Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 12:45:06 Player: the Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (675) 3375 Value Destroyed (39114) 39114 Prototype IDs (112) 2240 Alien Tech Used (18) 3600 Bonus (53622) 53622 TOTAL SCORE: 111251 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 19277 Follower Combat Kills 1476 Prayed to X0-1V1 5000 Major X0-1V1 Interference 15050 Subatomizer Sterilization 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Scanned by Researcher 1000 Pursued by Intercept 2000 Win 3000 Friendly Fire -1581 Cogmind --------- Core Integrity 640/1525 Matter 164/300 Energy 58/100 System Corruption 0% +Membrane Temperature Cool (12) Movement Treading (145) +NEM 1 Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (12) ----- Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler X0-1V1's Piety Tracker Microwarp Drive > --- WEAPON (2) ------- (None) > --- INVENTORY (7) ---- Biometal Heavy Treads Core Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Reinforced Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Medium Regenerative Plating Graphene Brace Improved Remote Force Field X0-1V1's Piety Tracker Microwarp Drive > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Cooled Antimatter Reactor Cooled Antimatter Reactor Quantum Reactor Quantum Reactor Reinforced Quantum Reactor Zero-point Reactor Biometal Heavy Treads Biometal Heavy Treads Experimental Power Amplifier 2N-1CE's Frost Array Experimental Energy Well Advanced Matter Compressor Experimental Core Analyzer Launcher Loader Improved Point Defense System Advanced Point Defense System Improved System Shield Core Regenerator Perforator Sigix Broadsword [Rating: 271] Favorites ----------- Power Reinforced Quantum Reactor Engine Ion Engine Power Core Enhanced Fission Core Reactor Reinforced Quantum Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Experimental Gyrokinetic Inverter Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Medium Regenerative Plating Artifact Phase Redirector Weapon Heavy Hardcell Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Gamma Bomb Array Special Weapon Mining Laser Impact Weapon Gravity Flail Slashing Weapon Sigix Broadsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . 4 . . . . . . . . . . . . . . 1 . . . . Utility 10 | . . . . . 3 . . . . 1 . . . . 2 . . 2 . 1 . . 1 . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 321 | 7 9 6 . 2 38 8 7 8 4 49 . 5 1 1 34 20 4 15 29 10 14 7 38 5 Power 47 | 1 2 . . . 5 . . 2 1 4 . 1 . 1 7 6 . 1 4 . 1 2 7 2 Engine 7 | 1 2 . . . 2 . . 1 1 . . . . . . . . . . . . . . . Core 4 | . . . . . 1 . . 1 . . . 1 . . 1 . . . . . . . . . Reactor 36 | . . . . . 2 . . . . 4 . . . 1 6 6 . 1 4 . 1 2 7 2 Propulsion 80 | 2 . 1 . . 11 . 4 1 . 15 . 1 . . 8 7 . 2 2 5 2 1 18 . Treads 16 | 2 . 1 . . 7 . . . . 2 . . . . . . . . . . . . 4 . Leg 57 | . . . . . 3 . 4 1 . 8 . 1 . . 8 7 . 2 2 5 2 1 13 . Wheel 6 | . . . . . 1 . . . . 5 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 127 | 2 2 2 . 1 13 3 2 4 1 15 . 3 1 . 15 3 1 12 17 5 9 4 9 3 Device 83 | 1 2 1 . . 8 1 1 3 1 12 . 3 . . 12 2 . 6 15 1 5 1 5 3 Storage 12 | 1 . . . 1 1 . 1 . . 2 . . . . 1 . . . 1 3 . 1 . . Processor 15 | . . . . . . 2 . 1 . 1 . . . . 1 1 . 6 . 1 2 . . . Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Protection 13 | . . 1 . . 3 . . . . . . . 1 . 1 . 1 . 1 . 1 . 4 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . Weapon 67 | 2 5 3 . 1 9 5 1 1 2 15 . . . . 4 4 3 . 6 . 2 . 4 . Energy Gun 8 | 2 1 . . . . . . . . 2 . . . . . . . . 2 . . . 1 . Energy Cannon 19 | . . 2 . 1 4 4 1 1 . 2 . . . . . 1 2 . . . 1 . . . Ballistic Gun 12 | . 2 . . . 1 . . . 2 6 . . . . . 1 . . . . . . . . Ballistic Cannon 11 | . 1 . . . 1 . . . . 3 . . . . 3 1 . . 2 . . . . . Launcher 8 | . . 1 . . 2 1 . . . . . . . . . . 1 . 1 . . . 2 . Special Weapon 4 | . 1 . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 89 | . 1 . . . 9 . . 1 . 15 . 1 2 . 5 4 3 1 19 2 7 12 7 . Corrupted Parts 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . System Corruption 19 | . . . . . 19 . . . . . . . . . . . . . . . . . . . Parts Lost 81 | . . . . . 10 1 5 . 4 15 . 5 . 2 12 3 1 2 2 . 1 4 9 5 Power 17 | . . . . . 2 . 1 . 1 4 . 1 . 2 2 . . . . . . . 2 2 Propulsion 20 | . . . . . 5 . 1 . 1 5 . 2 . . 2 . . 1 . . . 1 2 . Utility 35 | . . . . . 2 . 2 . 2 3 . 2 . . 7 3 1 1 2 . 1 3 3 3 Weapon 9 | . . . . . 1 1 1 . . 3 . . . . 1 . . . . . . . 2 . Highest Loss Streak 12 | . . . . . 7 1 4 . 4 12 . 4 . 1 8 1 1 2 1 . 1 4 2 2 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Backups 14 | 3 6 4 4 6 14 15 15 15 17 15 15 14 14 16 15 17 17 18 17 17 17 17 18 19 Power 1 | 1 1 . . . . . . . . . . . . 1 . 1 4 2 1 2 1 1 3 4 Propulsion . | . . . . . . 1 2 . . . 1 . . . 2 1 1 . . . . . . 2 Utility 6 | . 1 1 2 2 4 5 5 8 7 6 7 7 7 7 8 8 5 5 7 7 8 8 8 9 Weapon 4 | 1 3 2 1 1 6 6 4 5 7 6 5 4 5 5 3 3 4 4 4 5 4 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 90 | . 1 12 1 2 10 . 3 3 4 8 . . . . 8 4 1 1 5 6 3 2 7 9 Power 12 | . . 2 . . . . . . . . . . . . . 1 . . 1 1 1 . 3 3 Propulsion 8 | . . . . . . . . . . . . . . . 1 1 . . . . . . 4 2 Utility 34 | . 1 5 1 2 4 . 2 . . 4 . . . . 3 1 1 . 3 . 1 2 . 4 Weapon 30 | . . 5 . . 6 . 1 2 3 4 . . . . 4 1 . . . 3 1 . . . Tool/Special 6 | . . . . . . . . 1 1 . . . . . . . . 1 1 2 . . . . Average Slot Usage (%) 85 | . 100 86 76 79 78 83 75 97 87 85 82 72 63 66 86 92 88 90 94 92 94 89 88 73 Engine 3 | . 14 14 14 14 4 . . 4 3 . . . . . . . . . . . . . . . Core 1 | . . . . . 3 6 6 6 6 . . . . . 1 . . . . . . . . . Reactor 7 | . . . . . 3 6 . . . 10 11 11 11 5 9 15 14 12 12 12 12 12 14 14 Treads 7 | . 28 21 14 14 16 6 . . . 5 11 11 11 11 2 . . . . . . . 1 15 Leg 16 | . . . . . 5 6 10 33 28 17 5 9 11 11 30 32 25 25 30 30 33 30 24 . Wheel 1 | . . . . . 1 6 4 . . 8 17 8 5 5 1 . . . . . . . . . Device 15 | . 14 7 14 14 19 19 19 15 8 9 5 4 5 5 23 21 26 13 15 19 23 16 20 22 Storage 5 | . 14 1 . 8 6 6 6 6 6 7 5 5 5 5 5 5 5 4 4 4 4 4 4 2 Processor 9 | . . . . . . 12 13 17 15 11 11 7 5 5 6 14 10 24 19 16 12 16 12 7 Protection 4 | . . 12 14 5 3 . . . 3 2 4 5 7 11 1 . 2 3 3 4 . 3 3 2 Energy Cannon 5 | . . 16 19 22 8 9 13 13 5 . . . . . . . 1 . . . . 2 1 1 Ballistic Gun 1 | . 6 1 . . 2 1 . . 7 4 . . . . . . . . . . . . . . Ballistic Cannon 2 | . 6 9 . . 1 . . . . 2 5 4 . 5 4 4 . 4 2 2 3 . . . Peak Build Rating 271 | 7 20 25 25 27 113 108 99 95 94 128 128 139 135 135 157 166 177 188 188 216 233 253 252 271 Average Rating 124 | 5 7 16 23 25 81 96 78 92 87 109 127 125 112 124 146 160 165 175 179 203 226 219 230 248 On Entrance 118 | . 7 20 25 23 27 104 98 91 92 90 122 128 127 135 124 155 158 175 173 187 212 216 231 249 Avg Prop Armor Cover (%) 12 | . . . . . 6 19 8 . . 13 13 15 18 16 14 3 . . 3 2 2 . 9 40 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 245 | 13 16 40 40 62 111 101 79 82 95 121 117 124 118 118 125 158 157 160 183 178 183 213 245 242 Greatest Support 310 | 40 40 40 20 20 115 75 90 94 94 143 48 48 16 16 155 180 180 180 201 229 229 239 310 310 Greatest Overweight (x) 12 | . . 1 1 3 4 3 2 . 1 12 2 7 7 7 6 1 . . 1 . . . 1 . Average Overweight (x) . | . . . 1 1 1 2 1 . . 1 2 4 6 5 . . . . . . . . . . Largest Inventory Capacity 27 | 8 8 8 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 27 27 27 Average Capacity 18 | 7 8 5 5 13 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 26 26 Most Carried 27 | 5 8 8 5 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 27 27 27 Average Carried 16 | 3 6 5 4 6 16 19 19 19 19 19 19 18 18 20 19 18 19 19 19 19 19 21 23 25 Final Capacity 27 | 8 8 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 27 27 7 Final Carried 25 | 5 8 5 5 10 20 20 20 20 20 20 20 18 20 20 14 20 20 20 20 20 19 23 25 6 Class Distribution -------------------- 48% | Mutant 12% | Generator-Mutant 11% | Skirmisher 9% | Commander-Mutant 5% | Derelict-Mutant 5% | Scavenger-Mutant 4% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Armory Mutant | -4/Lab Mutant | -3/Research Skirmisher | -3/Testing Skirmisher | -2/Research Skirmisher | -2/Quarantine Mutant | -2/Section 7 Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Matter Collected 26006 | 270 188 556 217 20 1776 48 548 106 205 2003 218 1088 . 680 2735 2482 44 722 1241 1084 1269 2182 5963 361 Remotely 3945 | . . . . . . . . . . 146 . 102 . 515 1293 1889 . . . . . . . . Salvage Created 37661 | 274 280 344 95 . 2041 294 397 . 529 2669 217 721 . 6 2109 1953 44 494 2144 1207 924 4542 15662 715 Parts 1477 | 16 16 21 2 . 58 17 12 . 26 148 6 17 . . 81 81 . 14 77 48 78 166 556 37 Haulers Intercepted 11 | . . . 1 . 1 . . . . 3 . . . . 3 . . . . . . . 3 . Recyclers Shooed 14 | . 