Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 13:47:42 Player: C0-2MO Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (58) 290 Value Destroyed (2032) 2032 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1215) 1215 TOTAL SCORE: 7457 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 151 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Core Analyzer System Shield > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Deep Structural Scanner Improved Hacking Suite Improved System Shield Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter Advanced Melee Analysis Suite Core Analyzer > --- WEAPON ----------- Scatter Rocket Array Heavy Pick > --- INVENTORY -------- Enhanced Nuclear Core Deep Structural Scanner Spectral Analyzer ECM Suite Mapping Drone Bay Mini Grenade Launcher Mini Grenade Launcher [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Hover Unit Gravmag System Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Mace Energy Gun Precision Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Slots Evolved 8 | . . . 2 . . . . 6 Power . | . . . . . . . . . Propulsion 4 | . . . 1 . . . . 3 Utility 4 | . . . 1 . . . . 3 Weapon . | . . . . . . . . . Parts Attached 76 | 4 2 . 31 2 2 3 1 31 Power 9 | . . . 4 . . 1 . 4 Engine 6 | . . . 4 . . 1 . 1 Core 3 | . . . . . . . . 3 Reactor . | . . . . . . . . . Propulsion 26 | 2 1 . 10 2 1 1 1 8 Treads 6 | 2 1 . 3 . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight 19 | . . . 7 2 1 1 1 7 Utility 20 | 1 . . 6 . . 1 . 12 Device 8 | 1 . . 1 . . 1 . 5 Storage 2 | . . . 1 . . . . 1 Processor 6 | . . . 2 . . . . 4 Hackware 2 | . . . . . . . . 2 Protection 2 | . . . 2 . . . . . Artifact . | . . . . . . . . . Weapon 21 | 1 1 . 11 . 1 . . 7 Energy Gun 2 | . . . 1 . . . . 1 Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 7 | 1 . . 6 . . . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 4 | . 1 . . . 1 . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . 2 . . . . 1 Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . . 5 . . . . 5 Parts Lost 21 | . . 1 2 . 4 1 . 13 Power 2 | . . . . . 1 . . 1 Propulsion 14 | . . . . . 3 1 . 10 Utility 4 | . . . 2 . . . . 2 Weapon 1 | . . 1 . . . . . . Highest Loss Streak 10 | . . 1 1 . 3 1 . 10 To Critical Strikes . | . . . . . . . . . Average Backups 6 | . 4 5 5 7 6 6 7 8 Power . | . 1 1 . . . . . . Propulsion . | . . 1 1 2 1 . . . Utility 1 | . . 1 1 1 1 1 1 4 Weapon 3 | . 1 2 2 4 4 4 4 2 Tool/Special . | . . . . . . . . . Unused Backups 10 | . 1 . 3 . . . . 6 Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 6 | . 1 . . . . . . 5 Weapon 2 | . . . 2 . . . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 73 | . 57 49 82 88 72 73 77 73 Engine 3 | . . . 9 11 2 . . 1 Treads 9 | . 28 28 16 . . . . . Flight 20 | . . . 16 33 26 29 33 26 Device 13 | . 14 14 9 11 11 18 22 9 Storage 6 | . . . 3 11 11 11 11 5 Processor 6 | . . . 7 11 11 3 . 13 Protection 1 | . . . 4 . . . . . Ballistic Gun 4 | . 13 7 7 . . . . . Impact Weapon 5 | . . . 4 11 9 11 11 . Peak Build Rating 48 | 4 5 4 19 11 11 10 11 48 Average Rating 13 | 2 4 3 13 11 9 9 10 34 On Entrance 6 | . 4 4 3 11 11 9 9 11 Naked Turns . | . . . . . . . . . Heaviest Build 20 | 3 4 3 16 11 11 10 10 20 Greatest Support 60 | 3 40 3 60 12 12 12 12 25 Greatest Overweight (x) 1 | . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 8 8 8 8 8 10 Average Capacity 7 | 5 5 5 5 8 8 8 8 9 Most Carried 10 | 1 5 5 8 8 8 7 8 10 Average Carried 6 | . 