Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.29 @ 06:40:17 Player: Roboardo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (628) 628 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (581) 581 TOTAL SCORE: 2664 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -19 Cogmind --------- Core Integrity 152/400 Matter 276/300 Energy 100/100 System Corruption 0% Temperature Cool (41) Movement Core (100) Ox1 Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Machine Analyzer Improved Sensor Array > --- WEAPON (3) ------- Minigun > --- INVENTORY (5) ---- Improved Titanium Leg Storm Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Backup Propulsion III > --- UTILITY ---------- Machine Analyzer Improved Sensor Array > --- WEAPON ----------- Minigun Minigun Minigun > --- INVENTORY -------- Improved Titanium Leg Storm Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Backup Propulsion III Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Utility Machine Analyzer Device Improved Sensor Array Processor Machine Analyzer Weapon Minigun Ballistic Gun Minigun Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 20 | 6 . 10 4 . Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 4 1 . Treads 3 | . . 2 1 . Leg 2 | 2 . . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 . 2 . . Device 2 | 1 . 1 . . Storage . | . . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . 3 2 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . 3 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . . 4 4 Power 3 | . . . 2 1 Propulsion 3 | . . . 2 1 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 4 | . . . 2 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 85 95 87 76 Engine 12 | . 14 18 12 10 Treads 6 | . . 17 20 . Leg 1 | . 28 2 . . Hover 6 | . . . . 10 Device 11 | . 14 11 11 11 Processor 10 | . . 10 11 11 Ballistic Gun 32 | . 28 32 33 33 Peak Build Rating 21 | 8 8 19 19 21 Average Rating 18 | 3 8 18 17 19 On Entrance 10 | . 8 8 19 17 Naked Turns . | . . . . . Heaviest Build 18 | 6 6 16 18 15 Greatest Support 40 | 20 20 40 40 20 Greatest Overweight (x) 4 | . . . 4 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 1 5 5 5 Average Carried 3 | . 1 3 3 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 1 4 3 5 Class Distribution -------------------- 89% | Skirmisher 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 928 | 268 16 271 283 90 Remotely . | . . . . . Salvage Created 861 | 50 20 513 221 57 Parts 41 | 1 2 25 11 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 1 | . . . . 1 Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 25 | 1 . 12 11 1 Guns 25 | 1 . 12 11 1 Classes Destroyed 9 | 1 1 5 1 1 Recycler 1 | . . 1 . . Watcher 2 | . 1 1 . . Swarmer 8 | . . 4 4 . Grunt 8 | 1 . 5 2 . Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 1 | . . 1 . . Hunter 1 | . . . . 1 Assembled 5 | . . . 5 . Best Kill Streak 4 | 1 1 4 4 1 Combat Bots Only 4 | 1 . 4 4 1 Max Kills in Single Turn 3 | 1 1 3 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 156 | 6 2 29 80 39 Missed 53 | 2 1 12 21 17 Damage Taken 1277 | 43 12 200 669 353 Core 269 | 21 . 48 100 100 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 70 | . . . . 70 Core Remaining (%) 91 | 91 91 . . . Volleys Fired 63 | 4 8 18 29 4 Largest 3 | 2 2 3 3 3 Hottest 75 | 40 40 75 75 75 Shots Fired 176 | 8 16 54 87 11 Gun 176 | 8 16 54 87 11 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 176 | 8 16 54 87 11 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | 7 2 12 10 3 Robot Miss Streak 6 | 1 5 4 6 4 Penetration Max . | . . . . . Secondary Targets 5 | . . 2 3 . Max Gunslinging Chain 2 | . . 2 1 . Shots Hit Robots 88 | 7 5 30 42 4 Core Hits 41 | 2 2 16 17 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1651 | 66 47 550 866 122 Guns 1651 | 66 47 550 866 122 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1651 | 66 47 550 866 122 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 227 | 12 . 96 227 60 Average Temperature 58 | 8 . 