Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.05 @ 20:01:28 Player: Nika Jay Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (105) 525 Value Destroyed (2409) 2409 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (220) 220 TOTAL SCORE: 5494 Bonus ------- High Alert Combat Kills 220 Cogmind --------- Core Integrity 700/700 Matter 286/300 Energy 240/240 System Corruption 7% Temperature Cool (0) Movement Rolling (170) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (5) ------ Improved Heat Sink Cooling System Huge Storage Unit Hardened Heavy Armor Plating > --- WEAPON (5) ------- Precision Beam Rifle Shotgun Minigun Gauss Rifle Gauss Rifle > --- INVENTORY (25) --- Reinforced Ion Engine Wheel Wheel Compact Wheel Compact Wheel Compact Wheel Armored Wheel Advanced Heat Sink Cooling System Improved Utility Shielding Improved Utility Shielding Medium Reactive Plating Medium Reactive Plating Graphene Brace High-powered Tractor Beam High-powered Tractor Beam Particle Gun Particle Gun Particle Gun Heavy Assault Rifle Shotgun Minigun Heavy Rocket Launcher Heavy Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Cooling System Huge Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Precision Beam Rifle Minigun Minigun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Wheel Wheel Wheel Advanced Heat Sink Cooling System Improved Utility Shielding Improved Utility Shielding Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Graphene Brace High-powered Tractor Beam High-powered Tractor Beam Particle Gun Particle Gun Particle Gun Heavy Assault Rifle Shotgun Shotgun Minigun Heavy Rocket Launcher Heavy Rocket Launcher Plasma Cutter [Rating: 44] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Precision Beam Rifle Ballistic Gun Autogun Launcher Missile Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 1 1 1 Weapon 3 | . . 1 1 1 Parts Attached 68 | 8 3 18 34 5 Power 7 | 2 . 2 2 1 Engine 6 | 2 . 2 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 15 | 2 1 4 7 1 Treads . | . . . . . Leg . | . . . . . Wheel 15 | 2 1 4 7 1 Hover . | . . . . . Flight . | . . . . . Utility 19 | 2 1 7 8 1 Device 6 | 1 . 1 3 1 Storage 4 | 1 . 3 . . Processor 1 | . . 1 . . Hackware 1 | . . . 1 . Protection 7 | . 1 2 4 . Artifact . | . . . . . Weapon 27 | 2 1 5 17 2 Energy Gun 4 | . . . 4 . Energy Cannon . | . . . . . Ballistic Gun 20 | 2 1 4 11 2 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 9 | . . 2 6 1 Power . | . . . . . Propulsion 6 | . . 1 4 1 Utility 1 | . . . 1 . Weapon 2 | . . 1 1 . Highest Loss Streak 2 | . . 2 2 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 100 99 99 91 Engine 9 | . 14 11 9 3 Wheel 19 | . 28 21 17 14 Device 7 | . 1 3 8 15 Storage 9 | . 14 11 9 7 Processor 6 | . . 6 8 . Protection 10 | . 12 12 9 7 Energy Gun 7 | . . . 13 7 Ballistic Gun 26 | . 28 32 22 30 Peak Build Rating 44 | 9 11 17 36 44 Average Rating 21 | 7 9 16 25 42 On Entrance 14 | . 9 9 17 36 Naked Turns . | . . . . . Heaviest Build 126 | 14 18 102 123 126 Greatest Support 32 | 26 32 32 26 26 Greatest Overweight (x) 10 | . . 6 10 6 Average Overweight (x) 2 | . . 1 4 4 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 19 | 7 8 15 25 25 Most Carried 25 | 7 8 12 25 25 Average Carried 15 | 2 7 9 21 24 Final Capacity 25 | 8 8 25 25 25 Final Carried 25 | 7 8 12 25 25 Class Distribution -------------------- 60% | Scavenger-Tank 25% | Tank 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2808 | 392 94 895 1280 147 Remotely . | . . . . . Salvage Created 3721 | 320 147 859 2211 184 Parts 228 | 25 8 56 132 7 Haulers Intercepted 5 | . . 2 3 . Recyclers Shooed 8 | . 3 2 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 49 | . . 9 37 3 Guns 38 | . . 8 27 3 AOE 11 | . . 1 10 . Classes Destroyed 17 | 3 1 5 8 . Worker 13 | 1 . 