Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 16:02:20 Player: Drosophila Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (194) 970 Value Destroyed (7062) 7062 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (-132) -132 TOTAL SCORE: 15640 Bonus ------- High Alert Combat Kills 189 Follower Combat Kills 320 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -1241 Cogmind --------- Core Integrity 0/1300 Matter 270/300 Energy 47/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Wheel Heavy Servo Lattice Advanced ECM Suite Nova Cannon Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Advanced Targeting Computer Advanced Particle Charger Damper Plating Powered Armor Improved Focal Shield Makeshift System Shield > --- WEAPON ----------- Phase Gun HERF Cannon Matter Neutralizer Nova Cannon > --- INVENTORY -------- Armored Wheel Armored Wheel Improved Cooling System Huge Storage Unit Advanced Particle Charger Heavy Servo Lattice Quantum Capacitor Advanced ECM Suite Heavy Armor Plating Powered Armor EM Disruption Field Hacking Drone Bay Advanced Plasma Cannon XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent Improved Proton Missile Launcher [Rating: 119] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Powered Armor Device Improved Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Makeshift System Shield Protection Powered Armor Weapon XL Autogun Subcomponent Energy Gun Storm Laser Energy Cannon Matter Neutralizer Ballistic Gun XL Autogun Subcomponent Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . . . . . . . . 2 . . . Utility 9 | . . . . . . . 2 2 . . . . 2 1 . . . 2 Weapon 2 | . . . 2 . . . . . . . . . . . . . . . Parts Attached 133 | 7 5 12 20 . 1 . 5 10 7 3 4 1 13 12 5 6 4 18 Power 14 | 1 . 2 1 . . . 2 . . . . 1 . 3 . . 1 3 Engine 13 | 1 . 2 1 . . . 2 . . . . 1 . 3 . . 1 2 Core . | . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 23 | 2 3 3 4 . . . 1 3 2 . . . . 2 1 . 1 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . Wheel 19 | . 1 3 4 . . . 1 3 2 . . . . 2 1 . 1 1 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 55 | 1 . 3 2 . . . 2 7 1 3 3 . 11 6 4 6 1 5 Device 25 | . . 1 2 . . . . 1 1 1 2 . 5 2 3 5 . 2 Storage 2 | 1 . 1 . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . 1 . . . 1 . 1 . . . . . Hackware 3 | . . . . . . . . . . . . . . 1 1 . 1 . Protection 22 | . . 1 . . . . 1 6 . 2 . . 5 3 . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 41 | 3 2 4 13 . 1 . . . 4 . 1 . 2 1 . . 1 9 Energy Gun 14 | 1 1 3 4 . . . . . . . 1 . 1 1 . . 1 1 Energy Cannon 5 | . . . . . . . . . . . . . . . . . . 5 Ballistic Gun 20 | 2 1 1 8 . 1 . . . 4 . . . . . . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . 1 . 2 . . . . 2 . . Parts Lost 34 | . . 3 8 . . . 1 . . . . . 4 . . . . 18 Power 6 | . . . 1 . . . 1 . . . . . 1 . . . . 3 Propulsion 5 | . . . 3 . . . . . . . . . . . . . . 2 Utility 12 | . . 1 1 . . . . . . . . . 3 . . . . 7 Weapon 11 | . . 2 3 . . . . . . . . . . . . . . 6 Highest Loss Streak 16 | . . 3 4 . . . 1 . . . . . 3 . . . . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 81 99 93 100 84 66 71 68 71 92 80 69 71 69 72 68 67 59 Engine 8 | . 14 14 11 11 11 11 8 7 7 7 7 7 5 10 10 10 9 7 Wheel 10 | . 1 28 18 22 22 22 18 7 7 7 7 7 6 5 10 10 9 7 Device 10 | . . 10 7 11 11 11 9 7 7 9 14 7 12 9 14 15 15 15 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 5 5 5 3 Processor 7 | . . . . . . . 9 7 7 7 7 15 19 11 6 5 5 3 Hackware 1 | . . . . . . . . . . . . . . 1 8 10 10 7 Protection 12 | . . 3 2 . . . 9 22 23 20 15 15 12 16 10 5 5 5 Energy Gun 3 | . 