Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 12:27:57 Player: my balls icht Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (103) 515 Value Destroyed (3477) 3477 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-47) -47 TOTAL SCORE: 7585 Bonus ------- Friendly Fire -47 Cogmind --------- Core Integrity 0/850 Matter 251/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Launcher Guidance Computer Core Analyzer Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Sensor Array Improved Sensor Array Advanced Signal Interpreter Hardened Medium Armor Plating Hardlight Generator Great Axe Peak State ------------ > --- POWER ------------ Nuclear Core Fusion Compressor Neutrino Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Launcher Guidance Computer Target Analyzer Core Analyzer Makeshift Hacking Suite > --- WEAPON ----------- Compact Ion Cannon Minigun Heavy Missile Launcher > --- INVENTORY -------- Deuterium Engine Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Hardened Medium Armor Plating Hardlight Generator Hacking Suite EM Pulse Cannon Minigun Powered Hammer Great Axe [Rating: 61] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Compact Ion Cannon Energy Gun Small Laser Energy Cannon Compact Ion Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 2 | . . 1 . . . . . 1 Propulsion 1 | . . . . . 1 . . . Utility 4 | . . 1 . 1 1 . . 1 Weapon 1 | . . . . 1 . . . . Parts Attached 82 | 7 1 4 27 11 11 7 3 11 Power 21 | 1 . 1 8 1 2 3 . 5 Engine 13 | 1 . 1 8 1 . 1 . 1 Core 8 | . . . . . 2 2 . 4 Reactor . | . . . . . . . . . Propulsion 17 | 2 . 1 6 3 4 . 1 . Treads 9 | 2 . 1 1 . 4 . 1 . Leg 8 | . . . 5 3 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 2 . 2 7 4 2 3 1 2 Device 12 | 1 . 1 4 4 1 . . 1 Storage 2 | 1 . . . . . . 1 . Processor 6 | . . 1 2 . 1 2 . . Hackware 2 | . . . . . . 1 . 1 Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 21 | 2 1 . 6 3 3 1 1 4 Energy Gun 4 | 1 . . 2 . 1 . . . Energy Cannon 3 | . . . 1 1 . . . 1 Ballistic Gun 6 | 1 . . 2 1 1 . . 1 Ballistic Cannon 1 | . . . . 1 . . . . Launcher 5 | . 1 . 1 . 1 . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . Parts Lost 42 | . . . 17 1 1 8 . 15 Power 11 | . . . 5 . . 3 . 3 Propulsion 8 | . . . 4 . . 1 . 3 Utility 12 | . . . 6 . . 3 . 3 Weapon 11 | . . . 2 1 1 1 . 6 Highest Loss Streak 8 | . . . 4 1 1 6 . 8 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 92 | . 100 98 87 99 93 92 92 92 Engine 9 | . 14 20 19 18 10 5 . 1 Core 7 | . . . . . 4 8 15 16 Treads 14 | . 28 22 2 . 18 21 15 16 Leg 4 | . . . 12 18 2 . . . Device 13 | . 14 16 11 26 23 13 . 5 Storage 8 | . 14 11 11 9 7 7 7 6 Processor 9 | . . 4 6 . 2 9 23 17 Hackware 2 | . . . . . . 1 7 6 Energy Gun 2 | . 11 . 7 . 3 . . . Energy Cannon 5 | . . . 1 9 7 7 7 5 Ballistic Gun 6 | . 14 11 7 9 2 7 7 7 Ballistic Cannon 1 | . . . . . 6 . . . Launcher 4 | . 3 11 4 8 . 5 5 3 Naked Turns . | . . . . . . . . . Heaviest Build 70 | 12 14 18 39 39 43 44 62 70 Greatest Support 76 | 40 40 40 40 34 68 68 76 76 Greatest Overweight (x) 12 | . . . 5 1 1 . . 12 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 Average Capacity 9 | 7 8 8 8 8 8 8 8 15 Most Carried 12 | 2 3 5 7 8 8 8 11 12 Average Carried 6 | 1 2 3 4 6 7 7 6 9 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 Final Carried 11 | 2 3 4 6 8 8 5 11 6 Class Distribution -------------------- 27% | Gunner 19% | Derelict-Gunner 17% | Mutant 16% | Scavenger-Mutant 12% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Matter Collected 2345 | 225 14 132 550 175 317 274 64 594 Remotely . | . . . . . . . . . Salvage Created 3058 | 19 33 293 714 198 739 407 . 655 Parts 220 | 3 1 16 56 22 48 21 . 53 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . 1 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 18 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Combat Hostiles Destroyed 81 | . 1 6 21 8 17 13 . 15 Guns 23 | . . 2 13 . 1 3 . 4 Cannons 29 | . . . 3 4 13 2 . 7 AOE 24 | . 1 4 2 4 3 8 . 2 Classes Destroyed 13 | 1 1 3 4 . 2 1 . 1 Worker 5 | . . . 1 1 2 . . 1 Builder 4 | . . . 1 . 1 . . 