4 5 5 7 6 6 7 8 Final Capacity 8 | 5 5 5 8 8 8 8 8 5 Final Carried 8 | 1 5 5 8 8 6 6 8 4 Class Distribution -------------------- 47% | Mutant 19% | Scavenger-Mutant 13% | Infiltrator-Mutant 9% | Infiltrator-Sprinter 5% | Scavenger-Sprinter 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Infiltrator-Mutant | -9/Recycling Infiltrator-Sprinter | -9/Scraptown Scavenger-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Matter Collected 1723 | 276 211 35 689 . 122 55 16 319 Remotely . | . . . . . . . . . Salvage Created 1972 | 101 232 . 903 17 27 97 . 595 Parts 116 | 9 17 . 47 . 4 1 . 38 Haulers Intercepted 6 | . . . 5 . . . . 1 Recyclers Shooed 2 | 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Combat Hostiles Destroyed 36 | . 8 . 17 . 1 . . 10 Melee 7 | . . . . . . . . 7 Guns 8 | . 3 . 5 . . . . . Cannons 6 | . . . 6 . . . . . AOE 13 | . 5 . 4 . 1 . . 3 Classes Destroyed 12 | 2 5 . 4 . . . . 1 Worker 1 | . 1 . . . . . . . Builder 2 | . . . 1 . . . . 1 Tunneler 2 | 2 . . . . . . . . Hauler 6 | . . . 5 . . . . 1 Recycler 3 | 1 . . . . . 1 . 1 Operator 4 | . 1 . 1 1 . . . 1 Watcher 4 | . 1 . 2 . . . . 1 Swarmer 16 | . 3 . 8 . . . . 5 Grunt 12 | . 5 . 4 . 1 . . 2 Duelist 1 | . . . 1 . . . . . Sentry 5 | . . . 4 . . . . 1 Programmer 2 | . . . . . . . . 2 Best Kill Streak 7 | 2 7 . 3 1 1 1 . 6 Combat Bots Only 5 | . 5 . 3 . 1 . . 4 Max Kills in Single Turn 3 | 1 3 . 2 1 1 1 . 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 . 2 . 1 . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Hostile Shots Fired 383 | . 41 18 104 14 27 7 . 172 Missed 139 | . 8 9 34 8 9 2 . 69 Hits 244 | . 33 9 70 6 18 5 . 103 Melee 1 | . . . . . 1 . . . Projectile 243 | . 33 9 70 6 17 5 . 103 Critical Strikes 5 | . 1 . 2 . 1 1 . . Damage Taken 3353 | . 440 118 743 121 293 71 . 1567 Core 1390 | . 135 54 101 43 171 28 . 858 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 29 | . . . . 29 . . . . Core Remaining (%) 46 | 100 . 24 . . . . 14 . Volleys Fired 127 | 12 60 . 52 . 3 . . . Largest 2 | 1 2 . 2 . 1 . . . Hottest 86 | 20 50 . 86 . 30 . . . Shots Fired 173 | 12 66 . 92 . 3 . . . Gun 135 | 12 59 . 64 . . . . . Cannon 25 | . . . 25 . . . . . Launcher 13 | . 7 . 3 . 3 . . . Special . | . . . . . . . . . Kinetic 135 | 12 59 . 64 . . . . . Thermal . | . . . . . . . . . Explosive 13 | . 7 . 3 . 3 . . . Electromagnetic 25 | . . . 25 . . . . . Robot Hit Streak 12 | 2 12 . 9 . 2 . . . Robot Miss Streak 5 | 2 5 . 2 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 155 | 7 37 . 75 1 11 1 . 23 Core Hits 67 | 4 20 . 25 . 4 . . 14 Critical Kills 2 | . . . 2 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 5 | . . . 2 . 2 . . 1 Destroy 1 | . . . 1 . . . . . Smash 3 | . . . 1 . 2 . . . Impale 1 | . . . . . . . . 1 Melee Attacks 149 | . . . 34 5 33 10 . 67 Impact 82 | . . . 33 5 33 10 . 1 Slashing 1 | . . . 1 . . . . . Piercing 66 | . . . . . . . . 66 Sneak Attacks 9 | . . . 3 . 1 1 . 4 Combat Hostiles 1 | . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5124 | 81 896 . 1931 22 402 72 . 1720 Guns 1066 | 81 389 . 596 . . . . . Cannons 490 | . . . 490 . . . . . Explosions 1512 | . 507 . 195 . 123 . . 687 Melee 2056 | . . . 650 22 279 72 . 1033 Ramming . | . . . . . . . . . Kinetic 1066 | 81 389 . 596 . . . . . Thermal 302 | . . . 49 . . . . 253 Explosive 1210 | . 507 . 146 . 123 . . 434 Electromagnetic 490 | . . . 490 . . . . . Impact 1023 | . . . 