Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.30 @ 00:05:44 Player: YppY Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (83) 415 Value Destroyed (2495) 2495 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (221) 221 TOTAL SCORE: 6611 Bonus ------- High Alert Combat Kills 181 Follower Combat Kills 40 Cogmind --------- Core Integrity 523/700 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Medium Treads Medium Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (6) ------- Autogun Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle > --- INVENTORY (12) --- Nuclear Core Heat Sink Medium Matter Pod (100) Field Recycling Unit (0) Heart of Steel Autogun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Heart of Steel > --- WEAPON ----------- Autogun Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Nuclear Core Heat Sink Improved Heat Sink Medium Matter Pod Improved Medium Armor Plating Autogun Heavy Missile Launcher [Rating: 54] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . . . 1 1 . . . Weapon 4 | . . . 2 . 1 1 . . . Parts Attached 53 | 5 3 4 14 . 6 14 2 5 . Power 7 | 1 . . 3 . . 3 . . . Engine 3 | 1 . . 2 . . . . . . Core 4 | . . . 1 . . 3 . . . Reactor . | . . . . . . . . . . Propulsion 8 | 2 . 1 . . 3 1 1 . . Treads 8 | 2 . 1 . . 3 1 1 . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | . 1 2 3 . 2 3 . 5 . Device 6 | . . 1 1 . . 2 . 2 . Storage 2 | . . . 1 . 1 . . . . Processor 2 | . 1 . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 6 | . . 1 1 . . 1 . 3 . Artifact . | . . . . . . . . . . Weapon 22 | 2 2 1 8 . 1 7 1 . . Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 21 | 1 2 1 8 . 1 7 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 2 . . 2 . 1 . Parts Lost 11 | . . . 1 . 1 7 2 . . Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . . . 1 1 1 . . Utility 3 | . . . 1 . . 2 . . . Weapon 4 | . . . . . . 3 1 . . Highest Loss Streak 3 | . . . 1 . 1 3 1 . . Average Slot Usage (%) 93 | . 78 85 100 100 94 93 90 97 100 Engine 5 | . 14 14 9 11 9 2 . . . Core 3 | . . . 1 . . 4 7 7 7 Treads 17 | . 28 28 22 22 13 14 14 15 15 Device 8 | . . 9 9 . . 8 15 8 7 Storage 5 | . . . 1 11 9 7 7 7 7 Processor 2 | . 7 2 . . 9 3 . . . Protection 6 | . . 2 11 11 9 5 . 11 15 Ballistic Gun 42 | . 26 28 44 44 45 44 45 46 46 Naked Turns . | . . . . . . . . . . Heaviest Build 74 | 9 11 25 43 43 62 74 67 74 73 Greatest Support 56 | 40 40 40 40 40 56 56 56 56 56 Greatest Overweight (x) 2 | . . . 1 1 2 2 2 1 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 Largest Inventory Capacity 12 | 4 4 4 10 10 12 12 12 12 12 Average Capacity 9 | 4 4 4 5 10 10 12 12 12 12 Most Carried 12 | 4 4 4 8 10 11 12 6 12 9 Average Carried 6 | . 3 3 2 9 8 9 5 7 9 Final Capacity 12 | 4 4 4 10 10 12 12 12 12 12 Final Carried 11 | . 4 3 8 10 11 6 4 9 9 Class Distribution -------------------- 54% | Executioner 29% | Tank 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Executioner | -7/Factory Executioner | -7/Lower Caves Executioner | -7/Lower Caves Executioner | -7/Zion Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Matter Collected 2904 | 241 57 136 615 111 190 884 620 50 . Remotely 480 | . . . 480 . . . . . . Salvage Created 2951 | . 82 117 702 109 238 1136 567 . . Parts 175 | . 3 7 56 6 15 66 22 . . Haulers Intercepted 5 | . 1 . 2 . . 2 . . . Recyclers Shooed 3 | . . . . . . 3 . . . Parts Field Recycled 20 | . . . . . . 17 3 . . Retrieved Matter 76 | . . . . . . 59 17 . . Parts Self-Destructed 19 | . . . . . . . 19 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Combat Hostiles Destroyed 60 | . 