7 5 . Builder 4 | . . 2 2 . Tunneler 14 | 9 . 2 3 . Hauler 5 | . . 2 3 . Recycler 10 | 1 2 2 5 . Mechanic 1 | . . . 1 . Operator 3 | . . 1 2 . Watcher 6 | . 1 2 3 . Swarmer 8 | . . . 8 . Grunt 23 | . . 4 17 2 Brawler 2 | . . . 1 1 Duelist 1 | . . . 1 . Protector 1 | . . . 1 . Sentry 9 | . . 5 4 . Specialist 2 | . . . 2 . Hunter 2 | . . . 2 . Heavy 1 | . . . 1 . Best Kill Streak 7 | 5 2 4 7 3 Combat Bots Only 7 | . . 3 7 3 Max Kills in Single Turn 4 | 2 1 1 4 1 Gunslinging 1 | . . . 1 . Exploded 4 | . . 1 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 193 | . . 53 131 9 Missed 36 | . . 9 26 1 Damage Taken 2432 | . . 644 1648 140 Core 244 | . . 118 126 . Absorbed by Shields . | . . . . . Ignored by Resistances 126 | . . . 126 . Core Remaining (%) 86 | 100 100 70 77 . Volleys Fired 214 | 28 12 63 104 7 Largest 5 | 2 2 3 4 5 Hottest 167 | 40 43 69 163 167 Shots Fired 674 | 56 24 179 379 36 Gun 661 | 56 24 174 371 36 Cannon . | . . . . . Launcher 13 | . . 5 8 . Special . | . . . . . Kinetic 551 | 56 24 174 268 29 Thermal 110 | . . . 103 7 Explosive 13 | . . 5 8 . Electromagnetic . | . . . . . Robot Hit Streak 20 | 8 5 20 16 11 Robot Miss Streak 7 | 2 3 5 7 4 Penetration Max . | . . . . . Secondary Targets 9 | . . 1 8 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 404 | 36 15 106 230 17 Core Hits 178 | 16 4 38 112 8 Critical Kills 6 | . . 4 2 . Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 19 | . . 5 13 1 Burn 11 | . . . 11 . Destroy 8 | . . 5 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7311 | 387 208 1846 4554 316 Guns 5807 | 387 208 1491 3405 316 Cannons . | . . . . . Explosions 1504 | . . 355 1149 . Melee . | . . . . . Ramming . | . . . . . Kinetic 4492 | 387 208 1491 2177 229 Thermal 1315 | . . . 1228 87 Explosive 1504 | . . 355 1149 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 1 7 Average Corruption 3 | . . . 1 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . 1 5 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 15 | . . . 15 . Projectiles . | . . . . . Explosions 15 | . . . 15 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 43 | . . . 43 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 330 | . 16 203 330 104 Average Temperature 64 | . 7 45 83 30 Received Heat Transfer 894 | . . 264 549 81 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 3680 | . . . 3495 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 735 | 55 60 218 735 424 Initial 333 | . 35 25 78 333 Average 225 | 25 48 110 324 384 Maximum Alert Level 3 | . . 1 3 2 Low Security (%) 48 | 100 100 82 20 . Level 1 38 | . . 17 58 63 Level 2 11 | . . . 17 36 Level 3 1 | . . . 3 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . 2 4 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 7 | . . 2 3 2 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 2 18 51 4 Peak Tracking Total 6 | . 1 3 6 3 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . 2 2 . Max in Single Turn 1 | . . 1 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 1 4 8 1 Terminals 12 | . 1 4 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 28 | . 3 7 17 1 Successful 7 | . 1 2 4 . Failed 21 | . 2 5 13 1 Catastrophic 6 | . 1 1 3 1 Database Lockouts . | . . . . . Manual 25 | . 3 6 15 1 Terminals 25 | . 3 7 14 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 4 | . 1 1 2 . Branch Access Points 3 | . 1 1 1 . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 2 | . . 1 1 . Terminals 2 | . . 1 1 . Botnet 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 11 | . . 