Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 13:05:11 Player: Demo Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (351) 1755 Value Destroyed (16897) 16897 Prototype IDs (365) 7300 Alien Tech Used (0) 0 Bonus (41979) 41979 TOTAL SCORE: 77231 Bonus ------- High Alert Combat Kills 3487 Follower Combat Kills 1646 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Pursued by Intercept 2500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -854 Cogmind --------- Core Integrity 1318/1600 Matter 300/300 Energy 687/700 System Corruption 0% Temperature Cool (6) Movement Walking (108) Location 0b11 Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (7) --- Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (12) ----- Advanced Cooling System High-capacity Storage Unit Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Powered Armor Advanced Force Field Experimental System Purifier > --- WEAPON (4) ------- Linked Autogun (fused) Multirail Multirail > --- INVENTORY (20) --- Reinforced Quantum Reactor Zero-point Reactor Advanced Power Amplifier Advanced Coolant Injector Experimental Matter Compressor (500) Advanced Kinecellerator Advanced Weapon Cycler Centrium Heavy Armor Plating Advanced Shield Generator Immobilizer Linked Autogun Hypervelocity Railgun Helical Railgun Multirail Omega Cannon Z-bomb Delivery System Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Powered Armor Advanced Force Field Experimental System Purifier > --- WEAPON ----------- Linked Autogun Multirail Multirail > --- INVENTORY -------- Reinforced Quantum Reactor Zero-point Reactor Advanced Power Amplifier Advanced Coolant Injector Experimental Matter Compressor Advanced Kinecellerator Advanced Weapon Cycler Centrium Heavy Armor Plating Advanced Shield Generator Immobilizer Linked Autogun Hypervelocity Railgun Helical Railgun Multirail Omega Cannon Z-bomb Delivery System Improved Plasma Cutter [Rating: 233] Favorites ----------- Power Vortex Chain Reactor Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Wheel Treads Light Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Experimental Targeting Computer Device Improved Sensor Array Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Helical Railgun Energy Gun Improved Heavy Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Helical Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Vortex Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 4 2 . . . . 2 . . 2 . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . . . . . 1 . . 1 . . . 2 . . . . 2 1 2 . Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Parts Attached 423 | 8 6 3 30 28 18 7 6 3 80 18 . . 22 5 11 18 2 . 7 1 41 57 22 30 Power 45 | 1 . . 3 3 1 . . 1 10 1 . . 4 . 2 1 1 . 1 . 7 6 . 3 Engine 14 | 1 . . 2 . 1 . . 1 5 1 . . 1 . . . . . . . 2 . . . Core 13 | . . . 1 3 . . . . 5 . . . 3 . . 1 . . . . . . . . Reactor 18 | . . . . . . . . . . . . . . . 2 . 1 . 1 . 5 6 . 3 Propulsion 162 | 3 3 3 15 14 8 2 5 . 41 3 . . 10 . 1 11 1 . 4 . 15 15 . 8 Treads 18 | . . 1 4 2 . . . . 7 1 . . . . 1 2 . . . . . . . . Leg 72 | . . . . 6 4 . . . 9 1 . . 5 . . 8 1 . 2 . 13 15 . 8 Wheel 60 | 3 3 2 10 5 4 2 . . 23 1 . . 4 . . 1 . . . . 2 . . . Hover 6 | . . . . 1 . . . . 2 . . . 1 . . . . . 2 . . . . . Flight 6 | . . . 1 . . . 5 . . . . . . . . . . . . . . . . . Utility 133 | 2 2 . 5 5 3 3 1 1 18 8 . . 5 3 4 5 . . . . 14 24 16 14 Device 58 | 1 . . 1 2 1 1 . 1 9 4 . . 1 . . . . . . . 6 12 9 10 Storage 15 | 1 2 . 2 1 . . . . . 1 . . . . . . . . . . 2 4 2 . Processor 17 | . . . 1 . . . . . 2 3 . . . . . . . . . . 1 6 2 2 Hackware 11 | . . . . . . . . . 1 . . . 1 . 4 5 . . . . . . . . Protection 32 | . . . 1 2 2 2 1 . 6 . . . 3 3 . . . . . . 5 2 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 1 . 7 6 6 2 . 1 11 6 . . 3 2 4 1 . . 2 1 5 12 6 5 Energy Gun 18 | . 1 . 1 1 . . . . 5 2 . . 1 . 1 . . . . . 2 4 . . Energy Cannon 5 | . . . 1 . . . . . 3 . . . 1 . . . . . . . . . . . Ballistic Gun 34 | 2 . . 3 3 3 . . 1 1 3 . . . . 1 . . . . 1 3 6 5 2 Ballistic Cannon 7 | . . . 1 1 1 1 . . . 1 . . . . . 1 . . . . . . . 1 Launcher 8 | . . . . 1 2 1 . . . . . . . 2 . . . . . . . 1 . 1 Special Weapon 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Impact Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Unidentified Prototypes 10 | . . . 3 1 . . . . 2 1 . . . . . . . . 1 . . 1 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Lost 142 | . 1 5 10 14 6 1 2 1 41 14 . 4 2 1 2 . . 1 . 4 25 . 2 6 Power 18 | . . 1 . 1 . . 1 . 6 3 . . . . 1 . . . . . 4 . . 1 Propulsion 66 | . 1 1 6 11 5 1 . . 21 4 . 3 1 1 . . . . . 2 8 . . 1 Utility 30 | . . 1 1 1 1 . . 1 7 3 . . . . . . . . . . 10 . 1 4 Weapon 28 | . . 2 3 1 . . 1 . 7 4 . 1 1 . 1 . . 1 . 2 3 . 1 . Highest Loss Streak 20 | . 1 4 4 10 4 1 2 1 20 8 . 2 2 1 2 . . 1 . 3 14 . 1 4 To Critical Strikes 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Average Backups 13 | 2 8 4 9 15 19 19 10 4 22 9 4 4 3 3 4 4 5 5 5 5 5 13 15 17 Power . | . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 Propulsion 2 | 2 5 2 2 7 9 8 4 1 4 . . . . . . 1 3 3 3 3 3 2 1 . Utility 5 | . 2 2 1 3 3 3 1 2 12 5 1 1 1 2 4 2 1 1 . 1 . 6 8 7 Weapon 3 | . 1 . 3 5 7 7 4 1 3 2 2 2 1 1 . . . . . . 1 2 3 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 115 | 1 4 . 11 14 3 . . 1 18 8 . . . . . 4 . . 1 . 3 20 5 22 Power 17 | . 1 . 3 2 . . . . 3 . . . . . . . . . . . 1 2 1 4 Propulsion 17 | 1 3 . . 1 . . . 1 1 . . . . . . 1 . . . . . 9 . . Utility 59 | . . . 5 8 3 . . . 12 7 . . . . . 3 . . 1 . . 6 2 12 Weapon 18 | . . . 2 3 . . . . 2 . . . . . . . . . . . 1 2 2 6 Tool/Special 4 | . . . 1 . . . . . . 1 . . . . . . . . . . 1 1 . . Average Slot Usage (%) 85 | . 99 62 95 91 81 89 78 88 90 53 46 23 69 88 95 99 100 100 94 90 88 99 98 92 Engine 2 | . 14 . 7 1 1 7 6 5 7 . . . . 5 5 2 . . . . . . . . Core 1 | . . . 1 5 5 . . . 4 . . . 3 5 . 2 3 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 4 5 6 10 7 5 5 7 8 5 Treads 3 | . . 6 13 4 7 7 3 . 10 5 6 3 . . 3 1 . . . . . . . . Leg 17 | . . . . 20 7 15 7 . 6 6 6 2 14 23 23 30 36 36 31 24 23 28 28 27 Wheel 9 | . 27 21 28 19 19 19 12 . 20 3 6 1 8 11 11 3 . . . . . . . . Device 9 | . 14 14 8 3 4 6 3 4 6 11 13 9 5 5 2 . . . . . 8 17 20 16 Storage 4 | . 14 5 8 7 7 7 3 . 5 2 . . . . . . . . . . 1 4 4 4 Processor 7 | . . . 8 7 7 7 7 7 1 6 . . . . . . . . . . . 9 16 22 Hackware 5 | . . . . . . . . . . . . . 4 5 18 35 36 36 36 36 22 6 . . Protection 4 | . . . . 3 2 . 6 9 10 . . . 12 17 6 . . . . . 5 5 5 4 Energy Gun 2 | . 13 . 4 2 . . . . 5 5 6 1 6 . 4 1 . . . . 1 3 . . Ballistic Gun 8 | . 14 14 8 11 14 14 . 