Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.03 @ 23:29:47 Player: HabNab Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (59) 295 Value Destroyed (2650) 2650 Prototype IDs (21) 420 Alien Tech Used (2) 400 Bonus (1838) 1838 TOTAL SCORE: 13503 Bonus ------- High Alert Combat Kills 187 Follower Combat Kills 696 Entered Garrisons 200 Used RIF Installer 500 Met Zhirov 300 Friendly Fire -45 Cogmind --------- Core Integrity 0/1600 Matter 205/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Stasis Beam Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Stasis Canceller Advanced ECM Suite Reaction Control System Experimental Propulsion Shielding Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Advanced Datajack Force Lance > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Impulse Thruster Lance [Rating: 121] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Terrain Scan Processor Device Long-range Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun Electrolaser Energy Cannon Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . . 2 . . . . 2 2 2 2 Power 2 | . . . 1 . . . . . . . . . . 1 . . . Propulsion 3 | . . 1 . . . . . . . . . . . 1 . 1 . Utility 12 | . . 1 1 1 2 . . . 2 . . . . . 2 1 2 Weapon 1 | . . . . 1 . . . . . . . . . . . . . Parts Attached 153 | 6 3 12 17 22 3 4 4 11 22 3 9 11 3 10 7 4 2 Power 17 | 1 . 1 3 2 . . . 3 4 . 1 . . 1 . 1 . Engine 7 | 1 . 1 3 . . . . 2 . . . . . . . . . Core 8 | . . . . 2 . . . 1 4 . 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . 1 . Propulsion 35 | 2 . 4 3 5 . 1 1 3 3 . 3 3 . 1 4 1 1 Treads 5 | . . . . . . . . . 2 . 3 . . . . . . Leg 20 | 2 . 4 3 5 . 1 1 3 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . 3 . 1 4 1 1 Utility 51 | 1 1 2 6 6 2 2 2 3 5 2 4 7 1 3 3 . 1 Device 33 | . . 2 3 4 1 1 1 1 4 2 4 4 1 3 2 . . Storage 2 | 1 1 . . . . . . . . . . . . . . . . Processor 4 | . . . 1 1 1 . 1 . . . . . . . . . . Hackware 4 | . . . . . . . . 1 1 . . 1 . . 1 . . Protection 8 | . . . 2 1 . 1 . 1 . . . 2 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 50 | 2 2 5 5 9 1 1 1 2 10 1 1 1 2 5 . 2 . Energy Gun 21 | 2 . 2 5 7 . . 1 1 2 . 1 . . . . . . Energy Cannon 6 | . . 2 . . . . . . 2 . . . . . . 2 . Ballistic Gun 6 | . . . . 1 . 1 . 1 2 . . 1 . . . . . Ballistic Cannon 6 | . 1 1 . . . . . . 3 1 . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . 1 . . . 2 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 3 . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . 2 . . . Unidentified Prototypes 6 | . . . . . . . . . . . . 6 . . . . . Parts Lost 58 | . . 2 3 10 . . 1 17 2 . 4 . . . 5 . 14 Power 8 | . . . . 1 . . . 4 . . 1 . . . 1 . 1 Propulsion 12 | . . . 1 2 . . . 3 1 . 1 . . . . . 4 Utility 20 | . . . . 2 . . . 5 . . 2 . . . 4 . 7 Weapon 18 | . . 2 2 5 . . 1 5 1 . . . . . . . 2 Highest Loss Streak 12 | . . 2 1 4 . . 1 12 2 . 4 . . . 5 . 12 Average Slot Usage (%) 91 | . 97 100 98 96 96 100 100 81 57 93 91 97 99 87 83 71 50 Engine 4 | . 14 11 18 11 . . . 3 . . . . . . . . . Core 7 | . . . . 3 13 13 13 3 6 11 10 11 11 10 9 8 6 Treads 2 | . . . . . . . . . 2 5 9 12 . . . . . Leg 13 | . 28 33 26 22 20 20 20 15 2 5 2 . . . . . . Flight 2 | . . . . . . . . . . . . 4 17 15 9 13 8 Device 17 | . . 11 11 14 19 20 20 16 12 28 25 24 17 15 21 4 1 Storage 5 | . 25 22 12 7 6 6 6 5 . . . . . . . . . Processor 8 | . . . 6 4 10 13 13 13 11 11 11 11 11 10 9 8 8 Hackware 6 | . . . . . . . . . 9 11 11 13 17 15 14 17 13 Protection 3 | . . . 5 9 6 6 6 4 . . . 1 5 5 4 4 3 Energy Gun 6 | . 15 9 13 19 6 6 6 2 1 . 1 5 . . . . . Ballistic Gun 3 | . . . . 2 6 6 6 7 3 5 5 5 5 . . . . Ballistic Cannon 3 | . 6 5 3 . . . . . 3 10 8 3 . . . . . Slashing Weapon 1 | . . . . . 