Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.07 @ 14:59:14 Player: Horse Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1269) 1269 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 4088 Bonus ------- Pacifist 200 High Alert Combat Kills 24 Cogmind --------- Core Integrity 604/700 Matter 233/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Large Storage Unit Advanced Targeting Computer Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (14) --- Armored Wheel Armored Wheel High-capacity Matter Pod (101) Structural Scanner Advanced Signal Interpreter Advanced Terrain Scanner Improved Propulsion Shielding Improved Propulsion Shielding System Shield Arc Projector Ion Cannon Advanced Assault Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Arc Projector Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Armored Wheel Armored Wheel High-capacity Matter Pod Structural Scanner Advanced Signal Interpreter Improved Propulsion Shielding Improved Propulsion Shielding Medium Armor Plating System Shield Ion Cannon Minigun Advanced Assault Cannon [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 63 | 6 1 1 44 11 Power 6 | 1 . . 4 1 Engine 4 | 1 . . 2 1 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 15 | 2 . . 9 4 Treads 1 | . . . 1 . Leg 6 | . . . 2 4 Wheel 8 | 2 . . 6 . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 1 . 12 3 Device 4 | . . . 3 1 Storage 4 | 1 1 . 1 1 Processor 3 | . . . 3 . Hackware 1 | . . . 1 . Protection 5 | . . . 4 1 Artifact . | . . . . . Weapon 25 | 2 . 1 19 3 Energy Gun 8 | 1 . . 6 1 Energy Cannon 2 | . . . 2 . Ballistic Gun 5 | 1 . . 3 1 Ballistic Cannon 3 | . . . 3 . Launcher 7 | . . 1 5 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 24 | . . 2 16 6 Power 5 | . . . 3 2 Propulsion 5 | . . 1 4 . Utility 5 | . . . 3 2 Weapon 9 | . . 1 6 2 Highest Loss Streak 7 | . . 2 7 5 Average Slot Usage (%) 92 | . 91 74 93 97 Engine 5 | . 14 11 5 . Core 3 | . . . 3 5 Treads 1 | . . . 2 . Leg 7 | . . . 2 29 Wheel 10 | . 28 21 10 . Device 9 | . . . 11 6 Storage 13 | . 19 22 12 14 Processor 13 | . . . 16 14 Hackware 3 | . . . 3 6 Protection 5 | . . . 8 . Energy Gun 9 | . 14 9 10 4 Ballistic Gun 2 | . 14 2 1 1 Ballistic Cannon 2 | . . . 1 5 Launcher 2 | . . 8 2 1 Naked Turns . | . . . . . Heaviest Build 47 | 11 27 28 47 42 Greatest Support 72 | 32 32 32 28 72 Greatest Overweight (x) 7 | . . 1 7 . Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 14 | 6 12 12 14 14 Average Capacity 11 | 5 8 12 11 13 Most Carried 14 | 1 5 5 14 14 Average Carried 9 | . 3 5 9 12 Final Capacity 14 | 6 12 12 14 14 Final Carried 14 | 1 5 5 14 13 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1257 | 207 63 9 780 198 Remotely . | . . . . . Salvage Created 1224 | . . 51 1049 124 Parts 86 | . . 14 69 3 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 34 | . . 10 22 2 Guns 12 | . . . 11 1 Cannons 1 | . . . 1 . AOE 21 | . . 10 10 1 Classes Destroyed 11 | . . 1 9 1 Worker 3 | . . . 3 . Builder 2 | . . . 2 . Hauler 2 | . . . 2 . Recycler 2 | . . . 2 . Mechanic 1 | . . . . 1 Watcher 3 | . . . 3 . Swarmer 17 | . . 10 7 . Grunt 9 | . . . 8 1 Brawler 1 | . . . 1 . Sentry 5 | . . . 5 . Hunter 2 | . . . 1 1 Best Kill Streak 6 | . . 4 6 1 Combat Bots Only 4 | . . 4 3 1 Max Kills in Single Turn 3 | . . 3 3 1 Gunslinging . | . . . . . Exploded 3 | . . 3 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2743 | . . 223 1544 976 Core 412 | . . 60 256 96 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 100 85 53 . Volleys Fired 102 | . . 9 73 20 Largest 2 | . . 2 2 2 Hottest 111 | . . 70 111 80 Shots Fired 171 | . . 10 135 26 Gun 137 | . . 1 113 23 Cannon 9 | . . . 9 . Launcher 25 | . . 9 13 3 Special . | . . . . . Kinetic 28 | . . . 22 6 Thermal 100 | . . . 100 . Explosive 25 | . . 9 13 3 Electromagnetic 18 | . . 1 . 17 Robot Hit Streak 11 | . . 3 11 5 Robot Miss Streak 4 | . . 1 4 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 110 | . . 4 89 17 Core Hits 80 | . . 10 60 10 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3862 | . . 565 2648 649 Guns 1354 | . . . 1172 182 Cannons 171 | . . . 171 . Explosions 2334 | . . 565 1302 467 Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 319 | . . . 268 51 Thermal 1178 | . . . 1075 103 Explosive 2231 | . . 565 1302 364 Electromagnetic 131 | . . . . 131 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 11 | . . . . 11 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 137 | . . 60 77 . Projectiles . | . . . . . Explosions 137 | . . 60 77 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 195 | . . . 115 80 Shots 8 | . . . 6 2 Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 199 | . . . 199 38 Average Temperature 81 | . . . 85 17 Received Heat Transfer 582 | . . 60 477 45 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . . 7 . Heat Transferred 2801 | . . . 2701 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 445 | . . 320 440 445 Average Influence 173 | . . 148 179 237 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 55 | 100 100 48 67 . Level 1 35 | . . 51 22 88 Level 2 9 | . . . 10 11 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 1 4 2 Investigation 5 | . . 1 4 . Extermination 1 | . . . . 1 Reinforcement . | . . . . . Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . . 18 33 9 Peak Tracking Total 8 | . . 8 5 5 Tactical Retreats 4 | . . 1 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 8 | . . 2 3 3 Max in Single Turn 3 | . . 1 2 3 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 13 | . 1 1 9 2 Terminals 7 | . . . 7 . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 1 | . 1 . . . Scanalyzers 3 | . . 1 2 . Garrison Access . | . . . . . Total Hacks 43 | . 1 1 35 6 Successful 30 | . 1 1 23 5 Failed 13 | . . . 12 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 25 | . . 1 24 . Terminals 28 | . . . 28 . Fabricators . | . . . . . Repair Stations 6 | . . . . 6 Recycling Units 1 | . 1 . . . Scanalyzers 8 | . . 1 7 . Garrison Access . | . . . . . Terminal Hacks 8 | . . . 8 . Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 2 | . . . 2 . Registered Components 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . . 5 Scan Component 3 | . . . . 3 Repair 2 | . . . . 2 Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 5 | . . . 5 . Insert Component 2 | . . . 2 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 33 | . . 2 31 . Terminals 8 | . . . 8 . Track 1 | . . . 1 . Assimilate 3 | . . . 3 . Botnet 3 | . . . 3 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 1 2 . Extract 3 | . . 1 2 . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . . . 9 2 Full Trace Events 4 | . . . 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 12 | . . 1 11 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 58 | . . . . 58 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders 4 | . . . 4 . STAY 1 | . . . 1 . GOTO 2 | . . . 2 . FOLLOW 1 | . . . 1 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1841 | 41 105 160 1195 340 Spaces Moved 1240 | 33 100 137 756 214 Core 5 | 4 . . 1 . Treads 26 | . . . 26 . Legs 312 | . . . 98 214 Wheels 897 | 29 100 137 631 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 90 120 Average Speed 110 | 93 100 100 111 120 Slowest Speed 400 | 100 100 110 400 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 21 | 3 21 20 59 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 194 | . . 40 129 25 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 192 | . . 40 127 25 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1533 | 39 104 148 972 270 Wait 69 | . . 2 52 15 Move 1236 | 32 99 136 755 214 Hop . | . . . . . Pick Up 39 | 1 4 . 26 8 Fast Attach 29 | 6 1 . 20 2 Attach 13 | . . . 8 5 Detach 4 | . . . 2 2 Swap 21 | . . 1 16 4 Drop 18 | . . . 18 . Fire 102 | . . 9 73 20 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 12) 147 | -10/Materials | Entered another Materials area 147 | -9/Materials | Evolved 2 slots: Utility x2 211 | -9/Materials | Discovered new exit (range 13) 301 | -9/Materials | Build established: Mutant 307 | -9/Materials | Entered another Materials area 307 | -8/Materials | Evolved 2 slots: Utility x2 952 | -8/Materials | Discovered new exit (range 13) 1041 | -8/Materials | Lost 7 parts (1p2n2u2w) 1327 | -8/Materials | Lost 6 parts (1p1n1u3w) 1477 | -8/Materials | Discovered new exit (range 16) 1502 | -8/Materials | Entered Factory 1502 | -7/Factory | Evolved 2 slots: Propulsion x2 1609 | -7/Factory | Repaired Rocket Launcher? 1653 | -7/Factory | Repaired Lrg. Storage Unit 1839 | -7/Factory | Crushed by falling debris 1839 | -7/Factory | System corruption reached 10% 1842 | -7/Factory | Self-destructed Last Messages --------------- 01827_ ALERT: Rogue bot located, Programmers report to Factory Zone 2M. 01830_ C-30 ARC bursts open, deploying its payload. 01830_ G-50 Soldier unfolds itself. 01830_ G-47 Trooper unfolds itself. 01830_ L-41 Fighter unfolds itself. 01830_ M-28 Smith unfolds itself. 01833_ Minigun destroyed. 01834_ G-47 Trooper destroyed. 01838_ Imp. Carbon-fiber Leg severed. 01839_ The unstable cave ceiling collapses. 01839_ Crushed by falling debris. 01839_ Hacking Suite destroyed. 01839_ System corrupted by crushing effect (+2). 01839_ Imp. Terrain Scan Processor destroyed. 01839_ System corrupted by crushing effect (+4). 01839_ Imp. Ion Engine destroyed. 01839_ System corrupted by crushing effect (+1). 01839_ Rocket Launcher destroyed. 01839_ System corrupted by crushing effect (+4). 01839_ Imp. Carbon-fiber Leg crushed. 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Wheel | -9/Materials | Extracted Imp. Propulsion Shielding | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Extracted Com. Matter Pod | -8/Materials | Extracted Lrn. Tractor Beam | -8/Materials | Extracted Imp. Light Cannon | -8/Materials | Extracted Ion Cannon | -8/Materials | Extracted Melee Analysis Suite | -8/Materials | Extracted Hvy. Flail | -8/Materials | Extracted Sensor Array | -8/Materials | Extracted Adv. Terrain Scanner | -8/Materials | Scanalyzed Hover Unit | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataAlertDrive Manual? 0 Play Time 00:22:54 Cumulative 810.4 hours Start 2019.12.07 @ 09:34:07 End 2019.12.07 @ 14:59:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 292 Adventurer 0 Explorer 0 Win Type - Total 12 Types 11/0/1/0/0/0/0 Lore% 76 Gallery% 85 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40134730-84cb-4216-9184-1456e2503131