Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 04:51:27 Player: Some Pennies Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (167) 835 Value Destroyed (4966) 4966 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1396) 1396 TOTAL SCORE: 13997 Bonus ------- High Alert Combat Kills 396 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 600/600 Energy 61/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Compact Matter Pod Compact Matter Pod Advanced Visual Processing Unit Armor Integrity Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (37) Relay Coupler [Swarmer] (51) Relay Coupler [Grunt] (30) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Improved Target Analyzer Armor Integrity Analyzer ECM Suite Improved Medium Armor Plating Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Advanced KE Penetrator Hardcell Cannon > --- INVENTORY -------- Advanced VSS Leg Antigrav Array Advanced Coolant Injector Improved Recalibrator Tesla Rifle Phase Gun Heavy Rocket Launcher Improved Datajack Gravity Flail [Rating: 102] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Wheel Centrium Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Improved Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Fac Res DSF Gar Slots Evolved 14 | . . . 4 2 2 . . . 2 2 2 . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 4 | . . . 3 . . . . . . . 1 . . Utility 9 | . . . 1 2 2 . . . 1 2 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 359 | 7 18 22 64 51 31 . 2 4 91 45 2 8 14 Power 40 | 1 4 2 5 3 2 . . . 13 8 . 1 1 Engine 18 | 1 4 2 3 1 1 . . . 6 . . . . Core 20 | . . . 2 2 1 . . . 7 8 . . . Reactor 2 | . . . . . . . . . . . . 1 1 Propulsion 70 | 2 5 2 14 7 3 . . . 22 6 1 3 5 Treads 26 | 2 4 2 8 . 1 . . . 3 . . 3 3 Leg 2 | . . . . . . . . . 1 1 . . . Wheel 1 | . . . . . . . . . . 1 . . . Hover 4 | . . . . . . . . . 4 . . . . Flight 37 | . 1 . 6 7 2 . . . 14 4 1 . 2 Utility 127 | 2 5 1 13 22 19 . . 2 36 16 1 2 8 Device 65 | 1 3 1 7 15 9 . . . 18 10 . 1 . Storage 12 | 1 2 . 1 . 1 . . . . . . . 7 Processor 5 | . . . 1 . 1 . . 1 1 1 . . . Hackware 7 | . . . . 3 2 . . . . 1 1 . . Protection 38 | . . . 4 4 6 . . 1 17 4 . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 122 | 2 4 17 32 19 7 . 2 2 20 15 . 2 . Energy Gun 19 | 2 1 . 6 3 1 . . . 4 2 . . . Energy Cannon 3 | . . . 2 . . . . . 1 . . . . Ballistic Gun 33 | . 2 . 15 8 2 . . . 2 4 . . . Ballistic Cannon 18 | . . 9 4 . 1 . . . 2 2 . . . Launcher 10 | . . 2 2 2 . . . 1 1 2 . . . Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon 11 | . 1 5 . 1 . . . . . 3 . 1 . Slashing Weapon 19 | . . . 1 4 3 . 1 1 9 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 8 | . . 1 2 1 . . 1 . . 2 . 1 . Unidentified Prototypes 14 | . 1 . 5 4 . . . . 1 3 . . . Parts Lost 70 | . 4 4 3 4 1 . . 1 18 2 . 13 20 Power 11 | . 1 1 1 1 . . . . 5 . . 1 1 Propulsion 23 | . . 2 . 2 . . . . 6 1 . 4 8 Utility 27 | . 1 1 . 1 1 . . 1 5 1 . 6 10 Weapon 9 | . 2 . 2 . . . . . 2 . . 2 1 Highest Loss Streak 11 | . 3 4 1 1 1 . . 1 11 1 . 10 9 To Critical Strikes 2 | . . . 1 . . . . . . . . . 1 Average Slot Usage (%) 93 | . 98 99 96 91 97 . 100 100 94 88 86 56 50 Engine 7 | . 13 13 7 3 . . 6 6 2 . . . . Core 2 | . . . 1 2 5 . . . 7 8 4 1 . Treads 16 | . 27 27 29 . . . . . 1 . . 7 12 Flight 13 | . . . 14 35 32 . 33 33 22 25 20 4 2 Device 11 | . 12 13 7 9 14 . 13 13 13 11 14 6 . Storage 9 | . 