Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.09 @ 19:14:40 Player: Iris Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (3418) 3418 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 6943 Bonus ------- Follower Combat Kills 75 Cogmind --------- Core Integrity 0/700 Matter 3/300 Energy 100/100 System Corruption 10% Temperature Cool (1) Movement Hovering (60) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Gravmag System > --- UTILITY (7) ------ Armor Integrity Analyzer Armor Integrity Analyzer Armor Integrity Analyzer Armor Integrity Analyzer System Restoration Module > --- WEAPON (2) ------- Precision Assault Rifle > --- INVENTORY (5) ---- Heavy Deuterium Engine Heavy Ion Cannon Gauss Rifle Flak Gun Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Armor Integrity Analyzer Kinecellerator Weapon Cycler Transmission Jammer Hacking Suite > --- WEAPON ----------- Enhanced Autogun Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Heavy Deuterium Engine Heavy Deuterium Engine Cryofiber Web Enhanced Autogun Gauss Rifle Heavy Missile Launcher Mining Laser [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Armor Integrity Analyzer Device Cryofiber Web Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Weapon Flak Gun Energy Gun Advanced Beam Rifle Ballistic Gun Flak Gun Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 5 | . . 2 . 2 . 1 Weapon . | . . . . . . . Parts Attached 93 | 6 6 15 9 14 9 34 Power 16 | 1 . 2 1 3 2 7 Engine 8 | 1 . 2 1 1 . 3 Core 8 | . . . . 2 2 4 Reactor . | . . . . . . . Propulsion 21 | 2 4 6 4 2 1 2 Treads 1 | . . . . . . 1 Leg 4 | . . . 2 2 . . Wheel 3 | 2 . . . . 1 . Hover 8 | . 2 3 2 . . 1 Flight 5 | . 2 3 . . . . Utility 34 | 1 2 4 2 7 2 16 Device 16 | . 2 3 1 3 . 7 Storage 2 | 1 . . . 1 . . Processor 11 | . . 1 1 1 2 6 Hackware 5 | . . . . 2 . 3 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 22 | 2 . 3 2 2 4 9 Energy Gun 5 | . . 3 . 1 1 . Energy Cannon . | . . . . . . . Ballistic Gun 14 | 2 . . 1 1 2 8 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . . 1 Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 3 1 2 1 2 Parts Lost 40 | . . 3 4 4 7 22 Power 7 | . . . 1 1 . 5 Propulsion 6 | . . 1 1 . 2 2 Utility 18 | . . 2 1 1 3 11 Weapon 9 | . . . 1 2 2 4 Highest Loss Streak 7 | . . 3 3 2 4 7 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 3 4 4 4 8 8 Power 1 | . 1 . . . 2 3 Propulsion . | . 2 1 1 1 . . Utility 1 | . . 2 1 1 1 . Weapon 3 | . . . 1 1 3 4 Tool/Special . | . . . . . . . Unused Backups 10 | . 4 2 2 . . 2 Power 1 | . . 1 . . . . Propulsion 6 | . 4 1 1 . . . Utility 1 | . . . . . . 1 Weapon 2 | . . . 1 . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 85 87 99 92 89 79 Engine 3 | . 14 10 10 2 . 2 Core 5 | . . . . 5 8 7 Leg 5 | . . . 2 10 17 . Wheel 2 | . 19 . . . . 4 Hover 5 | . 5 19 19 7 . . Device 16 | . 5 34 23 16 9 14 Storage 4 | . 9 . . 3 9 5 Processor 15 | . . 1 20 19 18 14 Hackware 8 | . . . . 12 9 10 Energy Gun 6 | . . 19 12 7 8 . Ballistic Gun 9 | . 28 . 9 6 6 13 Peak Build Rating 48 | 6 7 23 30 36 37 48 Average Rating 33 | 4 6 17 27 32 32 40 On Entrance 18 | . 6 7 19 30 34 32 Naked Turns . | . . . . . . . Heaviest Build 39 | 10 10 14 13 27 31 39 Greatest Support 34 | 26 26 13 24 30 30 34 Greatest Overweight (x) 8 | . 1 3 . . 1 8 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 8 5 5 10 10 10 Average Capacity 8 | 7 6 5 5 6 10 9 Most Carried 10 | 3 5 5 5 8 10 10 Average Carried 7 | 1 3 4 4 5 9 8 Final Capacity 10 | 8 5 5 5 10 10 5 Final Carried 8 | 3 5 5 5 8 7 5 Class Distribution -------------------- 43% | Scavenger-Mutant 36% | Mutant 19% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Matter Collected 2445 | 235 47 295 140 276 426 1026 Remotely . | . . . . . . . Salvage Created 3523 | . 