Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.25 @ 14:56:13 Player: FAYE Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (1240) 1240 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3945 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 150/300 Energy 35/100 System Corruption 0% Temperature Hot (205) Movement Core (250) Ox4 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- Field Laser Heavy Laser Proton Missile Launcher > --- INVENTORY (5) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Heavy Laser Heavy Particle Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Small Storage Unit Field Laser Ion Cannon Ion Cannon Proton Missile Launcher [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Reflective Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . 2 1 1 . Weapon 1 | . . . 1 . . Parts Attached 46 | 1 12 8 14 3 8 Power 7 | 1 2 1 1 . 2 Engine 7 | 1 2 1 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | . 3 2 3 1 . Treads 6 | . . 2 3 1 . Leg 3 | . 3 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 2 4 5 1 . Device 3 | . 1 1 . 1 . Storage 2 | . 1 . 1 . . Processor 5 | . . 2 3 . . Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 18 | . 5 1 5 1 6 Energy Gun 10 | . 3 1 2 . 4 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 1 | . 1 . . . . Ballistic Cannon 2 | . . . 2 . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 30 | . . 6 10 . 14 Power 5 | . . 1 . . 4 Propulsion 8 | . . 2 3 . 3 Utility 5 | . . 1 2 . 2 Weapon 12 | . . 2 5 . 5 Highest Loss Streak 14 | . . 5 7 . 14 To Critical Strikes . | . . . . . . Average Backups 6 | 3 3 5 7 8 7 Power 2 | . 1 1 2 3 2 Propulsion . | 1 . . . . . Utility 1 | . . 2 2 1 1 Weapon 2 | . 1 1 2 4 3 Tool/Special . | . . . . . . Unused Backups 3 | . . 1 2 . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . 2 . . Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 82 95 89 97 79 Engine 9 | . 14 10 9 7 5 Treads 10 | . . 7 12 23 15 Leg 6 | . 27 13 . . . Device 6 | . 6 12 3 13 10 Storage 9 | . 13 11 9 7 6 Processor 20 | . . 16 26 23 23 Protection 2 | . . 3 3 . . Energy Gun 13 | . 12 20 14 7 5 Energy Cannon 1 | . . . . 6 6 Ballistic Gun 1 | . 7 . . . . Ballistic Cannon 3 | . . . 5 7 4 Launcher 2 | . . . 5 . . Peak Build Rating 37 | 1 8 13 28 36 37 Average Rating 18 | . 6 11 20 35 29 On Entrance 14 | . 1 8 13 28 36 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 66 | 3 15 20 63 64 66 Greatest Support 75 | 3 20 40 44 75 75 Greatest Overweight (x) 20 | . . 5 20 . 19 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 20 | 5 8 8 20 20 20 Average Capacity 14 | 5 7 8 17 20 17 Most Carried 11 | 5 7 8 11 10 11 Average Carried 6 | 3 3 5 7 8 7 Final Capacity 20 | 5 8 8 20 20 5 Final Carried 11 | 5 7 5 11 8 1 Class Distribution -------------------- 33% | Mutant 24% | Gunner 22% | Scavenger-Gunner 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 773 | 163 145 71 235 . 159 Remotely . | . . . . . . Salvage Created 1303 | . 252 216 502 . 333 Parts 65 | . 20 13 22 . 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 27 | . 6 5 10 . 6 Guns 15 | . 6 3 5 . 1 Cannons 10 | . . . 5 . 5 AOE 2 | . . 2 . . . Classes Destroyed 8 | . 2 2 4 . . Worker 1 | . . . 1 . . Recycler 1 | . . . 1 . . Watcher 4 | . 1 1 2 . . Swarmer 2 | . . . 2 . . Grunt 16 | . 6 2 5 . 3 Brawler 2 | . . 1 . . 1 Sentry 6 | . . 2 2 . 2 Hunter 1 | . . . 1 . . Best Kill Streak 5 | . 2 4 5 . 5 Combat Bots Only 5 | . 2 4 5 . 5 Max Kills in Single Turn 2 | . 1 2 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 595 | . 47 32 160 . 356 Missed 168 | . 17 8 45 . 98 Hits 427 | . 30 24 115 . 258 Melee 8 | . . 2 . . 6 Projectile 419 | . 30 22 115 . 252 Critical Strikes 8 | . . 1 4 . 3 Damage Taken 4604 | . 390 410 1490 . 2314 Core 1191 | . 74 47 343 . 727 Absorbed by Shields . | . . . . . . Ignored by Resistances 60 | . . . 60 . . Core Remaining (%) 73 | 100 70 88 37 . . Volleys Fired 127 | . 43 16 46 . 22 Largest 3 | . 2 2 3 . 3 Hottest 207 | . 80 121 151 . 207 Shots Fired 205 | . 51 28 78 . 48 Gun 132 | . 50 28 40 . 14 Cannon 71 | . . . 37 . 34 Launcher 2 | . 1 . 1 . . Special . | . . . . . . Kinetic 81 | . 36 . 37 . 8 Thermal 113 | . 14 28 31 . 40 Explosive 1 | . 1 . . . . Electromagnetic 10 | . . . 10 . . Robot Hit Streak 17 | . 9 11 13 . 17 Robot Miss Streak 4 | . 3 2 4 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 154 | . 35 21 62 . 36 Core Hits 71 | . 15 8 35 . 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 1 2 . . Burn 2 | . . 1 1 . . Blast 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2974 | . 329 573 1251 . 821 Guns 1481 | . 303 306 644 . 228 Cannons 1175 | . . . 582 . 593 Explosions 318 | . 26 267 25 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 900 | . 202 . 582 . 116 Thermal 1810 | . 101 573 431 . 705 Explosive 26 | . 26 . . . . Electromagnetic 238 | . . . 238 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 174 | . . 156 18 . . Projectiles 18 | . . . 18 . . Explosions 156 | . . 