Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.24 @ 03:39:00 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (137) 685 Value Destroyed (3827) 3827 Prototype IDs (54) 1080 Alien Tech Used (1) 200 Bonus (1650) 1650 TOTAL SCORE: 14542 Bonus ------- High Alert Combat Kills 214 Follower Combat Kills 155 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -19 Cogmind --------- Core Integrity 1300/1300 Matter 251/300 Energy 480/480 System Corruption 0% Temperature Cool (0) Movement Hovering (50) Location -3/Research Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION (6) --- Cooled Aerolev Unit Linear Gravjet Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY (10) ----- Large Storage Unit Large Storage Unit Large Storage Unit Experimental Optical Array Improved Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Modified TNC Advanced Transmission Jammer Experimental Hacking Suite > --- WEAPON (2) ------- Precision Grenade Launcher Vibroblade > --- INVENTORY (22) --- Fission Core Medium Storage Unit Energy Well (500) Improved Matter Compressor (0) Triangulator Long-range Terrain Scanner Nanoactuators Advanced Transmission Jammer Advanced ECM Suite Layered Light Armor Plating Layered Medium Armor Plating Advanced System Shield Advanced System Shield Neutron Cannon Plasma Lance Plasma Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Cooled Aerolev Unit Linear Gravjet Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Experimental Optical Array Improved Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Modified TNC Advanced Transmission Jammer Experimental Hacking Suite > --- WEAPON ----------- Precision Grenade Launcher Vibroblade > --- INVENTORY -------- Fission Core Medium Storage Unit Energy Well Improved Matter Compressor Triangulator Long-range Terrain Scanner Nanoactuators Advanced Transmission Jammer Advanced ECM Suite Layered Light Armor Plating Layered Medium Armor Plating Advanced System Shield Advanced System Shield Neutron Cannon Plasma Lance Plasma Lance [Rating: 114] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Modified TNC Hackware Experimental Hacking Suite Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Vibroblade Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 4 . . 2 2 2 . . 2 . . . . 2 Power 2 | . . . . . . . . . 1 . . . . . . . . 1 Propulsion 4 | . . . . . 1 . . 1 . . . . 1 . . . . 1 Utility 8 | . . . . . 3 . . 1 1 2 . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 304 | 7 17 7 1 . 63 8 26 18 14 61 . 6 46 1 1 5 21 2 Power 18 | 1 2 1 1 . 1 . 2 1 2 3 . . . . . 2 1 1 Engine 7 | 1 2 1 . . 1 . 1 . . 1 . . . . . . . . Core 9 | . . . 1 . . . 1 1 2 2 . . . . . 1 . 1 Reactor 2 | . . . . . . . . . . . . . . . . 1 1 . Propulsion 51 | 2 . . . . 9 2 6 6 5 6 . 1 10 . . . 4 . Treads 13 | 2 . . . . 8 2 1 . . . . . . . . . . . Leg 4 | . . . . . . . 4 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 34 | . . . . . 1 . 1 6 5 6 . 1 10 . . . 4 . Flight . | . . . . . . . . . . . . . . . . . . . Utility 146 | 2 6 4 . . 36 2 10 7 5 25 . 3 28 1 . 3 13 1 Device 89 | 1 4 3 . . 25 1 8 1 2 11 . 1 20 1 . 2 8 1 Storage 14 | 1 2 . . . 1 . 2 2 2 2 . 1 1 . . . . . Processor 11 | . . . . . 2 . . 3 1 3 . . 