14 14 9 7 6 . 6 6 5 5 4 1 . Processor 4 | . . . 5 . 4 . 6 6 11 13 14 14 13 Hackware 4 | . . . . 13 15 . 13 13 8 9 13 10 8 Protection 2 | . . . 4 4 5 . 6 6 3 4 4 2 6 Energy Gun 3 | . 17 . . . . . . . . 1 . . . Ballistic Gun 4 | . 10 . 12 4 2 . . . . 2 4 . . Ballistic Cannon 6 | . . 23 3 . . . . . 1 3 4 1 . Impact Weapon 1 | . . 4 . . . . . . . . . 1 3 Slashing Weapon 2 | . . . . 4 7 . 13 12 7 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 69 | 13 50 52 69 27 33 30 30 34 49 53 41 41 19 Greatest Support 219 | 40 40 40 100 28 34 34 34 34 53 44 51 219 210 Greatest Overweight (x) 17 | . 1 17 3 1 1 . . . 10 2 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 10 10 10 10 10 10 10 10 10 5 Average Capacity 13 | 7 16 20 16 10 10 10 10 10 10 10 10 6 5 Most Carried 20 | 5 20 20 20 10 10 10 10 10 10 10 10 10 5 Average Carried 12 | 3 14 19 15 9 9 10 10 9 9 9 9 5 2 Final Capacity 20 | 8 20 20 10 10 10 10 10 10 10 10 10 5 5 Final Carried 20 | 5 20 19 10 10 10 10 10 9 9 9 10 5 3 Class Distribution -------------------- 50% | Mutant 18% | Hacker-Sprinter 11% | Hacker-Mutant 7% | Scavenger-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/DSF Hacker-Mutant | -3/Garrison Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Fac Res DSF Gar Matter Collected 5883 | 270 187 367 1563 696 410 . . 101 1034 327 . 55 873 Remotely . | . . . . . . . . . . . . . . Salvage Created 6449 | 258 731 293 1663 824 428 . . 368 1266 384 . 27 207 Parts 329 | 23 49 12 83 40 22 . . 2 71 23 . 1 3 Haulers Intercepted 15 | . 2 . 6 2 2 . . . 2 1 . . . Recyclers Shooed 4 | . 1 . 2 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Fac Res DSF Gar Combat Hostiles Destroyed 90 | . 15 12 28 8 1 . . 4 12 4 . 1 5 Melee 8 | . . . . 2 . . . . 5 . . . 1 Guns 34 | . 11 . 16 6 . . . . . 1 . . . Cannons 20 | . . 9 5 . 1 . . . 2 3 . . . AOE 22 | . 4 3 7 . . . . 4 4 . . . . Classes Destroyed 15 | 2 5 2 4 1 . . . . 1 . . . . Worker 14 | . . . 3 5 2 . . . 4 . . . . Builder 5 | . . . 1 2 . . . . 2 . . . . Tunneler 9 | 7 . . . 1 1 . . . . . . . . Hauler 15 | . 2 . 6 2 2 . . . 2 1 . . . Recycler 12 | 1 . . 5 3 . . . . 3 . . . . Mechanic 2 | . . . 1 . . . . . 1 . . . . Operator 5 | . 2 . . 1 . . . . 2 . . . . Drone 1 | . . . . . . . . . 1 . . . . Watcher 16 | . 3 . 4 2 3 . . . 2 2 . . . Swarmer 25 | . 6 4 7 . . . . . 4 . . 1 3 Grunt 34 | . 9 1 13 2 . . . 4 2 1 . . 2 Sentry 12 | . . 1 6 2 1 . . . 1 1 . . . Hunter 3 | . . . 2 1 . . . . . . . . . Programmer 9 | . . . . 3 . . . . 4 2 . . . Subdweller 6 | . . 6 . . . . . . . . . . . Best Kill Streak 6 | 3 5 4 6 6 2 . . 4 4 2 . 1 3 Combat Bots Only 5 | . 5 4 5 2 1 . . 4 4 2 . 1 3 Max Kills in Single Turn 3 | 1 2 2 2 3 1 . . 3 2 1 . 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . Exploded 3 | . 2 2 2 . . . . 3 2 . . . . Melee 1 | . . . . 1 . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Fac Res DSF Gar Hostile Shots Fired 1199 | . 56 89 158 139 49 . . 32 155 20 . 222 279 Missed 421 | . 11 31 53 50 25 . . 10 51 12 . 92 86 Damage Taken 12762 | 26 541 920 1495 990 187 . . 427 2019 210 . 2519 3428 Core 2457 | . 66 149 201 260 17 . . 91 373 . . 451 849 Absorbed by Shields 108 | . . . . . . . . . 6 . . 102 . Redirected to Shielding 266 | . . . . 32 29 . . . . . . 38 167 Ignored by Resistances 2 | . . . . . . . . . . 2 . . . Regen/Repaired (Parts) 302 | . 77 . 18 8 20 . . . 