6 6 6 5 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 10 21 28 38 51 42 43 43 56 42 46 46 39 28 41 44 52 52 Greatest Support 74 | 20 20 51 51 44 42 52 55 55 23 23 74 74 27 41 50 60 64 Greatest Overweight (x) 4 | 3 1 . 1 1 . 1 . 3 2 2 1 4 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 8 8 8 8 8 4 4 4 4 4 4 4 4 4 Average Capacity 6 | 5 9 10 8 8 8 8 8 7 4 4 4 4 4 4 4 4 4 Most Carried 10 | 2 10 10 10 8 7 8 8 8 4 4 4 4 4 4 4 3 4 Average Carried 5 | 1 6 9 8 7 6 7 7 5 2 3 3 3 3 3 3 3 3 Final Capacity 10 | 6 10 10 8 8 8 8 8 4 4 4 4 4 4 4 4 4 4 Final Carried 10 | 2 10 10 8 7 7 8 8 . 4 4 4 3 4 4 4 3 2 Class Distribution -------------------- 26% | Scavenger-Tank 16% | Scavenger-Assassin 16% | Mutant 11% | Scavenger-Mutant 8% | Hacker-Mutant 8% | Scavenger-Skirmisher 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Waste Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Garrison Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 2400 | 222 50 203 273 284 . 81 81 149 283 223 321 130 60 40 . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2663 | . 50 387 484 626 . . 76 263 283 138 186 130 . 40 . . . Parts 122 | . 3 21 25 28 . . 3 11 16 5 7 . . 3 . . . Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 4 14 . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 55 | . 1 8 13 10 . . 1 7 5 5 5 . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . Guns 40 | . 1 4 9 10 . . 1 6 2 3 4 . . . . . . Cannons 14 | . . 4 4 . . . . . 3 2 1 . . . . . . Classes Destroyed 10 | . 1 2 3 1 . . . 1 2 . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . Watcher 2 | . . 1 . . . . . . . . . . . 1 . . . Swarmer 15 | . . . 4 . . . . 4 . 4 3 . . . . . . Grunt 19 | . 1 6 4 5 . . 1 1 . . 1 . . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . Sentry 13 | . . 2 4 4 . . . 1 2 . . . . . . . . Hunter 2 | . . . . . . . . . 1 1 . . . . . . . Programmer 3 | . . . . . . . . . 2 . 1 . . . . . . Best Kill Streak 4 | . 1 4 4 4 . . 1 2 3 4 3 . . 1 . . . Combat Bots Only 4 | . 1 4 4 4 . . 1 2 3 4 3 . . . . . . Max Kills in Single Turn 2 | . 1 1 2 1 . . 1 1 1 1 1 . . 1 . . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Damage Taken 9827 | . 85 566 939 1232 . . 247 2078 564 189 569 . 17 28 634 101 2578 Core 2935 | . 25 125 112 118 . . 36 400 108 37 99 . 17 15 223 . 1620 Absorbed by Shields 334 | . . . . . . . . 12 71 72 162 . 6 11 . . . Core Remaining (%) 81 | 100 90 68 79 83 . . . 48 . . . . 69 98 82 100 . Volleys Fired 208 | . 4 30 46 39 . . 12 31 17 11 8 10 . . . . . Largest 3 | . 2 2 2 3 . . 2 2 3 3 3 1 . . . . . Hottest 216 | . 79 108 126 201 . . 113 89 216 151 151 60 . . . . . Shots Fired 457 | . 7 55 90 105 . . 24 62 47 33 24 10 . . . . . Gun 326 | . 3 28 51 105 . . 24 62 20 15 8 10 . . . . . Cannon 130 | . 3 27 39 . . . . . 27 18 16 . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 220 | . 3 13 32 30 . . 12 44 29 33 24 . . . . . . Thermal 207 | . . 28 58 75 . . 12 16 18 . . . . . . . . Explosive 1 | . 1 . . . . . . . . . . . . . . . . Electromagnetic 29 | . 3 14 . . . . . 2 . . . 10 . . . . . Robot Hit Streak 10 | . 1 8 7 10 . . 9 6 8 3 3 10 . . . . . Robot Miss Streak 5 | . 2 4 5 5 . . 3 5 3 5 4 1 . . . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 277 | . 2 36 51 69 . . 21 38 24 13 7 10 . 4 2 . . Core Hits 136 | . 2 14 26 27 . . 6 16 12 6 5 18 . 3 1 . . Critical Hits 8 | . . 1 . 1 . . . 3 1 2 . . . . . . . Critical Kills 3 | . . . . . . . . 1 . 2 . . . . . . . Critical Parts Destroyed 5 | . . 1 . 1 . . . 2 1 . . . . . . . . Melee Attacks 46 | . . . . . . . 2 5 . . . . . 23 16 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . 2 5 . . . . . . . . . Piercing 39 | . . . . . . . . . . . . . . 23 16 . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . . . Damage Inflicted 5625 | . 57 576 906 1113 . . 462 1049 665 268 197 42 . 184 106 . . Guns 3373 | . 