Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.09 @ 12:03:09 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (118) 590 Value Destroyed (3096) 3096 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 6313 Bonus ------- High Alert Combat Kills 47 Cogmind --------- Core Integrity 267/700 Matter 101/300 Energy 159/280 System Corruption 0% Temperature Hot (288) Movement Treading (243) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Improved Treads Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Structural Scanner Visual Processing Unit > --- WEAPON (4) ------- Gatling Laser Assault Cannon Assault Cannon Mini Assault Cannon > --- INVENTORY (20) --- Nuclear Core Enhanced Nuclear Core Armored Treads Armored Treads Advanced Treads Advanced Treads Medium Treads Huge Storage Unit Improved Signal Interpreter Assault Cannon Assault Cannon Assault Cannon Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Trap Scanner Advanced Targeting Computer > --- WEAPON ----------- Shock Rifle Assault Cannon Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Improved Treads Improved Treads Improved Treads Armored Treads Armored Treads Armored Treads Advanced Treads Advanced Treads Medium Treads Huge Storage Unit Structural Scanner Improved Signal Interpreter Gatling Laser Assault Cannon Assault Cannon Assault Cannon Assault Cannon Hammer [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Trap Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . . . 2 Weapon 2 | . . 2 . . . Parts Attached 86 | 6 10 14 15 10 31 Power 6 | 1 1 1 . 2 1 Engine 6 | 1 1 1 . 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 22 | 2 . 2 2 5 11 Treads 22 | 2 . 2 2 5 11 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 3 1 2 . 10 Device 5 | . . . . . 5 Storage 4 | 1 2 . 1 . . Processor 4 | . 1 . . . 3 Hackware . | . . . . . . Protection 4 | . . 1 1 . 2 Artifact . | . . . . . . Weapon 41 | 2 6 10 11 3 9 Energy Gun 4 | . 1 1 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 24 | 2 3 7 7 3 2 Ballistic Cannon 4 | . . . . . 4 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 8 | . 2 2 4 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 Parts Lost 45 | . 3 7 7 4 24 Power 5 | . 1 1 1 1 1 Propulsion 14 | . . 2 2 . 10 Utility 5 | . . . 1 . 4 Weapon 21 | . 2 4 3 3 9 Highest Loss Streak 7 | . 2 3 4 3 7 Average Slot Usage (%) 95 | . 90 99 97 96 91 Engine 8 | . 10 11 9 6 7 Treads 26 | . 28 21 21 36 28 Device 1 | . . . . . 9 Storage 10 | . 14 11 11 9 7 Processor 3 | . 9 2 . . 8 Protection 6 | . . 8 10 9 1 Energy Gun 1 | . 3 1 . . 3 Ballistic Gun 31 | . 24 41 41 35 9 Ballistic Cannon 2 | . . . . . 12 Naked Turns . | . . . . . . Heaviest Build 69 | 11 28 37 58 63 69 Greatest Support 89 | 40 40 40 40 80 89 Greatest Overweight (x) 1 | . . . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 16 | 6 9 15 18 20 20 Most Carried 20 | 1 10 15 19 20 20 Average Carried 13 | . 5 11 16 18 18 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 1 9 13 19 20 13 Class Distribution -------------------- 54% | Scavenger-Tank 20% | Mutant 8% | Scavenger-Gunner 8% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 2844 | 202 425 667 189 494 867 Remotely . | . . . . . . Salvage Created 4110 | . 584 884 59 844 1739 Parts 248 | . 35 66 3 51 93 Haulers Intercepted 8 | . 2 . . 2 4 Recyclers Shooed 6 | . 1 2 . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 78 | . 12 20 5 12 29 Guns 61 | . 12 20 5 12 12 Cannons 12 | . . . . . 12 AOE 5 | . . . . . 5 Classes Destroyed 15 | . 5 5 1 . 4 Worker 6 | . 1 . . 1 4 Builder 3 | . . . . . 3 Hauler 8 | . 2 . . 2 4 Recycler 8 | . . 1 . 1 6 Mechanic 1 | . . 1 . . . Operator 2 | . . 1 . 1 . Watcher 13 | . 2 3 . 4 4 Swarmer 25 | . 3 8 3 3 8 Grunt 31 | . 9 5 . 6 11 Brawler 3 | . . 1 . . 2 Duelist 1 | . . . . . 1 Sentry 14 | . . 6 . 3 5 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Assembled 1 | . . . 1 . . Best Kill Streak 11 | . 5 10 3 5 11 Combat Bots Only 9 | . 5 9 3 3 8 Max Kills in Single Turn 5 | . 1 2 1 2 5 Gunslinging 1 | . . 1 . 1 . Exploded 4 | . . . . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 6512 | . 708 873 655 550 3726 Core 836 | . 