2 Tunneler 1 | 1 . . . . . . . . Recycler 2 | . . 2 . . . . . . Operator 4 | . . 1 2 . 1 . . . Watcher 6 | . . . 1 . 1 . . 4 Swarmer 25 | . . . 6 4 3 4 . 8 Grunt 33 | . 1 5 10 2 10 3 . 2 Brawler 1 | . . . . . . 1 . . Duelist 4 | . . . . . 1 3 . . Sentry 9 | . . 1 5 2 . 1 . . Hunter 3 | . . . . . . . . 3 Programmer 6 | . . . . . 3 1 . 2 Best Kill Streak 8 | 1 1 8 4 7 5 8 . 5 Combat Bots Only 8 | . 1 6 3 6 5 8 . 5 Max Kills in Single Turn 6 | 1 1 2 2 4 3 6 . 3 Gunslinging . | . . . . . . . . . Exploded 5 | . 1 1 1 3 2 5 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Hostile Shots Fired 526 | . 2 24 211 35 81 33 . 140 Missed 138 | . . 10 52 9 29 9 . 29 Damage Taken 5885 | . 22 303 1974 202 621 625 . 2138 Core 1532 | . . . 390 26 55 210 . 851 Absorbed by Shields 344 | . . . . 104 192 48 . . Core Remaining (%) 71 | 100 100 . 2 95 . . 62 . Volleys Fired 223 | 3 1 12 89 15 46 21 . 36 Largest 3 | 2 2 2 2 3 3 3 . 3 Hottest 180 | 60 50 50 113 143 180 154 . 154 Shots Fired 472 | 6 2 23 153 32 116 49 . 91 Gun 260 | 6 1 12 128 15 27 21 . 50 Cannon 173 | . . . 13 15 87 21 . 37 Launcher 39 | . 1 11 12 2 2 7 . 4 Special . | . . . . . . . . . Kinetic 208 | 3 1 12 49 15 57 21 . 50 Thermal 214 | 3 . . 92 15 46 21 . 37 Explosive 39 | . 1 11 12 2 2 7 . 4 Electromagnetic 11 | . . . . . 11 . . . Robot Hit Streak 10 | 4 5 6 10 4 8 5 . 7 Robot Miss Streak 5 | 1 . 3 5 5 4 2 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 276 | 4 1 12 97 14 66 34 . 48 Core Hits 172 | 1 1 20 38 13 39 27 . 33 Critical Kills 3 | . . . 1 . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 11 | . . . 5 . 2 1 . 3 Burn 4 | . . . 4 . . . . . Meltdown 2 | . . . 1 . . . . 1 Destroy 1 | . . . . . . . . 1 Blast 2 | . . . . . 2 . . . Smash 1 | . . . . . . . . 1 Sever 1 | . . . . . . 1 . . Melee Attacks 11 | . . . . . . 4 . 7 Impact 7 | . . . . . . . . 7 Slashing 4 | . . . . . . 4 . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8295 | 44 36 652 1812 668 1891 1631 . 1561 Guns 2075 | 44 . 71 1055 43 238 238 . 386 Cannons 2798 | . . . 194 249 1304 446 . 605 Explosions 3002 | . 36 581 563 362 325 827 . 308 Melee 312 | . . . . . . 120 . 192 Ramming 108 | . . . . 14 24 . . 70 Kinetic 1680 | 21 . 71 357 43 564 238 . 386 Thermal 3088 | 23 . . 892 249 873 446 . 605 Explosive 3002 | . 36 581 563 362 325 827 . 308 Electromagnetic 105 | . . . . . 105 . . . Impact 192 | . . . . . . . . 192 Slashing 120 | . . . . . . 120 . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 5 . . . . . . 1 Average Corruption 1 | . 3 . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . 2 . . . . . . 5 Message Errors 1 | . 1 . . . . . . . Matter Fused 1 | . . . . . . . . 1 Energy Discharges 2 | . 1 . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Misfires 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 185 | . . . 86 26 7 3 . 63 Projectiles 37 | . . . 17 13 7 . . . Explosions 85 | . . . 69 13 . 3 . . Melee 63 | . . . . . . . . 63 Knockbacks 9 | . . . . . 6 . . 3 Impact 3 | . . . . . . . . 3 Kinetic 6 | . . . . . 6 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 330 | . . 117 147 . . 66 . . Shots 9 | . . 3 4 . . 2 . . Rammed 7 | . . . . . 1 . . 6 Targets Rammed 10 | . . . . 1 2 . . 7 Kicked 1 | . . . . 1 . . . . Crushed 2 | . . . . . 1 . . 1 Highest Temperature 697 | . . 47 574 42 154 336 . 697 Average Temperature 128 | . . 27 140 15 45 104 . 166 Received Heat Transfer 1657 | . 12 87 612 57 265 39 . 585 Effects 41 | . . . 16 . . 1 . 24 Shutdowns 14 | . . . 5 . . . . 9 Energy Bleed 2 | . . . 2 . . . . . Interference 8 | . . . 3 . . 1 . 4 Matter Decay 8 | . . . 3 . . . . 5 Short Circuit 2 | . . . 1 . . . . 1 Damage (minor) 1 | . . . 1 . . . . . Damage (major) 3 | . . . . . . . . 3 Damage (core) 3 | . . . 1 . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 4 | . . . 3 . . . . 1 Combat Hostiles 4 | . . . 3 . . . . 1 Parts Melted 13 | . . . 11 . 1 . . 1 Heat Transferred 5202 | 50 . . 2266 333 1147 592 . 814 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Peak Influence 395 | 5 74 304 395 348 209 . . 186 Initial 140 | . 3 31 128 140 77 . . . Average 143 | 1 25 105 251 239 96 . . 