96 83 . . . Core Remaining (%) 69 | 100 . 14 63 62 . . . 87 62 100 . . . Volleys Fired 306 | 10 61 30 113 35 7 . . 4 23 23 . . . Largest 2 | 2 2 2 2 2 2 . . 1 2 2 . . . Hottest 159 | 80 80 70 150 111 76 . . 39 159 123 . . . Shots Fired 572 | 20 120 57 219 59 13 . . 4 43 37 . . . Gun 394 | 20 120 . 161 58 7 . . . 3 25 . . . Cannon 156 | . . 52 49 . 6 . . . 38 11 . . . Launcher 22 | . . 5 9 1 . . . 4 2 1 . . . Special . | . . . . . . . . . . . . . . Kinetic 382 | . 30 52 195 45 13 . . . 20 27 . . . Thermal 49 | . . . 13 6 . . . . 21 9 . . . Explosive 22 | . . 5 9 1 . . . 4 2 1 . . . Electromagnetic 119 | 20 90 . 2 7 . . . . . . . . . Robot Hit Streak 13 | 7 9 12 12 10 11 . . 1 7 13 . . . Robot Miss Streak 6 | 2 4 1 5 6 . . . 1 2 1 . . . Penetration Max 1 | . . . 1 1 . . . . 1 1 . . . Secondary Targets 6 | . 2 . 3 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . Shots Hit Robots 491 | 14 72 34 145 74 28 . 1 10 71 29 . 1 12 Core Hits 256 | 7 32 18 85 46 10 . . 10 30 17 . . 1 Critical Kills 4 | . . . 1 . . . . . 2 1 . . . Critical Parts Destroyed 11 | . . 1 2 . . . . . 7 . . . 1 Critical Strikes 38 | . 2 4 3 4 3 . . 1 16 4 . . 1 Burn 1 | . . . . . . . . . . 1 . . . Meltdown 1 | . . . . . . . . . 1 . . . . Destroy 13 | . . . 3 1 . . . . 8 1 . . . Blast 5 | . . 3 . . . . . . . 2 . . . Corrupt 2 | . 2 . . . . . . . . . . . . Smash 2 | . . 1 . . . . . . . . . . 1 Sever 14 | . . . . 3 3 . . 1 7 . . . . Melee Attacks 207 | . 5 25 1 44 22 . 1 10 71 8 . 1 19 Impact 56 | . 5 24 . . . . . . . 7 . 1 19 Slashing 148 | . . . 1 44 22 . . 10 71 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 32 | . . 1 . 12 6 . 1 . 11 1 . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . 2 5 . . . . Damage Inflicted 16704 | 323 1183 965 3610 2724 1084 . . 1242 3636 971 . 71 895 Guns 5080 | 183 940 . 2311 969 98 . . . 51 528 . . . Cannons 2424 | . . 533 646 . 165 . . . 729 351 . . . Explosions 2882 | 140 243 280 653 366 . . . 709 399 92 . . . Melee 6318 | . . 152 . 1389 821 . . 533 2457 . . 71 895 Ramming . | . . . . . . . . . . . . . . Kinetic 5344 | . 130 533 2662 794 263 . . . 296 666 . . . Thermal 1996 | 140 243 . 402 431 . . . . 484 296 . . . Explosive 1961 | . . 280 526 38 . . . 709 399 9 . . . Electromagnetic 1085 | 183 810 . 20 72 . . . . . . . . . Impact 1118 | . . 152 . . . . . . . . . 71 895 Slashing 5200 | . . . . 1389 821 . . 533 2457 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . 5 1 . . . . 4 . . . . Average Corruption 2 | . . . 5 1 . . . . 2 . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 38 | . . . 20 13 . . . . 5 . . . . Message Errors 8 | . . . 5 3 . . . . . . . . . Matter Fused 5 | . . . 1 3 . . . . 1 . . . . Heat Flow Errors 9 | . . . 6 2 . . . . 1 . . . . Energy Discharges 4 | . . . 1 2 . . . . 1 . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . Data Loss (minor) 5 | . . . 3 1 . . . . 1 . . . . Data Loss (major) 2 | . . . 1 1 . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . Weapon Failures 2 | . . . 1 . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1676 | 14 11 60 40 509 189 . . 215 309 21 . 41 267 Projectiles 4 | . . . . . . . . . 4 . . . . Explosions 314 | 14 11 18 40 146 . . . 63 1 21 . . . Melee 1358 | . . 42 . 363 189 . . 152 304 . . 41 267 Knockbacks 15 | . . 7 2 . . . . . 4 . . . 2 Impact 4 | . . 2 . . . . . . . . . . 2 Kinetic 11 | . . 5 2 . . . . . 