. The unstable cave ceiling collapses. Penetrated by Slug. Missile Launcher destroyed. The unstable cave ceiling collapses. Mic. Fission Core crushed. The unstable cave ceiling collapses. Acquired Plasma Rifle. Penetrated by Slug. Missile Launcher destroyed. Acquired Plasma Rifle. Slug penetrates Earth. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????""?????????? | | ?????????????????????????????"#?????????? | | ???????????????????????????# ## #?????? | | ???????????????????##??#### ###????? | | ???????????# !!# # @ # #????? | | ???????????# ^ h #"????? | | ???????????# ^ % ""#???? | | ????????????## ### #// #???? | | ?????????????#?????# #//# = # #???? | | ???????????????????###?#### %[ #??? | | ??????????????????????????#//H # #??? | | ?????????????????????????##// ###??? | | ?????????????????????????# #????? | | ?????????????????????????##] #????? | | ??????????????????????????#] %= ###????? | | ??????????????????????????#] = ##??????? | | ???????????????????????###""*% ##??????? | | ???????????????????#!??# " #??????? | | ???????????????? ##!!!# ## #??????? | | ??????????????? !!#??????? | | ????????????? !!#??????? | | ??????????? !!#??????? | | ??????????? ##!!!# ## #??????? | | #??????????# #?#!!!# ?# #??????? | | #????????### #####?###### ###??????? | | ????????#!! ???????#** #???????? | | ????????#!! ????????#** #???????? | | ?????????!! ????????#** #???????? | | ##???????## ###??????### ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 24 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Power Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Oops Serviceable Loadout Challenges ------------ None Game ------ Seed ShadeHeavyBattery Manual? 0 Play Time 00:46:41 Cumulative 9.9 hours Start 2024.05.30 @ 19:20:20 End 2024.05.30 @ 20:05:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cbe94781-05fd-478c-b432-a965d287bc7d