2 . . . . . Hackware 8 | . . . . . 1 . . 1 . 3 . . 3 . . . . . Protection 24 | . . 1 . . 7 1 . . . 6 . 1 2 . . 1 5 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 9 2 . . 17 4 8 4 2 27 . 2 8 . 1 . 3 . Energy Gun 4 | 2 2 . . . . . . . . . . . . . . . . . Energy Cannon 39 | . 3 1 . . 11 2 5 . 2 9 . 1 3 . 1 . 1 . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . Launcher 18 | . . 1 . . 4 2 3 2 . 4 . . . . . . 2 . Special Weapon 5 | . 3 . . . 2 . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . 2 . 4 . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . . 2 . . . . . Piercing Weapon 13 | . . . . . . . . . . 9 . 1 3 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 4 . . . 1 3 . . 5 . . 4 . . Parts Lost 6 | . . . . . 1 . 1 . . . . . . . . . 4 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . . . . . 3 . Utility 1 | . . . . . . . . . . . . . . . . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . 1 . 1 . . . . . . . . . 3 . Average Slot Usage (%) 99 | . 99 100 99 100 99 100 99 91 97 99 100 100 99 100 100 94 99 95 Engine 4 | . 14 14 6 . 6 9 5 . . 1 . . . . . . . . Core 6 | . . . 6 14 2 . 3 7 13 9 11 11 10 10 10 10 8 9 Treads 12 | . 28 28 28 28 27 27 15 . . . . . . . . . . . Hover 12 | . . . . . . . 1 29 26 23 23 23 25 26 26 26 25 23 Device 9 | . 13 13 14 14 8 5 9 6 12 10 11 10 9 10 10 5 8 9 Storage 15 | . 14 14 14 14 17 18 18 15 13 16 17 17 15 15 15 15 15 14 Processor 14 | . . . . . 12 18 18 22 20 17 23 23 21 21 21 21 21 19 Hackware 1 | . . . . . . . . . . 5 . . 5 5 5 5 5 4 Protection 1 | . . . . . 5 3 . . . 1 . . . . . . 1 . Energy Cannon 7 | . 12 14 14 14 12 13 17 . 3 1 . . 3 . 2 5 2 . Ballistic Cannon 3 | . 6 14 14 14 5 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 3 6 2 5 5 . . . . . . Piercing Weapon 1 | . . . . . . . . . . 4 5 4 5 5 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 12 28 28 28 28 55 53 52 42 57 74 57 71 74 68 74 74 90 89 Greatest Support 102 | 40 40 40 40 40 62 62 64 47 62 76 62 76 90 77 77 77 102 102 Greatest Overweight (x) 1 | . . . . . . . 1 . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 26 | 6 10 10 10 10 16 16 16 16 16 26 20 22 22 22 22 22 22 22 Average Capacity 16 | 5 6 10 10 10 15 16 15 14 16 20 20 21 22 22 22 22 22 22 Most Carried 22 | 4 9 10 10 10 16 16 16 16 16 21 20 21 22 22 22 22 22 17 Average Carried 15 | 2 6 9 9 10 13 16 15 14 15 19 19 20 21 21 22 21 21 16 Final Capacity 22 | 6 10 10 10 10 16 16 16 16 16 20 20 22 22 22 22 22 22 22 Final Carried 22 | 4 9 10 10 10 16 16 16 15 16 19 20 21 22 22 22 22 18 16 Class Distribution -------------------- 29% | Mutant 21% | Hauler-Ninja 15% | Hauler-Scout 13% | Skirmisher 6% | Scout 5% | Scavenger-Mutant 5% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Scout | -7/Factory Ninja | -6/Factory Hauler-Ninja | -5/Factory Hauler-Scout | -5/Upper Caves Hauler-Scout | -5/Upper Caves Hauler-Ninja | -4/Factory Hauler-Scout | -4/Upper Caves Hauler-Scout | -4/Upper Caves Hauler-Scout | -4/Zhirov Hauler-Scout | -3/Proximity Caves Hauler-Scout | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Matter Collected 5004 | 260 375 147 121 . 839 123 289 63 232 917 388 70 743 29 8 . 400 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5885 | 141 591 62 . . 