1 3 16 . . . . . . . 3 7 5 5 5 5 5 3 Ballistic Gun 11 | . 26 24 25 44 28 11 9 7 9 30 15 . . . . . . . Peak Build Rating 119 | 6 6 11 21 21 46 47 55 75 75 64 69 64 76 82 96 111 107 119 Average Rating 61 | 3 5 8 15 21 32 46 51 72 73 63 65 64 72 80 93 104 104 97 On Entrance 52 | . 6 5 11 21 21 46 47 55 75 63 64 64 64 63 78 96 105 107 Naked Turns 54 | . . . . . . . . . . . . . . . . . . 54 Heaviest Build 189 | 14 14 96 102 99 102 102 107 134 136 133 130 129 139 154 151 143 135 189 Greatest Support 56 | 40 40 20 22 22 22 22 22 28 28 28 28 28 28 28 56 56 56 56 Greatest Overweight (x) 32 | 2 4 4 32 4 4 4 4 5 4 4 4 4 4 5 2 2 2 3 Average Overweight (x) 3 | . . 3 4 4 4 4 4 4 4 4 4 4 4 4 2 2 2 1 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 8 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 5 8 10 16 15 22 23 25 25 25 25 25 25 25 22 25 25 25 25 Average Carried 21 | 3 5 6 10 15 16 21 23 24 24 25 24 25 24 18 21 24 24 21 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 8 9 15 15 19 23 25 25 25 25 25 25 22 18 25 25 25 4 Class Distribution -------------------- 43% | Tank 28% | Gunner 6% | Skirmisher 6% | Hacker-Gunner 6% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Gunner | -7/Zion Tank | -6/Proximity Caves Gunner | -6/Factory Tank | -5/Factory Hacker-Tank | -4/Factory Hacker-Gunner | -4/Waste Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Matter Collected 4220 | 221 152 270 504 77 . 169 586 475 759 300 11 105 151 . 142 113 60 125 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9813 | . 212 276 1221 105 . 253 900 725 1329 495 70 284 1644 37 13 1653 86 510 Parts 428 | . 13 23 78 5 . 14 32 46 50 30 2 14 78 2 3 15 1 22 Haulers Intercepted 4 | . 1 . 2 . . . 1 . . . . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . . . . . 43 32 6 20 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Combat Hostiles Destroyed 152 | . 2 5 24 2 . 3 15 14 23 15 . 7 29 . . 6 1 6 Guns 145 | . 2 5 21 2 . 3 15 14 23 15 . 7 29 . . 5 1 3 Cannons 2 | . . . . . . . . . . . . . . . . . . 2 AOE 3 | . . . 3 . . . . . . . . . . . . . . . Classes Destroyed 20 | . 4 2 4 . . 1 1 2 2 . . . 2 . . 1 . 1 Worker 4 | . 2 . 1 . . . . . . . . . 1 . . . . . Builder 6 | . . . 3 . . 2 . . . . . . . . 1 . . . Tunneler 6 | . . 3 . . . . . . . . . . 3 . . . . . Hauler 4 | . 1 . 2 . . . 1 . . . . . . . . . . . Recycler 2 | . . . . . . 1 . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . . 1 . . . . 2 . . . . . Watcher 12 | . 1 . 4 . . . 2 2 . . . . 1 1 . . . 1 Swarmer 33 | . . . 3 . . . . 4 5 11 . 5 5 . . . . . Cutter 4 | . . . . . . . . . . . . . 4 . . . . . Grunt 68 | . 2 3 13 2 . 3 11 6 8 3 . 2 10 . . . . 5 Brawler 2 | . . . 1 . . . . . . . . . 1 . . . . . Duelist 4 | . . . 1 . . . . 1 1 . . . 1 . . . . . Sentry 16 | . . 2 6 . . . 3 1 2 1 . . . . . . 1 . Specialist 2 | . . . . . . . . . . . . . 2 . . . . . Hunter 3 | . . . . . . . 1 . . . . . 2 . . . . . Programmer 8 | . . . . . . . . 2 1 . . . 4 . . . . 1 Compactor 6 | . . . . . . . . . . . . . . . . 6 . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . Thug 6 | . . . . . . . . . 5 . . . . . . 1 . . Butcher 2 | . . . . . . . . . 1 . 1 . . . . . . . Mutant 2 | . . . . . . . . . 1 . . 1 . . . . . . Best Kill Streak 7 | . 4 5 6 2 . 6 6 4 7 7 . 5 4 1 1 3 1 4 Combat Bots Only 7 | . 2 2 5 2 . 3 5 4 7 7 . 5 4 . . 3 1 3 Max Kills in Single Turn 4 | . 1 1 4 1 . 3 1 1 2 2 1 2 2 1 1 1 1 2 Gunslinging 1 | . . . 1 . . . . . 1 1 . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Hostile Shots Fired 794 | . 18 25 91 8 . 8 24 28 62 68 . 19 143 . 8 . 4 288 Missed 208 | . 