Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.10 @ 22:19:06 Player: FenRhew Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1656) 1656 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5126 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 30/300 Energy 99/100 System Corruption 4% Temperature Warm (182) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Triangulator Enhanced Optical Array Enhanced Optical Array Advanced Targeting Computer Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Weight Redist. System Cloaking Device Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Improved Gravmag System > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Plasma Cannon Heavy Ion Cannon > --- INVENTORY -------- Gravmag System Gravmag System Cryofiber Web Advanced Weight Redist. System Cloaking Device [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Treads Light Treads Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility System Shield Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Heavy Armor Plating Weapon Heavy Ion Cannon Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 1 . . Utility 5 | . . 1 1 2 1 Weapon . | . . . . . . Parts Attached 117 | 7 14 13 13 37 33 Power 13 | 1 3 . 3 3 3 Engine 5 | 1 2 . 1 . 1 Core 8 | . 1 . 2 3 2 Reactor . | . . . . . . Propulsion 43 | 2 5 7 1 16 12 Treads 4 | 2 2 . . . . Leg . | . . . . . . Wheel 1 | . . . . 1 . Hover 17 | . . . . 5 12 Flight 21 | . 3 7 1 10 . Utility 30 | 2 2 3 2 8 13 Device 16 | 1 . 2 2 4 7 Storage 1 | 1 . . . . . Processor 6 | . . 1 . 2 3 Hackware 6 | . 2 . . 2 2 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 31 | 2 4 3 7 10 5 Energy Gun . | . . . . . . Energy Cannon 16 | . . 2 2 7 5 Ballistic Gun 7 | 2 1 . 4 . . Ballistic Cannon 2 | . 2 . . . . Launcher 5 | . 1 1 1 2 . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 36 | . . 1 4 13 18 Power 4 | . . . . 1 3 Propulsion 21 | . . 1 3 9 8 Utility 8 | . . . . 3 5 Weapon 3 | . . . 1 . 2 Highest Loss Streak 10 | . . 1 2 5 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 98 98 88 88 88 Engine 4 | . 13 11 3 . . Core 5 | . . . 5 6 10 Treads 6 | . 25 . . . . Hover 8 | . . . . 8 21 Flight 10 | . 2 32 24 14 . Device 10 | . 13 7 9 10 8 Storage 3 | . 13 . . . . Processor 9 | . . 3 9 13 16 Hackware 15 | . . 22 18 20 19 Energy Cannon 7 | . . 19 7 7 10 Ballistic Gun 5 | . 17 . 9 . . Ballistic Cannon 2 | . 9 1 . . . Peak Build Rating 62 | 7 10 19 27 43 62 Average Rating 30 | 5 7 16 23 36 53 On Entrance 16 | . 7 10 19 19 43 Naked Turns . | . . . . . . Heaviest Build 28 | 13 17 11 16 22 28 Greatest Support 45 | 40 40 18 22 27 45 Greatest Overweight (x) 5 | 3 5 1 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 Most Carried 8 | 5 8 5 5 5 5 Average Carried 5 | 2 7 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 4 Class Distribution -------------------- 43% | Hacker-Mutant 26% | Mutant 14% | Hacker-Sprinter 12% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1521 | 221 422 203 158 477 40 Remotely . | . . . . . . Salvage Created 1851 | 27 591 310 353 530 40 Parts 114 | 2 38 28 14 26 6 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 43 | . 13 9 8 12 1 Guns 11 | . 7 . 4 . . Cannons 24 | . 4 5 2 12 1 AOE 8 | . 2 4 2 . . Classes Destroyed 11 | 1 6 1 1 1 1 Tunneler 1 | 1 . . . . . Hauler 1 | . 1 . . . . Recycler 1 | . 1 . . . . Operator 4 | . 2 1 . 1 . Watcher 4 | . 1 1 1 1 . Swarmer 14 | . 2 4 . 8 . Grunt 19 | . 11 3 5 . . Brawler 2 | . . . 1 1 . Duelist 1 | . . . . 1 . Sentry 6 | . . 2 2 2 . Programmer 1 | . . . . . 1 Best Kill Streak 4 | 1 4 4 4 4 1 Combat Bots Only 4 | . 4 4 4 4 1 Max Kills in Single Turn 4 | 1 2 4 1 1 1 Gunslinging . | . . . . . . Exploded 4 | . 2 4 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 489 | . 75 17 49 155 193 Missed 185 | . 22 4 27 62 70 Damage Taken 4238 | . 643 207 338 981 2069 Core 1342 | . 46 56 63 310 867 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 180 | . . 38 . 