Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.22 @ 10:55:53 Player: NoNeedToExplain Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (171) 855 Value Destroyed (8339) 8339 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (4917) 4917 TOTAL SCORE: 21291 Bonus ------- High Alert Combat Kills 285 Follower Combat Kills 670 Entered Garrisons 1200 Used RIF Installer 3000 Friendly Fire -238 Cogmind --------- Core Integrity 0/1150 Matter 199/300 Energy 8/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Wheel Matter Compressor (250) Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Terrain Scan Processor Improved Melee Analysis Suite Microactuators Improved Medium Armor Plating Layered Light Armor Plating Relay Coupler [Sentry] Drone Bay > --- WEAPON ----------- Wave Gun Heavy Gauss Cannon Katana > --- INVENTORY -------- Light Quantum Reactor Medium Treads Heavy Treads Wheel Wheel Energy Well Matter Compressor Improved Terrain Scanner Relay Coupler [Heavy] Drone Bay [Rating: 95] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Slots Evolved 12 | . . . . . 4 . . . 2 . . . 2 . 2 . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 . . . . . . . 1 . 1 . . . . . Utility 7 | . . . . . 2 . . . 2 . . . 1 . 1 . . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 263 | 7 2 . . 4 20 7 18 . 16 13 8 30 27 25 5 1 25 9 37 9 Power 21 | 1 . . . 1 2 1 2 . 3 . . 1 2 1 . 1 1 . 5 . Engine 13 | 1 . . . 1 2 . 2 . 1 . . 1 2 1 . . . . 2 . Core 5 | . . . . . . 1 . . 2 . . . . . . . . . 2 . Reactor 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . Propulsion 51 | 2 . . . 1 5 1 2 . 4 1 . 5 7 1 1 . 4 1 12 4 Treads 25 | 2 . . . 1 5 . 2 . 3 1 . 4 1 . . . . 1 4 1 Leg 18 | . . . . . . . . . . . . . 6 1 1 . 3 . 5 2 Wheel 7 | . . . . . . 1 . . 1 . . 1 . . . . 1 . 3 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 Utility 84 | 2 1 . . . 7 3 4 . 5 5 7 8 4 8 3 . 7 2 14 4 Device 30 | 1 . . . . 4 2 1 . 2 1 . 2 1 2 . . 3 . 8 3 Storage 5 | 1 1 . . . 1 . 1 . . . . . . . . . . . 1 . Processor 7 | . . . . . 1 . . . 1 . 1 1 . . . . . . 3 . Hackware 20 | . . . . . . . . . . 3 4 4 1 4 1 . . 2 . 1 Protection 22 | . . . . . 1 1 2 . 2 1 2 1 2 2 2 . 4 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 107 | 2 1 . . 2 6 2 10 . 4 7 1 16 14 15 1 . 13 6 6 1 Energy Gun 39 | 1 1 . . 1 6 1 . . . . . 3 8 9 . . 6 2 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 19 | 1 . . . 1 . . 7 . 3 3 . 4 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . 2 . Launcher 19 | . . . . . . 1 2 . . 1 . 4 2 4 . . 1 3 . 1 Special Weapon 17 | . . . . . . . . . . 2 1 3 3 2 1 . 4 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . 1 . 1 1 . 2 1 . . . 2 . 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 . 2 . 1 . . . 1 . . . 1 . . . Parts Lost 66 | . . . . 2 2 2 1 . 1 1 . 13 . 2 . . 7 11 18 6 Power 6 | . . . . 1 . 1 . . . . . 1 . . . . 1 1 1 . Propulsion 30 | . . . . . 1 1 . . 1 1 . 5 . . . . 5 4 7 5 Utility 17 | . . . . . 1 . . . . . . 2 . 2 . . 1 3 7 1 Weapon 13 | . . . . 1 . . 1 . . . . 5 . . . . . 3 3 . Highest Loss Streak 16 | . . . . 1 1 2 1 . 1 1 . 5 . 1 . . 5 9 16 3 To Critical Strikes 3 | . . . . . . . . . . . . 1 . . . . . . 2 . Average Slot Usage (%) 95 | . 100 100 100 100 96 98 100 100 95 99 98 94 98 99 100 100 99 80 66 27 Engine 4 | . 14 14 14 14 9 3 8 9 1 . . 2 6 6 5 . . . 1 . Core 2 | . . . . . . 5 . . 5 7 7 4 . . . . . . 7 . Treads 16 | . 28 28 28 28 26 21 26 27 16 21 23 17 18 . . . . 2 3 3 Leg 5 | . . . . . . . . . . . . . 7 25 29 29 28 11 4 3 Wheel 1 | . . . . . . 4 . . 5 1 . 1 . . . . . 4 5 . Device 9 | . 14 14 14 14 19 8 9 9 13 6 1 3 5 5 5 5 7 9 13 3 Storage 7 | . 