77 493 218 449 1021 1265 Parts 203 | . 4 26 11 22 55 85 Haulers Intercepted 4 | . . 3 . . . 1 Recyclers Shooed 2 | . . 1 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 87 | . 2 9 11 10 21 34 Guns 76 | . 2 8 8 9 17 32 AOE 9 | . . . 3 1 3 2 Classes Destroyed 14 | . 1 5 1 1 . 6 Worker 3 | . . . . . . 3 Builder 2 | . . . . . . 2 Tunneler 1 | . . . . . . 1 Hauler 4 | . . 3 . . . 1 Operator 4 | . . 1 . 1 1 1 Watcher 2 | . . 1 . . . 1 Swarmer 24 | . . 4 3 3 2 12 Grunt 37 | . 2 3 3 4 11 14 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 13 | . . 2 . 2 7 2 Hunter 3 | . . . . 1 1 1 Programmer 3 | . . . . . . 3 Assembled 5 | . . . 5 . . . Best Kill Streak 5 | . 2 5 4 3 3 5 Combat Bots Only 5 | . 2 5 4 3 3 5 Max Kills in Single Turn 2 | . 1 1 2 1 1 2 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . 1 1 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Hostile Shots Fired 611 | . 14 58 54 69 113 303 Missed 180 | . 4 15 17 19 41 84 Damage Taken 6172 | . 137 552 454 714 1069 3246 Core 1290 | . 42 174 98 157 117 702 Absorbed by Shields 489 | . . . . 68 121 300 Regen/Repaired (Parts) 720 | . . 180 . 170 337 33 Core Remaining (%) 66 | 100 83 . 32 . 50 . Volleys Fired 272 | . 26 28 16 40 69 93 Largest 2 | . 2 2 2 2 2 2 Hottest 150 | . 40 122 122 84 150 67 Shots Fired 483 | . 52 56 32 60 115 168 Gun 468 | . 52 56 29 60 109 162 Cannon . | . . . . . . . Launcher 9 | . . . 3 . . 6 Special 6 | . . . . . 6 . Kinetic 312 | . 52 . 11 32 55 162 Thermal 94 | . . 56 18 14 6 . Explosive 9 | . . . 3 . . 6 Electromagnetic 68 | . . . . 14 54 . Robot Hit Streak 14 | . 10 11 7 14 12 13 Robot Miss Streak 9 | . 2 3 3 3 2 9 Penetration Max 1 | . . . . . 1 . Secondary Targets 9 | . . 1 3 . 1 4 Max Gunslinging Chain 1 | . . 1 1 . 1 1 Shots Hit Robots 369 | . 41 41 16 48 83 140 Core Hits 246 | . 9 13 16 21 40 147 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 6 | . . 2 1 2 1 . Burn 3 | . . 2 1 . . . Destroy 2 | . . . . 2 . . Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7793 | . 357 866 456 824 2174 3116 Guns 6511 | . 357 860 282 777 1737 2498 Cannons . | . . . . . . . Explosions 1157 | . . . 164 42 395 556 Melee . | . . . . . . . Ramming 101 | . . 6 10 5 18 62 Kinetic 4076 | . 357 . 102 370 749 2498 Thermal 1642 | . . 860 180 242 360 . Explosive 779 | . . . 164 . 59 556 Electromagnetic 1195 | . . . . 207 988 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . 1 1 1 4 10 Average Corruption 2 | . . 1 1 1 1 5 Corruption Purged 2 | . . . . . . 2 Corruption Blocked . | . . . . . . . Effects 90 | . . 5 5 8 7 65 Message Errors 19 | . . 2 3 1 . 13 Matter Fused 25 | . . . 1 4 . 20 Heat Flow Errors 7 | . . 2 1 . 3 1 Energy Discharges 11 | . . . . 1 . 10 Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 9 | . . . . 1 1 7 Data Loss (major) 6 | . . . . . 2 4 Misfires 2 | . . . . 1 . 1 Alerts 4 | . . . . . . 4 Misdirections 1 | . . . . . . 1 Weapon Failures 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 34 | . . . . . 30 4 Projectiles . | . . . . . . . Explosions 34 | . . . . . 30 4 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 358 | . . 3 3 49 99 204 Shots 6 | . . . . 1 2 3 Rammed 14 | . . 1 2 1 . 10 Targets Rammed 20 | . . 1 3 1 5 10 Kicked 6 | . . . 1 . 5 . Crushed . | . . . . . . . Highest Temperature 223 | . 18 223 118 56 209 211 Average Temperature 53 | . 7 102 42 20 61 53 Received Heat Transfer 1640 | . 102 204 63 262 463 546 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 10 | . . . . . 10 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 4 | . . 2 1 1 . . Heat Transferred 2866 | . . 