3 7 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3991 | 280 280 1185 1909 337 Spaces Moved 2261 | 146 241 790 895 189 Core 5 | 5 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 2256 | 141 241 790 895 189 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 100 150 150 Average Speed 131 | 88 95 116 155 156 Slowest Speed 230 | 100 100 190 230 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 5 39 54 70 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 86 | . . 30 56 . Melee . | . . . . . Projectile . | . . . . . AOE 86 | . . 30 56 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2889 | 241 272 956 1206 214 Wait 241 | 54 3 62 119 3 Move 2257 | 145 240 789 894 189 Hop . | . . . . . Pick Up 60 | 6 6 12 30 6 Fast Attach 14 | 7 1 2 4 . Attach 15 | . . 5 7 3 Detach 4 | . 1 . 3 . Swap 39 | 1 2 11 23 2 Drop 45 | . 7 12 22 4 Fire 214 | 28 12 63 104 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 281 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 8) 450 | -10/Materials | Identified exit to Mines 513 | -10/Materials | Discovered new exit (range 10) 561 | -10/Materials | Entered another Materials area 561 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 845 | -9/Materials | Build established: Tank 1063 | -9/Materials | Discovered new exit (range 11) 1076 | -9/Materials | Identified exit to Materials 1289 | -9/Materials | Discovered exit to Materials (range 16) 1411 | -9/Materials | Identified exit to Mines 1746 | -9/Materials | Entered another Materials area 1746 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1847 | -8/Materials | Build established: Scavenger-Tank 3274 | -8/Materials | Destroyed 7 combat bots 3346 | -8/Materials | First assault squad dispatched 3648 | -8/Materials | Discovered new exit (range 6) 3655 | -8/Materials | Entered Factory 3655 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3992 | -7/Factory | Self-destructed Last Messages --------------- 03870_ B-48 Gladiator destroyed. 03870_ Slug penetrates Wall. 03871_ System corrupted: Component data lost. 03874_ G-47 Trooper destroyed. 03874_ Slug penetrates Wall. 03876_ U-05 Engineer builds a Door. 03879_ U-05 Engineer lays Concrete. 03880_ Acquired 125 matter. 03883_ Acquired 22 matter. 03890_ Acquired Com. Wheel. 03893_ Dropped Med. Reactive Plating. 03893_ Acquired Com. Wheel. 03897_ Dropped Minigun. 03898_ Acquired Com. Wheel. 03936_ System corrupted: FCS attempts to trigger Shotgun. 03936_ System corrupted: Shotgun misfires. 03960_ RKFDI1IGXJ>=RMEZT61YR|Q 03988_ System corrupted: Heat flow error (+157). 03992_ Connecting with Terminal... 03992_ Current location identified: Factory Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????? ?????? | | ????????????????????????????????????????! ?????? | | ???????????????????????????????????????? ?????# | | ??????????????##############???????????? ????# | | ??????????????# """T""" #????########+###??# | | ??????????????# @ #????# #??? | | ??????????????# #????# ##### | | ??????????????# #????+ | | ??????????????# #????# | | ??????????????# """"" #??????# | | ??????????????# """"" #??????# | | ??????????????# """ ] #??????# [ | | ??????????????# #??????# = | | ??????????????# ######## ! = | | ??????????????# + ###### | | ??????????????# # #?# * | | ??????????????#######+###### ###+##?# | | ??????????????????# + ?# | | ??????????????????# ##### ##### ## | | ??????????????????# #???# #???# ##### | | ??????????????????# ##+#####+##### """ ##* | | ????????########### # # """ ## | | ???????? 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""" + + """ """ #??????# | | ??????? # # """ """ ! #??????# | | ?????# """ """ !# # """ """ ########+## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleInertialWand Manual? 0 Play Time 00:43:55 Cumulative 134.1 hours Start 2025.03.05 @ 19:19:23 End 2025.03.05 @ 20:01:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 61 Adventurer 2 Explorer 2 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8c59c87-d31d-4873-ab7e-6d6844f980ee