142 . Core Remaining (%) 82 | 100 81 86 88 55 . Volleys Fired 150 | 1 54 25 30 38 2 Largest 2 | 2 2 2 2 2 2 Hottest 145 | 40 70 136 136 145 145 Shots Fired 269 | 2 108 44 59 52 4 Gun 127 | 2 86 . 39 . . Cannon 136 | . 20 43 17 52 4 Launcher 6 | . 2 1 3 . . Special . | . . . . . . Kinetic 148 | 2 106 1 39 . . Thermal 115 | . . 42 17 52 4 Explosive 6 | . 2 1 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 1 11 3 7 9 3 Robot Miss Streak 5 | . 5 4 3 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 161 | 1 62 18 40 38 2 Core Hits 82 | 1 34 11 18 17 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3699 | 11 1089 484 987 1064 64 Guns 1115 | 11 700 . 404 . . Cannons 1983 | . 235 346 286 1052 64 Explosions 589 | . 154 138 297 . . Melee . | . . . . . . Ramming 12 | . . . . 12 . Kinetic 1350 | 11 935 . 404 . . Thermal 1748 | . . 346 286 1052 64 Explosive 589 | . 154 138 297 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 1 . . 1 4 Average Corruption 1 | . 1 . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . 2 . . 6 5 Message Errors 3 | . . . . 1 2 Matter Fused 4 | . 1 . . 1 2 Heat Flow Errors 2 | . 1 . . . 1 Energy Discharges 1 | . . . . 1 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 25 | . 6 . 5 14 . Projectiles 19 | . . . 5 14 . Explosions 6 | . 6 . . . . Melee . | . . . . . . Knockbacks 5 | . 5 . . . . Impact . | . . . . . . Kinetic 3 | . 3 . . . . Secondary 2 | . 2 . . . . Self-Inflicted Damage 78 | . 32 40 . 6 . Shots 2 | . 1 1 . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 352 | . 241 273 352 318 267 Average Temperature 90 | . 43 118 83 76 75 Received Heat Transfer 1110 | . 312 48 180 162 408 Effects 3 | . . 1 1 1 . Energy Bleed 2 | . . . 1 1 . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 3 . Heat Transferred 2794 | . . 629 518 1560 87 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 421 | 5 230 284 421 289 234 Initial 86 | . 3 32 48 65 86 Average 116 | 1 85 178 125 160 81 Maximum Alert Level 2 | . 1 1 2 1 1 Low Security (%) 80 | 100 97 59 75 66 86 Level 1 19 | . 2 40 23 33 13 Level 2 . | . . . 1 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 4 4 4 4 5 Investigation 9 | . 1 2 3 1 2 Extermination 3 | . . . . 2 1 Reinforcement 9 | . 3 2 1 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 7 | . 1 2 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 136 | . 31 16 25 27 37 Peak Tracking Total 13 | . 4 4 13 5 9 Tactical Retreats 17 | . . 1 3 4 9 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . . 1 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 3 | . . . . 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 49 | . 7 5 7 18 12 Terminals 25 | . 5 3 5 7 5 Fabricators 3 | . . . . 1 2 Repair Stations 3 | . . 1 . 2 . Recycling Units 10 | . 2 . 1 3 4 Scanalyzers 5 | . . 1 1 3 . Garrison Access 3 | . . . . 2 1 Total Hacks 170 | . 22 21 27 62 38 Successful 104 | . 10 16 21 35 22 Failed 66 | . 12 5 6 27 16 Catastrophic 12 | . 3 1 2 1 5 Database Lockouts . | . . . . . . Manual 48 | . 9 5 14 8 12 Terminals 93 | . 17 11 19 24 22 Fabricators 10 | . . . . 3 7 Repair Stations 15 | . . 4 . 11 . Recycling Units 22 | . 5 . 2 8 7 Scanalyzers 23 | . . 6 6 11 . Garrison Access 7 | . . . . 5 2 Terminal Hacks 49 | . 8 6 13 11 11 Record 7 | . . 1 . . 6 Part Schematic 1 | . . . . 1 . Prototype ID Bank 8 | . 4 1 3 . . Level Access Points 2 | . . . 1 1 . Branch Access Points 2 | . 1 1 . . . Terminal Index 3 | . . 1 1 1 . Alert Level 7 | . 1 . 2 3 1 Unreport Threat 4 | . . . 4 . . Locate Traps 2 | . . . 1 . 1 Dispatch Records 1 | . . . 1 . . Recall Extermination 1 | . . . . 1 . Registered Components 3 | . 1 1 . 1 . Zone Layout 8 | . 1 1 . 3 3 Fabricator Hacks 7 | . . . . 2 5 Network Status 2 | . . . . 1 1 Load Schematic 2 | . . . . . 2 Build 3 | . . . . 1 2 Repair Station Hacks 9 | . . 4 . 5 . Scan Component 5 | . . 2 . 3 . Repair 4 | . . 2 . 2 . Recycling Unit Hacks 14 | . 2 . 2 5 5 Report Inventory 9 | . 1 . 2 3 3 Retrieve Components 5 | . 1 . . 2 2 Scanalyzer 22 | . . 6 6 10 . Insert Component 11 | . . 3 3 5 . Analyze 11 | . . 