Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 18:49:14 Player: celerysam Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (8) 1600 Robots Destroyed (31) 155 Value Destroyed (1502) 1502 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (2800) 2800 TOTAL SCORE: 11137 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 51/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Target Analyzer Improved System Shield > --- WEAPON (4) ------- Nanosword > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced ECM Suite SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Thunder Leg Cargo Legs Biometal Leg Improved Thunder Leg Experimental Myomer Leg Gyrokinetic Inverter > --- UTILITY ---------- Advanced Power Amplifier Advanced Sensor Array Advanced Signal Interpreter Advanced Recoil Stabilizer Transmission Jammer Phase Shifter Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Gamma Rifle Heavy Gatling Laser Gauss Rifle Makeshift Spear > --- INVENTORY -------- Micro Fission Core Field Propulsion Drive Improved Light Armor Plating Point Defense System Improved Remote Datajack [Rating: 137] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Cargo Legs Treads Light Treads Leg Cargo Legs Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Experimental Cesium-ion Thruster Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -7 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Slots Evolved 16 | . . . . 10 2 2 . 2 Power 1 | . . . . 1 . . . . Propulsion 6 | . . . . 4 . 1 . 1 Utility 7 | . . . . 3 2 1 . 1 Weapon 2 | . . . . 2 . . . . Parts Attached 95 | 6 5 7 1 13 7 22 17 17 Power 9 | 1 1 1 1 . 1 3 . 1 Engine 3 | 1 . 1 1 . . . . . Core 2 | . 1 . . . 1 . . . Reactor 4 | . . . . . . 3 . 1 Propulsion 26 | 2 2 1 . 1 . 8 5 7 Treads 1 | . . . . 1 . . . . Leg 7 | 2 . 1 . . . 4 . . Wheel 3 | . 2 . . . . . 1 . Hover 6 | . . . . . . 2 . 4 Flight 9 | . . . . . . 2 4 3 Utility 38 | 1 2 1 . 6 5 7 9 7 Device 13 | . . . . 2 4 3 3 1 Storage 6 | 1 . . . 1 . 1 3 . Processor 9 | . 1 . . 1 1 2 3 1 Hackware 6 | . . . . 1 . . . 5 Protection 4 | . 1 1 . 1 . 1 . . Artifact . | . . . . . . . . . Weapon 22 | 2 . 4 . 6 1 4 3 2 Energy Gun 9 | 1 . 1 . 1 1 3 1 1 Energy Cannon 3 | . . . . 2 . . 1 . Ballistic Gun 2 | 1 . . . 1 . . . . Ballistic Cannon 2 | . . 2 . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 Piercing Weapon 1 | . . . . 1 . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 3 | . . 1 . . . . . 2 Parts Lost 61 | . 1 3 1 3 3 20 11 19 Power 5 | . . . 1 . . 3 1 . Propulsion 20 | . . . . . . 5 4 11 Utility 25 | . 1 1 . 2 3 8 5 5 Weapon 11 | . . 2 . 1 . 4 1 3 Highest Loss Streak 16 | . 1 3 1 3 2 16 9 10 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 4 7 6 7 5 4 4 3 2 Power . | . 1 1 . . . . . . Propulsion 1 | 3 4 2 2 1 1 1 . . Utility 1 | . . 1 2 2 1 1 3 1 Weapon 1 | . 2 2 2 1 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 12 | . 2 . 3 2 . 1 1 3 Power 2 | . . . 1 . . . . 1 Propulsion 2 | . 1 . . 1 . . . . Utility 5 | . . . 1 1 . . 1 2 Weapon 3 | . 1 . 1 . . 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 80 | . 97 86 85 56 72 72 66 53 Engine 6 | . . 12 14 5 5 . . . Core 3 | . 13 1 . . 2 1 . . Reactor 1 | . . . . . . 6 2 . Leg 11 | . 24 10 14 5 5 7 . . Wheel 1 | . 3 6 . . . . 1 2 Flight 1 | . . . . . . 1 13 9 Device 4 | . . . . 3 14 18 3 . Storage 8 | . 14 13 14 3 . . 5 2 Processor 11 | . 2 13 14 11 10 9 19 18 Hackware 1 | . . . . 1 5 2 . 8 Protection 2 | . 9 2 . 4 2 . . . Energy Gun 14 | . 14 17 28 7 7 7 1 2 Ballistic Gun 3 | . 