1324 263 1019 63 258 1112 204 . 815 . . . 33 . Parts 289 | 9 39 4 . . 73 12 57 . 7 61 1 . 26 . . . . . Haulers Intercepted 17 | . 2 . . . 4 . 4 . 1 3 . . 3 . . . . . Recyclers Shooed 6 | 1 1 1 . . . . . 1 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 78 | . 10 4 . . 21 9 12 . . 16 . . 1 . . . 5 . Melee 2 | . . . . . . . . . . 1 . . 1 . . . . . Guns 1 | . 1 . . . . . . . . . . . . . . . . . Cannons 34 | . 9 1 . . 12 2 10 . . . . . . . . . . . AOE 40 | . . 3 . . 9 6 2 . . 15 . . . . . . 5 . Classes Destroyed 11 | 2 3 1 . . 3 . 1 . . 1 . . . . . . . . Worker 4 | . . . . . . . 1 . . 2 . . 1 . . . . . Builder 12 | . . . . . 4 . 2 . 1 3 . . 2 . . . . . Tunneler 6 | 3 . 1 . . 1 . 1 . . . . . . . . . . . Hauler 17 | . 2 . . . 4 . 4 . 1 3 . . 3 . . . . . Recycler 12 | 1 1 . . . 1 . 1 1 1 3 . . 3 . . . . . Watcher 8 | . 2 . . . 3 . 1 . . 1 . . 1 . . . . . Swarmer 23 | . . 3 . . 4 4 . . . 9 . . . . . . 3 . Grunt 34 | . 10 1 . . 10 3 4 . . 6 . . . . . . . . Sentry 12 | . . . . . 6 2 4 . . . . . . . . . . . Hunter 7 | . . . . . 1 . 4 . . . . . . . . . 2 . Programmer 2 | . . . . . . . . . . 1 . . 1 . . . . . Packrat 3 | . . . . . . . . . . . 3 . . . . . . . Best Kill Streak 9 | 4 5 3 . . 6 5 7 1 1 9 . . 5 . . . 3 . Combat Bots Only 9 | . 5 3 . . 4 5 3 . . 9 . . 1 . . . 3 . Max Kills in Single Turn 6 | 1 1 2 . . 3 3 2 1 1 6 1 . 1 . . . 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . 3 3 1 . . 4 . . . . . . 2 . Melee 1 | . . . . . . . . . . 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Damage Taken 4748 | . 323 251 . . 721 177 853 170 . 897 . 97 188 . . . 1071 . Core 1000 | . 74 50 . . 105 32 148 . . 305 . . 116 . . . 170 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . . . 50 . . 48 100 100 . . 69 . . . . 75 . Volleys Fired 294 | 8 40 9 . . 82 8 53 . 4 36 . 2 30 . 2 . 20 . Largest 2 | 2 2 2 . . 2 2 2 . 1 1 . 1 1 . 1 . 1 . Hottest 175 | 90 100 95 . . 175 143 143 . 90 90 . 90 90 . 90 . 90 . Shots Fired 449 | 16 73 15 . . 137 15 99 . 4 36 . 2 30 . 2 . 20 . Gun 34 | 16 18 . . . . . . . . . . . . . . . . . Cannon 350 | . 51 12 . . 122 6 92 . 4 22 . 2 30 . 2 . 7 . Launcher 58 | . . 3 . . 12 9 7 . . 14 . . . . . . 13 . Special 7 | . 4 . . . 3 . . . . . . . . . . . . . Kinetic 57 | . 15 6 . . 36 . . . . . . . . . . . . . Thermal 301 | 8 40 6 . . 89 6 92 . 1 18 . 2 30 . 2 . 7 . Explosive 38 | . . 3 . . 2 5 1 . . 14 . . . . . . 13 . Electromagnetic 53 | 8 18 . . . 10 4 6 . 3 4 . . . . . . . . Robot Hit Streak 23 | 5 6 4 . . 12 8 23 . 7 8 . . 4 . . . 8 . Robot Miss Streak 3 | 2 3 2 . . 3 1 2 . . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 288 | 9 41 9 . . 83 10 72 1 9 27 3 . 20 . . . 4 . Core Hits 194 | 5 21 7 . . 42 11 30 . 3 46 3 . 11 . . . 15 . Critical Hits 11 | . 1 . . . 1 . 6 . . 1 . . 2 . . . . . Critical Kills 7 | . . . . . 1 . 3 . . 1 . . 2 . . . . . Critical Parts Destroyed 4 | . 1 . . . . . 3 . . . . . . . . . . . Melee Attacks 104 | . . . . . . . . 12 15 34 4 1 35 . 2 . 1 . Impact 34 | . . . . . . . . 12 15 6 1 . . . . . . . Slashing 6 | . . . . . . . . . . 5 . . . . . . 1 . Piercing 64 | . . . . . . . . . . 23 3 1 35 . 2 . . . Sneak Attacks 21 | . . . . . . . . 1 3 5 3 . 