14 14 14 14 10 9 9 9 7 7 7 7 6 6 5 5 5 4 2 . Processor 3 | . . . . . 3 9 9 9 7 7 2 . . . . . . . 8 4 Hackware 12 | . . . . . . . . . . 14 27 30 26 26 23 23 20 16 5 8 Protection 6 | . . . . . . 9 9 9 13 8 4 2 5 6 11 11 11 9 2 . Energy Gun 10 | . 16 28 28 15 25 27 . . . . . 7 16 19 17 11 13 10 2 . Ballistic Gun 8 | . 11 . . 12 . . 25 27 21 21 17 7 . . . . . . . . Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 87 | 14 30 30 30 30 46 46 64 64 70 70 65 64 71 75 78 80 86 77 87 1 Greatest Support 105 | 40 40 40 40 43 65 65 64 64 64 60 60 62 88 76 94 94 94 30 105 12 Greatest Overweight (x) 6 | . . . . . . 4 4 . 6 6 1 3 1 . . . 4 4 5 . Average Overweight (x) . | . . . . . . 2 . . 3 2 . 1 . . . . . 2 . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 15 5 Average Capacity 17 | 7 14 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 18 9 5 Most Carried 20 | 7 13 15 14 15 15 15 20 20 20 20 20 20 20 20 20 20 20 18 14 5 Average Carried 16 | 4 11 13 14 13 14 14 16 19 19 19 19 18 19 19 18 19 17 14 6 4 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 7 13 14 14 14 15 15 20 20 20 20 19 20 20 20 19 20 15 5 5 3 Class Distribution -------------------- 23% | Gunner 18% | Mutant 16% | Bothacker-Mutant 14% | Botlord-Mutant 9% | Bothacker-Tank 4% | Skirmisher 4% | Bothacker-Gunner 4% | Botlord-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Bothacker-Tank | -6/Garrison Botlord-Tank | -5/Factory Bothacker-Mutant | -5/Waste Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Matter Collected 4817 | 276 55 22 . 185 260 100 458 87 426 679 165 542 299 445 30 . 363 149 276 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7467 | 23 55 128 . 58 953 567 617 105 446 566 52 516 1060 986 . . 599 114 587 35 Parts 366 | 2 5 6 . 7 55 24 49 18 25 16 3 26 35 40 . . 17 9 24 5 Haulers Intercepted 7 | . 1 . . . 2 . 1 . . . . . 2 . . . . . 1 . Recyclers Shooed 6 | 1 1 . . . . . 1 . . . . . 1 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Combat Hostiles Destroyed 135 | . . 1 . 4 17 15 16 7 7 11 1 13 11 22 . . 4 2 3 1 Melee 6 | . . . . . . . . . . . . 3 . . . . . . 3 . Guns 88 | . . 1 . 4 17 9 14 7 7 6 1 2 7 12 . . . 1 . . AOE 31 | . . . . . . 5 2 . . 2 . 8 3 7 . . 2 1 . 1 Classes Destroyed 17 | 1 2 2 . 1 2 . 3 . 1 . . 1 2 1 . . . 1 . . Worker 10 | . 1 . . . . . 1 . 1 . 1 . 2 . . . . . 4 . Builder 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Tunneler 4 | 1 . 1 . . . . . . . . . . . . . . 1 . 1 . Hauler 7 | . 1 . . . 2 . 1 . . . . . 2 . . . . . 1 . Recycler 8 | . . 1 . . . . . . 1 . . . 2 . . . 3 . 1 . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . Watcher 3 | . . . . . . . 1 . . . . . 2 . . . . . . . Swarmer 43 | . . . . 4 3 7 8 6 . . 1 4 3 7 . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Grunt 50 | . . 1 . . 9 7 2 . 4 9 . 6 4 5 . . . . 3 . Brawler 4 | . . . . . . . . . . . . . 1 3 . . . . . . Duelist 4 | . . . . . 1 1 . . . . . 1 . 1 . . . . . . Sentry 18 | . . . . . 4 . 6 1 1 . . 2 . 3 . . . 1 . . Specialist 3 | . . . . . . . . . . . . 1 . 2 . . . . . . Hunter 3 | . . . . . . . . . . . . . 1 . . . 2 . . . Programmer 8 | . . . . . . . . . 2 2 . . 2 . . . 2 . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | 1 1 2 . 3 6 3 4 3 4 6 2 4 4 8 . . 5 1 4 1 Combat Bots Only 8 | . . 1 . 3 6 3 4 3 3 6 1 4 3 8 . . 2 1 3 1 Max Kills in Single Turn 5 | 1 1 1 . 1 2 3 3 2 1 2 2 2 2 4 . . 5 1 1 1 Gunslinging 1 | . . . . . 1 1 1 1 . . . . . . . . . . . . Exploded 4 | . . . . . . 3 1 . . 2 . 2 1 4 . . 2 1 . 1 Melee 1 | . . . . . . . . . . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Damage Taken 14175 | . . 