11 2 6 6 1 . . 4 5 5 5 5 4 6 13 15 11 Peak Build Rating 233 | 7 8 8 24 45 44 44 37 41 71 50 44 44 70 77 101 123 124 123 139 139 144 200 220 233 Average Rating 98 | 5 7 4 20 34 38 41 32 38 57 37 44 27 51 73 88 113 122 122 127 134 128 178 211 226 On Entrance 71 | . 7 8 4 21 44 44 41 33 41 44 44 44 3 68 77 89 122 123 116 139 118 132 199 215 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 169 | 13 29 29 37 95 101 101 92 29 131 104 21 21 56 53 62 51 53 53 57 57 71 109 151 169 Greatest Support 180 | 26 20 20 46 58 58 48 48 30 84 26 10 20 93 93 78 117 82 77 109 109 157 178 178 180 Greatest Overweight (x) 13 | . 1 2 1 3 3 2 1 . 13 4 2 3 1 . . . . . 1 . 1 . . 1 Average Overweight (x) . | . . . . 1 1 2 . . 2 1 2 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 5 25 25 5 5 5 5 5 5 5 5 5 5 10 15 20 20 Average Capacity 15 | 7 12 9 10 17 25 25 13 5 24 11 5 5 5 5 5 5 5 5 5 5 6 13 16 20 Most Carried 25 | 8 11 10 15 25 25 25 25 5 25 25 5 5 5 5 5 5 5 5 5 5 10 15 20 20 Average Carried 14 | 3 8 4 9 15 24 24 12 4 23 9 5 4 4 4 4 4 5 5 4 5 5 13 16 19 Final Capacity 25 | 8 15 5 15 25 25 25 5 5 25 5 5 5 5 5 5 5 5 5 5 5 10 15 20 20 Final Carried 25 | 5 10 5 13 25 25 25 5 5 25 5 5 4 5 5 5 5 5 5 5 5 10 15 20 20 Class Distribution -------------------- 38% | Scavenger-Mutant 23% | Scavenger-Gunner 17% | Mutant 11% | Wizard-Mutant 4% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Warlord Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Acc Com Matter Collected 15082 | 214 225 48 844 936 537 303 . 113 2057 1096 . . 541 132 466 255 150 . 93 95 730 1251 1942 3054 Remotely 589 | . . . . . . . . . . . . . . . . . . . . . . . . 589 Salvage Created 19593 | 143 354 . 1197 1029 482 248 . . 4265 627 . . 636 518 321 27 220 . . 70 1495 1286 3570 3105 Parts 771 | 18 24 . 59 47 19 15 . . 140 14 . . 8 10 14 1 6 . . 4 49 56 180 107 Haulers Intercepted 7 | . 2 . 3 . . . . . 1 . . . . . . . . . . . . 1 . . Recyclers Shooed 17 | 1 . . 3 1 . . . . 8 . . 1 . . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . 3 . . 16 8 . . . 9 . . . . . . 12 . . 4 . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 230 | . 9 . 18 16 12 5 . . 47 5 . . 2 7 . 2 4 . . 3 19 17 41 23 Melee 8 | . . . . . . . . . . . . . 1 . . . . . . . 7 . . . Guns 136 | . 7 . 12 13 3 1 . . 11 4 . . 1 . . . 2 . . 2 12 13 32 23 Cannons 38 | . . . 6 2 . 2 . . 22 1 . . . . . 2 2 . . 1 . . . . AOE 33 | . 2 . . 1 9 2 . . 7 . . . . . . . . . . . . 3 9 . Classes Destroyed 25 | 2 4 . 4 2 2 1 . . 4 . . . 1 . . 1 . . . . 1 2 . 1 Worker 29 | . . . 3 3 . . . . 8 . . . 3 . . . . . . . 3 . 7 2 Builder 14 | . 1 . 4 . . . . . 5 . . . 1 . . . . . . . . . 3 . Tunneler 14 | 5 . . 1 3 . . . . 5 . . . . . . . . . . . . . . . Hauler 7 | . 2 . 3 . . . . . 1 . . . . . . . . . . . . 1 . . Recycler 28 | 1 . . 2 2 . . . . 10 . . . 3 . . . . . . . 1 . 6 3 Minesweeper 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Operator 11 | . . . . . . . . . 2 . . . . . 8 . . . . . . . 1 . Watcher 10 | . . . . . . . . . 2 . . . . 2 . . . . . . . 1 4 1 Swarmer 49 | . 6 . . . 1 . . . 6 . . . . . . 1 1 . . 3 4 4 18 5 Grunt 68 | . 3 . 14 10 4 4 . . 14 3 . . . . . . 2 . . . 7 1 5 1 Brawler 8 | . . . 1 . 2 1 . . 4 . . . . . . . . . . . . . . . Duelist 6 | . . . . 1 1 . . . 3 . . . . . . . . . . . . . . 1 Protector 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Sentry 19 | . . . 1 1 1 . . . 4 1 . . 1 . . . 1 . . . 2 1 3 3 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 22 | . . . 2 . 1 . . . 6 1 . . . . . . . . . . 3 3 5 1 Programmer 16 | . . . . 4 . . . . 5 . . . . . . . . . . . . 1 5 1 Heavy 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Cetus Guard 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 6 | . . . . . . . . . 2 . . . . . . . . . . . 2 . 2 . Combat Programmer 6 | . . . . . . . . . 2 . . . . . . . . . . . . . 2 2 Striker 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Decomposer 8 | . . . . . . 3 . . . 5 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Savage 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Mutant 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 6 4 . 9 6 9 4 . . 6 2 . . 4 5 2 1 3 . . 3 7 4 12 8 Combat Bots Only 9 | . 3 . 5 6 9 4 . . 5 2 . . 1 4 . 1 3 . . 3 6 4 8 8 Max Kills in Single Turn 5 | 1 2 . 2 1 3 1 . . 3 1 . . 1 2 1 1 1 . . 1 2 3 5 3 Gunslinging 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 Exploded 5 | . 1 . . 1 3 1 . . 2 . . . . . . . . . . . . 3 5 . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 2098 | . 37 26 108 221 41 12 16 7 396 132 . 110 12 21 19 10 24 38 . 126 310 89 226 117 Missed 753 | . 11 11 24 60 9 . 10 3 100 41 . 40 3 10 6 6 6 18 . 66 118 36 112 63 Hits 1345 | . 26 15 84 161 32 12 6 4 296 91 . 70 9 11 13 4 18 20 . 60 192 53 114 54 Melee 29 | . . . . 1 . 2 . . 20 . . . . . . . . . . . 4 2 . . Projectile 1316 | . 26 15 84 160 32 10 6 4 276 91 . 70 9 11 13 4 18 20 . 60 188 51 114 54 AOE 5 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . 2 Critical Strikes 55 | . 1 . 3 5 2 1 . . 14 3 . 4 2 1 . . 1 . . 2 5 3 5 3 Actively Blocked 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Part Disruptions 4 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 Damage Taken 24713 | . 256 462 1276 1995 578 272 278 75 5862 1394 . 1339 269 219 342 83 393 403 . 1063 3591 1289 1724 1550 Core 2975 | . 58 149 207 276 22 29 . 12 607 169 . 427 65 30 . . 61 38 . 96 380 67 155 127 Absorbed by Shields 1229 | . . . . . . . . . . . . . 25 105 . . . . . . . 72 503 524 Redirected to Shielding 206 | . . . . . . . . . 155 10 . . . . . . . . . . . . 41 . Ignored by Resistances 272 | . . . . . . . . . 64 . . . . . . . . . . . . 118 90 . Regen/Repaired (Parts) 472 | . . . . . . . . . 125 . . . . . . . . . 181 . 132 34 . . Core Remaining (%) 61 | 100 . 17 62 . . . . 51 . . 8 . . . 47 . . . . 83 70 95 . 82 Volleys Fired 931 | 16 35 12 97 85 26 19 2 1 220 55 . . 7 15 50 6 10 . . 8 45 40 83 99 Largest 4 | 2 2 1 2 2 2 2 2 1 2 2 . . 2 1 2 2 2 . . 2 3 4 4 4 Hottest 407 | 40 60 20 131 106 65 77 69 28 170 138 . . 150 46 129 86 86 . . 86 140 407 159 159 Shots Fired 1994 | 32 71 13 192 159 53 38 3 1 382 106 . . 12 15 86 10 20 . . 16 93 148 294 250 Gun 1690 | 32 71 13 143 151 40 26 . 1 231 96 . . 12 . 84 4 10 . . 8 93 146 289 240 Cannon 245 | . . . 49 7 1 8 . . 141 10 . . . . . 6 10 . . 8 . . . 5 Launcher 55 | . . . . 1 12 4 3 . 10 . . . . 15 2 . . . . . . 1 4 3 Special 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Kinetic 1356 | 32 36 13 138 128 41 34 . 1 74 61 . . . . 48 10 20 . . 16 75 95 289 245 Thermal 514 | . . . 54 16 . . . . 298 28 . . 12 . 36 . . . . . 