1 . . . 2 . . . . 2 . . . . 2 . . 1 3 . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . 12 . . . 10 12 . 28 . 4 18 . 3 . . . . . . . . . . Prevented 9 | . . . . . . 5 . . 3 . 1 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 534 | . 7 13 1 . 27 10 7 . 14 28 4 19 . 2 38 41 1 10 28 14 14 61 184 11 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . 1 1 5 Guns 29 | . 6 1 . . 6 1 . . 1 14 . . . . . . . . . . . . . . Cannons 279 | . . 4 1 . 15 4 7 . 7 6 3 19 . 2 35 39 . 10 13 10 11 30 57 6 AOE 134 | . 1 8 . . 3 4 . . 5 8 . . . . 3 . . . 12 3 2 18 67 . Classes Destroyed 33 | 3 3 3 2 . 6 . . . 1 3 1 . . . 1 1 . . 2 1 . 3 3 . Worker 37 | 1 1 . . . . . . . . 1 . . . . 5 . . 1 3 6 . 2 15 2 Builder 18 | . . . . . 1 . . . . 1 . . . . 1 . . 1 3 4 . 4 3 . Tunneler 11 | 8 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Hauler 11 | . . . 1 . 1 . . . . 3 . . . . 3 . . . . . . . 3 . Recycler 32 | 1 . . . . 3 . . . . 6 . . . . 3 . . 1 4 3 . . 9 2 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Mechanic 12 | . . . . . . . . . . 1 . . . . . 1 . . . . . 1 9 . Operator 9 | . . . . . 1 . . . . . . . . . 2 2 . . 1 . 1 . 1 1 Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 20 | . 2 . . . . . . . . . . . . . 2 2 . 1 3 . . 3 6 1 Swarmer 70 | . 3 4 . . . 8 . . 8 1 1 4 . . 5 5 . 4 . . . 3 15 9 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . Grunt 193 | . 4 5 . . 10 . 7 . 2 7 1 5 . . 15 12 . . 8 3 5 23 86 . Brawler 25 | . . . . . 1 . . . . 1 . 7 . . 1 1 . . . . . 4 10 . Duelist 22 | . . . . . . . . . . . 1 2 . . . 5 . . . . . 8 6 . Protector 11 | . . . . . . . . . . 1 . . . . . . . . . . . 1 9 . Researcher 6 | . . . . . . . . . . . . . . . . . . . 2 . . 4 . . Sentry 37 | . . . 1 . 3 . . . 2 . 1 1 . . 6 3 . 4 4 3 . 2 7 . Demolisher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 13 | . . . . . 3 . . . . 2 . . . . 3 3 . . . . . 2 . . Hunter 43 | . . . . . 4 2 . . . 5 . . . 2 1 4 . . 9 2 . 4 8 2 Programmer 50 | . . . . . 6 . . . 2 8 . . . . 7 7 . . 3 2 . 4 11 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Quarantine Guard 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Enhanced Grunt 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Tracker 7 | . . . . . . . . . . . . . . . . . . 1 2 2 . . 2 . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 13 | . . . . . . . . . . . . . . . . . . . 2 . . . 11 . Executioner 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Best Kill Streak 34 | 5 4 9 1 . 9 4 4 . 7 8 2 7 . 2 6 8 1 4 10 8 5 22 34 6 Combat Bots Only 26 | . 4 4 1 . 7 4 4 . 7 7 2 7 . 2 6 8 1 4 8 2 5 17 26 6 Max Kills in Single Turn 5 | 1 2 2 1 . 1 4 1 . 2 4 1 1 . 1 3 1 1 1 4 3 2 5 5 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 2 . . 1 4 . . 2 3 . . . . 3 . . . 2 1 1 3 5 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Hostile Shots Fired 3205 | . 51 60 2 . 263 65 61 . 97 330 15 110 . 82 465 268 30 65 131 77 26 301 416 290 Missed 1046 | . 12 27 2 . 87 17 10 . 31 119 2 24 . 29 156 99 5 19 47 22 12 100 155 71 Deflected 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hits 2159 | . 39 33 . . 176 48 51 . 66 211 13 86 . 53 309 169 25 46 84 55 14 201 261 219 Melee 33 | . . . . . . . . . . . . 19 . . . 5 . . . . . 3 2 4 Projectile 2126 | . 39 33 . . 176 48 51 . 66 211 13 67 . 53 309 164 25 46 84 55 14 198 259 215 AOE 6 | . . . . . . . . . . . . . . . . 3 . . . . . . 3 . Critical Strikes 94 | . 1 . . . 7 . 5 . 2 7 . 5 . 6 15 8 . . 5 2 1 13 11 6 Actively Blocked 35 | . . . . . . . . . . . . . . . 14 . . . 1 1 . 4 11 4 Part Disruptions 20 | . . . . . 1 . . . . 1 . . . . 6 6 1 . 1 1 1 . 2 . Damage Taken 34311 | . 473 436 . . 2955 748 976 . 1225 3749 224 1828 . 995 3505 1864 630 1006 1426 565 282 4087 3212 4125 Core 4014 | . 100 21 . . 330 106 198 . 181 481 18 89 . 108 197 145 106 41 199 23 70 458 324 819 Absorbed by Shields 9936 | . . . . . . . . . . . . . . . 1961 1091 . . 231 592 290 742 3294 1735 Redirected to Core 38 | . . . . . . . . . . . . . . . . . . . . . 38 . . . Redirected to Shielding 169 | . . . . . . . . . . . . . . 147 22 . . . . . . . . . Ignored by Resistances 1432 | . . . . . 158 . . . . . . . . . . 216 . . . . . 77 960 21 Regen/Repaired (Parts) 3713 | . . . . . . . . . . . . . . . . . . 218 280 153 20 1953 701 388 Core Remaining (%) 65 | 100 . . . 98 . . . . 54 . . . . 61 . . 51 . 80 . . 38 . 41 Volleys Fired 1400 | 19 53 34 9 . 106 20 23 1 36 135 11 87 . 30 171 143 5 43 70 72 31 74 211 16 Largest 3 | 2 2 2 2 . 2 2 2 1 2 3 1 1 . 1 1 1 1 1 1 1 1 1 2 1 Hottest 300 | 100 100 120 160 . 165 162 200 90 200 143 68 68 . 68 68 100 68 68 200 200 200 300 300 300 Shots Fired 1704 | 38 90 43 9 . 170 34 45 1 65 204 12 86 . 31 171 143 5 45 70 72 32 74 248 16 Gun 301 | 38 70 2 . . 29 9 . . 12 139 . . . . . . . . . 2 . . . . Cannon 1206 | . 5 33 9 . 138 24 45 1 50 58 12 86 . 31 169 143 5 45 67 70 32 57 110 16 Launcher 179 | . . 8 . . 3 1 . . 3 6 . . . . . . . . 3 . . 17 138 . Special 18 | . 15 . . . . . . . . 1 . . . . 2 . . . . . . . . . Kinetic 922 | . 17 20 . . 58 9 . . 12 175 12 71 . 31 169 120 5 45 35 46 28 11 52 6 Thermal 516 | 38 57 23 9 . 83 12 45 1 50 22 . 15 . . . . . . 19 24 4 46 58 10 Explosive 36 | . . . . . 3 1 . . 3 6 . . . . . . . . . . . . 23 . Electromagnetic 227 | . 16 . . . 26 12 . . . . . . . . . 23 . . 16 2 . 17 115 . Robot Hit Streak 33 | 8 12 12 7 . 14 4 10 . 9 33 3 12 . 7 13 14 . 7 19 12 9 11 28 3 Robot Miss Streak 14 | 3 3 4 2 . 3 4 4 . 4 3 2 5 . 4 3 3 . 2 3 2 6 7 14 7 Penetration Max 3 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 3 2 2 Secondary Targets 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 1059 | 27 41 23 7 . 98 15 27 . 29 129 7 43 . 19 112 107 10 29 48 39 16 62 149 22 Core Hits 1299 | 11 18 15 2 . 45 11 13 . 23 89 4 21 . 3 47 60 . 14 51 28 30 197 593 24 Critical Kills 112 | . . . . . 6 1 . . 2 19 . . . . . . . . 1 1 11 12 52 7 Critical Parts Destroyed 115 | . . . . . 5 1 . . 1 28 . . . . . . 2 . . . 6 30 32 10 Critical Strikes 293 | 4 3 1 . . 15 2 . . 3 50 1 4 . 1 13 13 2 3 3 2 20 45 91 17 Burn 7 | 4 3 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . . 1 . . . 1 . . . . . . . . . 1 1 1 . 3 . Destroy 230 | . . . . . 10 2 . . 2 48 . . . . . . . . . . 18 45 88 17 Blast 43 | . . 1 . . 2 . . . . 2 1 4 . 1 13 13 . 3 2 1 . . . . Corrupt 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 82 | . . . . . 1 . . . . . . . . . . . 22 . 8 . 2 21 . 28 Impact 29 | . . . . . . . . . . . . . . . . . 22 . 7 . . . . . Slashing 52 | . . . . . . . . . . . . . . . . . . . 1 . 2 21 . 28 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 1 . . . . . . . . . . . 1 . 2 . 1 1 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 105097 | 368 642 1277 192 . 3489 795 1018 . 1568 4365 654 3826 . 1461 10588 7851 1132 2354 7224 5237 1169 13735 33383 2769 Guns 1938 | 368 500 23 . . 160 26 . . 47 802 . . . . . . . . . 12 . . . . Cannons 57231 | . 50 371 192 . 2666 419 1018 . 861 1963 654 3826 . 1461 9819 7687 . 2286 4057 4293 522 6617 6920 1549 Explosions 41762 | . 85 883 . . 647 350 . . 660 1587 . . . . 703 164 . . 2922 681 492 6393 26195 . Melee 3250 | . . . . . . . . . . . . . . . . . 1132 . 245 . 155 632 . 1086 Ramming 916 | . 7 . . . 16 . . . . 13 . . . . 66 . . 68 . 251 . 93 268 134 Kinetic 35442 | . 107 956 . . 517 26 . . 47 2601 654 3826 . 1461 9819 6929 . 2286 2101 2909 217 307 620 59 Thermal 39135 | 368 394 321 192 . 2053 138 1018 . 861 355 . . . . 615 164 . . 3803 2065 797 9048 15453 1490 Explosive 7116 | . . . . . 262 350 . . 660 1396 . . . . . . . . 533 . . 258 3657 . Electromagnetic 19238 | . 134 . . . 641 281 . . . . . . . . 88 758 . . 542 12 . 3397 13385 . Impact 1377 | . . . . . . . . . . . . . . . . . 1132 . 245 . . . . . Slashing 1873 | . . . . . . . . . . . . . . . . . . . . . 155 632 . 1086 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 43 | . . 12 . . 43 43 15 . . 13 . 8 8 21 8 21 25 24 16 7 . 3 . . Average Corruption 14 | . . 12 . . 31 25 15 . . 8 . 7 8 12 6 13 23 19 14 6 . 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 430 | . . 2 . . 66 32 20 . . 48 . 27 11 11 47 41 16 43 50 . . 16 . . Message Errors 80 | . . . . . 8 6 5 . . 13 . 8 1 4 5 6 4 7 7 . . 6 . . Matter Fused 95 | . . . . . 19 6 2 . . 10 . 3 3 3 12 10 5 12 6 . . 4 . . Heat Flow Errors 52 | . . . . . 6 7 2 . . 4 . 2 1 1 9 9 2 2 6 . . 1 . . Energy Discharges 52 | . . 1 . . 11 3 6 . . 2 . 1 1 . 5 5 . 6 9 . . 2 . . Parts Rejected 8 | . . . . . 1 . 1 . . 2 . . . . 1 2 . 1 . . . . . . Parts Fused 6 | . . . . . 1 1 . . . 1 . . . . . 1 . 1 1 . . . . . Data Loss (minor) 62 | . . . . . 7 3 1 . . 5 . 7 3 1 7 4 3 6 13 . . 2 . . Data Loss (major) 23 | . . 1 . . 4 1 1 . . 4 . . 1 1 1 1 1 5 1 . . 