4 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 172 | 26 83 . . 63 . . . . . . . . . Shots 6 | 1 3 . . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 450 | 54 180 . 259 450 23 . . 34 162 235 . 4 . Average Temperature 46 | 20 46 . 52 103 11 . . 17 27 35 . 4 . Received Heat Transfer 3261 | . 150 291 585 198 51 . . 180 486 9 . 606 705 Effects 5 | . . . 2 3 . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . Energy Bleed 3 | . . . 2 1 . . . . . . . . . Damage (major) 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 10 | . 4 2 . . . . . . . . . . 4 Impact Corruptions 11 | . . 3 . . . . . . . . . 1 7 Robots Melted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Melted 4 | . . . 1 1 . . . . 1 1 . . . Heat Transferred 2467 | 200 250 . 507 390 . . . . 650 470 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 9 | 4 5 . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Fac Res DSF Gar Peak Influence 1012 | 40 340 . 1012 859 597 . . . 233 255 127 95 177 Initial 459 | . 26 . 211 459 378 . . . 72 61 127 95 7 Average 300 | 21 99 . 634 682 478 . . . 114 124 127 22 92 Maximum Alert Level 3 | . 1 . 3 3 2 . . . 1 1 . . . Low Security (%) 54 | 100 84 . . . . . . . 87 80 100 100 100 Level 1 12 | . 15 . 18 . 21 . . . 12 19 . . . Level 2 20 | . . . 45 52 78 . . . . . . . . Level 3 12 | . . . 35 47 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . 7 9 3 . . . 5 4 . . . Investigation 7 | . 1 . . 3 2 . . . . 1 . . . Extermination 6 | . . . . 2 1 . . . 2 1 . . . Reinforcement 10 | . 1 . 1 3 . . . . 3 2 . . . Assault 1 | . . . . 1 . . . . . . . . . Garrison 6 | . . . 6 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced 4 | . . . . 2 . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Fac Res DSF Gar Distress Signals 9 | . 2 . 3 . . . . . 3 1 . . . Communications Jammed 18 | . . . . . . . . . 18 . . . . Distress Signals 4 | . . . . . . . . . 4 . . . . Times Spotted 224 | . 22 12 52 28 19 . . 5 40 20 . 7 19 Peak Tracking Total 12 | . 3 6 6 5 6 . . 5 11 5 . 7 12 Tactical Retreats 32 | . . 1 4 4 6 . . 1 7 5 . . 4 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Fac Res DSF Gar Traps Triggered 9 | . 1 1 1 . . . . . 3 . . 3 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 60 | . . . 19 30 . . . . . 11 . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . . . 1 3 . . . . . . . . . Reprogrammed 5 | . . . 1 . . . . . . 4 . . . Reused 1 | . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . 2 2 . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Fac Res DSF Gar Machines Disabled 30 | . 3 . 5 15 . . . . . 5 . . 2 Max in Single Turn 12 | . 1 . 3 12 . . . . . 5 . . 1 Garrison Access 4 | . . . . 2 . . . . 1 1 . . . Garrison Relay 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Fac Res DSF Gar Machines Accessed 66 | . 8 . 13 19 6 . 4 . 9 6 1 . . Terminals 35 | . 6 . 9 8 4 . . . 4 3 1 . . Fabricators 3 | . . . . 2 1 . . . . . . . . Repair Stations 7 | . 1 . 1 1 1 . . . 1 2 . . . Recycling Units 7 | . 1 . 1 3 . . . . 2 . . . . Scanalyzers 4 | . . . 1 3 . . . . . . . . . Garrison Access 6 | . . . 1 2 . . . . 2 1 . . . Total Hacks 180 | . 22 . 31 43 15 . 29 . 22 16 2 . . Successful 119 | . 7 . 18 29 11 . 29 . 11 13 1 . . Failed 61 | . 15 . 13 14 4 . . . 11 3 1 . . Catastrophic 7 | . 5 . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 44 | . 14 . 9 14 . . . . 6 1 . . . Terminals 89 | . 18 . 