18 51 1 . Explosive 41 | . . . . 1 12 4 3 . 10 . . . . 3 . . . . . . . 1 4 3 Electromagnetic 80 | . 35 . . 14 . . . . . 17 . . . 12 2 . . . . . . . . . Robot Hit Streak 32 | 7 9 4 14 14 15 14 3 1 22 15 . . 3 4 10 2 4 . . 9 30 22 21 32 Robot Miss Streak 6 | 1 6 4 4 6 6 2 1 . 4 3 . . 2 1 4 4 1 . . 5 2 5 5 2 Penetration Max 2 | . . . . . 1 . . . 1 1 . . . . 1 . . . . 1 2 1 2 2 Secondary Targets 26 | . 1 . 2 4 . . . . . . . . . . . . . . . . 5 3 7 4 Max Gunslinging Chain 2 | . 1 . 1 1 . . . . . . . . . . . . . . . . 1 1 2 1 Shots Hit Robots 1338 | 24 40 7 124 101 29 24 2 1 268 63 . . 32 4 52 11 13 . . 9 94 91 161 188 Core Hits 811 | 11 21 1 53 46 28 18 2 . 131 65 . . 4 13 22 3 10 . . 4 47 45 125 162 Critical Kills 35 | . . . 1 1 . . . . 10 . . . . . . . . . . . 8 6 8 1 Critical Parts Destroyed 35 | 1 . . . 1 3 . . . 2 . . . 2 . 2 . . . . . 6 11 4 3 Critical Strikes 93 | 1 1 . 3 2 3 1 . . 19 1 . . 2 . 2 . 1 . . . 20 17 13 7 Burn 9 | . . . 1 . . . . . 7 1 . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Destroy 69 | 1 . . 1 2 3 . . . 9 . . . . . 2 . . . . . 14 17 13 7 Blast 3 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . Melee Attacks 73 | . . . 1 . . . . . 4 . . . 25 . 2 7 1 . . . 33 . . . Impact 14 | . . . 1 . . . . . 4 . . . 9 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 33 | . . . . . . . . . . . . . . . . . . . . . 33 . . . Sneak Attacks 35 | . . . . . . . . . . . . . 23 . 2 7 1 . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47664 | 207 547 43 2225 2164 1115 859 134 18 10890 1283 . 8 1046 1376 1692 133 414 . . 333 3935 2643 7712 8887 Guns 29472 | 207 404 43 1547 1860 364 328 . 18 4197 961 . . 206 . 1600 52 238 . . 189 1555 2299 5633 7771 Cannons 6473 | . . . 678 122 21 127 . . 4904 220 . . . . . 81 176 . . 144 . . . . Explosions 6904 | . 143 . . 182 730 404 134 . 1787 . . . . 1376 92 . . . . . . 321 1735 . Melee 3220 | . . . . . . . . . . . . . 840 . . . . . . . 2380 . . . Ramming 1577 | . . . . . . . . . 2 102 . 8 . . . . . . . . . 23 326 1116 Kinetic 24382 | 207 151 43 1595 1653 385 455 . 18 1289 756 . . . . 926 133 414 . . 333 1272 1348 5633 7771 Thermal 12181 | . 143 . 630 263 . . . . 8205 390 . . 206 418 674 . . . . . 283 951 18 . Explosive 4665 | . . . . . 730 404 134 . 1341 . . . . . . . . . . . . 321 1735 . Electromagnetic 1639 | . 253 . . 248 . . . . 53 35 . . . 958 92 . . . . . . . . . Impact 840 | . . . . . . . . . . . . . 840 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2380 | . . . . . . . . . . . . . . . . . . . . . 2380 . . . Highest Corruption 34 | . 3 3 . 1 1 1 1 1 34 34 34 1 1 1 2 . . . . . 1 5 5 7 Average Corruption 10 | . 2 3 . 1 1 1 1 1 16 34 34 1 1 1 1 . . . . . 1 3 2 5 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 408 | . 6 7 . 5 9 5 2 . 145 138 3 1 5 . 6 . . . . . 5 25 15 31 Message Errors 87 | . 1 1 . 2 2 1 . . 34 26 . . 1 . 3 . . . . . 1 4 5 6 Matter Fused 93 | . 2 3 . 1 2 . 1 . 35 23 . 1 1 . 1 . . . . . 3 5 5 10 Heat Flow Errors 51 | . . . . 2 2 . . . 18 14 . . 1 . 1 . . . . . . 5 3 5 Energy Discharges 55 | . . 1 . . 1 1 . . 11 26 1 . 1 . . . . . . . . 7 2 4 Parts Rejected 3 | . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . Parts Fused 5 | . . . . . . . . . 3 1 . . . . . . . . . . . . . 1 Data Loss (minor) 47 | . 2 . . . 1 1 . . 15 24 1 . . . 1 . . . . . 1 1 . . Data Loss (major) 16 | . . 1 . . . 2 1 . 3 5 1 . . . . . . . . . . 1 . 2 Misfires 22 | . 1 1 . . 1 . . . 8 8 . . 1 . . . . . . . . 1 . 1 Alerts 4 | . . . . . . . . . 1 2 . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Weapon Failures 24 | . . . . . . . . . 15 8 . . . . . . . . . . . . . 1 Overload Shots 50 | . . . . . . . . . 47 . . . . . . . . . . . . 3 . . Effects 3 | . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Overflow Damage 1696 | . 1 . 2 18 . . . . 614 29 . . 567 67 . . . . . . 156 . 221 21 Projectiles 517 | . . . 2 . . . . . 486 29 . . . . . . . . . . . . . . Explosions 338 | . 1 . . 18 . . . . 128 . . . . 67 . . . . . . . . 124 . Melee 841 | . . . . . . . . . . . . . 567 . . . . . . . 156 . 97 21 Knockbacks 33 | . . . 8 . . . . . . 4 . . . . . . 1 . . 3 . 1 . 16 Impact 19 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . 16 Kinetic 12 | . . . 6 . . . . . . 2 . . . . . . 1 . . 3 . . . . Secondary 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 635 | . 36 . . 95 . 35 . . 468 . . 1 . . . . . . . . . . . . Shots 13 | . 1 . . 3 . 2 . . 7 . . . . . . . . . . . . . . . Rammed 12 | . . . . . . . . . 1 8 . 3 . . . . . . . . . . . . Targets Rammed 101 | . . . . . . . . . 1 51 . 4 . . . . . . . . . 2 10 33 Kicked 89 | . . . . . . . . . . 43 . 1 . . . . . . . . . 2 10 33 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 363 | . 32 . 219 227 259 45 15 94 279 335 . 16 308 52 214 9 138 . . 363 315 214 347 263 Average Temperature 72 | . 10 . 46 95 133 21 4 38 71 110 . 15 85 23 85 4 53 . . 202 115 53 66 88 Received Heat Transfer 5136 | . 30 78 540 795 90 90 . 9 795 397 . 652 347 9 54 9 141 63 . 443 458 27 37 72 Effects 8 | . . . . 1 . . . . 1 3 . . . . . . . . . . . . 3 . Energy Bleed 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Interference 6 | . . . . . . . . . . 3 . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Total Turns 21 | . . . . . . . . . . . . . . . . . . . . . . 21 . . Longest Duration 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . . Robots Disrupted 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . . . . . 3 7 . . . . . . . . 2 1 Combat Hostiles 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . Parts Fried 14 | . . . . . . . . . . . . . 4 3 . . . . . . . . 6 1 Impact Corruptions 23 | . . . . . . . . . . . . . 16 . . . . . . . . . 5 2 Robots Melted 10 | . . . . . . . . . 9 . . . . . . . . . . . . 1 . . Combat Hostiles 8 | . . . . . . . . . 7 . . . . . . . . . . . . 1 . . Parts Melted 62 | . 1 . 4 2 . . . . 46 . . . . . 1 . . . . . 2 6 . . Heat Transferred 17023 | . 200 . 1369 470 . . . . 11061 777 . . 333 250 814 . . . . . 600 1112 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 2 . . 2 . . . . . . . . . 3 . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Acc Com Maximum Alert Level 4 | . . . . . . . . . 3 . . 1 1 2 1 2 . . . . 3 1 4 4 Low Security (%) 41 | 100 100 . 100 100 . . . . 32 . . 96 96 7 65 40 . . . . . 59 4 . Level 1 18 | . . . . . . . . . 35 . . 3 3 80 34 55 . . . . . 40 13 . Level 2 7 | . . . . . . . . . 17 . . . . 11 . 3 . . . . 29 . 23 . Level 3 21 | . . . . . . . . . 15 . . . . . . . . . . . 70 . 37 53 Level 4 11 | . . . . . . . . . . . . . . . . . . . . . . . 21 46 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1358 | 15 100 . 