4 5 22 2 . 3 6 8 15 19 . 3 42 . 4 . 1 74 Damage Taken 10667 | . 192 286 974 78 . 91 283 433 803 504 . 289 1963 . 77 . 72 4622 Core 2037 | . 73 42 115 35 . 38 13 60 . 20 . 38 288 . . . . 1315 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Ignored by Resistances 176 | . . . . . . . . . . . . . . . . . . 176 Regen/Repaired (Parts) 654 | . . . 49 . . . . . . . . . 333 . . . 272 . Core Remaining (%) 81 | 100 . 54 . . . 53 97 . . . . 83 66 100 . . 100 . Volleys Fired 340 | . 26 18 52 3 . 10 35 26 42 21 3 7 53 3 2 14 2 23 Largest 4 | . 2 2 4 4 . 1 1 1 4 4 4 1 1 1 1 1 1 4 Hottest 394 | . 40 79 191 92 . 60 60 60 80 80 250 250 250 250 250 250 250 394 Shots Fired 640 | . 47 36 197 12 . 10 35 26 65 80 8 8 53 3 2 14 2 42 Gun 624 | . 47 36 196 12 . 10 35 26 65 80 8 8 51 3 2 14 2 29 Cannon 13 | . . . . . . . . . . . . . . . . . . 13 Launcher 3 | . . . 1 . . . . . . . . . 2 . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 428 | . 42 29 112 12 . 10 35 26 65 80 4 . . . . . . 13 Thermal 199 | . . 3 84 . . . . . . . 4 8 51 3 2 14 2 28 Explosive 3 | . . . 1 . . . . . . . . . 2 . . . . . Electromagnetic 10 | . 5 4 . . . . . . . . . . . . . . . 1 Robot Hit Streak 19 | . 8 13 19 3 . 9 12 14 12 9 4 5 9 1 2 9 13 7 Robot Miss Streak 11 | . 2 3 5 1 . 3 3 4 5 6 6 10 8 11 9 8 1 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 1 4 . . . . . 1 5 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 1 . . . . . . . . Capacitor 19 | . . . . . . . . . . . . . . . . 13 2 4 Shots Hit Robots 460 | . 35 23 126 6 . 10 35 25 54 36 2 8 49 3 2 14 2 30 Core Hits 367 | . 12 11 49 4 . 9 31 29 41 20 6 16 83 3 2 21 4 26 Critical Kills 1 | . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . 1 2 . . . . . . . . . . . . . . 1 Burn 3 | . . 1 2 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 18960 | . 460 331 2009 88 . 660 1822 1466 2331 874 264 628 3963 68 102 2156 314 1424 Guns 18186 | . 460 331 1835 88 . 660 1822 1466 2331 874 264 628 3862 68 102 2156 314 925 Cannons 499 | . . . . . . . . . . . . . . . . . . 499 Explosions 250 | . . . 174 . . . . . . . . . 76 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 25 | . . . . . . . . . . . . . 25 . . . . . Kinetic 9195 | . 388 276 1071 88 . 660 1822 1466 2331 874 . . . . . . . 219 Thermal 9330 | . . 13 764 . . . . . . . 264 628 3862 68 102 2156 314 1159 Explosive 250 | . . . 174 . . . . . . . . . 76 . . . . . Electromagnetic 160 | . 72 42 . . . . . . . . . . . . . . . 46 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 1 1 1 1 . 2 2 2 2 2 . . . . . 9 Average Corruption 1 | . . . 1 1 1 1 . 1 2 2 2 2 . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 107 | . . . 13 1 2 3 . 4 21 18 24 13 . . . . . 8 Message Errors 22 | . . . 2 1 . . . 1 5 3 4 4 . . . . . 2 Matter Fused 23 | . . . 4 . 1 2 . 1 4 4 2 5 . . . . . . Heat Flow Errors 16 | . . . 1 . 1 . . . 1 1 9 1 . . . . . 2 Energy Discharges 11 | . . . 2 . . 1 . . 2 4 2 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . . . 1 4 2 . 2 . . . . . . Data Loss (major) 6 | . . . . . . . . 1 2 1 2 . . . . . . . Misfires 8 | . . . 1 . . . . . 2 2 2 1 . . . . . . Alerts 6 | . . . 1 . . . . . 1 . 3 . . . . . . 1 Weapon Failures 4 | . . . 1 . . . . . . 1 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 48 | . . . . . . . . . . . . . 36 . . . . 12 Projectiles 12 | . . . . . . . . . . . . . . . . . . 12 Explosions 36 | . . . . . . . . . . . . . 36 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 39 | . . . . . . . . . . . . . 39 . . . . . Shots 1 | . . . . . . . . . . . . . 1 . . . . . Rammed 2 | . . . . . . . . . . . . . 