14 1 . . 5 3 . . Ballistic Cannon 1 | . . 7 . . . . . . Piercing Weapon 1 | . . . . 4 5 4 4 1 Peak Build Rating 137 | 6 9 29 27 61 86 137 125 122 Average Rating 44 | 3 8 22 25 46 72 97 98 85 On Entrance 41 | . 6 9 25 26 60 86 73 85 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 14 17 33 15 33 30 57 28 14 Greatest Support 159 | 20 32 55 55 55 55 159 29 20 Greatest Overweight (x) 2 | 1 . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 6 8 8 8 6 5 5 5 5 Most Carried 8 | 6 8 8 8 7 5 5 5 5 Average Carried 6 | 4 7 6 7 5 4 4 4 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 Final Carried 8 | 6 8 6 8 5 5 3 5 4 Class Distribution -------------------- 68% | Mutant 8% | Scavenger-Skirmisher 6% | Hacker-Sprinter 4% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -3/Research Sprinter | -3/Testing Hacker-Sprinter | -2/Research Resources | -11 -10 -10 -7 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Matter Collected 1284 | 219 210 152 209 47 159 207 . 81 Remotely . | . . . . . . . . . Salvage Created 1219 | . 422 96 53 87 159 286 . 116 Parts 70 | . 30 11 1 5 3 14 . 6 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -7 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Combat Hostiles Destroyed 28 | . 11 6 1 2 3 5 . . Melee 2 | . . . . . . 2 . . Guns 17 | . 11 . 1 . 2 3 . . Cannons 4 | . . 3 . 1 . . . . AOE 3 | . . 3 . . . . . . Classes Destroyed 9 | . 2 1 1 1 2 . . 2 Operator 1 | . . . . . . . . 1 Watcher 2 | . . . . . . . . 2 Swarmer 3 | . 3 . . . . . . . Grunt 8 | . 8 . . . . . . . Sentry 1 | . . . . . 1 . . . Hunter 2 | . . . . 2 . . . . Programmer 7 | . . . . . 2 5 . . Subdweller 6 | . . 6 . . . . . . Ranger 1 | . . . 1 . . . . . Best Kill Streak 3 | . 3 3 1 2 2 2 . 1 Combat Bots Only 3 | . 3 3 1 2 2 2 . . Max Kills in Single Turn 2 | . 2 2 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . . . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Hostile Shots Fired 732 | . 52 40 10 42 34 197 104 253 Missed 333 | . 13 12 . 13 13 81 52 149 Hits 399 | . 39 28 10 29 21 116 52 104 Melee 11 | . . . 1 . . . 10 . Projectile 388 | . 39 28 9 29 21 116 42 104 Critical Strikes 27 | . 2 1 . 3 2 10 4 5 Part Disruptions 3 | . . . . . 1 1 . 1 Damage Taken 9066 | . 441 604 172 907 435 2508 1325 2674 Core 2979 | . 113 51 27 137 64 522 598 1467 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 63 | 100 . . 23 86 94 . 13 . Volleys Fired 111 | . 37 33 2 8 14 13 4 . Largest 3 | . 2 2 2 2 3 3 1 . Hottest 203 | . 60 105 105 190 193 203 94 . Shots Fired 224 | . 74 59 4 17 29 37 4 . Gun 162 | . 74 8 4 9 29 37 1 . Cannon 56 | . . 45 . 8 . . 3 . Launcher 6 | . . 6 . . . . . . Special . | . . . . . . . . . Kinetic 104 | . 36 45 . . 11 12 . . Thermal 53 | . . 4 2 17 14 12 4 . Explosive 6 | . . 6 . . . . . . Electromagnetic 61 | . 38 4 2 . 4 13 . . Robot Hit Streak 12 | . 7 11 5 4 12 12 2 . Robot Miss Streak 5 | . 4 1 . 5 5 2 2 . Penetration Max 1 | . . . . . . 1 . . Secondary Targets 2 | . 1 . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . Shots Hit Robots 169 | . 39 41 4 11 21 41 2 10 Core Hits 66 | . 21 11 3 5 8 13 1 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . 1 . . . 1 . 4 Blast 1 | . . 1 . . . . . . Sever 3 | . . . . . . . . 3 Impale 2 | . . . . . . 1 . 1 Melee Attacks 95 | . . . . 14 . 36 16 29 Impact . | . . . . . . . . . Slashing 34 | . . . . . . . 7 27 Piercing 59 | . . . . 12 . 36 9 2 Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4312 | . 544 1051 57 294 652 1106 86 522 Guns 2280 | . 