Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 23:58:02 Player: KTG-V3 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (539) 2695 Value Destroyed (22071) 22071 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (7558) 7558 TOTAL SCORE: 44144 Bonus ------- High Alert Combat Kills 2935 Follower Combat Kills 1595 Hunted by Unchained 500 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Win 3000 Friendly Fire -1472 Cogmind --------- Core Integrity 782/1600 Matter 274/300 Energy 867/1300 System Corruption 32% Temperature Cool (0) Movement Rolling (210) Ox6 Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Reinforced Quantum Reactor > --- PROPULSION (2) --- Centrium Wheel Centrium Wheel > --- UTILITY (21) ----- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Cargo Storage Unit Energy Well Experimental Energy Well Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Centrium Heavy Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (30) --- Light Particle Reactor Light Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor Centrium Wheel Centrium Wheel Centrium Wheel Advanced Heat Sink High-capacity Battery (0) Compact Matter Pod (150) Improved Weapon Cycler Improved Reaction Control System Graphene Brace Advanced Focal Shield High-powered Tractor Beam Gamma Rifle Gamma Rifle Quantum Rifle Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Neutron Cannon Matter Neutralizer Nova Cannon Core Cannon Enhanced Hardcell Cannon Micro-nuke Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Cargo Storage Unit Experimental Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Quantum Capacitor Centrium Heavy Armor Plating Centrium Heavy Armor Plating > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor Centrium Wheel Centrium Wheel Centrium Wheel High-capacity Battery Energy Well Compact Matter Pod Improved Weapon Cycler Improved Reaction Control System Graphene Brace Advanced Focal Shield High-powered Tractor Beam Gamma Rifle Gamma Rifle Quantum Rifle Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Neutron Cannon Matter Neutralizer Nova Cannon Enhanced Hardcell Cannon Micro-nuke Launcher Improved Plasma Cutter [Rating: 186] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Wheel Wheel Utility Cargo Storage Unit Device Improved Heat Sink Storage Cargo Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Medium Reactive Plating Weapon Plasma Cannon Energy Gun Gamma Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . . . . . . 2 . . . . . . 2 . . 2 . . 2 . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . . . 4 . . 2 . . . . . . 2 . . . . . . 2 . . 2 . . 2 . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 375 | 7 18 2 . 9 26 12 18 12 6 15 5 7 . 3 27 4 10 10 3 . 8 14 6 3 30 9 11 39 1 22 18 20 Power 34 | 1 3 . . 2 3 . 1 1 . . . 2 . . 1 2 1 1 . . 3 1 . . 3 2 . 1 . 2 3 1 Engine 16 | 1 3 . . 2 2 . 1 1 . . . 1 . . . . 1 1 . . 2 1 . . . . . . . . . . Core 4 | . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . Reactor 14 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . 2 2 . 1 . 2 3 1 Propulsion 68 | 2 5 . . 2 2 2 5 1 . 4 . 3 . . 8 . 3 3 1 . . 3 2 . 3 . 2 6 . 4 4 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 68 | 2 5 . . 2 2 2 5 1 . 4 . 3 . . 8 . 3 3 1 . . 3 2 . 3 . 2 6 . 4 4 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 185 | 2 6 . . 2 9 6 7 7 4 9 3 1 . 2 11 2 5 4 2 . 3 8 4 2 18 5 8 26 . 9 9 11 Device 106 | 1 2 . . 1 6 4 3 2 2 5 2 1 . 1 6 1 1 1 1 . 1 4 3 1 12 2 6 18 . 4 6 9 Storage 13 | 1 2 . . . . . 1 1 . . . . . . . . 1 . . . . . . . 1 . . 3 . 3 . . Processor 18 | . . . . . 1 . . 1 . 1 . . . . 2 . 1 1 . . . 1 . 1 3 1 1 1 . . 1 2 Hackware 12 | . 1 . . . . . . 1 1 . . . . . 1 1 . . . . . 3 1 . . 1 1 1 . . . . Protection 36 | . 1 . . 1 2 2 3 2 1 3 1 . . 1 2 . 2 2 1 . 2 . . . 2 1 . 3 . 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 4 2 . 3 12 4 5 3 2 2 2 1 . 1 7 . 1 2 . . 2 2 . 1 6 2 1 6 1 7 2 5 Energy Gun 20 | 2 . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . 3 . 5 1 4 Energy Cannon 37 | . . . . . 5 2 5 1 2 2 1 1 . 1 3 . 1 1 . . 1 1 . . 3 . . 2 1 2 1 1 Ballistic Gun 3 | . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ballistic Cannon 14 | . 4 2 . 1 1 . . . . . . . . . . . . 1 . . . . . . 3 1 1 . . . . . Launcher 6 | . . . . 1 1 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Special Weapon 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 3 . . 1 . . . . . . . . 1 1 . . . . . . . . 1 5 1 2 . . Corrupted Parts 5 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . 1 . . System Corruption 21 | . . . . . . . . . . . . . . 5 . . . . . . 15 . . . . . . . . 1 . . Parts Lost 102 | . . . . . 1 6 1 . . . . 7 . 4 6 . 1 6 3 . 2 2 1 . 9 . . 12 . 13 17 11 Power 5 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 2 1 . Propulsion 22 | . . . . . . 2 1 . . . . 2 . . 2 . . 2 . . . 1 . . 1 . . 5 . 2 4 . Utility 60 | . . . . . 1 4 . . . . . 3 . 3 3 . 1 1 1 . 2 1 1 . 8 . . 7 . 7 8 9 Weapon 15 | . . . . . . . . . . . . 1 . 1 1 . . 2 2 . . . . . . . . . . 2 4 2 Highest Loss Streak 6 | . . . . . 1 3 1 . . . . 4 . 4 2 . 1 5 2 . 1 1 1 . 3 . . 4 . 5 6 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 23 | 2 17 25 24 24 24 24 24 25 28 25 23 21 23 21 25 23 22 20 23 25 25 25 23 24 25 22 19 23 19 23 18 26 Power 2 | . 1 1 1 1 2 3 2 1 1 2 2 1 1 1 1 2 1 . 1 4 3 3 3 3 3 1 1 1 1 1 3 5 Propulsion 2 | . 2 3 4 4 3 1 2 3 3 2 2 . 1 1 3 3 3 2 2 3 3 5 1 2 2 2 1 2 . 2 3 3 Utility 10 | . 5 7 7 6 6 7 11 13 15 13 12 12 14 10 10 11 11 12 12 11 10 8 9 10 10 12 11 12 12 10 4 6 Weapon 7 | . 8 13 12 13 11 11 9 7 7 7 6 5 6 7 9 6 5 4 5 6 6 6 7 7 7 5 4 5 5 8 5 10 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . 3 . . 1 10 . 10 2 1 2 1 . . . 1 2 4 . . . 4 4 . 1 3 2 5 4 . 1 1 14 Power 18 | . 1 . . . 1 . 2 1 . . . . . . 1 . . . . . 1 1 . . . . 1 3 . . . 6 Propulsion 8 | . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . 1 3 Utility 21 | . . . . . 2 . 3 . 1 2 1 . . . . 2 4 . . . . . . . . 1 3 1 . 1 . . Weapon 24 | . 1 . . 1 7 . 3 . . . . . . . . . . . . . 3 1 . . 3 1 . . . . . 4 Tool/Special 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 Average Slot Usage (%) 84 | . 100 100 73 100 98 97 99 96 77 80 91 72 60 78 85 93 91 83 77 76 86 85 78 83 78 78 75 78 85 84 72 86 Engine 4 | . 14 14 14 14 8 9 9 7 7 7 7 1 . . . . . 5 6 6 6 5 5 5 . . . . . . . . Reactor 2 | . . . . . . . . . . . . 5 7 7 6 6 5 . . . . . . . 4 5 5 4 4 3 2 3 Wheel 12 | . 28 28 28 28 18 17 17 15 15 15 15 14 15 14 12 13 13 11 12 12 12 11 8 11 6 8 5 8 4 6 5 7 Device 21 | . 6 . . 13 25 31 36 25 17 18 22 18 15 19 17 24 23 19 19 24 21 22 22 22 22 16 23 25 30 30 24 27 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 6 9 8 7 8 Processor 7 | . . . . . 1 . . 5 2 3 7 . . . 11 13 12 6 6 6 6 5 5 5 11 20 15 12 13 12 11 21 Hackware 4 | . 4 14 14 . . . . . 