650 22 279 72 . . Slashing . | . . . . . . . . . Piercing 1033 | . . . . . . . . 1033 Highest Corruption 6 | . 2 2 5 6 6 6 . 2 Average Corruption 3 | . 2 2 5 5 6 6 . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 47 | . 6 3 6 3 7 17 . 5 Message Errors 14 | . 1 . . 1 4 7 . 1 Matter Fused 10 | . 1 1 1 . 2 3 . 2 Heat Flow Errors 6 | . 2 1 2 . . 1 . . Energy Discharges 6 | . 1 . . . 1 3 . 1 Parts Rejected 2 | . . . 1 . . . . 1 Data Loss (minor) 7 | . . 1 2 1 . 3 . . Misfires 1 | . 1 . . . . . . . Alerts 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 574 | . 10 . 150 12 58 42 . 302 Projectiles 10 | . . . 10 . . . . . Explosions 254 | . 10 . 33 . 35 . . 176 Melee 310 | . . . 107 12 23 42 . 126 Knockbacks 3 | . . . 2 1 . . . . Impact 3 | . . . 2 1 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 157 | . 6 . 38 . 39 . . 74 Shots 4 | . 1 . 1 . 1 . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 217 | . 217 150 163 . . 168 . . Average Temperature 64 | . 90 87 59 . . 85 . . Received Heat Transfer 741 | . 246 66 135 18 84 36 . 156 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 7 | . . . 5 1 . 1 . . Combat Hostiles 2 | . . . 2 . . . . . Parts Fried 10 | . . . 8 1 . 1 . . Impact Corruptions 13 | . . . 9 1 1 2 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 200 | . . . 50 . . . . 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Maximum Alert Level 2 | . . . 1 . 2 1 . 2 Low Security (%) 56 | 100 100 100 72 100 21 . . 48 Level 1 40 | . . . 27 . 64 100 . 37 Level 2 3 | . . . . . 13 . . 13 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 656 | 10 180 65 377 145 476 361 . 656 Initial 214 | . . 45 11 105 94 214 . . Average 176 | 2 113 34 125 132 276 282 . 207 Influence Increases 3214 | 15 307 75 816 90 502 337 . 1072 Destroy 0b10 Robot/C 820 | . 160 . 340 . 120 . . 200 Destroy 0b10 Robot/NC 110 | 15 15 . 45 5 . 5 . 25 Destroy Leader 210 | . 42 . 104 . . . . 64 Allied During Kill 6 | . . . . . 6 . . . Successful Hack 216 | . 29 . 24 37 16 24 . 86 Select Force Hacks 270 | . . . 30 . . 240 . . Disable Machine 135 | . 15 . . 15 . . . 105 Anti-Garrison Action 150 | . . . . . 150 . . . Destroy Structure 202 | . 31 . 33 3 60 8 . 67 Partial Spotted 255 | . 15 . 90 . 45 15 . 90 Lose Combat Pursuer 840 | . . 75 150 30 105 45 . 435 Influence Decreases 2558 | 15 189 163 594 197 171 602 211 416 Entered New Map 763 | . . 73 19 147 51 262 211 . Time Decay 1315 | 15 189 80 405 50 . 310 . 266 Lost Part 210 | . . 10 20 . 40 10 . 130 Lost Ally 120 | . . . . . 80 20 . 20 Purge Threat 150 | . . . 150 . . . . . Squads Dispatched 20 | . 1 . 3 . . . . 16 Investigation 12 | . . . 3 . . . . 9 Extermination 3 | . . . . . . . . 3 Reinforcement 5 | . 1 . . . . . . 4 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Distress Signals 9 | . 2 . 4 . . . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 132 | . 25 5 37 6 13 4 . 42 Peak Tracking Total 11 | . 7 2 7 7 7 3 . 11 Tactical Retreats 28 | . . 3 7 2 5 1 . 10 Traps | -11 -10 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Traps Triggered 6 | . 2 . . 1 . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Objects Rigged 7 | . . . . . . . . 7 Exploded 3 | . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Machines Disabled 13 | . 1 . . 1 4 . . 7 Max in Single Turn 4 | . 1 . . 1 2 . . 4 Garrison Relay 2 | . . . . . 2 . . . Phase Generator 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Machines Accessed 61 | . 7 . 13 7 2 14 1 17 Terminals 39 | . 