1 . . Misfires 14 | . . . . . 2 1 1 . . . . 2 . 1 3 . . 2 2 . . . . . Alerts 8 | . . . . . . 1 . . . 2 . 1 1 . 1 1 1 . . . . . . . Misdirections 7 | . . . . . 2 . . . . 1 . . . . . 1 . . 3 . . . . . Weapon Failures 23 | . . . . . 5 3 1 . . 4 . 3 . . 3 1 . 1 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 10635 | . . 52 . . 179 21 4 . 53 216 36 145 . 225 1547 874 313 227 925 609 . 1728 2717 764 Projectiles 8084 | . . 12 . . 160 2 4 . 7 215 36 145 . 225 1437 874 . 227 499 581 . 1424 1586 650 Explosions 1934 | . . 40 . . 19 19 . . 46 1 . . . . 107 . . . 325 . . 290 1087 . Melee 617 | . . . . . . . . . . . . . . . 3 . 313 . 101 28 . 14 44 114 Knockbacks 144 | . 2 . . . . . . . . 8 3 8 . 15 33 35 . 7 5 9 1 2 11 5 Impact 6 | . . . . . . . . . . . . . . . . . . 1 2 . . 1 1 1 Kinetic 131 | . 2 . . . . . . . . 8 3 7 . 13 31 35 . 6 3 7 1 1 10 4 Secondary 7 | . . . . . . . . . . . . 1 . 2 2 . . . . 2 . . . . Self-Inflicted Damage 1245 | . 40 112 . . 58 3 . . 30 . . . . . 34 . . . 231 . 48 161 528 . Shots 53 | . 1 3 . . 1 1 . . 1 . . . . . 1 . . . 4 . 1 7 33 . Rammed 16 | . 3 . . . 4 . . . . . . . . . . . . . . . . . . 9 Targets Rammed 42 | . 3 . . . 4 . . . . 1 . . . . 5 . . 3 . 6 . 2 8 10 Kicked 25 | . . . . . . . . . . 1 . . . . 5 . . 3 . 6 . 2 8 . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 466 | 235 413 . 54 . 277 243 177 . 406 237 . 212 54 50 230 260 248 232 361 309 192 466 193 152 Average Temperature 76 | 83 114 . 22 . 66 73 75 . 122 48 . 45 54 50 51 65 108 68 91 36 36 103 75 94 Received Heat Transfer 4426 | . 138 150 . . 564 . 477 . 230 705 36 240 . 63 744 189 . 18 14 44 12 513 216 73 Effects 9 | . 4 . . . 2 . . . 2 . . . . . . . 1 . . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Turns 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . Longest Duration 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . Robots Disrupted 9 | . . . . . . . . . . . . . . . . . . . 1 . . 1 7 . Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . 1 . . 1 7 . Robots Corrupted 91 | . . . . . 2 1 . . . . . . . . 1 2 1 . 4 2 . 14 63 1 Combat Hostiles 75 | . . . . . 1 1 . . . . . . . . . 2 1 . 2 . . 12 56 . Parts Fried 232 | . . . . . 9 2 . . . . . . . . . 8 . . 13 4 . 32 161 3 Impact Corruptions 18 | . . . . . . . . . . . . . . . 2 . 6 . 2 4 . 1 2 1 Robots Melted 15 | . . . . . 3 . . . 1 . . . . . . . . . 1 1 1 . 8 . Combat Hostiles 9 | . . . . . 2 . . . 1 . . . . . . . . . 1 1 1 . 3 . Parts Melted 65 | 4 3 . . . 18 . 1 . 4 . . . . . . . . . 4 5 2 2 22 . Heat Transferred 27062 | 1369 1247 444 259 . 1706 150 1000 . 600 100 . . . . 400 100 . . 2880 1419 660 4240 10488 . Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . . . 2 4 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 33 | . 2 . . . . . . . . . . . . . . 1 . . 3 . . 1 26 . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . 1 . 2 . . . . 3 . . . . 3 4 . 1 3 2 2 5 5 5 Low Security (%) 33 | 100 100 . 96 . 39 . . . . 28 . . . . 22 . . 99 50 . . . . . Level 1 10 | . . . 3 . 5 . . . . 15 . . . . 7 . . . 20 49 46 1 . . Level 2 23 | . . . . . 55 . . . . 50 . . . . 24 31 . . 10 50 53 12 . . Level 3 10 | . . . . . . . . . . 5 . . . . 45 60 . . 19 . . 14 . . Level 4 2 | . . . . . . . . . . . . . . . . 7 . . . . . 30 2 . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . 38 7 37 High Security 15 | . . . . . . . . . . . . . . . . . . . . . . 1 89 62 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Peak Influence 7609 | 20 111 . 244 . 673 . . . . 715 . . . . 983 1248 . 212 744 695 650 2571 7609 5259 Initial 4869 | . 9 . 51 . . . . . . 46 . . . . 25 480 . . 24 387 381 346 1542 4869 Average 1364 | 3 30 . 31 . 325 . . . . 407 . . . . 528 848 . 44 300 454 483 1437 5779 4986 Influence Increases 21401 | 50 386 291 571 . 1353 220 190 . 488 1315 180 455 . 180 1733 1189 . 529 1159 626 868 2731 6317 570 Destroy 0b10 Robot/C 11260 | . 140 220 80 . 640 200 140 . 380 540 80 400 . 120 960 820 . 200 600 280 300 1360 3580 220 Destroy 0b10 Robot/NC 815 | 50 15 . 5 . 35 . . . . 75 . . . . 85 25 . 20 70 65 5 55 280 30 Destroy Leader 1834 | . 34 10 . . 162 20 20 . 20 100 10 30 . 20 210 144 . 52 86 80 110 176 518 32 Allied During Kill 207 | . . 1 16 . 18 . . . 43 12 . 10 . 10 52 . . . . . 24 21 . . Successful Hack 126 | . 25 . 30 . 35 . . . . . . . . . . . . . . 12 24 . . . Select Force Hacks 240 | . 60 . 180 . . . . . . . . . . . . . . . . . . . . . Disable Machine 1335 | . 45 . . . 135 . . . . 150 . . . . 135 105 . 15 180 15 150 285 60 60 Anti-Garrison Action 300 | . . . . . 150 . . . . . . . . . . . . . . . . 150 . . Destroy Structure 3365 | . 22 . 16 . 88 . . . . 252 . . . . 126 80 . 30 178 159 81 639 1481 213 Partial Spotted 60 | . . . . . . . . . . 15 . . . . . . . . 30 . 15 . . . Lose Combat Pursuer 915 | . 45 60 . . 90 . 30 . 45 45 90 15 . 30 165 15 . . 15 15 15 45 180 15 Miscellaneous 944 | . . . 244 . . . . . . 126 . . . . . . . 212 . . 144 . 218 . Influence Decreases 16142 | 35 375 210 442 236 702 538 424 99 414 772 468 631 153 140 792 923 1247 486 514 635 930 777 1279 2920 Entered New Map 7612 | . 6 14 56 236 . 242 64 99 . 28 230 63 153 . 15 501 1247 . 19 301 298 271 1029 2740 Time Decay 7220 | 35 369 196 376 . 526 286 310 . 334 554 238 478 . 140 537 392 . 372 475 334 562 446 150 110 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . 100 . . . . . . Lost Part 754 | . . . . . 90 10 50 . 40 150 . 50 . . 110 30 . 14 20 . 10 40 90 50 Lost Ally 456 | . . . 10 . 86 . . . 40 40 . 40 . . 130 . . . . . 60 20 10 20 Squads Dispatched 134 | . 3 . . . 16 . . . . 8 . 1 . . 15 6 . 3 8 6 3 18 32 15 Investigation 9 | . 2 . . . 2 . . . . . . . . . 1 1 . . . 1 2 . . . Extermination 22 | . . . . . 4 . . . . 3 . . . . 4 2 . 2 2 2 . 3 . . Reinforcement 30 | . 1 . . . 6 . . . . 3 . . . . 6 1 . . 2 1 1 4 5 . Assault 61 | . . . . . 3 . . . . 2 . 1 . . 4 2 . . . 1 . 8 25 15 Garrison 8 | . . . . . 1 . . . . . . . . . . . . . 3 . . 3 1 . Intercept 4 | . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 7 | . . . . . 1 . . . . 1 . . . . . . . . 1 1 . 1 2 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Distress Signals 25 | . 1 . . . 1 . . . . 4 . . . . 4 1 . . 2 2 . 1 7 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 914 | . 14 19 3 . 42 10 9 . 27 55 10 22 . 6 82 53 1 11 36 19 15 111 285 84 Peak Tracking Total 16 | . 3 5 3 . 11 4 4 . 9 12 4 9 . 4 10 5 1 4 6 3 5 16 12 14 Tactical Retreats 44 | . 2 2 . . 6 . 1 . 3 3 3 1 . 1 7 1 . . 1 1 1 3 7 1 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Traps Triggered 27 | . 1 . . . 1 . . . . 3 . . . . 3 1 . 1 3 3 1 1 6 3 Indirectly 6 | . . . . . . . . . . . . . . . 1 . . . . . . 1 4 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Machines Disabled 110 | . 3 4 . . 10 . . . . 12 . 1 . . 9 7 2 1 13 1 10 26 7 4 Max in Single Turn 5 | . 1 3 . . 4 . . . . 5 . 1 . . 1 1 1 1 2 1 2 4 1 2 Garrison Access 5 | . . . . . 1 . . . . 3 . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Machines Accessed 52 | . 9 1 12 . 12 1 . 1 1 1 . . 4 . 2 . . . 2 1 4 1 . . Terminals 23 | . 7 . 6 . 8 . . . 1 . . . . . . . . . . . . 1 . . Fabricators 4 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 9 | . 2 . 6 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 1 . . . . . . . . . 1 . . . 2 1 3 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 100 | . 13 1 18 . 23 1 . 4 3 1 . . 17 . 3 . . . 5 2 7 2 . . Successful 61 | . 10 1 12 . 6 1 . 4 3 . . . 17 . 1 . . . 3 1 2 . . . Failed 38 | . 3 . 6 . 17 . . . . 1 . . . . 2 . . . 1 1 5 2 . . Catastrophic 7 | . 1 . . . 4 . . . . . . . . . 1 . . . . . 1 . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 176 | . 14 . 19 . 13 . . 1 . 21 . . . . 14 19 1 22 11 12 14 5 10 . Terminals 43 | . 11 . 11 . 16 . . . 3 . . . . . . . . . . . . 2 . . Fabricators 5 | . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 12 | . 2 . 7 . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . 1 . . . . . . . . . 2 . . . 5 2 6 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 29 | . 1 1 . . 2 1 . 4 3 . . . 17 . . . . . . . . . . . Record 9 | . . . . . 1 . . . 3 . . . 5 . . . . . . . . . . . Part Schematic 8 | . . . . . . . . 4 . . . . 4 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Network Status 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 1 . . . . . . . . . . . . . 3 1 2 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Retrieve Study 5 | . . . . . 1 . . . . . . . . . . . . . 1 1 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 9 . 12 . 1 . . . . . . . . . . . . . . . . . . . Terminals 13 | . 7 . 6 . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 12 | . 6 . 6 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 4 . 6 . 9 . . . 