9 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . . . . . Damage Inflicted 14127 | 179 725 373 . . 2602 756 2062 118 539 3250 407 . 1847 . . . 1269 . Guns 206 | 112 94 . . . . . . . . . . . . . . . . . Cannons 4339 | . 630 121 . . 1491 115 1598 . 100 165 . . 119 . . . . . Explosions 5716 | 67 . 236 . . 1111 641 464 . . 1928 . . . . . . 1269 . Melee 3849 | . . . . . . . . 118 439 1157 407 . 1728 . . . . . Ramming 17 | . 1 16 . . . . . . . . . . . . . . . . Kinetic 531 | . 141 51 . . 339 . . . . . . . . . . . . . Thermal 3834 | 103 489 117 . . 1246 115 1613 . . 32 . . 119 . . . . . Explosive 3945 | . . 189 . . 216 306 37 . . 1928 . . . . . . 1269 . Electromagnetic 1951 | 76 94 . . . 801 335 412 . 100 133 . . . . . . . . Impact 557 | . . . . . . . . 118 439 . . . . . . . . . Slashing 34 | . . . . . . . . . . 34 . . . . . . . . Piercing 3258 | . . . . . . . . . . 1123 407 . 1728 . . . . . Highest Corruption 3 | . . . . . . . 1 2 . 2 2 2 1 1 1 1 3 . Average Corruption 1 | . . . . . . . 1 2 . 2 2 2 1 1 1 1 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 21 | . . . . . . . 1 3 . 5 2 2 2 1 . . 5 . Message Errors 6 | . . . . . . . . . . . 1 . 1 . . . 4 . Heat Flow Errors 4 | . . . . . . . . . . 3 . . . . . . 1 . Energy Discharges 4 | . . . . . . . . 2 . 1 . . 1 . . . . . Data Loss (minor) 4 | . . . . . . . . . . . 1 2 . 1 . . . . Targeting Errors 3 | . . . . . . . 1 1 . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1191 | . 8 16 . . 95 13 20 88 116 193 . . 514 . . . 128 . Projectiles 58 | . 8 . . . 23 . 17 . . . . . 10 . . . . . Explosions 273 | . . 16 . . 72 13 3 . . 41 . . . . . . 128 . Melee 860 | . . . . . . . . 88 116 152 . . 504 . . . . . Knockbacks 6 | . 1 . . . 3 . . 1 1 . . . . . . . . . Impact 2 | . . . . . . . . 1 1 . . . . . . . . . Kinetic 3 | . 1 . . . 2 . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 485 | . . 62 . . . 25 68 . . 330 . . . . . . . . Shots 12 | . . 2 . . . 1 4 . . 5 . . . . . . . . Rammed 4 | . 1 2 . . . . 1 . . . . . . . . . . . Targets Rammed 4 | . 1 2 . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 397 | 120 397 66 . . 267 153 66 . 114 262 . 20 176 . 4 . 254 . Average Temperature 68 | 51 135 26 . . 46 44 23 . 47 66 . 12 56 . 3 . 59 . Received Heat Transfer 966 | . 174 66 . . 297 45 252 9 . 81 . . 12 . . . 30 . Effects 7 | . 5 . . . 2 . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . Parts Fried 16 | 1 . . . . 7 3 1 . 3 1 . . . . . . . . Impact Corruptions 7 | . . . . . . . . 3 4 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 3 1 3 . . . . . . . . . . . Heat Transferred 6369 | 211 1036 198 . . 2024 185 2603 . . 37 . . 75 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | 2 . . . . 2 . 2 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Peak Influence 767 | 20 296 314 . . 414 258 518 340 145 767 . . 536 . . . . 128 Initial 251 | . 13 93 . . . 40 125 218 78 70 . . 251 . . . . 128 Average 255 | 8 127 275 . . 167 170 317 255 104 434 . . 362 . . . . 128 Maximum Alert Level 3 | . 1 1 . . 2 1 2 1 . 3 . . 2 . . . . . Low Security (%) 38 | 100 75 21 . 100 56 50 30 20 100 13 . . . . . . . 100 Level 1 42 | . 24 78 . . 35 49 36 80 . 31 . . 67 . . . . . Level 2 16 | . . . . . 7 . 33 . . 44 . . 32 . . . . . Level 3 1 | . . . . . . . . . . 