161 145 77 20 433 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 35 . 44 96 . Volleys Fired 249 | . 69 57 13 35 75 Largest 4 | . 2 4 4 4 4 Hottest 216 | . 70 83 89 92 216 Shots Fired 727 | . 132 218 41 139 197 Gun 619 | . 132 218 41 139 89 Cannon 105 | . . . . . 105 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 688 | . 118 218 41 139 172 Thermal 27 | . 14 . . . 13 Explosive 3 | . . . . . 3 Electromagnetic 9 | . . . . . 9 Robot Hit Streak 14 | . 6 14 7 13 14 Robot Miss Streak 6 | . 5 6 4 2 6 Penetration Max . | . . . . . . Secondary Targets 8 | . . 3 . 4 1 Max Gunslinging Chain 2 | . . 2 . 1 1 Shots Hit Robots 459 | . 72 129 21 94 143 Core Hits 243 | . 34 56 9 39 105 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . 1 1 . . . Critical Strikes 6 | . 3 2 . . 1 Burn 2 | . 2 . . . . Destroy 3 | . 1 2 . . . Blast 1 | . . . . . 1 Melee Attacks 39 | . 5 12 22 . . Impact 39 | . 5 12 22 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7607 | . 910 1306 247 1402 3742 Guns 5093 | . 910 1246 247 1402 1288 Cannons 1979 | . . . . . 1979 Explosions 458 | . . . . . 458 Melee 60 | . . 60 . . . Ramming 17 | . . . . . 17 Kinetic 6549 | . 773 1246 247 1402 2881 Thermal 409 | . 137 . . . 272 Explosive 458 | . . . . . 458 Electromagnetic 114 | . . . . . 114 Impact 60 | . . 60 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 . . Average Corruption 5 | . . . 5 . . Corruption Purged . | . . . . . . Effects 4 | . . . 4 . . Message Errors 1 | . . . 1 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 53 | . . 50 . . 3 Projectiles 3 | . . . . . 3 Explosions . | . . . . . . Melee 50 | . . 50 . . . Knockbacks 12 | . . 1 . . 11 Impact 1 | . . 1 . . . Kinetic 9 | . . . . . 9 Secondary 2 | . . . . . 2 Self-Inflicted Damage 29 | . . . . . 29 Shots 1 | . . . . . 1 Rammed 1 | . . . . . 1 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 382 | . 15 326 256 157 382 Average Temperature 92 | . 7 127 62 40 114 Received Heat Transfer 1923 | . 285 339 . 243 1056 Effects 10 | . . 6 . . 4 Energy Bleed 1 | . . 1 . . . Interference 7 | . . 4 . . 3 Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 1 . . 1 Impact Corruptions 3 | . . 2 . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1180 | . 555 . . . 625 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 482 | . 182 431 238 290 482 Initial 168 | . . 26 168 . 68 Average 137 | . 69 215 63 120 276 Maximum Alert Level 2 | . . 2 1 1 2 Low Security (%) 68 | 100 100 41 77 87 27 Level 1 25 | . . 48 22 12 51 Level 2 5 | . . 10 . . 21 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 4 2 . 1 6 Investigation 3 | . 1 1 . 1 . Extermination 1 | . . . . . 1 Reinforcement 6 | . 3 1 . . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 11 | . 1 4 2 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 129 | . 24 33 4 20 48 Peak Tracking Total 10 | . 5 7 2 4 10 Tactical Retreats 13 | . 1 9 . 1 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . 1 1 Traps Extracted . | . . . . . . Installed 5 | . . . . 4 1 Triggered 3 | . . . . 1 2 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 2 | . 1 . . 1 . Max in Single Turn 1 | . 1 . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised 1 | . . . . . 1 Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 14 | . 4 4 . 4 2 Terminals 11 | . 4 2 . 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . . 1 Total Hacks 39 | . 10 14 . 11 4 Successful 20 | . 4 11 . 5 . Failed 18 | . 5 3 . 6 4 Catastrophic 2 | . . . . 1 1 Database Lockouts 1 | . 1 . . . . Manual 23 | . 6 8 . 6 3 Terminals 33 | . 10 9 . 11 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 4 | . . 4 . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 11 | . 4 3 . 4 . Record 1 | . 1 . . . . Robot Analysis 4 | . 2 1 . 1 . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 2 | . 1 . . 1 . Terminal Index 1 | . . 1 . . . Locate Traps 1 | . . . . 1 . Recall Investigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . 3 . 1 . Terminals 4 | . . 3 . 1 . Track 1 | . . 1 . . . Botnet 2 | . . 1 . 1 . Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 13 | . 4 3 . 4 2 Full Trace Events 2 | . . 