Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.03 @ 19:52:49 Player: Bert Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (572) 572 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1587 Bonus ------- None Cogmind --------- Core Integrity 213/400 Matter 290/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (15) --- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Heavy EM Pulse Gun Particle Gun Particle Gun Assault Rifle EMP Blaster Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Structural Scanner Shield Generator > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Compact Wheel Small Laser Assault Rifle Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 38 | 6 11 21 Power 7 | 1 2 4 Engine 6 | 1 1 4 Core 1 | . 1 . Reactor . | . . . Propulsion 16 | 2 5 9 Treads . | . . . Leg 3 | . . 3 Wheel 13 | 2 5 6 Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 3 | . 1 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 2 6 Energy Gun 5 | . . 5 Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 1 9 Power 2 | . . 2 Propulsion 5 | . 1 4 Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 87 | . 98 78 Engine 10 | . 10 10 Core 1 | . 3 . Wheel 23 | . 27 20 Device 14 | . 13 15 Storage 12 | . 14 11 Energy Gun 6 | . . 12 Ballistic Gun 15 | . 25 7 Special Weapon 1 | . 2 1 Naked Turns . | . . . Heaviest Build 34 | 11 29 34 Greatest Support 32 | 26 32 32 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 6 14 15 Most Carried 13 | 2 8 13 Average Carried 6 | . 5 7 Final Capacity 15 | 8 15 15 Final Carried 9 | 2 6 9 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 689 | 217 235 237 Remotely . | . . . Salvage Created 846 | . 273 573 Parts 51 | . 15 36 Haulers Intercepted 2 | . 1 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 20 | . 7 13 Guns 20 | . 7 13 Classes Destroyed 5 | . 3 2 Hauler 2 | . 1 1 Recycler 1 | . . 1 Swarmer 6 | . 2 4 Grunt 13 | . 5 8 Duelist 1 | . . 1 Best Kill Streak 7 | . 3 7 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1185 | . 517 668 Core 333 | . 146 187 Absorbed by Shields 48 | . . 48 Core Remaining (%) 70 | 100 41 . Volleys Fired 76 | . 29 47 Largest 2 | . 2 2 Hottest 120 | . 120 120 Shots Fired 137 | . 58 79 Gun 135 | . 57 78 Cannon . | . . . Launcher . | . . . Special 2 | . 1 1 Kinetic 109 | . 57 52 Thermal 28 | . 1 27 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 11 13 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 5 | . 1 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 92 | . 39 53 Core Hits 44 | . 16 28 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 947 | . 410 537 Guns 947 | . 410 537 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 695 | . 410 285 Thermal 252 | . . 252 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 110 | . 40 110 Average Temperature 20 | . 8 30 Received Heat Transfer 358 | . 192 166 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 582 | . . 582 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 194 | . 194 187 Initial 37 | . . 37 Average 40 | . 48 37 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 15 18 Peak Tracking Total 4 | . 3 4 Tactical Retreats 5 | . 4 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 2 3 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 6 9 Successful 9 | . 3 6 Failed 6 | . 3 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 2 1 Terminals 14 | . 6 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 3 5 Record 2 | . . 2 Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 1 | . . 1 Unreport Threat 2 | . . 2 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1191 | 47 491 653 Spaces Moved 790 | 42 310 438 Core 3 | 3 . . Treads . | . . . Legs 10 | . . 10 Wheels 777 | 39 310 428 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 105 | 86 102 109 Slowest Speed 330 | 90 115 330 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 3 45 37 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1014 | 49 427 538 Wait 76 | . 67 9 Move 788 | 41 309 438 Hop . | . . . Pick Up 18 | 2 6 10 Fast Attach 14 | 6 2 6 Attach 9 | . 2 7 Detach 6 | . 2 4 Swap 15 | . 7 8 Drop 12 | . 3 9 Fire 76 | . 29 47 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Discovered new exit (range 10) 322 | -10/Materials | Build established: Mutant 528 | -10/Materials | Core integrity fell below 50% 539 | -10/Materials | Entered another Materials area 539 | -9/Materials | Evolved 2 slots: Utility x2 649 | -9/Materials | Lost 3 parts (2n1w) 942 | -9/Materials | Lost 4 parts (1p1n2u) 1192 | -9/Materials | Self-destructed Last Messages --------------- 01017_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Imp. Terrain Scanner (31%) Ion Engine (88%) Sml. Laser (84%) Heat Sink (76%) Aluminum Leg (68%) Med. Storage Unit (82%) Ion Engine (61%) Melee Analysis Suite (100%) Com. Wheel (3%) 01028_ K-01 Serf cleans the Terminal. 01040_ Acquired EMP Blaster. 01044_ Acquired Hvy. EM Pulse Gun. 01105_ K-01 Serf cleans the Terminal. 01178_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01181_ R-06 Scavenger inserts Heat Sink into recycling unit. 01187_ R-06 Scavenger inserts Aluminum Leg into recycling unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????###############???????????????????????????? | | ???????## ##??#######??????????????????? | | ???????## """ ##??#####################????? | | ???????## """""##??## ################????? | | ???????## """""##??## ##????? | | ???????## """""##?### ############ ##????? | | ???????## ! 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""" ## """ ## ##?? | | ?????????????###!! ## """ ## ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapAngularTreads Manual? 0 Play Time 00:22:11 Cumulative 164.4 hours Start 2022.06.24 @ 19:49:41 End 2022.09.03 @ 19:52:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 212 Rogue 212 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 57 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e57c4078-ec0b-42e2-a608-19804789a3a6