9 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 4 . . . 3 . 1 4 1 6 . . 6 . . . . . Investigation 8 | . 1 . . . . . . 4 . . . . 3 . . . . . Extermination 3 | . . . . . . . . . . 1 . . 2 . . . . . Reinforcement 14 | . 3 . . . 3 . 1 . 1 5 . . 1 . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 1 . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Distress Signals 11 | . 1 . . . 2 . 5 . . 1 . . 2 . . . . . Communications Jammed 6 | . . . . . 1 . . . 1 4 . . . . . . . . Distress Signals 4 | . . . . . 1 . . . . 3 . . . . . . . . Times Spotted 177 | . 22 7 . . 31 5 24 7 2 35 . 7 22 . . . 15 . Peak Tracking Total 9 | . 4 3 . . 4 4 6 3 1 9 . 5 4 . . . 6 . Tactical Retreats 22 | . 1 . . . . 1 2 1 . 6 . 3 4 . . . 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Traps Triggered 11 | . 3 . . . 1 3 . 2 . . . . 2 . . . . . Indirectly 4 | . . . . . 1 3 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Machines Disabled 18 | . 1 2 . . 5 . 3 . . 6 . 1 . . . . . . Max in Single Turn 4 | . 1 1 . . 2 . 1 . . 4 . 1 . . . . . . Garrison Access 5 | . . . . . . . . 2 . 1 . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Machines Accessed 63 | . 5 . 1 . 10 . 4 12 2 10 1 . 12 1 1 4 . . Terminals 41 | . 4 . . . 7 . 4 8 2 8 . . 8 . . . . . Fabricators 5 | . . . . . . . . 2 . 1 . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 2 . 1 . . 2 . . . . . Total Hacks 205 | . 14 . 1 . 36 . 22 38 3 31 1 . 40 1 1 17 . . Successful 124 | . 8 . 1 . 27 . 14 15 1 16 1 . 22 1 1 17 . . Failed 81 | . 6 . . . 9 . 8 23 2 15 . . 18 . . . . . Catastrophic 11 | . . . . . 1 . 1 4 1 2 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 110 | . 10 . 1 . 23 . 17 13 1 16 . . 29 . . . . . Terminals 160 | . 12 . . . 32 . 22 32 3 26 . . 33 . . . . . Fabricators 13 | . . . . . . . . 4 . 4 . . 5 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 2 . 1 . . 2 . . . . . Terminal Hacks 72 | . 2 . 1 . 14 . 7 7 1 9 1 . 11 1 1 17 . . Record 6 | . . . . . . . . . . 1 . . . . . 5 . . Part Schematic 9 | . . . . . 1 . 1 1 . . . . 2 . . 4 . . Robot Analysis 12 | . . . . . 4 . 1 1 . . . . 2 . . 4 . . Prototype ID Bank 6 | . . . . . 1 . 1 . . . . . . . . 4 . . Open Door 3 | . . . . . . . . . . . 1 . . 1 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . Terminal Index 5 | . . . . . 1 . 1 1 . 1 . . 1 . . . . . Garrison Index 2 | . . . . . 1 . . . . 1 . . . . . . . . Unreport Threat 6 | . . . . . 3 . . . . 2 . . 1 . . . . . Locate Traps 7 | . 2 . . . 1 . 1 1 . 2 . . . . . . . . Maintenance Status 2 | . . . . . 1 . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . Registered Components 3 | . . . . . . . . 1 1 . . . 1 . . . . . Zone Layout 3 | . . . . . 1 . 1 . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 3 . 2 . . 4 . . . . . Load Schematic 5 | . . . . . . . . 2 . 1 . . 2 . . . . . Build 4 | . . . . . . . . 1 . 1 . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . 2 . 1 . . 2 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . 2 . 1 . . 2 . . . . . Unauthorized Hacks 35 | . 6 . . . 10 . 7 3 . 4 . . 5 . . . . . Terminals 32 | . 5 . . . 9 . 7 3 . 4 . . 4 . . . . . Track 11 | . 3 . . . 4 . 3 . . 1 . . . . . . . . Assimilate 3 | . . . . . 2 . . . . . . . 