Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 22:11:11 Player: 0Z-4NL Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (172) 860 Value Destroyed (8877) 8877 Prototype IDs (78) 1560 Alien Tech Used (6) 1200 Bonus (6958) 6958 TOTAL SCORE: 27055 Bonus ------- Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1658 Used Core Reset Matrix 3000 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Experimental Core Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Terrabomb Long-range Phase Cannon Core Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Graviton Reactor > --- PROPULSION ------- Heavy Siege Treads Advanced Heavy Treads Advanced Heavy Treads Myomer Leg Biometal Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Experimental Core Analyzer Quantum Capacitor Experimental Utility Shielding Phase Armor Advanced Force Field System Mapper > --- WEAPON ----------- Vortex Rifle Sigix Broadsword > --- INVENTORY -------- Fusion Reactor Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Precision Matter Filter Graphene Brace Advanced Force Field Dimensional Node Initializer High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Vortex Rifle HERF Cannon Compact HERF Cannon Long-range Phase Cannon Core Cannon CPS Tube [Rating: 214] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor MA-1KR's Cyclogen Propulsion Myomer Leg Treads Spiked Heavy Treads Leg Myomer Leg Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware System Mapper Protection Centrium Light Armor Plating Artifact Phase Armor Weapon Long-range Proton Cannon Energy Gun Beamcaster Energy Cannon Long-range Proton Cannon Ballistic Gun Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Slashing Weapon Sigix Broadsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Gar Slots Evolved 16 | . . . . 8 2 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . . 2 1 . . . . 1 . . . . 1 . 1 . Utility 8 | . . . . 4 1 . . . . 1 . . . . 1 . 1 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Parts Attached 175 | 6 8 29 11 15 13 4 6 28 7 9 4 4 2 1 8 18 2 . Power 20 | 1 1 7 3 2 1 . . 1 . . . 2 1 . . 1 . . Engine 12 | 1 1 7 2 1 . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . . . 2 . . . . . . Reactor 5 | . . . 1 1 . . . 1 . . . . 1 . . 1 . . Propulsion 48 | 2 2 8 5 2 3 . 3 6 4 2 2 . . 1 2 6 . . Treads 8 | . 2 2 . . . . . . . . 1 . . . . 3 . . Leg 29 | . . . 3 2 3 . 2 6 4 2 1 . . 1 2 3 . . Wheel 11 | 2 . 6 2 . . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 60 | 1 4 3 1 7 5 3 1 15 2 2 1 1 1 . 6 5 2 . Device 37 | . . 2 1 5 4 2 1 9 2 2 1 . . . 5 2 1 . Storage 4 | 1 2 . . . . . . . . . . . . . . . 1 . Processor 6 | . 2 . . 1 1 . . 1 . . . . . . . 1 . . Hackware 1 | . . . . . . . . . . . . . . . 1 . . . Protection 11 | . . 1 . 1 . 1 . 5 . . . 1 1 . . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . 1 . . Weapon 47 | 2 1 11 2 4 4 1 2 6 1 5 1 1 . . . 6 . . Energy Gun 13 | 1 . 2 . 1 3 . 1 4 . 1 . . . . . . . . Energy Cannon 12 | . . . . 1 . . 1 . 1 4 1 1 . . . 3 . . Ballistic Gun 11 | 1 1 6 2 1 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 1 . 1 . . . . . . . 1 . . Launcher 6 | . . 2 . 1 1 . . 1 . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 1 1 . 1 . 14 . 3 . . 3 . 1 . 1 . Corrupted Parts 4 | . . . . . . . . 1 2 . . . . 1 . . . . System Corruption 13 | . . . . . . . . 2 9 . . . . 2 . . . . Parts Lost 45 | . 1 3 2 1 3 2 7 3 1 1 . . . 1 . 5 8 7 Power 8 | . . 2 1 . . . . . . . . . . . . 1 3 1 Propulsion 18 | . 1 . . 1 2 2 3 2 1 . . . . . . 1 . 5 Utility 12 | . . 1 1 . . . 2 1 . . . . . . . 2 4 1 Weapon 7 | . . . . . 1 . 2 . . 1 . . . 1 . 1 1 . Highest Loss Streak 5 | . 1 1 1 1 1 2 5 3 1 1 . . . 1 . 3 3 5 To Critical Strikes 2 | . . . . . . . . . 1 1 . . . . . . . . Average Backups 17 | 3 16 18 18 18 18 18 17 18 18 18 17 17 17 18 16 16 14 3 Power 1 | . 1 1 1 1 2 3 3 3 2 2 2 1 1 1 1 1 . . Propulsion 2 | 1 5 3 3 2 1 . . . 2 2 3 4 4 5 4 2 2 . Utility 4 | . 6 3 2 4 4 5 5 5 3 2 4 4 4 4 3 3 2 . Weapon 7 | . 3 9 10 7 8 8 7 7 8 9 6 6 5 6 5 5 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 6 4 6 2 3 . . 8 . . 2 1 . . 2 5 3 2 Power 2 | . . . . . . . . 1 . . . . . . . 1 . . Propulsion 6 | . 1 1 1 1 1 . . . . . . . . . . 1 . . Utility 17 | . 3 2 2 1 1 . . 5 . . 1 1 . . . . 1 . Weapon 11 | . 2 1 2 . 1 . . 2 . . 1 . . . 1 . . 1 Tool/Special 8 | . . . 1 . . . . . . . . . . . 1 3 2 1 Average Slot Usage (%) 88 | . 98 99 99 73 86 64 65 79 87 90 90 93 85 93 93 91 64 22 Engine 5 | . 14 13 13 5 5 5 5 7 . . . . . . . . . 2 Reactor 3 | . . . . . . . . 1 5 5 5 6 6 10 9 9 5 . Treads 5 | . 10 4 21 . . . . . . . 3 5 5 5 4 4 13 7 Leg 14 | . . . 2 24 27 22 15 14 28 30 24 21 21 21 22 23 7 4 Wheel 5 | . 17 23 3 . . . 4 3 . . . . . . . . . . Device 16 | . . 9 13 15 16 17 15 24 23 21 24 21 18 15 20 18 11 3 Storage 7 | . 14 14 14 6 5 5 5 5 5 5 5 5 5 5 4 4 3 . Processor 3 | . 12 1 . 4 5 . . 1 5 5 5 5 5 5 4 6 4 4 Protection 4 | . . 2 . 1 5 5 4 2 5 9 6 9 11 15 7 2 1 . Energy Gun 2 | . 7 4 . 4 4 . 4 11 4 . . . . . . . 