544 38 57 134 652 855 . . Cannons 790 | . . 544 . 160 . . 86 . Explosions 469 | . . 469 . . . . . . Melee 773 | . . . . . . 251 . 522 Ramming . | . . . . . . . . . Kinetic 1220 | . 279 544 . . 93 304 . . Thermal 1415 | . . 27 34 294 475 499 86 . Explosive 469 | . . 469 . . . . . . Electromagnetic 435 | . 265 11 23 . 84 52 . . Impact . | . . . . . . . . . Slashing 491 | . . . . . . . . 491 Piercing 282 | . . . . . . 251 . 31 Highest Corruption 14 | . 1 1 . 10 3 14 14 11 Average Corruption 3 | . 1 1 . 10 2 8 4 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 47 | . 5 5 . 7 4 11 5 10 Message Errors 10 | . 1 2 . 2 . 3 2 . Matter Fused 13 | . 1 1 . 2 3 1 2 3 Heat Flow Errors 7 | . . . . 1 . 2 1 3 Energy Discharges 4 | . 1 . . . 1 . . 2 Parts Fused 1 | . . 1 . . . . . . Data Loss (minor) 2 | . . . . 1 . . . 1 Data Loss (major) 4 | . . 1 . . . 3 . . Misfires 2 | . 1 . . 1 . . . . Alerts 1 | . . . . . . 1 . . Misdirections 2 | . . . . . . 1 . 1 Weapon Failures 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 99 | . . 23 . . . . . 76 Projectiles . | . . . . . . . . . Explosions 23 | . . 23 . . . . . . Melee 76 | . . . . . . . . 76 Knockbacks 7 | . . 7 . . . . . . Impact . | . . . . . . . . . Kinetic 7 | . . 7 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 615 | . 237 . 94 121 371 615 177 460 Average Temperature 127 | . 60 . 56 36 173 242 69 172 Received Heat Transfer 1333 | . 219 141 60 . 9 281 114 509 Effects 15 | . 2 . . . 2 11 . . Shutdowns 5 | . . . . . . 5 . . Energy Bleed 1 | . . . . . . 1 . . Interference 4 | . 2 . . . 2 . . . Matter Decay 1 | . . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . Damage (minor) 2 | . . . . . . 2 . . Damage (major) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 2 | . 1 . 1 . . . . . Combat Hostiles 2 | . 1 . 1 . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 11 | . . . . 4 5 2 . . Heat Transferred 2060 | . . 74 62 475 700 675 74 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -7 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 95 | 100 100 . . 100 100 100 100 69 Level 1 4 | . . . . . . . . 30 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 317 | . 76 . . 44 45 54 80 317 Initial 24 | . . . . . 16 7 . 24 Average 34 | . 20 . . 4 14 6 29 149 Influence Increases 1596 | . 271 . . 66 95 247 211 706 Destroy 0b10 Robot/C 420 | . 220 . . 40 60 100 . . Destroy 0b10 Robot/NC 15 | . . . . . . . . 15 Destroy Leader 114 | . 50 . . 10 20 30 . 4 Successful Hack 7 | . . . . . . . 7 . Disable Machine 30 | . . . . . 15 . 15 . Destroy Structure 95 | . 1 . . 16 . 12 24 42 Partial Spotted 135 | . . . . . . 15 30 90 Lose Combat Pursuer 780 | . . . . . . 90 135 555 Influence Decreases 1302 | . 254 17 . 32 114 262 166 457 Entered New Map 56 | . . 9 . . 18 8 . 21 Time Decay 808 | . 254 8 . 26 86 99 89 246 Lost Part 438 | . . . . 6 10 155 77 190 Squads Dispatched 17 | . 1 . . 1 . 2 5 8 Investigation 3 | . . . . . . . 2 1 Extermination 7 | . . . . . . 2 1 4 Reinforcement 5 | . 1 . . 1 . . 2 1 Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Distress Signals 6 | . . . . . . . 3 3 Communications Jammed 1 | . . . . . . 1 . . Distress Signals . | . . . . . . . . . Times Spotted 155 | . 20 11 4 2 4 20 24 70 Peak Tracking Total 20 | . 3 3 3 2 2 7 15 20 Tactical Retreats 24 | . . 4 . . . 5 3 12 Traps | -11 -10 -10 -7 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Traps Triggered 8 | . 4 . . . . . 1 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -7 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Machines Disabled 2 | . . . . . 