40 . 442 508 597 417 90 355 883 376 1367 572 1261 . . 1518 1449 2686 1614 Core 2851 | . . . . 62 47 69 49 9 77 102 29 197 16 146 . . 163 719 298 868 Absorbed by Shields 48 | . . . . . . . . . . 9 . 39 . . . . . . . . Core Remaining (%) 62 | 100 . . . 75 . . . 68 . . . 42 . 80 . . . 11 . . Volleys Fired 351 | 6 4 1 . 17 33 21 24 10 18 35 20 36 32 54 . 1 24 14 . 1 Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 3 3 3 3 . 1 3 3 . 1 Hottest 525 | 70 70 100 . 100 155 150 81 81 78 75 75 160 240 240 . 7 525 210 . 43 Shots Fired 736 | 12 8 3 . 31 94 52 63 24 53 78 32 45 70 107 . 1 42 20 . 1 Gun 622 | 12 8 3 . 31 94 51 60 24 53 67 20 17 58 84 . . 30 10 . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 47 | . . . . . . 1 3 . . 6 . 11 6 10 . . 1 8 . 1 Special 67 | . . . . . . . . . . 5 12 17 6 13 . 1 11 2 . . Kinetic 256 | 6 4 . . 12 5 . 60 24 53 67 20 5 . . . . . . . . Thermal 215 | 6 4 3 . 10 28 . . . . . . 7 47 75 . . 29 6 . . Explosive 9 | . . . . . . 1 . . . . . 8 . . . . . . . . Electromagnetic 189 | . . . . 9 61 51 3 . . 6 . 8 17 19 . . 2 12 . 1 Robot Hit Streak 18 | 4 6 2 . 6 12 18 11 12 11 14 4 10 17 18 . 2 14 12 . . Robot Miss Streak 7 | 2 1 . . 4 3 6 7 6 5 4 4 3 3 5 . . 2 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 14 | . . . . 1 4 3 1 1 3 . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 1 1 1 1 1 . . . . . . . 1 . . . Shots Hit Robots 569 | 9 5 1 . 17 69 38 46 14 36 57 18 43 60 82 . 1 38 12 23 . Core Hits 358 | 2 2 1 . 5 41 27 53 16 29 19 5 22 48 55 . . 11 8 13 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 8 | . . 1 . . 2 . 1 . . . . . 1 1 . . . . 2 . Burn 3 | . . 1 . . 2 . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . 1 1 . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 64 | . . . . . . . 3 . 1 1 . 11 8 . . . 10 . 30 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 64 | . . . . . . . 3 . 1 1 . 11 8 . . . 10 . 30 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . 2 . . . . 3 1 . . . 2 . 7 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . 2 . Damage Inflicted 15015 | 97 60 36 . 165 1243 1189 1246 200 780 1403 153 1489 1521 2399 32 . 1476 504 995 27 Guns 9220 | 97 51 13 . 165 1243 770 966 200 780 918 153 273 1087 1579 . . 747 178 . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 3887 | . . . . . . 419 108 . . 485 . 827 271 820 . . 609 321 . 27 Melee 1763 | . . . . . . . 130 . . . . 389 135 . . . 120 . 989 . Ramming 145 | . 9 23 . . . . 42 . . . . . 28 . 32 . . 5 6 . Kinetic 3233 | 47 13 . . 61 24 . 966 200 780 918 153 71 . . . . . . . . Thermal 5030 | 50 38 13 . 61 305 337 . . . 62 . 134 963 1681 . . 1268 118 . . Explosive 682 | . . . . . . 82 . . . . . 600 . . . . . . . . Electromagnetic 4162 | . . . . 43 914 770 108 . . 423 . 295 395 718 . . 88 381 . 27 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1763 | . . . . . . . 130 . . . . 389 135 . . . 120 . 989 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . 2 2 2 . . . . . 1 1 1 2 3 . . 7 7 24 26 Average Corruption 3 | . . 1 2 2 . . . . . 1 1 1 1 2 . . 6 7 16 25 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 88 | . . 1 2 4 . . . . . 10 5 7 6 18 . . 6 10 4 15 Message Errors 23 | . . . 1 1 . . . . . 3 . 2 2 8 . . . 1 1 4 Matter Fused 23 | . . . . 1 . . . . . 5 1 1 . 5 . . 3 3 . 4 Heat Flow Errors 7 | . . . 1 1 . . . . . 1 . . 1 2 . . . 1 . . Energy Discharges 12 | . . . . . . . . . . . 1 3 2 1 . . 1 3 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . 1 . . . . . 1 2 . . 2 . . 2 1 1 1 Data Loss (major) 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Misfires 2 | . . 