1 . Energy Cannon 5 | . . . . 3 7 2 3 . . 10 15 15 3 14 13 11 3 . Ballistic Gun 7 | . 20 21 26 4 . . . . . . . . . . . . . . Peak Build Rating 214 | 6 9 16 29 63 82 81 69 142 143 150 149 144 146 145 167 202 214 86 Average Rating 84 | 4 8 14 15 54 77 67 63 80 139 146 143 137 124 143 162 173 181 57 On Entrance 91 | . 6 9 14 26 61 72 64 50 141 134 149 143 136 144 141 167 201 86 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 11 46 55 56 80 94 87 87 131 140 142 128 127 125 124 137 162 152 2 Greatest Support 210 | 26 40 40 40 76 94 87 50 140 140 169 169 91 105 103 133 210 210 3 Greatest Overweight (x) 5 | . 4 3 3 1 1 1 5 5 1 1 1 1 1 1 1 1 . . Average Overweight (x) 1 | . 2 1 1 . . . 4 3 . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 7 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Average Carried 19 | 3 16 19 19 18 18 19 18 19 19 19 19 19 19 20 19 19 15 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 19 20 20 20 18 20 17 20 20 20 20 20 20 20 20 20 5 4 Class Distribution -------------------- 34% | Scavenger-Tank 32% | Mutant 16% | Scavenger-Mutant 7% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Alien-Mutant | -2/Research Mutant | -2/Garrison Resources | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Gar Matter Collected 6019 | 187 293 1222 440 388 255 309 359 526 202 444 184 181 88 105 183 468 185 . Remotely 1277 | . . 739 285 . . 74 179 . . . . . . . . . . . Salvage Created 9004 | . 141 625 153 719 766 224 767 516 311 1482 162 117 272 95 605 1717 332 . Parts 354 | . 9 33 13 25 18 6 21 22 18 53 4 8 7 6 28 68 15 . Haulers Intercepted 3 | . 1 . . . 1 . . . . 1 . . . . . . . . Recyclers Shooed 5 | . . . . . 1 . . . . 4 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . 15 1 . . 3 13 . 8 . 3 8 . 6 . . . . Prevented 20 | . . . . . . . . . 9 . 4 1 6 . . . . . Kills | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Gar Combat Hostiles Destroyed 152 | . 2 15 4 12 13 8 16 10 8 17 1 4 . 2 8 25 7 . Guns 41 | . 2 12 4 3 3 . 8 4 2 1 . . . . . 1 1 . Cannons 63 | . . . . 5 2 2 1 5 5 13 . 4 . 1 6 15 4 . AOE 26 | . . 3 . 2 6 6 7 . . . . . . . . 2 . . Classes Destroyed 24 | . 2 4 2 3 3 . 3 3 . 2 . . . . 1 . 1 . Worker 5 | . . . . 1 1 . . . . 3 . . . . . . . . Builder 4 | . . . . . 1 . . . . . . . . . 1 1 1 . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . Hauler 3 | . 1 . . . 1 . . . . 1 . . . . . . . . Recycler 4 | . . . . 1 . . . . . 2 . . . . . 1 . . Operator 2 | . . . . . . . . . . . . . . . 1 1 . . Watcher 1 | . . . . . . . . . . 1 . . . . . . . . Swarmer 34 | . . 4 . 3 . 4 7 . 5 4 . 3 . . . . 4 . Saboteur 1 | . . . . . . . . 1 . . . . . . . . . . Grunt 40 | . 2 . . 7 6 3 5 2 . 6 . . . . 1 8 . . Brawler 4 | . . . . . . . 2 . . 1 . . . . . 1 . . Duelist 2 | . . . . . . . 1 . . . . . . . . 1 . . Sentry 14 | . . . . 2 3 1 1 . 1 2 1 . . . 3 . . . Hunter 12 | . . . . . 2 . . . 2 2 . . . . 2 2 2 . Programmer 25 | . . . . . 2 . . 3 . 2 . 1 . 2 2 13 . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . 2 . . . . . . . . . . Executioner 2 | . . . . . . . . 2 . . . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . Subdweller 11 | . . 11 . . . . . . . . . . . . . . . . Federalist 3 | . . . 3 . . . . . . . . . . . . . . . Scrapper 1 | . . . 1 . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . Packrat 3 | . . . . . . 1 2 . . . . . . . . . . . Samaritan 2 | . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 7 | . 2 2 2 5 6 4 7 5 5 5 1 3 . 2 5 4 5 . Combat Bots Only 7 | . 2 2 2 3 5 4 7 5 5 4 1 3 . 2 4 4 5 . Max Kills in Single Turn 4 | . 1 1 1 3 2 3 3 1 1 4 1 1 . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 2 2 3 3 . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Gar Hostile Shots Fired 1385 | . 20 76 61 79 66 32 75 92 40 105 4 11 . 41 78 233 228 144 Missed 446 | . 5 28 10 29 19 10 21 31 8 30 3 4 . 9 28 85 62 64 Hits 939 | . 15 48 51 50 47 22 54 61 32 75 1 7 . 32 50 148 166 80 Melee 4 | . . . . . . . 1 2 . 1 . . . . . . . . Projectile 935 | . 15 48 51 50 47 22 53 59 32 74 1 7 . 32 50 148 166 80 Critical Strikes 45 | . . . 1 2 5 1 3 8 2 5 . . . . 2 11 5 . Actively Blocked 11 | . . . . . . . . . . . . . . . . 10 1 . Part Disruptions 2 | . . . . . . . . . . . . . . . . 2 . . Damage Taken 16071 | . 228 902 489 797 1000 434 1033 1501 461 1294 9 52 . 250 457 1800 3635 1729 Core 2382 | . . 151 95 55 133 25 134 235 21 115 . . . . 32 142 338 906 Absorbed by Shields 3178 | . . . . . . . . 109 139 407 10 55 . 259 453 1293 348 105 Reduced by Siege Mode 151 | . . . . . . . . . . . . . . . . 26 125 . Redirected to Core 230 | . . . . . . . . . . . . . . . . 45 185 . Redirected to Shielding 162 | . . . . . . . . . . . . . . 28 . 30 104 . Ignored by Resistances 52 | . . . . . . . . . . . . . . . . 52 . . Regen/Repaired (Parts) 624 | . . . . 22 29 21 . 120 . 177 . . . . . 175 80 . Core Remaining (%) 69 | 100 . . 1 93 . . . . 45 . . . . 90 . 86 . . Volleys Fired 595 | . 20 87 21 49 35 26 40 21 17 67 12 5 9 10 28 100 48 . Largest 3 | . 2 2 2 3 3 1 2 3 2 3 3 3 1 2 3 3 1 . Hottest 300 | . 