2 . . . . . Targets Rammed 2 | . . . . . . . . . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 749 | . 21 52 431 . 145 84 187 123 379 540 241 244 333 136 32 378 261 749 Average Temperature 96 | . 6 26 117 . 77 43 58 39 100 138 69 96 62 58 20 137 135 213 Received Heat Transfer 3149 | . 126 102 396 42 . 63 135 96 294 90 . 117 360 . . . 18 1310 Effects 13 | . . . 2 . . . . . . 4 . . . . . 1 . 6 Shutdowns 2 | . . . 2 . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . 1 . . . . . . . 3 Interference 3 | . . . . . . . . . . 3 . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . 1 Parts Melted 38 | . . . 3 . . . . . . . 1 4 19 1 . 4 1 5 Heat Transferred 13473 | . . 111 2109 . . . . . . . 425 925 5225 100 125 2700 375 1378 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Peak Influence 748 | . 149 70 363 176 . 90 342 221 . . . . 748 308 112 21 77 99 Initial 653 | . . 57 . 111 . . . 155 . . . . 653 308 4 15 . 39 Average 159 | . 59 39 159 174 . 41 111 128 . . . . 398 215 13 6 24 46 Maximum Alert Level 3 | . . . 1 . . . 1 1 . . . . 3 1 . . . . Low Security (%) 68 | 100 100 100 72 100 . 100 62 89 . . . . 2 50 100 100 100 100 Level 1 21 | . . . 27 . . . 37 10 . . . . 48 49 . . . . Level 2 9 | . . . . . . . . . . . . . 43 . . . . . Level 3 1 | . . . . . . . . . . . . . 5 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . 5 . . . 3 3 . . . . 10 1 4 . 1 2 Investigation 9 | . . . 4 . . . 2 . . . . . 1 . 1 . 1 . Extermination 10 | . . . . . . . . 2 . . . . 4 1 2 . . 1 Reinforcement 10 | . 1 . 1 . . . 1 1 . . . . 4 . 1 . . 1 Assault 1 | . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Distress Signals 9 | . . . 4 . . . 2 1 . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 213 | . 8 5 32 2 . 3 20 20 24 17 . 12 41 3 3 6 1 16 Peak Tracking Total 8 | . 3 2 5 2 . 3 5 4 5 7 . 7 7 2 1 3 1 8 Tactical Retreats 8 | . . . . . . . 1 . . 2 . 1 3 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Traps Triggered 6 | . . . . . . . . 2 . . . . 1 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . 4 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Machines Disabled 12 | . . 1 2 . . . 2 . . . . 1 6 . . . . . Max in Single Turn 1 | . . 1 1 . . . 1 . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Machines Accessed 39 | . 3 . 11 . 2 . 2 6 . 1 . . 4 2 3 . 3 2 Terminals 25 | . 3 . 8 . . . 2 4 . . . . 2 1 2 . 2 1 Fabricators 3 | . . . . . . . . 2 . . . . . . 1 . . . Repair Stations 6 | . . . 2 . . . . . . . . . 1 1 . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 111 | . 12 . 30 . 2 . 8 12 . 1 . . 13 5 9 . 11 8 Successful 50 | . 8 . 13 . 2 . 3 5 . 1 . . 6 . 3 . 5 4 Failed 61 | . 4 . 17 . . . 5 7 . . . . 7 5 6 . 6 4 Catastrophic 10 | . . . 3 . . . 1 2 . . . . . . 1 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 63 | . 10 . 20 . 1 . 8 7 . . 2 . 2 3 3 . 5 2 Terminals 73 | . 12 . 22 . . . 8 9 . . . . 4 3 7 . 4 4 Fabricators 5 | . . . . . . . . 3 . . . . . . 2 . . . Repair Stations 25 | . . . 5 . . . . . . . . . 7 2 . . 7 4 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 3 . . . . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 17 | . 3 . 4 . 2 . . 1 . 1 . . 1 . 2 . 1 2 Record 3 | . . . . . 1 . . . . . . . . . 2 . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . 1 Open Door 1 | . . . . . . . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 12 | . . . 3 . . . . . . . . . 4 . . . 4 1 Scan Component 7 | . . . 2 . . . . . . . . . 2 . . . 2 1 Repair 5 | . . . 1 . . . . . . . . . 2 . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 3 . . . . . . . . . 