1 1 . . . . 1 . . . 1 1 3 1 . . Full Trace Events 4 | . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 4 . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 49 | . . . . . . . . 18 . . . . 4 . . . . . . . 27 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 1 . . . . . . . . . . . . . 1 1 2 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Non-combat 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . find_chute 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . 2 . . . . 8 . . . . . . . . . . . 3 . . Machine Destruction 5 | . . . . . 2 . . . . . . . . . . . . . . . . 3 . . Programmers 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . 5 . . . . . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Total Allies 33 | . . 1 5 . 2 . . 4 . 4 . 2 . 1 5 . . . . . 3 1 2 3 Largest Group 5 | . . 1 5 4 4 . . 4 4 2 . 2 . 1 4 . . . . . 3 1 2 3 Highest-Rated Group 246 | . . 57 108 77 82 . . 160 160 192 . 60 . 79 168 . . . . . 246 183 85 177 Highest-Rated Ally 183 | . . 57 34 30 41 . . 42 42 96 . 30 . 79 106 . . . . . 82 183 58 59 Zionite Dispatches 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 13 | . . . . . . . . . . 3 . . . . 5 . . 3 . . . . 2 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 5 | . . . . . . . . . . . . . . . 4 . . 1 . . . . . . RETURN 6 | . . . . . . . . . . 3 . . . . 1 . . 2 . . . . . . Ally Attacks 213 | . . 5 6 . 29 . . . 15 30 . 11 . 11 49 . . . . . 22 18 7 10 Total Damage 6986 | . . 79 159 . 840 . . . 770 580 . 229 . 588 1599 . . . . . 208 1456 143 335 Kills 37 | . . . 3 . 5 . . . 5 2 . 1 . 4 10 . . . . . 1 4 . 2 Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . X0-1V1 Amusement Gains 575 | . 19 . . . 5 . 10 . 15 89 . 20 . . 80 40 53 10 64 5 25 63 40 37 Good Acts 194 | . . 19 1 . 11 2 10 . 3 24 7 4 . 3 23 4 . 9 13 11 5 16 25 4 Bad Acts 105 | . . 21 1 . 9 5 1 . 4 7 2 3 . 2 3 5 . 11 4 1 8 4 13 1 Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Active Infowar (turns) 9389 | 18 1231 222 . . 157 617 691 356 . 288 . . . . 279 . . 1082 1188 638 1538 483 251 350 Sensors 5323 | . . . . . . 576 237 . . . . . . . . . . 744 1053 472 1511 479 251 . IFF 1812 | . . . . . 157 609 691 355 . . . . . . . . . . . . . . . . Terrain 4152 | . . . . . . . . . . . . . . . . . . 810 1139 591 1538 74 . . Seismic 2386 | 18 1231 222 . . . . . . . 286 . . . . 279 . . . . . . . . 350 Cloaking 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . ECM 3 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . 2 . . 1 2 . . . . . . . . . . . . Drone Launches 10 | . . . . . . . . . . 3 . . . . 5 . . 2 . . . . . . Drone Recoveries 6 | . . . . . . . . . . 3 . . . . 1 . . 2 . . . . . . Decoded 0b10 Intel 14 | . . . . . . . . . . . . . . . 14 . . . . . . . . . Garrisons 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Patrols 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . Investigations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Guards 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Zionite Intel Received 26 | . . . . . . . . . . 3 . . . . 2 4 . 6 2 3 4 1 1 . Main Access 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Branch Access 3 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Guard Positions 4 | . . . . . . . . . . 1 . . . . . . . 1 . . 1 . 1 . Component Stockpiles 3 | . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Trap Installations 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . Active Terminals 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Turns Passed 30403 | 232 1239 2134 1412 1810 2201 638 691 1211 757 2412 505 1230 308 485 2086 938 396 1218 1275 747 1668 1140 3036 634 Spaces Moved 16641 | 49 434 1001 519 514 975 368 440 885 384 1435 370 553 144 194 1126 477 208 749 796 405 1260 777 1941 637 Core 13 | 6 . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 3798 | 43 434 1001 519 514 702 27 . . . . . . . . . . . . . . . . 253 305 Legs 9245 | . . . . . 52 . 95 885 384 634 . . . . 966 477 208 749 796 405 1260 646 1688 . Wheels 3129 | . . . . . 221 341 345 . . 801 370 553 144 194 160 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 260 160 145 130 120 120 120 105 128 112 210 190 120 120 124 120 116 110 105 105 100 50 Average Speed 146 | 146 160 194 260 350 178 145 127 120 160 128 128 185 210 209 132 120 124 121 117 115 108 106 113 142 Slowest Speed 460 | 160 160 260 260 460 400 240 130 120 190 260 128 230 230 230 210 190 124 124 186 120 111 107 225 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 120 | . . . . . . . . . . . . . . . 1 . . . . . . 13 90 16 Microwarps 36 | . . . . . . . . . . . . . . . . . . . . . . 12 . 24 Exploration Rate (%) 54 | 5 72 46 96 49 35 60 59 89 57 49 59 62 62 43 45 39 98 22 89 13 89 46 51 28 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 20 | . 2 1 8 . . . . 3 . . . . 3 . 3 . . . . . . . . . Known Exits Taken 21 | . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 2 . 1 . . 9 2 1 . . 2 . 1 . . . . . . . . . . Spaces Dug 146 | . 14 . . . 9 2 2 . 4 14 . 6 . . 7 8 . 4 8 4 5 9 21 29 Terrain Destroyed 1872 | . 20 74 2 . 96 35 15 . 34 147 4 38 . 10 51 41 . 15 111 64 24 296 753 42 Melee 19 | . . . . . . . . . . . . . . . . . . . 5 . . 8 . 6 Projectile 439 | . 15 1 2 . 33 7 15 . 21 28 4 38 . 10 40 30 . 15 9 12 7 90 33 29 AOE 1335 | . 5 73 . . 63 28 . . 13 116 . . . . 11 11 . . 97 52 6 193 667 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Total 21015 | 168 856 1161 574 528 1257 438 522 1032 464 1805 389 670 149 235 1535 708 311 1010 1051 638 1526 978 2577 433 Wait 1653 | 89 341 72 6 . 43 17 39 119 14 42 4 4 . 9 110 10 42 161 29 84 153 58 197 10 Move 16197 | 48 433 1000 518 513 975 367 439 884 383 1434 369 552 143 193 1125 476 207 748 795 404 1259 657 1940 335 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 270 | 5 8 19 2 9 29 9 5 5 10 30 2 . 2 . 17 16 9 10 17 15 14 11 22 4 Fast Attach 257 | 7 . 1 . 1 24 . 5 2 4 41 . 6 3 1 33 12 5 9 29 6 10 26 30 2 Attach 238 | . 1 3 . 1 10 11 4 . 2 22 1 4 . . 18 8 8 4 15 9 14 47 46 10 Detach 137 | . . . . . 5 3 1 . 2 9 . 4 . . 7 4 2 4 9 3 3 40 36 5 Swap 236 | . 11 4 . . 12 4 2 13 3 28 . . . 2 15 16 . 14 37 18 14 22 19 2 Drop 389 | . 6 24 2 4 29 7 4 8 10 47 2 3 1 . 32 23 11 14 42 21 26 20 42 11 Fire 1400 | 19 53 34 9 . 106 20 23 1 36 135 11 87 . 30 171 143 5 43 70 72 31 74 211 16 Melee 82 | . . . . . 1 . . . . . . . . . . . 22 . 8 . 2 21 . 28 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 25 | . . . . . . . . . . 1 . . . . 5 . . 3 . 6 . 2 8 . Crush 16 | . 3 . . . 3 . . . . . . . . . . . . . . . . . . 10 Escape Stasis 34 | . . . . . 8 . . . . . . . . . . . . . . . . . 26 . Rewire 59 | . . . 37 . 12 . . . . . . 10 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 22 | . . 4 . . . . . . . 16 . . . . 2 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / Upp / *Arm) -4/Armory -4/Lab -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 233 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Met a group of wandering Federalists 312 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 16) 608 | -10/Materials | Discovered new exit (range 14) 782 | -10/Materials | Discovered new exit (range 12) 980 | -10/Materials | Learned location of 1 exit from Storage 1029 | -10/Materials | Loaded intel: 2 recycling unit locations 1066 | -10/Materials | Learned Storage garrison access intel 1092 | -10/Materials | Learned 2 Mines zone layouts 1107 | -10/Materials | Learned location of 1 exit from Storage 1110 | -10/Materials | Learned Storage trap positions 1121 | -10/Materials | Identified exit to Materials 1121 | -10/Materials | Identified exit to Subcaves 1176 | -10/Materials | Learned location of 2 exits from Materials 1464 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1472 | -10/Materials | Entered Subcaves 1473 | -10/Subcaves | Continued accompanying wandering Federalists (5) 1588 | -10/Subcaves | Heat dissipation permanently improved by X0-1V1 (+15; -75 max core) 1631 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1640 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1685 | -10/Subcaves | Lost 6 allies 1695 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1698 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1707 | -10/Subcaves | Identified exit to Recycling 1707 | -10/Subcaves | X0-1V1 revealed exit location to -9/Recycling 1776 | -10/Subcaves | Learned Materials emergency access door positions 2033 | -10/Subcaves | X0-1V1 activates XOMVISION 2173 | -10/Subcaves | X0-1V1 tapped a No Entrance sign 2597 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 2601 | -10/Subcaves | X0-1V1 sent allied Chaos Knight (x1) 2635 | -10/Subcaves | System corruption reached 