70 83 61 170 259 98 132 225 151 269 252 252 88 195 283 300 105 . Shots Fired 1004 | . 40 140 34 83 67 26 50 41 27 118 18 13 9 20 69 201 48 . Gun 387 | . 40 132 34 52 21 . 21 31 10 3 . . . . . 15 28 . Cannon 592 | . . . . 27 41 21 26 10 17 115 18 13 9 20 69 186 20 . Launcher 25 | . . 8 . 4 5 5 3 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 265 | . 30 93 34 33 . 18 22 10 9 16 . . . . . . . . Thermal 483 | . 10 39 . 50 62 3 25 30 10 27 10 6 . 18 53 135 5 . Explosive 21 | . . 8 . . 5 5 3 . . . . . . . . . . . Electromagnetic 188 | . . . . . . . . . 8 72 8 7 9 2 16 51 15 . Entropic 47 | . . . . . . . . 1 . 3 . . . . . 15 28 . Robot Hit Streak 25 | . 10 25 13 7 9 6 10 9 7 12 7 3 3 4 10 19 11 . Robot Miss Streak 7 | . 2 7 2 3 4 2 3 3 2 5 1 5 1 4 3 4 2 . Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . . . . . . . . . Capacitor 46 | . . . . . . . . . . . . . . . . 7 39 . Shots Hit Robots 614 | . 31 80 23 46 42 16 41 25 13 69 8 5 10 6 46 115 38 . Core Hits 291 | . 10 29 7 17 26 18 43 16 7 34 3 4 3 3 18 43 10 . Critical Kills 13 | . . . . 2 2 1 4 . . . . . . 1 1 2 . . Critical Parts Destroyed 13 | . . . . 1 . 5 3 . . . . . . . . 3 1 . Critical Strikes 37 | . . . . 3 3 7 8 2 . 2 . . . 1 1 8 2 . Burn 2 | . . . . . 1 . . 1 . . . . . . . . . . Meltdown 8 | . . . . 2 2 . . . . . . . . 1 1 2 . . Destroy 16 | . . . . 1 . 7 8 . . . . . . . . . . . Blast 2 | . . . . . . . . 1 . 1 . . . . . . . . Corrupt 4 | . . . . . . . . . . 1 . . . . . 3 . . Sever 1 | . . . . . . . . . . . . . . . . . 1 . Detonate 4 | . . . . . . . . . . . . . . . . 3 1 . Melee Attacks 11 | . . 1 1 . . . 3 . . . . . 3 . . . 3 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . . . 3 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . 1 1 . . . 3 . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 25138 | . 290 1532 469 1769 2387 1374 1838 1035 624 3524 268 194 245 402 1802 5387 1998 . Guns 5406 | . 290 1181 469 620 410 . 375 441 84 88 . . . . . 394 1054 . Cannons 14388 | . . . . 835 998 267 355 594 540 2772 268 194 245 402 1776 4515 627 . Explosions 5037 | . . 351 . 297 979 1107 1108 . . 567 . . . . . 380 248 . Melee 58 | . . . . . . . . . . . . . . . . . 58 . Ramming 249 | . . . . 17 . . . . . 97 . . . . 26 98 11 . Kinetic 4417 | . 191 1045 469 627 . 234 256 594 377 624 . . . . . . . . Thermal 10168 | . 99 136 . 1125 1488 33 474 441 84 377 78 134 . 402 1479 3502 316 . Explosive 3979 | . . 351 . . 899 1107 1108 . . 514 . . . . . . . . Electromagnetic 4731 | . . . . . . . . . 163 1824 190 60 245 . 297 1393 559 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 58 | . . . . . . . . . . . . . . . . . 58 . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 1536 | . . . . . . . . . . 88 . . . . . 394 1054 . Highest Corruption 17 | . . . . . 3 . . 6 15 5 5 6 6 10 . 17 1 3 Average Corruption 6 | . . . . . 2 . . 3 6 1 5 5 6 6 . 14 1 1 Corruption Purged 3 | . . . . . 3 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 181 | . . . . . 6 . . 4 14 5 35 31 8 27 . 50 . 1 Message Errors 41 | . . . . . . . . 3 5 2 5 8 2 8 . 8 . . Matter Fused 46 | . . . . . . . . 1 2 . 14 11 1 4 . 13 . . Heat Flow Errors 22 | . . . . . 2 . . . 2 1 4 3 3 2 . 5 . . Energy Discharges 15 | . . . . . 1 . . . 2 1 2 4 . 2 . 3 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 . . Parts Fused 3 | . . . . . . . . . . . . . . 1 . 2 . . Data Loss (minor) 27 | . . . . . 2 . . . 1 . 7 3 2 4 . 7 . 1 Data Loss (major) 6 | . . . . . . . . . 1 . 2 . . 1 . 2 . . Misfires 8 | . . . . . 1 . . . 1 . . . . 4 . 2 . . Alerts 3 | . . . . . . . . . . . 1 1 . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . Weapon Failures 7 | . . . . . . . . . . 1 . 1 . . . 5 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 862 | . . . . 122 96 65 39 . 81 163 4 . 9 31 48 175 29 . Projectiles 704 | . . . . 99 89 52 39 . 81 136 4 . 9 31 37 121 6 . Explosions 114 | . . . . 23 7 13 . . . 27 . . . . . 21 23 . Melee 44 | . . . . . . . . . . . . . . . 11 33 . . Knockbacks 15 | . . . . 1 . 2 5 3 . 3 . . . . . 1 . . Impact 2 | . . . . 1 . . . . . . . . . . . 1 . . Kinetic 12 | . . . . . . 2 5 3 . 2 . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 377 | . . 48 . . 150 . . . . 56 . . . . . 62 61 . Shots 7 | . . 1 . . 2 . . . . 1 . . . . . 1 2 . Rammed 1 | . . . . . . . . . . . . . . . . . 1 . Targets Rammed 12 | . . . . 2 . . . . . 6 . . . . 1 2 1 . Kicked 11 | . . . . 2 . . . . . 6 . . . . 1 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 557 | . 192 10 44 37 557 9 86 200 281 301 274 216 174 173 364 160 438 . Average Temperature 88 | . 89 2 17 14 161 6 43 101 45 70 87 97 83 69 128 58 172 . Received Heat Transfer 3537 | . 129 168 180 369 189 117 277 91 14 109 . . . . 54 132 1627 81 Effects 10 | . . . . . 7 . . . . . . . . . 1 . 2 . Shutdowns 2 | . . . . . 1 . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . 1 . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . Damage (major) 5 | . . . . . 5 . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . 2 3 . Total Turns 71 | . . . . . . . . . . . . . . . . 30 41 . Longest Duration 27 | . . . . . . . . . . . . . . . . 15 27 . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . 1 . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . Robots Corrupted 19 | . . . . . . . . . 1 4 1 . 2 . 2 7 2 . Combat Hostiles 15 | . . . . . . . . . 1 3 1 . 2 . 1 5 2 . Parts Fried 45 | . . . . . . . . . 2 14 1 1 1 . 3 16 7 . Impact Corruptions 5 | . . . . . . . . . . 1 . . . . 1 3 . . Robots Melted 9 | . . . . 2 2 . . 1 . . . . . 1 1 2 . . Combat Hostiles 9 | . . . . 2 2 . . 1 . . . . . 1 1 2 . . Parts Melted 27 | . . 1 . 1 6 . 4 2 . . . . . 2 1 10 . . Heat Transferred 7342 | . 296 175 . 450 1521 50 948 777 148 100 . 37 . 185 814 1556 285 . Parts Sabotaged 2 | . . . . . . . . 2 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Gar Maximum Alert Level 1 | . . . . . 1 . . . . 1 . . . . . 1 1 1 Low Security (%) 71 | 100 100 . . 100 74 . . . . 36 . . . . 100 49 57 75 Level 1 28 | . . . . . 25 . . . . 63 . . . . . 50 42 24 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 395 | . 50 . . 184 382 . . . . 389 . . . . 116 395 252 273 Initial 197 | . . . . . 82 . . . . . . . . . . 33 197 178 Average 119 | . 6 . . 48 112 . . . . 217 . . . . 40 178 193 190 Influence Increases 4768 | . 120 140 . 392 674 170 340 200 180 654 25 100 10 65 287 975 271 165 Destroy 0b10 Robot/C 2740 | . 40 80 . 240 260 160 320 200 160 340 20 80 . 40 160 500 140 . Destroy 0b10 Robot/NC 115 | . 5 . . 10 15 . . . . 40 5 . 10 . 10 15 5 . Destroy Leader 458 | . 12 . . 60 62 10 20 . 20 74 . 20 . 10 50 90 30 . Successful Hack 112 | . 18 . . 7 4 . . . . 9 . . . . 11 27 36 . Disable Machine 270 | . . . . . 45 . . . . 75 . . . . . 135 15 . Destroy Structure 533 | . . . . 45 198 . . . . 86 . . . . 26 148 30 . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 525 | . 45 60 . 30 75 . . . . 30 . . . 15 30 60 15 165 Influence Decreases 4495 | . 120 140 . 223 477 450 370 132 304 278 401 100 10 65 227 684 384 130 Entered New Map 801 | . . . . . 87 136 17 56 124 . 140 . . . . 27 154 60 Time Decay 3120 | . 120 130 . 223 350 294 253 66 170 268 261 100 10 63 208 454 150 . Lost Part 342 | . . 10 . . 30 20 50 10 10 10 . . . 2 . 50 80 70 Lost Ally 82 | . . . . . 10 . 50 . . . . . . . 19 3 . . Purge Threat 150 | . . . . . . . . . . . . . . . . 150 . . Squads Dispatched 35 | . 2 . . 3 5 . 1 . . 7 . . . . 3 12 2 . Investigation 5 | . 1 . . . . . . . . 1 . . . . 1 2 . . Extermination 8 | . . . . . 1 . . . . 1 . . . . 1 5 . . Reinforcement 17 | . 1 . . 3 3 . . . . 5 . . . . 1 2 2 . Assault 1 | . . . . . . . 1 . . . . . . . . . . . Garrison 4 | . . . . . 1 . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 1 . . . . 2 . . . . . . 1 . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Gar Distress Signals 6 | . . . . 2 . . . . . 2 . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 268 | . 5 21 14 21 21 9 17 27 8 21 1 4 . 3 17 39 19 21 Peak Tracking Total 15 | . 3 3 4 5 7 4 7 15 5 4 1 3 . 2 5 5 6 15 Tactical Retreats 19 | . 1 4 . 2 1 . . . . 1 . . . 1 1 2 1 5 Traps | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Gar Traps Triggered 9 | . 2 1 . . . . . . . 2 . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . 1 . . Exploded 1 | . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Gar Machines Disabled 21 | . . 1 1 . 3 . . 1 . 5 . . . . . 9 1 . Max in Single Turn 2 | . . 1 1 . 2 . . 1 . 2 . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Gar Machines Accessed 54 | . 7 4 6 2 3 . . 4 1 3 1 3 6 . 3 8 3 . Terminals 20 | . 7 . . 1 2 . . . 1 1 . . . . 2 5 1 . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . 1 . . . . . 1 1 . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 1 . . . . 1 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 1 . Total Hacks 154 | . 16 15 29 5 5 . . 12 1 6 1 7 19 . 8 26 4 . Successful 127 | . 11 15 29 5 2 . . 12 1 3 1 7 19 . 5 15 2 . Failed 26 | . 4 . . . 3 . . . . 3 . . . . 3 11 2 . Catastrophic 5 | . 1 . . . 1 . . . . 1 . . . . 1 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 32 | . 9 . . 3 2 . . . . 4 . . . . 1 11 2 . Terminals 51 | . 16 . . 3 4 . . . 1 3 . . . . 5 17 2 . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . 1 . . . . . 4 1 . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . 2 . . . . 3 2 . . Garrison Access 4 | . . . . . . . . . . . . . . . . 3 1 . Terminal Hacks 107 | . 7 15 29 2 2 . . 12 1 1 1 7 19 . 2 9 . . Record 61 | . 1 12 28 . . . . 6 1 . . 5 7 . . 1 . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . . . . . . . . 5 . . . . 4 . . 1 . . Open Door 6 | . . 1 . . 1 . . 1 . . 1 2 . . . . . . Level Access Points 2 | . . . . . . . . . . 1 . . . . . 1 . . Branch Access Points 2 | . 2 . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . 1 . . . . . . . . . . . 1 . . Alert Level 3 | . . . . . 1 . . . . . . . . . . 2 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . 1 . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . 1 . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . . . . . . . 1 1 . . Proto ID Catalog 2 | . . 1 1 . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . 3 1 . Scan Component 2 | . . . . . . . . . . . . . . . . 2 . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . 1 . . . . 2 1 . . Insert Component 3 | . . . . . . . . . . 1 . . . . 1 1 . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 9 | . 4 . . 1 . . . . . 1 . . . . 1 2 . . Terminals 8 | . 4 . . 1 . . . . . . . . . . 1 2 . . Track 1 | . . . . 1 . . . . . . . . . . . . . . Botnet 5 | . 3 . . . . . . . . . . . . . 1 1 . . Operators 2 | . 1 . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 4 . . 1 2 . . . . 1 . . . . 3 7 2 . Full Trace Events 2 | . . . . . . . . . . . . . . . 1 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . 4 . 1 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . Time 34 | . . . . . . . . . . . . . . . . 34 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . 1 1 . . . . . . . . . 3 . . . . . Non-combat 1 | . . 1 . . . . . . . . . . . . . . . . Combat 4 | . . . 1 . . . . . . . . . 3 . . . . . Robot Hacks Applied 5 | . . 1 1 . . . . . . . . . 3 . . . . . parse_system 5 | . . 1 1 . . . . . . . . . 3 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Gar Total Allies 2 | . . . . . . . 2 . . . . . . . . . . . Largest Group 2 | . . . . . . . 2 . . . . . . . . . . . Highest-Rated Group 58 | . . . . . . . 58 . . . . . . . . . . . Highest-Rated Ally 29 | . . . . . . . 29 . . . . . . . . . . . Total Orders 16 | . . . . 1 6 1 1 . . . . . . . 6 1 . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . EXPLORE 13 | . . . . 1 4 1 1 . . . . . . . 5 1 . . RETURN 2 | . . . . . 1 . . . . . . . . . 1 . . . Ally Attacks 6 | . . . . . . . 6 . . . . . . . . . . . Total Damage 76 | . . . . . . . 76 . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 13 | . . . 9 . . . . 4 . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Gar Active Infowar (turns) 1388 | . . 44 . 546 788 10 . . . . . . . . . . . . Optics 44 | . . 44 . . . . . . . . . . . . . . . . Machine Analysis 1344 | . . . . 546 788 10 . . . . . . . . . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . 2 . . . 1 1 . 1 . 2 . . . . . . . Drone Launches 12 | . . . . 1 4 . . . . . . . . . 6 1 . . Drone Recoveries 5 | . . . . . 1 . . . . . . . . . 4 . . . Exploration | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Gar Turns Passed 18168 | 52 817 3269 1847 674 788 654 1097 1302 478 682 1334 1230 406 818 621 1589 317 193 Spaces Moved 11197 | 42 563 2299 862 448 564 407 562 749 366 399 827 633 204 416 432 951 134 339 Core 361 | 3 . . . . . . . . . . . . . . . . 19 339 Treads 777 | . 3 68 522 . . . . . . . . . . . . 69 115 . Legs 5875 | . . . 83 448 564 407 17 197 366 399 827 633 204 416 432 882 . . Wheels 4184 | 39 560 2231 257 . . . 545 552 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 117 105 100 104 112 160 105 108 120 120 190 115 117 114 110 50 50 Average Speed 139 | 88 125 124 201 102 108 142 172 156 111 120 155 190 176 189 115 117 143 50 Slowest Speed 260 | 100 240 240 240 170 182 183 183 240 190 190 190 190 190 190 184 260 180 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 52 | 3 82 87 52 15 19 97 60 87 61 14 92 80 62 59 14 74 5 41 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 3 | . . . . . . . . . . . . . 3 . . . . . Known Exits Taken 7 | . 1 1 . . . . . . 1 . 1 . . 1 . 1 1 . Unknown Exits Taken 11 | 1 . . 1 1 1 1 1 1 . 1 . 1 1 . 1 . . . Scrap Searched 22 | . . 2 5 . . 3 2 . 1 . 5 2 . 2 . . . . Spaces Dug 111 | . . 21 1 27 9 . . . . 13 8 . . 4 2 23 3 . Terrain Destroyed 544 | . . 66 16 67 113 63 34 2 3 44 8 3 . 9 13 89 14 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . Projectile 163 | . . . 16 11 17 1 2 2 3 24 8 3 . 9 13 49 5 . AOE 380 | . . 66 . 56 96 62 32 . . 20 . . . . . 40 8 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Gar Total 13016 | 54 643 2561 942 601 692 456 636 865 420 521 870 654 243 430 516 1303 247 362 Wait 439 | . 10 66 11 56 30 8 4 9 19 24 5 . . 1 14 134 38 10 Move 11179 | 41 562 2298 861 447 563 406 561 748 365 398 826 632 203 415 431 950 134 338 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 168 | 7 25 16 14 14 18 . 1 18 4 4 7 4 3 . 10 21 2 . Fast Attach 101 | 5 6 5 4 1 3 3 4 25 1 7 3 2 7 2 4 19 . . Attach 90 | 1 2 8 1 10 12 2 7 2 1 3 2 1 3 . 7 18 9 1 Detach 49 | . 2 2 2 3 7 5 4 4 . 1 2 . 1 . 2 11 3 . Swap 144 | . 4 56 10 11 6 3 2 8 7 3 2 5 5 2 5 13 2 . Drop 203 | . 12 21 17 8 18 3 . 30 6 8 11 5 9 . 14 34 7 . Fire 595 | . 20 87 21 49 35 26 40 21 17 67 12 5 9 10 28 100 48 . Melee 11 | . . 1 1 . . . 3 . . . . . 3 . . . 3 . Ram . | . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . 2 . . . . . 6 . . . . 1 2 . . Crush 1 | . . . . . . . . . . . . . . . . . 1 . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . 13 Rewire 10 | . . . . . . . 10 . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . 1 . . Miscellaneous 1 | . . 