1 . . . . . . . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . 1 5 Overload Shots 2 | . . . . . . . . . . . . . . . . . 2 . . . Overflow Damage 209 | . . . . . . 9 50 . . 10 . 65 20 . 17 . 14 . 24 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 99 | . . . . . . 9 . . . 10 . 60 20 . . . . . . . Melee 110 | . . . . . . . 50 . . . . 5 . . 17 . 14 . 24 . Knockbacks 3 | . . 1 . . . . . . . . . . 1 . 1 . . . . . Impact 3 | . . 1 . . . . . . . . . . 1 . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 434 | . . . . . . 119 10 . . 103 . 62 66 7 . . . 46 . 21 Shots 20 | . . . . . . 4 1 . . 6 . 3 2 1 . . . 2 . 1 Rammed 10 | . 1 2 . . . . 4 . . . . . 2 . . . . 1 . . Targets Rammed 19 | . 2 4 . . . . 4 . . . . . 5 . 1 . . 1 2 . Kicked 6 | . . . . . . . . . . . . . 3 . 1 . . . 2 . Crushed 3 | . 1 2 . . . . . . . . . . . . . . . . . . Highest Temperature 523 | 60 70 39 276 345 198 261 89 77 273 335 20 156 296 384 . . 523 202 5 . Average Temperature 103 | 27 35 17 144 242 101 91 28 31 87 140 3 61 116 106 . . 105 71 5 . Received Heat Transfer 2684 | . . 12 . . 243 198 90 . 129 382 60 263 90 342 . . 171 75 431 198 Effects 13 | . . . 1 2 . 5 . . . 2 . . . 1 . . 2 . . . Shutdowns 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . Interference 8 | . . . . 1 . 5 . . . 2 . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 1 . . . 3 . . . 1 . . . . . . Combat Hostiles 5 | . . . . . . 1 . . . 3 . . . 1 . . . . . . Parts Fried 27 | . . . . . 4 10 . . . 3 . 1 5 3 . . . 1 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . Robots Melted 5 | . . . . . . . . . . . . . 1 2 . . 2 . . . Combat Hostiles 5 | . . . . . . . . . . . . . 1 2 . . 2 . . . Parts Melted 16 | . 1 . . . . . . . . . . . 2 6 . . 6 1 . . Heat Transferred 8939 | 148 111 111 . 185 740 400 . . . 50 . 300 2025 3209 . . 1475 185 . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . 4 . . . 2 . . 1 3 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Peak Influence 787 | 5 24 124 . 80 368 787 518 342 264 523 274 360 312 781 416 145 257 160 195 309 Initial 409 | . 3 9 . . 27 200 383 112 179 37 274 7 189 218 409 145 101 56 99 24 Average 215 | 1 15 79 . 62 125 413 298 225 79 335 131 143 174 542 410 145 129 87 108 71 Maximum Alert Level 3 | . . . . . 1 3 2 1 1 2 1 1 1 3 2 . 1 . . 1 Low Security (%) 56 | 100 100 100 . 100 67 . 20 39 91 26 91 62 76 . . 100 71 100 100 92 Level 1 27 | . . . . . 32 59 62 60 8 31 8 37 23 22 . . 28 . . 7 Level 2 13 | . . . . . . 26 17 . . 42 . . . 57 100 . . . . . Level 3 2 | . . . . . . 14 . . . . . . . 19 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . . . 2 . 1 . 2 . 4 . 3 . . . 3 . 2 5 Investigation 6 | . . . . . 1 . 1 . . . 1 . . . . . . . . 3 Extermination 5 | . . . . . . . . . 2 . . . 2 . . . 1 . . . Reinforcement 7 | . . . . . 1 . . . . . . . 1 . . . 2 . 1 2 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Distress Signals 11 | . 1 1 . . 1 . 3 . . . 1 . 1 . . . 2 . 1 . Communications Jammed 3 | . . . . . . . . . . . . . . . . . 3 . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . 3 . . . Times Spotted 320 | . 1 5 . 9 23 15 29 9 8 20 12 30 23 34 . 2 21 15 21 43 Peak Tracking Total 26 | . . 2 . 6 5 4 5 4 4 6 2 9 5 7 1 2 6 10 12 26 Tactical Retreats 23 | . . 2 . . . 1 5 1 . 2 . . 1 2 . 1 . 2 1 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Traps Triggered 25 | . . . . . . 3 1 . 2 2 1 6 1 3 1 . . 1 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . 3 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . . . . . Triggered 4 | . . 3 . . . . . . . . . 1 . . . . . . . . Most Traps Carried 3 | . . 