10% 2655 | -10/Subcaves | X0-1V1 mutated your Propulsion slot to Utility slot 2658 | -10/Subcaves | Sensors blinded by X0-1V1 2700 | -10/Subcaves | Core integrity restored by X0-1V1 (+43) 2725 | -10/Subcaves | Identified exit to Materials 2725 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 2731 | -10/Subcaves | X0-1V1 sent you into danger 2762 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2763 | -10/Subcaves | Learned location of Zion (-6) 2905 | -10/Subcaves | Visited 4L-MR0's lab 2938 | -10/Subcaves | Found Power Bank 3225 | -10/Subcaves | Build established: Subdweller-Mutant 3290 | -10/Subcaves | X0-1V1 activates XOMVISION 3606 | -10/Subcaves | Entered Recycling 4071 | -9/Recycling | Discovered new exit (range 15) 4535 | -9/Recycling | Build established: Commander-Mutant 4808 | -9/Recycling | Identified exit to Factory 4824 | -9/Recycling | Learned Storage non-interactive machine intel 4827 | -9/Recycling | Learned 4 Recycling zone layouts 4828 | -9/Recycling | Learned Materials security intel 4838 | -9/Recycling | Learned 4 Materials zone layouts 4956 | -9/Recycling | Scanned before Scraplab entrance 4971 | -9/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 4992 | -9/Recycling | Entered Scraplab 5013 | -9/Recycling | Discovered new exit (range 3) 5018 | -9/Recycling | Entered Scraptown 5018 | -9/Scraptown | Accompanied by 4 allies 5109 | -9/Scraptown | Visited Scrapoid Research Area 5151 | -9/Scraptown | Visited The Evicted 5193 | -9/Scraptown | Visited TADAMA 5242 | -9/Scraptown | Visited Symbiants 5265 | -9/Scraptown | Visited Awakened 5441 | -9/Scraptown | Visited Cyclists 6754 | -9/Scraptown | Discovered new exit (range 11) 6828 | -9/Scraptown | Entered Factory 6828 | -6/Factory | Accompanied by 4 allies 6828 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x4, Utility x3 7234 | -6/Factory | Sight range permanently improved by X0-1V1 (+2; -300 max core) 7295 | -6/Factory | X0-1V1 foreshadows a heat wave 7352 | -6/Factory | Discovered new exit (range 15) 7368 | -6/Factory | X0-1V1 announced a LAN party 7418 | -6/Factory | Build established: Scavenger-Mutant 7472 | -6/Factory | Ambient heat levels rising (+10) 7566 | -6/Factory | Cargo convoy interrupted 7643 | -6/Factory | Ambient heat levels rising (+10) 7655 | -6/Factory | X0-1V1 downgraded hostiles (x3) 7706 | -6/Factory | Lost 7 parts (1p4n1u1w) 7723 | -6/Factory | Found Prototype Protection 7723 | -6/Factory | Identified Centrium Heavy Armor Plating 7727 | -6/Factory | Found Prototype Launcher 7727 | -6/Factory | Identified Mni. Smartbomb Launcher 7729 | -6/Factory | Destroyed 7 combat bots 7737 | -6/Factory | Found PL-3XN's Ring of Power 7750 | -6/Factory | Found Centrium Heavy Armor Plating 7764 | -6/Factory | Found Mni. Smartbomb Launcher 7774 | -6/Factory | System corruption reached 10% 7786 | -6/Factory | Ambient heat levels falling (-10) 7878 | -6/Factory | First assault squad dispatched 7946 | -6/Factory | Build established: Mutant 8075 | -6/Factory | X0-1V1 activates XOMVISION 8104 | -6/Factory | Ambient heat levels falling (-10) 8154 | -6/Factory | Discovered new exit (range 8) 8158 | -6/Factory | System corruption reached 30% 8709 | -6/Factory | Identified exit to Lower Caves 8902 | -6/Factory | Core integrity fell below 50% 9009 | -6/Factory | Garrison activated, responded to threat 9029 | -6/Factory | Entered Lower Caves 9139 | -6/Lower Caves | Core integrity fell below 20% 9276 | -6/Lower Caves | Sensors blinded by X0-1V1 9333 | -6/Lower Caves | X0-1V1 sent hostile S-27 Virus (x4) 9376 | -6/Lower Caves | Core integrity permanently improved by X0-1V1 (+300) 9585 | -6/Lower Caves | Discovered new exit (range 9) 9639 | -6/Lower Caves | Identified exit to Lower Caves 9667 | -6/Lower Caves | Entered another Lower Caves area 9733 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 10052 | -6/Lower Caves | Core integrity restored by X0-1V1 (+224) 10184 | -6/Lower Caves | X0-1V1 activates XOMVISION 10186 | -6/Lower Caves | Discovered new exit (range 5) 10238 | -6/Lower Caves | Core integrity restored by X0-1V1 (+224) 10314 | -6/Lower Caves | Encountered a Warlord checkpoint 10357 | -6/Lower Caves | Identified exit to Zion 10358 | -6/Lower Caves | Entered Zion 10515 | -6/Zion | Learned Factory repair station intel 10577 | -6/Zion | Loaded intel: 6 derelict terminal locations 10614 | -6/Zion | Given A8's code to call for help 10663 | -6/Zion | Given the Hacking Drone Bay 10663 | -6/Zion | Found Prototype Device 10663 | -6/Zion | Identified Hacking Drone Bay 10778 | -6/Zion | Learned location of Warlord (-4) 10791 | -6/Zion | Received a hallucinogenic algorithm 10791 | -6/Zion | Ran a hallucination algorithm 10906 | -6/Zion | Learned location of Armory (-4) 11002 | -6/Zion | Build established: Derelict-Mutant 11204 | -6/Zion | Met Imprinter 11227 | -6/Zion | Imprinted 11229 | -6/Zion | Declared Zion's savior 11479 | -6/Zion | Discovered new exit (range 17) 11499 | -6/Zion | Identified exit to Proximity Caves 11569 | -6/Zion | Entered Proximity Caves 11569 | -5/Proximity Caves | Accompanied by 4 allies 11589 | -5/Proximity Caves | P-70 Sage assimilated allied P7-HDF(M) 11818 | -5/Proximity Caves | X0-1V1 downgraded hostiles (x4) 11820 | -5/Proximity Caves | Attracted the attention of an 0b10 base 11866 | -5/Proximity Caves | Lost 4 parts (1p1n2u) 11867 | -5/Proximity Caves | Destroyed 7 combat bots 11942 | -5/Proximity Caves | Learned Factory terminal intel 11942 | -5/Proximity Caves | Learned Armory stockpile data 11942 | -5/Proximity Caves | Identified exit to Factory 12133 | -5/Proximity Caves | Spotted B-75 Beast 12326 | -5/Proximity Caves | Entered Factory 12326 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12327 | -5/Factory | Loaded intel: 25 terminal locations 12328 | -5/Factory | Loaded intel: 6 repair station locations 12348 | -5/Factory | X0-1V1 released a cloud of subatomizers 12395 | -5/Factory | X0-1V1 mutated your Weapon slot to Power slot 12443 | -5/Factory | Enhanced Grunt warped into view, answering call for help 12443 | -5/Factory | Enhanced Grunt warped into view, answering call for help 12490 | -5/Factory | Found Prototype Device 12490 | -5/Factory | Identified Exp. Thermal Shield 12631 | -5/Factory | X0-1V1 sent hostile Fireman (x3) 12719 | -5/Factory | X0-1V1 sent hostile G-50 Soldier (x5) 12792 | -5/Factory | Build established: Scavenger-Mutant 12846 | -5/Factory | X0-1V1 mutated your Utility slot to Propulsion slot 12972 | -5/Factory | Identified exit to Factory 12972 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 12999 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 12999 | -5/Factory | Zion dispatch access revoked 13059 | -5/Factory | Retrieved Zion intel report: Trap Installations 13208 | -5/Factory | X0-1V1 sent you to a vault 13215 | -5/Factory | Identified exit to Extension 13215 | -5/Factory | X0-1V1 revealed exit location to -5/Extension 13224 | -5/Factory | Found Prototype Device 13224 | -5/Factory | Identified Exp. ECM Suite 13231 | -5/Factory | Found Prototype Processor 13231 | -5/Factory | Identified Exp. Signal Interpreter 13271 | -5/Factory | Retrieved Zion intel report: Guard Positions 13402 | -5/Factory | Cargo convoy interrupted 13419 | -5/Factory | System corruption reached 10% 13444 | -5/Factory | Destroyed 7 combat bots 13467 | -5/Factory | X0-1V1 sent allied Thug (x2) 13479 | -5/Factory | Lost 12 parts (3p4n2u3w) 13554 | -5/Factory | Found Prototype Hackware 13601 | -5/Factory | Terminal network hard line cut 13725 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 13741 | -5/Factory | Sterilization system engaged 13741 | -5/Factory | Non-combat units ordered to evacuate 13841 | -5/Factory | Combat units ordered to evacuate 13866 | -5/Factory | X0-1V1 whisked you away to safety 14008 | -5/Factory | X0-1V1 activates XOMVISION 14041 | -5/Factory | Ambient heat levels rising (+10) 14046 | -5/Factory | Build established: Mutant 14191 | -5/Factory | Ambient heat levels rising (+10) 14253 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 14341 | -5/Factory | Ambient heat levels rising (+10) 14386 | -5/Factory | X0-1V1 activates XOMVISION 14491 | -5/Factory | Ambient heat levels rising (+10) 14540 | -5/Factory | Identified exit to Upper Caves 14540 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 14641 | -5/Factory | Ambient heat levels rising (+10) 14710 | -5/Factory | Discovered exit to Factory (range 6) 14738 | -5/Factory | Entered Upper Caves 14743 | -5/Upper Caves | Encountered a Warlord checkpoint 14815 | -5/Upper Caves | Identified exit to Upper Caves 14815 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 