1 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / Min / *Sub) -10/Subcaves (discovered 5 exits: *Mat x2 / [*Rec] / *Scr x2) -9/Scraptown -6/Factory -5/Factory (discovered 2 exits: [*Upp] / [*Ext]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research -2/Garrison (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Met a group of wandering Federalists 173 | -10/Materials | Central database locked down 302 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 14) 384 | -10/Materials | Identified exit to Mines 775 | -10/Materials | Discovered new exit (range 16) 807 | -10/Materials | Identified exit to Materials 852 | -10/Materials | Discovered new exit (range 8) 858 | -10/Materials | Identified exit to Subcaves 870 | -10/Materials | Entered Subcaves 871 | -10/Subcaves | Continued accompanying wandering Federalists (6) 871 | -10/Subcaves | Approached by a straggling Scientist 1077 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1090 | -10/Subcaves | Identified exit to Scraptown 1120 | -10/Subcaves | Discovered new exit (range 15) 1134 | -10/Subcaves | Identified exit to Materials 1138 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1184 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1187 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1238 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1244 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1525 | -10/Subcaves | Learned Materials non-interactive machine intel 1910 | -10/Subcaves | Discovered exit to Materials (range 13) 1929 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1970 | -10/Subcaves | Discovered new exit (range 14) 2076 | -10/Subcaves | Visited Clippyterm 2080 | -10/Subcaves | Learned Factory stockpile data 2619 | -10/Subcaves | Visited 4L-MR0's lab 2637 | -10/Subcaves | Found Powered Cannon 2850 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3148 | -10/Subcaves | Core integrity fell below 50% 3247 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3963 | -10/Subcaves | Released subatomizers from SUBCON Basin 4139 | -10/Subcaves | Entered Scraptown 4526 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4531 | -9/Scraptown | Visited Symbiants 4605 | -9/Scraptown | Visited UFD Registry 4605 | -9/Scraptown | Registered with UFD as "Monotank" 4663 | -9/Scraptown | Visited LU-1G1's Boring Crew 4814 | -9/Scraptown | Visited Science Guys 4893 | -9/Scraptown | Visited Science Testing Area 4970 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5251 | -9/Scraptown | Visited Abandonware Association 5287 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 5287 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 5337 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5373 | -9/Scraptown | Found DCF Scrap (26 items) 5440 | -9/Scraptown | Met Optimus 5440 | -9/Scraptown | Accepted into 0bPrime 5553 | -9/Scraptown | Visited Supply Room 5581 | -9/Scraptown | Visited Curators Association 5616 | -9/Scraptown | Civil war broke out across Scraptown 5703 | -9/Scraptown | Found Prototype Reactor 5703 | -9/Scraptown | Identified MA-1KR's Cyclogen 5774 | -9/Scraptown | Core integrity fell below 20% 5792 | -9/Scraptown | Lost 13 allies 5792 | -9/Scraptown | Found Scrap Suit 5796 | -9/Scraptown | Discovered new exit (range 8) 5801 | -9/Scraptown | Found Scrap Suit 5871 | -9/Scraptown | Found Scrap Suit 5887 | -9/Scraptown | Lost 4 allies 5975 | -9/Scraptown | Optimus destroyed in the chaos of civil war 5986 | -9/Scraptown | Entered Factory 5986 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 6271 | -6/Factory | Attached Powered Cannon, gained temporary slot: Power 6292 | -6/Factory | Build established: Scavenger-Scrapper 6489 | -6/Factory | Discovered new exit (range 16) 6660 | -6/Factory | Entered another Factory area 6660 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6789 | -5/Factory | Garrison activated, responded to threat 7030 | -5/Factory | Discovered new exit (range 6) 7435 | -5/Factory | Discovered new exit (range 8) 7448 | -5/Factory | Entered Upper Caves 7448 | -5/Upper Caves | Accompanied by 1 ally 7450 | -5/Upper Caves | UFD Scientist delivered a prototype 7458 | -5/Upper Caves | Found Prototype Protection 7458 | -5/Upper Caves | Identified Enh. Scrap Shield 7698 | -5/Upper Caves | Discovered new exit (range 88) 7732 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7755 | -5/Upper Caves | Build established: Scavenger-Mutant 7793 | -5/Upper Caves | Learned Factory stockpile data 8059 | -5/Upper Caves | Build established: Mutant 8102 | -5/Upper Caves | Entered another Upper Caves area 8102 | -5/Upper Caves | Accompanied by 1 ally 8441 | -5/Upper Caves | Build established: Scavenger-Mutant 8734 | -5/Upper Caves | Discovered new exit (range 13) 8760 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 8915 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8958 | -5/Upper Caves | Destroyed 7 combat bots 9045 | -5/Upper Caves | Lost 5 parts (2n1u2w) 9199 | -5/Upper Caves | Entered Warlord 9438 | -5/Warlord | Found Signal Generator 9532 | -5/Warlord | Rebuked