1 . . . . . Botnet 12 | . 2 . . . 2 . 2 2 . 2 . . 2 . . . . . Disrupt 2 | . . . . . 1 . 1 . . . . . . . . . . . Operators 4 | . . . . . . . 1 1 . 1 . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . Recyclers 2 | . 1 . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 4 . . . 7 . 4 10 2 9 . . 10 . . . . . Full Trace Events 7 | . . . . . . . . 4 . . . . 3 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 2 . 1 1 . . . . 2 . . 4 . . Parts Built 6 | . . . . . . . . 2 . 2 . . 2 . . . . . Matter 899 | . . . . . . . . 212 . 212 . . 475 . . . . . Time 282 | . . . . . . . . 106 . 53 . . 123 . . . . . Total Part Build Rating 34 | . . . . . . . . 12 . 12 . . 10 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Total Allies 5 | . . 3 . . 1 . . . . . . . 1 . . . . . Largest Group 3 | . . 3 3 3 3 1 1 . . . . . 1 . . . . . Highest-Rated Group 40 | . . 40 40 40 40 10 10 . . . . . 26 . . . . . Highest-Rated Ally 26 | . . 16 16 16 16 10 10 . . . . . 26 . . . . . Total Orders 11 | . . . . . 6 2 1 . . . . . 2 . . . . . STAY 6 | . . . . . 3 1 1 . . . . . 1 . . . . . FOLLOW 5 | . . . . . 3 1 . . . . . . 1 . . . . . Ally Attacks 37 | . . 11 . . 26 . . . . . . . . . . . . . Total Damage 453 | . . 159 . . 294 . . . . . . . . . . . . . Kills 5 | . . 3 . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Robot Analysis Total 12 | . . . . . 4 . 1 1 . . . . 2 . . 4 . . Derelict Logs Recovered 4 | . . . . . . . . . . . 1 . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Turns Passed 7289 | 82 686 362 349 21 1370 202 595 500 316 926 140 243 861 110 123 65 334 4 Spaces Moved 7778 | 37 330 201 217 14 638 108 250 842 526 1313 264 460 1295 267 280 128 607 1 Core 14 | 14 . . . . . . . . . . . . . . . . . . Treads 1657 | 23 330 201 217 14 638 108 126 . . . . . . . . . . . Legs 124 | . . . . . . . 124 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 5983 | . . . . . . . . 842 526 1313 264 460 1295 267 280 128 607 1 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 155 155 120 40 45 45 45 45 38 40 40 40 40 50 Average Speed 70 | 118 160 160 160 160 158 155 152 47 45 47 45 49 40 40 40 40 42 50 Slowest Speed 180 | 160 160 160 160 160 160 155 180 52 45 105 45 53 48 40 40 40 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 78 42 59 14 71 39 44 23 21 45 51 67 40 60 61 61 73 . Regions Visited 18 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . . . . . . . . 1 1 3 . . Known Exits Taken 11 | . . . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . . . . . . . . . Scrap Searched 10 | . . . . . . . . . . . 1 3 . 2 2 . 2 . Spaces Dug 124 | . 4 . . . 13 . 1 9 8 33 . 2 42 . 4 . 8 . Terrain Destroyed 428 | 4 4 18 . . 51 16 18 9 8 181 . 2 42 . 4 . 71 . Melee 50 | . . . . . . . . 9 7 16 . . 15 . 2 . 1 . Projectile 86 | . 4 . . . 21 . 5 . 1 17 . 2 27 . 2 . 7 . AOE 292 | 4 . 18 . . 30 16 13 . . 148 . . . . . . 63 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Upp Upp Fac Upp Upp Zhi Pro Res Total 8903 | 57 406 223 219 13 842 126 363 924 581 1510 280 469 1539 269 284 140 654 4 Wait 161 | . 2 1 . . 6 2 11 31 . 24 9 . 73 . . . 2 . Move 7759 | 36 329 200 216 13 637 106 249 841 525 1312 263 459 1294 266 279 127 606 1 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 115 | 6 7 2 1 . 