2 . . . . . 4 12 8 6 6 6 3 8 3 5 5 7 5 6 9 8 7 1 Protection 9 | . 3 . . . 16 11 8 18 7 12 14 6 7 13 11 2 5 12 7 12 17 16 16 16 11 5 5 4 4 4 1 6 Energy Cannon 9 | . . . . . 11 17 17 14 14 15 12 11 7 14 11 12 10 12 9 . 7 8 11 10 6 8 5 4 9 6 4 3 Ballistic Cannon 2 | . 27 28 2 19 3 . . . . . . . . . . . . . 2 . 4 . . . 2 . 5 1 . . . . Peak Build Rating 186 | 7 12 14 14 17 25 31 33 42 56 57 50 57 58 58 68 61 69 70 72 66 70 82 88 82 110 111 120 137 124 146 155 186 Average Rating 69 | 5 10 13 10 13 22 26 31 40 49 52 49 53 52 49 56 60 63 60 69 58 66 75 82 80 99 100 113 118 122 130 112 169 On Entrance 61 | . 7 12 14 14 13 24 31 32 40 56 50 50 56 58 47 61 61 66 70 66 65 69 81 81 81 103 111 111 114 124 121 155 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 252 | 13 94 91 91 92 112 105 129 176 212 215 215 218 218 219 215 195 212 218 236 227 229 228 229 228 244 228 231 242 215 239 228 252 Greatest Support 32 | 26 32 20 20 20 26 20 20 20 20 20 20 20 20 20 26 26 32 32 32 32 32 32 28 20 28 28 28 28 28 28 32 32 Greatest Overweight (x) 22 | . 4 4 4 4 5 5 6 8 10 10 10 18 10 21 10 7 9 13 9 7 7 22 11 11 11 11 8 12 7 11 17 8 Average Overweight (x) 7 | . 1 4 4 4 4 4 4 6 9 9 9 9 10 9 8 6 6 7 6 6 6 9 9 10 8 8 8 10 7 9 9 7 Largest Inventory Capacity 30 | 8 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 28 | 7 18 25 25 25 25 25 25 26 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Most Carried 30 | 5 25 25 25 25 25 25 25 29 30 30 30 30 28 30 30 30 30 30 28 28 30 30 29 30 30 30 30 30 25 30 26 30 Average Carried 27 | 2 17 24 24 24 24 24 24 25 29 29 29 25 27 24 28 29 29 26 27 28 28 28 27 29 28 29 29 29 23 27 20 28 Final Capacity 30 | 8 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Final Carried 30 | 5 25 25 25 25 25 25 25 29 30 30 30 27 28 25 30 30 29 26 28 28 27 28 29 29 29 30 30 23 25 21 20 30 Class Distribution -------------------- 74% | Hauler-Mutant 17% | Scavenger-Mutant 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Waste Hauler-Mutant | -4/Factory Hauler-Mutant | -3/Research Hauler-Skirmisher | -3/Quarantine Hauler-Skirmisher | -2/Research Hauler-Mutant | -1/Access Hauler-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Acc Com Matter Collected 15259 | 270 880 14 130 696 740 277 368 145 252 543 389 736 . 412 1234 190 494 731 367 . 409 440 207 70 1182 251 654 1118 18 691 519 832 Remotely 772 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . 309 453 Salvage Created 26227 | 122 716 12 . 316 1072 731 778 348 1422 512 164 535 . 144 2152 436 994 927 326 . 289 465 178 . 2186 1304 1197 2822 18 2305 1975 1781 Parts 1178 | 9 49 4 . 32 56 28 56 26 18 46 2 19 . 7 98 8 45 18 12 . 14 30 4 . 67 20 45 149 1 143 91 81 Haulers Intercepted 12 | . 2 . . . 3 . 2 1 . . . . . . 2 . 1 . . . . . . . . . . . . 1 . . Recyclers Shooed 33 | . 6 . . 2 1 . . . . . . . . . 9 . . . . . . . . . 7 . 3 4 . . . 1 Parts Field Recycled 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Retrieved Matter 38 | . . . . . 21 . . . . . . . . . . . . . . . . . . . 17 . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . 2 . . 7 . . . 14 4 . 5 . 10 . . . . . . . . . Prevented 22 | . . . . . . . . . . . . 1 . . . . . 1 11 . 7 . 2 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Acc Com Combat Hostiles Destroyed 358 | . 14 . . 7 13 18 10 3 5 9 5 15 . 5 25 1 17 15 5 . 6 7 2 . 29 4 12 41 . 37 30 23 Guns 16 | . . . . . 3 . 2 . . . 1 2 . . . . . . . . . . . . . . . 3 . 2 . 3 Cannons 188 | . 14 . . . 6 8 5 3 5 4 1 2 . 3 9 . 10 . 4 . 3 7 . . 24 3 12 26 . 23 11 5 AOE 93 | . . . . 7 3 7 2 . . 4 3 9 . 2 13 . 4 13 . . 1 . . . . . . . . 5 15 5 Classes Destroyed 25 | 3 6 . . . 2 2 2 1 1 . . 1 . 1 . 1 1 1 . . 1 . . . 1 . 1 . . . . . Worker 54 | 2 7 1 . 2 2 . 7 1 . 3 . . . . 10 . 2 . . . . 2 . . 3 . 1 3 1 5 . 2 Builder 33 | . 3 . . 4 . . 1 1 . 3 . . . . 8 . 3 . . . . . . . . . 1 5 . 3 1 . Tunneler 18 | 2 1 . . 3 . . 3 1 . 1 . . . . 3 . . . . . . 1 . . . . 1 2 . . . . Hauler 12 | . 2 . . . 3 . 2 1 . . . . . . 2 . 1 . . . . . . . . . . . . 1 . . Recycler 35 | 1 5 . . 3 4 . . 1 . . . . . . 4 . 1 . . . . 1 . . 5 . 5 . . . 3 2 Minesweeper 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Mechanic 4 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Operator 10 | . 1 . . . 1 . . 2 . 1 . . . . . . . . . . . . . . 1 . . 1 . 1 . 2 Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 14 | . 1 . . . 1 . 1 . . 1 . . . . 4 . . . . . . . . . 1 . . 3 . . 2 . Swarmer 68 | . 9 . . 7 4 . . . . 4 . 2 . 3 . . 2 . . . . 4 . . 4 . . 9 . 5 9 6 Grunt 115 | . 5 . . . 5 15 5 . . . 3 4 . . 15 . 9 12 3 . . 1 . . 3 . 1 14 . 4 11 5 Brawler 7 | . . . . . . 2 1 . . . . . . . 1 . 1 . 1 . . . . . . . . 1 . . . . Duelist 5 | . . . . . . 1 . . . . 1 . . . 1 . 1 1 . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 30 | . . . . . 4 . 2 . . 1 . 2 . . 2 . 2 1 . . 1 . . . 3 . 4 1 . 2 3 2 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Hunter 23 | . . . . . . . 1 1 . 1 . . . . 1 . . . 1 . 3 . 1 . 4 . . 4 . 4 . 2 Programmer 77 | . . . . . . . . 2 . 3 1 . . 1 5 . 1 . . . . 2 . . 11 . 5 12 . 19 7 8 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . 1 . . Compactor 10 | . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . 4 . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Assembled 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Savage 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Martyr 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Mutant 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 4 1 . 4 5 3 3 3 1 4 4 7 . 3 11 1 10 7 2 . 2 4 1 . 4 1 7 6 1 11 8 13 Combat Bots Only 11 | . 3 . . 4 4 3 2 1 1 4 4 7 . 3 4 1 5 7 2 . 2 4 1 . 4 1 7 4 . 9 6 11 Max Kills in Single Turn 7 | 1 1 1 . 3 3 3 2 2 1 3 2 3 . 1 7 1 5 4 1 . 1 2 1 . 2 1 2 2 1 3 5 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 2 3 1 . . 3 2 3 . 1 4 . 2 4 . . 1 . . . . . . . . 2 5 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Acc Com Hostile Shots Fired 2794 | . 75 . . 16 39 57 44 14 . 72 20 94 . 75 107 . 60 104 34 . 43 93 24 . 342 . 291 411 72 346 126 235 Missed 931 | . 22 . . 3 8 14 11 5 . 21 6 29 . 17 45 . 25 30 10 . 13 23 8 . 118 . 132 136 33 102 46 74 Hits 1863 | . 53 . . 13 31 43 33 9 . 51 14 65 . 58 62 . 35 74 24 . 30 70 16 . 224 . 159 275 39 244 80 161 Melee 26 | . . . . . . . . . . . 1 6 . . . . 1 . . . . . . . 14 . . 3 . . . 1 Projectile 1837 | . 53 . . 13 31 43 33 9 . 51 13 59 . 58 62 . 34 74 24 . 30 70 16 . 210 . 159 272 39 244 80 160 AOE 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . Critical Strikes 67 | . . . . . . 1 2 . . 1 1 2 . . 1 . 1 2 . . 1 2 . . 8 . 3 14 3 12 4 9 Actively Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . 9 4 . Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 . . Damage Taken 29577 | . 465 . . 116 433 735 694 166 . 508 235 1154 . 969 1026 . 817 1608 419 . 