1739 407 420 300 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . 1 5 . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 100 91 Level 1 3 | . . . . . . 8 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 301 | . 40 114 70 71 151 301 Initial 36 | . . . 21 . 25 36 Average 50 | . 9 30 11 13 63 77 Influence Increases 2788 | . 50 314 149 297 771 1207 Destroy 0b10 Robot/C 1680 | . 40 180 120 200 420 720 Destroy 0b10 Robot/NC 85 | . . 25 . 5 10 45 Destroy Leader 412 | . 10 48 20 60 110 164 Allied During Kill 6 | . . . . . . 6 Successful Hack 124 | . . 13 . 25 22 64 Disable Machine 180 | . . 15 . . 120 45 Destroy Structure 121 | . . 3 9 7 29 73 Partial Spotted 30 | . . 30 . . . . Lose Combat Pursuer 150 | . . . . . 60 90 Influence Decreases 2393 | . 50 258 170 236 715 964 Time Decay 1761 | . 50 235 160 214 516 586 Lost Part 340 | . . 23 10 22 70 215 Lost Ally 40 | . . . . . . 40 Purge Threat 252 | . . . . . 129 123 Squads Dispatched 21 | . 1 1 1 3 4 11 Investigation 7 | . . . . . 2 5 Extermination 3 | . . . . . . 3 Reinforcement 9 | . 1 1 . 2 2 3 Assault 1 | . . . 1 . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Distress Signals 5 | . . 1 . 3 1 . Communications Jammed 7 | . . . . . . 7 Distress Signals 3 | . . . . . . 3 Times Spotted 133 | . 5 17 17 11 31 52 Peak Tracking Total 6 | . 3 6 5 3 4 5 Tactical Retreats 9 | . . . 1 . 4 4 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Traps Triggered 18 | . . 3 . . 4 11 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . . . 4 . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Disabled 12 | . . 1 . . 8 3 Max in Single Turn 3 | . . 1 . . 3 2 Garrison Access 2 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Accessed 42 | . 2 5 . 9 12 14 Terminals 28 | . 2 2 . 6 9 9 Fabricators 1 | . . . . . . 1 Repair Stations 5 | . . 1 . 1 2 1 Recycling Units 3 | . . 1 . . 1 1 Scanalyzers 2 | . . 1 . 1 . . Garrison Access 3 | . . . . 1 . 2 Total Hacks 161 | . 5 22 . 53 52 29 Successful 99 | . 2 18 . 34 29 16 Failed 60 | . 3 4 . 18 22 13 Catastrophic 9 | . . 1 . 3 2 3 Database Lockouts 2 | . . . . 1 1 . Manual 91 | . 5 9 . 33 21 23 Terminals 94 | . 5 5 . 30 35 19 Fabricators 3 | . . . . . . 3 Repair Stations 32 | . . 7 . 8 15 2 Recycling Units 7 | . . 3 . . 2 2 Scanalyzers 17 | . . 7 . 10 . . Garrison Access 8 | . . . . 5 . 3 Terminal Hacks 29 | . . . . 10 10 9 Record 1 | . . . . 1 . . Robot Analysis 4 | . . . . 1 1 2 Prototype ID Bank 2 | . . . . . 1 1 Open Door 2 | . . . . . 2 . Open DSF 1 | . . . . . . 1 Level Access Points 1 | . . . . . . 1 Branch Access Points 1 | . . . . 1 . . Terminal Index 1 | . . . . 1 . . Alert Level 2 | . . . . 1 1 . Unreport Threat 3 | . . . . . 1 2 Locate Traps 2 | . . . . . 2 . Reprogram Traps 2 | . . . . 2 . . Reinforcement Status 1 | . . . . 1 . . Recall Reinforcements 3 | . . . . . 1 2 Registered Prototypes 1 | . . . . 1 . . Zone Layout 2 | . . . . 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 29 | . . 6 . 8 13 2 Scan Component 15 | . . 3 . 4 7 1 Repair 14 | . . 3 . 4 6 1 Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 12 | . . 6 . 6 . . Insert Component 6 | . . 3 . 3 . . Analyze 6 | . . 3 . 3 . . Garrison Access Hacks 2 | . . . . 1 . 1 Seal Access 2 | . . . . 1 . 1 Unauthorized Hacks 26 | . 2 6 . 9 5 4 Terminals 19 | . 2 3 . 7 4 3 Track 7 | . 1 1 . 3 2 . Botnet 12 | . 1 2 . 4 2 3 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Mechanics 1 | . . 1 . . . . Recycling Units 2 | . . 1 . . 1 . Mask 2 | . . 1 . . 1 . Scanalyzers 2 | . . 1 . 1 . . Researchers 2 | . . 1 . 1 . . Garrison Access 2 | . . . . 1 . 1 Reprogram 2 | . . . . 1 . 1 Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 36 | . 2 4 . 