75 Maximum Alert Level 1 | . . 1 1 1 1 . . . Low Security (%) 68 | 100 100 79 17 39 90 . . 100 Level 1 31 | . . 20 82 60 9 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 1 1 5 . 4 . . 3 Investigation 2 | . . . . . 1 . . 1 Extermination 4 | . . . . . 2 . . 2 Reinforcement 5 | . 1 1 2 . 1 . . . Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Distress Signals 4 | . 1 1 . 1 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 3 8 29 12 25 13 . 25 Peak Tracking Total 9 | . 2 5 5 6 6 9 . 5 Tactical Retreats 2 | . . . 1 . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Traps Triggered 6 | . 4 . 2 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Disabled 13 | . . 5 3 1 1 2 . 1 Max in Single Turn 2 | . . 2 2 1 1 1 . 1 Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Accessed 14 | . 3 . 7 1 1 . . 2 Terminals 8 | . 2 . 5 1 . . . . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 2 | . . . . . 1 . . 1 Garrison Access 1 | . . . 1 . . . . . Total Hacks 33 | . 8 . 12 2 5 . . 6 Successful 14 | . 2 . 6 . 3 . . 3 Failed 19 | . 6 . 6 2 2 . . 3 Catastrophic 4 | . 1 . 2 . 1 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 15 | . 6 . 7 2 . . . . Fabricators 4 | . . . . . . . . 4 Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . 3 . . . . . Scanalyzers 7 | . . . . . 5 . . 2 Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 7 | . 2 . 5 . . . . . Open Door 4 | . . . 4 . . . . . Unreport Threat 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . . . 3 . . 2 Insert Component 3 | . . . . . 2 . . 1 Analyze 2 | . . . . . 1 . . 1 Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . 5 1 1 . . 2 Full Trace Events 3 | . 1 . . . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 Part Schematics Acquired 2 | . . . . . 1 . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 1 | . . . 1 . . . . . RETURN 1 | . . . 1 . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches 8 | . . . 8 . . . . . Drone Recoveries 3 | . . . 3 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Turns Passed 7504 | 115 136 184 1558 542 1451 1358 537 1623 Spaces Moved 3361 | 60 82 89 540 245 724 769 318 534 Core 31 | 1 . . 4 . . . . 26 Treads 2677 | 59 82 89 128 . 724 769 318 508 Legs 653 | . . . 408 245 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 120 130 163 163 163 163 Average Speed 180 | 158 160 160 223 193 169 163 164 190 Slowest Speed 650 | 160 160 160 330 200 245 165 165 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 17 15 82 26 24 78 33 11 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . Scrap Searched 13 | . . . . . . 2 11 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 345 | . 8 39 126 13 28 90 . 41 Melee . | . . . . . . . . . Projectile 24 | . . . 4 4 8 . . 8 AOE 321 | . 8 39 122 9 20 90 . 33 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total 4347 | 71 84 108 737 287 855 822 330 1053 Wait 565 | . . . 49 . 48 19 . 449 Move 3353 | 59 81 88 539 244 723 768 317 534 Hop . | . . . . . . . . . Pick Up 44 | 2 1 2 7 8 11 2 8 3 Fast Attach 44 | 7 . 2 19 4 5 3 1 3 Attach 28 | . . 2 5 5 4 4 . 8 Detach 4 | . . 1 1 . 1 . . 1 Swap 10 | . 1 . 3 2 2 . 2 . Drop 39 | . . 1 9 8 13 1 2 5 Fire 223 | 3 1 12 89 15 46 21 . 36 Melee 11 | . . . . . . 4 . 7 Ram 1 | . . . . . . . . 1 Kick 1 | . . . . 1 . . . . Crush 8 | . . . . . 2 . . 6 Escape Stasis 10 | . . . 10 . . . . . Rewire 6 | . . . 6 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 3) 252 | -10/Materials | Entered another Materials area 252 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 310 | -9/Materials | Build established: Mutant 415 | -9/Materials | Discovered new exit (range 14) 435 | -9/Materials | Identified exit to Storage 436 | -9/Materials | Entered Storage 596 | -9/Storage | Lost 4 parts (2n1u1w) 909 | -9/Storage | Build established: Scavenger-Mutant 1060 | -9/Storage | Garrison activated, responded to threat 1154 | -9/Storage | Learned location of Armory (-3) 1174 | -9/Storage | Core integrity fell below 50% 1200 | -9/Storage | Core integrity fell below 20% 1244 | -9/Storage | Lost 