Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.22 @ 10:13:07 Player: Akl Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (110) 110 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 575 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 298/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (250) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Subdweller Optics > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Light Nuclear Core Light Assault Rifle Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Subdweller Optics > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Light Assault Rifle Subdweller Machine Gun [Rating: 9] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Subdweller Optics Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 8 | 6 . 2 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 . 1 Device 1 | . . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 3 | 1 2 4 Power 2 | . 1 2 Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 4 | . . 4 Power 2 | . . 2 Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 92 | . 85 93 Engine 14 | . 14 14 Leg 27 | . 28 27 Device 7 | . . 8 Storage 14 | . 14 14 Ballistic Gun 27 | . 28 27 Peak Build Rating 9 | 6 6 9 Average Rating 7 | 4 6 7 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 15 | 13 13 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 2 . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 6 | 3 3 6 Average Carried 3 | 1 2 4 Final Capacity 8 | 8 8 8 Final Carried 5 | 2 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 402 | 171 93 138 Remotely . | . . . Salvage Created 145 | . . 145 Parts 11 | . . 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 12 | . . 12 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 5 | . . 5 Guns 5 | . . 5 Classes Destroyed 2 | . . 2 Swarmer 3 | . . 3 Subdweller 2 | . . 2 Best Kill Streak 2 | . . 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 136 | . . 136 Missed 49 | . . 49 Hits 87 | . . 87 Projectile 87 | . . 87 Critical Strikes 1 | . . 1 Damage Taken 701 | . . 701 Core 253 | . . 253 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 40 | . 1 39 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 66 | . 2 64 Gun 66 | . 2 64 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 66 | . 2 64 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 2 9 Robot Miss Streak 4 | . . 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 41 | . 2 39 Core Hits 14 | . 1 13 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 356 | . 19 337 Guns 356 | . 19 337 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 356 | . 19 337 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . . 11 Message Errors 1 | . . 1 Matter Fused 3 | . . 3 Heat Flow Errors 2 | . . 2 Energy Discharges 2 | . . 2 Data Loss (minor) 1 | . . 1 Misfires 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 194 | . . 194 Average Temperature 75 | . . 75 Received Heat Transfer 246 | . . 246 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 4 | . 4 . Initial . | . . . Average . | . . . Influence Increases 169 | . 4 165 Destroy 0b10 Robot/C 60 | . . 60 Successful Hack 4 | . 4 . Lose Combat Pursuer 105 | . . 105 Influence Decreases 90 | . 4 86 Time Decay 60 | . 4 56 Lost Part 30 | . . 30 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 2 12 Peak Tracking Total 3 | . 2 3 Tactical Retreats 4 | . . 4 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 3 3 Successful 5 | . 2 3 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Record 3 | . . 3 Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 439 | . . 439 Optics 439 | . . 439 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 851 | 64 104 683 Spaces Moved 582 | 45 79 458 Core 8 | 7 . 1 Treads . | . . . Legs 574 | 38 79 457 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 111 120 120 Slowest Speed 250 | 150 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 3 29 33 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 680 | 59 86 535 Wait 40 | 1 6 33 Move 580 | 44 78 458 Hop . | . . . Pick Up 12 | 8 1 3 Fast Attach . | . . . Attach 7 | 6 . 1 Detach . | . . . Swap 1 | . . 1 Drop . | . . . Fire 40 | . 1 39 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 5 exits: Mat x2 / *Rec / [*Scr x2]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Met a group of wandering Federalists 143 | -10/Materials | Discovered new exit (range 15) 159 | -10/Materials | Discovered new exit (range 12) 169 | -10/Materials | Entered Subcaves 169 | -10/Subcaves | Accompanied by 2 allies 170 | -10/Subcaves | Continued accompanying wandering Federalists (4) 170 | -10/Subcaves | Approached by a straggling Scientist 281 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 313 | -10/Subcaves | Build established: Mutant 313 | -10/Subcaves | Visited Clippyterm 321 | -10/Subcaves | Identified exit to Recycling 321 | -10/Subcaves | Identified exit to Materials 370 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 402 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 763 | -10/Subcaves | Core integrity fell below 50% 827 | -10/Subcaves | Core integrity fell below 20% 852 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 00794_ Flight Unit fries itself beyond repair. 00795_ Lgt. Assault Rifle fries itself beyond repair. 00797_ S-10 Pest destroyed. 00798_ Flight Unit fries itself beyond repair. 00803_ Sub. Power Source shoots sparks and powers down. 00808_ Flight Unit fries itself beyond repair. 00812_ Lgt. Assault Rifle fries itself beyond repair. 00814_ Lgt. Ion Engine fries itself beyond repair. 00815_ Acquired 20 matter. 00816_ Assault Rifle destroyed. 00823_ Autobeam Turret suffers critical hit (Destroy). 00823_ Destroyed Autobeam. 00844_ System corrupted: Matter fused (-8). 00845_ Acquired 18 matter. 00846_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | # ##??? ## ??????????????????????????? | | # # ## ???????????????????????????? | | #??# ???????????????????????????? | | #??# ???????????????????????????? | | #####?? % #???????????????????????????? | | # ##### #???? &#?###???????????????????????? | | # ## ##????? !%### #???????????????????????? | | #??????# &## ##??????????????????????? | | ###?????# #??????????????????????? | | # #????## #??????????????????????? | | # #????# #??????????????????????? | | # ###### #??????????????????????? | | # ## ###????????????????????? | | ##???????????????????? | | #???????????????????? | | ## ### #???????????????????? | | ## ##?# #???????????????????? | | ### ##?######???????????????????? | | ##?## ########???????????????????? | | ##???## #### #" """#???????????????????? | | ??????## ##??#* # "#???????????????????? | | ???????#### ###???# # "#???????????????????? | | ??????????###?????## t""##??????????????????? | | ???????????????????# >#??????????????????? | | ???????????????????## t""##??????????????????? | | ????????????????????### @ "#???????????????????? | | ??????????????????????# % "#???????????????????? | | ??????????????????????#"% """#???????????????????? | | ??????????????????????########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Strength In Numbers Challenges ------------ None Game ------ Seed StrikeCoilShearcannon Manual? 0 Play Time 00:14:23 Cumulative 3.8 hours Start 2026.06.22 @ 00:00:39 End 2026.06.22 @ 10:13:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 48% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6e91d284-1bc5-4ec1-9667-68a90e3cd80b