1 . . . . . Insert Component 2 | . . . 1 . . . . . . . . . 1 . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 5 . 3 . . . 3 2 . . . . . . . . . 1 Terminals 14 | . 5 . 3 . . . 3 2 . . . . . . . . . 1 Assimilate 2 | . 1 . . . . . 1 . . . . . . . . . . . Botnet 10 | . 3 . 3 . . . 2 1 . . . . . . . . . 1 Operators 2 | . 1 . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 . 9 . . . 2 5 . . . . 3 2 3 . 3 2 Full Trace Events 11 | . . . 6 . . . 2 . . . . . 1 . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . 6 . . . . . . . . . . Part Schematics Acquired 15 | . . . 1 . . . . . . . 14 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 . . . . . . . . . 2 . . . 2 . Time 164 | . . . 32 . . . . . . . . . 88 . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Total Allies 13 | . . . . . . . . 2 3 . 5 . . . 2 1 . . Largest Group 5 | . . . . . . . . 2 2 1 5 4 1 . 2 3 . . Highest-Rated Group 238 | . . . . . . . . 38 62 16 144 119 24 . 192 238 . . Highest-Rated Ally 96 | . . . . . . . . 19 31 16 31 31 24 . 96 96 . . Total Orders 15 | . . . . . . . . . . 1 2 . 9 3 . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . ROAM 2 | . . . . . . . . . . . . . 2 . . . . . EXPLORE 7 | . . . . . . . . . . . 1 . 4 2 . . . . RETURN 5 | . . . . . . . . . . . 1 . 3 1 . . . . Ally Attacks 97 | . . . . . . . . . 16 9 . 28 . . 7 37 . . Total Damage 2327 | . . . . . . . . . 251 61 . 388 . . 381 1246 . . Kills 11 | . . . . . . . . . 2 . . 6 . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . 2 2 3 . . . . . . . Drone Launches 8 | . . . . . . . . . . . 1 . 5 2 . . . . Drone Recoveries 7 | . . . . . . . . . . . 1 . 5 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Turns Passed 17487 | 54 275 1232 1153 193 321 516 681 1468 1852 1698 2156 873 2278 801 581 490 295 570 Spaces Moved 8838 | 30 123 736 492 108 219 330 253 668 1094 955 1258 518 797 211 372 213 180 281 Core 122 | 14 4 . 3 . . . . . . . . . . . . . . 101 Treads 49 | 16 33 . . . . . . . . . . . . . . . . . Legs 63 | . 63 . . . . . . . . . . . . . . . . . Wheels 8604 | . 23 736 489 108 219 330 253 668 1094 955 1258 518 797 211 372 213 180 180 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 80 140 145 145 145 145 160 160 160 160 160 160 160 130 130 130 50 Average Speed 152 | 125 130 139 160 145 145 145 145 160 160 160 160 160 160 174 130 130 130 103 Slowest Speed 1650 | 160 250 140 1650 145 145 145 145 165 160 160 160 160 160 175 130 130 130 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 28 99 54 16 60 62 23 15 94 88 89 63 24 22 11 85 6 11 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . 1 . . . . 1 1 . . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 . . . . . 1 . . . . . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 . 1 1 1 1 1 . 1 . . 1 . Scrap Searched 14 | . . 2 . 1 . . . . 5 2 2 2 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 74 | . . . 8 . . 6 27 1 10 . . . 20 . . 2 . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 46 | . . . . . . 6 27 1 10 . . . . . . 2 . . AOE 28 | . . . 8 . . . . . . . . . 20 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Res Total 12408 | 45 190 903 726 137 224 367 571 1069 1192 1112 1400 543 1646 635 464 412 239 533 Wait 2865 | 4 26 119 139 27 . 24 255 335 25 132 113 14 760 402 75 168 49 198 Move 8821 | 29 122 735 491 107 218 329 252 667 1093 954 1257 517 796 210 372 212 179 281 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 127 | 5 8 12 20 . 1 4 13 10 5 1 9 2 12 5 9 3 2 6 Fast Attach 21 | 3 . 1 . . . . 1 4 5 . 2 . . . . 3 2 . Attach 68 | 3 2 5 12 . 1 . 2 2 1 . . . 7 10 3 1 1 18 Detach 15 | . . . 