156 . . . Melee . | . . . . . . Knockbacks 13 | . . . 13 . . Impact . | . . . . . . Kinetic 11 | . . . 11 . . Secondary 2 | . . . 2 . . Self-Inflicted Damage 72 | . . 72 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 417 | . 12 101 266 . 417 Average Temperature 120 | . 5 39 98 . 199 Received Heat Transfer 1593 | . 195 141 486 . 771 Effects 8 | . . . . . 8 Energy Bleed 1 | . . . . . 1 Interference 6 | . . . . . 6 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 1 3 . 3 Heat Transferred 3375 | . 225 965 1001 . 1184 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 139 | . 96 139 110 . 91 Initial 33 | . . 23 33 . . Average 34 | . 46 55 31 . 18 Influence Increases 933 | . 166 240 344 . 183 Destroy 0b10 Robot/C 540 | . 120 100 200 . 120 Destroy 0b10 Robot/NC 30 | . 5 5 20 . . Destroy Leader 158 | . 32 32 64 . 30 Successful Hack 1 | . . 1 . . . Disable Machine 60 | . . 30 30 . . Destroy Structure 54 | . 9 42 . . 3 Lose Combat Pursuer 90 | . . 30 30 . 30 Influence Decreases 933 | . 110 217 423 . 183 Entered New Map 79 | . . 33 46 . . Time Decay 602 | . 110 134 297 . 61 Lost Part 252 | . . 50 80 . 122 Squads Dispatched 6 | . 2 1 1 . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 1 1 . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 4 | . . 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 9 12 28 . 16 Peak Tracking Total 11 | . 4 5 9 . 11 Tactical Retreats 4 | . . 2 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 5 | . 1 . 1 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 4 | . . 2 2 . . Max in Single Turn 2 | . . 2 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 1 | . . 1 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 4 | . . 4 . . . Successful 4 | . . 4 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 4 . . . Insert Component 1 | . . 1 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 282 | . . 139 143 . . Optics 282 | . . 139 143 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 1874 | 34 291 286 983 57 223 Spaces Moved 767 | 50 146 157 301 38 75 Core 86 | 50 3 4 11 . 18 Treads 442 | . . 57 290 38 57 Legs 239 | . 143 96 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 120 160 145 50 Average Speed 182 | 50 118 139 272 145 147 Slowest Speed 1050 | 50 120 300 1050 145 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 4 29 23 33 1 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 54 | . 9 41 . . 4 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 50 | . 9 41 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 1045 | 57 217 198 388 40 145 Wait 40 | 2 7 2 2 . 27 Move 762 | 49 145 156 300 37 75 Hop . | . . . . . . Pick Up 49 | 5 9 10 21 . 4 Fast Attach 4 | 1 . . . . 3 Attach 40 | . 6 8 12 3 11 Detach . | . . . . . . Swap 14 | . 6 2 5 . 1 Drop 9 | . 1 4 2 . 2 Fire 127 | . 43 16 46 . 22 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Utility x2 529 | -9/Materials | Lost 5 parts (1p2n1u1w) 562 | -9/Materials | Build established: Scavenger-Mutant 599 | -9/Materials | Discovered new exit (range 3) 612 | -9/Materials | Entered another Materials area 612 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 901 | -8/Materials | Build established: Scavenger-Gunner 1124 | -8/Materials | Lost 7 parts (2n1u4w) 1209 | -8/Materials | Discovered new exit (range 15) 1376 | -8/Materials | Core integrity fell below 50% 1592 | -8/Materials | Identified exit to Factory 1595 | -8/Materials | Entered Factory 1595 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1639 | -7/Factory | Discovered new exit (range 5) 1651 | -7/Factory | Identified exit to Storage 1652 | -7/Factory | Entered Storage 1777 | -7/Storage | Garrison activated, responded to threat 1847 | -7/Storage | Core integrity fell below 50% 1868 | -7/Storage | Core integrity fell below 20% 1875 | -7/Storage | Destroyed by L-41 Fighter with Axe Last Messages --------------- 01842_ Hvy. Ion Engine destroyed. 01842_ Dropped Hcp. Storage Unit. 01843_ Dropped Ion Cannon. 01844_ R-06 Scavenger collects Hcp. Storage Unit. 01845_ R-06 Scavenger collects Ion Cannon. 01846_ Triggered Ambush Trap. 01846_ L-41 Fighter emerges from a hatch in the floor. 01846_ G-47 Trooper emerges from a hatch in the floor. 01850_ Acquired Hvy. Laser. 01862_ Hvy. Laser severed. 01862_ Critical hit (Burn: +37). 01863_ Hvy. Laser destroyed. 01863_ Critical hit (Burn: +37). 01867_ Adv. Weight Redist. System destroyed. 01868_ L-41 Fighter heat damages Core Shielding. 01868_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01871_ Imp. Ion Engine destroyed. 01871_ R-06 Scavenger inserts Particle Gun into recycling unit. 01873_ Hvy. Ion Engine destroyed. 01874_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Ghost 'Em Overwhelming Challenges ------------ None Game ------ Seed ProjectionRecoilFlakker Manual? 0 Play Time 00:21:21 Cumulative 5.8 hours Start 2026.02.25 @ 14:38:05 End 2026.02.25 @ 14:56:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22935289-1c49-44de-80ee-ac93b7b04be6