355 916 231 . 3135 6 845 4004 399 3983 2317 4041 Core 2336 | . 50 . . . 41 87 185 . . 21 . 53 . 120 126 . 33 43 36 . 25 48 . . 168 . 37 175 44 260 444 340 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 7375 | . . . . . . . . . . 50 . . . 83 59 . . 54 23 . 139 279 51 . 1223 . 1325 1722 192 2102 13 60 Regen/Repaired (Parts) 202 | . . . . . . . . . . . . . . . . 5 119 . . . . 63 . . . 15 . . . . . . Core Remaining (%) 75 | 100 . . . 80 . . 43 . . . . . . 72 . . . . . . 69 . . 95 . . 82 . 83 80 . 48 Volleys Fired 1584 | 12 86 1 . 29 44 38 56 29 79 33 34 34 . 19 77 24 35 47 24 . 31 45 14 . 179 86 51 165 4 123 78 107 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 . 1 2 2 . 2 2 2 2 2 2 2 2 Hottest 300 | 80 66 60 . 66 136 136 160 160 160 160 160 149 . 140 165 165 165 165 138 . 63 178 158 . 160 203 152 218 218 300 223 300 Shots Fired 2625 | 24 164 3 . 54 86 76 112 50 147 64 68 59 . 35 141 42 61 90 40 . 35 79 25 . 241 99 93 278 6 198 122 133 Gun 291 | 24 . . . 15 33 . 8 . . . 2 12 . 7 . . . . . . . 1 . . . . . 89 . 49 13 38 Cannon 2223 | . 164 3 . 34 51 68 102 49 139 62 64 38 . 25 129 37 54 80 39 . 33 78 25 . 240 93 93 189 6 139 98 91 Launcher 82 | . . . . 5 2 8 2 . . 2 2 9 . 3 8 . 5 10 1 . . . . . . . . . . 10 11 4 Special 29 | . . . . . . . . 1 8 . . . . . 4 5 2 . . . 2 . . . 1 6 . . . . . . Kinetic 393 | . 164 3 . 49 19 . . . . . . . . . . . . 1 6 . 10 2 . . 52 6 42 39 . . . . Thermal 1631 | 24 . . . . 53 68 102 47 139 51 62 38 . 32 67 37 23 75 5 . . 75 19 . 149 85 51 136 6 136 70 81 Explosive 82 | . . . . 5 2 8 2 . . 2 2 9 . 3 8 . 5 10 1 . . . . . . . . . . 10 11 4 Electromagnetic 490 | . . . . . 12 . 8 2 . 11 4 12 . . 62 . 31 4 28 . 23 2 6 . 39 2 . 103 . 52 41 48 Robot Hit Streak 37 | 6 10 6 . 7 26 17 7 8 14 6 8 11 . 7 24 11 13 30 18 . 6 10 5 . 13 37 28 18 1 23 28 15 Robot Miss Streak 11 | 1 9 1 . 4 1 3 3 3 5 2 11 3 . 3 5 1 5 7 4 . 2 2 4 . 6 3 2 3 . 2 4 2 Penetration Max 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Capacitor 136 | . . . . . . . . . . . . . . . . . . . . . . . . . 85 . . . . . . 51 Shots Hit Robots 1574 | 15 85 1 . 29 63 52 65 22 104 28 9 37 . 24 95 30 40 55 24 . 16 29 9 . 145 86 66 162 1 130 71 81 Core Hits 912 | 6 34 1 . 19 33 33 30 12 20 16 13 55 . 11 129 9 56 64 10 . 8 13 1 . 56 13 31 69 1 70 61 38 Critical Kills 17 | . . . . . . 2 1 . . . . . . . 1 2 1 1 . . . . 1 . 1 1 . 2 . 2 . 2 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Critical Strikes 38 | . 5 . . . 1 2 2 . . . . . . . 2 2 2 1 1 . 1 . 1 . 3 2 2 6 . 3 . 2 Meltdown 17 | . . . . . . 2 1 . . . . . . . 1 2 1 1 . . . . 1 . 1 1 . 2 . 2 . 2 Destroy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Blast 14 | . 5 . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 2 3 . . . . Corrupt 5 | . . . . . 1 . 1 . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . Smash 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . Impact 13 | . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65256 | 168 1722 18 . 1154 1596 1705 1896 619 2897 1119 556 2082 . 908 5797 804 2422 3018 771 . 444 818 199 . 5020 2747 3179 6390 37 7178 5775 4217 Guns 5893 | 168 . . . 290 480 . 96 . . . 34 198 . 222 . . . . . . . . . . . . . 1985 . 1137 361 922 Cannons 43763 | . 1722 18 . 346 905 963 1424 619 2897 791 222 667 . 477 2599 804 1082 1392 743 . 416 818 199 . 5020 2747 3025 4405 37 4341 2375 2709 Explosions 15381 | . . . . 518 211 742 376 . . 328 300 1217 . 209 2999 . 1340 1626 28 . 28 . . . . . 154 . . 1680 3039 586 Melee 199 | . . . . . . . . . . . . . . . 199 . . . . . . . . . . . . . . . . . Ramming 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Kinetic 6832 | . 1722 18 . 636 285 . . . . . . . . . . . . . 117 . . 32 . . 1423 237 1477 885 . . . . Thermal 32682 | 168 . . . . 945 963 1481 582 2897 621 164 618 . 699 1468 804 384 1272 73 . 28 786 86 . 2774 2506 1702 3226 37 4237 1819 2342 Explosive 14805 | . . . . 518 211 742 319 . . 328 300 1217 . 209 2947 . 1340 1626 28 . . . . . . . . . . 1680 2754 586 Electromagnetic 10718 | . . . . . 155 . 96 37 . 170 92 247 . . 1183 . 698 120 553 . 416 . 113 . 823 4 . 2279 . 1241 1202 1289 Impact 62 | . . . . . . . . . . . . . . . 62 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 137 | . . . . . . . . . . . . . . . 137 . . . . . . . . . . . . . . . . . Highest Corruption 38 | . 2 2 2 2 . . . 4 32 23 27 38 38 7 6 6 10 10 10 10 25 1 1 . 6 . . 1 1 17 10 32 Average Corruption 10 | . 2 2 2 2 . . . 2 22 22 26 37 38 5 1 6 6 10 10 10 10 1 1 . 5 . . 1 1 6 5 17 Corruption Purged 21 | . . . . . . . . 4 10 . . . . . . . . . . . . . 1 . 6 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 810 | . 5 1 5 12 . . . 6 53 70 94 70 5 20 18 21 49 79 67 7 81 6 11 . 17 . . 6 1 16 29 61 Message Errors 192 | . 1 . 1 3 . . . 4 8 21 26 16 2 5 3 3 15 20 18 1 17 1 1 . 2 . . 2 . 3 8 11 Matter Fused 181 | . . . 1 2 . . . . 8 11 25 14 1 3 5 5 12 17 22 2 19 2 3 . 4 . . 1 . 4 7 13 Heat Flow Errors 89 | . 3 . 1 2 . . . . 4 11 11 10 . 3 . 2 9 9 8 . 4 . 2 . 3 . . 1 1 1 3 1 Energy Discharges 101 | . . . 1 . . . . 1 7 12 9 6 1 1 7 1 4 7 7 1 15 . 1 . 2 . . 1 . 2 5 10 Parts Rejected 9 | . . . . . . . . . 2 . . 2 . . . 1 . . . . . . . . 1 . . . . . 1 2 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Data Loss (minor) 88 | . 1 . 1 3 . . . 1 7 2 9 7 1 5 2 3 2 13 5 1 10 3 1 . 2 . . . . 1 2 6 Data Loss (major) 41 | . . . . 1 . . . . 3 4 3 4 . 1 . 1 2 5 3 1 7 . 1 . . . . . . . . 5 Misfires 47 | . . 1 . 1 . . . . 6 3 5 6 . . 1 2 1 6 3 . 5 . 1 . . . . 1 . 1 1 3 Alerts 18 | . . . . . . . . . 2 2 3 . . 2 . . 1 1 . 1 3 . 1 . 1 . . . . . . 1 Misdirections 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 39 | . . . . . . . . . 6 3 3 5 . . . 3 3 1 . . 1 . . . 2 . . . . 3 1 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1914 | . 35 . . 34 12 25 58 1 . 110 . . . 58 204 . . 41 12 . . 7 11 . 233 8 207 157 . 482 73 146 Projectiles 1413 | . 35 . . . 12 . 58 1 . 23 . . . 7 67 . . 39 7 . . 7 11 . 233 8 133 157 . 467 12 136 Explosions 439 | . . . . 34 . 25 . . . 87 . . . 51 75 . . 2 5 . . . . . . . 74 . . 15 61 10 Melee 62 | . . . . . . . . . . . . . . . 62 . . . . . . . . . . . . . . . . . Knockbacks 63 | . 20 . . 4 . . . . . . . . . . . . . . 1 . . . . . 14 2 14 8 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 60 | . 19 . . 4 . . . . . . . . . . . . . . 1 . . . . . 14 1 14 7 . . . . Secondary 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Self-Inflicted Damage 1049 | . . . . 12 . 81 . . . . . 164 . . 57 . 188 129 15 . . . . . . . 57 . . 9 233 104 Shots 37 | . . . . 1 . 4 . . . . . 7 . . 2 . 8 6 1 . . . . . . . 1 . . . 5 2 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 375 | 90 243 . 233 257 144 177 108 12 375 334 231 259 . 158 180 52 299 230 231 . 248 182 172 . 207 252 . 91 48 276 207 306 Average Temperature 63 | 35 46 . 123 47 36 55 76 4 98 107 76 74 . 