1 . 4 . . . . . . . 2 1 1 . 1 5 Swap 44 | 1 3 6 8 . . . 2 4 1 3 2 1 6 2 2 2 1 . Drop 83 | . 3 7 3 . . . 11 13 6 1 14 2 8 2 . 9 2 2 Fire 340 | . 26 18 52 3 . 10 35 26 42 21 3 7 53 3 2 14 2 23 Melee . | . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . 2 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . . . . . . . Rewire 14 | . . . . . . . . . 14 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / Low) -5/Factory -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Identified exit to Mines 324 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered Mines 444 | -10/Mines | Discovered new exit (range 8) 557 | -10/Mines | Excavation squad dispatched 557 | -10/Mines | A large section of the Mines collapsed 1275 | -10/Mines | Lost 3 parts (1u2w) 1296 | -10/Mines | Build established: Scavenger-Mutant 1304 | -10/Mines | Discovered new exit (range 8) 1403 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1562 | -10/Mines | Entered Materials 1562 | -9/Materials | Evolved 2 slots: Weapon x2 2070 | -9/Materials | Lost 4 parts (1p1n2w) 2302 | -9/Materials | Build established: Gunner 2550 | -9/Materials | Discovered new exit (range 6) 2655 | -9/Materials | Repaired Cooling System 2715 | -9/Materials | Entered Mines 2744 | -9/Mines | Met a Derelict bent on vengeance 2758 | -9/Mines | Learned Materials terminal intel 2870 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2870 | -9/Mines | Discovered new exit (range 5) 2889 | -9/Mines | Learned location of 1 exit from Materials 2908 | -9/Mines | Entered Exiles 2945 | -9/Exiles | Met 8R-AWN 2969 | -9/Exiles | Met EX-HEX 3010 | -9/Exiles | Met EX-BIN 3032 | -9/Exiles | Aligned with FarCom system 3033 | -9/Exiles | Given EX-Vault access code 3067 | -9/Exiles | Opened EX-Vault 3075 | -9/Exiles | Found XL Autogun Array 3107 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3158 | -9/Exiles | Met EX-DEC 3165 | -9/Exiles | Learned location of Zion (-7) 3217 | -9/Exiles | Discovered new exit (range 10) 3229 | -9/Exiles | Left Exiles lab with XL Autogun Array 3229 | -9/Exiles | Entered Mines 3517 | -8/Mines | Build established: Skirmisher 3724 | -8/Mines | Discovered new exit (range 9) 3745 | -8/Mines | Entered Materials 3745 | -8/Materials | Evolved 2 slots: Utility x2 3746 | -8/Materials | Identified exit to Factory 3747 | -8/Materials | Loaded intel: 12 terminal locations 4408 | -8/Materials | Discovered exit to Factory (range 7) 4426 | -8/Materials | Entered Factory 4426 | -7/Factory | Evolved 2 slots: Utility x2 4551 | -7/Factory | Found Powered Armor 4553 | -7/Factory | Found Powered Armor 4557 | -7/Factory | Found Powered Armor 4560 | -7/Factory | Found Powered Armor 4575 | -7/Factory | Found Powered Armor 4729 | -7/Factory | Build established: Tank 5403 | -7/Factory | Fabricated W-25 Informer (x2) 5890 | -7/Factory | Discovered new exit (range 2) 5894 | -7/Factory | Entered Lower Caves 5904 | -7/Lower Caves | Attacked by a faux Warlord 5931 | -7/Lower Caves | Destroyed 7 combat bots 6344 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7280 | -7/Lower Caves | Discovered new exit (range 8) 7523 | -7/Lower Caves | Learned location of 1 exit from Factory 7528 | -7/Lower Caves | Learned location of 1 exit from Factory 7534 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7746 | -7/Lower Caves | Entered another Lower Caves area 7746 | -7/Lower Caves | Accompanied by 1 ally 7748 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8055 | -7/Lower Caves | Learned Factory stockpile data 8676 | -7/Lower Caves | Discovered new exit (range 14) 8677 | -7/Lower Caves | Encountered a Warlord checkpoint 8687 | -7/Lower Caves | Spotted B-75 Beast 9049 | -7/Lower Caves | Destroyed 7 combat bots 9306 | -7/Lower Caves | Build established: Gunner 9444 | -7/Lower Caves | Entered Zion 9507 | -7/Zion | Discovered new exit (range 8) 9558 | -7/Zion | Gained Derelict followers 9755 | -7/Zion | Given A8's code to call for help 9812 | -7/Zion | Learned location of Quarantine (-3) 10065 | -7/Zion | Learned Factory emergency access door positions 10070 | -7/Zion | Identified exit to Deep Caves 10073 | -7/Zion | Learned 4 Factory zone layouts 10139 | -7/Zion | Rebuked by Imprinter 10549 | -7/Zion | Found Prototype Energy Gun 10549 | -7/Zion | Identified Storm Laser 10767 | -7/Zion | Given the Hacking Drone Bay 10768 | -7/Zion | Found Prototype Device 10768 | -7/Zion | Identified Hacking Drone Bay 10847 | -7/Zion | Build established: Tank 11058 | -7/Zion | Received a hallucinogenic algorithm 11600 | -7/Zion | Entered Proximity Caves 11600 | -6/Proximity Caves | Accompanied by 4 allies 11703 | -6/Proximity Caves | Spotter reported a threat 11801 | -6/Proximity Caves | Spotter reported a threat 11834 | -6/Proximity Caves | Spotter reported a threat 11885 | -6/Proximity Caves | Spotter reported a threat 12182 | -6/Proximity Caves | Discovered new exit (range 14) 12225 | -6/Proximity Caves | Attracted the attention of an 0b10 base 12271 | -6/Proximity Caves | Lost 3 allies 12473 | -6/Proximity Caves | Entered Factory 12473 | -6/Factory | Accompanied by 1 ally 12473 | -6/Factory | Evolved 2 slots: Utility x2 12474 | -6/Factory | Identified exit to Factory 12474 | -6/Factory | Identified exit to Lower Caves 12804 | -6/Factory | Build established: Gunner 12823 | -6/Factory | Search patrols dispatched 13173 | -6/Factory | Search patrols dispatched 14523 | -6/Factory | Repaired Powered Armor 14568 | -6/Factory | Repaired Powered Armor 14573 | -6/Factory | First assault squad dispatched 14751 | -6/Factory | Entered another Factory area 14751 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14771 | -5/Factory | Lost 3 parts (1p2u) 14948 | -5/Factory | Discovered new exit (range 34) 15017 | -5/Factory | Build established: Tank 15483 | -5/Factory | Cargo convoy interrupted 15552 | -5/Factory | Entered another Factory area 15552 | -4/Factory | Evolved 2 slots: Propulsion x2 15685 | -4/Factory | Enhanced Grunt warped into view, answering call for help 15686 | -4/Factory | Enhanced Grunt warped into view, answering call for help 16051 | -4/Factory | Found Quantum Capacitor 16086 | -4/Factory | Build established: Hacker-Tank 16133 | -4/Factory | Sucked down chute 16133 | -4/Factory | Entered Waste 16134 | -4/Waste | Met a frightened Derelict 16141 | -4/Waste | Found Heavy Servo Lattice 16143 | -4/Waste | 2 allies followed down the chute 16149 | -4/Waste | Spotted C-40 Crusher 16155 | -4/Waste | Destroyed C-40 Crusher 16157 | -4/Waste | Spotted C-40 Crusher 16162 | -4/Waste | Destroyed C-40 Crusher 16179 | -4/Waste | Spotted C-40 Crusher 16188 | -4/Waste | Destroyed C-40 Crusher 16206 | -4/Waste | Found Damper Plating 16280 | -4/Waste | Spotted C-40 Crusher 16287 | -4/Waste | Spotted C-40 Crusher 16290 | -4/Waste | Spotted C-40 Crusher 16299 | -4/Waste | Destroyed C-40 Crusher 16301 | -4/Waste | Destroyed C-40 Crusher 16316 | -4/Waste | Destroyed C-40 Crusher 16432 | -4/Waste | Build established: Hacker-Gunner 16542 | -4/Waste | Discovered new exit (range 16) 16623 | -4/Waste | Entered Factory 16661 | -4/Factory | Repaired Hyb. Deuterium Engine 16689 | -4/Factory | Repaired Arm. Huge Wheel 16887 | -4/Factory | Discovered new exit (range 12) 16918 | -4/Factory | Entered Research 16918 | -3/Research | Evolved 2 slots: Utility x2 17307 | -3/Research | Spotted B-86 Titan 17422 | -3/Research | Core integrity fell below 50% 17425 | -3/Research | Released all parts (4) 17428 | -3/Research | Core integrity fell below 20% 17455 | -3/Research | Lost 16 parts (3p2n6u5w) 17488 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 17426_ K-01 Serf collects debris. 