15090 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15243 | -5/Upper Caves | Entered another Upper Caves area 15402 | -5/Upper Caves | X0-1V1 revealed exit location to -4/Factory 15483 | -5/Upper Caves | Found Alien Artifact 15483 | -5/Upper Caves | Identified Core Expander 15483 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 15602 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15616 | -5/Upper Caves | X0-1V1 upgraded hostiles (x1) 15670 | -5/Upper Caves | Destroyed 7 combat bots 15727 | -5/Upper Caves | Lost 4 parts (1p1n2u) 16457 | -5/Upper Caves | Discovered new exit (range 7) 16471 | -5/Upper Caves | Identified exit to Zhirov 16473 | -5/Upper Caves | Entered Zhirov 16474 | -5/Zhirov | Discovered new exit (range 3) 16512 | -5/Zhirov | Met Zhirov 16558 | -5/Zhirov | Learned location of Testing (-3) 16558 | -5/Zhirov | Learned location of Command (-1) 16571 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16604 | -5/Zhirov | Found Alien Artifact 16604 | -5/Zhirov | Identified Integrated Dissipator 16604 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16629 | -5/Zhirov | Found Alien Artifact 16779 | -5/Zhirov | Identified exit to Proximity Caves 16781 | -5/Zhirov | Entered Proximity Caves 16957 | -4/Proximity Caves | Spotted B-86 Titan 17063 | -4/Proximity Caves | X0-1V1 sent allied Knight (x1) 17243 | -4/Proximity Caves | Discovered exit to Factory (range 12) 17266 | -4/Proximity Caves | Entered Factory 17266 | -4/Factory | Evolved 2 slots: Utility x2 17267 | -4/Factory | Identified exit to Upper Caves 17401 | -4/Factory | X0-1V1 activates XOMVISION 17568 | -4/Factory | Zion hero teleported in (12-ASH) 17573 | -4/Factory | Attached CPS modules to 12-ASH 17585 | -4/Factory | X0-1V1 announced a LAN party 17746 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 17974 | -4/Factory | X0-1V1 sent you into danger 18003 | -4/Factory | Identified Transdimensional Reconstructor 18003 | -4/Factory | Warped through subspace 18031 | -4/Factory | X0-1V1 downgraded hostiles (x3) 18151 | -4/Factory | Identified exit to Research 18151 | -4/Factory | X0-1V1 revealed exit location to -3/Research 18354 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 18516 | -4/Factory | First assault squad dispatched 18534 | -4/Factory | Terminal network hard line cut 18575 | -4/Factory | Cargo convoy interrupted 18630 | -4/Factory | Discovered exit to Research (range 18) 18759 | -4/Factory | Found Prototype Processor 18759 | -4/Factory | Identified Exp. Targeting Computer 18787 | -4/Factory | X0-1V1 activates XOMVISION 18879 | -4/Factory | X0-1V1 sent allied C-35 Carver (x4) 18922 | -4/Factory | Lost 3 allies 19144 | -4/Factory | X0-1V1 downgraded hostiles (x1) 19327 | -4/Factory | Lost 8 parts (1p2n4u1w) 19329 | -4/Factory | Discovered new exit (range 18) 19351 | -4/Factory | Identified exit to Armory 19352 | -4/Factory | Entered Armory 19423 | -4/Armory | Found Exp. Terrain Scan Processor 19448 | -4/Armory | Found Exp. Targeting Computer 19461 | -4/Armory | System corruption reached 10% 19516 | -4/Armory | Destroyed 7 combat bots 19562 | -4/Armory | Retrieved Zion intel report: Active Terminals 19602 | -4/Armory | First assault squad dispatched 19684 | -4/Armory | Spotted B-86 Titan 19757 | -4/Armory | Retrieved Zion intel report: Prototype Stockpiles 19761 | -4/Armory | X0-1V1 sent hostile X-72 Disruptor (x3) 19807 | -4/Armory | Retrieved Zion intel report: Branch Access 19858 | -4/Armory | Destroyed 8 combat bots 19885 | -4/Armory | Found Fusion Bomb Launcher 19887 | -4/Armory | Found Gamma Bomb Array 19910 | -4/Armory | X0-1V1 mutated your Propulsion slot to Utility slot 20088 | -4/Armory | Retrieved Zion intel report: Trap Installations 20125 | -4/Armory | Discovered new exit (range 5) 20129 | -4/Armory | Identified exit to Lab 20290 | -4/Armory | Entered Lab 20295 | -4/Lab | Discovered exit to Research (range 9) 20312 | -4/Lab | Unable to decrypt terminal 20318 | -4/Lab | Unable to decrypt terminal 20318 | -4/Lab | Opened the door to a hidden lab 20319 | -4/Lab | Gained access to the hidden lab's interior 20382 | -4/Lab | Detected by scanners 20391 | -4/Lab | Confronted by A5 20435 | -4/Lab | Destroyed A5 20454 | -4/Lab | Found Alien Artifact 20478 | -4/Lab | Found Integrated Dissipator 20478 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 20506 | -4/Lab | Found Prototype Protection 20506 | -4/Lab | Identified Med. Regenerative Plating 20510 | -4/Lab | Found Prototype Energy Cannon 20510 | -4/Lab | Identified Warp Cannon 20517 | -4/Lab | Found Prototype Energy Cannon 20517 | -4/Lab | Identified Potential Cannon 20546 | -4/Lab | Found Alien Artifact 20558 | -4/Lab | Found Transdimensional Reconstructor 20686 | -4/Lab | Entered Research 20686 | -3/Research | Evolved 2 slots: Utility x2 20724 | -3/Research | Discovered new exit (range 18) 20739 | -3/Research | Found Exp. Terrain Scan Processor 20822 | -3/Research | Forcibly received Sfc. Transmogifier from X0-1V1 20882 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 20920 | -3/Research | Sensors blinded by X0-1V1 20945 | -3/Research | Identified exit to Research 20951 | -3/Research | System corruption reached 10% 21080 | -3/Research | Found Prototype Processor 21080 | -3/Research | Identified Exp. Melee Analysis Suite 21287 | -3/Research | Retrieved Zion intel report: Main Access 21307 | -3/Research | X0-1V1 mutated your Utility slot to Weapon slot 21381 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 21404 | -3/Research | Retrieved Zion intel report: Unaware Analyses 21429 | -3/Research | X0-1V1 added 0b10 threat records associated with you (considerable) 21436 | -3/Research | Search patrols dispatched 21498 | -3/Research | Retrieved Zion intel report: Component Stockpiles 21507 | -3/Research | Retrieved Zion intel report: Guard Positions 21536 | -3/Research | Intercept squad dispatched 21554 | -3/Research | Spotted Tracker 21567 | -3/Research | Destroyed Tracker 21586 | -3/Research | Retrieved Zion intel report: Branch Access 21586 | -3/Research | Identified exit to Testing 21601 | -3/Research | Spotted Combat Programmer 21605 | -3/Research | Destroyed Combat Programmer 21716 | -3/Research | Sensors blinded by X0-1V1 21874 | -3/Research | X0-1V1 mutated your Weapon slot to Propulsion slot 21904 | -3/Research | Entered Testing 21918 | -3/Testing | Found Prototype Ballistic Cannon 21918 | -3/Testing | Identified Perforator 21986 | -3/Testing | X0-1V1 vaporized surrounding terrain (radius 15) 22003 | -3/Testing | X0-1V1 enhanced Transport squad support 22020 | -3/Testing | X0-1V1 downgraded hostiles (x2) 22034 | -3/Testing | Found Prototype Device 22034 | -3/Testing | Identified Exp. Thermal Defense Suite 22084 | -3/Testing | Found Prototype Device 22084 | -3/Testing | Identified 2N-1CE's Frost Array 22151 | -3/Testing | Discovered exit to Research (range 18) 22181 | -3/Testing | Identified Core Reset Matrix 22336 | -3/Testing | Retrieved Zion intel report: Active Garrisons 22357 | -3/Testing | Intercept squad dispatched 22358 | -3/Testing | X0-1V1 sent you into danger 22377 | -3/Testing | Spotted Tracker 22382 | -3/Testing | Destroyed Tracker 22392 | -3/Testing | Spotted Tracker 22395 | -3/Testing | Destroyed Tracker 22473 | -3/Testing | Identified Core Regenerator 22473 | -3/Testing | Central database locked down 22527 | -3/Testing | Scanned by Researcher 22599 | -3/Testing | Found Prototype Energy Gun 22599 | -3/Testing | Identified Tachyon Dispersion Ray 22638 | -3/Testing | X0-1V1 sent you to a vault 22640 | -3/Testing | Found Prototype Device 22640 | -3/Testing | Identified Adv. EM Shield 22659 | -3/Testing | Found Prototype Device 22659 | -3/Testing | Identified Exp. EM Disruption Field 22669 | -3/Testing | Found Prototype Device 22669 | -3/Testing | Identified Exp. Sensor Array 22678 | -3/Testing | Found Prototype Slashing Weapon 22678 | -3/Testing | Identified Hvy. Scimitar of Distortion 22688 | -3/Testing | Found Prototype Launcher 22688 | -3/Testing | Identified Tactical Quantum Warhead 22691 | -3/Testing | Found Prototype Device 22691 | -3/Testing | Identified Exp. Cloaking Device 22741 | -3/Testing | Retrieved Zion intel report: Active Terminals 22777 | -3/Testing | Spotted Striker 22778 | -3/Testing | Spotted Striker 22796 | -3/Testing | Garrison activated, responded to threat 22820 | -3/Testing | Destroyed Striker 22823 | -3/Testing | Destroyed Striker 22901 | -3/Testing | Destroyed 8 combat bots 22992 | -3/Testing | Found Prototype Energy Gun 22992 | -3/Testing | Identified Hyp. EM Gauss Rifle 23174 | -3/Testing | X0-1V1 activates XOMVISION 