23 21 10 . . . 9 6 2 . . Fabricators 7 | . . . . 4 3 . . . . . . . . Repair Stations 25 | . 3 . 3 2 2 . . . 6 9 . . . Recycling Units 10 | . 1 . 2 4 . . . . 3 . . . . Scanalyzers 10 | . . . 2 8 . . . . . . . . . Garrison Access 10 | . . . 1 4 . . . . 4 1 . . . Terminal Hacks 70 | . 5 . 13 9 7 . 29 . 2 4 1 . . Record 22 | . . . . 2 4 . 11 . 1 4 . . . Part Schematic 12 | . . . 1 1 . . 10 . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . Robot Analysis 9 | . 3 . 3 1 1 . . . 1 . . . . Prototype ID Bank 6 | . . . 2 1 . . 3 . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Locate Traps 4 | . 1 . 3 . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . Zone Layout 5 | . 1 . 3 . 1 . . . . . . . . Fabricator Hacks 6 | . . . . 4 2 . . . . . . . . Load Schematic 3 | . . . . 2 1 . . . . . . . . Build 3 | . . . . 2 1 . . . . . . . . Repair Station Hacks 21 | . 2 . 2 2 2 . . . 5 8 . . . Scan Component 11 | . 1 . 1 1 1 . . . 3 4 . . . Repair 10 | . 1 . 1 1 1 . . . 2 4 . . . Recycling Unit Hacks 3 | . . . . 2 . . . . 1 . . . . Retrieve Components 3 | . . . . 2 . . . . 1 . . . . Scanalyzer 9 | . . . 2 7 . . . . . . . . . Insert Component 4 | . . . 1 3 . . . . . . . . . Analyze 5 | . . . 1 4 . . . . . . . . . Garrison Access Hacks 5 | . . . 1 2 . . . . 1 1 . . . Unlock Access 1 | . . . 1 . . . . . . . . . . Seal Access 4 | . . . . 2 . . . . 1 1 . . . Unauthorized Hacks 5 | . . . . 3 . . . . 2 . . . . Terminals 3 | . . . . 2 . . . . 1 . . . . Assimilate 2 | . . . . 1 . . . . 1 . . . . Botnet 1 | . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . 1 . . . . Mask 2 | . . . . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 49 | . 7 . 11 12 6 . . . 8 5 . . . Full Trace Events 7 | . 1 . . 3 2 . . . . 1 . . . Feedback Events 2 | . . . . 1 1 . . . . . . . . Hackware Fried 2 | . . . . 1 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 2 4 . . 10 . . . . . . Parts Built 3 | . . . . 2 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 145 | . . . . 96 49 . . . . . . . . Total Part Build Rating 9 | . . . . 7 2 . . . . . . . . Parts Repaired 9 | . 1 . 1 1 1 . . . 2 3 . . . Time 393 | . 26 . 38 25 25 . . . 89 190 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 12 | . . . . 2 . . . . 10 . . . . Parts Scanalyzed 4 | . . . 1 3 . . . . . . . . . Part Schematics Acquired 4 | . . . 1 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Fac Res DSF Gar Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . 1 . . . . 1 . . 1 . . . Non-combat 2 | . . 1 . . . . . . . 1 . . . Combat 1 | . . . . . . . 1 . . . . . . Robot Hacks Applied 3 | . . 1 . . . . 1 . . 1 . . . parse_system 2 | . . 1 . . . . 1 . . . . . . find_recycling 1 | . . . . . . . . . . 1 . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Fac Res DSF Gar Total Allies 3 | . . . . 1 . . . . 1 . . . 1 Largest Group 1 | . . . . 1 . . . . 1 . . . 1 Highest-Rated Group 80 | . . . . 26 . . . . 26 . . . 80 Highest-Rated Ally 80 | . . . . 26 . . . . 26 . . . 80 Total Orders 1 | . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . 1 . . . . Ally Attacks 4 | . . . . . . . . . . . . . 4 Total Damage 107 | . . . . . . . . . . . . . 107 Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Fac Res DSF Gar Robot Analysis Total 9 | . 3 . 3 1 1 . . . 1 . . . . Derelict Logs Recovered 3 | . . 2 . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Fac Res DSF Gar Turns Passed 11779 | 242 2329 2525 1588 1237 573 3 30 260 1440 727 188 121 516 Spaces Moved 11598 | 130 1074 945 1454 2351 1198 2 94 808 2096 978 168 73 227 Core 110 | 14 . 2 . . . . . . 11 1 . 25 57 Treads 2818 | 116 1074 943 412 . . . . . 75 . . 28 170 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 81 | . . . . . . . . . 81 . . . . Flight 8589 | . . . 1042 2351 1198 2 94 808 1929 977 168 20 . Fastest Speed 26 | 50 160 240 31 26 27 27 27 27 27 33 30 36 50 Average Speed 75 | 148 187 241 69 33 30 27 27 27 43 34 98 124 138 Slowest Speed 900 | 160 240 900 244 109 101 27 27 27 550 150 116 160 170 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 9 | . . . 1 3 1 . . . 2 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 6 99 77 89 42 29 4 79 81 32 15 5 90 30 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . 1 . . . . . . Known Exits Taken 3 | . . . . . . . . 1 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . . . Scrap Searched 2 | . . 1 . . . . . 1 . . . . . Spaces Dug 48 | . . 9 1 14 2 . . . 12 10 . . . Terrain Destroyed 305 | 11 17 45 55 39 2 . . 62 29 45 . . . Melee 30 | . . 3 1 8 2 . . . 9 7 . . . Projectile 20 | . . . 4 . . . . . 8 8 . . . AOE 255 | 11 17 42 50 31 . . . 62 12 30 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Fac Res DSF Gar Total 13771 | 160 1273 1080 1816 2659 1359 3 96 832 2486 1319 191 102 395 Wait 811 | . 71 52 75 100 63 2 . 10 77 216 15 1 129 Move 11566 | 129 1073 944 1451 2344 1195 1 93 807 2091 973 167 72 226 Hop 9 | . . . 1 3 1 . . . 2 2 . . . Pick Up 198 | 13 31 4 40 21 19 . . . 41 13 4 5 7 Fast Attach 74 | . . . 6 8 7 . . . 34 9 . 4 6 Attach 124 | 7 7 4 22 12 8 . . 1 25 24 2 4 8 Detach 38 | . . . 4 6 1 . . . 9 17 . 1 . Swap 161 | . 11 18 36 31 16 . 2 3 32 12 . . . Drop 186 | 1 14 3 48 25 21 . . . 56 11 3 4 . Fire 306 | 10 61 30 113 35 7 . . 4 23 23 . . . Melee 192 | . 5 25 1 44 21 . 1 7 60 8 . 1 19 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . . 36 . . 10 . Rewire . | . . . . . . . . . . . . . . Trap 60 | . . . 19 30 . . . . . 11 . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x2 / [*Sto x2] / Gar) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -3/DSF -3/Garrison (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 243 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 8) 672 | -10/Materials | Discovered new exit (range 15) 802 | -10/Materials | Lost 3 parts (1p1u1w) 1109 | -10/Materials | Repaired Lgt. Treads 1203 | -10/Materials | Discovered new exit (range 10) 2298 | -10/Materials | Discovered new exit (range 16) 2567 | -10/Materials | Discovered new exit (range 3) 2572 | -10/Materials | Entered Subcaves 2859 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3145 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3362 | -10/Subcaves | Discovered new exit (range 10) 3427 | -10/Subcaves | Visited Clippyterm 4237 | -10/Subcaves | Core integrity fell below 50% 4265 | -10/Subcaves | Lost 4 parts (1p2n1u) 4655 | -10/Subcaves | Learned 4 Materials zone layouts 4728 | -10/Subcaves | Core integrity fell below 20% 4828 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4910 | -10/Subcaves | Discovered new exit (range 2) 4929 | -10/Subcaves | Learned location of Storage (-8) 5097 | -10/Subcaves | Entered Materials 5097 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 5344 | -8/Materials | Garrison activated, responded