26 242 456 1113 . . 431 609 185 119 150 42 . . . . . Cannons 1460 | . . 334 450 . . . . . 480 149 47 . . . . . . Explosions 287 | . 31 . . . . . . 256 . . . . . . . . . Melee 505 | . . . . . . . 31 184 . . . . . 184 106 . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 2453 | . . 147 348 366 . . 235 461 431 268 197 . . . . . . Thermal 2414 | . . 309 558 747 . . 196 370 234 . . . . . . . . Explosive 31 | . 31 . . . . . . . . . . . . . . . . Electromagnetic 222 | . 26 120 . . . . . 34 . . . 42 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 215 | . . . . . . . 31 184 . . . . . . . . . Piercing 290 | . . . . . . . . . . . . . . 184 106 . . Highest Corruption 3 | . . . 2 . . . . . 1 1 1 1 1 . 2 . 3 Average Corruption 1 | . . . 2 . . . . . 1 1 1 1 1 . 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . 1 . 4 . . . . . . Message Errors 3 | . . . . . . . . . . . 3 . . . . . . Energy Discharges 2 | . . . . . . . . . 1 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 132 | . . 13 . . . . . 91 13 . . . . . 15 . . Projectiles 26 | . . 13 . . . . . . 13 . . . . . . . . Explosions 66 | . . . . . . . . 66 . . . . . . . . . Melee 40 | . . . . . . . . 25 . . . . . . 15 . . Knockbacks 10 | . . 4 5 . . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 10 | . . 4 5 . . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 110 | . 39 . . . . . . 71 . . . . . . . . . Shots 2 | . 1 . . . . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 445 | . 42 362 225 445 . . 3 63 369 42 57 . . . . . . Average Temperature 109 | . 20 114 49 198 . . 1 28 107 23 23 . . . . . . Received Heat Transfer 1890 | . 24 273 342 396 . . 57 588 51 . 45 . 6 . 27 18 63 Effects 7 | . . 3 . 3 . . . . 1 . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . Energy Bleed 3 | . . . . 2 . . . . 1 . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . 2 4 . . . . 1 . . . . . . . . Heat Transferred 4664 | . . 592 1212 1656 . . 460 420 324 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 954 | . 107 331 305 278 130 45 708 794 615 . . . . 648 954 581 647 Initial 536 | . . 44 55 138 130 45 17 464 365 . . . . . 339 536 348 Average 269 | . 51 129 184 174 130 37 332 579 484 . . . . 294 498 552 494 Maximum Alert Level 3 | . . 1 1 1 . . 3 3 2 . . . . 2 3 2 2 Low Security (%) 50 | 100 100 67 65 72 100 100 29 . . . . . . 61 . . . Level 1 22 | . . 32 34 27 . . 42 . 29 . . . . . 34 . 12 Level 2 24 | . . . . . . . 23 88 70 . . . . 38 51 100 88 Level 3 2 | . . . . . . . 5 11 . . . . . . 13 . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 1 1 4 . . 2 . 1 . . . . . 1 . 1 Investigation 4 | . . . 1 1 . . 2 . . . . . . . . . . Extermination 2 | . . . . . . . . . 1 . . . . . 1 . . Reinforcement 6 | . 1 1 . 3 . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 9 | . . 1 4 . . . 2 . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 202 | . 6 18 25 14 . . 12 24 7 5 6 . 1 9 32 1 42 Peak Tracking Total 23 | . 3 5 6 4 . . 7 8 2 3 4 . 1 4 9 1 23 Tactical Retreats 33 | . . 4 5 2 . . . 3 1 1 1 . . 3 7 . 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 10 | . . . 2 . 1 . 2 3 . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . . . . . . . 3 . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 6 | . . 2 . . . . 2 1 1 . . . . . . . . Max in Single Turn 2 | . . 2 . . . . . 1 1 . . . . . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 31 | . 4 4 . 2 . . 4 . 1 1 1 8 . 2 2 . 2 Terminals 19 | . 4 4 . 1 . . 3 . 1 . 1 . . 1 2 . 2 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Total Hacks 109 | . 17 11 . 8 . . 6 . 3 1 2 47 . 5 5 . 4 Successful 83 | . 8 8 . 3 . . 3 . 2 1 2 47 . 4 3 . 2 Failed 25 | . 8 3 . 5 . . 3 . 1 . . . . 1 2 . 2 Catastrophic 4 | . . 1 . . . . 3 . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 18 | . 8 3 . 