3 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Machines Disabled 22 | . . . . . . 3 2 1 . 3 . 3 3 3 . . 2 1 . 1 Max in Single Turn 2 | . . . . . . 1 1 1 . 1 . 1 2 1 . . 2 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 14 | . . . . . . 3 . 1 . 3 . 3 . 3 . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Machines Accessed 42 | . 2 . 1 . 6 . 8 . 7 . 3 . 6 . 2 . 3 . 1 3 Terminals 30 | . 2 . . . 5 . 7 . 3 . 2 . 5 . 2 . 1 . 1 2 Fabricators 3 | . . . . . . . . . 3 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 2 . . . Total Hacks 104 | . 8 . 1 . 18 . 22 . 15 . 8 . 13 . 3 . 5 . 1 10 Successful 44 | . 4 . 1 . 9 . 11 . 4 . 5 . 5 . 1 . 3 . . 1 Failed 60 | . 4 . . . 9 . 11 . 11 . 3 . 8 . 2 . 2 . 1 9 Catastrophic 12 | . 1 . . . 1 . 2 . 2 . . . 3 . . . 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 8 . . . 10 . 16 . 11 . 3 . 7 . 1 . 3 . 1 7 Terminals 87 | . 8 . . . 17 . 21 . 9 . 7 . 12 . 3 . 3 . 1 6 Fabricators 5 | . . . . . . . . . 5 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . . . . 4 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 2 . . . Terminal Hacks 25 | . 2 . 1 . 5 . 7 . 2 . 4 . 1 . 1 . 1 . . 1 Record 4 | . . . 1 . . . . . . . . . 1 . 1 . . . . 1 Robot Analysis 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 4 | . 1 . . . . . 1 . . . 1 . . . . . 1 . . . Unreport Threat 6 | . . . . . 1 . 3 . 1 . 1 . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 2 . . . Unlock Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 2 . . . Unauthorized Hacks 12 | . 2 . . . 3 . 3 . 1 . . . 3 . . . . . . . Terminals 11 | . 2 . . . 3 . 3 . . . . . 3 . . . . . . . Track 1 | . . . . . . . . . . . . . 1 . . . . . . . Botnet 10 | . 2 . . . 3 . 3 . . . . . 2 . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 2 . . . 5 . 7 . 5 . 2 . 5 . 1 . 2 . 1 3 Full Trace Events 5 | . 1 . . . 1 . . . . . . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Used RIF Installer 6 | . . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . Hotswap 1 | . . . . . . . . . . . . 1 . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 42 | . . . . . . . . . . 2 8 12 5 8 . 1 5 1 . . Non-combat 3 | . . . . . . . . . . . 2 . . . . . 1 . . . Combat 39 | . . . . . . . . . . 2 6 12 5 8 . 1 4 1 . . Robot Hacks Applied 44 | . . . . . . . . . . 3 8 12 5 9 . 1 5 1 . . ignore_targets 1 | . . . . . . . . . . . . . . . . 1 . . . . scatter_targeting 1 | . . . . . . . . . . . . 1 . . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . 1 . . . . . . . overload_power 1 | . . . . . . . . . . . . . . 1 . . . . . . amplify_resonance 3 | . . . . . . . . . . . . 2 . . . . 1 . . . overwrite_iff 17 | . . . . . . . . . . 1 1 7 2 4 . . 1 1 . . streamctrl_high 6 | . . . . . . . . . . 1 2 1 1 1 . . . . . . formatsys_high 14 | . . . . . . . . . . 1 5 1 1 3 . . 3 . . . Relay Couplers Released 57 | . . . . . . 12 . 5 . 11 . 12 . 12 . . . 3 2 . Machine Destruction 57 | . . . . . . 12 . 5 . 11 . 12 . 12 . . . 3 2 . Attached 18 | . . . . . . . . . . 2 4 4 1 4 1 . . 2 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 1 1 1 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Total Allies 39 | . . . . . . . . . . 2 8 9 4 8 . . 4 1 3 . Largest Group 3 | . . . . . . . . . . 1 3 2 1 3 . . 2 1 3 . Highest-Rated Group 161 | . . . . . . . . . . 32 77 32 47 161 . . 48 49 138 . Highest-Rated Ally 85 | . . . . . . . . . . 32 32 32 47 85 . . 29 49 46 . Total Orders 6 | . . . . . . . . . . . . . . . . . . . 6 . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . 5 . RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 155 | . . . . . . . . . . 9 23 22 18 26 . . 