7 . 11 5 2 6 . 8 Fabricators 2 | . . . . . . . . 2 Repair Stations 1 | . . . . 1 . . . . Recycling Units 14 | . . . 1 . . 8 . 5 Scanalyzers 2 | . . . 1 . . . . 1 Garrison Access 2 | . . . . 1 . . . 1 Total Hacks 205 | . 24 . 42 23 5 40 21 50 Successful 132 | . 15 . 21 16 2 23 21 34 Failed 73 | . 9 . 21 7 3 17 . 16 Catastrophic 6 | . . . 2 . 1 1 . 2 Database Lockouts . | . . . . . . . . . Manual 138 | . 23 . 36 16 1 31 . 31 Terminals 127 | . 24 . 37 17 5 24 . 20 Fabricators 6 | . . . . . . . . 6 Repair Stations 4 | . . . . 4 . . . . Recycling Units 24 | . . . 1 . . 16 . 7 Scanalyzers 20 | . . . 4 . . . . 16 Garrison Access 3 | . . . . 2 . . . 1 Terminal Hacks 35 | . 3 . 4 3 2 2 21 . Record 21 | . . . . . . . 21 . Robot Analysis 4 | . 1 . 2 . . 1 . . Open Door 2 | . . . . 1 1 . . . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 3 | . 1 . . 1 . 1 . . Unreport Threat 1 | . . . 1 . . . . . Zone Layout 2 | . 1 . . 1 . . . . Security Stations 1 | . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 2 | . . . . . . . . 2 Repair Station Hacks 4 | . . . . 4 . . . . Scan Component 2 | . . . . 2 . . . . Repair 2 | . . . . 2 . . . . Recycling Unit Hacks 4 | . . . . . . 4 . . Retrieve Components 4 | . . . . . . 4 . . Scanalyzer 17 | . . . 3 . . . . 14 Insert Component 6 | . . . 1 . . . . 5 Analyze 11 | . . . 2 . . . . 9 Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 69 | . 12 . 14 8 . 17 . 18 Terminals 55 | . 12 . 13 8 . 9 . 13 Track 7 | . 1 . 2 1 . 2 . 1 Assimilate 3 | . . . 1 1 . . . 1 Botnet 16 | . 5 . 2 3 . 2 . 4 Detonate 1 | . . . . . . . . 1 Disrupt 3 | . . . 2 . . . . 1 Operators 2 | . . . 1 1 . . . . Skim 23 | . 6 . 5 2 . 5 . 5 Fabricators 1 | . . . . . . . . 1 Recompile 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 13 | . . . 1 . . 8 . 4 Tunnel 9 | . . . 1 . . 8 . . Fedlink 4 | . . . . . . . . 4 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . Used . | . . . . . . . . . Hacking Detections 45 | . 7 . 12 5 2 8 . 11 Full Trace Events 6 | . . . 2 . . . . 4 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . . 5 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . Time 52 | . . . . 52 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . . . . . . 8 . . Parts Scanalyzed 6 | . . . 1 . . . . 5 Part Schematics Acquired 6 | . . . 1 . . . . 5 Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 10 | . . . . . 10 . . . Machine Destruction 10 | . . . . . 10 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Total Allies 6 | . . . . . 5 . . 1 Largest Group 3 | . . . . . 3 1 . 1 Highest-Rated Group 45 | . . . . . 45 20 . 26 Highest-Rated Ally 26 | . . . . . 20 20 . 26 Initial Warlord ECA Mod 6 | . . . . . . 3 3 . Total Orders 1 | . . . . . . . . 1 EXPLORE 1 | . . . . . . . . 1 Ally Attacks 30 | . . . . . 30 . . . Total Damage 472 | . . . . . 472 . . . Kills 5 | . . . . . 5 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Active Infowar (turns) 3614 | 7 516 178 918 107 312 691 323 562 Optics 8 | . . . . . . . . 8 Sensors 223 | . . . . . . . . 223 Structural 2295 | . . . 375 107 312 691 323 487 Seismic 1332 | 7 516 178 543 . . . . 88 ECM 61 | . . . . . . 36 . 25 Robot Analysis Total 4 | . 1 . 2 . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches 3 | . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Turns Passed 3923 | 64 516 178 1042 107 312 691 323 690 Spaces Moved 5954 | 64 647 345 1280 199 370 747 927 1375 Core 1186 | 64 645 345 123 . . . . 