178 126 . . . . 779 . . 200 229 420 276 532 . . . . 1019 353 1358 913 Initial 859 | . . . . 56 . . . . 84 . . . 79 120 129 25 . . . . 804 266 188 859 Average 325 | 2 55 . 68 50 . . . . 347 . . 113 77 301 181 181 . . . . 772 189 767 855 Influence Increases 12097 | 30 302 . 551 572 215 115 . 165 1953 145 . 314 646 420 300 822 262 105 . 175 1678 722 1645 960 Destroy 0b10 Robot/C 5340 | . 180 . 360 320 200 100 . . 920 100 . . 320 160 80 300 140 . . 60 400 400 820 480 Destroy 0b10 Robot/NC 665 | 30 15 . 65 40 5 5 . . 175 10 . . 65 10 40 15 . . . . 25 15 105 45 Destroy Leader 1036 | . 44 . 66 80 10 10 . . 226 20 . . 32 . . 72 10 . . 10 80 106 178 92 Allied During Kill 935 | . . . . . . . . . . . . . 175 127 120 387 112 . . . 14 . . . Trap Triggered on 0b10 70 | . . . . . . . . . 60 . . 10 . . . . . . . . . . . . Successful Hack 198 | . 12 . 8 37 . . . . 28 . . 14 14 7 . . . . . . 36 18 20 4 Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . . . 50 . . . Disable Machine 525 | . . . 15 60 . . . . 225 . . . 15 . 30 15 . . . . . . 105 60 Anti-Garrison Action 400 | . . . . . . . . . . . . 200 . . . . . . . . . . 150 50 Destroy Structure 988 | . 6 . 7 20 . . . . 169 . . . 10 116 30 18 . . . . 8 183 237 184 Advance Influence 750 | . . . . . . . . . . . . . . . . . . . . . 750 . . . Partial Spotted 30 | . 15 . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 1110 | . 30 . 30 15 . . . 165 150 15 . 90 15 . . 15 . 105 . 105 315 . 15 45 Influence Decreases 10834 | 30 222 80 425 668 245 115 . 30 1311 922 . 150 593 313 549 365 428 220 251 95 1284 881 617 1040 Entered New Map 2252 | . . 39 . 70 12 . . . 51 289 . . 85 97 195 50 198 70 251 . 26 208 127 484 Time Decay 5962 | 30 212 11 325 458 223 105 . 30 710 493 . 110 368 206 334 235 190 80 . 65 398 553 470 356 Lost Part 1300 | . 10 30 100 140 10 10 . . 400 140 . 40 20 10 20 . . 10 . 30 250 . 20 60 Lost Ally 720 | . . . . . . . . . . . . . 120 . . 80 40 60 . . 160 120 . 140 Purge Threat 600 | . . . . . . . . . 150 . . . . . . . . . . . 450 . . . Squads Dispatched 72 | . 1 . 4 6 . . . . 15 . . 2 2 . . 4 . . . . 19 3 13 3 Investigation 21 | . . . 4 2 . . . . 2 . . 2 1 . . . . . . . 7 1 1 1 Extermination 11 | . . . . 3 . . . . 4 . . . . . . 2 . . . . . . 2 . Reinforcement 16 | . 1 . . 1 . . . . 4 . . . 1 . . 1 . . . . 5 1 . 2 Assault 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Garrison 8 | . . . . . . . . . . . . . . . . . . . . . 3 . 5 . Intercept 13 | . . . . . . . . . 4 . . . . . . 1 . . . . 4 1 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . 2 . . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Acc Com Distress Signals 47 | . 2 . . . . . . . 4 . . . 2 2 . . . . . 1 3 12 2 19 Communications Jammed 48 | . . . . . . . . . . . . . . . . . . . . . . . 48 . Distress Signals 48 | . . . . . . . . . . . . . . . . . . . . . . . 48 . Times Spotted 478 | . 17 10 29 19 14 4 4 7 70 5 . 15 17 8 33 14 7 9 . 20 51 32 54 39 Peak Tracking Total 12 | . 4 3 9 6 9 3 4 12 6 3 . 6 4 5 3 5 4 5 . 10 9 9 6 6 Tactical Retreats 44 | . 1 3 1 1 . . . 3 6 1 . 2 1 . . 1 . 4 . 3 11 . 4 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 13 | . 2 2 1 . . . . . 5 . . 1 . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 45 | . . . . . . . . . 45 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . 6 . . 1 . . . . . . . . . . . . Traps Extracted 7 | . . . . . . . . . 5 2 . . . . . . . . . . . . . . Installed 10 | . . . . . . . 1 . 8 . . 1 . . . . . . . . . . . . Triggered 7 | . . . . . . . . . 6 . . 1 . . . . . . . . . . . . Most Traps Carried 10 | . . . . . 6 10 10 4 5 2 2 2 1 1 1 . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 41 | . . . 1 4 . . . . 15 . . . 4 . 2 1 . . . . . . 8 6 Max in Single Turn 3 | . . . 1 1 . . . . 2 . . . . . 1 . . . . . . . 3 2 Garrison Access 4 | . . . . . . . . . 2 . . 1 . . . . . . . . . . 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 64 | . 2 . 7 6 1 1 4 . 8 1 . 2 3 1 . 6 . . 6 . 6 1 5 4 Terminals 32 | . 2 . 5 3 . . . . 4 . . 1 3 1 . 2 . . . . 3 1 3 4 Fabricators 3 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Recycling Units 5 | . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . 1 . Scanalyzers 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . 2 . . 1 . . . 2 . . . . 1 . 1 . Total Hacks 197 | . 5 . 23 16 1 1 28 . 19 1 . 5 4 1 . 43 . . 12 . 23 3 7 5 Successful 127 | . 3 . 8 7 1 1 28 . 7 1 . 2 3 1 . 30 . . 12 . 18 1 3 1 Failed 70 | . 2 . 15 9 . . . . 12 . . 3 1 . . 13 . . . . 5 2 4 4 Catastrophic 13 | . . . 3 2 . . . . 1 . . 1 . . . 1 . . . . 1 . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 5 . 12 5 . . . . 10 . . 5 . 1 . 38 . . 3 . 10 2 4 2 Terminals 95 | . 5 . 18 6 . . . . 12 . . 4 4 1 . 19 . . . . 14 3 4 5 Fabricators 12 | . . . . 3 . . . . . . . . . . . 5 . . . . 4 . . . Repair Stations 4 | . . . . . . . . . 2 . . . . . . . . . . . 2 . . . Recycling Units 13 | . . . 2 2 . . . . 3 . . . . . . 5 . . . . . . 1 . Scanalyzers 8 | . . . 3 5 . . . . . . . . . . . . . . . . . . . . Garrison Access 22 | . . . . . . . . . 2 . . 1 . . . 14 . . . . 3 . 2 . Terminal Hacks 68 | . 3 . 1 1 1 1 28 . 2 1 . . 3 1 . 5 . . 12 . 5 1 2 1 Record 21 | . . . . . . . 11 . . . . . . . . . . . 10 . . . . . Part Schematic 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Open Door 12 | . . . . . 1 1 . . . 1 . . 3 1 . . . . 2 . . . 2 1 Open DSF 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 4 | . . . . . . . . . 1 . . . . . . . . . . . 3 . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . 1 . . . . . . . . . . . 2 . . . . 3 . . . Network Status 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Load Schematic 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Coupler Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 43 | . . . 4 2 . . . . 3 . . 2 . . . 22 . . . . 9 . 1 . Terminals 20 | . . . 3 1 . . . . 2 . . 1 . . . 7 . . . . 5 . 1 . Track 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Botnet 13 | . . . 3 1 . . . . 2 . . 1 . . . 2 . . . . 3 . 1 . Disrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Operators 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Report 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabnet 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Repair Stations 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Patch 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Recycling Units 6 | . . . 1 1 . . . . . . . . . . . 4 . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Reject 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Mask 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . . . . . . 1 . . . 9 . . . . 2 . . . Broadcast 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Redirect 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Reprogram 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Intercept 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Watchers 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 41 | . 2 . 7 6 . . . . 5 . . 1 1 1 . 6 . . . . 5 1 3 3 Full Trace Events 10 | . . . 3 2 . . . . 1 . . 1 . . . . . . . . 1 1 1 . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built 5 | . . . . . . . . . . . . . . . . 3 . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 151 | . . . . . . . . . . . . . . . . 93 . . . . 58 . . . Total Robot Build Rating 27 | . . . . . . . . . . . . . . . . 21 . . . . 6 . . . Part Schematics Acquired 12 | . . . 1 1 . . 10 . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 31 | . . . . . . . . . . . . . . . 1 6 1 . . . 2 13 . 8 Non-combat 6 | . . . . . . . . . . . . . . . 1 4 1 . . . . . . . Combat 25 | . . . . . . . . . . . . . . . . 2 . . . . 2 13 . 8 Robot Hacks Applied 11 | . . . . . . . . . . . . . . . 2 6 1 . . . . 1 . 1 parse_system 6 | . . . . . . . . . . . . . . . 1 2 1 . . . . 1 . 1 no_distress 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 5 | . . . . . . . . . 4 . . . . . . . . . . . . . 1 . Machine Destruction 5 | . . . . . . . . . 4 . . . . . . . . . . . . . 1 . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . . . . . . . 3 3 4 1 1 Autooverrided 21 | . . . . . . . . . . . . . . . . . . . . . 2 12 . 7 Robots Rewired 10 | . . . . . 2 . . . . . . . 8 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Acc Com Total Allies 48 | . . . . . 2 . . . . . . . 11 5 . 3 . . . . 8 12 . 7 Largest Group 11 | . . . . . 2 . . . . . . . 9 10 10 11 5 3 . . 4 2 . 7 Highest-Rated Group 768 | . . . . . 62 . . . . . . . 443 768 763 728 413 226 . . 188 97 . 387 Highest-Rated Ally 159 | . . . . . 32 . . . . . . . 159 144 144 96 96 96 . . 47 69 . 59 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 349 | . . . . . 7 . . . . . . . 137 22 19 68 32 10 . . 18 23 . 13 Total Damage 10671 | . . . . . 238 . . . . . . . 2878 1120 453 2543 1173 122 . . 495 1261 . 388 Kills 54 | . . . . . 2 . . . . . . . 20 1 4 17 3 . . . 1 4 . 2 Allies Corrupted 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Allies Melted 7 | . . . . . . . . . . . . . 1 . . . . . 2 . 2 2 . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Acc Com Active Infowar (turns) 12588 | 11 474 397 893 464 964 938 . . 1026 1289 . . . . . . . . . . 456 967 1195 3514 Optics 6479 | . . . . . . . . . . 951 . . . . . . . . . . . 819 1195 3514 Sensors 6573 | . . . 856 464 964 938 . . . 1216 . . . . . . . . . . . . . 2135 Structural 119 | . . . . . . . . . 109 10 . . . . . . . . . . . . . . Traps 917 | . . . . . . . . . 917 . . . . . . . . . . . . . . . Seismic 1185 | 11 474 397 37 . . . . . . . . . . . . . . . . . 118 148 . . Cloaking 338 | . . . . . . . . . . . . . . . . . . . . . 338 . . . Jamming 972 | . . . . . . . . . . . . . . . . . . . . . . . 972 . ECM 117 | . . . . . . . . . . . . . . . . . . . . . . . 117 . Robot Analysis Total 154 | . 3 . . . . . 151 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 2 . . . . . . . . . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Acc Com Turns Passed 24112 | 119 474 397 909 1249 1453 1184 342 84 3251 2671 49 297 840 420 758 694 391 166 814 285 940 1616 1195 3514 Spaces Moved 16980 | 67 333 516 596 860 1136 909 328 209 1627 1234 45 322 693 237 435 564 360 171 810 250 624 1175 664 2815 Core 784 | 7 . 381 8 . . . . . . 17 . 181 190 . . . . . . . . . . . Treads 485 | . . . . . . . . . 4 466 . 15 . . . . . . . . . . . . Legs 9020 | . . . . . . . . . 8 466 . 35 406 237 435 564 360 171 810 250 624 1175 664 2815 Wheels 6213 | 60 333 135 588 860 1136 909 164 . 1537 285 45 91 70 . . . . . . . . . . . Hover 27 | . . . . . . . . . . . . . 27 . . . . . . . . . . . Flight 451 | . . . . . . . 164 209 78 . . . . . . . . . . . . . . . Fastest Speed 25 | 50 80 50 50 85 100 116 25 25 25 95 110 50 50 120 120 97 97 97 96 90 90 103 103 100 Average Speed 108 | 85 88 62 82 100 112 117 63 26 127 173 110 84 98 120 120 106 97 97 96 93 101 109 103 106 Slowest Speed 610 | 90 95 110 115 125 145 120 101 37 610 410 110 200 183 120 120 120 97 97 180 96 185 116 104 174 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 59 27 41 17 96 78 80 49 29 84 11 7 65 66 95 16 54 40 93 45 14 43 18 85 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 34 | . . . . . . . 33 . . . . . . . . . 1 . . . . . . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 1 1 . . . . 1 . . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 . . . . . . . . . 1 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 14 | . . . . . 4 1 . 3 . 2 . . . . . . 3 . . 1 . . . . Spaces Dug 82 | . . . . 12 . . . . 10 . . . . . . . . . . . 4 . 48 8 Terrain Destroyed 763 | . 6 . . 27 47 16 38 . 210 7 . . . 84 28 5 14 . . 9 5 50 127 90 Melee 8 | . . . . . . . . . 4 . . . . . . . . . . . 4 . . . Projectile 151 | . . . . 3 1 1 . . 26 7 . . . . 28 5 14 . . 9 1 28 16 12 AOE 599 | . 6 . . 24 46 15 38 . 180 . . . . 84 . . . . . . . 21 107 78 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Fac Ext Cet Arc Fac Upp Upp War Pro Res Res Acc Com Total 21033 | 100 453 582 842 1101 1258 987 461 235 2437 1644 44 346 817 359 592 656 383 171 842 283 821 1445 952 3222 Wait 1394 | . 61 40 52 46 15 16 94 20 275 219 . 17 50 99 63 28 7 1 6 25 42 26 77 115 Move 16955 | 66 332 515 595 859 1135 908 327 208 1626 1233 44 321 692 236 434 563 359 170 809 249 623 1174 663 2814 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 372 | 8 9 5 32 40 10 15 7 1 70 39 . . 4 . 10 10 . . 3 . 14 40 20 35 Fast Attach 244 | 6 1 1 14 15 7 2 10 3 47 13 . . 21 . 8 10 1 . 8 1 34 25 7 10 Attach 100 | 1 . 2 8 10 2 . 3 . 28 10 . . 2 2 4 2 . . . . 6 2 8 10 Detach 28 | . . . 2 2 1 . 1 . 9 1 . . 2 1 . 1 . . . . . 2 5 1 Swap 244 | 1 7 2 13 11 15 10 . . 41 4 . . 4 3 5 8 2 . 3 . 5 46 31 33 Drop 457 | 2 8 5 28 33 16 17 16 2 63 17 . 3 10 3 16 21 3 . 13 . 19 88 22 52 Fire 931 | 16 35 12 97 85 26 19 2 1 220 55 . . 7 15 50 6 10 . . 8 45 40 83 99 Melee 73 | . . . 1 . . . . . 4 . . . 25 . 2 7 1 . . . 33 . . . Ram 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Kick 89 | . . . . . . . . . . 43 . 1 . . . . . . . . . 2 10 33 Crush 9 | . . . . . . . . . 1 8 . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Rewire 33 | . . . . . 31 . . . . 2 . . . . . . . . . . . . . . Trap 55 | . . . . . . . 1 . 53 . . 1 . . . . . . . . . . . . Miscellaneous 42 | . . . . . . . . . . . . . . . . . . . . . . . 