41 64 25 58 50 84 . 114 55 52 . 56 50 . 24 26 80 62 90 Received Heat Transfer 3778 | . 51 . . . 153 405 270 . . 48 18 138 . 108 213 . 228 309 171 . 351 63 51 . 171 . 45 463 . 171 216 135 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Combat Hostiles 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Robots Corrupted 45 | . . . . . 1 . . . . 1 . 1 . . 3 . 2 1 1 . 2 . 1 . 2 . . 12 . 7 4 7 Combat Hostiles 42 | . . . . . 1 . . . . 1 . 1 . . 3 . 2 1 1 . 2 . 1 . 2 . . 10 . 6 4 7 Parts Fried 114 | . . . . . 3 . . . . 1 . 5 . . 18 . 3 . 1 . 3 . 2 . 7 . . 26 . 15 14 16 Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Melted 24 | . . . . . . 3 2 . . . . 1 . . 1 2 1 1 . . . . 1 . 4 1 . 2 . 2 . 3 Combat Hostiles 19 | . . . . . . 3 1 . . . . 1 . . . 1 1 1 . . . . 1 . 3 1 . 2 . 1 . 3 Parts Melted 86 | . . . . . 4 7 5 4 . . 1 1 . 2 4 5 2 1 . . . 2 1 . 17 1 1 12 . 1 . 15 Heat Transferred 41795 | 375 . . . . 1554 1739 2755 1100 5700 1059 236 1146 . 1207 2162 1294 572 2125 150 . 50 1229 124 . 4008 3735 2300 3029 37 1480 594 2035 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . 3 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Acc Com Maximum Alert Level 4 | . . . . . 1 2 1 . . . . . . . 2 1 4 . . . . 3 . . 1 . 2 2 1 3 3 4 Low Security (%) 55 | 100 100 100 . 100 87 12 93 100 100 100 . . . . 70 96 35 . . . . . . . 38 100 44 . 21 54 . . Level 1 19 | . . . . . 12 39 6 . . . . . . . 6 3 4 . . . . 18 . . 61 . 55 65 78 24 . . Level 2 15 | . . . . . . 48 . . . . . . . . 23 . 5 . . . . 60 . . . . . 33 . 10 72 37 Level 3 6 | . . . . . . . . . . . . . . . . . 34 . . . . 20 . . . . . . . 10 27 39 Level 4 2 | . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . 23 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1348 | 10 147 20 . 150 239 523 303 35 . 112 . . . . 603 201 1348 . . . . 900 . . 347 121 401 610 340 803 1035 1256 Initial 900 | . . 15 . . 21 87 254 11 . . . . . . . 201 . . . . . 900 . . . 121 . 210 340 81 477 649 Average 257 | 1 69 7 . 57 106 340 111 5 . 18 . . . . 167 86 605 . . . . 544 . . 182 21 194 359 286 239 675 898 Influence Increases 15480 | 25 505 20 . 304 467 496 423 194 . 387 120 160 . 130 1037 57 1935 365 140 . 155 1342 122 . 911 66 1058 1214 64 1304 1352 1127 Destroy 0b10 Robot/C 7500 | . 280 . . 140 260 360 200 60 . 180 100 160 . 100 500 . 760 300 100 . 80 220 80 . 500 . 500 820 . 740 600 460 Destroy 0b10 Robot/NC 985 | 25 100 5 . 60 60 . 70 35 . 45 . . . . 160 . 75 10 5 . 10 40 . . 55 . 40 70 5 55 30 30 Destroy Leader 1566 | . 66 . . 20 78 10 76 32 . 62 20 . . 30 142 . 166 40 20 . 20 40 20 . 112 . 100 136 . 192 104 80 Allied During Kill 1000 | . . . . . . . . . . . . . . . . . 693 . . . . 16 7 . 3 . 281 . . . . . Successful Hack 328 | . 9 . . . 11 14 . 21 . . . . . . 52 . 26 . . . . 7 . . 12 . 20 48 25 8 24 51 Disable Machine 675 | . 15 15 . 30 15 . . 45 . 75 . . . . 90 . 120 . . . . 30 . . 60 . 30 30 30 . 60 30 Anti-Garrison Action 100 | . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 2126 | . 5 . . 54 28 62 47 1 . 25 . . . . 78 57 80 . . . . 74 . . 154 66 72 110 4 309 504 396 Advance Influence 900 | . . . . . . . . . . . . . . . . . . . . . . 900 . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . . . 15 . 15 . . . . 15 . . . . . . . . . . Lose Combat Pursuer 255 | . 30 . . . 15 . 30 . . . . . . . . . . 15 15 . 45 . 15 . 15 . 15 . . . 30 30 Influence Decreases 14288 | 25 466 54 5 249 387 108 919 221 . 332 175 160 . 130 462 632 600 1175 665 . 155 958 506 . 564 413 657 1009 526 652 1133 950 Entered New Map 2961 | . . 24 5 . 34 48 269 16 . . 21 . . . . 374 . 495 101 . . . 143 . . 226 . 191 266 63 319 366 Time Decay 8964 | 25 466 30 . 249 343 . 490 205 . 332 154 120 . 130 402 258 330 620 544 . 135 518 363 . 450 187 408 668 110 459 494 474 Search Patrol Dispatched 400 | . . . . . . . . . . . . . . . . . . . . . . 400 . . . . . . . . . . Lost Part 914 | . . . . . 10 60 10 . . . . 40 . . 60 . 10 60 20 . 20 20 . . 74 . . 120 . 130 170 110 Lost Ally 449 | . . . . . . . . . . . . . . . . . 110 . . . . 20 . . 40 . 249 30 . . . . Purge Threat 600 | . . . . . . . 150 . . . . . . . . . 150 . . . . . . . . . . . 150 . 150 . Squads Dispatched 95 | . 2 . . 1 2 . 4 2 . 3 . . . . 17 . 12 . . . . 4 . . 11 . 7 9 . 10 8 3 Investigation 18 | . 1 . . 1 1 . 1 1 . . . . . . 4 . 5 . . . . 1 . . 1 . . 2 . . . . Extermination 35 | . . . . . . . . 1 . 2 . . . . 6 . 2 . . . . 3 . . 4 . 3 5 . 4 3 2 Reinforcement 27 | . 1 . . . 1 . 3 . . 1 . . . . 4 . 4 . . . . . . . 3 . 4 1 . 3 2 . Assault 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 3 1 Garrison 9 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 7 | . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . 2 1 . 1 . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Acc Com Distress Signals 27 | . . . . . 2 . 4 . . 3 . . . . 1 . 1 . 1 . 1 1 . . 5 . . 2 . 4 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 539 | . 24 . . 7 24 17 12 7 6 21 5 14 . 5 39 5 40 13 6 . 9 19 7 . 44 7 23 53 3 46 36 47 Peak Tracking Total 12 | . 5 . . 3 4 3 3 1 3 4 4 5 . 3 5 3 5 7 4 . 4 9 3 . 6 2 6 7 3 6 5 12 Tactical Retreats 14 | . 1 . . . 1 . 2 . . . . . . . . . . 1 1 . 1 . 1 . 1 . 1 . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Acc Com Traps Triggered 32 | . 2 . . . 1 4 1 5 . 1 . . . . 5 . . . . . . . . . 3 . 2 4 . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Acc Com Machines Disabled 49 | . 1 1 . 2 1 1 . 3 . 5 . 1 . . 6 . 8 . . . . 2 . . 4 . 2 2 2 . 4 4 Max in Single Turn 4 | . 1 1 . 1 1 1 . 1 . 1 . 1 . . 1 . 2 . . . . . . . 4 . 1 1 1 . 1 2 Garrison Access 6 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . 2 . . 1 . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Acc Com Machines Accessed 82 | . 2 . 2 1 5 1 2 5 . 2 1 2 . . 9 . 10 . . 4 . 3 . . 4 . 4 9 2 5 6 3 Terminals 47 | . 2 . . . 4 1 2 3 . 1 . 1 . . 4 . 3 . . . . . . . 2 . 2 7 2 5 5 3 Fabricators 9 | . . . . . . . . 1 . . . . . . 3 . 3 . . . . 1 . . 1 . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Garrison Access 9 | . . . . . 1 . . 1 . 1 . . . . . . 2 . . . . 1 . . . . . 2 . . 1 . Total Hacks 200 | . 7 . 2 1 11 1 5 14 . 2 1 3 . . 22 . 21 . . 29 . 12 . . 8 . 10 16 9 9 12 5 Successful 104 | . 3 . 2 1 5 1 1 7 . 1 1 3 . . 5 . 14 . . 29 . 8 . . 1 . 5 5 4 3 3 2 Failed 95 | . 4 . . . 6 . 4 7 . 1 . . . . 17 . 6 . . . . 4 . . 7 . 5 11 5 6 9 3 Catastrophic 33 | . . . . . 1 . . 4 . . . . . . 6 . 1 . . . . . . . 3 . 2 6 3 2 4 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 57 | . 5 . . . 7 . 3 7 . . . . . . 7 . 3 . . . . 4 . . 3 . 6 5 4 3 . . Terminals 108 | . 7 . . . 10 1 5 10 . 1 . 2 . . 9 . 5 . . . . . . . 5 . 6 13 9 9 11 5 Fabricators 25 | . . . . . . . . 2 . . . . . . 7 . 6 . . . . 9 . . 1 . . . . . . . Repair Stations 13 | . . . . . . . . . . . . . . . 6 . 3 . . . . 2 . . 