9 Treads 166 | . 2 . 164 . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4602 | . . . 993 199 370 747 927 1366 Fastest Speed 20 | 50 50 50 34 34 34 34 32 20 Average Speed 39 | 50 50 50 53 34 36 35 32 26 Slowest Speed 170 | 50 160 50 170 34 37 37 34 104 Overloaded Moves 15 | . . . . . . . . 15 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 25 | . . . 6 3 4 3 . 9 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 65 | 4 81 92 97 36 49 98 82 51 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 21 | . 1 . 5 . . 9 5 1 Known Exits Taken 3 | . . 1 1 1 . . . . Unknown Exits Taken 4 | 1 1 . . . . 1 1 . Scrap Searched 9 | . . 1 . . . . 8 . Spaces Dug 68 | . . . 16 3 9 8 . 32 Terrain Destroyed 216 | . 32 . 31 3 78 8 . 64 Melee 68 | . . . 16 3 9 8 . 32 Projectile . | . . . . . . . . . AOE 148 | . 32 . 15 . 69 . . 32 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Total 7055 | 81 771 349 1490 225 478 1147 952 1562 Wait 609 | 1 52 5 49 19 18 387 18 60 Move 5896 | 63 646 344 1267 192 361 740 926 1357 Hop 25 | . . . 6 3 4 3 . 9 Pick Up 31 | 1 5 . 12 2 . 1 4 6 Fast Attach 52 | 4 2 . 19 . . 3 . 24 Attach 15 | . 1 . 3 1 2 1 . 7 Detach 10 | . 1 . 2 . . . . 7 Swap 34 | . 2 . 19 2 4 . 1 6 Drop 54 | . 2 . 27 1 . 2 3 19 Fire 127 | 12 60 . 52 . 3 . . . Melee 149 | . . . 34 5 33 10 . 67 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 53 | . . . . . 53 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 3 exits: Mat / Rec / Gar) -9/Garrison -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / *Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 65 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 16) 215 | -10/Materials | Discovered new exit (range 13) 242 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 12) 403 | -10/Materials | Core integrity fell below 50% 416 | -10/Materials | Learned 4 Subcaves zone layouts 459 | -10/Materials | Learned 2 Mines zone layouts 491 | -10/Materials | Identified exit to Subcaves 491 | -10/Materials | Identified exit to Materials 512 | -10/Materials | Learned location of 1 exit from Storage 522 | -10/Materials | Learned location of 1 exit from Recycling 544 | -10/Materials | Loaded intel: 6 trap records 581 | -10/Materials | Entered Mines 732 | -10/Mines | Learned 2 Materials zone layouts 744 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 747 | -10/Mines | Found a hidden stash of uninstalled traps 759 | -10/Mines | Entered Materials 759 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 760 | -9/Materials | Identified exit to Materials 1031 | -9/Materials | Discovered exit to Materials (range 5) 1073 | -9/Materials | Discovered new exit (range 15) 1378 | -9/Materials | Learned location of Zion (-7) 1444 | -9/Materials | Learned 2 Storage zone layouts 1500 | -9/Materials | Learned Storage stockpile data 1577 | -9/Materials | Identified exit to Mines 1627 | -9/Materials | Build established: Scavenger-Mutant 1675 | -9/Materials | Learned 2 Materials zone layouts 1703 | -9/Materials | Identified exit to Storage 1801 | -9/Materials | Entered Storage 1802 | -9/Storage | Identified exit to Recycling 1845 | -9/Storage | Repaired Flight Unit? 1876 | -9/Storage | Identified exit to Garrison 1895 | -9/Storage | Repaired Flight Unit? 1908 | -9/Storage | Entered Garrison 1976 | -9/Garrison | Phase Generator disabled 2013 | -9/Garrison | Garrison Relay disabled 2017 | -9/Garrison | Core integrity fell below 50% 2068 | -9/Garrison | Lost 3 parts (3n) 2100 | -9/Garrison | Triggered checkpoint 2152 | -9/Garrison | Learned Recycling security intel 2177 | -9/Garrison | Garrison Relay disabled 2189 | -9/Garrison | Discovered exit to Recycling (range 13) 2193 | -9/Garrison | Rescued a captive Derelict 2220 | -9/Garrison | Entered Recycling 2220 | -9/Recycling | Accompanied by 1 ally 2221 | -9/Recycling | Identified exit to Factory 2265 | -9/Recycling | Core integrity fell below 20% 2334 | -9/Recycling | Build established: Mutant 2570 | -9/Recycling | Scanned before Scraplab entrance 2574 | -9/Recycling | Discovered new exit (range 11) 2575 | -9/Recycling | Entered Scraplab 2587 | -9/Recycling | Learned location of 1 exit from Storage 2654 | -9/Recycling | Learned Materials security intel 2711 | -9/Recycling | Learned 4 Materials zone layouts 2727 | -9/Recycling | Build established: Infiltrator-Mutant 2888 | -9/Recycling | Learned location of 2 exits from Materials 2911 | -9/Recycling | Entered Scraptown 2911 | -9/Scraptown | System corruption cleaned by C-Scrubber 2944 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2957 | -9/Scraptown | Visited Symbiants 2966 | -9/Scraptown | Visited SPCMW 2969 | -9/Scraptown | Visited Bundlers 2989 | -9/Scraptown | Visited TADAMA 2996 | -9/Scraptown | Visited Awakened 3000 | -9/Scraptown | Visited IN-MT5's Study 3007 | -9/Scraptown | Visited UFD Registry 3007 | -9/Scraptown | Registered with UFD as "Powergunner" 3022 | -9/Scraptown | Discovered new exit (range 11) 3100 | -9/Scraptown | Visited Chapter 10 3104 | -9/Scraptown | Visited Derelict Rescue Squad 3115 | -9/Scraptown | Visited Observation Area 3120 | -9/Scraptown | Visited Scrapoid Pod Storage 3128 | -9/Scraptown | Visited Cartography Club 3152 | -9/Scraptown | Found Deep Structural Scanner 3156 | -9/Scraptown | Learned location of Recycling (-9) 3156 | -9/Scraptown | Learned location of Proximity Caves (-6) 3156 | -9/Scraptown | Learned 12 Materials zone layouts 3156 | -9/Scraptown | Learned 12 Research zone layouts 3156 | -9/Scraptown | Learned 4 Mines zone layouts 3156 | -9/Scraptown | Learned 8 Lower Caves zone layouts 3156 | -9/Scraptown | Learned 12 Lower Caves zone layouts 3156 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 3156 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 3156 | -9/Scraptown | Learned 4 Armory zone layouts 3156 | -9/Scraptown | Learned Materials emergency access door positions 3156 | -9/Scraptown | Learned location of 3 exits from Factory 3156 | -9/Scraptown | Learned location of 3 exits from Upper Caves 3156 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 3166 | -9/Scraptown | Visited Scrap Suit Storage 3172 | -9/Scraptown | Visited Infowarlord's Domain 3175 | -9/Scraptown | Found Spectral Analyzer 3183 | -9/Scraptown | Visited Research Penetration Think Tank 3218 | -9/Scraptown | Met Optimus 3218 | -9/Scraptown | Accepted into 0bPrime 3234 | -9/Scraptown | Discovered new exit (range 3) 3234 | -9/Scraptown | Entered Factory 3234 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 3235 | -6/Factory | Identified exit to Factory 3235 | -6/Factory | Identified exit to Lower Caves 3251 | -6/Factory | Build established: Infiltrator-Sprinter 3280 | -6/Factory | Loaded intel: 8 recycling unit locations 3306 | -6/Factory | Discovered exit to Lower Caves (range 12) 3488 | -6/Factory | Learned location of Protoforge (-2) 3500 | -6/Factory | Found Prototype Launcher 3500 | -6/Factory | Identified Scatter Rocket Array 3870 | -6/Factory | Core integrity fell below 50% 3899 | -6/Factory | Core integrity fell below 20% 3924 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03898_ Y-54 Guardian destroyed. 