39 77 31 Received Heat Transfer 401 | 24 6 81 150 140 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Peak Influence 342 | 20 20 342 245 . Initial 80 | . 13 1 80 . Average 146 | 3 6 171 200 . Maximum Alert Level 1 | . . 1 1 . Low Security (%) 67 | 100 100 59 59 . Level 1 32 | . . 40 40 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | 1 3 12 17 6 Peak Tracking Total 15 | 1 2 4 15 5 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 5 | . 2 3 . . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 8 9 . . Successful 11 | . 5 6 . . Failed 6 | . 3 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . . . 4 Terminals 13 | . 8 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . 4 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 5 3 . . Record 2 | . . 2 . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Investigation Status 2 | . 1 1 . . Recall Reinforcements 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . 3 . . Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Retrieve Matter 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 3 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . 1 . . Recycled Matter 45 | . . 45 . . Retrieved Matter 45 | . . 45 . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies 4 | . . . . 4 Largest Group 4 | . . . . 4 Highest-Rated Group 152 | . . . . 152 Highest-Rated Ally 40 | . . . . 40 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . . 1 . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 3215 | 95 162 575 409 1974 Spaces Moved 1792 | 70 115 263 192 1152 Core 19 | 17 . . 2 . Treads 471 | . . 206 190 75 Legs 198 | 53 115 30 . . Wheels 27 | . . 27 . . Hover 1077 | . . . . 1077 Flight . | . . . . . Fastest Speed 50 | 50 120 100 160 80 Average Speed 153 | 103 120 149 160 159 Slowest Speed 250 | 120 120 160 250 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 8 21 28 49 88 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . . . 4 Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 2153 | 86 126 419 243 1279 Wait 243 | . 4 106 18 115 Move 1788 | 69 114 262 191 1152 Hop . | . . . . . Pick Up 26 | 7 . 15 1 3 Fast Attach . | . . . . . Attach 16 | 6 . 8 2 . Detach . | . . . . . Swap 4 | . . 2 2 . Drop 13 | . . 8 . 5 Fire 63 | 4 8 18 29 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 96 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Identified exit to Mines 233 | -10/Materials | Discovered new exit (range 3) 258 | -10/Materials | Entered another Materials area 258 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 564 | -9/Materials | Build established: Skirmisher 811 | -9/Materials | Discovered new exit (range 13) 833 | -9/Materials | Entered Mines 896 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1128 | -9/Mines | Assembled infested the area 1226 | -9/Mines | Discovered new exit (range 12) 1227 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1242 | -9/Mines | Entered Zion 1639 | -7/Zion | Learned Factory non-interactive machine intel 1680 | -7/Zion | Learned Factory interactive machine intel 1857 | -7/Zion | Found Relay Coupler [Programmer] 2055 | -7/Zion | Discovered new exit (range 13) 2327 | -7/Zion | Found Prototype Energy Gun 2768 | -7/Zion | Met Imprinter 2870 | -7/Zion | Imprinted 2872 | -7/Zion | Declared Zion's savior 3203 | -7/Zion | Attacked by Zionites 3205 | -7/Zion | Spotted PK-5IK(B) 3209 | -7/Zion | Core integrity fell below 50% 3216 | -7/Zion | Self-destructed Last Messages --------------- capable of disguising themselves as other robots. Nowhere is safe anymore! And I thought Programmers were scary... FI-8JX(z) examines a few pieces of the Twisted Machinery. PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. PUBLIC SERVICE ANNOUNCEMENT: Unaware detected at Zion entryway. Avoid the area unless you're armed and dangerous. Slug penetrates PK-5IK(B). H-77 Assassin destroyed. PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! Ion Engine destroyed. Slug penetrates Wall. Minigun destroyed. Coil Gun fries itself beyond repair. Backup Propulsion III destroyed. Minigun destroyed. 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