26 16 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / [*Hub x2]) -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 8) 579 | -10/Materials | Discovered new exit (range 8) 594 | -10/Materials | Entered Subcaves 595 | -10/Subcaves | Approached by a straggling Scientist 605 | -10/Subcaves | Discovered new exit (range 15) 617 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 665 | -10/Subcaves | Lost 4 parts (1p1n2w) 732 | -10/Subcaves | Core integrity fell below 50% 950 | -10/Subcaves | Core integrity fell below 20% 991 | -10/Subcaves | Entered Materials 991 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1453 | -8/Materials | Lost 4 parts (2n2w) 1875 | -8/Materials | Discovered new exit (range 12) 1899 | -8/Materials | Identified exit to Factory 1900 | -8/Materials | Entered Factory 1900 | -7/Factory | Evolved 2 slots: Propulsion x2 1999 | -7/Factory | Identified exit to DSF 2041 | -7/Factory | Build established: Scavenger-Mutant 2117 | -7/Factory | Lost 10 parts (8n1u1w) 2848 | -7/Factory | Discovered new exit (range 14) 2862 | -7/Factory | Identified exit to Lower Caves 3149 | -7/Factory | Entered Lower Caves 3153 | -7/Lower Caves | Encountered a Warlord checkpoint 3235 | -7/Lower Caves | Build established: Mutant 3317 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3390 | -7/Lower Caves | Lost 4 parts (3n1u) 3407 | -7/Lower Caves | Destroyed 9 combat bots 4181 | -7/Lower Caves | Attacked by a faux Warlord 4256 | -7/Lower Caves | Learned Factory stockpile data 4276 | -7/Lower Caves | Found DCF Scrap (13 items) 4456 | -7/Lower Caves | Discovered new exit (range 15) 4469 | -7/Lower Caves | Identified exit to Lower Caves 4499 | -7/Lower Caves | Build established: Scavenger-Mutant 4602 | -7/Lower Caves | Entered another Lower Caves area 4622 | -7/Lower Caves | Discovered new exit (range 5) 4625 | -7/Lower Caves | Identified exit to Factory 5058 | -7/Lower Caves | Learned 4 Factory zone layouts 5300 | -7/Lower Caves | Discovered new exit (range 8) 5307 | -7/Lower Caves | Identified exit to Data Miner 5786 | -7/Lower Caves | Entered Data Miner 5788 | -7/Data Miner | Discovered new exit (range 6) 5802 | -7/Data Miner | Identified exit to Proximity Caves 5816 | -7/Data Miner | Met Data Miner 5837 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5837 | -7/Data Miner | Learned location of Section 7 (-3) 5852 | -7/Data Miner | Received God Mode back door access code from Data Miner 5998 | -7/Data Miner | Interfaced with the Data Conduit 6128 | -7/Data Miner | Entered Proximity Caves 6208 | -6/Proximity Caves | Discovered exit to Factory (range 15) 6212 | -6/Proximity Caves | Entered Factory 6212 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6213 | -6/Factory | Identified exit to Lower Caves 6214 | -6/Factory | Identified exit to Factory 6216 | -6/Factory | Loaded intel: 295 machine locations 6827 | -6/Factory | System corruption reached 10% 6863 | -6/Factory | Lost 5 parts (1p1n1u2w) 7089 | -6/Factory | Intercept squad dispatched 7093 | -6/Factory | Spotted Tracker 7104 | -6/Factory | Destroyed Tracker 7120 | -6/Factory | Found Exp. Phase Shifter 7160 | -6/Factory | Spotted Combat Programmer 7174 | -6/Factory | Destroyed Combat Programmer 9012 | -6/Factory | First assault squad dispatched 9048 | -6/Factory | Intercept squad dispatched 9067 | -6/Factory | Spotted Tracker 9079 | -6/Factory | Destroyed Tracker 9088 | -6/Factory | Spotted Combat Programmer 9109 | -6/Factory | Destroyed Combat Programmer 9119 | -6/Factory | Found Exp. Phase Shifter 9122 | -6/Factory | Found Prototype Energy Gun 9122 | -6/Factory | Identified Immobilizer 9125 | -6/Factory | Core integrity fell below 50% 9190 | -6/Factory | Lost 20 parts (4p9n4u3w) 9280 | -6/Factory | System corruption reached 30% 9310 | -6/Factory | Lost 5 parts (1n2u2w) 9463 | -6/Factory | Entered Lower Caves 9509 | -6/Lower Caves | Core integrity fell below 20% 9542 | -6/Lower Caves | Lost 8 parts (3p3u2w) 9782 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9822 | -6/Lower Caves | Lost 6 parts (4n2w) 10216 | -6/Lower Caves | Spotted B-75 Beast 10713 | -6/Lower Caves | Build established: Skirmisher 10936 | -6/Lower Caves | Encountered a Warlord checkpoint 11047 | -6/Lower Caves | Discovered new exit (range 18) 11107 | -6/Lower Caves | Identified exit to Lower Caves 11396 | -6/Lower Caves | Found Prototype Device 11396 | -6/Lower Caves | Identified Heart of Steel 11683 | -6/Lower Caves | Build established: Mutant 12023 | -6/Lower Caves | Build established: Scavenger-Mutant 12134 | -6/Lower Caves | Entered another Lower Caves area 12175 | -6/Lower Caves | Discovered exit to Factory (range 6) 12183 | -6/Lower Caves | Entered Factory 12183 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12184 | -5/Factory | Loaded intel: 279 machine locations 12473 | -5/Factory | Discovered new exit (range 15) 12480 | -5/Factory | Entered Extension 12481 | -5/Extension | Loaded intel: 29 machine locations 12499 | -5/Extension | Rescued a captive Derelict 12525 | -5/Extension | Rescued a captive Derelict 12548 | -5/Extension | Rescued A7 12633 | -5/Extension | Build established: Mutant 12968 | -5/Extension | Build established: Scavenger-Mutant 13103 | -5/Extension | Spotted B-75 Beast 13117 | -5/Extension | Destroyed B-75 Beast 13125 | -5/Extension | Spotted B-75 Beast 13159 | -5/Extension | Allies destroyed B-75 Beast 13179 | -5/Extension | Lost 4 allies 13288 | -5/Extension | Discovered new exit (range 16) 13290 | -5/Extension | Discovered new exit (range 14) 13320 | -5/Extension | Entered Cetus 13320 | -5/Cetus | Accompanied by 5 allies (A7) 13321 | -5/Cetus | Loaded intel: 24 machine locations 13325 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 13346 | -5/Cetus | Spotted Cetus Guard 13346 | -5/Cetus | Spotted Cetus Guard 13348 | -5/Cetus | Spotted Cetus Guard 13348 | -5/Cetus | Spotted Cetus Guard 13352 | -5/Cetus | Destroyed Cetus Guard 13352 | -5/Cetus | Destroyed Cetus Guard 13356 | -5/Cetus | Destroyed Cetus Guard 13357 | -5/Cetus | Destroyed Cetus Guard 13405 | -5/Cetus | Started Cetus Manufacturing Module 13413 | -5/Cetus | Escorted A7 to Cetus Mainframe 13430 | -5/Cetus | Manufactured an Enhanced Grunt 13455 | -5/Cetus | Manufactured an Enhanced Grunt 13480 | -5/Cetus | Manufactured an Enhanced Grunt 13505 | -5/Cetus | Manufactured an Enhanced Grunt 13513 | -5/Cetus | Discovered new exit (range 15) 13530 | -5/Cetus | Manufactured an Enhanced Grunt 13535 | -5/Cetus | Spotted Cetus Guard 13535 | -5/Cetus | Spotted Cetus Guard 13538 | -5/Cetus | Spotted Cetus Guard 13539 | -5/Cetus | Spotted Cetus Guard 13544 | -5/Cetus | Allies destroyed Cetus Guard 13546 | -5/Cetus | Destroyed Cetus Guard 13548 | -5/Cetus | Destroyed Cetus Guard 13550 | -5/Cetus | Core integrity fell below 50% 13551 | -5/Cetus | Destroyed Cetus Guard 13557 | -5/Cetus | Discovered new exit (range 15) 13563 | -5/Cetus | Met Revision 17 13740 | -5/Cetus | Entered Archives 13740 | -5/Archives | Accompanied by 10 allies (A7) 13741 | -5/Archives | Loaded intel: 8 machine locations 13745 | -5/Archives | Received a hacking code to weaken MAIN.C 13836 | -5/Archives | Discovered new exit (range 15) 13851 | -5/Archives | Discovered new exit (range 16) 13941 | -5/Archives | Discovered new exit (range 13) 14498 | -5/Archives | Entered Factory 14498 | -4/Factory | Accompanied by 8 allies 14498 | -4/Factory | Evolved 2 slots: Utility x2 14499 | -4/Factory | Loaded intel: 324 machine locations 14703 | -4/Factory | Fabricated L-61 Swordsman (x3) 14711 | -4/Factory | Found Exp. Hacking Suite 14804 | -4/Factory | Build established: Wizard-Mutant 14985 | -4/Factory | Discovered new exit (range 13) 14989 | -4/Factory | Intercept squad dispatched 15012 | -4/Factory | Identified exit to Upper Caves 15012 | -4/Factory | Identified exit to Armory 15012 | -4/Factory | Identified exit to Research 15192 | -4/Factory | Entered Upper Caves 15192 | -4/Upper Caves | Accompanied by 5 allies 15418 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15562 | -4/Upper Caves | Discovered new exit (range 13) 15583 | -4/Upper Caves | Entered another Upper Caves area 15583 | -4/Upper Caves | Accompanied by 3 allies 15602 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15647 | -4/Upper Caves | Spotted B-86 Titan 15653 | -4/Upper Caves | Lost 3 allies 15710 | -4/Upper Caves | Learned Research terminal intel 15714 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 15740 | -4/Upper Caves | Discovered new exit (range 11) 15749 | -4/Upper Caves | Entered Warlord 15955 | -4/Warlord | Visited the Vortex Lab 15972 | -4/Warlord | Warlord's base attacked by MAIN.C 16054 | -4/Warlord | Found Prototype Piercing Weapon 16054 | -4/Warlord | Identified Vortex Lance 16170 | -4/Warlord | Met Warlord 16195 | -4/Warlord | Opened Warlord's prototype stash 16201 | -4/Warlord | Found Vortex Chain Reactor 16233 | -4/Warlord | Found Exp. Cloaking Device 16322 | -4/Warlord | Warlord forces counterattacked 16533 | -4/Warlord | Opened side exit 16551 | -4/Warlord | Discovered new exit (range 10) 16563 | -4/Warlord | Entered Proximity Caves 16587 | -3/Proximity Caves | Spotted B-86 Titan 16712 | -3/Proximity Caves | Spotter reported a threat 16747 | -3/Proximity Caves | Spotter reported a threat 16765 | -3/Proximity Caves | Spotter reported a threat 16800 | -3/Proximity Caves | Spotter reported a threat 16803 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16818 | -3/Proximity Caves | Spotter reported a threat 16848 | -3/Proximity Caves | Entered Research 16848 | -3/Research | Evolved 2 slots: Utility x2 16849 | -3/Research | Loaded intel: 125 machine locations 16850 | -3/Research | Loaded intel: 25 terminal locations 16858 | -3/Research | Lost 3 parts (1n2w) 17048 | -3/Research | Revision forces began assault on 0b10 17083 | -3/Research | Lost 4 allies 17095 | -3/Research | Met up with Revision 17++ 17204 | -3/Research | Lost 5 allies 17257 | -3/Research | Intercept squad dispatched 17264 | -3/Research | Spotted Tracker 17265 | -3/Research | Spotted Tracker 17271 | -3/Research | Destroyed Tracker 17284 | -3/Research | Destroyed Tracker 17295 | -3/Research | Found Exp. Phase Shifter 17339 | -3/Research | Lost 14 parts (2p5n5u2w) 17548 | -3/Research | Research terminal network offline 17555 | -3/Research | Fabricated H-55 Commando? 17595 | -3/Research | Build established: Scavenger-Mutant 17613 | -3/Research | Spotted Striker 17634 | -3/Research | Destroyed Striker 17674 | -3/Research | Lost 7 parts (1p2n3u1w) 17754 | -3/Research | Discovered new exit (range 13) 17758 | -3/Research | Intercept squad dispatched 17780 | -3/Research | Found Fusion Bomb Launcher 17788 | -3/Research | Entered another Research area 17788 | -2/Research | Warlord forces began assault on 0b10 17788 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 17789 | -2/Research | Loaded intel: 100 machine locations 17840 | -2/Research | Identified exit to Testing 17862 | -2/Research | Met up with Warlord 17898 | -2/Research | Research machine network offline 17986 | -2/Research | Build established: Scavenger-Tank 18250 | -2/Research | Discovered new exit (range 16) 18257 | -2/Research | Found Exp. ECM Suite 18263 | -2/Research | Found Exp. ECM Suite 18381 | -2/Research | Found Prototype Processor 18381 | -2/Research | Identified Exp. Core Analyzer 18389 | -2/Research | Borebot progress halted 18398 | -2/Research | Found Exp. Targeting Computer 18417 | -2/Research | Borebot progress halted 18436 | -2/Research | Spotted Striker 18436 | -2/Research | Spotted Striker 18448 | -2/Research | Destroyed Striker 18448 | -2/Research | Destroyed Striker 18510 | -2/Research | Spotted Executioner 18516 | -2/Research | Spotted Executioner 18521 | -2/Research | Spotted Executioner 18525 | -2/Research | Destroyed Executioner 18529 | -2/Research | Destroyed Executioner 18547 | -2/Research | Lost 6 allies 18560 | -2/Research | Found Adv. Kinecellerator 18565 | -2/Research | Found Exp. Targeting Computer 18597 | -2/Research | Found Adv. Kinecellerator 18778 | -2/Research | Borebot progress halted 18839 | -2/Research | Build established: Scavenger-Gunner 18993 | -2/Research | Spotted Striker 18996 | -2/Research | Destroyed Striker 19294 | -2/Research | Given Cave Seal Controls access code 19340 | -2/Research | Found Exp. Core Analyzer 19375 | -2/Research | Found Exp. Targeting Computer 19404 | -2/Research | Entered Access 19404 | -1/Access | Evolved 2 slots: Utility x2 19405 | -1/Access | Loaded intel: 123 machine locations 19553 | -1/Access | Garrison activated, responded to threat 20133 | -1/Access | Spotted B-99 Colossus 20164 | -1/Access | Destroyed B-99 Colossus 20190 | -1/Access | Found Prototype Ballistic Gun 20201 | -1/Access | Identified Multirail 20207 | -1/Access | Found Hvy. Insulated Plating 20341 | -1/Access | Destroyed 8 combat bots 20431 | -1/Access | Intercept squad dispatched 20447 | -1/Access | Spotted Tracker 20449 | -1/Access | Spotted Tracker 20459 | -1/Access | Destroyed Tracker 20463 | -1/Access | Destroyed Tracker 20470 | -1/Access | Found Exp. Phase Shifter 20473 | -1/Access | Spotted Combat Programmer 20481 | -1/Access | Destroyed Combat Programmer 20484 | -1/Access | Spotted Combat Programmer 20492 | -1/Access | Destroyed Combat Programmer 20515 | -1/Access | Found Exp. Targeting Computer 20518 | -1/Access | Found Immobilizer 20590 | -1/Access | Discovered new exit (range 7) 20599 | -1/Access | Entered Command 20600 | -1/Command | Loaded intel: 57 machine locations 20620 | -1/Command | Disengaged cave seal 20620 | -1/Command | Derelicts emerged from the dark tunnel 20620 | -1/Command | Welcomed Warlord to Command 20653 | -1/Command | Disengaged cave seal 20653 | -1/Command | Derelicts emerged from the dark tunnel 20752 | -1/Command | Spotted B-99 Colossus 20764 | -1/Command | Destroyed B-99 Colossus 20991 | -1/Command | Spotted M Guard 20991 | -1/Command | Spotted M Guard 20991 | -1/Command | Spotted Combat Programmer 21001 | -1/Command | Warlord commented on Warlord statues 21008 | -1/Command | Spotted Combat Programmer 21023 | -1/Command | Destroyed M Guard 21028 | -1/Command | Destroyed M Guard 21032 | -1/Command | Destroyed Combat Programmer 21035 | -1/Command | Destroyed Combat Programmer 21035 | -1/Command | All MAIN.C guards destroyed 21065 | -1/Command | Lost 8 allies 21107 | -1/Command | Met MAIN.C 21107 | -1/Command | 0b10 Conduit disabled 21111 | -1/Command | Warlord shut down involuntarily 21259 | -1/Command | Spotted B-99 Colossus 21388 | -1/Command | Lost 4 allies 21388 | -1/Command | Hacked MAIN.C using A7's code 21416 | -1/Command | Destroyed MAIN.C Shell 21418 | -1/Command | MAIN.C activated Command garrisons 21472 | -1/Command | Destroyed MAIN.C 21481 | -1/Command | Found Exp. Targeting Computer 21488 | -1/Command | Discovered new exit (range 44) 21488 | -1/Command | Discovered new exit (range 89) 21488 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 21496 | -1/Command | Found Exp. Powered Armor 21500 | -1/Command | Lost 4 parts (4u) 21506 | -1/Command | Found Omega Cannon 21590 | -1/Command | Destroyed 8 combat bots 21728 | -1/Command | Found Z-bomb Delivery System 21755 | -1/Command | Found Vortex Chain Reactor 21763 | -1/Command | Found Zero-point Reactor 21768 | -1/Command | Found Centrium Heavy Armor Plating 21771 | -1/Command | Found Exp. System Purifier 21920 | -1/Command | Found Exp. Signal Interpreter 22024 | -1/Command | Identified exit to Surface 22480 | -1/Command | Phase Generator disabled 22588 | -1/Command | Found Multirail 22593 | -1/Command | Found Multirail 22843 | -1/Command | Found Exp. Core Analyzer 24113 | *** | Establishing 0b11! Last Messages --------------- 22784_ Field strength at 62. 22785_ Field strength at 43. 22786_ Field strength at 24. 22787_ Field strength at 5. 22788_ Stasis field depleted. 22792_ The Access Shell folds into the floor. 22810_ Dropped Adv. Coolant Injector. 22810_ Acquired Adv. Coolant Injector. 22814_ Dropped Rnf. Quantum Reactor. 22814_ Acquired Rnf. Quantum Reactor. 22843_ Discarded Exp. Core Analyzer. 22851_ Acquired 10 matter. 23190_ Acquired 56 matter. 23191_ Acquired 78 matter. 23196_ Acquired 76 matter. 23208_ Acquired 79 matter. 23218_ Acquired 21 matter. 23276_ Acquired 10 matter. [Achievement: Commander 0b11] [Achievement: Data Run] Map ----- +----------------------------------------------------+ | ## #?#### #???## ###"""" #???????????? | | ## #????# #????# #?#"""" #???????????? | | ## #????# #????# #?# "" #???????????? | | ## ##???# #????# #?# #???????????? | | # /#???# #???## ### #???????????? | | " * + #???# #???# ######+############???? | | "" # !#???# #???# #???? | | "" # #???# #???#! T#???? | | " / ## ##???# #???# = !##### ####### "##???? | | ## #????# ######+####??# #??#### ""##???? | | ## #????# ## #### #??#]]]] =#???? | | ## #????# # # ## #??#]][! =#???? | | ######### #????# # "" "### ##?#!!!** =#???? | | #???????#%!#????# # """" ### #?#! ![!==#???? | | #???????#*%###??# # """" #?# !!=#?#########???? | | #???????# # #??# # "" #?#="=*#?????????????? | | #???????# #"#### # #?#%[%=#?????????????? | | #???????# ^ [ [ # #?##*[##?????????????? | | #???????# ^ [ # #??#%=#????########### | | #???????# ^ ##""%##"#####%=##???#?????????? | | #???????# !!! %[% ==%%#???#?######### | | #???????# !!! % !! !!*##???#?#""""""" | | #???????# % !!! = ! ########## =#????#?#"" | | #???????# !! ######???# #????#?#""""" | | #??????##% ## #???# #????#?#"""""""" | | #??????# ## @ #???# #????#?#" " | | ###????# #???# #????#?#"" """" | | #????# =%= #?####+####?#?#"" """" | | / #????# ##+#############?# = #?#?# " """" | | #????## ## #????????# = #?#?# " | | #?????# ## #????????#[ = #?#?# | | #?????# ## ########## =%[ #?#?#"""""""" | | #?????# ## + + = #?#?#"" !=%[* | | #????## ## ########## #?#?# !!![= | | ###### ################## =% #?#?# ! [ | | + #######+######* | | # =[! =%[!!%=! | | # #### ########### !!%!= [[ *!= " | | # #??######?????????# |=%! * " | | # #?????????????????# ############## """ | | # #???????????????#####+#####????????#?# " "" | | # #???????????????# ##???????#?# """ | | #+################# #???????#?######### | | # + + ##???????#?????????? | | # ###### "" "" #????????########### | | #+# #????# ""T"" #??????????????????? | | # # ! #????# """ #??????????????????? | | # # #????# #??????????????????? | | # #????# #??????????????????? | | + """" ! #????###########??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 100 Energy Generation 62 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 6 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EM 30 Core Shielding 30 Power Shielding 66 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 104 Targeting Accuracy 24 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 56 Defensive Hacking 36 Trap Extractor Capacity 6 Item Schematics ----------------- Missile Launcher | -8/Materials | Scanalyzed Hpw. Shotgun | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Angular Momentum Engine | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ L-61 Swordsman | x3 | -4/Factory | Preloaded H-55 Commando | x2 | -3/Research Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Commander 0b11 Corridor Of Doom Data Run Gunslinger Meet Your Maker Poison In The Code void main() Challenges ------------ None Game ------ Seed SeismicLauncherPod Manual? 0 Play Time 04:55:57 Cumulative 273.5 hours Start 2025.06.14 @ 19:47:02 End 2025.06.15 @ 13:05:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 249 Rogue 249 Adventurer 0 Explorer 0 Win Type 1 Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 79 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1ce64e6-0f13-4492-bda4-df2dba567b32