2 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 3 . . . . . Garrison Access 12 | . . . . . 1 . . 2 . 1 . . . . . . 3 . . . . 1 . . . . . 3 . . 1 . Terminal Hacks 61 | . 2 . 2 1 2 1 1 2 . . 1 3 . . 2 . 3 . . 29 . . . . . . 1 1 4 2 2 2 Record 15 | . . . 2 . . . . . . . . 2 . . . . . . . 11 . . . . . . . . . . . . Part Schematic 14 | . 1 . . . 1 . . 2 . . . . . . . . . . . 10 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Terminal Index 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 2 . . . . . . 1 . 2 . . . . 4 . . . . . . . . . . Load Schematic 6 | . . . . . . . . 1 . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . Build 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . . . 2 . 2 . . . . 2 . . 1 . . . . . . . Scan Component 5 | . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . 1 . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . Retrieve Study 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . Garrison Access Hacks 12 | . . . . . 1 . . 2 . 1 . . . . . . 3 . . . . 1 . . . . . 3 . . 1 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . 2 . . 1 . Coupler Status 5 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . . Unauthorized Hacks 9 | . 1 . . . 2 . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 . . Terminals 7 | . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Botnet 7 | . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 2 . . . 3 . 2 5 . 2 . 1 . . 9 . 5 . . . . 2 . . 4 . 4 8 2 5 5 3 Full Trace Events 8 | . . . . . . . . 1 . . . . . . 4 . 2 . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . 1 . . 2 . . . . . . . . . . . 10 . . . . . . . . . . . . Parts Built 4 | . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 177 | . . . . . . . . 51 . . . . . . . . . . . . . 126 . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . . 1 . . . . . . . . . . . . . 14 . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Time 66 | . . . . . . . . . . . . . . . . . 22 . . . . 44 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Acc Com Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 24 | . . . . . . . . 1 6 . . . . . 3 5 1 . . . 1 . . . 1 6 . . . . . . Non-combat 6 | . . . . . . . . 1 . . . . . . 3 . 1 . . . . . . . 1 . . . . . . . Combat 18 | . . . . . . . . . 6 . . . . . . 5 . . . . 1 . . . . 6 . . . . . . Robot Hacks Applied 25 | . . . . . . . . 1 6 . . . . . 3 5 2 . . . 1 . . . 1 6 . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . find_chute 5 | . . . . . . . . 1 . . . . . . 3 . . . . . . . . . 1 . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . ignore_targets 17 | . . . . . . . . . 6 . . . . . . 5 . . . . . . . . . 6 . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 5 . . . . . . . . . . 3 . . . . . . . . . . . . . . . Machine Destruction 8 | . . . . . . 5 . . . . . . . . . . 3 . . . . . . . . . . . . . . . Attached 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 3 . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Acc Com Total Allies 39 | . . . . . . . . . 1 . . . . . . 19 . . . . 1 . . . . 18 . . . . . . Largest Group 19 | . . . . . . . . . 1 . . . . . . 19 11 . . . 1 1 . . . 18 17 . . . . . Highest-Rated Group 684 | . . . . . . . . . 31 . . . . . . 684 434 . . . 85 85 . . . 656 606 . . . . . Highest-Rated Ally 85 | . . . . . . . . . 31 . . . . . . 50 46 . . . 85 85 . . . 50 50 . . . . . Total Orders 11 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 . . 6 . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . RETURN 6 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 . . 1 . . . . Ally Attacks 466 | . . . . . . . . . 13 . . . . . . 104 152 . . . . 25 13 . 18 19 122 . . . . . Total Damage 13325 | . . . . . . . . . 206 . . . . . . 4465 4088 . . . . 856 243 . 183 592 2692 . . . . . Kills 72 | . . . . . . . . . . . . . . . . 11 33 . . . . 7 2 . 1 2 16 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Acc Com Active Infowar (turns) 34532 | 36 727 . . 795 1332 661 1292 1270 281 571 1801 887 426 1031 2225 648 1617 1836 1855 179 2034 772 2831 755 1223 808 1126 1968 233 1448 653 1211 Optics 303 | . . . . . 299 . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . Sensors 23828 | . . . . . . . . 1270 281 520 1801 229 . . 1587 648 1617 1836 1855 179 2034 770 2831 755 1223 807 1124 133 . 490 627 1211 IFF 3235 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1609 233 1393 . . Terrain 2391 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 485 232 1448 212 . Structural 1422 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 393 233 796 . . Seismic 7921 | 36 727 . . 795 1332 661 1292 274 . 51 . 658 426 1031 638 . . . . . . . . . . . . . . . . . Machine Analysis 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . . 1 . . . . . . 1 3 . . . . . 1 1 . 2 . 3 3 . . . . . . . . Drone Launches 17 | . . . . . . . . . . . . . . . . . . . . . . 2 6 . 3 . . 6 . . . . Drone Recoveries 12 | . . . . . . . . . . . . . . . . . . . . . . 2 6 . 1 . . 3 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Acc Com Turns Passed 42692 | 147 1753 111 649 857 1332 661 1292 1270 906 1404 1856 1258 430 1206 2669 648 1715 2099 1956 181 2141 1432 2943 760 1989 832 1309 2577 233 1555 1303 1218 Spaces Moved 17952 | 91 1068 72 457 491 690 326 603 622 289 540 800 492 185 382 1025 281 810 907 963 93 942 490 1232 318 658 274 525 821 110 513 459 423 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 17951 | 90 1068 72 457 491 690 326 603 622 289 540 800 492 185 382 1025 281 810 907 963 93 942 490 1232 318 658 274 525 821 110 513 459 423 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 140 140 140 135 140 140 155 200 200 200 215 230 215 180 180 175 190 190 190 190 190 220 220 205 205 205 195 195 195 175 205 Average Speed 196 | 89 117 140 140 140 153 149 153 171 222 223 215 226 230 223 214 183 187 205 193 190 198 219 228 234 220 215 210 230 195 222 226 227 Slowest Speed 400 | 90 140 140 140 140 155 155 170 200 230 230 230 350 230 395 230 195 215 295 220 205 205 400 235 235 235 235 220 250 195 235 325 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 3 87 17 73 48 46 44 25 16 79 11 81 65 13 56 35 87 27 84 86 70 92 12 97 30 17 83 14 28 20 19 14 20 Regions Visited 32 Branch Regions 15 Pre-discovered Areas 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . . . . . . Known Exits Taken 14 | . . . . . 1 . . . . 1 1 . . . . . 1 1 1 1 1 1 1 1 . . 1 . 1 . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 . . . . 1 1 1 . . . . . . . . . . . . . 1 . 1 . . Scrap Searched 25 | . . . . 2 . . . . . . 4 3 . 2 . . . 2 4 . 2 . 3 3 . . . . . . . . Spaces Dug 107 | . . . . . . . 4 . . . 2 . . . 9 . . 1 . . 4 12 2 . 10 . . 24 2 21 10 6 Terrain Destroyed 1566 | . 3 . . 79 29 61 56 . . 24 52 110 . 33 81 5 67 187 35 . 10 27 8 . 76 7 39 61 2 126 217 171 Melee 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Projectile 357 | . 