1 . 1 . Max in Single Turn 1 | . . . . . 1 . 1 . Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Machines Accessed 11 | . 1 2 4 . 1 . 2 1 Terminals 4 | . . . . . 1 . 2 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 21 | . 1 2 12 . 1 . 3 2 Successful 17 | . 1 2 12 . 1 . 1 . Failed 4 | . . . . . . . 2 2 Catastrophic 3 | . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . Manual 3 | . . . . . . . 2 1 Terminals 6 | . . . . . 1 . 3 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . . 2 12 . 1 . 1 . Record 12 | . . 1 11 . . . . . Robot Analysis 1 | . . . 1 . . . . . Open Door 2 | . . 1 . . . . 1 . Dispatch Records 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 4 | . 1 . . . 1 . 1 1 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . Intel | -11 -10 -10 -7 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Active Infowar (turns) 1651 | . . . . 114 135 830 150 422 Optics 422 | . . . . . . . . 422 Sensors 850 | . . . . . 52 726 72 . Seismic 78 | . . . . . . . 78 . Jamming 965 | . . . . . 135 830 . . ECM 114 | . . . . 114 . . . . Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Turns Passed 5891 | 73 1159 937 1429 299 267 935 265 527 Spaces Moved 5710 | 61 821 676 1085 174 146 804 644 1299 Core 29 | 23 . . . . . . . 6 Treads . | . . . . . . . . . Legs 3161 | 38 714 483 1085 174 146 521 . . Wheels 300 | . 107 193 . . . . . . Hover 85 | . . . . . . 71 . 14 Flight 2135 | . . . . . . 212 644 1279 Fastest Speed 23 | 50 100 100 130 130 130 39 23 25 Average Speed 88 | 96 117 121 130 130 130 96 29 31 Slowest Speed 205 | 120 120 130 130 130 130 130 109 205 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 35 | . . . . . . 6 12 17 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 41 | 5 95 34 76 6 4 20 94 35 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 1 2 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . . . 1 . . Scrap Searched 5 | . . 3 2 . . . . . Spaces Dug 37 | . . . . 6 . 6 11 14 Terrain Destroyed 65 | . . 25 . 7 1 6 12 14 Melee 37 | . . . . 6 . 6 11 14 Projectile 3 | . . . . 1 1 . 1 . AOE 25 | . . 25 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Res Tes Res Total 6179 | 73 942 732 1101 217 194 889 682 1349 Wait 112 | . 66 9 6 . 19 . 4 8 Move 5640 | 60 820 675 1084 173 145 793 621 1269 Hop 27 | . . . . . . 4 10 13 Pick Up 50 | 7 6 . 5 4 6 9 5 8 Fast Attach 53 | 5 5 3 1 5 2 10 13 9 Attach 32 | 1 . 2 . 6 5 9 3 6 Detach 1 | . . . . 1 . . . . Swap 21 | . 3 4 . 2 1 6 1 4 Drop 37 | . 5 4 3 4 2 9 6 4 Fire 111 | . 37 33 2 8 14 13 4 . Melee 93 | . . . . 14 . 36 15 28 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 2 | . . 2 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Scr) -7/Scraptown -5/Factory -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 14) 196 | -10/Materials | Discovered new exit (range 4) 254 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 4) 643 | -10/Materials | Discovered new exit (range 10) 848 | -10/Materials | Discovered new exit (range 9) 1232 | -10/Materials | Identified exit to Subcaves 1233 | -10/Materials | Entered Subcaves 1234 | -10/Subcaves | Approached by a straggling Scientist 1423 | -10/Subcaves | A Subdweller sparked back to life 1423 | -10/Subcaves | A Subdweller sparked back to life 1423 | -10/Subcaves | A Subdweller sparked back to life 1428 | -10/Subcaves | Core integrity fell below 50% 1449 | -10/Subcaves | Found Prototype Leg 1449 | -10/Subcaves | Identified Cargo Legs 1450 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1482 | -10/Subcaves | Discovered new exit (range 5) 1488 | -10/Subcaves | Identified exit to Materials 1682 | -10/Subcaves | Lost 3 parts (1u2w) 1964 | -10/Subcaves | Learned location of Mines (-9) 2002 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2167 | -10/Subcaves | Identified exit to Scraptown 2170 | -10/Subcaves | Entered Scraptown 2170 | -7/Scraptown | System corruption cleaned by C-Scrubber 2438 | -7/Scraptown | Visited Fellowship of the Rings 2499 | -7/Scraptown | Visited Assassins FH 2883 | -7/Scraptown | Visited UFD Registry 2883 | -7/Scraptown | Registered with UFD as "Dualrider" 2901 | -7/Scraptown | Visited Cyclists 2922 | -7/Scraptown | Entered Cyclist Reading Room 2925 | -7/Scraptown | Learned location of Zion (-7) 3011 | -7/Scraptown | Visited Junk Repository 3072 | -7/Scraptown | Visited Scrap Suit Storage 3116 | -7/Scraptown | Visited A0-MCA Data Center 3124 | -7/Scraptown | Given a B rating by A0-MCA 3130 | -7/Scraptown | Found A0-MCA's Component Scanner 3301 | -7/Scraptown | Visited Research Penetration Think Tank 3328 | -7/Scraptown | Visited Analyses Database 3369 | -7/Scraptown | Visited Junk Repository 3415 | -7/Scraptown | Met Optimus 3415 | -7/Scraptown | Accepted into 0bPrime 3462 | -7/Scraptown | Visited LU-1G1's Boring Crew 3580 | -7/Scraptown | Civil war broke out across Scraptown 3583 | -7/Scraptown | Discovered new exit (range 3) 3586 | -7/Scraptown | Identified exit to Factory 3599 | -7/Scraptown | Entered Factory 3599 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x3, Weapon x2 3716 | -5/Factory | Crushed by falling debris 3716 | -5/Factory | System corruption reached 10% 3747 | -5/Factory | Lost 3 parts (2u1w) 3861 | -5/Factory | Discovered new exit (range 12) 3891 | -5/Factory | Identified exit to Factory 3898 | -5/Factory | Entered another Factory area 3898 | -4/Factory | Evolved 2 slots: Utility x2 4062 | -4/Factory | Discovered new exit (range 16) 4146 | -4/Factory | Identified exit to Research 4165 | -4/Factory | Entered Research 4165 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4412 | -3/Research | Build established: Scavenger-Skirmisher 4924 | -3/Research | System corruption reached 10% 4957 | -3/Research | Spotted B-86 Titan 4990 | -3/Research | Lost 16 parts (1p5n6u4w) 5029 | -3/Research | Lost 3 parts (1p2u) 5084 | -3/Research | Discovered new exit (range 14) 5100 | -3/Research | Entered Testing 5212 | -3/Testing | Found Exp. Signal Interpreter 5229 | -3/Testing | Spotted Striker 5243 | -3/Testing | Spotted Striker 5246 | -3/Testing | Spotted Alpha 7 5248 | -3/Testing | Stole the SGEMP Prototype 5286 | -3/Testing | Lost 9 parts (1p4n3u1w) 5318 | -3/Testing | Core integrity fell below 50% 5326 | -3/Testing | Found Cld. Nova Cannon 5354 | -3/Testing | Discovered new exit (range 16) 5355 | -3/Testing | Core integrity fell below 20% 5356 | -3/Testing | Spotted PL-H5AIZN2GU8 5364 | -3/Testing | Identified exit to Research 5365 | -3/Testing | Entered Research 5365 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5522 | -2/Research | Found Prototype Device 5523 | -2/Research | Identified Exp. Focal Shield 5538 | -2/Research | Spotted B-90 Cyclops 5643 | -2/Research | Spotted B-90 Cyclops 5663 | -2/Research | Build established: Hacker-Sprinter 5676 | -2/Research | Lost 10 parts (5n2u3w) 5678 | -2/Research | Spotted B-90 Cyclops 5847 | -2/Research | Core integrity fell below 50% 5866 | -2/Research | System corruption reached 10% 5872 | -2/Research | Core integrity fell below 20% 5892 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05865_ Door malfunctions. 