1 . . 2 . . . 1 . . . 2 . 1 Terminals 53 | . 17 11 . 3 . . 5 . 3 . 2 . . 3 5 . 4 Fabricators 2 | . . . . . . . . . . . . . . 2 . . . Repair Stations 5 | . . . . 5 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Terminal Hacks 78 | . 8 8 . 2 . . 2 . 2 1 2 47 . 2 2 . 2 Record 40 | . . . . . . . . . . . 2 35 . 2 . . 1 Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 12 | . 6 2 . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . Level Access Points 3 | . 1 1 . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . 1 . . . . . 1 . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . . 1 . . . . 1 . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . Patrol Status 2 | . . 1 . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . 1 . . Terminals 1 | . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 4 4 . 2 . . 3 . 1 . . . . 1 2 . 1 Full Trace Events 2 | . . . . 1 . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . . . . 318 . . . Time 169 | . . . . . . . . . . . . . . 169 . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . . . . . . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 21 | . . . . . . 20 . . . . . . . . 1 . . Largest Group 20 | . . . . . . 20 19 11 . . . . . . 1 . . Highest-Rated Group 760 | . . . . . . 760 711 457 . . . . . . 44 . . Highest-Rated Ally 50 | . . . . . . 50 50 46 . . . . . . 44 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 162 | . . . . . . 22 96 44 . . . . . . . . . Total Damage 5043 | . . . . . . 562 3285 1196 . . . . . . . . . Kills 33 | . . . . . . 1 26 6 . . . . . . . . . Allies Corrupted 2 | . . . . . . . . 2 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 6754 | 57 268 424 774 728 82 337 482 314 358 698 941 252 97 326 397 69 150 Spaces Moved 5183 | 31 162 213 381 388 63 230 345 171 272 373 383 209 262 594 603 124 379 Core 325 | 9 . . . . . . . 55 196 . . . . . . . 65 Treads 816 | . . . . . . . . . 8 316 383 109 . . . . . Legs 2045 | 22 162 213 381 388 63 230 345 116 68 57 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1997 | . . . . . . . . . . . . 100 262 594 603 124 314 Fastest Speed 29 | 50 120 120 126 123 123 123 120 50 50 150 160 29 29 29 30 34 34 Average Speed 94 | 123 145 124 126 137 123 134 121 99 80 175 168 98 29 29 36 34 37 Slowest Speed 315 | 200 150 130 155 160 123 153 123 210 180 180 180 315 99 30 37 37 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . 1 1 5 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 31 | 5 39 34 29 11 3 94 17 41 8 59 64 62 46 18 20 4 13 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . . . . 3 . . . . . Known Exits Taken 11 | . 1 1 . . . . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . . 1 . 4 . . . . Spaces Dug 24 | . . . . . . . 1 . 1 . . . . 13 9 . . Terrain Destroyed 91 | . 12 2 3 . . . 1 3 12 12 24 . . 13 9 . . Melee 23 | . . . . . . . 1 . . . . . . 13 9 . . Projectile 53 | . . 2 3 . . . . . 12 12 24 . . . . . . AOE 15 | . 12 . . . . . . 3 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Res Acc Total 6519 | 46 186 320 586 496 67 258 380 243 376 392 660 245 280 706 745 148 385 Wait 727 | 8 10 37 114 32 . 17 10 . 43 2 253 . 14 51 116 20 . Move 5149 | 30 161 212 380 387 63 229 344 170 271 372 382 208 259 591 592 123 375 Hop 9 | . . . . . . . . . . . . . 1 1 5 . 2 Pick Up 80 | 2 8 14 12 6 1 3 4 4 13 1 3 . . 6 2 . 1 Fast Attach 78 | 6 1 2 5 12 2 3 1 2 10 3 7 11 3 4 2 3 1 Attach 47 | . . 4 4 6 1 . 2 10 11 . 1 2 . 2 2 1 1 Detach 14 | . . 1 . . . . . . 4 . . 3 1 2 3 . . Swap 33 | . 2 6 8 4 . 1 1 2 1 . 1 . . 4 3 . . Drop 98 | . . 14 17 10 . 5 4 5 6 3 5 11 2 8 4 1 3 Fire 208 | . 4 30 46 39 . . 12 31 17 11 8 10 . . . . . Melee 42 | . . . . . . . 2 5 . . . . . 19 16 . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . 14 . . . . . 18 . . 