by Warlord 9557 | -5/Warlord | Warlord's base attacked by MAIN.C 9578 | -5/Warlord | Found Prototype Device 9578 | -5/Warlord | Identified Minesniffer Drone Bay 9582 | -5/Warlord | Found Minesniffer Drone Bay 9907 | -5/Warlord | Warlord forces counterattacked 10062 | -5/Warlord | Found Prototype Energy Gun 10064 | -5/Warlord | Identified Vortex Rifle 10066 | -5/Warlord | Found Vortex Rifle 10148 | -5/Warlord | Found Prototype Reactor 10148 | -5/Warlord | Identified Vortex Chain Reactor 10161 | -5/Warlord | Found Prototype Device 10161 | -5/Warlord | Identified System Purifier 10164 | -5/Warlord | Found Prototype Processor 10164 | -5/Warlord | Identified Exp. Core Analyzer 10191 | -5/Warlord | Found Prototype Hackware 10232 | -5/Warlord | Warlord base infiltrated, sounded retreat 10237 | -5/Warlord | Spotted Executioner 10280 | -5/Warlord | Destroyed Executioner 10295 | -5/Warlord | Found Prototype Device 10295 | -5/Warlord | Identified Adv. Kinecellerator 10301 | -5/Warlord | Lost 3 parts (2n1u) 10305 | -5/Warlord | Found Exp. Core Analyzer 10342 | -5/Warlord | Found Prototype Device 10342 | -5/Warlord | Identified Exp. Shock Absorption System 10376 | -5/Warlord | Found Prototype Device 10376 | -5/Warlord | Identified Exp. Thermal Shield 10391 | -5/Warlord | Found Prototype Ballistic Cannon 10391 | -5/Warlord | Identified Hvy. Autocannon 10400 | -5/Warlord | Spotted Striker 10425 | -5/Warlord | Spotted Executioner 10435 | -5/Warlord | Destroyed Executioner 10439 | -5/Warlord | Discovered new exit (range 14) 10457 | -5/Warlord | Spotted Striker 10457 | -5/Warlord | Spotted Striker 10458 | -5/Warlord | Lost 20 allies 10473 | -5/Warlord | Core integrity fell below 50% 10474 | -5/Warlord | Destroyed Striker 10478 | -5/Warlord | Destroyed Striker 10501 | -5/Warlord | Entered Proximity Caves 10502 | -4/Proximity Caves | Identified exit to Factory 10635 | -4/Proximity Caves | Build established: Scavenger-Tank 10720 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10978 | -4/Proximity Caves | System corruption reached 10% 10979 | -4/Proximity Caves | Entered Factory 10979 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11067 | -4/Factory | Identified System Mapper 11392 | -4/Factory | Identified exit to Research 11476 | -4/Factory | Found Quantum Capacitor 11629 | -4/Factory | Discovered new exit (range 10) 11661 | -4/Factory | Entered Upper Caves 11854 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11872 | -4/Upper Caves | Learned Research garrison access intel 11886 | -4/Upper Caves | Spotted B-86 Titan 11921 | -4/Upper Caves | Encountered a Warlord checkpoint 11938 | -4/Upper Caves | Identified exit to Upper Caves 12133 | -4/Upper Caves | Found DCF Scrap (11 items) 12995 | -4/Upper Caves | Entered another Upper Caves area 13035 | -4/Upper Caves | Encountered a Warlord checkpoint 13637 | -4/Upper Caves | Entered an active Warlord outpost 13662 | -4/Upper Caves | Learned location of 1 exit from Factory 13662 | -4/Upper Caves | Learned Research trap positions 13662 | -4/Upper Caves | Learned Armory trap positions 13662 | -4/Upper Caves | Learned Factory emergency access door positions 13662 | -4/Upper Caves | Learned Extension security intel 13875 | -4/Upper Caves | Discovered new exit (range 9) 14225 | -4/Upper Caves | Entered Zhirov 14225 | -4/Zhirov | Discovered new exit (range 3) 14260 | -4/Zhirov | Met Zhirov 14369 | -4/Zhirov | Learned location of Quarantine (-3) 14369 | -4/Zhirov | Learned location of Testing (-2) 14369 | -4/Zhirov | Learned location of Command (-1) 14386 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14423 | -4/Zhirov | Found Alien Artifact 14423 | -4/Zhirov | Identified Integrated Dissipator 14423 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14446 | -4/Zhirov | Found Alien Artifact 14631 | -4/Zhirov | Entered Proximity Caves 15274 | -3/Proximity Caves | Spotted B-86 Titan 15424 | -3/Proximity Caves | Discovered exit to Research (range 9) 15442 | -3/Proximity Caves | System corruption reached 10% 15449 | -3/Proximity Caves | Entered Research 15449 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15450 | -3/Research | Loaded intel: 68 trap records 15451 | -3/Research | Loaded intel: 4 garrison access locations 15972 | -3/Research | Found Prototype Device 15972 | -3/Research | Identified Exp. Thermal Defense Suite 16057 | -3/Research | Discovered new exit (range 3) 16070 | -3/Research | Entered Quarantine 16125 | -3/Quarantine | Found Alien Artifact 16144 | -3/Quarantine | Identified Core Reset Matrix 16144 | -3/Quarantine | Identified Transdimensional Reconstructor 16144 | -3/Quarantine | Used Core Reset Matrix 16148 | -3/Quarantine | Detected hypermatrix surge 16148 | -3/Quarantine | Sensed 15 artifacts in vicinity 16242 | -3/Quarantine | Identified exit to Research 16270 | -3/Quarantine | Found Unknown Launcher 16595 | -3/Quarantine | System corruption reached 10% 16635 | -3/Quarantine | Lost 3 parts (1p1n1u) 16748 | -3/Quarantine | Repaired Biometal Leg? 16863 | -3/Quarantine | Garrison activated, responded to threat 16947 | -3/Quarantine | Found Phase Armor 17005 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 17008 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 17023 | -3/Quarantine | Found Dimensional Node Initializer 17031 | -3/Quarantine | Found Transdimensional Reconstructor 17033 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 17153 | -3/Quarantine | Found Terrabomb 17203 | -3/Quarantine | Identified Gamma Bomb Array 17208 | -3/Quarantine | Found Sigix Broadsword 17290 | -3/Quarantine | Found Unknown Protection 17290 | -3/Quarantine | Identified Hvy. Insulated Plating 17327 | -3/Quarantine | Found Core Cannon 17439 | -3/Quarantine | Found Subatomic Replicator 17452 | -3/Quarantine | Used Subatomic Replicator to replicate Adv. Heavy Treads 17659 | -3/Quarantine | Entered Research 17659 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17752 | -2/Research | Build established: Alien-Mutant 17776 | -2/Research | Warped through subspace 17844 | -2/Research | Spotted B-90 Cyclops 17903 | -2/Research | Destroyed B-90 Cyclops 17960 | -2/Research | Lost 3 parts (1p2u) 17961 | -2/Research | Warped through subspace 17976 | -2/Research | Identified exit to Garrison 17976 | -2/Research | Entered Garrison 18082 | -2/Garrison | Triggered checkpoint 18108 | -2/Garrison | Attempted to install RIF, but system incompatible 18120 | -2/Garrison | Core integrity fell below 50% 18122 | -2/Garrison | Discovered new exit (range 12) 18128 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18146 | -2/Garrison | Lost 5 parts (1p3n1u) 18161 | -2/Garrison | Core integrity fell below 20% 18169 | -2/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 18155_ Field strength at 94. 18156_ Field strength at 88. 18157_ Field strength at 82. 18158_ Field strength at 71. 18159_ Field strength at 65. 18160_ Field strength at 53. 18161_ Field strength at 41. 18162_ Field strength at 23. 18163_ Field strength at 11. 18164_ Stasis field depleted. 18164_ Triggered Stasis Trap. 18164_ A bubble of rippling energy engulfs the area. 18164_ Field strength at 94. 18164_ Field strength at 71. 18165_ Field strength at 53. 18166_ Field strength at 35. 18167_ Field strength at 18. 18168_ Field strength at 6. 18169_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ??# #??????????????????# #?????????????????# ## | | ??# #??????????????????# #?????????????????# #? | | ### #??????????????????# #?????????????????# #? | | " # #??????????????????# #????????????????## #? | | #??????????????????# #??????????????? ## #? | | " # #??????????????????# #???????????####+## #? | | #+# #??????????????????# #???????????# ## #? | | # # #??????????????????# #??????###### ## ## | | ### #################### ######## # | | ??# + # | | ??# " # | | ??################################# ## ## # | | ????????????????????????????????### ## ## # | | ????????????????????????????????# " | | ????????????????????????????????# " | | ????????????????????????????????# " | | ????????????????????????????????# " | | ????????????????????????????????### ## ## # | | ????????????????????????########### ## ## # | | ????????????????????????# s # | | ????????????????????????# sg # | | ????????????????????????# s######## # | | ????????????????????????# #??????## ## ## # | | ????????????????????????# s#???????? #? #????? | | ?????????????????######## s#???????? #??####????? | | ?????????? @ + ??????? #??????????? | | ?????????????????######## ###?????? #??????????? | | ????????????????????????# #???????? #??????????? | | ????????????????????????# #???????? #??????????? | | ????????????????????????# ???????? #??????????? | | ????????????????????????# ????????? #??????????? | | ????????????????????????T ##????????##??????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 55 Energy Capacity 2840 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 800 Resistance: TH 30 Resistance: EM 30 Utility Shielding 90 Weapon Cycling 30 Evasion (%) 65 Targeting Accuracy 5 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Hvy. Antimatter Reactor | -3/Quarantine | Archive Adv. Remote Shield | -3/Quarantine | Archive Robot Schematics ------------------ R-10 Processor | -3/Quarantine | Archive Y-72 Warden | -3/Quarantine | Archive C-55 Analyst | -3/Quarantine | Archive L-61 Swordsman | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Biometal Leg | 2% | -3/Quarantine Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Phase Armor Subatomic Replicator Sigix Broadsword High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MetaSmartAnalyzer Manual? 0 Play Time 04:52:47 Cumulative 602.2 hours Start 2025.06.01 @ 00:34:30 End 2025.06.02 @ 22:11:11 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 99 Adventurer 4 Explorer 36 Win Type - Total 46 Types 26/6/4/2/2/3/2/0/1/0 Lore% 76 Gallery% 79 Achievement% 90 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1e507c7-39f6-475a-82ac-81343e0acf7b