to threat 5502 | -8/Materials | Garrison activated, responded to threat 5573 | -8/Materials | Identified exit to Garrison 5762 | -8/Materials | Build established: Scavenger-Mutant 5833 | -8/Materials | Discovered new exit (range 13) 5930 | -8/Materials | Garrison activated, responded to threat 6111 | -8/Materials | Garrison activated, responded to threat 6383 | -8/Materials | Discovered new exit (range 5) 6451 | -8/Materials | Repaired Trap Scanner 6495 | -8/Materials | Discovered new exit (range 10) 6672 | -8/Materials | Discovered new exit (range 10) 6685 | -8/Materials | Entered Factory 6685 | -7/Factory | Evolved 2 slots: Utility x2 6776 | -7/Factory | Discovered new exit (range 15) 6791 | -7/Factory | System Shield fried by hacking feedback 6955 | -7/Factory | Repaired Imp. Hacking Suite 7022 | -7/Factory | Discovered new exit (range 7) 7117 | -7/Factory | Search patrols dispatched 7295 | -7/Factory | Fabricated Imp. Flight Unit? 7555 | -7/Factory | Build established: Hacker-Sprinter 7599 | -7/Factory | Discovered new exit (range 16) 7706 | -7/Factory | Fabricated Imp. Hacking Suite? 7885 | -7/Factory | First assault squad dispatched 7922 | -7/Factory | Entered another Factory area 7922 | -6/Factory | Evolved 2 slots: Utility x2 7928 | -6/Factory | Hacking Suite fried by hacking feedback 8250 | -6/Factory | Fabricated Imp. Flight Unit? 8271 | -6/Factory | Repaired Imp. Flight Unit 8405 | -6/Factory | Discovered new exit (range 12) 8455 | -6/Factory | Discovered new exit (range 5) 8493 | -6/Factory | Discovered new exit (range 9) 8495 | -6/Factory | Entered Lower Caves 8496 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8498 | -6/Lower Caves | Entered Data Miner 8498 | -6/Data Miner | Discovered new exit (range 6) 8503 | -6/Data Miner | Met Data Miner 8509 | -6/Data Miner | Learned location of Section 7 (-2) 8509 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8516 | -6/Data Miner | Received God Mode back door access code from Data Miner 8528 | -6/Data Miner | Entered Proximity Caves 8586 | -5/Proximity Caves | Spotted B-75 Beast 8712 | -5/Proximity Caves | Discovered new exit (range 5) 8768 | -5/Proximity Caves | Learned location of 1 exit from Factory 8788 | -5/Proximity Caves | Identified exit to Factory 8788 | -5/Proximity Caves | Entered Factory 8788 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8789 | -5/Factory | Identified exit to Factory 9084 | -5/Factory | Repaired Imp. Light Armor Plating? 9151 | -5/Factory | Repaired Imp. Flight Unit 9329 | -5/Factory | Discovered exit to Factory (range 20) 9789 | -5/Factory | Lost 11 parts (4p3n3u1w) 10228 | -5/Factory | Entered another Factory area 10228 | -4/Factory | Evolved 2 slots: Utility x2 10255 | -4/Factory | Lost 6 parts (1p2n2u1w) 10255 | -4/Factory | Discovered new exit (range 7) 10553 | -4/Factory | Repaired Field Propulsion Drive 10667 | -4/Factory | Found Quantum Capacitor 10798 | -4/Factory | Discovered new exit (range 20) 10867 | -4/Factory | Repaired Field Propulsion Drive 10918 | -4/Factory | Repaired Adv. Heat Sink 10951 | -4/Factory | Spotted B-86 Titan 10955 | -4/Factory | Entered Research 10955 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11129 | -3/Research | Identified exit to DSF 11143 | -3/Research | Entered DSF 11175 | -3/DSF | Additional patrols routed to DSF 11215 | -3/DSF | Lost 10 parts (4n5u1w) 11222 | -3/DSF | Discovered new exit (range 18) 11264 | -3/DSF | Entered Garrison 11287 | -3/Garrison | Build established: Hacker-Mutant 11314 | -3/Garrison | Triggered checkpoint 11375 | -3/Garrison | Lost 3 parts (2n1u) 11480 | -3/Garrison | Garrison Relay disabled 11547 | -3/Garrison | Found embedded Infiltrators 11658 | -3/Garrison | Triggered checkpoint 11661 | -3/Garrison | Spotted B-86 Titan 11674 | -3/Garrison | Triggered checkpoint 11692 | -3/Garrison | Core integrity fell below 50% 11699 | -3/Garrison | Discovered new exit (range 10) 11704 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11727 | -3/Garrison | Lost 9 parts (1p5n2u1w) 11749 | -3/Garrison | Core integrity fell below 20% 11780 | -3/Garrison | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 11759_ Acquired Com. Matter Pod. 11760_ Extracted 95 matter. 11761_ Acquired Com. Matter Pod. 11762_ Extracted 105 matter. 11763_ Acquired Com. Matter Pod. 11764_ Extracted 115 matter. 11764_ Slug penetrates Wall. 11765_ Acquired Com. Matter Pod. 11766_ Extracted 125 matter. 11767_ Acquired Com. Matter Pod. 11769_ Imp. Target Analyzer destroyed. 11770_ Penetrated by Slug. 11770_ Com. Matter Pod destroyed. 11770_ Slug penetrates Wall. 11773_ Penetrated by Slug. 11773_ Slug penetrates Wall. 11775_ Com. Matter Pod destroyed. 11776_ Penetrated by Slug. 11776_ Com. Matter Pod destroyed. 11780_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | "#??????????????????????????????????? | | ^ "%#??????????????????????????????????? | | % "#??????????????????????????????????? | | ## "" ###??????????????????????????????????? | | ## "" #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | % #????????????????????????????????????? | | ## #" ##????????????????????????????????????? | | ?# ?# #?????????????????????????????????????? | | ??####??# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# ########??????????????????????????????? | | ????????# #??????????????????????????????? | | ????????# ############## #???????????????? | | ????????######## #???????????????? | | ???????????????# ##### #########????????????????? | | ???????????????# #???# #????????????????????????? | | ???????????????# #???# #????????????????????????? | | ???????????????# #???#g#####????????????????????? | | ???????????????# ###?#g#h #????????????????????? | | ???????????????# #?# g #????????????????????? | | ???????????????# < #?###@ #????????????????????? | | ???????????????# #???#####????????????????????? | | ???????????????######????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 100 Energy Generation 33 Energy Capacity 365 Matter Stores 1060 Matter Capacity 1200 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Armor Coverage 800 Resistance: TH 25 Resistance: EM 15 Core Shielding 30 Utility Shielding 66 Point Defense Rating 80 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Scanalyzed ECM Suite | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Flight Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Total Silence Watch This! Challenges ------------ None Game ------ Seed FieldTerrainBrace Manual? 0 Play Time 04:02:57 Cumulative 58.7 hours Start 2024.05.15 @ 00:08:32 End 2024.05.15 @ 04:51:27 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 58 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9501712f-ff01-4616-ba4d-4635209dfb54