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . 9 . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 . . Highest-Rated Group 40 | . . . 40 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total 4 | . 2 1 . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 6179 | 87 1219 1100 1735 939 1099 Spaces Moved 2777 | 53 592 503 722 439 468 Core 6 | 6 . . . . . Treads 2771 | 47 592 503 722 439 468 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 Average Speed 174 | 147 160 160 217 160 162 Slowest Speed 240 | 160 160 160 240 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 47 | 4 94 41 100 32 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 13 | . 2 7 4 . . Terrain Destroyed 40 | . 2 7 4 . 27 Melee 13 | . 2 7 4 . . Projectile 11 | . . . . . 11 AOE 16 | . . . . . 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 3538 | 59 728 670 829 597 655 Wait 272 | . 41 65 44 73 49 Move 2772 | 52 591 502 721 438 468 Hop . | . . . . . . Pick Up 79 | 1 10 16 13 20 19 Fast Attach 19 | 6 2 1 . 3 7 Attach 44 | . 2 9 6 5 22 Detach 2 | . . 1 . . 1 Swap 24 | . 6 4 9 3 2 Drop 31 | . 2 3 1 16 9 Fire 249 | . 69 57 13 35 75 Melee 39 | . 5 12 22 . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 5 | . . . . 4 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 2 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 16) 696 | -10/Materials | Discovered new exit (range 3) 833 | -10/Materials | Discovered new exit (range 8) 1038 | -10/Materials | Core integrity fell below 50% 1166 | -10/Materials | Central database locked down 1225 | -10/Materials | Identified exit to Mines 1289 | -10/Materials | Discovered new exit (range 3) 1307 | -10/Materials | Entered another Materials area 1307 | -9/Materials | Evolved 2 slots: Weapon x2 1676 | -9/Materials | Destroyed 9 combat bots 1697 | -9/Materials | Discovered new exit (range 7) 2008 | -9/Materials | Build established: Scavenger-Tank 2208 | -9/Materials | Lost 3 parts (1p2w) 2236 | -9/Materials | Discovered new exit (range 16) 2407 | -9/Materials | Entered Mines 2524 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2550 | -9/Mines | Discovered new exit (range 5) 2680 | -9/Mines | Excavation squad dispatched 2680 | -9/Mines | A large section of the Mines collapsed 2782 | -9/Mines | Found a hidden stash of uninstalled traps 3355 | -9/Mines | Discovered new exit (range 16) 3373 | -9/Mines | Destroyed YI-UF0 3402 | -9/Mines | Lost 4 parts (1n3w) 3780 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3898 | -9/Mines | Crushed by falling debris 3898 | -9/Mines | Core integrity fell below 50% 4142 | -9/Mines | Entered Materials 4142 | -8/Materials | Evolved 2 slots: Propulsion x2 4573 | -8/Materials | Lost 3 parts (3w) 4773 | -8/Materials | Discovered new exit (range 16) 5081 | -8/Materials | Entered Factory 5081 | -7/Factory | Evolved 2 slots: Utility x2 5154 | -7/Factory | Discovered new exit (range 4) 5165 | -7/Factory | Identified exit to Factory 5340 | -7/Factory | Garrison activated, responded to threat 5405 | -7/Factory | Lost 6 parts (1n1u4w) 5409 | -7/Factory | Destroyed 8 combat bots 5475 | -7/Factory | Destroyed 7 combat bots 5658 | -7/Factory | Lost 4 parts (3n1w) 5953 | -7/Factory | Lost 3 parts (1n1u1w) 6108 | -7/Factory | Cargo convoy interrupted 6115 | -7/Factory | Core integrity fell below 50% 6180 | -7/Factory | Self-destructed Last Messages --------------- 06158_ H-55 Commando system terminally corrupted. 06159_ Penetrated by Slug. 06161_ X-62 Marksman knocked back. 06161_ Slug penetrates X-62 Marksman. 06162_ Penetrated by Slug. 06166_ Slug penetrates Wall. 06166_ Penetrated by Slug. 06170_ Hvy. Ion Engine destroyed. 06170_ Penetrated by Slug. 06173_ H-55 Commando Assault Rifle blasted off. 06173_ H-55 Commando destroyed. 06173_ Penetrated by Slug. 06175_ Overheating: System interference. 06175_ Gatling Laser temporarily disabled. 06175_ Structural Scanner temporarily disabled. 06175_ Assault Cannon temporarily disabled. 06176_ Penetrated by Slug. 06179_ Overheating: Matter decay (-26). 06179_ Penetrated by Slug. 06179_ Imp. Treads destroyed. 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