23179 | -3/Testing | Entered Research 23179 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23219 | -2/Research | Build established: Skirmisher 23222 | -2/Research | Retrieved Zion intel report: Emergency Access 23302 | -2/Research | Retrieved Zion intel report: Main Access 23302 | -2/Research | Identified exit to Access 23411 | -2/Research | Retrieved Zion intel report: Unaware Analyses 23523 | -2/Research | Found Prototype Processor 23523 | -2/Research | Identified Exp. Core Analyzer 23533 | -2/Research | X0-1V1 downgraded hostiles (x1) 23537 | -2/Research | X0-1V1 activates XOMVISION 23679 | -2/Research | First assault squad dispatched 23725 | -2/Research | Intercept squad dispatched 23748 | -2/Research | Spotted Tracker 23749 | -2/Research | Spotted Tracker 23750 | -2/Research | Destroyed Tracker 23761 | -2/Research | Destroyed Tracker 23796 | -2/Research | Spotted Combat Programmer 23800 | -2/Research | Destroyed Combat Programmer 23848 | -2/Research | Spotted B-90 Cyclops 23867 | -2/Research | Identified exit to Quarantine 23867 | -2/Research | X0-1V1 revealed exit location to -2/Quarantine 23887 | -2/Research | Destroyed B-90 Cyclops 23902 | -2/Research | Found Exp. Core Analyzer 23907 | -2/Research | Discovered exit to Quarantine (range 18) 23926 | -2/Research | Entered Quarantine 24010 | -2/Quarantine | Found Alien Artifact 24010 | -2/Quarantine | Identified Phase Redirector 24074 | -2/Quarantine | Cryocooling Duct disabled 24089 | -2/Quarantine | Ambient heat levels rising (+20) 24089 | -2/Quarantine | Non-combat units ordered to evacuate 24092 | -2/Quarantine | Cryocooling Duct disabled 24107 | -2/Quarantine | Ambient heat levels rising (+20) 24107 | -2/Quarantine | Combat units ordered to evacuate 24184 | -2/Quarantine | Found Alien Energy Cannon 24207 | -2/Quarantine | Quarantine Guard activated 24226 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 24237 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 24275 | -2/Quarantine | Found Alien Artifact 24299 | -2/Quarantine | Spotted Quarantine Guard 24310 | -2/Quarantine | Spotted Quarantine Guard 24311 | -2/Quarantine | Destroyed Quarantine Guard 24313 | -2/Quarantine | Destroyed Quarantine Guard 24375 | -2/Quarantine | X0-1V1 announced a LAN party 24384 | -2/Quarantine | Spotted Quarantine Guard 24421 | -2/Quarantine | Destroyed Quarantine Guard 24441 | -2/Quarantine | Discovered exit to Access (range 20) 24447 | -2/Quarantine | X0-1V1 vaporized surrounding terrain (radius 17) 24455 | -2/Quarantine | Spotted Quarantine Guard 24469 | -2/Quarantine | Destroyed Quarantine Guard 24643 | -2/Quarantine | Spotted Quarantine Guard 24644 | -2/Quarantine | Destroyed Quarantine Guard 24674 | -2/Quarantine | Spotted Quarantine Guard 24676 | -2/Quarantine | Destroyed Quarantine Guard 24745 | -2/Quarantine | X0-1V1 added 0b10 threat records associated with you (minor) 24745 | -2/Quarantine | Identified Core Cannon 24840 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 25026 | -2/Quarantine | Found Alien Slashing Weapon 25026 | -2/Quarantine | Identified Sigix Broadsword 25195 | -2/Quarantine | X0-1V1 sent you to a vault 25287 | -2/Quarantine | Spotted Quarantine Guard 25290 | -2/Quarantine | Destroyed Quarantine Guard 25329 | -2/Quarantine | Retrieved Zion intel report: Branch Access 25478 | -2/Quarantine | Spotted Fortress 25482 | -2/Quarantine | Terminal network hard line cut 25533 | -2/Quarantine | Lost 3 allies 25567 | -2/Quarantine | Discovered new exit (range 7) 25567 | -2/Quarantine | Spotted Quarantine Guard 25570 | -2/Quarantine | Destroyed Quarantine Guard 25571 | -2/Quarantine | Discovered new exit (range 9) 25571 | -2/Quarantine | Spotted Quarantine Guard 25572 | -2/Quarantine | Destroyed Quarantine Guard 25585 | -2/Quarantine | Identified exit to Section 7 25594 | -2/Quarantine | Entered Section 7 25606 | -2/Section 7 | Destroyed B-90 Cyclops 25607 | -2/Section 7 | X0-1V1 sent hostile Thug (x2) 25753 | -2/Section 7 | Scanned by Researcher 25785 | -2/Section 7 | Destroyed 15 combat bots 25794 | -2/Section 7 | Lost 4 parts (1n3u) 25844 | -2/Section 7 | First assault squad dispatched 25847 | -2/Section 7 | Spotted S7 Guard 25855 | -2/Section 7 | Found Gamma Bomb Array+ 25872 | -2/Section 7 | Destroyed S7 Guard 25882 | -2/Section 7 | Found Alien Artifact 25882 | -2/Section 7 | Identified Core Membrane 25882 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 25901 | -2/Section 7 | Found Alien Artifact 25901 | -2/Section 7 | Identified Integrity Redistributor 25901 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-203) 25926 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 25945 | -2/Section 7 | Core integrity restored by X0-1V1 (+233) 26022 | -2/Section 7 | Destroyed 7 combat bots 26030 | -2/Section 7 | Found Alien Artifact 26030 | -2/Section 7 | Identified Integrated Reactor 26030 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26054 | -2/Section 7 | Build established: Mutant 26145 | -2/Section 7 | Spotted Alpha 7 26160 | -2/Section 7 | Spotted Alpha 7 26165 | -2/Section 7 | Destroyed Alpha 7 26170 | -2/Section 7 | Destroyed Alpha 7 26187 | -2/Section 7 | Found Alien Artifact 26221 | -2/Section 7 | Spotted S7 Guard 26230 | -2/Section 7 | Destroyed S7 Guard 26239 | -2/Section 7 | Found Alien Artifact 26239 | -2/Section 7 | Identified Navigation Efficiency Matrix 26239 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 26252 | -2/Section 7 | Garrison activated, responded to threat 26296 | -2/Section 7 | Identified Microwarp Drive 26307 | -2/Section 7 | Spotted B-99 Colossus 26334 | -2/Section 7 | Identified Subatomic Replicator 26334 | -2/Section 7 | Used Subatomic Replicator to create Alien Artifact 26337 | -2/Section 7 | Identified Supercharged Integrated Dissipator 26337 | -2/Section 7 | Installed Supercharged Integrated Dissipator, increased core heat dissipation (+40) 26342 | -2/Section 7 | Found Integrated Dissipator 26342 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26344 | -2/Section 7 | Found Integrated Dissipator 26344 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26358 | -2/Section 7 | X0-1V1 revealed exit location to -1/Access 26405 | -2/Section 7 | Found Alien Artifact 26405 | -2/Section 7 | Identified LRC Inertial Stabilizer 26405 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 26412 | -2/Section 7 | Found Alien Artifact 26412 | -2/Section 7 | Identified LRC Storage 26412 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 26414 | -2/Section 7 | Found Alien Artifact 26414 | -2/Section 7 | Identified LRC Insulator 26414 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 26443 | -2/Section 7 | X0-1V1 activates XOMVISION 26462 | -2/Section 7 | X0-1V1 sent allied H-81 Overseer (x1) 26526 | -2/Section 7 | Core integrity fell below 50% 26531 | -2/Section 7 | Spotted S7 Guard 26536 | -2/Section 7 | Destroyed S7 Guard 26573 | -2/Section 7 | Found Alien Artifact 26573 | -2/Section 7 | Identified Core Physics Calibrator 26621 | -2/Section 7 | X0-1V1 downgraded hostiles (x8) 26674 | -2/Section 7 | Destroyed 17 combat bots 26707 | -2/Section 7 | Build established: Hauler-Mutant 26712 | -2/Section 7 | High security lockdown imminent 26734 | -2/Section 7 | Entered Access 26734 | -1/Access | Evolved 2 slots: Power x1, Utility x1 26753 | -1/Access | Zion Zionite Resupply teleported in 26758 | -1/Access | Found Prototype Protection 26758 | -1/Access | Identified Zio. Shade Armor 26764 | -1/Access | Found Prototype Protection 26764 | -1/Access | Identified Zio. Shade Carapace 26906 | -1/Access | X0-1V1 turns hostiles against one another 26984 | -1/Access | First assault squad dispatched 27004 | -1/Access | Retrieved Zion intel report: Guard Positions 27041 | -1/Access | Build established: Generator-Mutant 27051 | -1/Access | High security lockdown imminent 27131 | -1/Access | High security lockdown engaged 27152 | -1/Access | Intercept squad dispatched 27176 | -1/Access | Spotted Tracker 27177 | -1/Access | Spotted Tracker 27179 | -1/Access | Destroyed Tracker 27181 | -1/Access | Destroyed Tracker 27236 | -1/Access | Spotted Combat Programmer 27241 | -1/Access | Spotted Combat Programmer 27250 | -1/Access | Destroyed Executioner 27253 | -1/Access | Destroyed Combat Programmer 27267 | -1/Access | Destroyed Combat Programmer 27288 | -1/Access | Destroyed 18 combat bots 27332 | -1/Access | Spotted Striker 27333 | -1/Access | Destroyed Striker 27350 | -1/Access | Spotted Investigator 27350 | -1/Access | Destroyed Investigator 27361 | -1/Access | Identified exit to Surface 27361 | -1/Access | X0-1V1 revealed exit location to -0/Surface 27368 | -1/Access | Spotted Executioner 27368 | -1/Access | Spotted Striker 27370 | -1/Access | Destroyed Striker 27372 | -1/Access | Destroyed Executioner 27400 | -1/Access | Destroyed 26 combat bots 27424 | -1/Access | Spotted Striker 27424 | -1/Access | Spotted Executioner 27429 | -1/Access | Destroyed Striker 27429 | -1/Access | Destroyed Executioner 27453 | -1/Access | Destroyed 7 combat bots 27517 | -1/Access | Destroyed 22 combat bots 27577 | -1/Access | Destroyed 10 combat bots 27603 | -1/Access | Destroyed Investigator 27634 | -1/Access | Spotted Striker 27634 | -1/Access | Spotted Striker 27634 | -1/Access | Spotted Striker 27638 | -1/Access | Destroyed Striker 27638 | -1/Access | Destroyed Striker 27639 | -1/Access | Destroyed Striker 27670 | -1/Access | Identified exit to Command 27670 | -1/Access | X0-1V1 revealed exit location to -1/Command 27681 | -1/Access | Destroyed 8 combat bots 27697 | -1/Access | Spotted Striker 27699 | -1/Access | Spotted Executioner 27699 | -1/Access | Spotted Striker 27702 | -1/Access | Destroyed Executioner 27702 | -1/Access | Destroyed Striker 27703 | -1/Access | Destroyed Striker 27707 | -1/Access | Spotted Executioner 27711 | -1/Access | Spotted B-99 Colossus 27711 | -1/Access | Spotted B-99 Colossus 27711 | -1/Access | Warped through subspace 27728 | -1/Access | Spotted Striker 27728 | -1/Access | Spotted Executioner 27728 | -1/Access | Spotted Striker 27728 | -1/Access | Spotted Executioner 27728 | -1/Access | Garrison activated, responded to threat 27731 | -1/Access | Destroyed Striker 27732 | -1/Access | Destroyed Executioner 27733 | -1/Access | Destroyed Striker 27734 | -1/Access | Destroyed Executioner 27743 | -1/Access | Sterilization system engaged 27751 | -1/Access | Found Ragnarok Missile Launcher 27784 | -1/Access | Spotted Executioner 27784 | -1/Access | Spotted Executioner 27784 | -1/Access | Spotted Striker 27784 | -1/Access | Spotted Executioner 27785 | -1/Access | Destroyed Executioner 27787 | -1/Access | Destroyed Executioner 27822 | -1/Access | Destroyed Executioner 27857 | -1/Access | Destroyed 8 combat bots 27867 | -1/Access | Found Corrupted Prototype Device 27867 | -1/Access | Identified Adv. Kinecellerator 27878 | -1/Access | Destroyed Striker 27961 | -1/Access | Destroyed Executioner 27972 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 28043 | -1/Access | Ambient heat levels rising (+10) 28193 | -1/Access | Ambient heat levels rising (+10) 28256 | -1/Access | Destroyed 9 combat bots 28268 | -1/Access | X0-1V1 added 0b10 threat records associated with you (considerable) 28307 | -1/Access | X0-1V1 sent hostile G-73 Enforcer (x4) 28317 | -1/Access | Energy Cycler disabled 28342 | -1/Access | X0-1V1 activates XOMVISION 28343 | -1/Access | Ambient heat levels rising (+10) 28434 | -1/Access | Found Launcher Loader 28436 | -1/Access | Found Launcher Loader 28474 | -1/Access | X0-1V1 vaporized surrounding terrain (radius 20) 28493 | -1/Access | Ambient heat levels rising (+10) 28643 | -1/Access | Ambient heat levels rising (+10) 28793 | -1/Access | Ambient heat levels rising (+10) 28943 | -1/Access | Ambient heat levels rising (+10) 29093 | -1/Access | Ambient heat levels rising (+10) 29243 | -1/Access | Ambient heat levels rising (+10) 29246 | -1/Access | X0-1V1 activates XOMVISION 29393 | -1/Access | Ambient heat levels rising (+10) 29543 | -1/Access | Ambient heat levels rising (+10) 29693 | -1/Access | Ambient heat levels rising (+10) 29770 | -1/Access | Entered Command 29776 | -1/Command | Core integrity restored by X0-1V1 (+259) 30009 | -1/Command | High security lockdown imminent 30089 | -1/Command | High security lockdown engaged 30175 | -1/Command | Spotted Executioner 30175 | -1/Command | Spotted Striker 30181 | -1/Command | X0-1V1 sent you into danger 30235 | -1/Command | Spotted B-99 Colossus 30274 | -1/Command | Core integrity fell below 50% 30351 | -1/Command | Used Core Regenerator, restored core integrity (+381) 30365 | -1/Command | Spotted Executioner 30365 | -1/Command | Spotted Executioner 30365 | -1/Command | Spotted Striker 30365 | -1/Command | Spotted Alpha 7 30365 | -1/Command | Spotted Striker 30365 | -1/Command | Spotted Alpha 7 30365 | -1/Command | Spotted Executioner 30365 | -1/Command | Spotted Executioner 30368 | -1/Command | Discovered exit to Surface (range 5) 30368 | -1/Command | X0-1V1 sent you to a vault 30387 | -1/Command | Spotted B-99 Colossus 30387 | -1/Command | Spotted B-99 Colossus 30404 | *** | Escaped! Last Messages --------------- 30400_ A bubble of rippling energy engulfs the area. 30400_ Field strength at 94. 30401_ Slug penetrates Wall. 30401_ Penetrated by Slug. 30401_ Stasis field depleted. 30403_ Penetrated by Slug. 30403_ Slug penetrates Wall. 30403_ Penetrated by Slug. 30403_ Slug penetrates Wall. 30403_ Penetrated by Slug. 30403_ Slug penetrates Wall. 30404_ Penetrated by Slug. 30404_ Slug penetrates Wall. 30404_ Penetrated by Slug. 30404_ Slug penetrates Wall. 30404_ Penetrated by Slug. 30404_ Slug penetrates Reinforced Barrier. 30404_ Slug penetrates Wall. 30404_ Slug penetrates Reinforced Barrier. 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"""" # #????????????? | | ??? ????????? ""?? ?# "" ###??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 276 Energy Generation 187 Energy Capacity 3000 Matter Stores 900 Matter Capacity 1050 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 Power Amplification 80 Armor Coverage 825 Resistance: KI 30 Resistance: TH 55 Resistance: EX 30 Resistance: EM 55 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 90 Point Defense Rating 160 Weapon Cycling 25 Evasion (%) 70 Targeting Accuracy 24 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 8 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Focal Shield | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Phase Shifter | -6/Zion | Archive EM Shield | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Antigrav System | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Riot Gun | -6/Zion | Free Ripper | -6/Zion | Free Bore Cannon | -6/Zion | Free Phasing Sabre | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Thermal Generator | -2/Quarantine | Z-intel Huge Storage Unit | -2/Quarantine | Z-intel Biometal Leg | -2/Quarantine | Z-intel Imp. Transmission Jammer | -2/Quarantine | Z-intel Fusion Compressor | -2/Quarantine | Z-intel Cmb. Antigrav System | -2/Quarantine | Z-intel Imp. Fusion Compressor | -2/Quarantine | Z-intel Adv. Cloaking Device | -2/Quarantine | Z-intel Matter Filter | -2/Quarantine | Z-intel Arm. Huge Wheel | -2/Quarantine | Z-intel Machine Analyzer | -2/Quarantine | Z-intel Adv. Point Defense System | -2/Quarantine | Z-intel Imp. Cloaking Device | -2/Quarantine | Z-intel Linear Gravjet | -2/Quarantine | Z-intel Biometal Medium Treads | -2/Quarantine | Z-intel Adv. Signal Interpreter | -2/Quarantine | Z-intel Adv. Quantum Shading Machine | -2/Quarantine | Archive Exp. Gyrokinetic Inverter | -2/Quarantine | Archive Exp. Armor Integrity Analyzer | -2/Quarantine | Z-intel Imp. Thermal Defense Suite | -2/Quarantine | Z-intel Cld. Antigrav System | -2/Quarantine | Z-intel Centrium Medium Armor Plating | -2/Quarantine | Z-intel Imp. Energy Well | -2/Quarantine | Z-intel Com. Linear Accelerator | -2/Quarantine | Z-intel Exp. Q-thruster | -2/Quarantine | Z-intel Plasma Sword | -2/Quarantine | Z-intel Ionic Axe | -2/Quarantine | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive E-15 Imp | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive T-07 Excavator | -2/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hyp. Gauss Rifle | -6/Factory | Hacked Gamma Bomb Array | -3/Testing | Hacked Biometal Leg | -2/Research | Hacked Rnf. Quantum Reactor | -2/Quarantine | Hacked Centrium Leg | -2/Quarantine | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Phase Redirector Core Cannon Sigix Broadsword Core Membrane Integrity Redistributor Integrated Reactor Navigation Efficiency Matrix Microwarp Drive Subatomic Replicator Supercharged Integrated Dissipator LRC Inertial Stabilizer LRC Storage LRC Insulator Core Physics Calibrator Core Regenerator Achievements -------------- Into The Furnace Challenges ------------ None Game ------ Seed DroneWeldingLance Manual? 0 Play Time 05:42:26 Cumulative 816.1 hours Start 2026.07.15 @ 19:42:37 End 2026.07.16 @ 12:45:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 450 Rogue 450 Adventurer 0 Explorer 0 Win Type 0 Total 43 Types 19/4/8/2/1/2/3/2/1/1 Lore% 95 Gallery% 90 Achievement% 83 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14f0d1cd-1e13-4015-a727-db2ac9f64a06