3 . . 4 4 . 23 . . 1 13 4 . . 2 5 2 3 2 . 7 27 8 . 60 7 8 61 2 50 27 34 AOE 1201 | . . . . 75 25 61 33 . . 23 39 106 . 33 71 . 65 184 33 . 3 . . . 16 . 31 . . 76 190 137 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Was Fac Res Qua Res Acc Com Total 23049 | 128 1411 81 469 607 895 419 869 782 409 673 868 571 190 696 1323 377 952 1046 1016 97 1181 788 1335 332 1064 424 643 1260 124 776 622 621 Wait 1797 | 14 188 3 1 61 62 7 119 83 13 32 7 7 . 264 59 53 45 43 3 . 167 192 56 . 77 22 19 116 2 37 30 15 Move 17922 | 90 1067 71 456 490 689 324 602 622 288 539 799 491 184 381 1025 280 809 906 962 92 941 489 1231 317 658 273 524 820 109 513 458 422 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 326 | 5 27 2 5 4 24 5 22 12 5 8 4 6 1 6 19 2 12 7 7 . 5 10 4 1 34 6 12 22 3 18 11 17 Fast Attach 186 | 7 . . . 1 10 2 1 8 3 3 3 5 2 . 13 1 6 6 4 2 6 8 7 6 14 5 8 28 1 6 8 12 Attach 155 | . . 2 2 . 4 4 1 2 2 4 . 9 . 9 13 . 1 10 4 . 2 4 4 . 15 2 3 16 2 21 14 5 Detach 66 | . . . . 1 1 . . 1 1 2 . 3 . 2 7 . 1 5 1 . 1 1 1 . 9 . . 12 . 8 2 7 Swap 509 | . 25 . . 13 23 12 32 8 9 25 12 11 1 13 49 10 21 14 8 1 18 20 10 1 38 12 7 40 2 35 20 19 Drop 434 | . 18 2 5 8 38 3 36 17 9 18 9 5 2 2 27 7 22 7 3 2 10 19 8 7 40 18 19 41 1 13 1 17 Fire 1584 | 12 86 1 . 29 44 38 56 29 79 33 34 34 . 19 77 24 35 47 24 . 31 45 14 . 179 86 51 165 4 123 78 107 Melee 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . . . 24 . . . 8 . . . . 16 . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Waste -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Discovered new exit (range 11) 1357 | -10/Materials | Discovered new exit (range 13) 1612 | -10/Materials | Build established: Scavenger-Mutant 1901 | -10/Materials | Entered Mines 1938 | -10/Mines | Discovered new exit (range 10) 2006 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2006 | -10/Mines | Discovered new exit (range 5) 2012 | -10/Mines | Entered Exiles 2012 | -10/Exiles | Found Exiles lab abandoned 2038 | -10/Exiles | Discovered new exit (range 15) 2441 | -10/Exiles | Discovered new exit (range 15) 2661 | -10/Exiles | Entered Mines 2696 | -9/Mines | Met a Derelict shopkeep closing up shop 3175 | -9/Mines | Discovered new exit (range 5) 3518 | -9/Mines | Entered Materials 3518 | -8/Materials | Evolved 4 slots: Utility x4 3519 | -8/Materials | Identified exit to Storage 3995 | -8/Materials | Discovered exit to Storage (range 6) 4362 | -8/Materials | Discovered new exit (range 16) 4801 | -8/Materials | Identified exit to Garrison 4850 | -8/Materials | Entered Garrison 4916 | -8/Garrison | Triggered checkpoint 5004 | -8/Garrison | Triggered checkpoint 5040 | -8/Garrison | Lost 3 parts (1n2u) 5129 | -8/Garrison | Triggered checkpoint 5171 | -8/Garrison | Triggered checkpoint 5272 | -8/Garrison | Installed Relay Interface Framework 5325 | -8/Garrison | Lost 3 parts (1n2u) 5330 | -8/Garrison | Discovered new exit (range 11) 5382 | -8/Garrison | Triggered checkpoint 5443 | -8/Garrison | Garrison Relay disabled 5460 | -8/Garrison | Discovered new exit (range 25) 5460 | -8/Garrison | Discovered new exit (range 72) 5460 | -8/Garrison | Discovered new exit (range 77) 5511 | -8/Garrison | Entered Materials 6345 | -8/Materials | Discovered exit to Storage (range 15) 6428 | -8/Materials | Discovered new exit (range 15) 6453 | -8/Materials | Core integrity fell below 50% 6803 | -8/Materials | Entered Factory 6803 | -7/Factory | Evolved 2 slots: Utility x2 7277 | -7/Factory | Allied Derelicts emerged from ambush trap array 7604 | -7/Factory | Found Prototype Launcher 7604 | -7/Factory | Identified Rocket Array 7683 | -7/Factory | Fabricated Cargo Storage Unit? 8004 | -7/Factory | Build established: Hauler-Mutant 8073 | -7/Factory | Sucked down chute 8073 | -7/Factory | Entered Waste 8074 | -7/Waste | Met a frightened Derelict 8088 | -7/Waste | EMP discharged 8101 | -7/Waste | Spotted C-40 Crusher 8123 | -7/Waste | Spotted C-40 Crusher 8125 | -7/Waste | Spotted C-40 Crusher 8169 | -7/Waste | Spotted C-40 Crusher 8188 | -7/Waste | EMP discharged 8188 | -7/Waste | System corruption reached 10% 8218 | -7/Waste | Spotted C-40 Crusher 8262 | -7/Waste | Destroyed C-40 Crusher 8284 | -7/Waste | Spotted C-40 Crusher 8288 | -7/Waste | EMP discharged 8337 | -7/Waste | Destroyed C-40 Crusher 8382 | -7/Waste | Destroyed C-40 Crusher 8388 | -7/Waste | EMP discharged 8388 | -7/Waste | System corruption reached 30% 8393 | -7/Waste | Found Damper Plating 8488 | -7/Waste | EMP discharged 8588 | -7/Waste | EMP discharged 8688 | -7/Waste | EMP discharged 8758 | -7/Waste | Destroyed C-40 Crusher 8788 | -7/Waste | EMP discharged 8809 | -7/Waste | Destroyed C-40 Crusher 8835 | -7/Waste | Found Damper Plating 8873 | -7/Waste | Discovered new exit (range 16) 8888 | -7/Waste | EMP discharged 8979 | -7/Waste | Entered Factory 9025 | -7/Factory | Discovered new exit (range 14) 10034 | -7/Factory | Identified exit to Lower Caves 10383 | -7/Factory | Entered Lower Caves 11234 | -7/Lower Caves | Learned Factory stockpile data 11911 | -7/Lower Caves | Discovered new exit (range 9) 12236 | -7/Lower Caves | Identified exit to Lower Caves 12239 | -7/Lower Caves | Entered another Lower Caves area 12244 | -7/Lower Caves | Discovered new exit (range 14) 12291 | -7/Lower Caves | Attacked by a faux Warlord 12329 | -7/Lower Caves | Lost 3 parts (1n2u) 12357 | -7/Lower Caves | Learned Factory stockpile data 12536 | -7/Lower Caves | Attracted the attention of an 0b10 base 12570 | -7/Lower Caves | Destroyed 7 combat bots 12579 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 12695 | -7/Lower Caves | Learned 4 Factory zone layouts 12796 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12860 | -7/Lower Caves | Learned location of 1 exit from Factory 13370 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13435 | -7/Lower Caves | Discovered new exit (range 8) 13497 | -7/Lower Caves | Entered Zion 13544 | -7/Zion | Received a visual enhancement algorithm 13581 | -7/Zion | System corruption cleaned by Quarantine Array 13613 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13634 | -7/Zion | Found CR-A16's Pointy Stick 13898 | -7/Zion | Discovered new exit (range 12) 13927 | -7/Zion | Entered Proximity Caves 14242 | -6/Proximity Caves | Spotted B-75 Beast 14335 | -6/Proximity Caves | Destroyed B-75 Beast 14362 | -6/Proximity Caves | Lost 4 parts (3u1w) 14806 | -6/Proximity Caves | Discovered new exit (range 14) 15011 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15133 | -6/Proximity Caves | Entered Factory 15133 | -6/Factory | Evolved 2 slots: Utility x2 15134 | -6/Factory | Identified exit to Factory 16145 | -6/Factory | Discovered exit to Factory (range 5) 16627 | -6/Factory | Discovered new exit (range 13) 16653 | -6/Factory | Identified exit to Lower Caves 17255 | -6/Factory | Garrison activated, responded to threat 17802 | -6/Factory | Sucked down chute 17802 | -6/Factory | Entered Waste 17817 | -6/Waste | Spotted C-40 Crusher 17817 | -6/Waste | Spotted C-40 Crusher 17817 | -6/Waste | Spotted C-40 Crusher 17830 | -6/Waste | Spotted C-40 Crusher 17868 | -6/Waste | Spotted C-40 Crusher 17888 | -6/Waste | Destroyed C-40 Crusher 17911 | -6/Waste | Found Damper Plating 17945 | -6/Waste | Warlord forces began an assault 17953 | -6/Waste | Spotted C-40 Crusher 17959 | -6/Waste | Allies destroyed C-40 Crusher 17964 | -6/Waste | Allies destroyed C-40 Crusher 18035 | -6/Waste | Allies destroyed C-40 Crusher 18082 | -6/Waste | Allies destroyed C-40 Crusher 18125 | -6/Waste | Allies destroyed C-40 Crusher 18364 | -6/Waste | Discovered new exit (range 15) 18448 | -6/Waste | Identified exit to Factory 18450 | -6/Waste | Entered Factory 18450 | -6/Factory | Accompanied by 11 allies 18508 | -6/Factory | Identified exit to DSF 18991 | -6/Factory | Repaired Med. Reactive Plating 19317 | -6/Factory | Central database locked down 19478 | -6/Factory | Discovered exit to Lower Caves (range 16) 19640 | -6/Factory | Lost 6 allies 19815 | -6/Factory | Lost 3 allies 19850 | -6/Factory | First assault squad dispatched 20138 | -6/Factory | P-60 Hacker assimilated allied JW-L6N(m) 20150 | -6/Factory | System corruption reached 10% 20165 | -6/Factory | Entered Lower Caves 20187 | -6/Lower Caves | Spotted B-75 Beast 20194 | -6/Lower Caves | Destroyed 7 combat bots 20253 | -6/Lower Caves | Destroyed B-75 Beast 20275 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 21745 | -6/Lower Caves | Learned 4 Factory zone layouts 21962 | -6/Lower Caves | Discovered new exit (range 13) 21983 | -6/Lower Caves | Identified exit to Lower Caves 22182 | -6/Lower Caves | Found Alien Artifact 22182 | -6/Lower Caves | Identified Core Expander 22182 | -6/Lower Caves | Installed Core Expander, added new Utility slot 22264 | -6/Lower Caves | Entered another Lower Caves area 22304 | -6/Lower Caves | Encountered a Warlord checkpoint 24028 | -6/Lower Caves | Discovered new exit (range 11) 24106 | -6/Lower Caves | Identified exit to Data Miner 24220 | -6/Lower Caves | Entered Data Miner 24222 | -6/Data Miner | Discovered new exit (range 6) 24258 | -6/Data Miner | Met Data Miner 24297 | -6/Data Miner | Learned location of Section 7 (-2) 24297 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24326 | -6/Data Miner | Received God Mode back door access code from Data Miner 24397 | -6/Data Miner | Identified exit to Proximity Caves 24401 | -6/Data Miner | Entered Proximity Caves 24415 | -5/Proximity Caves | Learned location of Warlord (-5) 24475 | -5/Proximity Caves | Learned Factory security intel 24508 | -5/Proximity Caves | Spotter reported a threat 24565 | -5/Proximity Caves | Spotter reported a threat 24725 | -5/Proximity Caves | Spotter reported a threat 24778 | -5/Proximity Caves | Spotter reported a threat 24831 | -5/Proximity Caves | Spotter reported a threat 24973 | -5/Proximity Caves | Spotter reported a threat 25039 | -5/Proximity Caves | Spotter reported a threat 25087 | -5/Proximity Caves | Spotter reported a threat 25281 | -5/Proximity Caves | Spotter reported a threat 25618 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26117 | -5/Proximity Caves | Spotted B-75 Beast 26119 | -5/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 26412 | -5/Proximity Caves | Discovered exit to Factory (range 6) 26542 | -5/Proximity Caves | Entered Factory 26542 | -5/Factory | Accompanied by 1 ally 26542 | -5/Factory | Evolved 2 slots: Utility x2 26664 | -5/Factory | Repaired Imp. Cooling System 26842 | -5/Factory | Search patrols dispatched 27142 | -5/Factory | Search patrols dispatched 27442 | -5/Factory | Search patrols dispatched 27652 | -5/Factory | Discovered new exit (range 3) 27656 | -5/Factory | Identified exit to Upper Caves 27742 | -5/Factory | Search patrols dispatched 27759 | -5/Factory | Fabricated Combat Drone Bay (x1) 27905 | -5/Factory | Fabricated Arm. Huge Wheel (x2) 27974 | -5/Factory | Entered Upper Caves 28032 | -5/Upper Caves | Learned location of Armory (-4) 28729 | -5/Upper Caves | Learned Factory stockpile data 28817 | -5/Upper Caves | Spotted B-75 Beast 28866 | -5/Upper Caves | Destroyed B-75 Beast 29560 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29683 | -5/Upper Caves | Learned Factory emergency access door positions 29726 | -5/Upper Caves | Encountered a Warlord checkpoint 30171 | -5/Upper Caves | Discovered new exit (range 10) 30197 | -5/Upper Caves | Identified exit to Upper Caves 30917 | -5/Upper Caves | Entered another Upper Caves area 31103 | -5/Upper Caves | Learned Factory terminal intel 31141 | -5/Upper Caves | Identified exit to Warlord 31256 | -5/Upper Caves | Discovered new exit (range 11) 31279 | -5/Upper Caves | Identified exit to Factory 31677 | -5/Upper Caves | Entered Factory 31677 | -4/Factory | Evolved 2 slots: Utility x2 31680 | -4/Factory | Loaded intel: 27 terminal locations 31960 | -4/Factory | Assembled infested ambush trap array 32245 | -4/Factory | Garrison activated, responded to threat 32279 | -4/Factory | Found Quantum Capacitor 32354 | -4/Factory | Discovered new exit (range 9) 32409 | -4/Factory | Identified exit to Upper Caves 32504 | -4/Factory | Found Unknown Protection 32504 | -4/Factory | Identified Imp. Powered Armor 32514 | -4/Factory | Discovered new exit (range 16) 32581 | -4/Factory | Identified exit to Research 33189 | -4/Factory | Lost 3 parts (3u) 33666 | -4/Factory | Sucked down chute 33666 | -4/Factory | Entered Waste 33683 | -4/Waste | Spotted C-40 Crusher 33716 | -4/Waste | Spotted C-40 Crusher 33751 | -4/Waste | Destroyed C-40 Crusher 33753 | -4/Waste | Spotted C-40 Crusher 33753 | -4/Waste | Spotted C-40 Crusher 33788 | -4/Waste | Spotted C-40 Crusher 33934 | -4/Waste | Destroyed C-40 Crusher 33941 | -4/Waste | Found Damper Plating 33948 | -4/Waste | Found Damper Plating 33953 | -4/Waste | Spotted C-40 Crusher 34133 | -4/Waste | Destroyed C-40 Crusher 34151 | -4/Waste | Found Damper Plating 34155 | -4/Waste | Found Damper Plating 34162 | -4/Waste | Destroyed C-40 Crusher 34209 | -4/Waste | Found Damper Plating 34225 | -4/Waste | Warlord forces began an assault 34228 | -4/Waste | Allies destroyed C-40 Crusher 34394 | -4/Waste | Discovered new exit (range 12) 34444 | -4/Waste | Identified exit to Factory 34498 | -4/Waste | Entered Factory 34498 | -4/Factory | Accompanied by 17 allies 34949 | -4/Factory | Lost 6 allies 35163 | -4/Factory | Lost 10 allies 35184 | -4/Factory | Destroyed 7 combat bots 35370 | -4/Factory | Identified exit to Extension 35370 | -4/Factory | Identified exit to Armory 35763 | -4/Factory | Discovered