03898_ Destroyed Imp. Hover Unit. 03898_ O-24 Administrator destroyed. 03898_ Terminal disabled. 03905_ U-05 Engineer lays Concrete. 03905_ K-01 Serf collects debris. 03906_ U-05 Engineer lays Concrete. 03909_ U-05 Engineer builds a Wall. 03911_ U-05 Engineer lays Concrete. 03911_ K-01 Serf collects debris. 03912_ U-05 Engineer builds a Door. 03913_ U-05 Engineer builds a Wall. 03914_ K-01 Serf collects debris. 03917_ U-05 Engineer lays Concrete. 03917_ U-05 Engineer builds a Wall. 03919_ Seismic Detector destroyed. 03920_ Destroyed Adv. Heat Sink. 03922_ U-05 Engineer lays Concrete. 03923_ G-50 Soldier destroyed. 03923_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? ???????????????????? | | ?????????????????????!! ????????????????? | | ?????????????????????!! #???????????????? | | ??????????????????????! ] #???????????????? | | ?????????????????????? ! #???????????????? | | ????????????????????? = ##??????????????? | | ?????????????????????##;;;;;;;;;+##??????????????? | | ??????????????###????## !% ##??????????????? | | ??????????????####???#; ##??????????????? | | ??????????????# ##; ##??????????????? | | ???????????????? !##; s ##??????????????? | | ??????????????????? ! ##??????????????? | | ????????????????????##; %* ### ????????????? | | ?????????????????????## [ %!! ## ?????????? | | ?????????????????????## *%=!! ??????? | | ?????????????????????## ""= #u "??????? | | ????????????????????###g%""""" u ???????? | | ???????????############ *@ # ???????? | | ???????????############ # !%???????? | | ???????????## ######## # ???????? | | ???????????## ######## ????????? | | ???????????## ##?????? ????????? | | ???????????## ! = ##?????? # ?????????? | | ???????????## ##?????? ##? ?????????? | | ???????????## ##?????? # ????????????? | | ???????????## ##?????? # ????????????? | | ??? ###### ######## # ????????????? | | ???+#############+############ # ????????????? | | ?? "T" !! # ????????????? | | ?? !! # ????????????? | | ?? ! ^ + ????????????? | | ?? !!/ # ????????????? | | ?? """ """ """ !!/ # ????????????? | | ???############# """ """ """ !// # ????????????? | | ??? ### """ """ """ # ????????????? | | ???????????? ### """ """ # ????????????? | | ???????????? ### ##????????????? | | ???????????? + # ????????????? | | ???????????? ### ! # ????????????? | | ???????????? ### ] # ????????????? | | ??????????????###"F""###### ######## ????????????? | | ??????????????###""""###### ######## ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Utility Shielding 33 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Spectral Analyzer | -6/Factory | Scanalyzed CPS Tube | -6/Factory | Scanalyzed ECM Suite | -6/Factory | Scanalyzed Mni. Grenade Launcher | -6/Factory | Scanalyzed Enh. Nuclear Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 40% | -9/Storage Flight Unit | 15% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisBlanketParser Manual? 0 Play Time 01:12:40 Cumulative 419.9 hours Start 2025.08.06 @ 11:52:30 End 2025.08.06 @ 13:47:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 30 Types 12/2/5/2/5/1/0/2/0/1 Lore% 93 Gallery% 84 Achievement% 78 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81cc9753-5c20-488f-979d-9d8d30e190a5