2 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / Sto) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Garrison -5/Factory (discovered 2 exits: *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Identified exit to Materials 165 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 520 | -9/Materials | Discovered new exit (range 15) 548 | -9/Materials | Identified exit to Mines 548 | -9/Materials | Identified exit to Storage 548 | -9/Materials | Identified exit to Materials 750 | -9/Materials | Entered another Materials area 750 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1111 | -8/Materials | Build established: Scavenger-Mutant 1509 | -8/Materials | Discovered new exit (range 13) 1524 | -8/Materials | Entered Factory 1524 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2079 | -7/Factory | Lost 4 parts (1p1n2w) 2232 | -7/Factory | Discovered new exit (range 16) 2252 | -7/Factory | Entered another Factory area 2252 | -6/Factory | Evolved 2 slots: Utility x2 2334 | -6/Factory | Sucked down chute 2334 | -6/Factory | Entered Waste 2335 | -6/Waste | Joined by Warlord forces that had cleared the area 2550 | -6/Waste | A Compactor rumbled back to life 2550 | -6/Waste | Spotted C-40 Crusher 2554 | -6/Waste | Allies destroyed C-40 Crusher 2556 | -6/Waste | Build established: Scavenger-Assassin 2626 | -6/Waste | Discovered new exit (range 17) 2671 | -6/Waste | Entered Factory 2671 | -6/Factory | Accompanied by 19 allies 3136 | -6/Factory | Identified exit to Garrison 3153 | -6/Factory | Entered Garrison 3153 | -6/Garrison | Accompanied by 11 allies 3225 | -6/Garrison | Garrison Relay disabled 3296 | -6/Garrison | Lost 4 parts (2p1u1w) 3376 | -6/Garrison | Triggered checkpoint 3385 | -6/Garrison | Triggered checkpoint 3448 | -6/Garrison | Lost 12 parts (1p3n4u4w) 3453 | -6/Garrison | Core integrity fell below 50% 3455 | -6/Garrison | Discovered new exit (range 15) 3461 | -6/Garrison | Identified exit to Factory 3465 | -6/Garrison | Installed Relay Interface Framework 3467 | -6/Garrison | Entered Factory 3467 | -5/Factory | Evolved 2 slots: Utility x2 3600 | -5/Factory | Discovered new exit (range 24) 3729 | -5/Factory | Discovered new exit (range 15) 3794 | -5/Factory | Identified exit to Upper Caves 3825 | -5/Factory | Entered Upper Caves 4160 | -5/Upper Caves | Build established: Scavenger-Tank 4487 | -5/Upper Caves | Discovered new exit (range 12) 4521 | -5/Upper Caves | Identified exit to Upper Caves 4523 | -5/Upper Caves | Entered another Upper Caves area 4635 | -5/Upper Caves | Discovered new exit (range 17) 4962 | -5/Upper Caves | Spotted B-75 Beast 5029 | -5/Upper Caves | Lost 4 parts (1p1n2u) 5458 | -5/Upper Caves | Discovered new exit (range 5) 5463 | -5/Upper Caves | Identified exit to Zhirov 5464 | -5/Upper Caves | Entered Zhirov 5464 | -5/Zhirov | Discovered new exit (range 3) 5493 | -5/Zhirov | Met Zhirov 5528 | -5/Zhirov | Learned location of Quarantine (-2) 5528 | -5/Zhirov | Learned location of Testing (-3) 5528 | -5/Zhirov | Learned location of Command (-1) 5556 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5693 | -5/Zhirov | Found Alien Artifact 5693 | -5/Zhirov | Identified Transdimensional Reconstructor 5693 | -5/Zhirov | Warped through subspace 5702 | -5/Zhirov | Found Alien Artifact 5702 | -5/Zhirov | Identified Integrated Dissipator 5702 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5716 | -5/Zhirov | Identified exit to Proximity Caves 5716 | -5/Zhirov | Entered Proximity Caves 5760 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5809 | -4/Proximity Caves | Discovered new exit (range 9) 5811 | -4/Proximity Caves | Identified exit to Factory 5813 | -4/Proximity Caves | Entered Factory 5813 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5909 | -4/Factory | Build established: Hacker-Sprinter 5994 | -4/Factory | Spotted B-86 Titan 6013 | -4/Factory | Local fabrication network quarantined 6134 | -4/Factory | Discovered new exit (range 16) 6139 | -4/Factory | Identified exit to Research 6139 | -4/Factory | Entered Research 6139 | -3/Research | Evolved 2 slots: Utility x2 6418 | -3/Research | Spotted B-86 Titan 6445 | -3/Research | Build established: Hacker-Mutant 6530 | -3/Research | Discovered new exit (range 15) 6536 | -3/Research | Identified exit to Research 6536 | -3/Research | Entered another Research area 6536 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6552 | -2/Research | Lost 5 parts (1p4u) 6580 | -2/Research | Discovered new exit (range 5) 6604 | -2/Research | Identified exit to Access 6605 | -2/Research | Entered Access 6605 | -1/Access | Evolved 2 slots: Utility x2 6619 | -1/Access | Spotted B-99 Colossus 6626 | -1/Access | Spotted B-99 Colossus 6714 | -1/Access | Identified exit to Surface 6737 | -1/Access | Core integrity fell below 50% 6753 | -1/Access | Core integrity fell below 20% 6755 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 06722_ Dropped Force Lance. 06722_ P-80 Master resets S-43 Plague, system corruption cleaned. 06723_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 06723_ U-05 Engineer destroyed. 06723_ K-01 Serf collects debris. 06724_ System Shield destroyed. 06724_ U-05 Engineer lays Concrete. 06726_ K-01 Serf collects debris. 06728_ U-05 Engineer lays Concrete. 06730_ P-80 Master suffers critical hit. 06730_ Slug penetrates Wall. 06730_ Penetrated by Slug. 06733_ P-80 Master resets P-80 Master, system corruption cleaned. 06734_ Slug penetrates P-80 Master. 06734_ Slug penetrates Wall. 06734_ Adv. Hacking Suite destroyed. 06752_ Penetrated by Slug. 06753_ Slug penetrates Terminal. 06753_ System Shield destroyed. 06754_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????+ "T | | ???????????????????????# "" | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# ################## | | ???????????????????????### ###????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ???????????????????????### ###????????????????? | | ???????????????????????# h #????????????????? | | ????????????????######## h #????????????????? | | ?????????????? h #????????????????? | | ?????????????? "T #????????????????? | | ?????????????? "" +????????????????? | | ?????????????? t#????????????##### | | ????????????????####/### !#????????????+ | | ?????????????????? ??# #????????????##### | | ????????????????? ????## ##????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# ################### | | ????????????????????????# # | | ???????????????????????## # | | ???????????????????????+ @ t # | | ???????????????????????## # | | ????????????????????????# s # | | ????????????????????????# ss # | | ????????????????????????################### # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# | | ??????????????????????????????????????????+ | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 59 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Power Amplification 30 Armor Coverage 450 Resistance: KI 20 Core Shielding 30 Propulsion Shielding 90 Point Defense Rating 80 Reclamation Efficiency 20 Phase Shifting 5 Evasion (%) 76 Recoil Reduction 3 Particle Charging 30 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 32 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Alien Tech Armchair Analyst Subspace Traveler The Science Guy We Are Legion Challenges ------------ None Game ------ Seed HeartDefenseNanoactuators Manual? 0 Play Time 01:47:17 Cumulative 18.8 hours Start 2021.07.03 @ 21:06:04 End 2021.07.03 @ 23:29:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81bd31e6-f0dd-4d43-bbd1-fa9938819f02