24 . 10 9 11 19 3 1 17 1 . 2 2 . Fast Attach 46 | 5 3 . . . 9 . 3 3 1 8 . . 10 . . 4 . . Attach 51 | 2 1 . 1 . 11 . 5 6 7 5 . . 6 . . . 5 2 Detach 25 | . 2 . . . 4 . . 1 2 8 . . 8 . . . . . Swap 208 | . 13 7 . . 43 8 18 9 6 48 . 6 30 1 1 2 16 . Drop 127 | . 8 2 1 . 26 2 13 12 10 19 2 . 23 1 . 5 2 1 Fire 294 | 8 40 9 . . 82 8 53 . 4 36 . 2 30 . 2 . 20 . Melee 100 | . . . . . . . . 12 15 31 3 1 35 . 2 . 1 . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 4 | . 1 2 . . . . 1 . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . 13 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 5 exits: *Fac x2 / [*Sto x2] / Gar) -8/Garrison -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 9) 280 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 16) 683 | -10/Materials | Discovered new exit (range 10) 769 | -10/Materials | Entered Mines 793 | -10/Mines | Discovered new exit (range 6) 793 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 967 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1122 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1122 | -10/Mines | Discovered new exit (range 5) 1131 | -10/Mines | Entered Exiles 1131 | -10/Exiles | Accompanied by 3 allies 1152 | -10/Exiles | Discovered new exit (range 15) 1171 | -10/Exiles | Met 8R-AWN 1199 | -10/Exiles | Met EX-HEX 1242 | -10/Exiles | Met EX-BIN 1259 | -10/Exiles | Aligned with FarCom system 1261 | -10/Exiles | Given EX-Vault access code 1298 | -10/Exiles | Opened EX-Vault 1311 | -10/Exiles | Found Modified TNC 1344 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1390 | -10/Exiles | Met EX-DEC 1467 | -10/Exiles | Discovered new exit (range 10) 1480 | -10/Exiles | Left Exiles lab with Modified TNC 1480 | -10/Exiles | Entered Mines 1480 | -9/Mines | Accompanied by 3 allies 1487 | -9/Mines | Discovered new exit (range 9) 1501 | -9/Mines | Entered Materials 1501 | -8/Materials | Accompanied by 3 allies 1501 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1920 | -8/Materials | Discovered new exit (range 3) 2535 | -8/Materials | Discovered new exit (range 3) 2623 | -8/Materials | Discovered new exit (range 15) 2682 | -8/Materials | Discovered new exit (range 12) 2869 | -8/Materials | Identified exit to Garrison 2871 | -8/Materials | Entered Garrison 2871 | -8/Garrison | Accompanied by 1 ally 2879 | -8/Garrison | Installed Relay Interface Framework 2968 | -8/Garrison | Triggered checkpoint 2968 | -8/Garrison | Triggered checkpoint 3056 | -8/Garrison | Discovered new exit (range 11) 3073 | -8/Garrison | Entered Materials 3073 | -8/Materials | Accompanied by 1 ally 3211 | -8/Materials | Identified exit to Factory 3251 | -8/Materials | Discovered new exit (range 6) 3391 | -8/Materials | Core integrity fell below 50% 3668 | -8/Materials | Entered Factory 3668 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3921 | -7/Factory | Fabricated Cmb. Gravmag System? 