4 parts (2p1n1u) 1966 | -9/Storage | Discovered new exit (range 15) 1994 | -9/Storage | Entered Materials 1994 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2525 | -8/Materials | Discovered new exit (range 4) 2536 | -8/Materials | Entered Factory 2536 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2607 | -7/Factory | Build established: Tank 3716 | -7/Factory | Build established: Gunner 3964 | -7/Factory | Discovered new exit (range 14) 3987 | -7/Factory | Entered Lower Caves 5025 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5055 | -7/Lower Caves | Destroyed 8 combat bots 5080 | -7/Lower Caves | Lost 6 parts (2p1n2u1w) 5193 | -7/Lower Caves | Discovered new exit (range 14) 5342 | -7/Lower Caves | Build established: Mutant 5345 | -7/Lower Caves | Entered another Lower Caves area 5550 | -7/Lower Caves | Encountered a Warlord checkpoint 5586 | -7/Lower Caves | Learned Factory trap positions 5650 | -7/Lower Caves | Discovered new exit (range 13) 5726 | -7/Lower Caves | Build established: Gunner 5882 | -7/Lower Caves | Entered Factory 5882 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5883 | -6/Factory | Loaded intel: 70 trap records 6162 | -6/Factory | Build established: Derelict-Gunner 7346 | -6/Factory | Lost 3 parts (1p1n1w) 7444 | -6/Factory | Core integrity fell below 50% 7477 | -6/Factory | Core integrity fell below 20% 7498 | -6/Factory | Lost 8 parts (2p1n2u3w) 7505 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Com. Ion Cannon destroyed. Critical hit (Burn: +37). G-50 Soldier knocked back. M-13 Machinist repairs G-50 Soldier. Imp. Sensor Array destroyed. Hacking Suite destroyed. G-50 Soldier suffers critical hit (Smash). Destroyed Adv. Heat Sink. G-50 Soldier system corrupted by crushing effect. G-50 Soldier knocked back. G-50 Soldier system terminally corrupted. Lgt. Angular Momentum Engine fried. R-10 Processor collects Corrupted Carbon-fiber Leg. System corrupted: Component data lost. Sneak attack on R-10 Processor. Critical hit (Burn: +37). G-50 Soldier knocked back. Powered Hammer destroyed. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | """ """ #?????????????????????????????????????? | | """ """ #?????????????????????????????????????? | | """ """ #????????????????^????????????????????? | | #?????????????????????????????????????? | | """ """ #?????????????????????????????????????? | | """ """ ???????????????????????????????????????? | | """ """????????????????????????????????????????? | | ????????????????????????????????????????? | | #########????????????????????????????????????????? | | ??????#"####?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #??????????????????#??????????????????? | | ##????# #???????##########+###????????????????? | | ###### #???????# #????????????????? | | "" + #???????# #????????????????? | | F"" # #???????# #????????????????? | | "" #########+#### #????????????????? | | ! # ## ???????????? | | # + ????????????? | | + ##???????????????? | | # #????????????????? | | # [@g #????????????????? | | ##########+##+#% #????????????????? | | ## = # #?^^^^^??????????? | | ## # #????????????????? | | "" ## ##############????????????????? | | "" / #?????????????????????????????? | | "" ## #?????????????????????????????? | | "" ## #?????????????????????????????? | | "" ## #?????????????????????????????? | | "" ## #?????????????????????????????? | | "" ## #?????????????????????????????? | | ## #?????????????????????????????? | | ## #?????????????????????????????? | | ## #?????????????????????????????? | | ###############?????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 48 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 43 Launcher Accuracy 20 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 21 Item Schematics ----------------- Arm. Treads | -7/Factory | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed MobileHackingBay Manual? 0 Play Time 00:59:10 Cumulative 15.4 hours Start 2024.05.15 @ 11:09:08 End 2024.05.15 @ 12:27:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 18efb56b-3aa9-4862-b9a4-11ed50ab6569