exit to Research (range 10) 35807 | -4/Factory | Entered Research 35807 | -3/Research | Evolved 2 slots: Utility x2 35915 | -3/Research | Lost 4 parts (1n3u) 35941 | -3/Research | Found Prototype Device 35941 | -3/Research | Identified Exp. EM Disruption Field 36278 | -3/Research | Lost 3 parts (1n2u) 37417 | -3/Research | Found Prototype Protection 37417 | -3/Research | Identified Centrium Heavy Armor Plating 37807 | -3/Research | First assault squad dispatched 38139 | -3/Research | Spotted B-86 Titan 38233 | -3/Research | Discovered new exit (range 19) 38316 | -3/Research | Lost 4 parts (2n2u) 38355 | -3/Research | Spotted B-86 Titan 38384 | -3/Research | Entered Quarantine 38439 | -3/Quarantine | Found Alien Energy Cannon 38519 | -3/Quarantine | Identified exit to Research 38566 | -3/Quarantine | Watched by a mysterious "MATRIX" hacker 38617 | -3/Quarantine | Entered Research 38617 | -2/Research | Evolved 2 slots: Utility x2 38678 | -2/Research | Build established: Hauler-Skirmisher 39562 | -2/Research | Identified exit to Testing 39901 | -2/Research | Lost 3 parts (2n1u) 39924 | -2/Research | Destroyed 9 combat bots 39954 | -2/Research | Garrison activated, responded to threat 39968 | -2/Research | Lost 5 parts (2p1u2w) 39971 | -2/Research | System corruption reached 10% 40044 | -2/Research | Spotted B-90 Cyclops 40048 | -2/Research | Identified Core Cannon 40052 | -2/Research | Destroyed B-90 Cyclops 40136 | -2/Research | Discovered new exit (range 9) 40172 | -2/Research | Entered Access 40172 | -1/Access | Evolved 2 slots: Utility x2 40437 | -1/Access | Lost 3 parts (3u) 40606 | -1/Access | Lost 6 parts (1p2n1u2w) 40689 | -1/Access | Build established: Hauler-Mutant 40922 | -1/Access | First assault squad dispatched 40940 | -1/Access | Incoming assault squad redirected 41136 | -1/Access | System corruption reached 10% 41212 | -1/Access | Found Centrium Heavy Armor Plating 41217 | -1/Access | Found Centrium Heavy Armor Plating 41422 | -1/Access | Unchained authorized (BL-1NK) 41446 | -1/Access | Discovered new exit (range 7) 41458 | -1/Access | Identified exit to Command 41475 | -1/Access | Entered Command 41725 | -1/Command | First assault squad dispatched 42010 | -1/Command | Destroyed 11 combat bots 42036 | -1/Command | Phase Generator disabled 42208 | -1/Command | Found Quantum Capacitor 42674 | -1/Command | Crushed by falling debris 42674 | -1/Command | System corruption reached 30% 42674 | -1/Command | Spotted B-99 Colossus 42675 | -1/Command | Spotted Executioner 42675 | -1/Command | Spotted Executioner 42676 | -1/Command | Discovered new exit (range 5) 42678 | -1/Command | Spotted Striker 42680 | -1/Command | Spotted Alpha 7 42686 | -1/Command | Identified exit to Surface 42686 | -1/Command | Spotted Executioner 42692 | -1/Command | Core integrity fell below 50% 42693 | *** | Escaped! Last Messages --------------- 42683_ S-43 Plague destroyed. 42683_ Knocked back. 42684_ Critical hit (Destroy). 42685_ System corrupted: Energy discharge (-178). 42686_ EXIT=IDENTIFIED: SURFACE 42686_ Penetrated by Slug. 42686_ Adv. Heat Sink destroyed. 42686_ Slug penetrates Wall. 42686_ Adv. Sensor Array destroyed. 42686_ Knocked back. 42687_ Acquired 1 matter. 42688_ Knocked back. 42690_ Penetrated by Slug. 42690_ Slug penetrates Wall. 42690_ Quantum Capacitor destroyed. 42691_ Centrium Heavy Armor Plating destroyed. 42691_ Penetrated by Slug. 42691_ Slug penetrates Wall. [Achievement: Inspector Gadget] [Achievement: Mad Max] Map ----- +----------------------------------------------------+ | ??????????????????????# #???????##! #???? | | ??????????????????????# ############+###"####?? | | ??????????????????????# #?? | | ??????????????????????# %= #?? | | ?????????????????????? ![%[ + ? | | ?????????????????????? [* # | | ?????????????????????## ############+### #?? | | ??????????????????????# ???????# # #?? | | ??????????????????????#++++???????# + #?? | | ??????????????????????????????????# # #?? | | ??????????????????????????????????# # #?? | | ??????????????????????????????????# # ### | | ??????????????????????????????????# # | | ??????????????????????????? ??????# # | | ?????????????????????????? ??????# # | | ???????????????????????? ??????# # | | ??????????????????????? ??????# # | | ???????????????????????? ??????# # | | ????????????????????????? ####??######### | | ????????????????????????? BB#????####### | | ?????????????????????????? BB#????# | | ??????????????????????????? #????# ######+####+ | | ??????????????????????"""""E7 #????# #??????????? | | ??????????????????????" E #????# #??????????? | | ??????????????????????" "" KE #????# #??????????? | | ??????????????????# ??" "@ ss ##???# #??????????? | | ???????????????#### " s= ##### #??????????? | | ??????????????# "" s # ## #??????????? | | ?????????????# "" ^ ^^%^ s # #??????????? | | ?????????????###### % # # #??????????? | | ??????????????????# % ##### #??????????? | | ??????????????????#####;## #;#???# #??????????? | | ??????????????????????##?########???# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????? ???????????? | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Coolant Potential 100 Energy Generation 37 Energy Capacity 1300 Matter Stores 361 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 60 Corruption Block 1 Armor Coverage 2050 Resistance: KI 30 Resistance: TH 30 Resistance: EM 90 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 30 Target Analysis 6 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 24 Relay Coupler Types 1 Relay Coupler Value 27 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Imp. Weapon Cycler | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Thunder Leg | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ C-35 Carver | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory Combat Drone Bay | x1 | -5/Factory | Authchip Arm. Huge Wheel | x2 | -5/Factory Repaired ---------- Med. Reactive Plating | 50% | -6/Factory Imp. Cooling System | 10% | -5/Factory Studied --------- Wheel | -6/Factory | Hacked Phase Cannon | -6/Factory | Hacked Plasma Cannon | -6/Factory | Hacked Arm. Huge Wheel | -4/Factory | Hacked Linear Accelerator | -4/Factory | Hacked Alien Tech Used ----------------- Core Expander Core Cannon Achievements -------------- Inspector Gadget Mad Max Packrat Suspicious By Nature Taming Of The Crushers Challenges ------------ None Game ------ Seed MicrowarpMultireflexJetlance Manual? 0 Play Time 04:42:30 Cumulative 362.5 hours Start 2026.08.13 @ 06:38:23 End 2026.08.16 @ 23:58:02 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 97 Adventurer 1 Explorer 0 Win Type 0 Total 35 Types 9/7/7/0/0/1/10/0/0/1 Lore% 66 Gallery% 73 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05af3081-57a1-4bde-96cd-33b0d3f3095e