16 2 39 . Total Damage 3195 | . . . . . . . . . . 285 394 369 385 672 . . 168 96 826 . Kills 19 | . . . . . . . . . . 2 4 3 2 3 . . 1 1 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Robot Analysis Total 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . 4 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Turns Passed 12226 | 111 258 232 252 222 1049 632 1325 293 1054 896 486 1210 1120 1067 226 81 639 243 637 193 Spaces Moved 6558 | 51 145 118 158 105 518 345 608 174 417 341 196 515 614 657 182 65 396 145 467 341 Core 521 | 4 . . . . . . . . . . . . . . . . . 59 124 334 Treads 3501 | 47 145 118 158 105 518 172 567 174 181 267 196 361 404 . . . . . 88 . Legs 1544 | . . . . . . . . . . . . . 210 657 182 65 395 3 31 1 Wheels 986 | . . . . . . 173 41 . 236 74 . 154 . . . . 1 83 224 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . . . 6 Fastest Speed 50 | 50 160 160 160 160 155 140 140 153 153 170 170 115 120 120 120 120 120 50 50 50 Average Speed 148 | 151 160 160 160 160 158 151 151 153 183 232 214 198 148 120 120 120 123 117 101 50 Slowest Speed 400 | 160 160 160 160 160 160 232 153 153 241 250 250 400 240 120 120 120 190 260 160 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 6 31 26 56 32 43 59 63 35 13 56 8 60 19 74 6 68 10 38 28 53 Regions Visited 20 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . . . . . Spaces Dug 16 | . . . . . . . 1 . 1 . . . 5 . . . 8 . 1 . Terrain Destroyed 127 | . . . . . . 12 1 . 1 3 . 73 8 4 . . 24 . 1 . Melee 16 | . . . . . . . 1 . 1 . . . 5 . . . 8 . 1 . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 111 | . . . . . . 12 . . . 3 . 73 3 4 . . 16 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Arm Total 8414 | 71 163 159 157 130 681 412 968 188 684 411 246 648 752 843 190 67 493 201 591 359 Wait 804 | 1 4 25 . 2 61 7 282 1 209 2 19 9 28 66 . . 35 18 33 2 Move 6540 | 50 144 117 157 104 517 344 607 173 416 340 195 514 614 656 182 64 395 144 466 341 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 146 | 7 5 5 . 2 23 6 11 2 11 7 1 15 16 15 1 . 1 4 11 3 Fast Attach 77 | 7 1 . . . 5 . 6 . 7 1 1 7 4 6 . 1 3 1 22 5 Attach 83 | . . . . 2 7 4 4 . 5 3 2 11 7 7 3 . 5 7 12 4 Detach 15 | . 1 . . . . . 3 . 1 1 1 1 1 . . 1 . . 5 . Swap 104 | . 1 . . 2 8 3 9 . 4 9 5 12 16 12 2 . 17 1 3 . Drop 135 | . 1 4 . 1 27 3 15 2 12 6 2 5 21 17 1 . 3 3 9 3 Fire 351 | 6 4 1 . 17 33 21 24 10 18 35 20 36 32 54 . 1 24 14 . 1 Melee 62 | . . . . . . . 3 . 1 1 . 11 8 . . . 10 . 28 . Ram 1 | . . . . . . . . . . . . . . . . . . 1 . . Kick 6 | . . . . . . . . . . . . . 3 . 1 . . . 2 . Crush 12 | . 2 4 . . . . 4 . . . . . 2 . . . . . . . Escape Stasis 75 | . . . . . . 24 . . . 6 . 27 . 10 . . . 8 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . 3 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: Gar / Gar) -5/Garrison -4/Factory (discovered 2 exits: [*Upp] / *Arm) -4/Armory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 9) 370 | -10/Materials | Entered Mines 383 | -10/Mines | Found a hidden stash of uninstalled traps 594 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 594 | -10/Mines | Discovered new exit (range 5) 602 | -10/Mines | Entered Exiles 641 | -10/Exiles | Met 8R-AWN 670 | -10/Exiles | Met EX-HEX 714 | -10/Exiles | Met EX-BIN 774 | -10/Exiles | Met EX-DEC 786 | -10/Exiles | Learned location of Zion (-7) 841 | -10/Exiles | Discovered new exit (range 10) 854 | -10/Exiles | Entered Mines 1014 | -9/Mines | Learned Materials terminal intel 1034 | -9/Mines | Discovered new exit (range 6) 1076 | -9/Mines | Entered Materials 1076 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1077 | -8/Materials | Loaded intel: 11 terminal locations 1452 | -8/Materials | Build established: Skirmisher 1920 | -8/Materials | Discovered new exit (range 8) 2013 | -8/Materials | Build established: Gunner 2110 | -8/Materials | Identified exit to Garrison 2125 | -8/Materials | Entered Garrison 2214 | -8/Garrison | Triggered checkpoint 2240 | -8/Garrison | Garrison Relay disabled 2318 | -8/Garrison | Triggered checkpoint 2404 | -8/Garrison | Discovered new exit (range 11) 2480 | -8/Garrison | Triggered checkpoint 2499 | -8/Garrison | Garrison Relay disabled 2584 | -8/Garrison | Triggered checkpoint 2654 | -8/Garrison | Triggered checkpoint 2688 | -8/Garrison | Garrison Relay disabled 2732 | -8/Garrison | Discovered new exit (range 10) 2751 | -8/Garrison | Installed Relay Interface Framework 2757 | -8/Garrison | Entered Materials 2896 | -8/Materials | Identified exit to Factory 4071 | -8/Materials | Identified exit to Garrison 4082 | -8/Materials | Entered Garrison 4090 | -8/Garrison | Expanded RIF knowledge: Program Shield 4146 | -8/Garrison | Triggered checkpoint 4242 | -8/Garrison | Triggered checkpoint 4267 | -8/Garrison | Garrison Relay disabled 4354 | -8/Garrison | Discovered exit to Factory (range 13) 4375 | -8/Garrison | Entered Factory 4375 | -7/Factory | Evolved 2 slots: Utility x2 4398 | -7/Factory | Identified exit to Garrison 5429 | -7/Factory | Entered Garrison 5484 | -7/Garrison | Triggered checkpoint 5510 | -7/Garrison | Garrison Relay disabled 5588 | -7/Garrison | Triggered checkpoint 5658 | -7/Garrison | Triggered checkpoint 5819 | -7/Garrison | Discovered new exit (range 12) 5920 | -7/Garrison | Triggered checkpoint 5947 | -7/Garrison | Garrison Relay disabled 6146 | -7/Garrison | Triggered checkpoint 6175 | -7/Garrison | Garrison Relay disabled 6260 | -7/Garrison | Discovered new exit (range 10) 6298 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 6325 | -7/Garrison | Entered Factory 6478 | -7/Factory | Build established: Bothacker-Mutant 6588 | -7/Factory | Garrison activated, responded to threat 6799 | -7/Factory | Identified exit to Garrison 6811 | -7/Factory | Entered Garrison 6820 | -7/Garrison | Expanded RIF knowledge: Hotswap 6870 | -7/Garrison | Triggered checkpoint 6884 | -7/Garrison | Garrison Relay disabled 6946 | -7/Garrison | Triggered checkpoint 7011 | -7/Garrison | Discovered new exit (range 10) 7175 | -7/Garrison | Build established: Botlord-Mutant 7356 | -7/Garrison | Triggered checkpoint 7401 | -7/Garrison | Lost 3 parts (2n1w) 7428 | -7/Garrison | Triggered checkpoint 7454 | -7/Garrison | Garrison Relay disabled 7564 | -7/Garrison | Triggered checkpoint 7601 | -7/Garrison | Discovered new exit (range 11) 7630 | -7/Garrison | Triggered checkpoint 7673 | -7/Garrison | Core integrity fell below 50% 7710 | -7/Garrison | Lost 5 parts (1p2n2w) 7932 | -7/Garrison | Garrison Relay disabled 8021 | -7/Garrison | Entered Factory 8021 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8134 | -6/Factory | Discovered new exit (range 8) 8733 | -6/Factory | Discovered new exit (range 13) 9141 | -6/Factory | Identified exit to Garrison 9141 | -6/Factory | Entered Garrison 9218 | -6/Garrison | Triggered checkpoint 9476 | -6/Garrison | Spotted B-75 Beast 9479 | -6/Garrison | Triggered checkpoint 9488 | -6/Garrison | Triggered checkpoint 9497 | -6/Garrison | Triggered checkpoint 9531 | -6/Garrison | Triggered checkpoint 9549 | -6/Garrison | Destroyed B-75 Beast 9570 | -6/Garrison | Destroyed 8 combat bots 9784 | -6/Garrison | Build established: Bothacker-Tank 9883 | -6/Garrison | Discovered new exit (range 15) 9907 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 9952 | -6/Garrison | Triggered checkpoint 9999 | -6/Garrison | Garrison Relay disabled 10106 | -6/Garrison | Discovered new exit (range 8) 10144 | -6/Garrison | Triggered checkpoint 10152 | -6/Garrison | Garrison Relay disabled 10208 | -6/Garrison | Entered Factory 10208 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10399 | -5/Factory | Discovered new exit (range 7) 10434 | -5/Factory | Sucked down chute 10434 | -5/Factory | Entered Waste 10451 | -5/Waste | Spotted C-40 Crusher 10496 | -5/Waste | Spotted C-40 Crusher 10504 | -5/Waste | Discovered new exit (range 10) 10515 | -5/Waste | Entered Factory 10613 | -5/Factory | Identified exit to Garrison 10946 | -5/Factory | Lost 5 parts (1p3n1u) 11076 | -5/Factory | Identified exit to Garrison 11098 | -5/Factory | Spotted B-75 Beast 11154 | -5/Factory | Entered Garrison 11173 | -5/Garrison | Build established: Bothacker-Mutant 11224 | -5/Garrison | Triggered checkpoint 11263 | -5/Garrison | Garrison Relay disabled 11318 | -5/Garrison | Spotted B-75 Beast 11362 | -5/Garrison | Triggered checkpoint 11368 | -5/Garrison | Core integrity fell below 50% 11385 | -5/Garrison | Core integrity fell below 20% 11388 | -5/Garrison | Discovered new exit (range 10) 11395 | -5/Garrison | Expanded RIF knowledge: Autooverride 11397 | -5/Garrison | Entered Factory 11397 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11406 | -4/Factory | Lost 9 parts (1p3n3u2w) 11438 | -4/Factory | Allied Derelicts emerged from ambush trap array 11442 | -4/Factory | Discovered new exit (range 15) 11872 | -4/Factory | Discovered new exit (range 21) 11915 | -4/Factory | Build established: Scavenger-Mutant 11985 | -4/Factory | System corruption reached 10% 12034 | -4/Factory | Entered Armory 12051 | -4/Armory | Lost 16 parts (1p6n6u3w) 12177 | -4/Armory | Core integrity fell below 50% 12207 | -4/Armory | Lost 3 parts (3n) 12217 | -4/Armory | Core integrity fell below 20% 12227 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 12200_ O-32 Director locks terminal. 12202_ E-15 Imp destroyed. 12205_ Adv. Terrain Scan Processor blown off. 12205_ E-15 Imp destroyed. 12206_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 12208_ System corrupted: Matter fused (-10). 12212_ Knocked back. 12216_ Adv. Coolant Injector severed. 12220_ System Shield severed. 12220_ Relay Coupler [Sentry] severed. 12220_ Transfer Shaft disabled. 12223_ Connecting with Recycling Unit... 12223_ ALERT: Suspicious activity at Recycling Unit A001. Dispatching Investigation squad. 12224_ |=#8=MJ#GBOHR DUU DXV 12224_ C-35 Carver destroyed. 12224_ Recycling Unit disabled. 12224_ Emergency Access malfunctions. 12226_ Dropped Imp. Proton Missile Launcher. 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""""" "" | | ???????????????????# ## ## """=% """"" "" | | ??????????????????## ## ## """ """"" "" | | ?????????????????## ##"##### """"" "" | | ?????????????????+ % | | ?????????????????## *%! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 50 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 6 Recoil Reduction 4 Energy Filtering 50 Kinecelleration 30 Defensive Hacking 14 Relay Coupler Types 4 Relay Coupler Value 107 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalPowerTriangulator Manual? 0 Play Time 02:48:06 Cumulative 103.2 hours Start 2022.04.15 @ 21:00:29 End 2022.04.22 @ 10:55:53 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 60 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf359e9d-cbfc-4166-91a3-aeacf7fa9533