1 3 15 5 4 17 15 . . Guns 60 | . 1 3 15 5 4 17 15 . . Classes Destroyed 14 | . 2 2 4 . . 4 2 . . Worker 7 | . . . 1 . 1 5 . . . Builder 4 | . . . . . . 4 . . . Hauler 5 | . 1 . 2 . . 2 . . . Recycler 2 | . . . . . . 2 . . . Operator 1 | . . . 1 . . . . . . Watcher 4 | . . . 3 . . 1 . . . Swarmer 22 | . . . 6 4 . 5 7 . . Grunt 20 | . 1 . 6 1 2 5 5 . . Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . . . . . 1 . . Sentry 10 | . . 2 3 . 2 3 . . . Demolisher 1 | . . 1 . . . . . . . Hunter 2 | . . . . . . 1 1 . . Programmer 3 | . . . . . . 3 . . . Best Kill Streak 8 | . 2 2 4 4 2 8 7 . . Combat Bots Only 7 | . 1 2 4 4 2 5 7 . . Max Kills in Single Turn 4 | . 1 1 2 2 1 4 2 . . Gunslinging 1 | . . . 1 1 . 1 1 . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Damage Taken 3000 | . 12 624 366 91 103 1242 562 . . Core 336 | . . 101 18 8 32 130 47 . . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 86 | 100 . 59 . 93 94 . . . . Volleys Fired 137 | . 3 16 32 6 11 49 20 . . Largest 6 | . 2 2 4 4 5 6 6 . . Hottest 148 | . 46 46 92 92 115 148 143 . . Shots Fired 644 | . 6 32 128 24 55 284 115 . . Gun 644 | . 6 32 128 24 55 284 115 . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 644 | . 6 32 128 24 55 284 115 . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | . 1 11 22 14 8 19 19 . . Robot Miss Streak 6 | . 2 4 3 1 6 4 3 . . Penetration Max 1 | . . . . . . 1 1 . . Secondary Targets 21 | . . . 6 1 . 5 9 . . Max Gunslinging Chain 2 | . . . 2 1 . 1 2 . . Shots Hit Robots 416 | . 2 24 69 16 30 196 79 . . Core Hits 149 | . 2 7 30 7 9 59 35 . . Critical Hits 6 | . . . 2 . 1 1 2 . . Critical Kills 3 | . . . 1 . . 1 1 . . Critical Parts Destroyed 3 | . . . 1 . 1 . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6130 | . 63 362 942 268 368 3037 1090 . . Guns 5473 | . 63 362 942 268 368 2380 1090 . . Cannons . | . . . . . . . . . . Explosions 657 | . . . . . . 657 . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 5473 | . 63 362 942 268 368 2380 1090 . . Thermal . | . . . . . . . . . . Explosive 657 | . . . . . . 657 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . 3 3 2 1 1 1 1 Average Corruption 1 | . . . 3 3 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . Effects 18 | . . . 11 1 1 3 . 2 . Message Errors 5 | . . . 3 1 . . . 1 . Matter Fused 3 | . . . 3 . . . . . . Energy Discharges 4 | . . . 3 . . 1 . . . Data Loss (minor) 3 | . . . . . 1 1 . 1 . Targeting Errors 3 | . . . 2 . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 11 | . . . . . . 11 . . . Projectiles . | . . . . . . . . . . Explosions 11 | . . . . . . 11 . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 688 | . 1 4 146 107 200 688 72 . . Average Temperature 96 | . 1 4 55 48 65 148 25 . . Received Heat Transfer 441 | . 6 27 93 27 9 189 90 . . Effects 21 | . . . . . . 21 . . . Shutdowns 4 | . . . . . . 4 . . . Energy Bleed 1 | . . . . . . 1 . . . Interference 3 | . . . . . . 3 . . . Matter Decay 2 | . . . . . . 2 . . . Short Circuit 2 | . . . . . . 2 . . . Damage (minor) 5 | . . . . . . 5 . . . Damage (major) 4 | . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Peak Influence 548 | . 27 30 354 247 264 548 . . . Initial 119 | . . 10 3 112 96 119 . . . Average 204 | . 6 11 189 157 197 341 . . . Maximum Alert Level 2 | . . . 1 1 1 2 . . . Low Security (%) 55 | 100 100 100 57 84 46 26 . . . Level 1 26 | . . . 42 15 53 26 . . . Level 2 17 | . . . . . . 47 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . . . . 1 8 . . . Investigation 1 | . . . . . 1 . . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 2 | . . . . . . 