17427_ G-67 Veteran knocked back. 17428_ Overheating: Core damaged (-182). 17430_ Overheating: Energy bleed (-4). 17430_ K-01 Serf collects debris. 17432_ B-86 Titan activates siege mode. 17433_ Slug penetrates Wall. 17433_ Penetrated by Slug. 17433_ U-05 Engineer builds a Wall. 17434_ K-01 Serf collects debris. 17435_ U-05 Engineer builds a Wall. 17442_ XU2RMA9WRBX#FVUAZVZYXVD=08&|EU| 17453_ Dropped Quantum Capacitor. 17455_ Dropped Arm. Wheel. 17457_ Acquired Nova Cannon. 17458_ Acquired Arm. Wheel. 17466_ System corrupted: Heat flow error (+149). 17467_ W-44 Eye sends out distress signal. 17479_ Destroyed Com. Wheel. 17485_ MCUJ M%JLALA8NE>QHZXLW%RUUIC/QWOOF Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????+ ??????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????Y??????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????# ###+####???????????????????? | | ?????????????????# #???????????????????? | | ??????????????????? #???????????????????? | | ????????????????????? +???????????????????? | | ??????????????????????? k ???????????????? ????? | | ??????????????????????###@###?????????????? ??? | | ??????????????????????# #?????????????? ?? | | ??????????????????????# #?????????????? #?? | | ??????????????????????# #?????????????? #?? | | ??????????????????????# #?????????????? #?? | | ??????????????????????# #?????????????? #?? | | ??????????????????????# #?????????????? #?? | | ??????????????????????# #?????????????# #?? | | ??????????????????????# p #?????????????# #?? | | ??????????????????????# R############### ### | | ??????????????????????# + p | | ??????????????????????# ############ ####?? | | ??????????????????????# #??????????# #??### | | ??????????????????????####+##??????????# #??# | | ?????????????????????????? ????????????# #??# | | ?????????????????????????? ????????????#+## #### ! | | ?????????????????????????? ???????????????# + | | ?????????????????????????? ???????????????# # | | ?????????????????????????? ???????????????# # | | ??????????????????????????#???????????????# + | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# ### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????+ | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 21 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 135 ECM Strength 2 Armor Coverage 2000 Resistance: KI 25 Resistance: EM 90 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 2 Particle Charging 25 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 11 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed System Guard | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Falx | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Remote Shield | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Gun Specialist root@ Challenges ------------ None Game ------ Seed FlightMachineBeacon Manual? 0 Play Time 02:16:55 Cumulative 46.1 hours Start 2025.01.24 @ 13:40:39 End 2025.01.24 @ 16:02:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 44 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3a49bd0-8c17-456f-aeb7-1c96319ff476