3 3 5 . Garrison Access Hacks 3 | . . . . 2 1 Seal Access 3 | . . . . 2 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 34 | . 5 5 6 10 8 Full Trace Events 9 | . 3 1 2 1 2 Feedback Events 2 | . 1 . . 1 . Corruption 2 | . 1 . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 11 | . . 3 2 6 . Parts Built 4 | . . . . 2 2 Authchips . | . . . . . . Time 173 | . . . . 58 115 Total Part Build Rating 22 | . . . . 14 8 Parts Repaired 4 | . . 2 . 2 . Time 161 | . . 79 . 82 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 16 | . 10 . . 2 4 Parts Scanalyzed 11 | . . 3 3 5 . Part Schematics Acquired 10 | . . 3 2 5 . Parts Damaged 2 | . . 1 . 1 . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4241 | 92 1037 425 346 1204 1137 Spaces Moved 4811 | 47 613 671 525 1894 1061 Core 196 | 8 1 . . 38 149 Treads 506 | 39 467 . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 1634 | . . . . 722 912 Flight 2475 | . 145 671 525 1134 . Fastest Speed 26 | 50 37 32 29 26 48 Average Speed 55 | 157 133 34 32 42 53 Slowest Speed 360 | 200 360 117 35 120 116 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 14 | . . 2 11 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 5 87 45 44 39 37 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 41 | . 12 3 25 . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 40 | . 12 3 25 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 6120 | 60 728 824 638 2244 1626 Wait 911 | . 23 89 62 229 508 Move 4784 | 46 612 666 508 1891 1061 Hop 8 | . . 2 5 1 . Pick Up 68 | 6 8 14 8 24 8 Fast Attach 50 | 6 6 3 2 15 18 Attach 38 | 1 2 5 5 17 8 Detach 13 | . 1 2 3 5 2 Swap 29 | . 6 5 6 5 7 Drop 68 | . 16 13 9 18 12 Fire 150 | 1 54 25 30 38 2 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 11) 850 | -10/Materials | Identified exit to Mines 1118 | -10/Materials | Discovered new exit (range 13) 1130 | -10/Materials | Entered another Materials area 1130 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1187 | -9/Materials | Identified exit to Mines 1259 | -9/Materials | Repaired Broken Lgt. Nuclear Core 1287 | -9/Materials | Repaired Flight Unit 1436 | -9/Materials | Build established: Hacker-Mutant 1477 | -9/Materials | Discovered new exit (range 19) 1555 | -9/Materials | Entered another Materials area 1555 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1822 | -8/Materials | Identified exit to Factory 1901 | -8/Materials | Entered Factory 1901 | -7/Factory | Evolved 2 slots: Utility x2 1923 | -7/Factory | Identified exit to Factory 2000 | -7/Factory | Fabricated Antimatter Reactor (x2) 2149 | -7/Factory | Lost 4 parts (1p2n1u) 2419 | -7/Factory | Build established: Hacker-Sprinter 2513 | -7/Factory | Lost 5 parts (3n2u) 2836 | -7/Factory | Build established: Hacker-Mutant 2985 | -7/Factory | Repaired Lgt. Nuclear Core 3031 | -7/Factory | Repaired Hvy. Ion Cannon 3105 | -7/Factory | Entered another Factory area 3105 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3155 | -6/Factory | Fabricated Gravmag System (x2) 3745 | -6/Factory | Build established: Hacker-Scout 4049 | -6/Factory | Lost 10 parts (2p5n1u2w) 4101 | -6/Factory | Core integrity fell below 50% 4131 | -6/Factory | Lost 4 parts (1p1n2u) 4207 | -6/Factory | Lost 3 parts (1n2u) 4217 | -6/Factory | Discovered new exit (range 21) 4234 | -6/Factory | Core integrity fell below 20% 4242 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04183_ Acquired Enh. Optical Array. 04197_ K-01 Serf cleans the Fabricator. 04199_ Connecting with Fabricator... >>Load(Imp. Sensor Array) Uploading Imp. Sensor Array schematic... Loaded successfully: Imp. Sensor Array Rating: 3 Time: 73 Initiate build sequence. >>Build Building Imp. Sensor Array... ETC: 73 04200_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 04205_ K-01 Serf cleans the Fabricator. 04217_ EXIT=FOUND 04235_ Critical hit (Burn: +37). 04237_ System corrupted: Heat flow error (+286). 04238_ Critical hit (Burn: +37). 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