05866_ U-05 Engineer builds a Wall. 05866_ Exp. Cesium-ion Thruster destroyed. 05868_ System corrupted: Energy discharge (-20). 05870_ Adv. Target Analyzer destroyed. 05870_ Critical hit (Blast). 05870_ Knocked back. 05872_ Acquired 4 matter. 05872_ U-05 Engineer lays Concrete. 05880_ Penetrated by Slug. 05880_ Xenon Bombardment Thruster destroyed. 05880_ Slug penetrates Wall. 05882_ Adv. Hacking Suite destroyed. 05888_ K-01 Serf cleans the Meson Extractor. 05889_ Penetrated by Slug. 05889_ U-05 Engineer destroyed. 05890_ Antigrav System destroyed. 05890_ K-01 Serf collects debris. 05892_ Penetrated by Slug. 05892_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????# """"" # #?????????????# | | ???????????# """"" + #?????????????# | | ???????????# """"" # #?????????######+####### | | ???????????# # #??######## # | | ???????????# ] # #? # # | | ???????????# ! # #? # # | | ???????????#######+### # """ # # | | ?????????????????# #?# ppw# """" # # | | ?????????????????# #?#p u/ """" # # | | ????????????######/### p # """ # + | | ????????????# ] # pp # # # | | ????????????# # #? # # | | ????????????#!!! # #?######### # | | ????????????#!!! # # ## # | | ???????????##!!! # # ## # | | ???????????# ;kR + """ ############### | | ???????????## # # """ #?????????????? | | ????????????# #p #??????????????????????? | | ????????????# #ssp #???????????????????#### | | ???????????####+###### =!#???????????????????# | | ???????????# # k*%#???????????????????# | | ???????????# p # !=#???????????????????# | | ???????????# """ A #???????????????????# | | ???????????# """ # #???????????????????# " | | ???????????# """ # ##########??????????#? " | | ???????????# ?# @/ #??????????? | | ???????????# ?# # #??????????# | | ???????????# ??# # """ #??????????#### | | ???????????####+#/#??# # """ #?????????????? | | ??????????????# ???# + """ #?????????????? | | ??????????????# #### # """ #?????????????? | | ??????????????# # # # """ #?????????????? | | ??????????????# # # # #?????????????? | | ??????????????# # #?????????????? | | ??????????????# ##########?????????????? | | ??????????????# # #?????????????? | | ??????????????# !! + #?????????????? | | ??????????????+ !!hh # ""#?????????????? | | ??????????????# * ! # ""#?????????????? | | ??????????????+ #? T"#?#########???? | | ??????????????#### ##### ""#? """ #???? | | ?????????????????# #???# ? ""#?? """ #???? | | ?????????????????# #???# ? #?? """ #???? | | ?????????????????# #???# ?? #??? #???? | | ?????????????????# #???#/??####/#??? #???? | | ?????????????????# #???# ?????# #???? ????? | | ?????????????????# #???# ?????# #???? ????? | | ?????????????????# #???# ?????# #????? ?????? | | ?????????????????# #???# ?????# #????? ?##### | | ?????????????????# #?### ###### #######+### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 49 Energy Capacity 1250 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 30 Corruption Containment 12 Armor Coverage 800 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 73 Target Analysis 12 Recoil Reduction 6 Offensive Hacking 26 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireDisassembledSubcomponent Manual? 0 Play Time 01:30:54 Cumulative 253.3 hours Start 2025.05.16 @ 16:53:48 End 2025.05.16 @ 18:49:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 377 Rogue 377 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e7cdc47-865a-4779-9caf-cf0da3f25fb4