7 11 12 Full Trace Events 6 | . . . . 1 1 4 Feedback Events 2 | . . . . 1 . 1 Corruption 2 | . . . . 1 . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 2 . 3 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 14 | . . 3 . 4 6 1 Time 636 | . . 146 . 174 272 44 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . . 9 . Parts Scanalyzed 6 | . . 3 . 3 . . Part Schematics Acquired 5 | . . 2 . 3 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Total Allies 3 | . . . 1 . . 2 Largest Group 2 | . . . 1 . . 2 Highest-Rated Group 32 | . . . 31 . . 32 Highest-Rated Ally 31 | . . . 31 . . 16 Total Orders . | . . . . . . . Ally Attacks 16 | . . . . . . 16 Total Damage 196 | . . . . . . 196 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Active Infowar (turns) 3710 | . 50 738 751 285 . 1886 Terrain 966 | . . . 681 285 . . Seismic 840 | . 32 738 70 . . . Jamming 1886 | . . . . . . 1886 ECM 100 | . 50 50 . . . . Robot Analysis Total 3 | . . . . 1 1 1 Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Turns Passed 8098 | 63 184 738 762 1476 1453 3422 Spaces Moved 5060 | 58 128 688 801 753 701 1931 Core 125 | 2 . 4 . . . 119 Treads 384 | . . . . . . 384 Legs 1312 | . . . 82 553 677 . Wheels 1474 | 56 65 . . . 24 1329 Hover 1736 | . 53 665 719 200 . 99 Flight 29 | . 10 19 . . . . Fastest Speed 37 | 50 37 56 56 77 100 60 Average Speed 109 | 88 72 59 78 108 119 139 Slowest Speed 450 | 100 120 200 120 120 190 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 3 30 40 98 44 77 39 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 145 | . . . 12 5 24 104 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 144 | . . . 12 5 24 103 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Total 7161 | 66 178 957 902 1352 1200 2506 Wait 1558 | . 5 198 65 525 385 380 Move 5054 | 57 127 687 800 752 700 1931 Hop . | . . . . . . . Pick Up 27 | 3 5 6 3 6 . 4 Fast Attach 98 | 6 6 15 5 15 12 39 Attach 24 | . . 4 2 1 9 8 Detach 24 | . 1 2 . 2 10 9 Swap 11 | . . 3 2 1 2 3 Drop 45 | . 8 13 6 9 1 8 Fire 272 | . 26 28 16 40 69 93 Melee . | . . . . . . . Ram 13 | . . 1 2 1 . 9 Kick 6 | . . . 1 . 5 . Crush 1 | . . . . . . 1 Escape Stasis 25 | . . . . . 4 21 Rewire 3 | . . . . . 3 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 12) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 470 | -9/Materials | Lost 3 parts (1n2u) 544 | -9/Materials | Repaired Adv. Beam Rifle 605 | -9/Materials | Repaired Adv. Beam Rifle 633 | -9/Materials | Repaired Ion Engine 850 | -9/Materials | Discovered new exit (range 16) 931 | -9/Materials | Identified exit to Materials 972 | -9/Materials | Discovered new exit (range 13) 979 | -9/Materials | Identified exit to Mines 986 | -9/Materials | Entered Mines 995 | -9/Mines | Assembled infested the area 1000 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1002 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1078 | -9/Mines | Core integrity fell below 50% 1121 | -9/Mines | Lost 3 parts (1n1u1w) 1265 | -9/Mines | Discovered exit to Materials (range 10) 1355 | -9/Mines | Build established: Scavenger-Mutant 1440 | -9/Mines | Discovered exit to Materials (range 6) 1562 | -9/Mines | Learned location of Storage (-8) 1617 | -9/Mines | Learned location of 1 exit from Materials 1653 | -9/Mines | Met a Derelict testing a Signal Generator 1748 | -9/Mines | Entered Materials 1748 | -8/Materials | Evolved 2 slots: Utility x2 1749 | -8/Materials | Identified exit to Storage 2558 | -8/Materials | Met 7R-MNS 2656 | -8/Materials | Garrison activated, responded to threat 2798 | -8/Materials | Repaired Carbon-fiber Leg 2838 | -8/Materials | Repaired Carbon-fiber Leg 2899 | -8/Materials | Repaired