3963 | -7/Factory | Discovered new exit (range 8) 4000 | -7/Factory | Build established: Scout 4151 | -7/Factory | Discovered new exit (range 7) 4168 | -7/Factory | Entered another Factory area 4168 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4445 | -6/Factory | Discovered new exit (range 14) 4457 | -6/Factory | Identified exit to Factory 4484 | -6/Factory | Entered another Factory area 4484 | -5/Factory | Evolved 2 slots: Utility x2 4514 | -5/Factory | Build established: Ninja 4543 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 4751 | -5/Factory | Destroyed 9 combat bots 4894 | -5/Factory | Build established: Hauler-Ninja 5008 | -5/Factory | Identified exit to Upper Caves 5410 | -5/Factory | Entered Upper Caves 5466 | -5/Upper Caves | Identified exit to Upper Caves 5550 | -5/Upper Caves | Entered another Upper Caves area 5555 | -5/Upper Caves | Discovered new exit (range 17) 5680 | -5/Upper Caves | Discovered new exit (range 20) 5682 | -5/Upper Caves | Build established: Hauler-Scout 5691 | -5/Upper Caves | Identified exit to Warlord 5792 | -5/Upper Caves | Identified exit to Factory 5793 | -5/Upper Caves | Entered Factory 5793 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5857 | -4/Factory | Found Prototype Hackware 5880 | -4/Factory | Discovered new exit (range 20) 5889 | -4/Factory | Identified Exp. Hacking Suite 5954 | -4/Factory | Identified exit to Research 6334 | -4/Factory | Found Prototype Slashing Weapon 6334 | -4/Factory | Identified Vibroblade 6354 | -4/Factory | Identified exit to Upper Caves 6354 | -4/Factory | Identified exit to Armory 6377 | -4/Factory | Build established: Hauler-Ninja 6440 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 6529 | -4/Factory | Fabricated Triangulator? 6654 | -4/Factory | Entered Upper Caves 6703 | -4/Upper Caves | Learned location of Testing (-3) 6745 | -4/Upper Caves | Discovered new exit (range 21) 6752 | -4/Upper Caves | Identified exit to Upper Caves 6764 | -4/Upper Caves | Entered another Upper Caves area 6775 | -4/Upper Caves | Discovered exit to Research (range 9) 6855 | -4/Upper Caves | Discovered new exit (range 19) 6861 | -4/Upper Caves | Learned location of 1 exit from Research 6869 | -4/Upper Caves | Identified exit to Zhirov 6887 | -4/Upper Caves | Entered Zhirov 6887 | -4/Zhirov | Discovered new exit (range 4) 6895 | -4/Zhirov | Met Zhirov 6904 | -4/Zhirov | Found Alien Artifact 6904 | -4/Zhirov | Identified Integrated Dissipator 6904 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6938 | -4/Zhirov | Learned location of Quarantine (-2) 6938 | -4/Zhirov | Learned location of Command (-1) 6940 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6945 | -4/Zhirov | Build established: Hauler-Scout 6951 | -4/Zhirov | Identified exit to Proximity Caves 6952 | -4/Zhirov | Entered Proximity Caves 7223 | -3/Proximity Caves | Lost 3 parts (2n1u) 7259 | -3/Proximity Caves | Discovered exit to Research (range 5) 7286 | -3/Proximity Caves | Entered Research 7286 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7287 | -3/Research | Identified exit to Testing 7290 | -3/Research | Self-destructed Last Messages --------------- 07192_ Aerolev Unit destroyed. 07192_ Penetrated by Slug. 07193_ Dropped Imp. Matter Compressor. 07194_ Extracted 298 matter. 07195_ Extracted 2 matter. 07196_ Acquired Imp. Matter Compressor. 07221_ Searching scrap... 07221_ Found Com. Matter Pod. 07221_ Found 24 Matter. 07222_ Acquired 24 matter. 07227_ YLU: >TJCRAA61<