2 . . . Assault . | . . . . . . . . . . Garrison 4 | . . . . . . 4 . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Distress Signals 4 | . . . 1 . 1 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 84 | . 1 14 22 7 4 21 15 . . Peak Tracking Total 9 | . 1 9 4 3 4 4 7 . . Tactical Retreats 5 | . . 1 2 . 2 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Traps Triggered 3 | . . . . . 3 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Machines Disabled 15 | . . . . 1 . 14 . . . Max in Single Turn 5 | . . . . 1 . 5 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Machines Accessed 6 | . . 1 2 . . 1 . 1 1 Terminals 3 | . . . 2 . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 12 | . . 1 5 . . 1 . 1 4 Successful 10 | . . 1 3 . . 1 . 1 4 Failed 2 | . . . 2 . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 6 | . . . 5 . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . . 1 3 . . 1 . 1 4 Record 1 | . . . 1 . . . . . . Part Schematic 4 | . . . . . . . . . 4 Prototype ID Bank 1 | . . . . . . 1 . . . Open Door 2 | . . 1 . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Total Allies 1 | . . . . . . 1 . . . Largest Group 1 | . . . . . . 1 . . . Highest-Rated Group 21 | . . . . . . 21 . . . Highest-Rated Ally 21 | . . . . . . 21 . . . Total Orders 3 | . . 3 . . . . . . . ROAM 3 | . . 3 . . . . . . . Ally Attacks 7 | . . . . . . 7 . . . Total Damage 122 | . . . . . . 122 . . . Kills 1 | . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . 1 3 . Drone Launches 16 | . . 16 . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Turns Passed 3953 | 42 229 342 592 189 297 1031 623 491 117 Spaces Moved 1812 | 26 129 172 255 93 125 385 298 264 65 Core 8 | 8 . . . . . . . . . Treads 1804 | 18 129 172 255 93 125 385 298 264 65 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 180 180 180 180 Average Speed 174 | 126 160 160 163 180 189 181 180 180 180 Slowest Speed 200 | 160 160 160 180 180 200 200 200 180 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 3 27 64 27 31 17 12 48 41 15 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 2 | . . 1 1 . . . . . . Unknown Exits Taken 7 | 1 1 . . 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 . . . 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 36 | . . . . 13 . 21 2 . . Melee . | . . . . . . . . . . Projectile 3 | . . . . . . 1 2 . . AOE 33 | . . . . 13 . 20 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Total 2250 | 35 147 209 352 100 155 575 330 282 65 Wait 135 | . . 7 25 . 4 85 11 3 . Move 1803 | 25 128 171 254 92 124 384 297 263 65 Hop . | . . . . . . . . . . Pick Up 64 | 5 9 5 18 2 7 11 . 7 . Fast Attach . | . . . . . . . . . . Attach 36 | 5 1 2 6 . 3 12 2 5 . Detach 1 | . . . . . . . . 1 . Swap 17 | . 2 2 8 . 3 2 . . . Drop 33 | . 4 6 9 . 3 8 . 3 . Fire 137 | . 3 16 32 6 11 49 20 . . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 24 | . . . . . . 24 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 17) 272 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 333 | -10/Mines | Found the Drone Emporium 336 | -10/Mines | Learned 2 Materials zone layouts 344 | -10/Mines | Found Prototype Device 345 | -10/Mines | Identified Decoy Drone Bay 376 | -10/Mines | Identified exit to Materials 482 | -10/Mines | Assembled infested the area 511 | -10/Mines | Discovered exit to Materials (range 50) 614 | -10/Mines | Entered Materials 614 | -9/Materials | Evolved 2 slots: Weapon x2 615 | -9/Materials | Identified exit to Mines 932 | -9/Materials | Build established: Tank 1206 | -9/Materials | Entered Mines 1213 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1368 | -9/Mines | Discovered new exit (range 12) 1395 | -9/Mines | Entered Materials 1395 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1566 | -8/Materials | Discovered new exit (range 15) 1692 | -8/Materials | Entered Factory 1692 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1804 | -7/Factory | Garrison activated, responded to threat 1990 | -7/Factory | Build established: Executioner 2081 | -7/Factory | Garrison activated, responded to threat 2596 | -7/Factory | Lost 3 parts (1u2w) 2652 | -7/Factory | Discovered new exit (range 12) 2664 | -7/Factory | Lost 3 parts (1p1n1w) 2723 | -7/Factory | Entered Lower Caves 2787 | -7/Lower Caves | Learned Factory interactive machine intel 3206 | -7/Lower Caves | Destroyed 7 combat bots 3340 | -7/Lower Caves | Discovered new exit (range 3) 3346 | -7/Lower Caves | Entered another Lower Caves area 3368 | -7/Lower Caves | Learned Factory trap positions 3478 | -7/Lower Caves | Found Prototype Device 3487 | -7/Lower Caves | Identified Heart of Steel 3684 | -7/Lower Caves | Learned location of Zion (-7) 3718 | -7/Lower Caves | Learned Factory emergency access door positions 3782 | -7/Lower Caves | Encountered a Warlord checkpoint 3822 | -7/Lower Caves | Discovered new exit (range 7) 3837 | -7/Lower Caves | Entered Zion 3911 | -7/Zion | System corruption cleaned by Quarantine Array 3954 | -7/Zion | Self-destructed Last Messages --------------- Schematic downloaded. >>Schematic "Slug Cannon" Downloading schematic... Slug Cannon Rating: 4 Schematic downloaded. >>Schematic "Enh. Flamer" Downloading schematic... Enh. Flamer Rating: 3 Schematic downloaded. 03911_ System quarantine in progress... 03911_ PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. 3P-0MW(z): I saw one of those reputed "Heroes" once, and if you ask me I'd prefer they stay away from here. In just a few salvos some crazy bot named "AD-0RF" melted an entire patrol, together with almost all the Warlord bots trying to fight it off. 03949_ XP-5MI(z) sifts through the Twisted Machinery. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????" ?????????????????????????????? | | ????????????????"" ????????????????????????????? | | ???????????????""" ""#"#??????????????????????? | | ???????????????" """""??????????????????????? | | ???????????????? """""??????????????????????? | | ????????????????"" " """??""?????????????????? | | ????????????????"" "#?""" """?#####??????? | | ???????????????#"" "###""""""#?# "######## | | ???????????????##" ""#""#""#"#?# """"""""" | | ??????????????#""" """""""##"### """"""""" | | ?????????????#""" """"""# | | ?????????????#"" "" | | ?????????????#"" @ | | ??????????????#"" "# | | ??????????????""" "" ""### """"""""" | | ??????????????"" """" """#"## """"""""" | | ?????????????"" """ """"#### "######## | | ?????????????"" """"#??#####??????? | | ?????????????#" """##?????????????? | | ??????????????" "" "###??????????????? | | ??????????????" "" ""????????????????? | | ??????????????" " "????????????????? | | ??????????????" ? ?????????????????? | | ??????????????" ?? ?????????????????? | | ???????????????? ??? ?????????????????? | | ???????????????????? ?????????????????? | | ????????????????????? ??????????????????? | | ??????????????????????? ? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladePoweredShockpuncher Manual? 0 Play Time 00:31:07 Cumulative 94.5 hours Start 2020.12.10 @ 11:55:49 End 2021.03.30 @ 00:05:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 59 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bcf5a02-f5c8-46e8-9cae-6e2e98edd6ed