Hvy. EM Shotgun 2939 | -8/Materials | Repaired Imp. Heat Sink 2970 | -8/Materials | Central database locked down 3052 | -8/Materials | Discovered new exit (range 16) 3224 | -8/Materials | Entered Storage 3852 | -8/Storage | Repaired Hvy. EM Shotgun 3891 | -8/Storage | Repaired Nuclear Core 3975 | -8/Storage | Repaired Carbon-fiber Leg 4122 | -8/Storage | Central database locked down 4319 | -8/Storage | Repaired Carbon-fiber Leg 4359 | -8/Storage | Repaired Nuclear Core 4420 | -8/Storage | Repaired Enh. Autogun 4617 | -8/Storage | Discovered new exit (range 6) 4675 | -8/Storage | Identified exit to Factory 4677 | -8/Storage | Entered Factory 4677 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4680 | -7/Factory | Lost 4 parts (2n2w) 5068 | -7/Factory | Build established: Mutant 6014 | -7/Factory | Build established: Hacker-Mutant 6684 | -7/Factory | Repaired Imp. Shield Generator 6745 | -7/Factory | System corruption reached 10% 6760 | -7/Factory | Lost 3 parts (1p1n1u) 6972 | -7/Factory | Identified exit to Factory 7211 | -7/Factory | Core integrity fell below 50% 7266 | -7/Factory | Lost 7 parts (1p5u1w) 7478 | -7/Factory | Build established: Mutant 7587 | -7/Factory | Lost 6 parts (1p1n2u2w) 8061 | -7/Factory | Core integrity fell below 20% 8099 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08054_ U-05 Engineer builds a Wall. 08055_ U-05 Engineer lays Concrete. 08057_ K-01 Serf collects debris. 08057_ U-05 Engineer builds a Wall. 08058_ Destroyed Terrain Scanner. 08058_ K-01 Serf destroyed. 08058_ U-05 Engineer destroyed. 08060_ The unstable cave ceiling collapses. 08061_ U-05 Engineer destroyed. 08062_ The unstable cave ceiling collapses. 08063_ Hvy. Missile Launcher destroyed. 08065_ System corrupted: Matter fused (-10). 08067_ The unstable cave ceiling collapses. 08070_ Door malfunctions. 08076_ System Restoration Module purges 1% system corruption (9%). 08079_ Critical hit (Burn: +37). 08081_ System Shield destroyed. 08083_ System corrupted: Matter fused (-5). 08092_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#####?#####???????????????????????????????????? | | ??""""" # +???????????????????????????????????? | | """"" # #???????????????????????????????????? | | """ + #???????????????????????????????????? | | / # #???????????????????????????????????? | | # #???????????????????????????????????? | | "" ""?# #???????????????????????????????????? | | [ ""S"" # #???????????????????????????????????? | | """" + #???????????????????????????????????? | | ########## #???????????????????????????????????? | | # # ##########??????????????????????????? | | # """"# # #??????????????????????????? | | # """"# # """#??????????????????????????? | | # """"# # """#??????????????????????????? | | # """"# # ^"""#??????#???????????????????? | | # """"# # ""#????? #???????????????????? | | # """"# # ""#????? #???????????????????? | | # """"# # ^ #???? #???????????????????? | | # ! + / #???? #???????????????????? | | ########## # #??? #???????????????????? | | ?# # ############# #???????????????????? | | ?# [ p @ #???????????????????? | | ?# g a # #???????????????????? | | ?# # ????????????????? | | ?# # = " " " " #? ?????????????? | | ?## " " " " #? ??????????? | | ??##### "o" " " #?? ##???????????? | | ??????# " " " " #?? #????????????? | | ??????# ## # " " " " #??? #????????????? | | ??????# # # " " " " #??? #????????????? | | ??????# #=%* " " " " #???? #????????????? | | ??????## | " " " " #???? #????????????? | | ???????## * # " " " " #????? #????????????? | | ????????### ### +????? ??????????????? | | ??????????# #?# = ??????? ????????????????? | | ??????????# #?# = ? ??????????????????????